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1 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| edfcdbb865 |
@@ -16,21 +16,51 @@
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# You should have received a copy of the GNU General Public License
|
||||
# along with Bonsai. If not, see <http://www.gnu.org/licenses/>.
|
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|
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# ############################################################################ #
|
||||
|
||||
# Hey there! Welcome to the Bonsai code. Please feel free to reach
|
||||
# out if you have any questions or need further guidance. Happy hacking!
|
||||
|
||||
# ############################################################################ #
|
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|
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# Every module has a __init__.py file to load all of its classes. Every
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# operation, property, and interface needs to be registered with the Blender
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# system when the add-on loads. This is where it happens.
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import bpy
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from . import ui, prop, operator
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# from . import ui, prop, operator
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from . import operator
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classes = (operator.ImportAlignmentCSV,)
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# You'll need to provide a list of every one of your classes here. If you forget
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# to specify your class, it won't load and you won't be able to use that
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# operator, property, or interface.
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classes = (
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operator.ImportAlignmentCSV,
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operator.BuildAlignment,
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operator.SurveyPoint,
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prop.BIMAlignmentBuilderProperties,
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ui.BIM_PT_alignment,
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)
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def menu_func_import(self, context):
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self.layout.operator(operator.ImportAlignmentCSV.bl_idname, text="Alignment (.csv)")
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# When the add-on loads, this register function is called. This allows you to
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# perform additional tasks during startup. If you need to store custom
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# properties, this is where you tell Blender where they are going to be stored.
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# You might see more advanced registrations happening in other modules.
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def register():
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# Properties are usually stored on bpy.types.Scene when they are something
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# that affects everything in the project, or bpy.types.Object when they
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# affect a single BIM element.
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bpy.types.TOPBAR_MT_file_import.append(menu_func_import)
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bpy.types.Scene.BIMAlignmentBuilderProperties = bpy.props.PointerProperty(type=prop.BIMAlignmentBuilderProperties)
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# When someone disables the add-on, we need to unload everything we loaded. This
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# does the reverse of the register function.
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def unregister():
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del bpy.types.Scene.BIMAlignmentBuilderProperties
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bpy.types.TOPBAR_MT_file_import.remove(menu_func_import)
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@@ -0,0 +1,80 @@
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# Bonsai - OpenBIM Blender Add-on
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# Copyright (C) 2022 Dion Moult <dion@thinkmoult.com>
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#
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# This file is part of Bonsai.
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||||
#
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||||
# Bonsai is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# Bonsai is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with Bonsai. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
# ############################################################################ #
|
||||
|
||||
# Hey there! Welcome to the Bonsai code. Please feel free to reach
|
||||
# out if you have any questions or need further guidance. Happy hacking!
|
||||
|
||||
# ############################################################################ #
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# Every module has a data.py file to load data for its interface panels to
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# display. When a panel needs to show information that doesn't come from a
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# Blender property, it gets that data from one of these classes. This separation
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# of "fetching data" and "displaying data" is a common concept that makes UI
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# code much simpler, more efficient, and less error-prone to refresh data.
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import bonsai.tool as tool
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# All data must have a refresh function. The refresh function simply sets all
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# data class to be not yet loaded. So the next time the interface is drawn to
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# the user, it will force the data to be reloaded.
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def refresh():
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# When you define your own data classes, just add to this list!
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AlignmentBuilderData.is_loaded = False
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# This is a sample data class. It correlates to a single interface panel. Panels
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# should not share data classes. This makes it easy to write your interface
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# without having your code mixed in with other parts of the interface. As a
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# convention, the class is named the same name as the panel.
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class AlignmentBuilderData:
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# All data classes must have two variables. One to store all the data it has
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# loaded and another to store the load state.
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data = {}
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is_loaded = False
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x = 0.0
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y = 0.0
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# Every data class must have a load function. This lets us load data in a
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# predictable manner.
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@classmethod
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def load(cls):
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# The load function always has two responsibilities: populate the data,
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# and set is_loaded to true.
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cls.data = {
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"has_project": cls.has_project(),
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"x" : cls.x(),
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"y" : cls.y()
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}
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cls.is_loaded = True
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@classmethod
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def has_project(cls):
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# Here, we check whether or not there is an active IFC project in our
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# Blender session.
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return bool(tool.Ifc.get())
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@classmethod
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def x(cls):
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return cls.x
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@classmethod
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def y(cls):
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return cls.y
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@@ -18,6 +18,17 @@
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# pyright: reportUnnecessaryTypeIgnoreComment=error
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# ############################################################################ #
|
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|
||||
# Hey there! Welcome to the Bonsai code. Please feel free to reach
|
||||
# out if you have any questions or need further guidance. Happy hacking!
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||||
|
||||
# ############################################################################ #
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# Every module has an operator.py file to define all of the buttons that a user
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# can click on from the Blender interface. Blender calls these buttons
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# "Operators", since they correlate to a single user operation.
