* Must be in object mode to update representation
This may prevent random CTDs due to invalidated data
* Use self.file instead of re-fetching from IfcStore
* Keep ifc parameters expanded when updating representation
* Clear previous ifc parameters when re-fetching
* Add basic pypi upload CI action.
For now I propose a simple trigger using a commit tag "[bcf release]". I think this is just as well since we do not (yet) have an automatic versioning for the bcf package
* add correct subfolder (point to bcf) to ci recipe
* Display project units instead of hardcoded ones
* Treat MapUnit as a regular attribute
* Remove left over attributes
* Refactor operator for MapUnit change
* Fix unit fetch failing because of wrong id type
* Remove container executes on all selected objects
* Pass silently if assigning or removing container on non-bim object
* Assign / Unassign Material executes on all selected objects
* AddRepresentation executes on all selected objects
* Assign / Unassign Constraint executes on all selected objects
* Fix error when trying to assign representation to non-mesh object
* Assign / Unassign Document executes on all selected objects
* Code Cleanup & Consistency
* Fix Attribute data type not being assigned when it makes sense
* Revert changes to geometry operator
* Revert "Fix Attribute data type not being assigned when it makes sense"
This reverts commit 1117c8670c.
* Revert changes to material operator
* Use attribute helper functions
* Filter select entities in import_attributes
* revert changes to attribute fetching
* Revert "Filter select entities in import_attributes"
This reverts commit 7f84c2ea63.
* Enforce new attribute data type to string
* Restrict import_attributes usecase
* Remove trailing spaces
* Revert changes to IfcProjectedCRS attributes
This is done prior to the planned unit refactor
* Refactored the BCF dir into a "src-layout" which I am more comfortable with. We can likely change this back if it is not compatible with other development
* I added a few setup files for the bcf package (setup.cfg, pyproject.toml and a MANIFEST.in file)
* Added two __init__.py files in the v2 and v3 subfolders for them to be picked up during package compilation
* Enable Batch adding/removing objects from groups
Might hang up Blender for a few secs with a big number of object on execution
* Enable Batch adding/removing objects from systems
Might hang up Blender for a few secs with a big number of object on execution
* Add Group Panel in object properties
+ Transfer adding object(s) to group into the object properties
* Add Systems Panel in object properties
+ Transfer adding object(s) to system into the object properties
* Simplify group & systems operators
* Disabling Editing of groups/systems also disables individual edition