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2 Commits

Author SHA1 Message Date
Jesusbill 07745aa6bc Fix #2998 2023-04-27 13:26:47 +02:00
Jesusbill 45afaba63e Add face creation when adding representation for surface structural items #2999 2023-04-27 09:54:51 +02:00
555 changed files with 31045 additions and 82802 deletions
+1 -1
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@@ -39,7 +39,7 @@ jobs:
strategy:
fail-fast: false
matrix:
pyver: [py39, py310]
pyver: [py37, py39, py310]
config:
- {
name: "Windows Build",
-57
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@@ -1,57 +0,0 @@
name: ci-ifctester-pypi
on:
schedule:
# ┌───────────── minute (0 - 59)
# │ ┌───────────── hour (0 - 23)
# │ │ ┌───────────── day of the month (1 - 31)
# │ │ │ ┌───────────── month (1 - 12 or JAN-DEC)
# │ │ │ │ ┌───────────── day of the week (0 - 6 or SUN-SAT)
# * * * * *
- cron: "0 0 18 * *"
push:
paths:
- '.github/workflows/ci-ifctester-pypi.yml'
workflow_dispatch:
env:
major: 0
minor: 0
name: ifcopenshell
jobs:
activate:
runs-on: ubuntu-latest
if: |
github.repository == 'IfcOpenShell/IfcOpenShell'
steps:
- name: Set env
run: echo ok go
build:
needs: activate
name: ${{ matrix.config.name }}-${{ matrix.pyver }}
runs-on: ubuntu-latest
strategy:
fail-fast: false
steps:
- uses: actions/checkout@v2
- uses: actions/setup-python@v2 # https://github.com/actions/setup-python
with:
python-version: '3.10' # Version range or exact version of a Python version to use, using SemVer's version range syntax
architecture: 'x64' # optional x64 or x86. Defaults to x64 if not specified
- run: echo ${{ env.DATE }}
- name: Get current date
id: date
run: echo "::set-output name=date::$(date +'%y%m%d')"
- name: Compile
run: |
pip install build
cd src/ifctester &&
make dist
- name: Publish a Python distribution to PyPI
uses: ortega2247/pypi-upload-action@master
with:
user: __token__
password: ${{ secrets.PYPI_API_TOKEN }}
packages_dir: src/ifctester/dist
-8
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@@ -86,15 +86,7 @@ src/blenderbim/blenderbim/libs
# blenderbim test temp files
src/blenderbim/test/files/temp
src/blenderbim/drawings
src/blenderbim/layouts
# ifcopenshell swig and compiled files
src/ifcopenshell-python/ifcopenshell/_ifcopenshell_wrapper.so
src/ifcopenshell-python/ifcopenshell/ifcopenshell_wrapper.py
# apple
.DS_Store
# Brickschema
src/blenderbim/blenderbim/bim/schema/Brick.ttl
+1 -5
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@@ -2,12 +2,8 @@
IfcOpenShell
============
<p align="center">
<img src="https://github.com/IfcOpenShell/IfcOpenShell/assets/88302/34901387-e2dd-4a0c-8e38-9ffc32a66cde">
</p>
IfcOpenShell is an open source ([LGPL]) software library for working with Industry Foundation Classes ([IFC]). Complete
parsing support is provided for [IFC2x3 TC1], [IFC4 Add2 TC1], IFC4x1, IFC4x2, and IFC4x3. Extensive geometric support
parsing support is provided for [IFC2x3 TC1], [IFC4 Add2 TC1], IFC4x1, IFC4x3, and IFC4x3. Extensive geometric support
is implemented for the IFC releases [IFC2x3 TC1] and [IFC4 Add2 TC1]. Extending with support for arbitrary IFC schemas
is possible at compile-time when using C++ and at run-time when using Python.
-40
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@@ -1,40 +0,0 @@
# Dockerfile for Running AWS Lambda Function with Python and IfcOpenShell
# Base image: Python 3.9 from AWS's public container registry
FROM public.ecr.aws/docker/library/python:3.9 AS build
# Set the location of your Lambda function code
ARG FUNCTION_DIR="/var/task"
# Install necessary packages
RUN apt-get -y update && apt-get -y install unzip curl
# Install AWS Lambda runtime interface client
RUN pip install --target ${FUNCTION_DIR} awslambdaric
# Set the IfcOpenShell build version (check available builds at: https://blenderbim.org/docs-python/ifcopenshell-python/installation.html)
ARG IFC_OPENSHELL_BUILD="39-v0.7.0-476ab50"
# Download and extract IfcOpenShell
RUN curl https://s3.amazonaws.com/ifcopenshell-builds/ifcopenshell-python-${IFC_OPENSHELL_BUILD}-linux64.zip -O && \
unzip ifcopenshell-python-${IFC_OPENSHELL_BUILD}-linux64.zip && \
mv ifcopenshell ${FUNCTION_DIR} && \
rm ifcopenshell-python-${IFC_OPENSHELL_BUILD}-linux64.zip
# Copy the requirements file and install dependencies
COPY requirements.txt .
RUN pip install -r requirements.txt
# Copy the Lambda function code
COPY ./example_handler ${FUNCTION_DIR}/example_handler
# Set the working directory
WORKDIR ${FUNCTION_DIR}
# Set the entrypoint for the Lambda function
ENTRYPOINT [ "/usr/local/bin/python", "-m", "awslambdaric" ]
# Set the Python import path to the Lambda function handler
# This path is relative to the root of the Lambda function code (FUNCTION_DIR)
# Lambda invocation will look for this path
CMD ["example_handler.extract_wall_psets_handler"]
-27
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@@ -1,27 +0,0 @@
import ifcopenshell
import ifcopenshell.util.element
import boto3
s3 = boto3.client('s3')
def extract_wall_psets_handler(event, context):
print("Hello from lambda")
print("Event: {}".format(event))
print("Context: {}".format(context))
filename = event['body']['filename']
s3.download_file('my_ifc_files_bucket', filename, f'/tmp/{filename}')
ifc_file = ifcopenshell.open(f'/tmp/{filename}')
walls = ifc_file.by_type('IfcWall')
psets = []
for wall in walls:
wall_data = ifcopenshell.util.element.get_psets(wall)
wall_data['id'] = wall.GlobalId
psets.append(wall_data)
return {
'statusCode': 200,
'body': psets
}
-1
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@@ -1 +0,0 @@
boto3
+40 -49
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@@ -13,77 +13,68 @@ def request_repo_info(url: str):
return resp
def get_choco_package_info() -> str:
resp = request_repo_info(URL_CHOCO_PACKAGE)
html_txt = str(resp.read())
return html_txt
def get_latest_blender_version() -> list:
html_txt = get_choco_package_info()
return re.findall(RE_BLENDER_VERSION_MIN_MAJ_PAT, html_txt)
URL_IFCOS_RELEASES = "https://github.com/IfcOpenShell/IfcOpenShell/releases"
URL_CHOCO_PACKAGE = "https://community.chocolatey.org/packages/blender"
URL_BLENDER_CMAKE = "https://raw.githubusercontent.com/blender/blender/{}/build_files/cmake/Modules/FindPythonLibsUnix.cmake"
RE_BLENDER_VERSION_MIN_MAJ = r"Latest Version.+<span>Blender (\d+\.\d+)\..+</span>"
RE_BLENDER_VERSION_MIN_MAJ_PAT = r"Latest Version.+<span>Blender (\d+\.\d+\.\d+)</span>"
RE_BLENDER_PYTHON_VERSION_MAJ_MIN = r"SET\(_PYTHON_VERSION_SUPPORTED (\d+\.\d+)\)"
if sys.argv[1] == "--do_choco_release?":
now = datetime.datetime.now()
blenderbim_date = (now - datetime.timedelta(days=1)).strftime("%y%m%d")
resp = request_repo_info(URL_IFCOS_RELEASES)
url = "https://github.com/IfcOpenShell/IfcOpenShell/releases"
resp = request_repo_info(url)
text = str(resp.read())
if blenderbim_date in text:
print("do_choco_release", end="")
elif sys.argv[1] == "--latest_blender_release_maj_min_pat?":
latest_blender_version = get_latest_blender_version()
if latest_blender_version:
print(latest_blender_version[0], end="")
else:
print("[ERROR] could not determine blender_version_min_maj_pat")
quit(1)
re_blender_version_min_maj_pat = r"Latest Version.+<span>Blender (\d+\.\d+\.\d+)</span>"
url = "https://community.chocolatey.org/packages/blender"
resp = request_repo_info(url)
html_txt = str(resp.read())
found = re.findall(re_blender_version_min_maj_pat, html_txt)
if found:
print(found[0], end="")
elif sys.argv[1] == "--latest_blender_release_maj_min?":
html_txt = get_choco_package_info()
blender_version_min_maj = re.findall(RE_BLENDER_VERSION_MIN_MAJ, html_txt)
if blender_version_min_maj:
print(blender_version_min_maj[0], end="")
else:
print("[ERROR] could not determine blender_version_min_maj")
quit(1)
re_blender_version_min_maj = r"Latest Version.+<span>Blender (\d+\.\d+)\..+</span>"
url = "https://community.chocolatey.org/packages/blender"
resp = request_repo_info(url)
html_txt = str(resp.read())
found = re.findall(re_blender_version_min_maj, html_txt)
if found:
print(found[0], end="")
elif sys.argv[1] == "--latest_blender_python_version_maj_min?":
latest_blender_version = get_latest_blender_version()
if latest_blender_version:
latest_blender_version_tag = f"v{latest_blender_version[0]}"
resp = request_repo_info(URL_BLENDER_CMAKE.format(latest_blender_version_tag))
# get latest blender version first
re_blender_version_min_maj_pat = r"Latest Version.+<span>Blender (\d+\.\d+\.\d+)</span>"
url = "https://community.chocolatey.org/packages/blender"
resp = request_repo_info(url)
html_txt = str(resp.read())
found = re.findall(re_blender_version_min_maj_pat, html_txt)
if found:
latest_blender_version_tag = f"v{found[0]}"
re_blender_python_version_maj_min = r"SET\(PYTHON_VERSION (\d+.\d+) "
url = f"https://raw.githubusercontent.com/blender/blender/{latest_blender_version_tag}/build_files/cmake/Modules/FindPythonLibsUnix.cmake"
resp = request_repo_info(url)
html_txt = str(resp.read())
found = re.findall(RE_BLENDER_PYTHON_VERSION_MAJ_MIN, html_txt)
found = re.findall(re_blender_python_version_maj_min, html_txt)
if found:
print(found[0], end="")
else:
print("[ERROR] could not determine blender_python_version_maj_min")
quit(1)
elif sys.argv[1] == "--pyver?":
latest_blender_version = get_latest_blender_version()
if latest_blender_version:
latest_blender_version_tag = f"v{latest_blender_version[0]}"
resp = request_repo_info(URL_BLENDER_CMAKE.format(latest_blender_version_tag))
# get latest blender version first
re_blender_version_min_maj_pat = r"Latest Version.+<span>Blender (\d+\.\d+\.\d+)</span>"
url = "https://community.chocolatey.org/packages/blender"
resp = request_repo_info(url)
html_txt = str(resp.read())
found = re.findall(re_blender_version_min_maj_pat, html_txt)
if found:
latest_blender_version_tag = f"v{found[0]}"
re_blender_python_version_maj_min = r"SET\(PYTHON_VERSION (\d+.\d+) "
url = f"https://raw.githubusercontent.com/blender/blender/{latest_blender_version_tag}/build_files/cmake/Modules/FindPythonLibsUnix.cmake"
resp = request_repo_info(url)
html_txt = str(resp.read())
found = re.findall(RE_BLENDER_PYTHON_VERSION_MAJ_MIN, html_txt)
found = re.findall(re_blender_python_version_maj_min, html_txt)
if found:
print(f"py{found[0].replace('.', '')}", end="")
else:
print("[ERROR] could not determine pyver")
quit(1)
+11 -68
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@@ -21,7 +21,7 @@ cmake_minimum_required(VERSION 3.1.3)
set(CMAKE_CXX_STANDARD 14)
set(CMAKE_CXX_STANDARD_REQUIRED ON) # not necessary, but encouraged
project(IfcOpenShell VERSION 0.7.0)
project (IfcOpenShell VERSION 0.7.0)
cmake_policy(SET CMP0048 NEW)
cmake_policy(SET CMP0074 NEW)
@@ -54,14 +54,12 @@ OPTION(USE_VLD "Use Visual Leak Detector for debugging memory leaks, MSVC-only."