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import os
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import ifcopenshell.api.alignment
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@@ -28,7 +39,7 @@ import json
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import time
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import calendar
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import isodate
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import bonsai.core.sequence as core
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import bonsai.core.alignment as core
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import bonsai.tool as tool
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import bonsai.bim.module.sequence.helper as helper
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import ifcopenshell.api.spatial
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@@ -112,3 +123,41 @@ class ImportAlignmentCSV(bpy.types.Operator, tool.Ifc.Operator, ImportHelper):
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tool.Collector.assign(alignment_obj, should_clean_users_collection=False)
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self.report({"INFO"}, "Imported in %s seconds" % (time.time() - start))
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# Each button correlates to a class like the one below. In this case, we're
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# creating a new button that will execute a hello world feature.
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class BuildAlignment(bpy.types.Operator, tool.Ifc.Operator):
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# Every operator has a unique ID. If you enable Python tooltips and hover
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# over any button in the interface, you will see each button will run a
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# function that uses this ID. For example, hovering over this button will
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# show that the code it executes is "bpy.ops.bim.demonstrate_hello_world()"
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bl_idname = "bim.build_alignment"
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# In the interface, this button will have the text "Build Alignment".
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bl_label = "Build Alignment"
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# This code means that the user can undo or redo after pressing the button.
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bl_options = {"REGISTER", "UNDO"}
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# When hovering over the button, this helpful description will be shown.
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bl_description = "Builds a dummy alignment"
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|
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# When the button is pressed, this _execute() function will run.
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def _execute(self, context):
|
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# Every operator should do one thing only: execute a core function. In
|
||||
# order to execute a core function, the operator's responsibility is to
|
||||
# pass in all of the inputs the core needs to do its job.
|
||||
|
||||
# A core function simply tells tools what to do, so a core function will
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# always need at least one tool as an input.
|
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core.build_alignment(tool.Alignment)
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|
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class SurveyPoint(bpy.types.Operator,tool.Ifc.Operator):
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bl_idname = "bim.add_survey_point"
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bl_label = "Add Survey Point"
|
||||
bl_options = {"REGISTER","UNDO"}
|
||||
bl_description = "Adds a survey point"
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||||
def _execute(self,context):
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core.add_survey_point(tool.Alignment,x=bpy.context.scene.BIMAlignmentBuilderProperties.x,y=bpy.context.scene.BIMAlignmentBuilderProperties.y)
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@@ -0,0 +1,64 @@
|
||||
# Bonsai - OpenBIM Blender Add-on
|
||||
# Copyright (C) 2022 Dion Moult <dion@thinkmoult.com>
|
||||
#
|
||||
# This file is part of Bonsai.
|
||||
#
|
||||
# Bonsai is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# Bonsai is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with Bonsai. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
# ############################################################################ #
|
||||
|
||||
# Hey there! Welcome to the Bonsai code. Please feel free to reach
|
||||
# out if you have any questions or need further guidance. Happy hacking!
|
||||
|
||||
# ############################################################################ #
|
||||
|
||||
# Every module has a prop.py file to define Blender properties. Any time you
|
||||
# want an interface widget like an input field, dropdown, checkbox, or number
|
||||
# slider, you need a Blender property to store that widget's data. If you want
|
||||
# to store data that will affect the Blender interface, you also need a
|
||||
# property. Properties are stored in the .blend file, so when your user closes
|
||||
# their Blender session, and reopens it, things are how they left it.
|
||||
|
||||
import bpy
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from bpy.types import PropertyGroup
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||||
|
||||
# Properties have many different data types. We won't use all of them in this
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||||
# demo module, but this is a list for your reference.
|
||||
from bpy.props import (
|
||||
PointerProperty,
|
||||
StringProperty,
|
||||
EnumProperty,
|
||||
BoolProperty,
|
||||
IntProperty,
|
||||
FloatProperty,
|
||||
FloatVectorProperty,
|
||||
CollectionProperty,
|
||||
)
|
||||
|
||||
|
||||
# All properties must belong in a property group. Usually, you'd have a group
|
||||
# named after your module.
|
||||
class BIMAlignmentBuilderProperties(PropertyGroup):
|
||||
# This first property is a string. This means that in the interface, it will
|
||||
# represent a text input field. We can give it a name and a default value.
|
||||
# The name will be the label shown next to the input field in the interface.
|
||||
name: StringProperty(name="Name", default="New Project Name")
|
||||
# Not all properties need to be shown using their equivalent input widget.
|
||||
# In this case, we can store a message string, but we will never show it as
|
||||
# an input text field in the ui.py.
|
||||
message: StringProperty(name="Message")
|
||||
show_hints: BoolProperty(name="Show Hints", default=False)
|
||||
#webui_message: StringProperty(name="Web UI Message", default="Hello, Web UI!")
