Commit Graph

15192 Commits

Author SHA1 Message Date
Bruno Perdigão 3bccc993b7 Small fix in aggregate decorator. 2025-01-02 17:11:43 -03:00
Bruno Perdigão 31ae2c5437 Create UI operators for aggregate mode in model workspace. 2025-01-02 17:11:43 -03:00
Bruno Perdigão 85c48f6a63 Small refactor of aggregate decorator. 2025-01-02 17:11:43 -03:00
Bruno Perdigão 833cc0604c Improve performance in aggregate mode by removing hide_select.
Additionally, update rendering of objects outside the aggregate to use
 'WIRE' instead of 'BOUNDS'.
2025-01-02 17:11:43 -03:00
Bruno Perdigão 3dd83598e9 Prevent TAB from editing objects outside the aggregate in aggregate mode. 2025-01-02 17:11:43 -03:00
Bruno Perdigão 3050abdb87 Small fix. 2025-01-02 17:11:43 -03:00
Bruno Perdigão f7c4b13d0a Aggregate decorator refactor. 2025-01-02 17:11:43 -03:00
Bruno Perdigão 91d3b8161e Integrate aggregate mode toggle with Bonsai's TAB edit mode override. 2025-01-02 17:11:43 -03:00
Bruno Perdigão e9cc205ddd Enable aggregate decorator by default on file startup. 2025-01-02 17:11:43 -03:00
Bruno Perdigão c48f50a67e Small fix in aggregate move selection. 2025-01-02 17:11:43 -03:00
Bruno Perdigão 6d9ee8828e Small fix 2025-01-02 17:11:43 -03:00
Bruno Perdigão 28c95a7d9a Remove debug print statements. 2025-01-02 17:11:43 -03:00
Bruno Perdigão 9a6ff7c37c Add bounding box decorator over aggregates. 2025-01-02 17:11:43 -03:00
Bruno Perdigão 226ea10de8 Add aggregate mode decorator. 2025-01-02 17:11:43 -03:00
Bruno Perdigão 3c590f097a Prevent aggregate objects to be edited by TAB when not in aggregate mode. 2025-01-02 17:11:43 -03:00
Bruno Perdigão cbdbd5bd83 Add operator to toggle aggregate mode on and off. 2025-01-02 17:11:43 -03:00
Bruno Perdigão ccdf1cee0a Hide selection of objects outside the aggregate when in "aggregate edit mode". 2025-01-02 17:11:43 -03:00
Bruno Perdigão 21d3b1d472 Small fix 2025-01-02 17:11:43 -03:00
Bruno Perdigão 0c7a0a6bda Add aggregate decorator. 2025-01-02 17:11:43 -03:00
Bruno Perdigão 3dcded819f Add new way to move objects that are a part of an aggregate.
Now, when trying to move an object that is a part of an aggregate, the
`OverrideMoveAggregate` will be called, meaning that it will move the whole
aggregation. It works by creating constraints and moving the aggregate instead
of the selected object.