OPTION(USE_MMAP "Adds a command line options to parse IFC files from memory mapped files using Boost.Iostreams" OFF)
OPTION(BUILD_SHARED_LIBS "Build IfcParse and IfcGeom as shared libs (SO/DLL)." OFF)
OPTION(MSVC_PARALLEL_BUILD "Multi-threaded compilation in Microsoft Visual Studio (/MP)" OFF)
OPTION(NO_WARN "Disable all warnings" OFF)
OPTION(WASM_BUILD OFF)
if (${HAS_MAX})
OPTION(BUILD_IFCMAX "Build IfcMax, a 3ds Max plug-in, Windows-only." OFF)
endif()
if (${BUILD_CONVERT})
OPTION(GLTF_SUPPORT "Build IfcConvert with glTF support (requires json.hpp)." OFF)
OPTION(USD_SUPPORT "Build IfcConvert with USD support (requires pixar's USD library)." OFF)
endif()
OPTION(USERSPACE_PYTHON_PREFIX "Installs IfcPython for the current user only instead of system-wide." OFF)
OPTION(ADD_COMMIT_SHA "Add commit sha and branch in version number, warning results in many rebuilds, requires git" OFF)
@@ -74,14 +72,6 @@ if(MSVC AND MSVC_PARALLEL_BUILD)
add_definitions("/MP")
endif()
if(NO_WARN)
if(MSVC)
add_compile_options("/w")
else()
add_compile_options("-w")
endif()
endif()
# QtViewer requires Qt5
OPTION(BUILD_QTVIEWER "Build IfcOpenShell Qt GUI Viewer" OFF)
include(GNUInstallDirs)
@@ -147,6 +137,11 @@ UNIFY_ENVVARS_AND_CACHE(PYTHON_EXECUTABLE)
UNIFY_ENVVARS_AND_CACHE(HDF5_INCLUDE_DIR)
UNIFY_ENVVARS_AND_CACHE(HDF5_LIBRARY_DIR)
UNIFY_ENVVARS_AND_CACHE(HDF5_LIBRARIES)
endif()
UNIFY_ENVVARS_AND_CACHE(BOOST_ROOT)
UNIFY_ENVVARS_AND_CACHE(BOOST_LIBRARYDIR)
if (NOT MINIMAL_BUILD)
UNIFY_ENVVARS_AND_CACHE(CGAL_INCLUDE_DIR)
UNIFY_ENVVARS_AND_CACHE(CGAL_LIBRARY_DIR)
UNIFY_ENVVARS_AND_CACHE(GMP_INCLUDE_DIR)
@@ -154,8 +149,6 @@ UNIFY_ENVVARS_AND_CACHE(GMP_LIBRARY_DIR)
UNIFY_ENVVARS_AND_CACHE(MPFR_INCLUDE_DIR)
UNIFY_ENVVARS_AND_CACHE(MPFR_LIBRARY_DIR)
endif()
UNIFY_ENVVARS_AND_CACHE(BOOST_ROOT)
UNIFY_ENVVARS_AND_CACHE(BOOST_LIBRARYDIR)
if(WASM_BUILD)
# when using the nix/build-all.py build script we should not
@@ -177,54 +170,6 @@ add_definitions(-DWITH_GLTF)
set(SWIG_DEFINES ${SWIG_DEFINES} -DWITH_GLTF)
endif()
# Add USD support to serializers
if(NOT MINIMAL_BUILD AND USD_SUPPORT)
UNIFY_ENVVARS_AND_CACHE(USD_INCLUDE_DIR)
UNIFY_ENVVARS_AND_CACHE(USD_LIBRARY_DIR)
if("${USD_INCLUDE_DIR}" STREQUAL "")
find_path(USD_INCLUDE_DIR pxr.h
[PATHS
/usr/include/pxr
/usr/local/include/pxr
]
REQUIRED
)
if(USD_INCLUDE_DIR)
message(STATUS "Found USD include files in: ${USD_INCLUDE_DIR}")
else()
message(FATAL_ERROR "Unable to find USD include directory, specify USD_INCLUDE_DIR manually.")
endif()
else()
set(USD_INCLUDE_DIR ${USD_INCLUDE_DIR} CACHE FILEPATH "USD header files")
message(STATUS "Looking for USD include files in: ${USD_INCLUDE_DIR}")
endif()
set(USD_LIBRARIES
usd_usd
usd_usdGeom
usd_usdShade
usd_usdLux
usd_vt
usd_sdf
usd_tf
usd_gf
)
find_library(USD_LIBRARY
NAMES ${USD_LIBRARIES}
PATHS ${USD_LIBRARY_DIR})
if(USD_LIBRARY)
message(STATUS "USD libraries ${USD_LIBRARIES} found in: ${USD_LIBRARY_DIR}")
link_directories(${USD_LIBRARY_DIR})
else()
message(FATAL_ERROR "Unable to find USD libraries in: ${USD_LIBRARY_DIR}")
endif()
add_definitions(-DWITH_USD)
set(SWIG_DEFINES ${SWIG_DEFINES} -DWITH_USD)
endif()
# Set INSTALL_RPATH for target
MACRO(SET_INSTALL_RPATHS _target _paths)
SET(${_target}_rpaths "")
@@ -688,7 +633,6 @@ ENDIF()
INCLUDE_DIRECTORIES(${INCLUDE_DIRECTORIES} ${OCC_INCLUDE_DIR} ${OPENCOLLADA_INCLUDE_DIRS}
${Boost_INCLUDE_DIRS} ${LIBXML2_INCLUDE_DIR} ${JSON_INCLUDE_DIR} ${HDF5_INCLUDE_DIR}
${USD_INCLUDE_DIR}
)
function(files_for_ifc_version IFC_VERSION RESULT_NAME)
@@ -897,9 +841,9 @@ endforeach()
add_library(Serializers ${SERIALIZERS_FILES})
set_target_properties(Serializers PROPERTIES COMPILE_FLAGS "-DIFC_GEOM_EXPORTS ${CONVERT_PRECISION}" VERSION "0.6.0" SOVERSION "0.6")
TARGET_LINK_LIBRARIES(Serializers ${SERIALIZER_SCHEMA_LIBRARIES} ${OPENCOLLADA_LIBRARIES} ${USD_LIBRARIES})
TARGET_LINK_LIBRARIES(Serializers ${SERIALIZER_SCHEMA_LIBRARIES} ${OPENCOLLADA_LIBRARIES})
endif(BUILD_CONVERT OR BUILD_IFCPYTHON)
endif(BUILD_CONVERT or BUILD_IFCPYTHON)
if (BUILD_CONVERT)
@@ -910,7 +854,7 @@ set(IFCCONVERT_FILES ${IFCCONVERT_CPP_FILES} ${IFCCONVERT_H_FILES})
ADD_EXECUTABLE(IfcConvert ${IFCCONVERT_FILES})
set_target_properties(IfcConvert PROPERTIES COMPILE_FLAGS "${CONVERT_PRECISION}")
TARGET_LINK_LIBRARIES(IfcConvert ${IFCOPENSHELL_LIBRARIES} ${OPENCASCADE_LIBRARIES} ${Boost_LIBRARIES} ${HDF5_LIBRARIES} ${USD_LIBRARIES})
TARGET_LINK_LIBRARIES(IfcConvert ${IFCOPENSHELL_LIBRARIES} ${OPENCASCADE_LIBRARIES} ${Boost_LIBRARIES} ${HDF5_LIBRARIES})
if ((NOT WIN32) AND BUILD_SHARED_LIBS)
# Only set RPATHs when building shared libraries (i.e. IfcParse and
@@ -953,7 +897,7 @@ find_package (Git)
if (GIT_FOUND)
message("git found: ${GIT_EXECUTABLE} with version ${GIT_VERSION_STRING}")
execute_process(
COMMAND ${GIT_EXECUTABLE} branch -a --contains HEAD
COMMAND ${GIT_EXECUTABLE} branch --contains HEAD
OUTPUT_VARIABLE git_branches
OUTPUT_STRIP_TRAILING_WHITESPACE
)
@@ -962,8 +906,7 @@ if (GIT_FOUND)
string(REPLACE "*" "" git_branch_candidate_temp "${git_branch_candidate}")
string(STRIP "${git_branch_candidate_temp}" git_branch_candidate_2)
if (NOT git_branch_candidate_2 MATCHES "^HEAD$")
string(REPLACE "/" ";" git_branch_candidate_2_list "${git_branch_candidate_2}")
list(GET git_branch_candidate_2_list -1 git_branch)
set(git_branch ${git_branch_candidate_2})
endif()
endforeach()
execute_process(
+1 -1
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@@ -41,4 +41,4 @@ cmake -G Ninja \
ninja
ninja install -j 1
ninja install -j 2
+2 -4
View File
@@ -24,7 +24,7 @@ requirements:
host:
- python
- boost-cpp
- occt ==7.7.0
- occt
- libxml2
- cgal-cpp
- hdf5
@@ -32,12 +32,11 @@ requirements:
- gmp # [unix]
- mpir # [win]
- nlohmann_json
- zlib
run:
- python
- boost-cpp
- occt ==7.7.0
- {{ pin_compatible('occt', max_pin='x.x.x') }}
- libxml2
- cgal-cpp
- hdf5
@@ -45,7 +44,6 @@ requirements:
- gmp # [unix]
- mpir # [win]
- nlohmann_json
- zlib
test:
imports:
-20
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@@ -1,20 +0,0 @@
# This CITATION.cff file was generated with cffinit.
# Visit https://bit.ly/cffinit to generate yours today!
cff-version: 1.2.0
title: bcf
message: >-
If you use this software, please cite it using the
metadata from this file.
type: software
authors:
- name: "IfcOpenShell contributors"
repository-code: >-
https://github.com/IfcOpenShell/IfcOpenShell/tree/v0.7.0/src/bcf
abstract: >-
Library to read and write BCF-XML and query OpenCDE
BCF-API modules
keywords:
- BCF
- IFC
license: LGPL-3.0-or-later
+1 -1
View File
@@ -11,7 +11,7 @@ name = "bcf-client"
description = "BCF-XML file handler."
readme = "README.md"
requires-python = ">=3.8"
keywords = ["IFC", "BCF", "BIM"]
keywords = ["IFC", "BCF", "BIM", "eingineering"]
dependencies = [
"xsdata",
"numpy",
-2
View File
@@ -275,7 +275,6 @@ class TopicHandler:
"""
new_viewpoint = VisualizationInfoHandler.create_new(element, self._xml_handler)
self.add_visinfo_handler(new_viewpoint)
return new_viewpoint
def add_viewpoint_from_point_and_guids(self, position: NDArray[np.float_], *guids: str) -> None:
"""Add a viewpoint pointing at an XYZ point in space
@@ -288,7 +287,6 @@ class TopicHandler:
position, *guids, xml_handler=self._xml_handler
)
self.add_visinfo_handler(vi_handler)
return vi_handler
def add_visinfo_handler(self, new_viewpoint: VisualizationInfoHandler) -> None:
self.viewpoints[new_viewpoint.guid + ".bcfv"] = new_viewpoint
-26
View File
@@ -1,26 +0,0 @@
# This CITATION.cff file was generated with cffinit.
# Visit https://bit.ly/cffinit to generate yours today!
cff-version: 1.2.0
title: BlenderBIM Add-on
message: >-
If you use this software, please cite it using the
metadata from this file.
type: software
authors:
- name: "IfcOpenShell contributors"
repository-code: >-
https://github.com/IfcOpenShell/IfcOpenShell/tree/v0.7.0/src/blenderbim
url: 'https://blenderbim.org/'
repository-artifact: 'https://blenderbim.org/download.html'
abstract: >-
Add-on to Blender providing a graphical native IFC
authoring platform
keywords:
- IFC
- Blender
- NativeIFC
license: GPL-3.0-or-later
commit: 1fb6dac
version: v0.0.230506
date-released: '2023-05-23'
+99 -111
View File
@@ -36,9 +36,12 @@ endif
endif
VERSION:=`date '+%y%m%d'`
LAST_COMMIT_HASH:=$(shell git rev-parse HEAD)
PYVERSION:=py310
PYVERSION:=py37
ifeq ($(PYVERSION), py37)
PYLIBDIR:=python3.7
PYNUMBER:=37
endif
ifeq ($(PYVERSION), py39)
PYLIBDIR:=python3.9
PYNUMBER:=39
@@ -49,100 +52,123 @@ PYNUMBER:=310
endif
ifeq ($(PLATFORM), linux)
ifeq ($(PYVERSION), py37)
HPPFCL_URL:=https://anaconda.org/conda-forge/hpp-fcl/1.7.5/download/linux-64/hpp-fcl-1.7.5-py37h5f1835d_0.tar.bz2
EIGENPY_URL:=https://anaconda.org/conda-forge/eigenpy/2.6.5/download/linux-64/eigenpy-2.6.5-py37h95e2c48_0.tar.bz2
BOOST_URL:=https://anaconda.org/conda-forge/boost/1.74.0/download/linux-64/boost-1.74.0-py37h0379df6_3.tar.bz2
LXML_URL:=https://files.pythonhosted.org/packages/30/c0/d0526314971fc661b083ab135747dc68446a3022686da8c16d25fcf6ef07/lxml-4.6.3-cp37-cp37m-manylinux2014_x86_64.whl
SHAPELY_URL:=https://files.pythonhosted.org/packages/1d/a4/931d0780f31f3ea8c4f9ef6464a2825137c5241e6707a5fb03bef760a7eb/shapely-2.0.1-cp37-cp37m-manylinux_2_17_x86_64.manylinux2014_x86_64.whl
PILLOW_URL:=https://files.pythonhosted.org/packages/ed/d5/c2e84e1e36ab8ebea033921d5886a056c77e18bab5ab1051fcc22de2e8a2/Pillow-9.2.0-cp37-cp37m-manylinux_2_28_x86_64.whl
endif
ifeq ($(PYVERSION), py39)
HPPFCL_URL:=https://anaconda.org/conda-forge/hpp-fcl/2.3.4/download/linux-64/hpp-fcl-2.3.4-py39h40a70d0_0.conda
EIGENPY_URL:=https://anaconda.org/conda-forge/eigenpy/3.1.0/download/linux-64/eigenpy-3.1.0-py39hdfdd6bb_0.conda
BOOST_URL:=https://anaconda.org/conda-forge/boost/1.78.0/download/linux-64/boost-1.78.0-py39h7c9e3ff_4.tar.bz2
QHULL_URL:=https://anaconda.org/conda-forge/qhull/2020.2/download/linux-64/qhull-2020.2-h4bd325d_2.tar.bz2
HPPFCL_URL:=https://anaconda.org/conda-forge/hpp-fcl/1.7.5/download/linux-64/hpp-fcl-1.7.5-py39hbcdfc36_0.tar.bz2
EIGENPY_URL:=https://anaconda.org/conda-forge/eigenpy/2.6.5/download/linux-64/eigenpy-2.6.5-py39h5aed9d1_0.tar.bz2
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HPPFCL_URL:=https://anaconda.org/conda-forge/hpp-fcl/2.3.4/download/linux-64/hpp-fcl-2.3.4-py310h995690b_0.conda
EIGENPY_URL:=https://anaconda.org/conda-forge/eigenpy/3.1.0/download/linux-64/eigenpy-3.1.0-py310hf02b7e0_0.conda
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HPPFCL_URL:=https://anaconda.org/conda-forge/hpp-fcl/1.8.0/download/linux-64/hpp-fcl-1.8.0-py310hdaf7e41_1.tar.bz2
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ASSIMP_URL:=https://anaconda.org/conda-forge/assimp/5.0.1/download/linux-64/assimp-5.0.1-hedfc422_6.tar.bz2
OCTOMAP_URL:=https://anaconda.org/conda-forge/octomap/1.9.8/download/linux-64/octomap-1.9.8-h924138e_0.tar.bz2
BOOSTCPP_URL:=https://anaconda.org/conda-forge/boost-cpp/1.78.0/download/linux-64/boost-cpp-1.78.0-h6582d0a_3.conda
OCTOMAP_URL:=https://anaconda.org/conda-forge/octomap/1.9.7/download/linux-64/octomap-1.9.7-h4bd325d_0.tar.bz2
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ifeq ($(PLATFORM), macos)
ifeq ($(PYVERSION), py37)
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EIGENPY_URL:=https://anaconda.org/conda-forge/eigenpy/2.6.5/download/osx-64/eigenpy-2.6.5-py37h0695097_0.tar.bz2
BOOST_URL:=https://anaconda.org/conda-forge/boost/1.74.0/download/osx-64/boost-1.74.0-py37hd79e0ac_3.tar.bz2
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ifeq ($(PYVERSION), py39)
HPPFCL_URL:=https://anaconda.org/conda-forge/hpp-fcl/2.3.4/download/osx-64/hpp-fcl-2.3.4-py39hd85b194_0.conda
EIGENPY_URL:=https://anaconda.org/conda-forge/eigenpy/3.1.0/download/osx-64/eigenpy-3.1.0-py39hc4d6e28_0.conda
BOOST_URL:=https://anaconda.org/conda-forge/boost/1.78.0/download/osx-64/boost-1.78.0-py39h953a6b8_4.tar.bz2
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BOOST_URL:=https://anaconda.org/conda-forge/boost/1.74.0/download/osx-64/boost-1.74.0-py39ha641261_3.tar.bz2
