Commit Graph

8 Commits

Author SHA1 Message Date
Andrej730 ab828b1a8b ifcpixeltexture tests to reflect actual order of data 2023-12-25 16:22:08 +05:00
Andrej730 8ddd349f8b Fixed issue with flipped ifcblobtexture loaded to blender 2023-12-25 16:21:05 +05:00
Andrej730 8a1dee532b Support loading styles with IfcPixelTexture 2023-12-22 19:22:14 +05:00
Andrej730 491c9203b0 test for loading ifc with blob textures 2023-12-15 18:19:59 +05:00
Andrej730 7f2b996d23 test for loading ifc style to blender material 2023-12-15 18:19:59 +05:00
Andrej730 89f9cd0403 Styles UI - moved UI from shader graph N-panel to Styles UI #3912
Moved all shading style and textures parameters from shader-graph N-panel to general Styles UI. Shader graph now also update in real time on any prop changes in Styles UI.

Now there is practically no need to switch to shader graph to edit styles shaders - all parameters are available from the Styles UI. That also allows you to edit styles and see the results in viewport even if the edited style is not the one that's currently active.

small demo - https://imgur.com/a/i2suoZw
2023-12-07 18:09:16 +05:00
Andrej730 18c93a13ec moved load_texture_map to tool.Loader, added a test 2023-11-28 15:53:40 +05:00
Andrej730 795a372ac9 test creating surface style without IFC entities 2023-11-24 16:49:02 +05:00