|
||||
x: FloatProperty(name="x")
|
||||
y: FloatProperty(name="y")
|
||||
@@ -0,0 +1,140 @@
|
||||
# Bonsai - OpenBIM Blender Add-on
|
||||
# Copyright (C) 2022 Dion Moult <dion@thinkmoult.com>
|
||||
#
|
||||
# This file is part of Bonsai.
|
||||
#
|
||||
# Bonsai is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# Bonsai is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with Bonsai. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
# ############################################################################ #
|
||||
|
||||
# Hey there! Welcome to the Bonsai code. Please feel free to reach
|
||||
# out if you have any questions or need further guidance. Happy hacking!
|
||||
|
||||
# ############################################################################ #
|
||||
|
||||
# Every module has a ui.py file to define its interface. Interfaces describe how
|
||||
# panels, buttons, labels, and input fields are laid out.
|
||||
|
||||
import bpy
|
||||
from bonsai.bim.module.alignment.data import AlignmentBuilderData
|
||||
|
||||
|
||||
# Every panel in the interface correlates to one of these classes. If you enable
|
||||
# the "Developer Extras" option in Blender, then you can actually right click on
|
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# any panel in Blender, and click "Edit Source". This will bring you to a ui.py
|
||||
# file like this one where you can see this code. Pretty neat!
|
||||
class BIM_PT_alignment(bpy.types.Panel):
|
||||
# Every panel has a title.
|
||||
bl_label = "Alignment Demo"
|
||||
|
||||
# Every panel must have an ID. It must be unique. For example, you may want
|
||||
# to later reference the panel (such as if you want to create a nested
|
||||
# subpanel).
|
||||
bl_idname = "BIM_PT_alignment"
|
||||
|
||||
# This tells the panel to appear in the properties section (in the bottom
|
||||
# right by default) of the Blender interface.
|
||||
bl_space_type = "VIEW_3D" #"PROPERTIES"
|
||||
bl_region_type = "UI" #"WINDOW"
|
||||
bl_category = "Survey"
|
||||
|
||||
# This tells the panel to appear in the "scene" tab of the properties panel.
|
||||
#bl_context = "scene"
|
||||
|
||||
# Every panel has a draw function. This draws all the layout of the panel,
|
||||
# including all of its labels, buttons, and so on. Note that if the panel is
|
||||
# hidden, this draw function will not be called.
|
||||
def draw(self, context):
|
||||
# Before drawing any content, the panel must load any dynamic variables
|
||||
# that it will show. Most panels have dynamic content, which display
|
||||
# changing data from your BIM model. You must load that data first. The
|
||||
# two lines are always the same, "if not loaded, then load".
|
||||
if not AlignmentBuilderData.is_loaded:
|
||||
# Each panel should have its own data class that it loads data from.
|
||||
# Note that we only load data if it hasn't already been loaded.
|
||||
# This is because interface panels are drawn continuously. This
|
||||
# draw() function will be called every time you scroll or move your
|
||||
# mouse over it. Loading data is slow, so we only refresh data when
|
||||
# we have to.
|
||||
AlignmentBuilderData.load()
|
||||
|
||||
# Interface panels often show properties. For convenience, define where
|
||||
# the properties are stored for the module.
|
||||
self.props = context.scene.BIMAlignmentBuilderProperties
|
||||
|
||||
# This defines a new "row" in our layout. When a new row is defined, the
|
||||
# things on that row, like buttons, labels, and input fields, show on a
|
||||
# new line.
|
||||
row = self.layout.row()
|
||||
# This is the simplest interface element - a label placed in our row.
|
||||
# If you enable the "Icon Viewer" add-on, you can view a list of
|
||||
# Blender's built-in icons to choose from in the Blender text editor's
|
||||
# side panel.
|
||||
row.label(text="This is a demo panel", icon="INFO")
|
||||
|
||||
# Our interface can contain simple logic. For example, if we don't have
|
||||
# an IFC project, show an error message and don't draw anything else.
|
||||
# The ui.py should always have very simple logic. Details like how to
|
||||
# determine whether we have a project is delegated to the data loader.
|
||||
if not AlignmentBuilderData.data["has_project"]:
|
||||
row = self.layout.row()
|
||||
row.label(text="Load or create an IFC project first", icon="ERROR")
|
||||
return
|
||||
|
||||
row = self.layout.row()