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HPPFCL_URL:=https://anaconda.org/conda-forge/hpp-fcl/2.3.4/download/osx-64/hpp-fcl-2.3.4-py310h1db6f5f_0.conda
EIGENPY_URL:=https://anaconda.org/conda-forge/eigenpy/3.1.0/download/osx-64/eigenpy-3.1.0-py310h43da829_0.conda
BOOST_URL:=https://anaconda.org/conda-forge/boost/1.78.0/download/osx-64/boost-1.78.0-py310h3e792ce_4.tar.bz2
QHULL_URL:=https://anaconda.org/conda-forge/qhull/2020.2/download/osx-64/qhull-2020.2-h940c156_2.tar.bz2
HPPFCL_URL:=https://anaconda.org/conda-forge/hpp-fcl/1.8.0/download/osx-64/hpp-fcl-1.8.0-py310h651ac30_1.tar.bz2
EIGENPY_URL:=https://anaconda.org/conda-forge/eigenpy/2.6.11/download/osx-64/eigenpy-2.6.11-py310hc03097c_0.tar.bz2
BOOST_URL:=https://anaconda.org/conda-forge/boost/1.74.0/download/osx-64/boost-1.74.0-py310h509978a_5.tar.bz2
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ASSIMP_URL:=https://anaconda.org/conda-forge/assimp/5.0.1/download/osx-64/assimp-5.0.1-h1224e73_6.tar.bz2
OCTOMAP_URL:=https://anaconda.org/conda-forge/octomap/1.9.8/download/osx-64/octomap-1.9.8-hb8565cd_0.tar.bz2
BOOSTCPP_URL:=https://anaconda.org/conda-forge/boost-cpp/1.78.0/download/osx-64/boost-cpp-1.78.0-hf5ba120_3.conda
OCTOMAP_URL:=https://anaconda.org/conda-forge/octomap/1.9.7/download/osx-64/octomap-1.9.7-h940c156_0.tar.bz2
ZLIB_URL:=https://anaconda.org/conda-forge/zlib/1.2.11/download/osx-64/zlib-1.2.11-h7795811_1010.tar.bz2
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ifeq ($(PLATFORM), macosm1)
ifeq ($(PYVERSION), py37)
# Warning: py37 not supported on Apple M1
HPPFCL_URL:=https://anaconda.org/conda-forge/hpp-fcl/1.7.5/download/osx-64/hpp-fcl-1.7.5-py37h2d7f23a_0.tar.bz2
EIGENPY_URL:=https://anaconda.org/conda-forge/eigenpy/2.6.5/download/osx-64/eigenpy-2.6.5-py37h0695097_0.tar.bz2
BOOST_URL:=https://anaconda.org/conda-forge/boost/1.74.0/download/osx-64/boost-1.74.0-py37hd79e0ac_3.tar.bz2
LXML_URL:=https://anaconda.org/conda-forge/lxml/4.9.1/download/osx-64/lxml-4.9.1-py37h994c40b_0.tar.bz2
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ifeq ($(PYVERSION), py39)
HPPFCL_URL:=https://anaconda.org/conda-forge/hpp-fcl/2.3.4/download/osx-arm64/hpp-fcl-2.3.4-py39hc34188a_0.conda
EIGENPY_URL:=https://anaconda.org/conda-forge/eigenpy/3.1.0/download/osx-arm64/eigenpy-3.1.0-py39h13cfc01_0.conda
BOOST_URL:=https://anaconda.org/conda-forge/boost/1.78.0/download/osx-arm64/boost-1.78.0-py39h99de9ae_4.tar.bz2
QHULL_URL:=https://anaconda.org/conda-forge/qhull/2020.2/download/osx-arm64/qhull-2020.2-hc021e02_2.tar.bz2
HPPFCL_URL:=https://anaconda.org/conda-forge/hpp-fcl/1.7.5/download/osx-arm64/hpp-fcl-1.7.5-py39ha69f3c1_2.tar.bz2
EIGENPY_URL:=https://anaconda.org/conda-forge/eigenpy/2.6.7/download/osx-arm64/eigenpy-2.6.7-py39ha69f3c1_0.tar.bz2
BOOST_URL:=https://anaconda.org/conda-forge/boost/1.78.0/download/osx-arm64/boost-1.78.0-py39h2550fe3_0.tar.bz2
LXML_URL:=https://anaconda.org/conda-forge/lxml/4.9.1/download/osx-arm64/lxml-4.9.1-py39h9eb174b_0.tar.bz2
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ifeq ($(PYVERSION), py310)
HPPFCL_URL:=https://anaconda.org/conda-forge/hpp-fcl/2.3.4/download/osx-arm64/hpp-fcl-2.3.4-py310h46fc4cd_0.conda
EIGENPY_URL:=https://anaconda.org/conda-forge/eigenpy/3.1.0/download/osx-arm64/eigenpy-3.1.0-py310ha2643af_0.conda
BOOST_URL:=https://anaconda.org/conda-forge/boost/1.78.0/download/osx-arm64/boost-1.78.0-py310h629746b_4.tar.bz2
QHULL_URL:=https://anaconda.org/conda-forge/qhull/2020.2/download/osx-arm64/qhull-2020.2-hc021e02_2.tar.bz2
HPPFCL_URL:=https://anaconda.org/conda-forge/hpp-fcl/1.8.0/download/osx-arm64/hpp-fcl-1.8.0-py310h5699539_2.tar.bz2
EIGENPY_URL:=https://anaconda.org/conda-forge/eigenpy/2.6.9/download/osx-arm64/eigenpy-2.6.9-py310habfc766_1.tar.bz2
BOOST_URL:=https://anaconda.org/conda-forge/boost/1.78.0/download/osx-arm64/boost-1.78.0-py310h4566fd1_0.tar.bz2
LXML_URL:=https://anaconda.org/conda-forge/lxml/4.9.1/download/osx-arm64/lxml-4.9.1-py310h02f21da_0.tar.bz2
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ASSIMP_URL:=https://anaconda.org/conda-forge/assimp/5.0.1/download/osx-arm64/assimp-5.0.1-h0f81e16_7.tar.bz2
OCTOMAP_URL:=https://anaconda.org/conda-forge/octomap/1.9.8/download/osx-arm64/octomap-1.9.8-hffc8910_0.tar.bz2
BOOSTCPP_URL:=https://anaconda.org/conda-forge/boost-cpp/1.78.0/download/osx-arm64/boost-cpp-1.78.0-h9ed8d21_3.conda
OCTOMAP_URL:=https://anaconda.org/conda-forge/octomap/1.9.7/download/osx-arm64/octomap-1.9.7-hc021e02_0.tar.bz2
ZLIB_URL:=https://anaconda.org/conda-forge/zlib/1.2.11/download/osx-arm64/zlib-1.2.11-h90dfc92_1014.tar.bz2
endif
ifeq ($(PLATFORM), win)
ifeq ($(PYVERSION), py37)
HPPFCL_URL:=https://anaconda.org/conda-forge/hpp-fcl/1.7.5/download/win-64/hpp-fcl-1.7.5-py37h839d6b1_0.tar.bz2
EIGENPY_URL:=https://anaconda.org/conda-forge/eigenpy/2.6.5/download/win-64/eigenpy-2.6.5-py37h2c32e34_0.tar.bz2
BOOST_URL:=https://anaconda.org/conda-forge/boost/1.74.0/download/win-64/boost-1.74.0-py37h3b38789_3.tar.bz2
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ifeq ($(PYVERSION), py39)
HPPFCL_URL:=https://anaconda.org/conda-forge/hpp-fcl/2.3.4/download/win-64/hpp-fcl-2.3.4-py39h39b25cb_0.conda
EIGENPY_URL:=https://anaconda.org/conda-forge/eigenpy/3.1.0/download/win-64/eigenpy-3.1.0-py39hb6c915b_0.conda
BOOST_URL:=https://anaconda.org/conda-forge/boost/1.78.0/download/win-64/boost-1.78.0-py39hea4d8d1_4.tar.bz2
HPPFCL_URL:=https://anaconda.org/conda-forge/hpp-fcl/1.7.5/download/win-64/hpp-fcl-1.7.5-py39h2e7c763_0.tar.bz2
EIGENPY_URL:=https://anaconda.org/conda-forge/eigenpy/2.6.5/download/win-64/eigenpy-2.6.5-py39h3ce40e6_0.tar.bz2
BOOST_URL:=https://anaconda.org/conda-forge/boost/1.74.0/download/win-64/boost-1.74.0-py39hefe7e4c_3.tar.bz2
LXML_URL:=https://files.pythonhosted.org/packages/72/d4/426ecb8849c47c3e370c87aa0ac05d85768df917ffea27fcd6686a5e6495/lxml-4.6.3-cp39-cp39-win_amd64.whl
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ifeq ($(PYVERSION), py310)
HPPFCL_URL:=https://anaconda.org/conda-forge/hpp-fcl/2.3.4/download/win-64/hpp-fcl-2.3.4-py310heb59267_0.conda
EIGENPY_URL:=https://anaconda.org/conda-forge/eigenpy/3.1.0/download/win-64/eigenpy-3.1.0-py310hd146abe_0.conda
BOOST_URL:=https://anaconda.org/conda-forge/boost/1.78.0/download/win-64/boost-1.78.0-py310h220cb41_4.tar.bz2
HPPFCL_URL:=https://anaconda.org/conda-forge/hpp-fcl/1.8.0/download/win-64/hpp-fcl-1.8.0-py310hc5a3c62_1.tar.bz2
EIGENPY_URL:=https://anaconda.org/conda-forge/eigenpy/2.6.11/download/win-64/eigenpy-2.6.11-py310hbd43d28_0.tar.bz2
BOOST_URL:=https://anaconda.org/conda-forge/boost/1.74.0/download/win-64/boost-1.74.0-py310hc781a3c_5.tar.bz2
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ASSIMP_URL:=https://anaconda.org/conda-forge/assimp/5.0.1/download/win-64/assimp-5.0.1-hc2aa0de_6.tar.bz2
OCTOMAP_URL:=https://anaconda.org/conda-forge/octomap/1.9.8/download/win-64/octomap-1.9.8-h91493d7_0.tar.bz2
BOOSTCPP_URL:=https://anaconda.org/conda-forge/boost-cpp/1.78.0/download/win-64/boost-cpp-1.78.0-h9f4b32c_3.conda
OCTOMAP_URL:=https://anaconda.org/conda-forge/octomap/1.9.7/download/win-64/octomap-1.9.7-h5362a0b_0.tar.bz2
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endif
@@ -164,7 +190,7 @@ endif
cp -r blenderbim/* dist/blenderbim/
# Provides IfcOpenShell Python functionality
cd dist/working && wget https://s3.amazonaws.com/ifcopenshell-builds/ifcopenshell-python-$(PYNUMBER)-v0.7.0-fc50bdd-$(PLATFORM)64.zip
cd dist/working && wget https://s3.amazonaws.com/ifcopenshell-builds/ifcopenshell-python-$(PYNUMBER)-v0.7.0-476ab50-$(PLATFORM)64.zip
cd dist/working && unzip ifcopenshell-python*
cp -r dist/working/ifcopenshell dist/blenderbim/libs/site/packages/
@@ -180,7 +206,9 @@ endif
# IfcOpenBot sometimes lags behind, so we hotfix the Python utilities
cp -r dist/working/IfcOpenShell-0.7.0/src/ifcopenshell-python/ifcopenshell/util/* dist/blenderbim/libs/site/packages/ifcopenshell/util/
cp -r dist/working/IfcOpenShell-0.7.0/src/ifcopenshell-python/ifcopenshell/api/* dist/blenderbim/libs/site/packages/ifcopenshell/api/
cp dist/working/IfcOpenShell-0.7.0/src/ifcopenshell-python/ifcopenshell/*.py dist/blenderbim/libs/site/packages/ifcopenshell/
cp dist/working/IfcOpenShell-0.7.0/src/ifcopenshell-python/ifcopenshell/entity_instance.py dist/blenderbim/libs/site/packages/ifcopenshell/
cp dist/working/IfcOpenShell-0.7.0/src/ifcopenshell-python/ifcopenshell/file.py dist/blenderbim/libs/site/packages/ifcopenshell/
cp dist/working/IfcOpenShell-0.7.0/src/ifcopenshell-python/ifcopenshell/validate.py dist/blenderbim/libs/site/packages/ifcopenshell/
cp dist/working/IfcOpenShell-0.7.0/src/ifcopenshell-python/ifcopenshell/express/rule_executor.py dist/blenderbim/libs/site/packages/ifcopenshell/express/
# Provides bcf functionality
cp -r dist/working/IfcOpenShell-0.7.0/src/bcf/src/bcf dist/blenderbim/libs/site/packages/
@@ -380,16 +408,14 @@ endif
cd dist/working && . env/bin/activate && $(PIP) install cjio --target=./site-packages
# Provides express rule validation for ifcopenshell.validate
cd dist/working && . env/bin/activate && $(PIP) install pytest --target=./site-packages
# Provides Brickschema functionality
cd dist/working && . env/bin/activate && $(PIP) install brickschema[persistence] --target=./site-packages
cd dist/working/site-packages/ && rm -r *dist-info*
cp -r dist/working/site-packages/* dist/blenderbim/libs/site/packages/
rm -rf dist/working
# Required by IFCClash
mkdir dist/working
cd dist/working && wget $(HPPFCL_URL)
cd dist/working && unzip hpp-fcl*
cd dist/working && tar -I zstd -xvf pkg*
cd dist/working && tar -xf hpp-fcl*
ifeq ($(PLATFORM), linux)
cp -r dist/working/lib/$(PYLIBDIR)/site-packages/hppfcl dist/blenderbim/libs/site/packages/
cp -r dist/working/lib/*.so* dist/blenderbim/libs/
@@ -398,10 +424,6 @@ ifeq ($(PLATFORM), macos)
cp -r dist/working/lib/$(PYLIBDIR)/site-packages/hppfcl dist/blenderbim/libs/site/packages/
cp -r dist/working/lib/*.dylib dist/blenderbim/libs/
endif
ifeq ($(PLATFORM), macosm1)
cp -r dist/working/lib/$(PYLIBDIR)/site-packages/hppfcl dist/blenderbim/libs/site/packages/
cp -r dist/working/lib/*.dylib dist/blenderbim/libs/
endif
ifeq ($(PLATFORM), win)
cp -r dist/working/Lib/site-packages/hppfcl dist/blenderbim/libs/site/packages/
cp -r dist/working/Library/bin/*.dll dist/blenderbim/libs/site/packages/hppfcl/
@@ -418,45 +440,21 @@ endif
ifeq ($(PLATFORM), macos)
cp -r dist/working/lib/*.dylib dist/blenderbim/libs/
endif
ifeq ($(PLATFORM), macosm1)
cp -r dist/working/lib/*.dylib dist/blenderbim/libs/
endif
ifeq ($(PLATFORM), win)
cp -r dist/working/Library/bin/*.dll dist/blenderbim/libs/site/packages/hppfcl/
endif
rm -rf dist/working
# Required by hpp-fcl except on Windows
ifneq ($(PLATFORM), win)
mkdir dist/working
cd dist/working && wget $(QHULL_URL)
cd dist/working && tar -xf qhull*
ifeq ($(PLATFORM), linux)
cp -r dist/working/lib/*.so* dist/blenderbim/libs/
endif
ifeq ($(PLATFORM), macos)
cp -r dist/working/lib/*.dylib dist/blenderbim/libs/
endif
ifeq ($(PLATFORM), macosm1)
cp -r dist/working/lib/*.dylib dist/blenderbim/libs/
endif
rm -rf dist/working
endif
# Required by hpp-fcl
mkdir dist/working
cd dist/working && wget $(EIGENPY_URL)
cd dist/working && unzip eigenpy*
cd dist/working && tar -I zstd -xvf pkg*
cd dist/working && tar -xf eigenpy*
ifeq ($(PLATFORM), linux)
cp -r dist/working/lib/*.so* dist/blenderbim/libs/
endif
ifeq ($(PLATFORM), macos)
cp -r dist/working/lib/*.dylib dist/blenderbim/libs/
endif
ifeq ($(PLATFORM), macosm1)
cp -r dist/working/lib/*.dylib dist/blenderbim/libs/
endif
ifeq ($(PLATFORM), win)
cp -r dist/working/Library/bin/*.dll dist/blenderbim/libs/site/packages/hppfcl/
endif
@@ -472,9 +470,6 @@ endif
ifeq ($(PLATFORM), macos)
cp -r dist/working/lib/*.dylib dist/blenderbim/libs/
endif
ifeq ($(PLATFORM), macosm1)
cp -r dist/working/lib/*.dylib dist/blenderbim/libs/
endif
ifeq ($(PLATFORM), win)