It also introduces the idea of editing an aggregate (no hotkey yet). When active, the user
will be able to move the parts of the aggregate instead of the whole aggregation: https://imgur.com/IcCGtPN
2025-01-02 17:11:43 -03:00
Bruno Perdigão 6f11f74aac Apply aggregate constraints instead of removing. 2025-01-02 17:11:43 -03:00
Bruno Perdigão 0daf4c9324 Remove constraints when object is unassigned from the aggregate. 2025-01-02 17:11:43 -03:00
Bruno Perdigão 7f838f81b4 Add aggregate constraints to import_ifc.py 2025-01-02 17:11:43 -03:00
Bruno Perdigão cf9446c4a5 Constrain part objects to aggregate object when creating aggregations. 2025-01-02 17:11:43 -03:00
Richard Brice 26ba761c68 Refactors alignment geometry 2025-01-02 11:10:56 -08:00
Gorgious56 bb9be861c8 Fix blend file being saved twice in a row with CTRL-S
This caused a noticeable hiccup when a large file is saved twice on a network drive. Also it messed up the backup system.
2025-01-02 14:32:29 +01:00
Gorgious56 ad815b697e Fix #5570 : Regen button now appears in the toolbar for windows and doors 2025-01-02 14:12:26 +01:00
Gorgious56 ca90ddc0b4 Fix 3134 : Flip shortcut is now displayed in the toolbar for doors and windows 2025-01-02 14:02:00 +01:00
Gorgious56 fb35e80be0 Editing the representation of an opening now updates the gpu shader accordingly 2025-01-02 13:06:14 +01:00
Gorgious56 21a62116a8 You can now hide all openings by pressing ESCAPE in the 3D Viewport
- Also fix CTD on UNDO after pressing ESCAPE due to previous commit
2025-01-02 11:17:48 +01:00
Gorgious56 c2708b13d9 Minor fix on previous commit to correctly go out of ifc edit mode without saving representation 2025-01-02 10:54:55 +01:00
Gorgious56 b949efe8ba Fix #5849 : Use Keymap item instead of modal operator for override escape in 3D viewport
- Enables the vanilla Blender autosave feature back, since a running modal operator deactivates it
- ESC is not used by any other vanilla keymap in the 3D viewport (may be conflict with other addons)
- Hitting ESC over another type of editor (eg enum field in the properties editor) will not trigger disabling ifc item mode
- You can now hit ESC in IFC edit mode to cancel editing the geometry and go back to ifc object mode
2025-01-02 10:27:52 +01:00
Thomas Krijnen 6d3612bd5b WASM build updates 2024-12-30 16:47:59 +01:00
Andrej730 8fc0d7a808 Polyline tool - use Blender icons for status bar text
To make it similar to default Blender operators.
Example - https://i.imgur.com/wUEQeQL.png
2024-12-30 17:28:01 +05:00
Andrej730 9454d281fc handle_snap_selection - disable in input mode
As it's used in mouse mode and in input mode it just recalculates the values.
2024-12-30 17:28:01 +05:00
Andrej730 64e4f00f19 Left mouse to cancel input mode in polyline tool
Previously it would just have no effect, now it should be more natural.
2024-12-30 17:07:53 +05:00
Andrej730 0f25701967 validate_input - add basic tests 2024-12-30 17:07:53 +05:00
Andrej730 80fec36b98 validate_input - allow typing feet value without feet symbol
Similar to how we don't require to specify meters when project is in meters.
2024-12-30 17:07:53 +05:00
Andrej730 1065239501 validate_input - add rounding to remove float garbage 2024-12-30 17:07:53 +05:00
Andrej730 8f4b0f1fd6 Fix error refresh linked aggregate with 2+ levels of aggregates #5911
Error occurred if IfcElementAssembly, that was currently refreshed, had another IfcElementAssembly as it's part. Then, it was removed twice - once during delete_objects and another time during delete_ifc_object, leading to the error.
2024-12-30 17:07:52 +05:00
Andrej730 6965399b2a typing 2024-12-30 17:07:52 +05:00
Andrej730 da9cbbc61b black . 2024-12-30 11:58:35 +05:00
Ryan Schultz b506b72d9f Toggle openings for part's aggregate as well. 2024-12-29 17:05:21 -06:00
Ryan Schultz 78afcf9c7a Be able to close openings no matter what is selected. 2024-12-29 16:07:56 -06:00
Ryan Schultz c562a2c2ac closes #5876: be able to 'apply void' no matter which order you select the wall (or any other class object) and void. 2024-12-29 12:49:38 -06:00
Thomas Krijnen f3c52c5cbf Quick wrapper clean-up 2024-12-29 15:53:21 +01:00
Thomas Krijnen 9fa44fdc3c Setting rename 2024-12-29 15:53:07 +01:00
Bruno Perdigão 973dd818c4 Add slab direction decorator.
It's useful when working with angled slabs. There is no UI for it yet.
2024-12-27 21:02:47 -03:00
Andrej730 f362ba4edc Fix typo
Co-Authored-By: sboddy <12862430+sboddy@users.noreply.github.com>
2024-12-27 21:21:54 +05:00
Andrej730 2b1126d24d Hide list attributes from attributes UI
As they're more internal and not very useful to users.
Example of list attributes popping up before this commit - https://i.imgur.com/Nxcb10O.png
2024-12-27 19:43:30 +05:00