|
||||
# When you want to show a button in the interface, you have to specify
|
||||
# an operator. Operators are defined in operator.py. You reference an
|
||||
# operator using its unique ID.
|
||||
row.operator("bim.build_alignment")
|
||||
|
||||
# Blender properties can be used to affect what your panel shows. Notice
|
||||
# how the logic is very simple. Only use simple boolean predicates and
|
||||
# loops in your layout. No complex logic should ever been seen in the
|
||||
# interface code.
|
||||
#if self.props.message:
|
||||
# row = self.layout.row()
|
||||
# row.label(text=self.props.message)
|
||||
|
||||
#row = self.layout.row(align=True)
|
||||
#row.label(text="Build Dummy Alignment")
|
||||
# Sometimes you need data that doesn't come from Blender properties,
|
||||
# like from your IFC model. In this case, just get some data from your
|
||||
# data loader. For those familiar with how templating languages work,
|
||||
# this is exactly the same.
|
||||
#row.label(text=AlignmentData.data["project_name"])
|
||||
|
||||
#row = self.layout.row()
|
||||
# We've seen how to show text labels and buttons using operators. What
|
||||
# about text input fields, number sliders, dropdowns, checkboxes, and
|
||||
# scrollable lists? The way Blender works is that you simply show a
|
||||
# Blender property in your interface. The data type of that property
|
||||
# determines which UI widget is shown. A text property will show a text
|
||||
# field. A number property will show a number slider. An enum property
|
||||
# will show a drop down. And so on. In this case, our name property is a
|
||||
# text data type, so expect to see a text input field show up here.
|
||||
#row.prop(self.props, "name")
|
||||
#row = self.layout.row()
|
||||
# Here's another button, referencing another operator.
|
||||
#row.operator("bim.demonstrate_rename_project")
|
||||
|
||||
row = self.layout.row()
|
||||
row.label(text="Survey Point")
|
||||
row.prop(self.props,"x")
|
||||
row.prop(self.props,"y")
|
||||
row = self.layout.row()
|
||||
row.operator("bim.add_survey_point")
|
||||
|
||||
#if self.props.show_hints:
|
||||
# row = self.layout.row()
|
||||
# row.label(text="Name cannot be blank!")
|
||||
@@ -0,0 +1,57 @@
|
||||
# Bonsai - OpenBIM Blender Add-on
|
||||
# Copyright (C) 2022 Dion Moult <dion@thinkmoult.com>
|
||||
#
|
||||
# This file is part of Bonsai.
|
||||
#
|
||||
# Bonsai is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# Bonsai is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with Bonsai. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
# ############################################################################ #
|
||||
|
||||
# Hey there! Welcome to the Bonsai code. Please feel free to reach
|
||||
# out if you have any questions or need further guidance. Happy hacking!
|
||||
|
||||
# ############################################################################ #
|
||||
|
||||
# Every module has a core.py file to define all of its core functions. A core
|
||||
# function describes what happens when the user wants to do something like
|
||||
# pressing a button.
|
||||
|
||||
# Think of a core function as a short poem of pseudocode that describes what
|
||||
# happens in different usecases. A core should be no more than 50 lines of code,
|
||||
# even in the most complex of features. A core simply delegates tasks to tools
|
||||
# in a sequence that describes the flow of logic in a feature - in other words,
|
||||
# it tells tools to do different things. You will notice that the core doesn't
|
||||
# have any code that deals with Blender or IFC directly - these are all little
|
||||
# details that are hidden away in tools. The core is not interested in these
|
||||
# details, the core is only concerned with the big picture.
|
||||
|
||||
# Imagine, no matter how complex a software can be, every feature can be
|
||||
# described in regular sentences in under 50 lines. That is the purpose of the
|
||||
# core.
|
||||
|
||||
|
||||
# Here's the simplest possible core function. It does one thing only. Remember:
|
||||
# core functions delegate tasks to tools, so all core functions need at least
|
||||
# one tool.
|
||||
def build_alignment(alignment):