# Uh, do nothing, apparently? No DLLs are shipped.
endif
@@ -490,33 +485,11 @@ endif
ifeq ($(PLATFORM), macos)
cp -r dist/working/lib/*.dylib dist/blenderbim/libs/
endif
ifeq ($(PLATFORM), macosm1)
cp -r dist/working/lib/*.dylib dist/blenderbim/libs/
endif
ifeq ($(PLATFORM), win)
cp -r dist/working/Library/bin/*.dll dist/blenderbim/libs/site/packages/hppfcl/
endif
rm -rf dist/working
# Required by hpp-fcl
mkdir dist/working
cd dist/working && wget $(BOOSTCPP_URL)
cd dist/working && unzip boost-cpp*
cd dist/working && tar -I zstd -xvf pkg*
ifeq ($(PLATFORM), linux)
cp -r dist/working/lib/libboost_serialization.so* dist/blenderbim/libs/
endif
ifeq ($(PLATFORM), macos)
cp -r dist/working/lib/libboost_serialization.dylib dist/blenderbim/libs/
endif
ifeq ($(PLATFORM), macosm1)
cp -r dist/working/lib/libboost_serialization.dylib dist/blenderbim/libs/
endif
ifeq ($(PLATFORM), win)
cp -r dist/working/Library/bin/boost_serialization.dll dist/blenderbim/libs/site/packages/hppfcl/
endif
rm -rf dist/working
# Required by hpp-fcl
mkdir dist/working
cd dist/working && wget $(ZLIB_URL)
@@ -527,9 +500,6 @@ endif
ifeq ($(PLATFORM), macos)
cp -r dist/working/lib/*.dylib dist/blenderbim/libs/
endif
ifeq ($(PLATFORM), macosm1)
cp -r dist/working/lib/*.dylib dist/blenderbim/libs/
endif
ifeq ($(PLATFORM), win)
cp -r dist/working/Library/bin/*.dll dist/blenderbim/libs/site/packages/hppfcl/
endif
@@ -648,11 +618,37 @@ endif
# Provides Brickschema functionality
mkdir dist/working
cd dist/working && wget https://files.pythonhosted.org/packages/ca/37/8309da9a72407d2f5eb5489c197ac3cfe96ee3ccba1902d2a0ecc7843f92/brickschema-0.5.1.tar.gz
cd dist/working && tar -xzvf brickschema*
# This is an evil hack because we don't want to bundle flask
echo "" > dist/working/brickschema-0.5.1/brickschema/web.py
cd dist/working/brickschema-0.5.1/ && cp -r brickschema ../../blenderbim/libs/site/packages/
# For now lets bundle the latest nightly schema
cd dist/working && wget https://github.com/BrickSchema/Brick/releases/download/nightly/Brick.ttl
cd dist/working && cp Brick.ttl ../blenderbim/bim/schema/Brick.ttl
rm -rf dist/working
# Required by brickschema
mkdir dist/working
cd dist/working && wget https://files.pythonhosted.org/packages/c7/22/37bb938be8e5c20d443b0c9ba0a243573b671b01739efb0a19f81bc5b470/pyshacl-0.17.2.tar.gz
cd dist/working && tar -xzvf pyshacl*
cd dist/working/pyshacl-0.17.2/ && cp -r pyshacl ../../blenderbim/libs/site/packages/
rm -rf dist/working
# Required by brickschema
mkdir dist/working
cd dist/working && wget https://files.pythonhosted.org/packages/d2/a7/be8244688bfcee37c23733ab4fe8e6afa6d4403bd2674a3ae7bd2cecc77b/rdflib-6.0.2.tar.gz
cd dist/working && tar -xzvf rdflib*
cd dist/working/rdflib-6.0.2/ && cp -r rdflib ../../blenderbim/libs/site/packages/
rm -rf dist/working
# Required by brickschema
mkdir dist/working
cd dist/working && wget https://files.pythonhosted.org/packages/7d/c7/208aece36279e4f1236e437119358786e39530ecc1719d4e1afeddba5288/owlrl-6.0.2.tar.gz
cd dist/working && tar -xzvf owlrl*
cd dist/working/owlrl-6.0.2/ && cp -r owlrl ../../blenderbim/libs/site/packages/
rm -rf dist/working
# Required by brickschema
# This is a bit of a dodgy one, it should be provided by setuptools which Blender doesn't ship.
mkdir dist/working
@@ -668,15 +664,7 @@ endif
cp -r dist/working/bpypolyskel-master/bpypolyskel dist/blenderbim/libs/site/packages/
rm -rf dist/working
# Required for Desktop icon and file association
cp -r blenderbim/libs/desktop dist/blenderbim/libs/
# Remove dependencies also bundled with Blender
rm -rf dist/blenderbim/libs/site/packages/numpy
rm -rf dist/blenderbim/libs/site/packages/numpy.libs
cd dist/blenderbim && $(SED) "s/999999/$(VERSION)/" __init__.py
cd dist/blenderbim/bim && $(SED) "s/8888888/$(LAST_COMMIT_HASH)/" __init__.py
cd dist && zip -r blenderbim-$(VERSION)-$(PYVERSION)-$(PLATFORM).zip ./*
rm -rf dist/blenderbim
+5 -7
View File
@@ -22,21 +22,19 @@ import site
bl_info = {
"name": "BlenderBIM",
"description": "Transforms Blender into a native Building Information Model authoring platform using IFC.",
"description": "Author, import, and export data using the Industry Foundation Classes schema",
"author": "IfcOpenShell Contributors",
"blender": (3, 1, 0),
"blender": (2, 80, 0),
"version": (0, 0, 999999),
"location": "File Menu, Scene Properties Tab. See documentation for more.",
"doc_url": "https://blenderbim.org/docs",
"location": "File > Export, File > Import, Scene / Object / Material / Mesh Properties",
"tracker_url": "https://github.com/IfcOpenShell/IfcOpenShell/issues",
"category": "System",
"category": "Import-Export",
}
if sys.modules.get("bpy", None):
# Process *.pth in /libs/site/packages to setup globally importable modules
# This is 3 levels deep as required by the static RPATH of ../../ from dependencies taken from Anaconda
# site.addsitedir(os.path.join(os.path.dirname(os.path.realpath(__file__)), "libs", "site", "packages"))
sys.path.insert(0, os.path.join(os.path.dirname(os.path.realpath(__file__)), "libs", "site", "packages"))
site.addsitedir(os.path.join(os.path.dirname(os.path.realpath(__file__)), "libs", "site", "packages"))
import blenderbim.bim
+26 -109
View File
@@ -16,16 +16,11 @@
# You should have received a copy of the GNU General Public License
# along with BlenderBIM Add-on. If not, see <http://www.gnu.org/licenses/>.
import os
from pathlib import Path
import bpy
import bpy.utils.previews
import blenderbim
import importlib
from . import handler, ui, prop, operator, helper
cwd = os.path.dirname(os.path.realpath(__file__))
modules = {
"project": None,
"search": None,
@@ -91,18 +86,15 @@ classes = [
operator.AddIfcFile,
operator.BIM_OT_add_section_plane,
operator.BIM_OT_remove_section_plane,
operator.ConfigureVisibility,
operator.OpenUpstream,
operator.OpenUri,
operator.SwitchTab,
operator.SetTab,
operator.ReloadIfcFile,
operator.RemoveIfcFile,
operator.SelectDataDir,
operator.SelectIfcFile,
operator.ReloadSelectedIfcFile,
operator.SelectSchemaDir,
operator.FileAssociate,
operator.FileUnassociate,
operator.SelectURIAttribute,
operator.EditBlenderCollection,
operator.BIM_OT_open_webbrowser,
@@ -111,83 +103,59 @@ classes = [
operator.BIM_OT_enum_property_search, # /!\ Register AFTER prop.StrProperty
prop.ObjProperty,
prop.Attribute,
prop.BIMAreaProperties,
prop.ModuleVisibility,
prop.BIMProperties,
prop.IfcParameter,
prop.PsetQto,
prop.GlobalId,
prop.BIMObjectProperties,
prop.BIMCollectionProperties,
prop.BIMMaterialProperties,
prop.BIMMeshProperties,
ui.BIM_PT_section_plane,
ui.BIM_UL_generic,
ui.BIM_UL_topics,
ui.BIM_ADDON_preferences,
# Project overview
# Scene panel groups
ui.BIM_PT_project_info,
ui.BIM_PT_project_setup,
ui.BIM_PT_collaboration,
ui.BIM_PT_selection,
ui.BIM_PT_geometry,
ui.BIM_PT_tab_grouping_and_filtering,
# Tabs panel
ui.BIM_PT_tabs,
# Object information
ui.BIM_PT_tab_object_metadata,
ui.BIM_PT_tab_misc,
# Geometry and materials
ui.BIM_PT_tab_representations,
ui.BIM_PT_tab_geometric_relationships,
ui.BIM_PT_tab_parametric_geometry,
ui.BIM_PT_tab_materials,
ui.BIM_PT_tab_styles,
# Drawings and documents
# Services and systems
ui.BIM_PT_tab_services,
ui.BIM_PT_tab_services_object,
# Structural analysis
ui.BIM_PT_tab_structural,
# Facility management
ui.BIM_PT_tab_handover,
ui.BIM_PT_tab_operations,
# Quality and coordination
ui.BIM_PT_tab_quality_control,
ui.BIM_PT_tab_collaboration,
ui.BIM_PT_tab_sandbox,
# TODO: move this somewhere else and clean it up
ui.BIM_PT_section_plane,
ui.BIM_PT_services,
ui.BIM_PT_structural,
ui.BIM_PT_4D5D,
ui.BIM_PT_quality_control,
ui.BIM_PT_integrations,
# Object panel groups
ui.BIM_PT_object_metadata,
ui.BIM_PT_geometry_object,
ui.BIM_PT_services_object,
ui.BIM_PT_utilities_object,
ui.BIM_PT_misc_object,
]
for mod in modules.values():
classes.extend(mod.classes)
addon_keymaps = []
icons = None
is_registering = False
last_commit_hash = "8888888"
def on_register(scene):
global is_registering
if is_registering:
return
is_registering = True
handler.load_post(scene)
handler.setDefaultProperties(scene)
if not bpy.app.background:
bpy.app.handlers.depsgraph_update_post.remove(on_register)
is_registering = False
def register():
for cls in classes:
bpy.utils.register_class(cls)
bpy.app.handlers.depsgraph_update_post.append(on_register)
bpy.app.handlers.undo_pre.append(handler.undo_pre)
bpy.app.handlers.undo_post.append(handler.undo_post)
bpy.app.handlers.redo_pre.append(handler.redo_pre)
bpy.app.handlers.redo_post.append(handler.redo_post)
bpy.app.handlers.load_post.append(handler.load_post)
bpy.app.handlers.load_post.append(handler.setDefaultProperties)
bpy.app.handlers.load_post.append(handler.loadIfcStore)
bpy.app.handlers.save_post.append(handler.ensureIfcExported)
bpy.types.Scene.BIMProperties = bpy.props.PointerProperty(type=prop.BIMProperties)
bpy.types.Screen.BIMAreaProperties = bpy.props.CollectionProperty(type=prop.BIMAreaProperties)
bpy.types.Collection.BIMCollectionProperties = bpy.props.PointerProperty(type=prop.BIMCollectionProperties)
bpy.types.Object.BIMObjectProperties = bpy.props.PointerProperty(type=prop.BIMObjectProperties)
bpy.types.Material.BIMObjectProperties = bpy.props.PointerProperty(type=prop.BIMObjectProperties)
bpy.types.Material.BIMMaterialProperties = bpy.props.PointerProperty(type=prop.BIMMaterialProperties)
@@ -195,55 +163,25 @@ def register():
bpy.types.Curve.BIMMeshProperties = bpy.props.PointerProperty(type=prop.BIMMeshProperties)
bpy.types.Camera.BIMMeshProperties = bpy.props.PointerProperty(type=prop.BIMMeshProperties)
bpy.types.PointLight.BIMMeshProperties = bpy.props.PointerProperty(type=prop.BIMMeshProperties)
bpy.types.SCENE_PT_unit.append(ui.ifc_units)
if hasattr(bpy.types, "UI_MT_button_context_menu"):
bpy.types.UI_MT_button_context_menu.append(ui.draw_custom_context_menu)
bpy.types.STATUSBAR_HT_header.append(ui.draw_statusbar)
for mod in modules.values():
mod.register()
wm = bpy.context.window_manager
if wm.keyconfigs.addon:
km = wm.keyconfigs.addon.keymaps.new(name='Window', space_type='EMPTY')
kmi = km.keymap_items.new('bim.switch_tab', 'TAB', 'PRESS', ctrl=True)
addon_keymaps.append((km, kmi))
global icons
icons_dir = os.path.join(cwd, "data", "icons")
icon_preview = bpy.utils.previews.new()
for filename in os.listdir(icons_dir):
if filename.endswith(".png"):
icon_name = os.path.splitext(filename)[0]
icon_path = os.path.join(icons_dir, filename)
icon_preview.load(icon_name, icon_path, "IMAGE")
icons = icon_preview
global last_commit_hash
try:
import git
path = Path(__file__).resolve().parent
repo = git.Repo(str(path), search_parent_directories=True)
last_commit_hash = repo.head.object.hexsha
except:
pass
def unregister():
global icons
bpy.utils.previews.remove(icons)
for cls in reversed(classes):
if getattr(cls, "is_registered", None) is None:
bpy.utils.unregister_class(cls)
elif cls.is_registered:
bpy.utils.unregister_class(cls)
bpy.app.handlers.load_post.remove(handler.load_post)
