Dion Moult
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2a6d6cfdbf
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You can now edit the unit basis of a cost value for a schedule of rates
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2021-08-13 11:56:33 +10:00 |
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Dion Moult
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4b64e096a5
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You can now assign resource-based parametric quantities to cost items
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2021-08-12 13:59:49 +10:00 |
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Dion Moult
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b92e3fcf01
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Implement task-based parametric cost item quantities
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2021-08-12 13:29:35 +10:00 |
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Dion Moult
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acb446bfc2
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Changing task scheduled dates now auto updates its related quantity take off data
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2021-08-12 10:32:42 +10:00 |
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Dion Moult
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5af0d65306
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You can now remove cost quantities in bulk.
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2021-08-12 10:03:58 +10:00 |
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Dion Moult
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f600186496
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Parametric quantity breakdowns for cost items are now shown
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2021-08-12 09:54:01 +10:00 |
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Dion Moult
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e8e12a567e
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Assigning a product to a cost item now also assigns a quantity in one step
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2021-08-11 21:22:23 +10:00 |
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Dion Moult
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e21b4479b2
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Minor fix. Fix #1639.
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2021-08-11 21:01:56 +10:00 |
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Dion Moult
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858f48c49d
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New interface to view physical products assigned to a cost item
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2021-08-11 20:56:07 +10:00 |
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Dion Moult
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dff91e233b
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Distribution IFC-extended pset definitions for parametric costing and modeling
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2021-08-11 17:09:51 +10:00 |
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Dion Moult
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2f49658d66
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Implement resource quantity sets for parametric quantification
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2021-08-11 17:08:49 +10:00 |
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Dion Moult
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0c27caf522
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Implement task quantity sets for parametric quantification
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2021-08-11 16:50:52 +10:00 |
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Dion Moult
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a0f7a70419
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Parametric types can how define a default layer set direction.
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2021-08-10 22:16:45 +10:00 |
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Dion Moult
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cb95c93424
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You can now parametrically create profile / layer based objects of any type, no longer limited to walls, slabs, etc.
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2021-08-10 18:56:24 +10:00 |
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Dion Moult
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ab38e6bf7c
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You can now add and edit monetary units, and basic editing of other unit types.
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2021-08-10 17:35:18 +10:00 |
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Dion Moult
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538029f396
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Fix bug in work schedule cascading where some cascades wouldn't work and non-working dates would lead to an infinite recursion
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2021-08-10 12:35:07 +10:00 |
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Dion Moult
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ebd84a662e
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Updating model quantities now auto refreshes parametric quantities in cost schedules
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2021-08-10 12:01:29 +10:00 |
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bosonprojets
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023dd289fa
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BlenderBIM and ifcopenshell.api features to enable adding and editing resource time information
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2021-08-10 00:59:20 +01:00 |
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Dion Moult
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869bb22830
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You can now import a cost schedule from an IFC project library
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2021-08-10 09:35:09 +10:00 |
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Dion Moult
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4c67137d47
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You can now create curve shapes from the debug panel too
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2021-08-09 20:30:14 +10:00 |
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Dion Moult
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4bb888c862
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You can now customise cost category columns in the cost schedule tree
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2021-08-09 19:06:06 +10:00 |
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Dion Moult
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9a748e640e
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Fix bug where you couldn't delete non active task columns
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2021-08-09 18:29:25 +10:00 |
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Dion Moult
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d4fc135209
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You can now import cost schedules as CSVs into IFC in Blender
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2021-08-09 17:12:23 +10:00 |
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bosonprojets
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6899f9fa8f
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Feature to enable assigning Construction Resources to Tasks
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2021-08-09 03:14:11 +01:00 |
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Dion Moult
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a83952cec2
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You can now import materials from a project library
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2021-08-09 11:17:17 +10:00 |
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Dion Moult
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7abccbd713
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Deleting a material set from a type now also purges usages from type instances
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2021-08-08 20:56:31 +10:00 |
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Dion Moult
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b696d302f9
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Minor fix. See #1616.
