Commit Graph

20888 Commits

Author SHA1 Message Date
Dion Moult 5f467cd8fa Interface mockup 19 2026-05-25 16:34:18 +10:00
Dion Moult 8242efac97 Mutex bug fixed so remove hack 2026-05-25 16:34:18 +10:00
Dion Moult 22f25f0098 Interface mockup 18 2026-05-25 16:34:18 +10:00
Dion Moult fed739847e Add geometry database (.rdbview) export to IfcViewerFull
Wire a new "Export Geometry Database" tool button in AddModelDialog,
adjacent to "Convert IFC File to Database", to produce a zipped
read-only artifact combining a lossy RDB (with IfcRepresentationItem
stripped) and a .ifcview geometry sidecar. Intended for cloud
coordination workflows where parametric geometry editing is not needed.

Pipeline changes to support this:

- document_serializer_context gains a `skip_supertypes` field; the
  rdb plugin forwards it to RocksDbSerializer so the same registry
  path produces full or lossy RDBs.

- Vertex quantization helpers (octEncodeNormal + quantizeVertex) move
  out of ViewportWindow.cpp into a shared header so the sidecar's
  byte layout stays identical regardless of whether it came from a
  GPU readback or a CPU pipeline.

- New HeadlessSidecarBuilder runs a GeometryStreamer on the calling
  thread, captures MeshChunk/InstanceChunk into a SidecarData on the
  CPU, then computes georef + packed elements + LODs and writes the
  .ifcview — no ViewportWindow or GL context required.

The Controller's export flow runs RDB conversion + sidecar build +
QZipWriter packaging on a background QThread, writing through
`<dest>.tmp` then renaming for atomic appearance in cloud-sync
folders. ifcviewer-full now links Qt6::CorePrivate for QZipWriter.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-25 16:34:18 +10:00
Dion Moult 56273de443 Add IFC to RDB conversion in IfcViewerFull
Wire the AddModelDialog "Convert IFC File to Database" button to a new
ConvertToDatabase source mode handled by ModelsPanelController, which
prompts for an .ifc input and .rdb output then runs the existing
document_serializer_registry "rdb" plugin on a background QThread with
a modal progress dialog.

Build the src/serializers subdir for BUILD_IFCVIEWER so the rdb plugin
is produced, and align serializer plugin runtime output with the
kernel/mapping plugins by writing them into $<TARGET_FILE_DIR:IfcGeom>
so default plugin discovery finds them in both dev and install layouts.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-25 16:34:18 +10:00
Dion Moult 6901533368 Clean up IfcViewerFull naming
Rename leftover interface-era namespaces, settings, and resource identifiers inside the IfcViewerFull source tree without changing the public target name.

Generated with the assistance of an AI coding tool.
2026-05-25 16:34:18 +10:00
Dion Moult 4a91e6a87d Swap interface into IfcViewerFull
Replace the old IfcViewerFull application tree with the interface-based viewer while preserving the IfcViewerFull target and build workflow.

Generated with the assistance of an AI coding tool.
2026-05-25 16:34:18 +10:00
Dion Moult 03b8b9c1bd Refactor model settings georef view
Move model georeferencing state and rendering into a dedicated settings view, and show live IFC coordinate operation and unit data in the dialog.

Generated with the assistance of an AI coding tool.
2026-05-25 16:34:18 +10:00
Dion Moult 8f937052b8 Show ENH for first length pick
Style hidden interface models with disabled text and move the first length-tool pick coordinates to the HUD as ENH in the global georeferenced frame.

Generated with the assistance of an AI coding tool.
2026-05-25 16:34:18 +10:00
Dion Moult b1bad23a64 Add interface load progress bar
Show a real status-bar progress bar for interface model loads by wiring the shell window to SceneLoader progress and completion signals.

Generated with the assistance of an AI coding tool.
2026-05-25 16:34:18 +10:00
Dion Moult d18c05d4bd Add interface model group reparenting
Add group rename and reparenting, model-to-group moves, drag-and-drop reassignment, and clearer group creation actions in the interface models panel.

Generated with the assistance of an AI coding tool.
2026-05-25 16:34:18 +10:00
Dion Moult cee2dbcc85 Add interface sidecar writeback
Port the streamed-model sidecar writeback path into the interface, including packed element metadata, georef persistence, LOD generation, and viewport LOD application.

