Commit Graph

3476 Commits

Author SHA1 Message Date
Massimo Fabbro e54acd83f8 See #5149
Now it is possible to assign a resource also to a cost item in a schedule of rates
2025-04-19 16:40:47 +02:00
Massimo Fabbro f8e52c8a12 See #6570. Add a button to refresh an imported csv file
Now the imported csv filepath is stored so it is possible to refresh the cost schedule without the need of reimporting it
2025-04-19 16:40:24 +02:00
Dion Moult 0608f92bc4 See #4699. Potentially fix crashes by only loading IFC data once and caching in decorator. 2025-04-19 21:19:18 +10:00
Dion Moult df18108406 Add tests for sheet creation and drawing / sheet generation 2025-04-19 17:36:21 +10:00
Dion Moult d1493b4234 Fix #5571. No longer create "RASTER" document references. Process all images at sheet creation time.
I think this was overengineered and a bad decision. RASTER is a
technical detail, not a semantic label (in contrast with whether it's a
title or a drawing).
2025-04-19 16:53:14 +10:00
Dion Moult fb34af9162 Fix #6575. Regression in moving aggregates. 2025-04-19 15:30:46 +10:00
Dion Moult bb598d848a Fix #4130. Skip invalid topology. 2025-04-19 15:25:13 +10:00
Dion Moult 502cf6f439 Standalone script to generate drawings for debugging 2025-04-19 14:59:54 +10:00
Dion Moult 9875fce579 Revert "See #6574. Bump IOS."
This reverts commit 90198115b6.
2025-04-19 14:58:07 +10:00
Dion Moult 90198115b6 See #6574. Bump IOS. 2025-04-19 14:29:20 +10:00
Dion Moult 4896a69981 Add test cases for drawing duplication and shapely fill mode. 2025-04-19 13:42:36 +10:00
Dion Moult 3390f58c88 Fix failing tests 2025-04-19 08:19:25 +10:00
Andrej730 ff90396bcf typing 2025-04-18 19:25:46 +05:00
Dion Moult a030b84fc5 Typo 2025-04-18 19:50:03 +10:00
Dion Moult 0b1c049e81 Fix #5137. Fix bug where duplicated drawings didn't duplicate properly. Duplicating drawings now shares code with regular object duplication.
Previously code wasn't shared and duplication was reimplemented in an
incomplete way. Now it's shared which means that it's also more
sophisticated (i.e. does all the linked aggregate magic).

Also the duplicate code seems super complicated especially with arrays
and linked aggregates. Moving it into a tool makes it more reusable and
we can test it more granularly in the future.
2025-04-18 19:47:54 +10:00
Dion Moult 74390c0529 Fix bug where duplication outside IFC projects didn't use native Blender operators.
Historically we overrode the operator, so we had to reinvent native
functionality. Now we only override the hotkey, so we can reuse native
functionality. This also means that things we failed to reinvent like
duplicating unlinked animation data now works properly. This bit me when
I was doing animation work and Bonsai's duplicate messed things up.
2025-04-18 18:28:15 +10:00
Andrej730 c5f4b53555 bim.export_cost_schedules - fix bug with overridden prop value
E.g. if you would call this operator for 1 specific cost schedule, Blender would remember it's value and would keep on using it even if operator is going to be called outside this schedule
2025-04-17 18:55:42 +05:00
Andrej730 016cfa94d2 export_cost_schedules - fix confusing filename
Mentioned in #6545

Override filename to be always empty, so user won't have an expectation that csvs will be saved as a single file (currently they're always saved to a directory).
2025-04-17 18:55:41 +05:00
Andrej730 576a206d5b Fix typo 2025-04-17 18:55:41 +05:00
Andrej730 37a0b3f6a9 Csv2Ifc - move arguments to init for a simpler setup 2025-04-17 18:55:41 +05:00
Andrej730 95f754d2df black . 2025-04-17 18:55:40 +05:00
Dion Moult e16d8907f3 See #5676. Shapely fill calculation on drawings is 100x faster due to Blender raycasting instead of tree.select_ray. 2025-04-17 22:31:23 +10:00
Dion Moult 52cada180b Fix #4107. Bug where shapely used incorrect raycast coordinates causing fills to not show.
This has been around for 2 years, either it was never noticed or
something changed?
2025-04-17 19:38:31 +10:00
Gorgious56 1999216ea5 Use utilities to fetch collection hierarchy
I don't think this offers a noticeable performance gain but feels more idiomatic since it is available with the API.
2025-04-17 09:10:28 +02:00
Dion Moult 5a6476a57f Fix #3673. Bug where a split wall broke flipped doors.
Instead of regenerating fills upon splitting walls, placements are
preserved exactly.
2025-04-17 16:28:05 +10:00
Bruno Perdigão c45e3b0099 See #6537. Fix how OverrideMove works when dealing with multiple levels of aggregates. 2025-04-16 20:46:39 -03:00
Bruno Perdigão c9fc543e91 See #6537. Improve how aggregate mode behaves when dealing with multiple levels of aggregates. 2025-04-16 20:23:18 -03:00
Andrej730 ecee3781e4 Fix more missing Blender descriptions leading to crashes #6420 2025-04-15 19:43:38 +05:00
Andrej730 52f949b2dc assign_class - avoid empty geometries and assigning shape reprs to structural items 2025-04-15 19:43:38 +05:00
Andrej730 cb7e04f61a assign_class - replace object with empty if no representation was added
Same goal as ffffcc576e - prevent user confusion when they reload IFC file and see the representation is gone.
2025-04-15 19:43:38 +05:00
Andrej730 1516237537 Allow Undefined topology representations for IfcStructuralPointConnection #6459
Because apparently it's not invalid IFC.
IfcStructuralPointConnection documentation says that they should have a topology representation with a IfcVertexPoint but it doesn't restict this representation from having Undefined type if it does have a IfcVertexPoint as it's item.
2025-04-14 17:49:17 +05:00
Dion Moult 52c8cc0a72 Fix #6140. You can configure the force snap setting.
I can't figure out a more elegant way of doing this. I.e. I don't know
how to detect whether or not the user has explicitly set their own snap
default.
2025-04-13 17:57:08 +10:00
Dion Moult 463473b959 Fix #6359. No longer sync materials at export sync we have a proper material / style manager now not Blender materials. 2025-04-13 16:09:36 +10:00
Dion Moult fd0c578995 No longer sync edited objects since we don't defer representation updates anymore due to item mode. 2025-04-13 16:06:15 +10:00
Dion Moult c0190b5065 Fix #6452. Fix #6478. Disable camera clipping due to unpredictable Blender behaviour (reported upstream).
https://projects.blender.org/blender/blender/issues/137384
2025-04-13 11:20:57 +10:00
Andrej730 e596ac6b1b dev_environment.bat - ensure symlinks are loaded #6473 2025-04-11 19:55:27 +05:00
Andrej730 d9ed6a4950 Fix bim test after 1e3f1e7dfc 2025-04-11 19:55:26 +05:00
Andrej730 f00e77ef6c bim.validate_ifc_assets Bonsai operator #6243
There's now operator to check that all profiles, styles, materials in the current project have a unique name. Which is important since it's used when we append assets to ensure there are no duplicated assets.