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2021-08-08 20:24:44 +10:00 |
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Dion Moult
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2c66fbf1c4
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Fix #1546. New feature to copy the material of the active object to selected objects.
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2021-08-08 20:13:24 +10:00 |
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Dion Moult
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18a52fd5f8
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IfcClash now has logging and fix bug where exclude clash filters on large files was very slow
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2021-08-08 16:54:48 +10:00 |
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Dion Moult
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c1ae066e76
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Switching BCF viewpoints is now sigificantly faster on large projects.
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2021-08-08 14:02:24 +10:00 |
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Dion Moult
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70f6857325
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Fix #1357. Remove temporary workaround for broadphase tree creation. Thanks aothms!
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2021-08-08 14:02:24 +10:00 |
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Dion Moult
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0d6cacdd73
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BCF cameras now support global absolute coordinates with a Blender offset
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2021-08-08 14:02:24 +10:00 |
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Dion Moult
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5a52f3aeea
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Fix #1528. Fix bug where IFC project libraries could not be imported as a file.
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2021-08-07 21:06:42 +10:00 |
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Dion Moult
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a874a6b673
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Fix #1632. Fix bug where you couldn't load the add-on in background mode. Thanks s-leger!
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2021-08-07 20:35:08 +10:00 |
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Dion Moult
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176e22af8b
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Fix bug to prevent users from appending a project library asset twice
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2021-08-07 18:37:45 +10:00 |
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Dion Moult
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bcf82984ce
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New feature to extend columns, beams, and members to a target
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2021-08-07 17:01:42 +10:00 |
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Dion Moult
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cdd46066fa
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Fix bug where you couldn't use userdefined types for type elements
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2021-08-07 14:20:07 +10:00 |
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Dion Moult
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00be87ff07
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Fix bug where wall origin recalculations will shift openings
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2021-08-06 22:25:32 +10:00 |
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Dion Moult
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e22c68a842
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Units for cost items are now autodetected
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2021-08-06 18:19:41 +10:00 |
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Dion Moult
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326e7e591f
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You can now delete unit assignments
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2021-08-06 14:11:08 +10:00 |
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Dion Moult
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7d087d2919
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You can now view all assigned project units
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2021-08-06 12:38:18 +10:00 |
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Dion Moult
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47440edb8b
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Fix bug where undoing broke the IFC link for child objects
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2021-08-06 10:26:18 +10:00 |
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Dion Moult
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0ee881fb32
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You can now toggle whether decomposed elements are parented in blender when editing, so voids/fills etc move with you.
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2021-08-05 21:14:18 +10:00 |
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Dion Moult
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fee5d17f61
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Fix builds to use name "blenderbim" instead of "blender28-bim" which now confuses people since 2.9 is out.
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2021-08-05 14:02:11 +10:00 |
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Dion Moult
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94f0612752
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WIP copyright statements. See #1082. Also IFCP6 is now IFC4D as we will expand into more 4D apps and widen the scope.
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2021-08-05 13:21:55 +10:00 |
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Dion Moult
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00bf08c220
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Walls are now dynamically voided when joining, so you can join/unjoin voided walls
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2021-08-04 20:45:46 +10:00 |
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Dion Moult
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3bb3a8018a
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Fix bug where materials weren't created when importing assets from a library
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2021-08-04 20:30:40 +10:00 |
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Dion Moult
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5cf07a910e
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Include licenses on IfcOpenShell sub-utilities. See #1082.
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2021-08-04 10:51:31 +10:00 |
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Gorgious
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67740a5f79
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Fix error due to trying to patch non-existent file
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2021-08-03 20:30:30 +02:00 |
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Gorgious
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2b63698d7c
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Use module variables as dynamic enum containers
As explained in
https://devtalk.blender.org/t/can-bpy-props-be-used-for-dynamic-lists/10130/11
Dynamic enums can crash Blender if container is not set using
at least a module-level variable.
Using global keyword is not mandatory but may help debugging
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2021-08-03 12:51:31 +02:00 |
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