bpy.app.handlers.load_post.remove(handler.setDefaultProperties)
bpy.app.handlers.load_post.remove(handler.loadIfcStore)
bpy.app.handlers.save_post.remove(handler.ensureIfcExported)
del bpy.types.Scene.BIMProperties
del bpy.types.Collection.BIMCollectionProperties
del bpy.types.Object.BIMObjectProperties
del bpy.types.Material.BIMObjectProperties
del bpy.types.Material.BIMMaterialProperties
@@ -251,30 +189,9 @@ def unregister():
del bpy.types.Curve.BIMMeshProperties
del bpy.types.Camera.BIMMeshProperties
del bpy.types.PointLight.BIMMeshProperties
bpy.types.SCENE_PT_unit.remove(ui.ifc_units)
if hasattr(bpy.types, "UI_MT_button_context_menu"):
bpy.types.UI_MT_button_context_menu.remove(ui.draw_custom_context_menu)
bpy.types.STATUSBAR_HT_header.remove(ui.draw_statusbar)
for mod in reversed(list(modules.values())):
mod.unregister()
wm = bpy.context.window_manager
kc = wm.keyconfigs.addon
if kc:
for km, kmi in addon_keymaps:
km.keymap_items.remove(kmi)
addon_keymaps.clear()
for panel in [
"SCENE_PT_scene",
"SCENE_PT_unit",
"SCENE_PT_physics",
"SCENE_PT_rigid_body_world",
"SCENE_PT_audio",
"SCENE_PT_keying_sets",
"SCENE_PT_custom_props",
]:
try:
bpy.utils.unregister_class(getattr(handler, f"Override_{panel}"))
except:
pass
@@ -27,12 +27,6 @@ text, tspan { /* 2.5mm */ fill: black; stroke: none; font-family: 'OpenGost Type
.IfcAnnotation { fill: none; stroke: black; stroke-linecap: 'round'; stroke-width: 0.25; }
.IfcGeographicElement { fill: none; stroke: black; stroke-linecap: 'round'; stroke-width: 1; }
.PredefinedType-LINEWORK { stroke: black; stroke-width: 0.25; }
.PredefinedType-LINEWORK.dashed { stroke-dasharray: 3, 2; }
.PredefinedType-LINEWORK.fine { stroke-width: 0.18; stroke: #777777; }
.PredefinedType-LINEWORK.thin { stroke-width: 0.25; }
.PredefinedType-LINEWORK.medium { stroke-width: 0.35; }
.PredefinedType-LINEWORK.thick { stroke-width: 0.5; }
.PredefinedType-LINEWORK.strong { stroke-width: 1; }
.PredefinedType-BACKGROUND { stroke: black; stroke-width: 0.18; }
.PredefinedType-GRID { marker-start: url(#grid-marker); marker-end: url(#grid-marker); }
.PredefinedType-SECTION { stroke-dasharray: 12.5, 3, 3, 3; }
@@ -46,6 +40,7 @@ text, tspan { /* 2.5mm */ fill: black; stroke: none; font-family: 'OpenGost Type
.PredefinedType-SLOPEPERCENT { marker-end: url(#radius-marker-end); }
.PredefinedType-SLOPEFRACTION { marker-end: url(#radius-marker-end); }
.PredefinedType-DIAMETER { marker-start: url(#diameter-marker-start); marker-end: url(#diameter-marker-end); }
.PredefinedType-HIDDENLINE { stroke-dasharray: 3, 2; }
.PredefinedType-STAIRARROW { marker-start: url(#stair-marker-start); marker-end: url(#stair-marker-end); }
.PredefinedType-BOUNDARY { fill: none; stroke: red; stroke-width: 1; stroke-dasharray: 12, 4, 3, 4, 3, 4; }
.PredefinedType-SEALANT { fill: url(#crosshatch1); stroke-width: 0.25; }
@@ -75,7 +75,7 @@
<marker id="stair-marker-end" markerHeight="42" markerWidth="21" orient="auto" refX="21" refY="21">
<path d="M 0 0 L 21 21 L 0 42" class="annotation stair" style="stroke-width:2; marker-start: none; marker-end: none;" />
</marker>
<marker id="plan-level-marker" markerHeight="30" markerWidth="30" refX="15" refY="15" orient="auto">
<marker id="plan-level-marker" markerHeight="30" markerWidth="30" refX="15" refY="15">
<g>
<path d="M 15 0 L 15 30" class="annotation" style="stroke-width:1;" />
<path d="M 0 15 L 30 15" class="annotation" style="stroke-width:1;" />
@@ -84,7 +84,7 @@
<path d="M 15 15 L 22.5 15 A 7.5 7.5 0 0 1 15 22.5 Z" fill="black"/>
</g>
</marker>
<marker id="section-level-marker" markerHeight="11" markerWidth="90" refX="20" refY="10" orient="auto-start-reverse">
<marker id="section-level-marker" markerHeight="11" markerWidth="90" refX="20" refY="10">
<g>
<path d="M 0 1 L 20 1 L 10 11 Z" fill="black" />
<path d="M 0 1 L 90 1" class="annotation" style="stroke-width:1;" />

Before

Width:  |  Height:  |  Size: 5.7 KiB

After

Width:  |  Height:  |  Size: 5.6 KiB

@@ -1,755 +0,0 @@
{
"Technical": {
"render_type": "VIEWPORT",
"raster_style": {
"bpy.data.worlds[0].color": [
1.0,
1.0,
1.0
],
"scene.render.bake_bias": 0.0010000000474974513,
"scene.render.bake_margin": 16,
"scene.render.bake_margin_type": "ADJACENT_FACES",
"scene.render.bake_samples": 256,
"scene.render.bake_type": "NORMALS",
"scene.render.bake_user_scale": 0.0,
"scene.render.border_max_x": 1.0,
"scene.render.border_max_y": 1.0,
"scene.render.border_min_x": 0.0,
"scene.render.border_min_y": 0.0,
"scene.render.dither_intensity": 1.0,
"scene.render.engine": "BLENDER_WORKBENCH",
"scene.render.film_transparent": false,
"scene.render.filter_size": 1.5,
"scene.render.fps": 24,
"scene.render.fps_base": 1.0,
"scene.render.frame_map_new": 100,
"scene.render.frame_map_old": 100,
"scene.render.hair_subdiv": 0,
"scene.render.hair_type": "STRAND",
"scene.render.line_thickness": 1.0,
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#3=IFCSIMPLEPROPERTYTEMPLATE('0juemEqF5889vg7HwR87Fv',$,'NetSurfaceArea','Net surface area of the object, normally generated as perimeter * length + 2 * cross section area taking into account possible processing features (cut-out''s, etc.) or openings and recesses.\X2\000A000A\X0\Total net surface area of the element after applying product-level geometric features such as openings and projections.',.Q_AREA.,$,$,$,$,$,$,.READWRITE.);
#4=IFCSIMPLEPROPERTYTEMPLATE('1LUuLSnMXFDgGLBCvte8aH',$,'GrossVolume','Total gross volume of the object. Openings, recesses, enclosed objects and projections are not taken into account.\X2\000A000A\X0\Total gross volume of the element before applying product-level geometric features such as openings and projections.',.Q_VOLUME.,$,$,$,$,$,$,.READWRITE.);
#5=IFCSIMPLEPROPERTYTEMPLATE('0ny7TXUFz8wvnoQ2eU8czF',$,'NetVolume','Total net volume of the object, taking into account possible processing features (cut-out''s, etc.) or openings and recesses.\X2\000A000A\X0\Total net volume of the element before applying product-level geometric features such as openings and projections.',.Q_VOLUME.,$,$,$,$,$,$,.READWRITE.);
#6=IFCSIMPLEPROPERTYTEMPLATE('31g8_gdUv8KRkOWzW48KoP',$,'SurfaceGenusBeforeFeatures','The Surface Genus of the evaluated representation items before applying product-level geometric features such as openings and projections.Surface Genus is a topological measure that represents the number of "holes" or "handles" on a surface. For example, a sphere has genus 0, and a torus has genus 1.Computed using the Euler characteristic:$$\\chi=V-E+F$$With the numbers of vertices (V), edges (E) and faces (F)$$\\chi=2\X2\2212\X0\2g\X2\2212\X0\b$$With surface genus (g) and the number of boundaries (b) the latter zero in case of an enclosed volume.',.Q_COUNT.,$,$,$,$,$,$,.READWRITE.);
#7=IFCSIMPLEPROPERTYTEMPLATE('3kBBtGUebC09mUggGTKpjj',$,'SurfaceGenusAfterFeatures','The Surface Genus of the evaluated representation items after applying product-level geometric features such as openings and projections.Surface Genus is a topological measure that represents the number of "holes" or "handles" on a surface. For example, a sphere has genus 0, and a torus has genus 1.Computed using the Euler characteristic:$$\\chi=V-E+F$$With the numbers of vertices (V), edges (E) and faces (F)$$\\chi=2\X2\2212\X0\2g\X2\2212\X0\b$$With surface genus (g) and the number of boundaries (b) the latter zero in case of an enclosed volume.',.Q_COUNT.,$,$,$,$,$,$,.READWRITE.);
ENDSEC;
END-ISO-10303-21;
@@ -18,7 +18,7 @@ DATA;
#11=IFCSIMPLEPROPERTYTEMPLATE('1DtsPn5a9FG8$zXHDDMavY',$,'ShowEndArrow','Display end arrow.',.P_SINGLEVALUE.,'IfcBoolean',$,$,$,$,$,.READWRITE.);
#12=IFCSIMPLEPROPERTYTEMPLATE('2$6U0mLI9AiPRWeBabdY3u',$,'EndArrowSymbol','Custom symbol for the end of the section marker arrow. Need to make sure it''s present in "symbols.svg".',.P_SINGLEVALUE.,'IfcLabel',$,$,$,$,$,.READWRITE.);
#13=IFCSIMPLEPROPERTYTEMPLATE('1naFqntIL7igCY7hCaE7kq',$,'HasConnectedSectionLine','Connect or disconnect section markers with line (by default = True).',.P_SINGLEVALUE.,'IfcBoolean',$,$,$,$,$,.READWRITE.);
#14=IFCPROPERTYSETTEMPLATE('3V8oZ8YRD3_O7uR5vcUleS',$,'BBIM_Documentation','',.PSET_OCCURRENCEDRIVEN.,'IfcProject',(#15,#16,#17,#18,#19,#20,#21,#22,#23));
#14=IFCPROPERTYSETTEMPLATE('3V8oZ8YRD3_O7uR5vcUleS',$,'BBIM_Documentation','',.PSET_OCCURRENCEDRIVEN.,'IfcProject',(#15,#16,#17,#18,#19,#20,#21,#22));
#15=IFCSIMPLEPROPERTYTEMPLATE('0ulAhgk3v9qfGlDILauR6J',$,'SheetsDir','Default sheets directory',.P_SINGLEVALUE.,'IfcLabel',$,$,$,$,$,.READWRITE.);
#16=IFCSIMPLEPROPERTYTEMPLATE('2yvlVKiQXASucfH40deCvu',$,'LayoutsDir','Default layouts directory',.P_SINGLEVALUE.,'IfcLabel',$,$,$,$,$,.READWRITE.);
#17=IFCSIMPLEPROPERTYTEMPLATE('2kXZqXicL3jRwsOnLM_0ho',$,'TitleblocksDir','Default titleblocks directory',.P_SINGLEVALUE.,'IfcLabel',$,$,$,$,$,.READWRITE.);
@@ -27,12 +27,8 @@ DATA;
#20=IFCSIMPLEPROPERTYTEMPLATE('23tejOrxj859R_eCRp1AFP',$,'MarkersPath','Default markers SVG',.P_SINGLEVALUE.,'IfcLabel',$,$,$,$,$,.READWRITE.);
#21=IFCSIMPLEPROPERTYTEMPLATE('1UDakJ5_f7kBhggNSW4$h5',$,'SymbolsPath','Default symbols SVG',.P_SINGLEVALUE.,'IfcLabel',$,$,$,$,$,.READWRITE.);
#22=IFCSIMPLEPROPERTYTEMPLATE('0d53LEtgLDQxnv__NfgH7i',$,'PatternsPath','Default patterns SVG',.P_SINGLEVALUE.,'IfcLabel',$,$,$,$,$,.READWRITE.);
#23=IFCSIMPLEPROPERTYTEMPLATE('26qFNMv7nCHgU6Jd7Anga5',$,'ShadingStylesPath','Default shading styles',.P_SINGLEVALUE.,'IfcLabel',$,$,$,$,$,.READWRITE.);
#24=IFCPROPERTYSETTEMPLATE('0I9merLinF5Ap$aZwaclgm',$,'BBIM_Dimension','',.PSET_OCCURRENCEDRIVEN.,'IfcAnnotation,IfcTypeProduct',(#25,#26,#27,#28));
#25=IFCSIMPLEPROPERTYTEMPLATE('1rL2AbQsXD8RbpoWH5pYOV',$,'ShowDescriptionOnly','Hide the measurement values and show only annotation description',.P_SINGLEVALUE.,'IfcBoolean',$,$,$,$,$,.READWRITE.);
#26=IFCSIMPLEPROPERTYTEMPLATE('0SVyOfB0rC2xNfdRYf3XvY',$,'SuppressZeroInches','Suppress 0 inch values in dimension annotation text (for example: 12'' - 0" -> 12'')',.P_SINGLEVALUE.,'IfcBoolean',$,$,$,$,$,.READWRITE.);
#27=IFCSIMPLEPROPERTYTEMPLATE('2bUmj458PBqPAtUoI3MXsb',$,'TextPrefix','Text to add before annotation measurement value',.P_SINGLEVALUE.,'IfcLabel',$,$,$,$,$,.READWRITE.);
#28=IFCSIMPLEPROPERTYTEMPLATE('0bnzttUb9BPuN597uNTXOE',$,'TextSuffix','Text to add after annotation measurement value',.P_SINGLEVALUE.,'IfcLabel',$,$,$,$,$,.READWRITE.);
#23=IFCPROPERTYSETTEMPLATE('0I9merLinF5Ap$aZwaclgm',$,'BBIM_Dimension','',.PSET_OCCURRENCEDRIVEN.,'IfcAnnotation,IfcTypeProduct',(#24,#25));
#24=IFCSIMPLEPROPERTYTEMPLATE('1rL2AbQsXD8RbpoWH5pYOV',$,'ShowDescriptionOnly','Hide the measurement values and show only annotation description',.P_SINGLEVALUE.,'IfcBoolean',$,$,$,$,$,.READWRITE.);
#25=IFCSIMPLEPROPERTYTEMPLATE('0SVyOfB0rC2xNfdRYf3XvY',$,'SuppressZeroInches','Suppress 0 inch values in dimension annotation text (for example: 12'' - 0" -> 12'')',.P_SINGLEVALUE.,'IfcBoolean',$,$,$,$,$,.READWRITE.);
ENDSEC;
END-ISO-10303-21;