|
||||
# We're telling the demo tool to set a message. We aren't interested how the
|
||||
# tool works, that's a detail. We aren't interested in the interface, like
|
||||
# where the message is shown. You can name these functions whatever you feel
|
||||
# best describes what's going on, like if you had to describe the feature to
|
||||
# someone else.
|
||||
alignment.build()
|
||||
|
||||
|
||||
def add_survey_point(alignment,x,y):
|
||||
alignment.add_survey_point(x,y)
|
||||
@@ -74,6 +74,10 @@ class Aggregate:
|
||||
def get_container(cls, element): pass
|
||||
def get_relating_object(cls, related_element): pass
|
||||
|
||||
@interface
|
||||
class Alignment:
|
||||
def build_alignment(cls): pass
|
||||
def add_survey_point(cls,x,y): pass
|
||||
|
||||
@interface
|
||||
class Bcf:
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
# along with Bonsai. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
from bonsai.tool.aggregate import Aggregate
|
||||
from bonsai.tool.alignment import Alignment
|
||||
from bonsai.tool.bcf import Bcf
|
||||
from bonsai.tool.blender import Blender
|
||||
from bonsai.tool.boundary import Boundary
|
||||
|
||||
@@ -0,0 +1,120 @@
|
||||
# Bonsai - OpenBIM Blender Add-on
|
||||
# Copyright (C) 2022 Dion Moult <dion@thinkmoult.com>
|
||||
#
|
||||
# This file is part of Bonsai.
|
||||
#
|
||||
# Bonsai is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# Bonsai is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with Bonsai. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
# ############################################################################ #
|
||||
|
||||
# Hey there! Welcome to the Bonsai code. Please feel free to reach
|
||||
# out if you have any questions or need further guidance. Happy hacking!
|
||||
|
||||
# ############################################################################ #
|
||||
|
||||
# Every module has a tool file which implements all the functions that the core
|
||||
# needs. Whereas the core is simply high level code, the tool file has the
|
||||
# concrete implementations, dealing with exactly how things interact with
|
||||
# Blender's property systems, IFC's data structures, the filesystem, geometry
|
||||
# processing, and more.
|
||||
|
||||
import ifcopenshell.settings
|
||||
import bpy
|
||||
import bonsai.core.tool
|
||||
import bonsai.tool as tool
|
||||
import ifcopenshell.api
|
||||
import ifcopenshell.api.alignment
|
||||
import ifcopenshell
|
||||
import ifcopenshell.api.cogo
|
||||
|
||||
# There is always one class in each tool file, which implements the interface
|
||||
# defined by `core/tool.py`.
|
||||
class Alignment(bonsai.core.tool.Alignment):
|
||||
@classmethod
|
||||
def add_survey_point(cls,x,y):
|
||||
model = tool.Ifc.get()
|
||||
point = model.createIfcCartesianPoint((x,y))
|
||||
annotation = ifcopenshell.api.cogo.add_survey_point(model,point)
|
||||
|
||||
m = tool.Loader.create_point_cloud_mesh(annotation.Representation.Representations[0])
|
||||
tool.Ifc.link(annotation.Representation.Representations[0],m)
|
||||
|
||||
# create a new Blender object
|
||||
annotation_obj = bpy.data.objects.new(tool.Loader.get_name(annotation), m)
|
||||
|
||||
# link the blender object to with the IFC element
|
||||
tool.Geometry.link(annotation, annotation_obj)
|
||||
|
||||
# assign the object to the blender collections
|
||||
tool.Collector.assign(annotation_obj, should_clean_users_collection=False)
|
||||
|
||||
|
||||
@classmethod
|
||||
def build(cls):
|
||||
coordinates = [(0.0,0.0),(100.0,0.0),(1000.,200.)]
|
||||
radii = [(100.)]
|
||||
|
||||
vpoints = [(0.0,0.0),(100.0,0.0),(200.0,150.0)]
|
||||
lengths = [(50.)]
|
||||
|
||||
model = tool.Ifc.get()
|
||||
|
||||
# create an IfcAlignment with Name="Dummy"
|
||||
alignment = ifcopenshell.api.alignment.create_alignment_by_pi_method(model,"Dummy",coordinates,radii,vpoints,lengths)
|
||||
|
||||
ifcopenshell.api.alignment.create_geometric_representation(model, alignment)
|
||||
ifcopenshell.api.alignment.add_stationing_to_alignment(model, alignment=alignment, start_station=0.0)
|
||||
|
||||
# IFC 4.1.5.1 alignments cannot be contained in spatial structures, but can be referenced into them
|
||||
sites = model.by_type("IfcSite")
|
||||
for site in sites:
|
||||
ifcopenshell.api.spatial.reference_structure(model, products=[alignment], relating_structure=site)
|
||||
|
||||
# process the generated IfcReferent for the alignment
|
||||
for rel in alignment.IsNestedBy:
|
||||
for referent in rel.RelatedObjects:
|
||||
