Commit Graph

20447 Commits

Author SHA1 Message Date
Andrej730 5786d1e4bd test_global_id_updated: fix expected message (a07f56db6) 2026-07-22 19:01:50 +05:00
Andrej730 1bc5134578 ifcopenshell: fix stale reference to _file 2026-07-22 19:01:50 +05:00
Andrej730 298e4cfd8d instance_streamer: migrate to snake case 2026-07-22 19:01:50 +05:00
Andrej730 e98a3a5c2c test_create_shape: fix use of renamed OutputFormat 2026-07-22 19:01:50 +05:00
Andrej730 ab38f4f7f6 Consider new geometry settings 2026-07-22 19:01:50 +05:00
Andrej730 01cfbe6948 Consider new serializer settings 2026-07-22 19:01:50 +05:00
Andrej730 872efac4d2 parse_ifcxml: drop the use of the removed method 2026-07-22 19:01:50 +05:00
Andrej730 32f2dfd294 downstream: logger: reuse logger_or_root, dedupe optional-logger-arg pattern 2026-07-22 19:01:50 +05:00
Andrej730 d45174066f downstream: logger: use Logger* instead of Logger& to propagate signature using swig 2026-07-22 19:01:50 +05:00
Andrej730 e50bace056 stub: drop serializer classes
Superseded by generic `create_geometry_serializer`
2026-07-22 19:01:50 +05:00
Andrej730 5f0f4669f2 Fix using logger.Root instead of logger.root 2026-07-22 19:01:50 +05:00
Andrej730 c4e411c735 Drop use of removed entity_instance.wrapped_data 2026-07-22 19:01:50 +05:00
Andrej730 f733502757 Replace removed get_info_2 2026-07-22 19:01:50 +05:00
Andrej730 6ff35f4a00 IfcParseWrapper: use swig feature to override base classes
Needed to make all attributes be resolvable statically.
2026-07-22 19:01:50 +05:00
Andrej730 e6a7f7513d entity_instance: comparison operators to support non-entity types 2026-07-22 19:01:50 +05:00
Andrej730 6f643bad0c entity_instance: fix using get_info before it's defined 2026-07-22 19:01:50 +05:00
Andrej730 4275b23a27 ifcviewer: fatal_error on missing patchelf instead of warning 2026-07-22 19:01:50 +05:00
Andrej730 3efb2c2d5f Fix ruff complaints 2026-07-22 19:01:49 +05:00
Andrej730 ba3801718f downstream: surveyor: drop never used dead code
Surveyor test was failing because `get_z_rotation` and `set_z_rotation` were not implemented.
The code was added in 230cbe1fd8, but it was never used.
2026-07-22 19:01:49 +05:00
Andrej730 147119d5f6 downstream: bsdd: raise informative HTTPError
Previously we were just passing `.json()` which allowed too many request
error slip in to later occur as missing attributes on the dictionaries.
2026-07-22 18:51:53 +05:00
Andrej730 ecbd8941de downstream: bsdd: warn about include_class_properties deprecation
See https://github.com/buildingSMART/bSDD/issues/149
2026-07-22 18:51:53 +05:00
Andrej730 9296fd8d1f downstream: misc: add Blender 5.2 offset for Quick Favorites user_menus 2026-07-22 18:49:38 +05:00
Andrej730 dc1d35ce8b downstream: bonsai tests: fix test_failed_to_load_returns_only_base_keys (fdb2947) 2026-07-22 18:41:30 +05:00
Andrej730 113643c916 dev_environment.py: add --skip-binaries flag 2026-07-22 18:36:24 +05:00
Andrej730 16c1d2ece3 downstream: core.drawing: deduplicate code, fix test
Core test was trying to access actual ifc data (`ifc.get().by_type("IfcGroup")` and was failing.
2026-07-22 18:36:08 +05:00
Andrej730 f0e6cfecc1 cmake: skip compiled extensions when installing ifcwrap sources 2026-07-22 18:31:48 +05:00
Andrej730 036c74e901 downstream: dev_environment.py: detect Python 3.13 on any Blender 5.1+ 2026-07-22 17:59:38 +05:00
Andrej730 4972556eb9 downstream: ColumnPSetsOfSets.ifc: restore original schema
It seems it was switched to ifc2x3 by accident.
Related - a7738ee 6c590bf00
2026-07-22 17:26:30 +05:00
Andrej730 7338736898 ColumnPSetsOfSets.ifc: restore original schema
It seems it was switched to ifc2x3 by accident.
Related - a7738ee 6c590bf00
2026-07-22 17:24:40 +05:00
Andrej730 8f5b744cea downstream: util.schema: fix geometry_classes_introduced_after using wrong IFC4X3 schema
It was passing `IFC4X3` directly to `schema_by_name` which is expecting
schema identifier (e.g. IFC4X3_ADD2, not IFC4X3 allowed by `IFC_SCHEMA`
- IFC4X3 is one of the IFC4X3 iterations while it was in development,
not the final one).

