SetDimensionAnchor — hover-select-then-confirm:
- Cursor highlights candidate IFC elements (orange Blender selection outline)
before committing; Tab cycles through overlapping/coplanar candidates
- _compute_candidates: ray-cast all IFC mesh objects; falls back to 2D
bounding-box proximity (5 cm tolerance) for plan-view picks where the
ray misses the mesh by sub-mm amounts
- _write_anchor: after anchoring a face, immediately calls
regenerate_dimension with placement_override (Blender matrix_world)
and _update_blender_curve so the curve vertex moves to the resolved point
DrawParametricDimension — ForcePerpendicularToFace live snap constraint:
- Reads force_perpendicular_to_face toggle from annotation props on invoke
- After anchor[0] is placed on a FACE, _update_perp_constraint extracts
the face normal and stores it as the constraint axis
- _apply_perp_constraint runs every modal tick after handle_snap_selection,
projecting the current snap point onto pt[0] + t*normal
- On finalize, _create_dimension_from_polyline writes ForcePerpendicularToFace
to the BBIM_Dimension pset and calls regenerate_dimension to snap the
stored curve to the constraint before the operator exits
regenerate_dimension.py:
- ForcePerpendicularToFace block: after resolving all anchors, projects
vertices 1…n onto the line through pt[0] along anchor[0]'s face normal
- _get_anchor_face_normal_world: reads normal_local from anchor fingerprint,
calls _rotate_local_to_world with placement_override; falls back to stored
world-space normal
resolve_anchor.py:
- _rotate_local_to_world: transforms an element-local direction vector to
world space using the element's placement or placement_override matrix
pset/operator.py:
- EditPset._execute: after editing a BBIM_Dimension pset on an IfcAnnotation,
auto-calls regenerate_dimension + _update_blender_curve so changes to
anchors/ForcePerpendicularToFace are reflected immediately in the viewport
prop.py / workspace.py:
- Added force_perpendicular_to_face BoolProperty to BIMAnnotationProperties
- UI toggle shown in annotation tool header for DIMENSION/RADIUS/DIAMETER/
ANGLE/PLAN_LEVEL/SECTION_LEVEL types
Psets_BBIM_Annotation.ifc:
- Added ForcePerpendicularToFace property template (#39) to BBIM_Dimension
- Extended BBIM_Dimension applicability to ANGLE, PLAN_LEVEL, SECTION_LEVEL
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Extends parametric dimension support with a modal polyline operator that uses
Bonsai's existing snap infrastructure (same as walls/slabs) for placing anchor
points. Shift+A in the Annotation tool now routes dimension types through this
operator instead of the generic add_annotation path.
- DrawParametricDimension: PolylineOperator subclass; each confirmed snap point
is converted to a BBIM_DimensionTarget anchor via _snap_to_anchor, which reads
face_index from the snap dict for face hits and falls back to closest_point_on_mesh
for vertex/edge hits
- handle_inserting_polyline override tracks anchor list in sync with polyline
points (insert on count increase, pop on BACKSPACE)
- hotkey_S_A dispatches to bim.draw_parametric_dimension for DIMENSION/RADIUS/
DIAMETER/ANGLE/PLAN_LEVEL/SECTION_LEVEL types; all other types keep existing path
- depsgraph_update_post_handler extended to also watch is_updated_geometry so
dimensions auto-regenerate when a referenced mesh is edited in Edit Mode; the
affected element's tessellation is evicted from _dim_shape_cache so resolve_anchor
re-tessellates from the updated IFC representation on the next pass
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
New modal operator (bim.set_dimension_anchor) anchors dimension vertices
to IFC element faces. Anchors are stored as JSON in a BBIM_DimensionTarget
pset on the IfcAnnotation and resolved via tessellation at regeneration time.
- resolve_anchor.py / regenerate_dimension.py: new ifcopenshell API modules
- bim.set_dimension_anchor: 2-phase Object Mode modal (pick vertex → pick face)
- bim.regenerate_dimensions: recomputes all parametric dimensions
- Auto-regeneration via depsgraph_update_post when referenced elements move
- placement_override reads Blender matrix_world for G-moved elements
- Plan-view annotations flattened to annotation plane (Z=0 in local space)
- IfcIndexedPolyCurve.Segments rebuilt to handle n-point chains correctly
The x-angle transformation for LAYER3 slabs assumed SweptArea
is always IfcArbitraryClosedProfileDef (which has OuterCurve),
but composite profiles use IfcCompositeProfileDef instead.
Apply the coord scaling to each sub-profile individually.
Generated with the assistance of an AI coding tool.
generate_section_reference_points had no handler for
MODEL_VIEW target view, causing it to silently return
None. Add MODEL_VIEW branch that clips the section line
to XY camera bounds while preserving the Z coordinate
for correct 3D placement.
Generated with the assistance of an AI coding tool.
Guard the int() cast on CardinalPoint in
BIM_OT_edit_assigned_material so a None value (no cardinal
point set) no longer raises a TypeError.
Generated with the assistance of an AI coding tool.
Extracted from the font file like so:
python3 -c "
from fontTools.ttLib import TTFont
tt = TTFont('src/bonsai/bonsai/bim/data/fonts/OpenGost Type B TT.ttf')
for record in tt['name'].names:
if record.nameID == 13:
print(record.toUnicode())
"