bim.reassign_class wasn't considering that root.reassign_class will also reassign class for occurrences of the same type and was reaccessing invalid elements
Moved all shading style and textures parameters from shader-graph N-panel to general Styles UI. Shader graph now also update in real time on any prop changes in Styles UI.
Now there is practically no need to switch to shader graph to edit styles shaders - all parameters are available from the Styles UI. That also allows you to edit styles and see the results in viewport even if the edited style is not the one that's currently active.
small demo - https://imgur.com/a/i2suoZw
because pset wasn't removed BBIM was recognizing those elements as parts of an array resulting in issues during deletion and duplication. This issue is a regression after ec4f0e5, the root problem was that `keep_objs` wasn't working with `sync_children`.
Since `keep_objs` was used only for applying array layers I've replaced it with `array_layers_to_apply` that works for both `sync_children` = True and False.
https://community.osarch.org/discussion/1831/duplicating-failed-for-array-items-after-apply-array
Now it's possible to set in UI active system (currently it's done "select" button next to the system).
Also changed the elements that are going to be decorated with system decorator. Previously it was decorating all the mep elements in the projects which was very performance heavy on large projects.
Also fixed a bug adding boolean when pset is already added and representation type in add_boolean
```
File "\addons\blenderbim\tool\ifc.py", line 201, in execute
IfcStore.execute_ifc_operator(self, context)
File "\addons\blenderbim\bim\ifc.py", line 336, in execute_ifc_operator
result = getattr(operator, "_execute")(context)
File "\addons\blenderbim\bim\module\model\opening.py", line 534, in _execute
data = json.loads(pset["Data"])
File "\addons\blenderbim\libs\site\packages\ifcopenshell\entity_instance.py", line 248, in __getitem__
if key < 0 or key >= len(self):
TypeError: '<' not supported between instances of 'str' and 'int'
```
added test that model.get_manual_booleans will ignore IfcBooleanClippings until we find some other solution to distinguish automatic and manual clippings. And some refactor along the way.
Added operator to create bend fittings between objects, it's still work in progress and now it only supports rectangular profiles.
Small demo - https://imgur.com/a/vM7hnJa
- support transitions from and to circle profiles
- reworked transition length algorithm now it should be more accurate
- added support for creating transitions between profiles that are parallel but not collinear