if referent.is_a("IfcReferent"):
|
||||
referent_obj = bpy.data.objects.new(tool.Loader.get_name(referent), None)
|
||||
tool.Geometry.link(referent, referent_obj)
|
||||
tool.Collector.assign(referent_obj, should_clean_users_collection=False)
|
||||
|
||||
# an alignment can be an aggregation of multiple child alignments (ie. multiple verticals for a single horizontal)
|
||||
# get all the alignment curves
|
||||
curves = []
|
||||
for rel in alignment.IsDecomposedBy:
|
||||
for agg in rel.RelatedObjects:
|
||||
if agg.is_a("IfcAlignment"):
|
||||
curves.append(ifcopenshell.api.alignment.get_curve(agg)) # 3D curve
|
||||
|
||||
# if there aren't any curves from aggregation, then there is only a single vertical or no vertical
|
||||
if len(curves) == 0:
|
||||
curves.append(ifcopenshell.api.alignment.get_curve(alignment))
|
||||
|
||||
settings = ifcopenshell.geom.settings()
|
||||
for curve in curves:
|
||||
shape = ifcopenshell.geom.create_shape(settings, curve)
|
||||
|
||||
# create a new Blender mesh
|
||||
mesh_name = tool.Loader.get_mesh_name_from_shape(shape)
|
||||
mesh = bpy.data.meshes.new(mesh_name)
|
||||
m = tool.Loader.convert_geometry_to_mesh(shape, mesh)
|
||||
|
||||
# create a new Blender object
|
||||
alignment_obj = bpy.data.objects.new(tool.Loader.get_name(alignment), m)
|
||||
|
||||
# link the blender object to with the alignment element
|
||||
tool.Geometry.link(alignment, alignment_obj)
|
||||
|
||||
# assign the object to the blender collections
|
||||
tool.Collector.assign(alignment_obj, should_clean_users_collection=False)
|
||||
@@ -0,0 +1,31 @@
|
||||
# IfcOpenShell - IFC toolkit and geometry engine
|
||||
# Copyright (C) 2025 Thomas Krijnen <thomas@aecgeeks.com>
|
||||
#
|
||||
# This file is part of IfcOpenShell.
|
||||
#
|
||||
# IfcOpenShell is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU Lesser General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# IfcOpenShell is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU Lesser General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU Lesser General Public License
|
||||
# along with IfcOpenShell. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
"""
|
||||
Coordinate Geometry (cogo) functions primarily for survey points and control monument for layout, parcels, etc.
|
||||
"""
|
||||
|
||||
from .add_survey_point import add_survey_point
|
||||
from .assign_survey_point import assign_survey_point
|
||||
from .edit_survey_point import edit_survey_point
|
||||
|
||||
__all__ = [
|
||||
"add_survey_point",
|
||||
"assign_survey_point",
|
||||
"edit_survey_point",
|
||||
]
|
||||
@@ -0,0 +1,44 @@
|
||||
# IfcOpenShell - IFC toolkit and geometry engine
|
||||
# Copyright (C) 2025 Thomas Krijnen <thomas@aecgeeks.com>
|
||||
#
|
||||
# This file is part of IfcOpenShell.
|
||||
#
|
||||
# IfcOpenShell is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU Lesser General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# IfcOpenShell is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU Lesser General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU Lesser General Public License
|
||||
# along with IfcOpenShell. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
import ifcopenshell
|
||||
from ifcopenshell import entity_instance
|
||||
import typing
|
||||
|
||||
def add_survey_point(file: ifcopenshell.file, survey_point: entity_instance) -> entity_instance:
|
||||
"""
|
||||
Adds a single survey point to the model based on IFC Concept Template 4.1.7.1.2.5.
|
||||
Survey points are located relative to IfcRepresentationContext.WorldCoordinateSystem
|
||||
|
||||
:param survey_point: The survey point
|
||||
:return: an IfcAnnotation entity
|
||||
|
||||
Example:
|
||||
|
||||
.. code:: python
|
||||
|
||||
annotation = ifcopenshell.api.cogo.add_survey_point(file,file.createIfcCartesianPoint(4000.0,3500.0)))
|
||||
"""
|
||||
context = ifcopenshell.util.representation.get_context(file,"Model","Annotation","MODEL_VIEW")
|
||||
shape_representation = file.createIfcShapeRepresentation(ContextOfItems=context,RepresentationIdentifier='Annotation',RepresentationType='Point',Items=[survey_point])
|
||||
representation = file.createIfcProductDefinitionShape(Representations=[shape_representation])
|
||||
annotation = file.createIfcAnnotation(ifcopenshell.guid.new(),ObjectPlacement=context.WorldCoordinateSystem,Representation=representation,PredefinedType="SURVEY")
|
||||
site = file.by_type("IfcSite")[0]
|
||||
ifcopenshell.api.spatial.assign_container(file,relating_structure=site,products=[annotation])