Generated with the assistance of an AI coding tool.
2026-05-25 16:34:18 +10:00
Dion Moult a755e96c13 Gate LOD test on meshoptimizer
Keep the IfcViewer test CMake in sync with the optional meshoptimizer dependency so test_lod_builder is only added when the package is enabled.

Generated with the assistance of an AI coding tool.
2026-05-25 16:34:18 +10:00
Dion Moult 9c1a10190d Interface mockup 17 2026-05-25 16:34:18 +10:00
Dion Moult a4f7db45cd Interface mockup 16 2026-05-25 16:34:18 +10:00
Dion Moult 6df9aeda2c Interface mockup 15 2026-05-25 16:34:18 +10:00
Dion Moult 1c598a981e ifcviewer: per-element visibility (H / Shift+H / Alt+H)
Adds VisibilityState, a CPU-only sibling to SelectionState.  It owns
the canonical hidden-id set plus a flat per-object_id byte vector that
the cull's hot path queries inline (bounds check + byte load + compare
per surviving instance).  Hidden elements never reach the visible[]
SSBO so they don't draw or pick — matching Blender/CAD convention.

ViewportWindow registers every streamed and sidecar-cached object_id
with the new state, resets it on clearScene, and connects the changed
signal to invalidate cached cull state.  Three convenience verbs:
hideSelectedElements (union into hidden), isolateSelectedElements
(replace hidden with live-object_ids minus selection, skipping
model-hidden models so element-hide doesn't pile on top of model-hide),
and showAllElements (clears the override; model-hidden models stay
hidden, per the user's spec).

Bound in the View menu: H hide, Shift+H isolate, Alt+H show all.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-25 16:34:18 +10:00
Dion Moult 742561c56d Interface mockup 14 2026-05-25 16:34:18 +10:00
Dion Moult 05a15e84a6 Configurable navigation bindings 2026-05-25 16:34:18 +10:00
Dion Moult a900f2c437 ifcviewer: promote runtime perf knobs, drop always-on settings
Promotes five env-var-driven knobs to AppSettings + the settings dialog
(min pixel radius, motion min pixel radius, LOD1 pixel threshold, HiZ
resolution, HiZ on/off).  Defaults: motion min pixel radius is now 10
(was 0/disabled) and IFC_HIZ_MOTION is on by default — the strict
view-projection gate reverts via env var =0 when chasing HiZ
correctness bugs.  ViewportWindow connects each *Changed signal so
changes invalidate cached cull state and take effect on the next
frame.

Removes "Load Property Data Source" and "Apply Coordinate Operation"
from the settings dialog: both are now hardcoded on.  The basic-info
property fallback (used when there's no live IFC source for an object,
e.g. .ifcview without a sibling) now triggers organically when
ElementRegistry::findEntity returns null instead of being gated on a
user toggle.  Federation::guessFederatedFalseOrigin lost its
apply_coordinate_operation parameter and now uses
georef.has_coordinate_operation directly.

src/ifcviewer/settings.rst documents the remaining diagnostic env vars
(IFC_HIZ_MOTION, IFC_CULL_THREADS, IFC_SKIP_MDI, IFC_MAX_SUBDRAWS,
IFC_FPS_HITCH_MS, IFC_SUBDRAW_DIAG, IFC_LOD_*) plus a cross-walk from
the old promoted-knob env-var names to their new QSettings keys.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-25 16:34:18 +10:00
Dion Moult 0a297babea ifcviewer-full: volume tool with HUD + per-object labels
Mirrors the Area tool's display: HUD shows total volume + object count,
each selected object gets a label at its world-AABB centroid showing
its individual volume.  Gated behind ToolMode::Volume (Ctrl+Shift+V) so
it stays out of the way until invoked.

Volume is a passive tool — selection works as in None (multi-select,
modifier toggle, box-select all keep working).  Area / Length still
intercept clicks through surfacePickedInTool.

Adds volumesPerObject() reusing the same mesh-cached readback path as
volumeOfObjects, so the per-object split costs no extra GL readbacks.
computeObjectAabb is promoted to public for the centroid lookup.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-25 16:34:18 +10:00
Dion Moult bba2f30816 ifcviewer: multi-selection + box-select with active highlight
SelectionState (new) owns the multi-set, the "active" id (last single-
clicked), and a per-object_id flags SSBO bound at binding=3.  Main
shader reads sel_flags[v_object_id] for the in-set tint and a separate
u_active_id uniform for a stronger tint on the active.

