Commit Graph

3491 Commits

Author SHA1 Message Date
Andrej730 cabc06821f test for tool.Blender.copy_node_graph #3876 2023-12-08 16:58:11 +05:00
Dion Moult f9fef4f5f6 Fix #4085. Classification reference URIs now have a button you can jump to that link. 2023-12-08 16:35:46 +11:00
Dion Moult 7c89d072e2 Fix #4086. Add support for non predefined bSDD pset and qto values. 2023-12-08 15:07:46 +11:00
Dion Moult dbb9e8c907 Fix #4092. Minor bug with bad detection of text literals when switching geometry. 2023-12-08 14:03:46 +11:00
Dion Moult 2df5b4c70e Fix #4090. Bug where profile set generator didn't accommodate optional axes. 2023-12-08 12:17:48 +11:00
Andrej730 a5aa608240 Fix reference images import after styles ui change 2023-12-07 18:09:17 +05:00
Andrej730 f7454366cc Representation Items UI - replace icon for active style
Now it's more consistent because we use the same icon is Styles UI
2023-12-07 18:09:17 +05:00
Andrej730 89f9cd0403 Styles UI - moved UI from shader graph N-panel to Styles UI #3912
Moved all shading style and textures parameters from shader-graph N-panel to general Styles UI. Shader graph now also update in real time on any prop changes in Styles UI.

Now there is practically no need to switch to shader graph to edit styles shaders - all parameters are available from the Styles UI. That also allows you to edit styles and see the results in viewport even if the edited style is not the one that's currently active.

small demo - https://imgur.com/a/i2suoZw
2023-12-07 18:09:16 +05:00
Bruno Perdigão 61e0549e65 add_aggregate now add the empty using the 3d cursor location 2023-12-07 13:40:16 +11:00
c4rlosdias 9b41614eff Update Load bSDD domains 2023-12-07 13:38:25 +11:00
Dirk Olbrich 58e01751c1 bbim-docs: add interface property editor section
- add stubs for each sub-tab
2023-12-07 13:19:46 +11:00
Dirk Olbrich 624134d033 bbim-docs: use figure with caption instead of plain image 2023-12-07 13:19:46 +11:00
Dirk Olbrich 22f83b68e4 bbim-docs: update workspace doc for sidebar panels 2023-12-07 13:19:46 +11:00
Dion Moult 1b35ea122e Implement support for managing nest hosts and components. 2023-12-07 13:19:29 +11:00
Ryan Schultz f1deefbcb3 Merge pull request #3969 from brunoperdigao/refactor-duplicate-aggregate
Refactor duplicate aggregate
2023-12-06 14:39:43 -06:00
Dion Moult d6c020b5ee Fix #4076. Fix bug where drawing activation priorities didn't match drawing generation priorities, and switching to a text literal representation failed. 2023-12-06 23:04:21 +11:00
Andrej730 e5fa8a01b4 fixed couple styles ui bugs
1) it was failing adding a new IfcSurfaceStyle if surface_style_class != Shading/Render as surface_style was not defined

2) It was never creating render material as IfcSurfaceStyleRendering class is a child of IfcSurfaceStyleShading and if statement never got to the is_a("IfcSurfaceStyleRendering") check
2023-12-04 17:38:22 +05:00
Andrej730 ad934cd9a6 Use paths relative to .ifc instead of .blend choosing texture paths
Texture path file dialog is also filtering image files now.

Removed subtype from `FILE_PATH` from all related props since `layout.prop()` for those props starts file dialog that cannot return path relative to .ifc. It can return path relative to .blend - though it can be processed in props update to convert to relative to .ifc, this doesn't allow setting relative paths if .blend is not saved. Therefore, I've created a separate operator.

add
2023-12-04 16:42:31 +05:00
Andrej730 92fe325816 Store reference images by relative paths #3447 2023-12-04 16:42:31 +05:00
Andrej730 818bb9c823 Fix normals for generic parametric stairs #4020
Also made concrete stair normals defined more explicitly.
2023-12-04 16:42:30 +05:00
Andrej d71fad988d Merge pull request #4071 from maxfb87/fix_clone_opening 2023-12-04 16:39:34 +05:00
Dion Moult ff0d6c810f Fix #4072. IDS reports now include filename. 2023-12-04 17:26:57 +11:00
Dion Moult 8b72929d22 Fix #4073. Objects with no applicable context for the drawing view are now hidden. 2023-12-04 12:47:07 +11:00
Bruno Postle 6452872e83 BlenderBIM IFC Git allow branch creation from HEAD
Previously you could only create branches by checking out an older
revision, making changes and committing it. This was an annoyance as
typically you are making changes to the HEAD of a branch, then you
realise this should have been a branch - now you can create the branch
on commit (#3096)
2023-12-03 16:15:09 +00:00
Ryan Schultz 88d2c61453 Merge pull request #3906 from IfcOpenShell/si_unit_w_cad_tools
allow SI with CAD tools.
2023-12-03 09:59:14 -06:00
Bruno Postle f777be6403 BlenderBIM IFC Git fix typo in function name 2023-12-02 23:59:07 +00:00
Massimo Fabbro 9aad249586 fix #3834. Now clone opening produces valid IFC files 2023-12-02 17:38:28 +01:00
Andrej730 da306c6141 Reference images attached to the drawings #3447
You can also save them as annotation types.
Example - https://imgur.com/a/6trT7SZ
2023-12-01 17:05:02 +05:00
Andrej730 e53c0b74b1 bim.update_representation to save non-body representations styles #3447 2023-12-01 16:53:50 +05:00
Andrej730 cb2f58ba0f Fixed issue importing drawing's IfcAnnotations with styles #3447 2023-12-01 16:53:50 +05:00
Andrej730 c0c7727f36 fix poll errors 2023-12-01 16:53:50 +05:00
Andrej730 60526e62b4 Revert "Minor fix - remove redundant code"
This reverts commit 7828508179.