@@ -0,0 +1,214 @@
# BlenderBIM Add-on - OpenBIM Blender Add-on
# Copyright (C) 2021 Dion Moult <dion@thinkmoult.com>
#
# This file is part of BlenderBIM Add-on.
#
# BlenderBIM Add-on is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# BlenderBIM Add-on is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with BlenderBIM Add-on. If not, see <http://www.gnu.org/licenses/>.
presets = {
"Basic": ["project", "search", "bcf", "attribute", "spatial", "pset", "qto"],
"Admin": [
"project",
"search",
"bcf",
"root",
"unit",
"model",
"georeference",
"context",
"drawing",
"misc",
"attribute",
"type",
"spatial",
"void",
"aggregate",
"geometry",
"cobie",
"resource",
"cost",
"sequence",
"group",
"system",
"structural",
"boundary",
"profile",
"material",
"style",
"layer",
"owner",
"pset",
"qto",
"classification",
"constraint",
"document",
"pset_template",
"clash",
"lca",
"csv",
"bimtester",
"diff",
"patch",
"covetool",
"augin",
"debug",
],
"BIM Coordination": [
"project",
"search",
"bcf",
"root",
"unit",
"georeference",
"attribute",
"type",
"spatial",
"void",
"aggregate",
"owner",
"pset",
"qto",
"clash",
"csv",
"bimtester",
"diff",
"patch",
"debug",
],
"Architecture": [
"project",
"search",
"bcf",
"root",
"unit",
"model",
"georeference",
"context",
"drawing",
"misc",
"attribute",
"type",
"spatial",
"void",
"aggregate",
"geometry",
"group",
"system",
"boundary",
"profile",
"material",
"style",
"layer",
"owner",
"pset",
"qto",
"classification",
"pset_template",
"clash",
"csv",
],
"Structural Engineering": [
"project",
"search",
"bcf",
"root",
"unit",
"model",
"georeference",
"context",
"drawing",
"misc",
"attribute",
"type",
"spatial",
"void",
"aggregate",
"geometry",
"group",
"system",
"structural",
"boundary",
"profile",
"material",
"style",
"layer",
"owner",
"pset",
"qto",
"classification",
"pset_template",
"clash",
"csv",
],
"MEP": [
"project",
"search",
"bcf",
"root",
"unit",
"model",
"georeference",
"context",
"drawing",
"misc",
"attribute",
"type",
"spatial",
"void",
"aggregate",
"geometry",
"group",
"system",
"boundary",
"profile",
"material",
"style",
"layer",
"owner",
"pset",
"qto",
"classification",
"pset_template",
"clash",
"csv",
],
"Quantity Surveying": ["project", "search", "attribute", "spatial", "void", "pset", "qto", "classification", "csv"],
"Model Enrichment": [
"project",
"search",
"root",
"attribute",
"spatial",
"pset",
"qto",
"pset_template",
"csv",
"patch",
],
"3D Visualisation": ["project", "search", "bcf", "attribute", "spatial", "pset", "qto"],
"4D Scheduling": ["project", "search", "attribute", "spatial", "resource", "cost", "sequence", "pset", "qto"],
"5D Cost Management": [
"project",
"search",
"attribute",
"spatial",
"resource",
"cost",
"sequence",
"pset",
"qto",
"lca",
],
"Facility Management": ["project", "search", "attribute", "spatial", "cobie", "pset", "qto", "lca"],
}
@@ -0,0 +1,2 @@
Name,foo
TransomThickness,500
1 Name foo
2 TransomThickness 500
Binary file not shown.
+3 -2
View File
@@ -44,8 +44,9 @@ class IfcExporter:
self.file = IfcStore.get_file()
self.set_header()
IfcStore.update_cache()
self.sync_all_objects()
self.sync_edited_objects()
if bpy.context.scene.BIMProjectProperties.is_authoring:
self.sync_all_objects()
self.sync_edited_objects()
extension = self.ifc_export_settings.output_file.split(".")[-1].lower()
if extension == "ifczip":
with tempfile.TemporaryDirectory() as unzipped_path:
+109 -191
View File
@@ -16,26 +16,25 @@
# You should have received a copy of the GNU General Public License
# along with BlenderBIM Add-on. If not, see <http://www.gnu.org/licenses/>.
import os
import bpy
import json
import addon_utils
import ifcopenshell.api.owner.settings
import blenderbim.tool as tool
import blenderbim.core.owner as core_owner
from blenderbim.bim.module.drawing.prop import RasterStyleProperty
from bpy.app.handlers import persistent
from blenderbim.bim.ifc import IfcStore
from blenderbim.bim.module.owner.prop import get_user_person, get_user_organisation
from blenderbim.bim.module.model.data import AuthoringData
from mathutils import Vector
from math import cos, degrees
cwd = os.path.dirname(os.path.realpath(__file__))
global_subscription_owner = object()
def mode_callback(obj, data):
if not bpy.context.scene.BIMProjectProperties.is_authoring:
return
objects = bpy.context.selected_objects
if bpy.context.active_object:
objects += [bpy.context.active_object]
@@ -54,12 +53,10 @@ def mode_callback(obj, data):
def name_callback(obj, data):
# TODO Do we still need this, now that we are monitoring the undo redo objects?
try:
obj.name
except:
# The object is invalid but somehow still has a callback. Clear all
# msgbus subscriptions to prevent useless further triggers.
bpy.msgbus.clear_by_owner(obj)
return # In case the object RNA is gone during an undo / redo operation
# Blender names are up to 63 UTF-8 bytes
if len(bytes(obj.name, "utf-8")) >= 63:
@@ -76,13 +73,21 @@ def name_callback(obj, data):
if not obj.BIMObjectProperties.ifc_definition_id or "/" not in obj.name:
return
element = IfcStore.get_file().by_id(obj.BIMObjectProperties.ifc_definition_id)
if element.is_a("IfcGridAxis"):
element.AxisTag = obj.name.split("/")[1]
refresh_ui_data()
if not element.is_a("IfcRoot"):
return
if obj.BIMObjectProperties.collection:
obj.BIMObjectProperties.collection.name = obj.name
if element.is_a("IfcSpatialStructureElement") or (hasattr(element, "IsDecomposedBy") and element.IsDecomposedBy):
collection = obj.users_collection[0]
collection.name = obj.name
if element.is_a("IfcGrid"):
axis_obj = IfcStore.get_element(element.UAxes[0].id())
axis_collection = axis_obj.users_collection[0]
grid_collection = None
for collection in bpy.data.collections:
if axis_collection.name in collection.children.keys():
grid_collection = collection
break
if grid_collection:
grid_collection.name = obj.name
element.Name = "/".join(obj.name.split("/")[1:])
refresh_ui_data()
@@ -94,53 +99,6 @@ def color_callback(obj, data):
def active_object_callback():
refresh_ui_data()
update_bim_tool_props()
def update_bim_tool_props():
"""update BIM Tools props (such as extrusion_depth, length and x_angle) when active object changes"""
obj = bpy.context.active_object
# bunch of checks to see if we're in a valid state
if not obj:
return
mode = bpy.context.mode
current_tool = bpy.context.workspace.tools.from_space_view3d_mode(mode)
if not current_tool or current_tool.idname != "bim.bim_tool":
return
element = tool.Ifc.get_entity(obj)
if not element:
return
representation = ifcopenshell.util.representation.get_representation(element, "Model", "Body", "MODEL_VIEW")
if not representation:
return
extrusion = tool.Model.get_extrusion(representation)
if not extrusion:
return
def get_x_angle(extrusion):
x, y, z = extrusion.ExtrudedDirection.DirectionRatios
x_angle = Vector((0, 1)).angle_signed(Vector((y, z)))
return x_angle
si_conversion = ifcopenshell.util.unit.calculate_unit_scale(tool.Ifc.get())
props = bpy.context.scene.BIMModelProperties
if not AuthoringData.is_loaded:
AuthoringData.load()
if AuthoringData.data["active_material_usage"] == "LAYER2":
x_angle = get_x_angle(extrusion)
axis = tool.Model.get_wall_axis(obj)["reference"]
props.extrusion_depth = extrusion.Depth * si_conversion * cos(x_angle)
props.length = (axis[1] - axis[0]).length
props.x_angle = x_angle
elif AuthoringData.data["active_material_usage"] == "LAYER3":
x_angle = get_x_angle(extrusion)
props.x_angle = x_angle
elif AuthoringData.data["active_material_usage"] == "PROFILE":
props.extrusion_depth = extrusion.Depth * si_conversion
def active_material_index_callback(obj, data):
@@ -175,9 +133,6 @@ def refresh_ui_data():
except AttributeError:
pass
if isinstance(tool.Ifc.get(), ifcopenshell.sqlite):
tool.Ifc.get().clear_cache()
def purge_module_data():
from blenderbim.bim import modules
@@ -205,22 +160,40 @@ def loadIfcStore(scene):
IfcStore.relink_all_objects()
@persistent
def undo_pre(scene):
IfcStore.track_undo_redo_stack_object_map()
@persistent
def undo_post(scene):
if IfcStore.last_transaction != bpy.context.scene.BIMProperties.last_transaction:
IfcStore.last_transaction = bpy.context.scene.BIMProperties.last_transaction
IfcStore.undo(until_key=bpy.context.scene.BIMProperties.last_transaction)
IfcStore.undo()
purge_module_data()
tool.Ifc.rebuild_element_maps()
IfcStore.track_undo_redo_stack_selected_objects()
IfcStore.reload_undo_redo_stack_objects()
@persistent
def redo_pre(scene):
IfcStore.track_undo_redo_stack_object_map()
@persistent
def redo_post(scene):
if IfcStore.last_transaction != bpy.context.scene.BIMProperties.last_transaction:
IfcStore.last_transaction = bpy.context.scene.BIMProperties.last_transaction
IfcStore.redo(until_key=bpy.context.scene.BIMProperties.last_transaction)
IfcStore.redo()
purge_module_data()
tool.Ifc.rebuild_element_maps()
IfcStore.track_undo_redo_stack_selected_objects()
IfcStore.reload_undo_redo_stack_objects()
@persistent
def ensureIfcExported(scene):
if IfcStore.get_file() and not bpy.context.scene.BIMProperties.ifc_file:
bpy.ops.export_ifc.bim("INVOKE_DEFAULT")
def get_application(ifc):
@@ -251,137 +224,82 @@ def get_application_version():
)
def viewport_shading_changed_callback(area):
shading = area.spaces.active.shading.type
if shading == "RENDERED":
bpy.context.scene.BIMStylesProperties.active_style_type = "External"
if getattr(bpy.types, "SCENE_PT_scene"):
class Override_SCENE_PT_scene(bpy.types.SCENE_PT_scene):
bl_idname = "SCENE_PT_scene_override"
@classmethod
def poll(cls, context):
return tool.Blender.is_tab(context, "BLENDER")
if getattr(bpy.types, "SCENE_PT_unit"):
class Override_SCENE_PT_unit(bpy.types.SCENE_PT_unit):
bl_idname = "SCENE_PT_unit_override"
@classmethod
def poll(cls, context):
return tool.Blender.is_tab(context, "BLENDER")
if getattr(bpy.types, "SCENE_PT_physics"):
class Override_SCENE_PT_physics(bpy.types.SCENE_PT_physics):
bl_idname = "SCENE_PT_physics_override"
@classmethod
def poll(cls, context):
return tool.Blender.is_tab(context, "BLENDER")
if getattr(bpy.types, "SCENE_PT_rigid_body_world"):
class Override_SCENE_PT_rigid_body_world(bpy.types.SCENE_PT_rigid_body_world):
bl_idname = "SCENE_PT_rigid_body_world_override"
@classmethod
def poll(cls, context):
return tool.Blender.is_tab(context, "BLENDER")
if getattr(bpy.types, "SCENE_PT_audio"):
class Override_SCENE_PT_audio(bpy.types.SCENE_PT_audio):
bl_idname = "SCENE_PT_audio_override"
@classmethod
def poll(cls, context):
return tool.Blender.is_tab(context, "BLENDER")
if getattr(bpy.types, "SCENE_PT_keying_sets"):
class Override_SCENE_PT_keying_sets(bpy.types.SCENE_PT_keying_sets):
bl_idname = "SCENE_PT_keying_sets_override"
@classmethod
def poll(cls, context):
return tool.Blender.is_tab(context, "BLENDER")
if getattr(bpy.types, "SCENE_PT_custom_props"):
class Override_SCENE_PT_custom_props(bpy.types.SCENE_PT_custom_props):
bl_idname = "SCENE_PT_custom_props_override"
@classmethod
def poll(cls, context):
return tool.Blender.is_tab(context, "BLENDER")
@persistent
def load_post(scene):
def setDefaultProperties(scene):
global global_subscription_owner
active_object_key = bpy.types.LayerObjects, "active"
bpy.msgbus.subscribe_rna(
key=active_object_key, owner=global_subscription_owner, args=(), notify=active_object_callback
)
# subscribe to changes in viewport shading mode
# NOTE: couldn't find a way to make it work for new areas too
# it starts working for them after blender restart though
for screen in bpy.data.screens:
for area in screen.areas:
if area.type != "VIEW_3D":
continue
shading = area.spaces.active.shading
key = shading.path_resolve("type", False)
bpy.msgbus.subscribe_rna(
key=key, owner=global_subscription_owner, args=(area,), notify=viewport_shading_changed_callback
)
ifcopenshell.api.owner.settings.get_user = lambda ifc: core_owner.get_user(tool.Owner)
ifcopenshell.api.owner.settings.get_application = get_application
AuthoringData.type_thumbnails = {}
# TODO: Move to drawing module
if len(bpy.context.scene.DocProperties.drawing_styles) == 0:
drawing_style = bpy.context.scene.DocProperties.drawing_styles.add()
drawing_style.name = "Blender Default"
drawing_style.render_type = "DEFAULT"
bpy.ops.bim.save_drawing_style(index="0")
if bpy.context.preferences.addons["blenderbim"].preferences.should_setup_workspace:
if "BIM" in bpy.data.workspaces:
bpy.context.window.workspace = bpy.data.workspaces["BIM"]
else:
bpy.ops.workspace.append_activate(idname="BIM", filepath=os.path.join(cwd, "data", "workspace.blend"))