Click semantics: plain replaces, Shift/Ctrl toggles.  LMB-drag past 5px
boxes the rect through a pick-pass readback — plain replaces, Shift
adds, Ctrl removes; box-select preserves the active.  Drag promotes
regardless of start point so a press on geometry doesn't disqualify it.

Sidecar fast-path bulk-loads instances, so noteObjectId is also called
from the apply path — without it the flags buffer was sized to 1 slot
while object_ids were in the 100k+ range and the in-set bit was lost.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-25 16:34:18 +10:00
Dion Moult d0c8c84e7b Add model coordinates settings
Add the federation/model settings dialog and related interface wiring for model coordinate configuration.

Generated with the assistance of an AI coding tool.
2026-05-25 16:34:18 +10:00
Dion Moult 7f153375b2 Rename interface modules
Move interface features from panels into modules, move AddModelDialog into the models module, and rename module Widget surfaces to Panel.

Generated with the assistance of an AI coding tool.
2026-05-25 16:34:18 +10:00
Dion Moult d25c2583da ifcviewer: fix progress bar capping at ~1/n during streaming
The streamer carved [0,100] evenly across N prioritised contexts (and
again across the net/gross passes).  In practice nearly every element
yields from the first (Body) context, so smooth progress only ever
filled range/n of the bar — typically ~20% — before snapping forward.
Drive progress directly from yielded element count over total instead.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-25 16:34:18 +10:00
Dion Moult 027e2406be Interface mockup 13 2026-05-25 16:34:18 +10:00
Dion Moult e864a961ee ifcviewer-full: per-patch area labels + skip redundant 2-pt perpendicular
Area mode now drops a label at every connected coplanar patch — a
BFS sweep over selected_ restricted to each mesh's edge adjacency
identifies the components, then each component gets one label at
its area-weighted centroid in world space.  Two clicks on
different walls now show two distinct numbers; a single BFS-grown
wall face stays one number across all its triangles.

The 2-pt length perpendicular line is now omitted when |perp|
matches any of ΔX/ΔY/ΔZ within 1mm — the surface-aligned-with-
axis case where the perpendicular is already shown by one of the
RGB legs.  Avoids redundant double-readout on axis-aligned walls.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-25 16:34:18 +10:00
Dion Moult d8f37b2376 ifcviewer-full: 1-pt laser, 2-pt XYZ + perpendicular, sharper visuals
Length tool's 1-pt laser is now hybrid:
  - On any surface, a coplanar BFS finds the connected face patch
    around the click and projects its vertices into the surface
    tangent basis to get an exact bounding-box extent.  Stops at
    the face edge by construction — no overshoot into adjacent
    geometry like the previous tangent-raycast did.
  - On near-horizontal surfaces (|n.z| > 0.85, i.e. floors and
    ceilings) it additionally fires one raycast in +n to the
    opposing surface — so a single floor click reports X extent +
    Y extent + ceiling height.
  - Bars are labelled by their dominant world axis (X/Y/Z) instead
    of "vertical/horizontal", which reads cleanly on either kind
    of surface.

The 2-pt readout now draws the world-space XYZ stair-step (red ΔX,
green ΔY, blue ΔZ) with each leg labelled, and a dashed
perpendicular line whenever the two picks landed on near-parallel
surfaces — useful for measuring across walls.

To support multiple line styles per frame, OverlayRenderer's
setOverlayLines takes std::vector<LineGroup> instead of a single
inline style; each group has its own color/halo/width and an
optional dash period.  The line shader gained v_along_px +
u_dash_period uniforms (screen-space dashes), and both line and
point shaders now use a sharp step() for the inner→stroke
transition with AA only on the outer halo edge — much crisper than
the previous soft band.  Default visual style trimmed: 1.5px lines
(0.5px halo), 6px dots (1px halo), opaque black halo.

Also adds ViewportWindow::raycast(origin, dir, RaycastHit&) — CPU
ray traversal of each model's per-instance BVH followed by
Möller-Trumbore against the candidate meshes' triangles (lazily
read back, cached per call).  Used by the floor/ceiling laser path
today and reusable for any future raycast-based feature.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-25 16:34:18 +10:00
Dion Moult acfcf6e14e Fix sidecar source loading
Treat .ifcview sources as geometry-only cache inputs, stop guessing sibling data paths, and only start data-source loading for real model sources after a sidecar hit.