Turned out when I was assuming `bim.add_style` is assigning the style but it wasn't, it was `bim.update_representation` on the file save. So basically during the session style wasn't assigned, therefore I added back explicit style assignment. 😬
2023-12-01 16:53:50 +05:00
Andrej730 93ef2d0349 Fixed issues applying arrays
because pset wasn't removed BBIM was recognizing those elements as parts of an array resulting in issues during deletion and duplication. This issue is a regression after ec4f0e5, the root problem was that `keep_objs` wasn't working with `sync_children`.

Since `keep_objs` was used only for applying array layers I've replaced it with `array_layers_to_apply` that works for both `sync_children` = True and False.

https://community.osarch.org/discussion/1831/duplicating-failed-for-array-items-after-apply-array
2023-11-30 16:24:39 +05:00
Andrej730 7828508179 Minor fix - remove redundant code
style assignment was already done by `bim.add_style`
2023-11-30 10:41:57 +05:00
Dion Moult 7aa6be8e8a FixRevitTINs patch now also flips normals for surface TINs instead of solid TINs.
Minor fixes to use view_layer.object.active etc instead of context.active_object when running via Blender UI (it seems when you run the patch recipe from the Blender UI at least in later versions, context does not have an "active_object" property.
2023-11-30 14:58:32 +11:00
Andrej730 0679956add bim.add_reference_image #3447
Added operator to load image references as planes that will be stored in IFC.

Button location - https://i.imgur.com/L87BPyX.png
Example - https://imgur.com/a/JJXyU6C
2023-11-29 17:23:27 +05:00
Andrej730 b86f924543 move all operators added to "add mesh" menu to common method in ui.py 2023-11-29 15:12:33 +05:00
Dion Moult 962b8fac67 Fix #4049. New basic "regenerate occurrence name" operator. 2023-11-29 17:36:59 +11:00
Dion Moult fdcb705551 Fix #4054. You can now select objects based on diff results. 2023-11-29 16:27:20 +11:00
Dion Moult b80ca3c167 See #4054. Diffing now allows partial loading of changed elements to make it easier to visualise without loading and linking two models. 2023-11-29 15:57:59 +11:00
Bruno Postle 5face7170f Fix python 3.12 SyntaxWarning (#4045)
Regular expressions now need to be double-escaped:
https://docs.python.org/3/whatsnew/3.12.html#other-language-changes
2023-11-28 22:51:58 +00:00
Andrej730 c6643da4ba created uv map to have constistent name with Blender uvs
Previously it was named "Float2"
2023-11-28 16:01:10 +05:00
Andrej730 18c93a13ec moved load_texture_map to tool.Loader, added a test 2023-11-28 15:53:40 +05:00
Andrej730 7cb582de5d bim.save_uv_to_style - experimental operator to save current uv to ifc
it's very limited and covering very little cases now. It works only for IfcPolygonalFaceSets representations that consists of triangles.

Short example - https://imgur.com/a/1AxunSN
2023-11-28 15:53:40 +05:00
Andrej730 a5bb458d3d fixed issue importing uv failing for some IfcPolygonalFaceSets
It was failing with IfcIndexedTriangleTextureMap + IfcPolygonalFaceSet
2023-11-28 15:34:21 +05:00
Andrej730 c7f6a5e621 fixed issue importing uv on non meters projects 2023-11-28 12:17:31 +05:00
Andrej730 141e0240d4 fixed issue settings style blender props if there are not texture style 2023-11-28 12:17:30 +05:00
Andrej730 15cd2b6075 fixed issue with importing ifc objects with uv after 03a6ee912 2023-11-28 12:17:30 +05:00
Dion Moult fab8b5b702 Fix #3059. Implement IfcTester prohibited string templates (taking into account double negatives) 2023-11-28 17:20:20 +11:00
c4rlosdias 844f4c4944 Update IfcTester and Tester module of Blenderbim 2023-11-28 16:48:19 +11:00