Noticed by tests failing:
FAILED
test/util/test_schema.py::TestGeometryClassesIntroducedAfter::test_ifc4x3_to_ifc2x3_is_superset_of_ifc4_to_ifc2x3
- RuntimeError: No schema named IFC4X3
FAILED
test/util/test_schema.py::TestGeometryClassesIntroducedAfter::test_ifc4_to_ifc4x3_is_empty
- RuntimeError: No schema named IFC4X3
2026-07-22 16:26:49 +05:00
Andrej730 e9e2f89649 Revert "Sync ifcopenshell_wrapper.pyi with sync_stub.py"
This reverts commit b61f809731.

This commit was probably using not updated build, currently latest build is e333c1c and can confirm that it has `logger_or_root` added and `delete_same_facet_edge_pairs` removed.
2026-07-22 15:19:16 +05:00
Andrej730 20b1d98178 downstream: express: drop Python 2 fallbacks 2026-07-22 14:52:28 +05:00
Andrej730 c5634d5160 downstream: express: fix use of non-existent ifcexpressparser
`express.bnf` arg wasn't handled since d506ad77b
`ifcexpressparser` waa moved inside `ifcopenshell-python` awhile ago too
2026-07-22 14:52:28 +05:00
Andrej730 89663b716a downstream: pyparsing: fix using deprecated aliases
Deprecated since pyparsing 3.0 and produce runtime warnings. New
function work exactly the same, except their name is pep8 compatible.
2026-07-22 14:52:28 +05:00
Andrej730 9da1b9e02b downstream: express_parser: fix non-idempotent results 2026-07-22 14:52:28 +05:00
Andrej730 94a7ca6ac5 downstream: express: clean up trailing spaces 2026-07-22 14:52:28 +05:00
Andrej730 90c395bde4 downstream: express: update transpiled express rules using latest Python's AST
AST parser has changed a bit and there are some minor differences in the
.py output. Updating files just to avoid seeing these diffs when
rerunning rule compiler.
2026-07-22 14:52:28 +05:00
Andrej730 9e6179e671 downstream: rule_compiler: fix error running on Python 3.14
Example error:
```
    ast.Str(s=node.attr),
    ^^^^^^^
AttributeError: module 'ast' has no attribute 'Str'
```

`ast.Str` was deprecated since 3.8 and was removed in 3.14, see
https://docs.python.org/3/whatsnew/3.14.html#id9
2026-07-22 14:52:28 +05:00
Stephen Boddy a16ea85610 downstream: Remove unused imports flagged by ruff
Fixes 23 unused-import violations, mostly in the alignment API module.
2026-07-22 12:32:05 +05:00
Andrej730 d5f7f616f0 downstream: bonsai pyproject: move pytest deps to requirements-dev.txt 2026-07-22 12:32:05 +05:00
Petru Conduraru 4ceadd8f10 Fix IfcFooting Qto_FootingBaseQuantities axis mapping per predefined type #4783
Footings are authored two ways with different local axis conventions. Beam-like
footings (STRIP_FOOTING, FOOTING_BEAM) are a profile extruded along local Z, so
Length is local Z and the cross section sits on local X (Width, horizontal) and
local Y (Height, vertical). Slab-like footings (PAD_FOOTING, PILE_CAP) have their
footprint on local X/Y and their thickness (Height) on local Z.

The engine rule set is keyed per IfcFooting and cannot branch on predefined type,
so the previous static rule (Height=net_get_z, Length=net_get_max_xy, Width=null)
swapped Length and Height for beam-like footings and never emitted Width.