# To improve usability for new users, we hijack the scene properties
# tab. We override default scene properties panels with our own poll
# to hide them unless the user has chosen to view Blender properties.
for panel in [
"SCENE_PT_scene",
"SCENE_PT_unit",
"SCENE_PT_physics",
"SCENE_PT_rigid_body_world",
"SCENE_PT_audio",
"SCENE_PT_keying_sets",
"SCENE_PT_custom_props",
]:
if getattr(bpy.types, panel, None):
try:
bpy.utils.register_class(globals()[f"Override_{panel}"])
bpy.utils.unregister_class(getattr(bpy.types, panel))
except:
pass
# https://blender.stackexchange.com/questions/140644/how-can-make-the-state-of-a-boolean-property-relative-to-the-3d-view-area
for screen in bpy.data.screens:
if len(screen.BIMAreaProperties) == 20:
continue
screen.BIMAreaProperties.clear()
for i in range(20): # 20 is an arbitrary value of split areas
screen.BIMAreaProperties.add()
drawing_style = bpy.context.scene.DocProperties.drawing_styles.add()
drawing_style.name = "Technical"
drawing_style.render_type = "VIEWPORT"
drawing_style.raster_style = json.dumps(
{
RasterStyleProperty.WORLD_COLOR.value: (1, 1, 1),
RasterStyleProperty.RENDER_ENGINE.value: "BLENDER_WORKBENCH",
RasterStyleProperty.RENDER_TRANSPARENT.value: False,
RasterStyleProperty.SHADING_SHOW_OBJECT_OUTLINE.value: True,
RasterStyleProperty.SHADING_SHOW_CAVITY.value: False,
RasterStyleProperty.SHADING_CAVITY_TYPE.value: "BOTH",
RasterStyleProperty.SHADING_CURVATURE_RIDGE_FACTOR.value: 1,
RasterStyleProperty.SHADING_CURVATURE_VALLEY_FACTOR.value: 1,
RasterStyleProperty.VIEW_TRANSFORM.value: "Standard",
RasterStyleProperty.SHADING_LIGHT.value: "FLAT",
RasterStyleProperty.SHADING_COLOR_TYPE.value: "SINGLE",
RasterStyleProperty.SHADING_SINGLE_COLOR.value: (1, 1, 1),
RasterStyleProperty.SHADING_SHOW_SHADOWS.value: False,
RasterStyleProperty.SHADING_SHADOW_INTENSITY.value: 0.5,
RasterStyleProperty.DISPLAY_LIGHT_DIRECTION.value: (0.5, 0.5, 0.5),
RasterStyleProperty.VIEW_USE_CURVE_MAPPING.value: False,
RasterStyleProperty.OVERLAY_SHOW_WIREFRAMES.value: True,
RasterStyleProperty.OVERLAY_WIREFRAME_THRESHOLD.value: 0,
RasterStyleProperty.OVERLAY_SHOW_FLOOR.value: False,
RasterStyleProperty.OVERLAY_SHOW_AXIS_X.value: False,
RasterStyleProperty.OVERLAY_SHOW_AXIS_Y.value: False,
RasterStyleProperty.OVERLAY_SHOW_AXIS_Z.value: False,
RasterStyleProperty.OVERLAY_SHOW_OBJECT_ORIGINS.value: False,
RasterStyleProperty.OVERLAY_SHOW_RELATIONSHIP_LINES.value: False,
}
)
drawing_style = bpy.context.scene.DocProperties.drawing_styles.add()
drawing_style.name = "Shaded"
drawing_style.render_type = "VIEWPORT"
drawing_style.raster_style = json.dumps(
{
RasterStyleProperty.WORLD_COLOR.value: (1, 1, 1),
RasterStyleProperty.RENDER_ENGINE.value: "BLENDER_WORKBENCH",
RasterStyleProperty.RENDER_TRANSPARENT.value: False,
RasterStyleProperty.SHADING_SHOW_OBJECT_OUTLINE.value: True,
RasterStyleProperty.SHADING_SHOW_CAVITY.value: True,
RasterStyleProperty.SHADING_CAVITY_TYPE.value: "BOTH",
RasterStyleProperty.SHADING_CURVATURE_RIDGE_FACTOR.value: 1,
RasterStyleProperty.SHADING_CURVATURE_VALLEY_FACTOR.value: 1,
RasterStyleProperty.VIEW_TRANSFORM.value: "Standard",
RasterStyleProperty.SHADING_LIGHT.value: "STUDIO",
RasterStyleProperty.SHADING_COLOR_TYPE.value: "MATERIAL",
RasterStyleProperty.SHADING_SINGLE_COLOR.value: (1, 1, 1),
RasterStyleProperty.SHADING_SHOW_SHADOWS.value: True,
RasterStyleProperty.SHADING_SHADOW_INTENSITY.value: 0.5,
RasterStyleProperty.DISPLAY_LIGHT_DIRECTION.value: (0.5, 0.5, 0.5),
RasterStyleProperty.VIEW_USE_CURVE_MAPPING.value: False,
RasterStyleProperty.OVERLAY_SHOW_WIREFRAMES.value: False,
RasterStyleProperty.OVERLAY_WIREFRAME_THRESHOLD.value: 0,
RasterStyleProperty.OVERLAY_SHOW_FLOOR.value: False,
RasterStyleProperty.OVERLAY_SHOW_AXIS_X.value: False,
RasterStyleProperty.OVERLAY_SHOW_AXIS_Y.value: False,
RasterStyleProperty.OVERLAY_SHOW_AXIS_Z.value: False,
RasterStyleProperty.OVERLAY_SHOW_OBJECT_ORIGINS.value: False,
RasterStyleProperty.OVERLAY_SHOW_RELATIONSHIP_LINES.value: False,
}
)
AuthoringData.type_thumbnails = {}
-5
View File
@@ -273,9 +273,6 @@ def convert_property_group_from_si(property_group, skip_props=()):
setattr(property_group, prop_name, prop_value)
# TODO this should move into ifcopenshell.util
class IfcHeaderExtractor:
def __init__(self, filepath: str):
self.filepath = filepath
@@ -287,8 +284,6 @@ class IfcHeaderExtractor:
return self.extract_ifc_spf(ifc_file)
elif extension.lower() == "ifczip":
return self.extract_ifc_zip()
elif extension.lower() == "ifcsqlite":
return {} # TODO
def extract_ifc_spf(self, ifc_file):
# https://www.steptools.com/stds/step/IS_final_p21e3.html#clause-8
+117 -58
View File
@@ -26,7 +26,6 @@ import ifcopenshell
import blenderbim.bim.handler
import blenderbim.tool as tool
from pathlib import Path
from blenderbim.tool.brick import BrickStore
class IfcStore:
@@ -44,6 +43,9 @@ class IfcStore:
classification_file = None
library_path = ""
library_file = None
element_listeners = set()
undo_redo_stack_objects = set()
undo_redo_stack_object_names = {}
current_transaction = ""
last_transaction = ""
history = []
@@ -118,8 +120,6 @@ class IfcStore:
@staticmethod
def load_file(path):
if not os.path.isfile(path):
return
extension = path.split(".")[-1]
if extension.lower() == "ifczip":
with tempfile.TemporaryDirectory() as unzipped_path:
@@ -130,9 +130,7 @@ class IfcStore:
return
elif extension.lower() == "ifcxml":
IfcStore.file = ifcopenshell.file(ifcopenshell.ifcopenshell_wrapper.parse_ifcxml(path))
elif bpy.context.scene.BIMProjectProperties.should_stream:
IfcStore.file = ifcopenshell.open(path, should_stream=True)
else:
elif extension.lower() == "ifc":
IfcStore.file = ifcopenshell.open(path)
@staticmethod
@@ -158,6 +156,96 @@ class IfcStore:
return
return obj
@staticmethod
def add_element_listener(callback):
IfcStore.element_listeners.add(callback)
@staticmethod
def track_undo_redo_stack_object_map():
"""Keeps track of currently mapped object names, typically during undo and redo
When any Blender object is stored outside a Blender PointerProperty, such as
in a regular Python list, there is the likely probability that the object
will be invalidated when undo or redo occurs. Object invalidation seems to
occur whenever an object is affected during an operation.
For example, if an operator deletes a modifier on o1, then o1 will be invalidated.
"""
for key, value in IfcStore.id_map.items():
try:
IfcStore.undo_redo_stack_object_names[key] = value.name
except:
continue
@staticmethod
def track_undo_redo_stack_selected_objects():
"""Keeps track of selected object names, typically during undo and redo
When any Blender object is stored outside a Blender PointerProperty, such as
in a regular Python list, there is the likely probability that the object
will be invalidated when undo or redo occurs. Object invalidation seems to
occur for selected objects either pre/post undo/redo event, including
selected objects for consecutive undo/redos, and all children. This is
important because selected objects are often deleted from the scene.
So if I first select o1, then o2, then o3, then press undo, o3 will be
invalidated. If instead I press undo twice, o3 and o2 will be invalidated.
"""
if bpy.context.active_object:
objects = set([o.name for o in bpy.context.selected_objects + [bpy.context.active_object]])
objects.update([o.name for o in bpy.context.active_object.children])
else:
objects = set([o.name for o in bpy.context.selected_objects])
for obj in bpy.context.selected_objects:
objects.update([o.name for o in obj.children])
IfcStore.undo_redo_stack_objects |= objects
@staticmethod
def reload_undo_redo_stack_objects():
"""Reloads any invalidated objects after undo or redo
After an undo or redo operation, objects may have been invalidated in
our id_map and guid_map. Invalidated objects are typically those that
have been manipulated or deleted. This checks the cache of mapped and
selected objects prior to the operation and ensures that if the object
is invalidated, they are reloaded based on the object name that was
tracked prior to the undo / redo.
"""
file = IfcStore.get_file()
if not file:
return
# First, reload objects that were selected or active
for name in IfcStore.undo_redo_stack_objects:
obj = bpy.data.objects.get(name)
if not obj:
continue
if not obj.BIMObjectProperties.ifc_definition_id:
continue
element = file.by_id(obj.BIMObjectProperties.ifc_definition_id)
data = {"id": element.id(), "obj": obj.name}
if hasattr(element, "GlobalId"):
data["guid"] = element.GlobalId
IfcStore.commit_link_element(data)
# Scan for any straggling invalidated objects which were indirectly affected and reload them too.
for key, value in IfcStore.id_map.items():
try:
value.name
except:
# TODO not so sure about this obj_name check
obj_name = IfcStore.undo_redo_stack_object_names.get(key, None)
if not obj_name:
continue
obj = bpy.data.objects.get(obj_name)
if not obj or not obj.BIMObjectProperties.ifc_definition_id:
continue
element = file.by_id(obj.BIMObjectProperties.ifc_definition_id)
data = {"id": element.id(), "obj": obj.name}
if hasattr(element, "GlobalId"):
data["guid"] = element.GlobalId
IfcStore.commit_link_element(data)
@staticmethod
def relink_all_objects():
if not IfcStore.get_file():
@@ -190,13 +278,6 @@ class IfcStore:
@staticmethod
def link_element(element, obj):
# Please use tool.Ifc.link() instead of this method. We want to
# refactor this class and deprecate usage of IfcStore in favour of
# tools.
if not isinstance(obj, (bpy.types.Object, bpy.types.Material)):
obj.BIMMeshProperties.ifc_definition_id = element.id()
return
existing_obj = IfcStore.id_map.get(element.id(), None)
if existing_obj == obj:
return
@@ -223,6 +304,9 @@ class IfcStore:
blenderbim.bim.handler.subscribe_to(obj, "mode", blenderbim.bim.handler.mode_callback)
blenderbim.bim.handler.subscribe_to(obj, "active_material_index", blenderbim.bim.handler.active_material_index_callback)
for listener in IfcStore.element_listeners:
listener(element, obj)
if IfcStore.history:
data = {"id": element.id(), "guid": getattr(element, "GlobalId", None), "obj": obj.name}
IfcStore.history[-1]["operations"].append(
@@ -243,12 +327,10 @@ class IfcStore:
IfcStore.id_map[data["id"]] = obj
if "guid" in data:
IfcStore.guid_map[data["guid"]] = obj
blenderbim.bim.handler.subscribe_to(obj, "mode", blenderbim.bim.handler.mode_callback)
blenderbim.bim.handler.subscribe_to(obj, "name", blenderbim.bim.handler.name_callback)
if isinstance(obj, bpy.types.Material):
blenderbim.bim.handler.subscribe_to(obj, "diffuse_color", blenderbim.bim.handler.color_callback)
elif isinstance(obj, bpy.types.Object):
blenderbim.bim.handler.subscribe_to(obj, "mode", blenderbim.bim.handler.mode_callback)
blenderbim.bim.handler.subscribe_to(obj, "active_material_index", blenderbim.bim.handler.active_material_index_callback)