|
||||
|
||||
return annotation
|
||||
@@ -0,0 +1,38 @@
|
||||
# IfcOpenShell - IFC toolkit and geometry engine
|
||||
# Copyright (C) 2025 Thomas Krijnen <thomas@aecgeeks.com>
|
||||
#
|
||||
# This file is part of IfcOpenShell.
|
||||
#
|
||||
# IfcOpenShell is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU Lesser General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# IfcOpenShell is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU Lesser General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU Lesser General Public License
|
||||
# along with IfcOpenShell. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
import ifcopenshell
|
||||
from ifcopenshell import entity_instance
|
||||
import typing
|
||||
|
||||
def assign_survey_point(annotation: entity_instance, survey_point: entity_instance):
|
||||
"""
|
||||
Assigns a coordinate point to a survey point annotation
|
||||
|
||||
:param annotaton: The survey point annotation
|
||||
:param survey_point: The survey point
|
||||
:return: None
|
||||
|
||||
Example:
|
||||
|
||||
.. code:: python
|
||||
|
||||
annotation = ifcopenshell.api.cogo.add_survey_point(file,file.createIfcCartesianPoint(4000.0,3500.0)))
|
||||
ifcopenshell.api.cogo.assign_surve_point(annotation,file.createIfcCartesianPoint(4000.0,3500.0,100.0))
|
||||
"""
|
||||
annotation.Representation.Representations[0].Items = [survey_point]
|
||||
@@ -0,0 +1,40 @@
|
||||
# IfcOpenShell - IFC toolkit and geometry engine
|
||||
# Copyright (C) 2025 Thomas Krijnen <thomas@aecgeeks.com>
|
||||
#
|
||||
# This file is part of IfcOpenShell.
|
||||
#
|
||||
# IfcOpenShell is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU Lesser General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# IfcOpenShell is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU Lesser General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU Lesser General Public License
|
||||
# along with IfcOpenShell. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
import ifcopenshell
|
||||
from ifcopenshell import entity_instance
|
||||
import typing
|
||||
|
||||
def edit_survey_point(annotation: entity_instance, x:float,y:float,z:float=0.0):
|
||||
"""
|
||||
Edits the location of a previously defined survey point
|
||||
|
||||
:param survey_point: The survey point
|
||||
:return: None
|
||||
|
||||
Example:
|
||||
|
||||
.. code:: python
|
||||
|
||||
annotation = ifcopenshell.api.cogo.add_survey_point(file,file.createIfcCartesianPoint(4000.0,3500.0)))
|
||||
ifcopenshell.api.cogo.edit_surve_point(annotation,3500.0,2000.0)
|
||||
"""
|
||||
if annotation.Representation.Representations[0].Items[0].Dim == 2:
|
||||
annotation.Representation.Representations[0].Items[0].Coordinates = ((x,y))
|
||||
else:
|
||||
annotation.Representation.Representations[0].Items[0].Coordinates = ((x,y,z))
|
||||
@@ -0,0 +1,45 @@
|
||||
# IfcOpenShell - IFC toolkit and geometry engine
|
||||
# Copyright (C) 2025 Thomas Krijnen <thomas@aecgeeks.com>
|
||||
#
|
||||
# This file is part of IfcOpenShell.
|
||||
#
|
||||
# IfcOpenShell is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU Lesser General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# IfcOpenShell is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU Lesser General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU Lesser General Public License
|
||||
# along with IfcOpenShell. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
import pytest
|
||||
import ifcopenshell.api.alignment
|
||||
import ifcopenshell.api.context
|
||||
import ifcopenshell.api.cogo
|
||||
|
||||
|
||||
def test_add_survey_point():
|
||||
file = ifcopenshell.file(schema="IFC4X3_ADD2")
|
||||
project = file.createIfcProject(Name="Test")
|
||||
site = file.createIfcSite(GlobalId=ifcopenshell.guid.new(),Name="MySite")
|
||||
ifcopenshell.api.aggregate.assign_object(file,relating_object=project,products=[site])
|
||||
geometric_representation_context = ifcopenshell.api.context.add_context(file, context_type="Model")
|
||||
axis_model_representation_subcontext = ifcopenshell.api.context.add_context(
|
||||
file,
|
||||
context_type="Model",
|
||||
context_identifier="Annotation",
|
||||
target_view="MODEL_VIEW",
|
||||
parent=geometric_representation_context,
|
||||
)
|
||||
|
||||
annotation = ifcopenshell.api.cogo.add_survey_point(file,file.createIfcCartesianPoint((50.0,10.0)))
|
||||
assert annotation
|
||||
assert annotation.PredefinedType == "SURVEY"
|
||||
assert annotation.Representation.Representations[0].RepresentationIdentifier == "Annotation"
|
||||
assert annotation.Representation.Representations[0].RepresentationType == "Point"
|
||||
assert annotation.Representation.Representations[0].Items[0].Coordinates == pytest.approx((50.0,10.0))