Add predefined-type-aware get_footing_length/width/height to the IfcOpenShell and
Blender calculators, and point the IfcFooting rule at them in all four IFC4/IFC4X3
ios/Blender rule files.

Confirmed by authoring footings through the real Bonsai generators and measuring
world-axis orientation: a beam-like footing with a 0.3 wide by 0.6 tall cross
section and 6.0 run reports Length 6.0, Width 0.3, Height 0.6, with the 0.3
physically horizontal and 0.6 physically vertical; a 2.0x1.5x0.3 pad reports
Length 2.0, Width 1.5, Height 0.3.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-22 07:05:04 +02:00
falken10vdl 0cfc77030d Merge pull request #8843 from IfcOpenShell/bonsai-6680-material-rename
Bonsai: right-click Rename Material on material rows (#6680)
2026-07-21 23:31:03 +02:00
Petru Conduraru efac8a0ec0 ifc5d: measure openings in their real orientation on both take-off engines
See #6835. Qto_OpeningElementBaseQuantities came out axis-scrambled for
openings authored in a Z-up local frame (X along the voided wall, Y
through it, Z vertical), which is how Bonsai authors every wall opening:

- The IfcOpenShell engine mapped Height to the local Y extent and Depth
  to the local Z extent, so a 0.9 x 2.0 door opening with Bonsai's
  default 1.2m void depth reported Height 1.2 and Depth 2.0, and Area
  (max side area) picked the through-wall side, 2.4 instead of 1.8.
  This matches the wrong Height=1.2/Area=1.2 screenshots reported for a
  1x1 window opening in #6835.
- The Blender engine mapped opening Width to get_length, which returns
  the longest bounding box edge, i.e. the opening height for typical
  door openings (the same defect 4adaf0d fixed for IfcDoor Width), and
  get_opening_depth used min(x, y), which returns the opening width
  whenever the width is smaller than the void depth.

The IfcOpenShell engine now has opening-aware internal calculators
(get_opening_width/height/depth/area) that detect horizontal (slab
style) openings with the same heuristic as the Blender calculator, so
slab opening depths keep reporting the slab thickness. The Blender
ruleset uses get_x for opening Width, and get_opening_depth measures the
through-element Y extent for vertical openings.

Door and window quantities themselves are addressed separately: the
Blender engine door Width was fixed in 4adaf0d, and the remaining
door/window defects (door not quantified on the IfcOpenShell engine,
inflated areas) are fixed by the attribute-based calculators in #8389.

Generated with the assistance of an AI coding tool.
2026-07-21 21:58:35 +02:00
Petru Conduraru 7ab0628c54 Bonsai: refresh material data unconditionally instead of forcing a redraw
falken10vdl reviewed 16b1b4e7b1 on #8843 and pointed out that tagging
every area for redraw was overkill. The actual problem was that the
Object Material panel and the scene Materials list read from plain
python caches (ObjectMaterialData and MaterialsData) that only get
invalidated when the Materials editing UI list is reloaded, which
never happens while you are not in editing mode. The redraw itself was
never the issue, closing the rename dialog already triggers one.

Removed the tag_redraw loop from RenameMaterial and instead call the
existing bonsai.bim.module.material.data.refresh() function from
core.rename_material, unconditionally, through a new tool.Material.refresh()
method. This is the same invalidate-on-next-load mechanism already used
by every other module's Data classes, just wired up for this operator
too, instead of introducing a new one.

Also updates the core tests to prescribe the new unconditional refresh()
call, and adds tool-layer coverage for tool.Material.refresh().

Generated with the assistance of an AI coding tool.
2026-07-21 21:08:21 +03:00
Petru Conduraru 16b1b4e7b1 Bonsai: refresh the UI after renaming a material
theoryshaw tested #8843 and asked for the new name to show up right
away instead of needing a manual refresh. The Object Material panel
and the scene Materials list both already re-read live IFC data on
their next draw (tool.Ifc.Operator purges those caches after every
IFC-mutating operator), so the button text was correct on the next
redraw. What was missing was the redraw itself: the material name is
a plain button label, not an RNA property Blender tracks, so nothing
told the Properties editor to repaint after the rename dialog closed.
Tag every area for redraw once the rename completes, the same pattern
used elsewhere in Bonsai for popup-triggered edits that need an
immediate repaint.

