It wasn't considering that IfcTaskTimeRecurring might be just created and IfcTaskTimeRecurring.Recurrence is None resulting in error below
File "\api\sequence\assign_recurrence_pattern.py", line 120, in assign_recurrence_pattern
if len(file.get_inverse(settings["parent"].Recurrence)) == 1:
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "\file.py", line 524, in get_inverse
inverses = [entity_instance(e, self) for e in self.wrapped_data.get_inverse(inst.wrapped_data)]
AttributeError: 'NoneType' object has no attribute 'wrapped_data'
1) It wasn't removing ownerhistory in the case if task was RelatingObject in IfcRelNests
2) Replaced handling of IfcRelNests as an inverse with direct api calls.
3) Added some basic tests.
It seems there is a lot of copy paste going on here. There needs to be a more detailed review once the v0.8.0 blob is more stable because right now I cannot fully test - it's hard to say if create_shape fails due to our bug or due to v0.8.0 not yet being stable. I'll revisit this later.
This was broken, now a IfcOpenShell-0.7.0.tar.gz file can be created
like so:
mkdir build
cd build
cmake ../cmake/ -DEXTRA_VERSION=
make package_source
This improves four things:
1. Previously, we either used OBJECT_PLACEMENT or CARTESIAN_POINT, but couldn't handle scenarios where simultaneously both the placement and the coords were rubbish for a single object. Now we offset all far cartesian points, so it consistently works and we keep track of a per-object offset.
2. Previously, we applied the georeferencing conversion on every cartesian point which was very slow. The new method uses a simple XYZ translation which is super fast.
3. We now use numpy which should be much faster too.
4. Previously, objects were selectively offset based on whether they fell outside the distance limit. Now, we uniformly treat all non-geometric elements at 0,0,0 as insignificant positionally. This fixes the issue where half the model is offset and the other half isn't, but maintains the fix for situations where the site (typically) is at 0,0,0 and everything else is map coords.