|
||||
|
||||
@@ -0,0 +1,48 @@
|
||||
# IfcOpenShell - IFC toolkit and geometry engine
|
||||
# Copyright (C) 2025 Thomas Krijnen <thomas@aecgeeks.com>
|
||||
#
|
||||
# This file is part of IfcOpenShell.
|
||||
#
|
||||
# IfcOpenShell is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU Lesser General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# IfcOpenShell is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU Lesser General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU Lesser General Public License
|
||||
# along with IfcOpenShell. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
import pytest
|
||||
import ifcopenshell.api.alignment
|
||||
import ifcopenshell.api.context
|
||||
import ifcopenshell.api.cogo
|
||||
|
||||
|
||||
def test_assign_survey_point():
|
||||
file = ifcopenshell.file(schema="IFC4X3_ADD2")
|
||||
project = file.createIfcProject(Name="Test")
|
||||
site = file.createIfcSite(GlobalId=ifcopenshell.guid.new(),Name="MySite")
|
||||
ifcopenshell.api.aggregate.assign_object(file,relating_object=project,products=[site])
|
||||
geometric_representation_context = ifcopenshell.api.context.add_context(file, context_type="Model")
|
||||
axis_model_representation_subcontext = ifcopenshell.api.context.add_context(
|
||||
file,
|
||||
context_type="Model",
|
||||
context_identifier="Annotation",
|
||||
target_view="MODEL_VIEW",
|
||||
parent=geometric_representation_context,
|
||||
)
|
||||
|
||||
annotation = ifcopenshell.api.cogo.add_survey_point(file,file.createIfcCartesianPoint((50.0,10.0)))
|
||||
assert annotation
|
||||
assert annotation.PredefinedType == "SURVEY"
|
||||
assert annotation.Representation.Representations[0].RepresentationIdentifier == "Annotation"
|
||||
assert annotation.Representation.Representations[0].RepresentationType == "Point"
|
||||
assert annotation.Representation.Representations[0].Items[0].Coordinates == pytest.approx((50.0,10.0))
|
||||
|
||||
ifcopenshell.api.cogo.assign_survey_point(annotation,file.createIfcCartesianPoint((20.0,30.0,40.0)))
|
||||
assert annotation.Representation.Representations[0].Items[0].Coordinates == pytest.approx((20.0,30.0,40.0))
|
||||
|
||||
@@ -0,0 +1,48 @@
|
||||
# IfcOpenShell - IFC toolkit and geometry engine
|
||||
# Copyright (C) 2025 Thomas Krijnen <thomas@aecgeeks.com>
|
||||
#
|
||||
# This file is part of IfcOpenShell.
|
||||
#
|
||||
# IfcOpenShell is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU Lesser General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# IfcOpenShell is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU Lesser General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU Lesser General Public License
|
||||
# along with IfcOpenShell. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
import pytest
|
||||
import ifcopenshell.api.alignment
|
||||
import ifcopenshell.api.context
|
||||
import ifcopenshell.api.cogo
|
||||
|
||||
|
||||
def test_edit_survey_point():
|
||||
file = ifcopenshell.file(schema="IFC4X3_ADD2")
|
||||
project = file.createIfcProject(Name="Test")
|
||||
site = file.createIfcSite(GlobalId=ifcopenshell.guid.new(),Name="MySite")
|
||||
ifcopenshell.api.aggregate.assign_object(file,relating_object=project,products=[site])
|
||||
geometric_representation_context = ifcopenshell.api.context.add_context(file, context_type="Model")
|
||||
axis_model_representation_subcontext = ifcopenshell.api.context.add_context(
|
||||
file,
|
||||
context_type="Model",
|
||||
context_identifier="Annotation",
|
||||
target_view="MODEL_VIEW",
|
||||
parent=geometric_representation_context,
|
||||
)
|
||||
|
||||
annotation = ifcopenshell.api.cogo.add_survey_point(file,file.createIfcCartesianPoint((50.0,10.0)))
|
||||
assert annotation
|
||||
assert annotation.PredefinedType == "SURVEY"
|
||||
assert annotation.Representation.Representations[0].RepresentationIdentifier == "Annotation"
|
||||
assert annotation.Representation.Representations[0].RepresentationType == "Point"
|
||||
assert annotation.Representation.Representations[0].Items[0].Coordinates == pytest.approx((50.0,10.0))
|
||||
|
||||
ifcopenshell.api.cogo.edit_survey_point(annotation,20.0,30.0)
|
||||
assert annotation.Representation.Representations[0].Items[0].Coordinates == pytest.approx((20.0,30.0))
|
||||
|
||||
Reference in New Issue
Block a user