Also adds core-layer test coverage for rename_material, which had
none.

Generated with the assistance of an AI coding tool.
2026-07-21 17:11:56 +03:00
Petru Conduraru 8c667b8ae0 Bonsai: right-click rename on a material name (#6680)
Adds a "Rename Material" entry to the context menu that already
extends every button in the properties editor (UI_MT_button_context_menu),
triggered when right-clicking a material name button
(bim.select_by_material) that points to a real IfcMaterial. This
gives a quick entry point to renaming from the Object Material panel
without navigating to the scene Materials list.

This follows the pattern that #6680's thread converged on: theoryshaw
requested a right-click entry (rather than a pencil icon or
double-click) that keeps the existing single-click select-by-material
behaviour intact. falken10vdl is the issue's assignee; this is offered
as a starting point for that discussion, not a replacement for it.

Generated with the assistance of an AI coding tool.
2026-07-21 15:54:59 +03:00
Ryan Schultz e52e5e2e58 Bonsai: add category-level select-all to the Drawings list (#8826)
Add an "Is Selected" checkbox to each target-view category header in
BIM_UL_drawinglist that toggles selection for all drawings in the
category. The toggle only affects drawings currently visible in the
list (honoring the show_drawings_on_sheets_only filter), and the header
checkbox reflects the aggregate selection state of its drawings.

Also make category headers more obvious: wrap them in a box() for a
distinct inset background and make the header name clickable to
expand/contract the category (same as the disclosure triangle).

Ref: #8825

Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-20 20:39:22 -05:00
Ryan Schultz 2d59ea1988 Bonsai: add toggle to show only drawings placed on sheets (#8824)
Adds a "Show Only Drawings on Sheets" toggle below the drawing list. When
enabled, the list is filtered to drawings referenced by at least one sheet
(target-view headers with no sheeted drawings are hidden too), and
bim.select_all_drawings only acts on the visible/filtered drawings.

A drawing is considered sheeted when its drawing document Location matches a
document reference Location on any SHEET-scoped IfcDocumentInformation.
Filtering is computed live so it reflects sheet edits without reloading.

Closes #8823

Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-20 19:03:56 -05:00
Petru Conduraru 55a2430d71 docs: cover the Blender 5.1 / Python 3.13 transition in installation guides (#8781)
* docs: cover the Blender 5.1 / Python 3.13 transition in installation guides

The system requirements still listed Blender 4.3-4.5 with Python 3.11
only, and nothing documented the pitfall from issue 7623: importing
preferences into a Blender whose Python version changed carries over an
incompatible Bonsai build that silently fails to load. Document the two
Python generations, that Get Extensions picks the matching build
automatically while manual zip installs do not, and the
uninstall-reinstall step that resolves the upgrade case.

Generated with the assistance of an AI coding tool.

* docs: keep it simple, only Blender 5.1 and 5.2 with Python 3.13

Per review, drop the descriptive text and the Python 3.11 line.

Generated with the assistance of an AI coding tool.
2026-07-20 16:27:51 +10:00
Petru Conduraru 04a2535a98 Preserve the real cause when the ifcopenshell wrapper fails to load (#8785)
* Keep real cause in wrapper ImportError

When the compiled wrapper exists for the current interpreter but fails
to load (for example a glibc version mismatch, as on AWS Lambda in
issue 5927), the bare except rewrote the error into the misleading
"IfcOpenShell not built for '<platform>'" message. Environments such
as AWS Lambda or the Blender add-on dialog only surface the final
exception message, so the actual cause was invisible and undiagnosable.

Keep the "not built for" message only when no matching binary is
present, and otherwise include the original loader error, chaining the
cause in both branches.

This change was AI-generated.

Fixes #5927

* Simplify wrapper import failure to a single message

Per review feedback, drop the filesystem scan and the two message
variants. Always raise the classic "IfcOpenShell not built for
'<platform>'" message with the original exception appended in
parentheses, still chained as the cause. Environments that only show
the final exception message (AWS Lambda, the Blender add-on dialog)
now surface the real loader error, such as the glibc version mismatch
in issue 5927, without any extra logic.

This change was AI-generated.
2026-07-20 16:27:22 +10:00