Generated with the assistance of an AI coding tool.
2026-05-25 16:34:18 +10:00
Dion Moult 5bc7e4b98b ifcviewer-full: length tool (2/3/4+ point distance, angle, polygon area)
ViewportWindow trades the area_tool_active_ bool for an enum ToolMode
{None, Area, Length}; the existing surfacePickedInTool signal carries
both, the app dispatches on toolMode().  Esc exits any active tool;
Backspace/Delete in length mode emits toolBackspacePressed which the
length tool uses to remove the last point.

LengthMeasurement collects clicked world-space points and adapts the
readout: 2pt → distance + axis-aligned ΔX/ΔY/ΔZ, 3pt → angle at the
middle vertex + triangle area, 4+pt → best-fit-plane PCA + shoelace
when planar (RMS plane distance / bbox diag < 1e-3) else fan
triangulation, with the chosen method labelled in the readout.  Per-
segment lengths float at each midpoint.

OverlayRenderer grows three new pipelines to support this:
  - point sprite shader: gl_PointCoord-based outlined disc with
    fwidth-smoothed inner/stroke bands, a single draw call.
  - line shader: CPU-expand each segment to 6 verts carrying both
    endpoints + (side, along) corner index; vertex shader computes
    the screen-space perpendicular and offsets accordingly.  Real
    outlined lines independent of the driver's glLineWidth clamp.
  - screen-space rect shader: HUD + label backgrounds drawn as raw
    GL quads in NDC.  QPainter::fillRect on QOpenGLPaintDevice was
    silently dropping fills across drivers; bypassing it entirely
    via this shader makes backgrounds reliable.  Cull-face is also
    explicitly disabled here — GL_TRIANGLES respects it but the
    line/point primitives don't, so this was the one path needing
    the fix.

setOverlayLines / setOverlayPoints take an inner color, an outline
color, and an extra-pixels-per-side stroke amount.  Lines + points
draw with GL_ALWAYS so measurement annotations stay visible through
geometry; highlight tris stay depth-aware (GL_LEQUAL) so area
shading still tints the surface in place.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-25 16:34:18 +10:00
Thomas Krijnen c8d39cc481 At least make sure that hybrid-cgal-simple-opencascade processes the elements correctly #8052 2026-05-21 14:17:17 +02:00
Thomas Krijnen 1cf9373000 Add test_shape_stats #8054 2026-05-18 19:25:13 +02:00
Thomas Krijnen d8c9d1a47b submodule 2026-05-18 19:24:25 +02:00
Thomas Krijnen 0993c1b0f1 Submodule 2026-05-18 18:56:37 +02:00
Thomas Krijnen 22384e136f Fix manifold kernel halfspace direction #8054 2026-05-18 18:18:05 +02:00
Thomas Krijnen 6dea7a5110 Calculate normals in manifold kernel 2026-05-18 18:16:49 +02:00
Thomas Krijnen 424e70ac86 Remove svgfill test in pyodide wheel test 2026-05-10 20:57:46 +02:00
Thomas Krijnen fceb8911f6 Updates to workflow 2026-05-10 19:16:07 +02:00
Thomas Krijnen 94f4dbcf31 Add missing file 2026-05-10 17:01:11 +02:00
Thomas Krijnen 391f8363bb zip .so links (untested) 2026-05-10 16:54:50 +02:00
Thomas Krijnen 210861eda1 Strip to try and get back some file size increase 2026-05-10 16:54:30 +02:00
Thomas Krijnen a2012ace2e Proper svgfill isolation 2026-05-10 14:33:07 +02:00
Thomas Krijnen 05e328339f Try again with Qt install on Rocky 2026-05-10 13:44:58 +02:00
Thomas Krijnen cd612dc988 Add missing files 2026-05-09 22:00:46 +02:00
Thomas Krijnen 44ba6e8963 Untested build script updates for qt and viewer app 2026-05-09 21:59:58 +02:00
Thomas Krijnen c3a10694ba draw.py use settings instead of direct member methods 2026-05-09 21:19:55 +02:00
Thomas Krijnen da5ebf172e Delete 7za.exe from repo 2026-05-09 21:05:08 +02:00
Thomas Krijnen c1173dfc78 Additional plug-in host to try and fix arm64 build 2026-05-09 21:04:32 +02:00
Thomas Krijnen fde502daa1 svgfill as plug-in 2026-05-09 21:03:55 +02:00
Thomas Krijnen 2eb2d65710 Allow passing buffer to serializers that support it 2026-05-09 21:03:15 +02:00