Operator location - https://i.imgur.com/bvXjZ8Y.png

Example output:
```
IfcMaterial name 'KnownUnknown' is used by multiple assets:
- # 260=IfcMaterial('KnownUnknown',$,$)
- # 1220=IfcMaterial('KnownUnknown',$,$)

Found issues validating IfcProfileDef assets.
IfcProfileDef name 'DEMO-C' is used by multiple assets:
- # 266=IfcCShapeProfileDef(.AREA.,'DEMO-C',$,0.2,0.1,0.0015,0.03,0.005)
- # 261=IfcIShapeProfileDef(.AREA.,'DEMO-C',$,0.1,0.2,0.005,0.01,0.005,$,$)

Found issues validating IfcPresentationStyle assets.
IfcPresentationStyle name 'Frame' is used by multiple assets:
- # 363=IfcSurfaceStyle('Frame',.BOTH.,(# 362))
- # 1221=IfcSurfaceStyle('Frame',.BOTH.,(# 1222))
```
2025-04-11 19:55:26 +05:00
Andrej730 fc37cca1d0 ExtractElements - expose assume_asset_uniqueness_by_name option #6243
I'd much rather not expose this option to ifcpatch but I guess models are different and there should be a way to extract elements even if assets name uniqueness is not ensured (since it's not IFC requirement anyway). But it may cause duplicated assets.
2025-04-11 19:55:26 +05:00
Andrej730 b5bc53bdf6 Renaming style from UI not to add .xxx Blender suffix to style name
Set style name explicitly, this way what user does in UI is what they get in IFC.
Previously confusingly if you set style name to "Glass" and "Glass" already existed, you would get "Glass.001" style internally but "Glass" name in UI.
2025-04-11 19:55:25 +05:00
Andrej730 bc0fbf744a bim.search - set found object as active
As sometimes it's hard of find a selected object in outliner if it's not active.
2025-04-11 19:55:25 +05:00
Andrej730 53b26a9b66 typing 2025-04-11 19:55:25 +05:00
Andrej730 ffffcc576e assign_class - reload representation after assignment
Just to make sure user will set what was actually saved to IFC right away. To prevent confusion when they see it only after model was reloaded completely.
2025-04-10 19:16:04 +05:00
Andrej730 d8102d848d Fix bug with the first object rename after class assignment
The problem was that during class assignment, it was setting the object name and `is_renaming` flag but only then linking to IFC. Since object wasn't linked to IFC, name callback wasn't triggered and `is_renaming` wasn't reset and first rename wouldn't work.
Now it's just not setting the flag if object is not linked to IFC, as there's no callback then and don't need to protect from it.
2025-04-10 17:44:06 +05:00
Andrej730 1e3f1e7dfc Show assign/reference container buttons if container has no elements #6514 2025-04-10 10:54:46 +05:00
Andrej730 8aad28c730 bim.assign_class - skip ifc objects to prevent errors 2025-04-09 18:26:55 +05:00
Andrej730 81943ec9e5 bim.assign_class - apply modifiers
Noticed working on #6500
2025-04-09 18:26:55 +05:00
Andrej730 5b15de50b6 bim.assign_class - use blender operators in a more safe way
Use temp_override or modify selection not to modify some object by accident, because this operator can also be called not from UI but by providing `object` argument.
2025-04-09 18:26:54 +05:00
Andrej730 4d50dce16d bim.assign_class - use get_selected_objects 2025-04-09 18:26:54 +05:00
Andrej730 69b5d0940f bim.assign_class - flip normals if matrix is negative #6500
object.transform_apply doesn't preserve normals (https://projects.blender.org/blender/blender/issues/102266)
2025-04-09 18:26:54 +05:00