# TODO Listeners are not re-registered. Does this cause nasty problems to debug later on?
# TODO We're handling id_map and guid_map, but what about edited_objs? This might cause big problems.
@@ -314,33 +396,24 @@ class IfcStore:
)
@staticmethod
def execute_ifc_operator(operator, context, is_invoke=False):
def execute_ifc_operator(operator, context):
is_top_level_operator = not bool(IfcStore.current_transaction)
if is_top_level_operator:
IfcStore.begin_transaction(operator)
if tool.Ifc.get():
tool.Ifc.get().begin_transaction()
if BrickStore.graph:
BrickStore.begin_transaction()
IfcStore.get_file().begin_transaction()
# This empty transaction ensures that each operator has at least one transaction
IfcStore.add_transaction_operation(operator, rollback=lambda data: True, commit=lambda data: True)
else:
operator.transaction_key = IfcStore.current_transaction
if is_invoke:
result = getattr(operator, "_invoke")(context, None)
else:
result = getattr(operator, "_execute")(context)
result = getattr(operator, "_execute")(context)
if is_top_level_operator:
if tool.Ifc.get():
tool.Ifc.get().end_transaction()
IfcStore.add_transaction_operation(
operator, rollback=lambda d: tool.Ifc.get().undo(), commit=lambda d: tool.Ifc.get().redo()
)
if BrickStore.graph:
BrickStore.end_transaction()
IfcStore.get_file().end_transaction()
IfcStore.add_transaction_operation(
operator, rollback=lambda d: IfcStore.get_file().undo(), commit=lambda d: IfcStore.get_file().redo()
)
IfcStore.end_transaction(operator)
blenderbim.bim.handler.refresh_ui_data()
@@ -348,6 +421,8 @@ class IfcStore:
@staticmethod
def begin_transaction(operator):
IfcStore.undo_redo_stack_objects = set()
IfcStore.undo_redo_stack_object_names = {}
IfcStore.current_transaction = str(uuid.uuid4())
operator.transaction_key = IfcStore.current_transaction
@@ -373,35 +448,19 @@ class IfcStore:
IfcStore.future = []
@staticmethod
def undo(until_key=None):
BrickStore.undo()
def undo():
if not IfcStore.history:
return
while IfcStore.history:
if IfcStore.history[-1]["key"] == until_key:
return
event = IfcStore.history.pop()
for transaction in event["operations"][::-1]:
transaction["rollback"](transaction["data"])
IfcStore.future.append(event)
event = IfcStore.history.pop()
for transaction in event["operations"][::-1]:
transaction["rollback"](transaction["data"])
IfcStore.future.append(event)
@staticmethod
def redo(until_key=None):
BrickStore.redo()
def redo():
if not IfcStore.future:
return
has_encountered_key = False
while IfcStore.future:
if has_encountered_key and IfcStore.future[-1]["key"] != until_key:
return
elif IfcStore.future[-1]["key"] == until_key:
has_encountered_key = True
event = IfcStore.future.pop()
for transaction in event["operations"]:
transaction["commit"](transaction["data"])
IfcStore.history.append(event)
event = IfcStore.future.pop()
for transaction in event["operations"]:
transaction["commit"](transaction["data"])
IfcStore.history.append(event)
+305 -239
View File
@@ -36,7 +36,7 @@ import ifcopenshell.util.geolocation
import blenderbim.tool as tool
from itertools import chain, accumulate
from blenderbim.bim.ifc import IfcStore
from blenderbim.bim.module.drawing.prop import ANNOTATION_TYPES_DATA
from blenderbim.bim.module.drawing.prop import get_diagram_scales
class FileCopy(threading.Thread):
@@ -52,7 +52,6 @@ class FileCopy(threading.Thread):
class MaterialCreator:
def __init__(self, ifc_import_settings, ifc_importer):
self.mesh = None
self.obj = None
self.materials = {}
self.styles = {}
self.parsed_meshes = set()
@@ -61,8 +60,6 @@ class MaterialCreator:
def create(self, element, obj, mesh):
self.mesh = mesh
# as ifcopenshell triangulates the mesh, we need to merge it to quads again
self.obj = obj
if (hasattr(element, "Representation") and not element.Representation) or (
hasattr(element, "RepresentationMaps") and not element.RepresentationMaps
):
@@ -135,67 +132,21 @@ class MaterialCreator:
return
for style_id in style_ids:
material = self.styles[style_id]
ifc_coordinate_id = material.BIMMaterialProperties.ifc_coordinate_id
if ifc_coordinate_id != 0:
self.load_texture_map(tool.Ifc.get().by_id(ifc_coordinate_id))
if self.mesh.materials.find(material.name) == -1:
self.mesh.materials.append(material)
return True
def load_texture_map(self, coordinates):
# Get a BMesh representation
bm = bmesh.new()
bm.from_mesh(self.mesh)
uv_layer = bm.loops.layers.uv.verify()
# remap the faceset CoordList index to the vertices in blender mesh
coordinates_remap = []
for co in coordinates.MappedTo.Coordinates.CoordList:
co = mathutils.Vector(co)
index = next(v.index for v in bm.verts if (v.co - co).length_squared < 1e-5)
coordinates_remap.append(index)
faces_remap = None
texture_map = None
if coordinates.is_a("IfcIndexedPolygonalTextureMap"):
faces_remap = [[coordinates_remap[i-1] for i in tex_coord_index.TexCoordsOf.CoordIndex]
for tex_coord_index in coordinates.TexCoordIndices]
texture_map = [tex_coord_index.TexCoordIndex for tex_coord_index in coordinates.TexCoordIndices]
elif coordinates.is_a("IfcIndexedTriangleTextureMap"):
faces_remap = [[coordinates_remap[i-1] for i in triangle_face]
for triangle_face in coordinates.MappedTo.CoordIndex]
texture_map = coordinates.TexCoordIndex
# apply uv to each face
for bface in bm.faces:
face = [loop.vert.index for loop in bface.loops]
# find the corresponding TexCoordIndex by matching ifc faceset with blender face
# remap TexCoordIndex as the loop start may different from blender face
texCoordIndex = next(
[tex_coord_index[face_remap.index(i)] for i in face]
for tex_coord_index, face_remap in zip(texture_map, faces_remap)
if all(i in face_remap for i in face)
)
# apply uv to each loop
for loop, i in zip(bface.loops, texCoordIndex):
loop[uv_layer].uv = coordinates.TexCoords.TexCoordsList[i-1]
# Finish up, write the bmesh back to the mesh
bm.to_mesh(self.mesh)
bm.free()
def assign_material_slots_to_faces(self):
if "ios_materials" not in self.mesh or not self.mesh["ios_materials"]:
return
if len(self.mesh.materials) == 1:
return
material_to_slot = {}
for i, material in enumerate(self.mesh["ios_materials"]):
slot_index = self.mesh.materials.find(self.styles[material].name)
material_to_slot[i] = slot_index
if len(self.mesh.polygons) == len(self.mesh["ios_material_ids"]):
for i, material in enumerate(self.mesh["ios_materials"]):
slot_index = self.mesh.materials.find(self.styles[material].name)
material_to_slot[i] = slot_index
material_index = [
(material_to_slot[mat_id] if mat_id != -1 else 0) for mat_id in self.mesh["ios_material_ids"]
]
@@ -227,16 +178,11 @@ class IfcImporter:
self.settings.set_deflection_tolerance(self.ifc_import_settings.deflection_tolerance)
self.settings.set_angular_tolerance(self.ifc_import_settings.angular_tolerance)
self.settings.set(self.settings.STRICT_TOLERANCE, True)
self.settings_curve = ifcopenshell.geom.settings()
self.settings_curve.set_deflection_tolerance(self.ifc_import_settings.deflection_tolerance)
self.settings_curve.set_angular_tolerance(self.ifc_import_settings.angular_tolerance)
self.settings_curve.set(self.settings_curve.STRICT_TOLERANCE, True)
self.settings_curve.set(self.settings_curve.INCLUDE_CURVES, True)
self.settings_native = ifcopenshell.geom.settings()
self.settings_native.set(self.settings_native.INCLUDE_CURVES, True)
self.settings_2d = ifcopenshell.geom.settings()
self.settings_2d.set(self.settings_2d.INCLUDE_CURVES, True)
self.settings_2d.set(self.settings_2d.STRICT_TOLERANCE, True)
self.settings_2d.set(self.settings.STRICT_TOLERANCE, True)
self.project = None
self.has_existing_project = False
self.collections = {}
@@ -376,19 +322,13 @@ class IfcImporter:
if isinstance(self.elements, set):
self.elements = list(self.elements)
# TODO: enable filtering for annotations
self.annotations = set([a for a in self.file.by_type("IfcAnnotation") if not a.HasAssignments])
else:
if self.file.schema in ("IFC2X3", "IFC4"):
self.elements = self.file.by_type("IfcElement") + self.file.by_type("IfcProxy")
else:
self.elements = self.file.by_type("IfcElement")
drawing_groups = [g for g in self.file.by_type("IfcGroup") if g.ObjectType == "DRAWING"]
drawing_annotations = set()
for drawing_group in drawing_groups:
for rel in drawing_group.IsGroupedBy:
drawing_annotations.update(rel.RelatedObjects)
self.annotations = set([a for a in self.file.by_type("IfcAnnotation")])
self.annotations -= drawing_annotations
self.annotations = set([a for a in self.file.by_type("IfcAnnotation") if not a.HasAssignments])
self.elements = [e for e in self.elements if not e.is_a("IfcFeatureElement")]
if self.ifc_import_settings.is_coordinating:
@@ -402,8 +342,7 @@ class IfcImporter:
self.element_types = set(self.file.by_type("IfcTypeProduct"))
if self.ifc_import_settings.has_filter and self.ifc_import_settings.should_filter_spatial_elements:
filtered_elements = self.elements | set(self.file.by_type("IfcGrid"))
self.spatial_elements = self.get_spatial_elements_filtered_by_elements(filtered_elements)
self.spatial_elements = self.get_spatial_elements_filtered_by_elements(self.elements)
else:
if self.file.schema == "IFC2X3":
self.spatial_elements = set(self.file.by_type("IfcSpatialStructureElement"))
@@ -417,13 +356,11 @@ class IfcImporter:
while True:
results.add(spatial_element)
spatial_element = ifcopenshell.util.element.get_aggregate(spatial_element)
if not spatial_element or spatial_element.is_a() in ("IfcProject", "IfcProjectLibrary"):
if not spatial_element or spatial_element.is_a("IfcContext"):
break
return results
def parse_native_elements(self):
if not self.ifc_import_settings.should_load_geometry:
return
for element in self.elements:
if self.is_native(element):
self.native_elements.add(element)
@@ -439,7 +376,7 @@ class IfcImporter:
representations = self.get_transformed_body_representations(element.Representation.Representations)
# Single swept disk solids (e.g. rebar) are better natively represented as beveled curves
if self.is_native_swept_disk_solid(element, representations):
if self.is_native_swept_disk_solid(representations):
self.native_data[element.GlobalId] = {
"representations": representations,
"representation": self.get_body_representation(element.Representation.Representations),
@@ -467,20 +404,16 @@ class IfcImporter:
}
return True
def is_native_swept_disk_solid(self, element, representations):
def is_native_swept_disk_solid(self, representations):
for representation in representations:
items = representation["raw"].Items or [] # Be forgiving of invalid IFCs because Revit :(
if len(items) == 1 and items[0].is_a("IfcSweptDiskSolid"):
if tool.Blender.Modifier.is_railing(element):
return False
return True
elif len(items) and ( # See #2508 why we accommodate for invalid IFCs here
items[0].is_a("IfcSweptDiskSolid")
and len({i.is_a() for i in items}) == 1
and len({i.Radius for i in items}) == 1
):
if tool.Blender.Modifier.is_railing(element):
return False
return True
return False
@@ -635,8 +568,6 @@ class IfcImporter:
return result
def create_grids(self):
if not self.ifc_import_settings.should_load_geometry:
return
grids = self.file.by_type("IfcGrid")
for grid in grids:
shape = None
@@ -682,37 +613,34 @@ class IfcImporter:
def create_element_type(self, element):
self.ifc_import_settings.logger.info("Creating object %s", element)
representation = ifcopenshell.util.representation.get_representation(element, "Model", "Body", "MODEL_VIEW")
if not representation:
representation = ifcopenshell.util.representation.get_representation(element, "Plan", "Annotation")
if not representation:
representation = ifcopenshell.util.representation.get_representation(element, "Model", "Annotation")
mesh = None
if self.ifc_import_settings.should_load_geometry:
representation = ifcopenshell.util.representation.get_representation(element, "Model", "Body", "MODEL_VIEW")
if not representation:
representation = ifcopenshell.util.representation.get_representation(element, "Plan", "Annotation")
if not representation:
representation = ifcopenshell.util.representation.get_representation(element, "Model", "Annotation")
if representation:
mesh_name = "{}/{}".format(representation.ContextOfItems.id(), representation.id())
mesh = self.meshes.get(mesh_name)
if mesh is None:
shape = None
if representation:
mesh_name = "{}/{}".format(representation.ContextOfItems.id(), representation.id())
mesh = self.meshes.get(mesh_name)
if mesh is None:
shape = None
try:
shape = ifcopenshell.geom.create_shape(self.settings, representation)
except:
try:
shape = ifcopenshell.geom.create_shape(self.settings, representation)
shape = ifcopenshell.geom.create_shape(self.settings_2d, representation)
except:
try:
shape = ifcopenshell.geom.create_shape(self.settings_2d, representation)
except:
self.ifc_import_settings.logger.error("Failed to generate shape for %s", element)
if shape:
mesh = self.create_mesh(element, shape)
tool.Loader.link_mesh(shape, mesh)
self.meshes[mesh_name] = mesh
self.ifc_import_settings.logger.error("Failed to generate shape for %s", element)
if shape:
mesh = self.create_mesh(element, shape)
tool.Loader.link_mesh(shape, mesh)
self.meshes[mesh_name] = mesh
obj = bpy.data.objects.new(tool.Loader.get_name(element), mesh)
self.link_element(element, obj)
self.material_creator.create(element, obj, mesh)
self.type_products[element.GlobalId] = obj
def create_native_elements(self):
if not self.ifc_import_settings.should_load_geometry:
return
progress = 0
checkpoint = time.time()
total = len(self.native_elements)
@@ -741,7 +669,7 @@ class IfcImporter:
mesh = self.create_native_faceted_brep(element, mesh_name)
elif native_data["type"] == "IfcFaceBasedSurfaceModel":
mesh = self.create_native_faceted_brep(element, mesh_name)
tool.Ifc.link(representation, mesh)
mesh.BIMMeshProperties.ifc_definition_id = representation.id()
mesh.name = mesh_name
self.meshes[mesh_name] = mesh
self.create_product(element, mesh=mesh)
@@ -754,87 +682,29 @@ class IfcImporter:
self.create_generic_elements(self.elements)
def create_generic_elements(self, elements):
if isinstance(self.file, ifcopenshell.sqlite):
return self.create_generic_sqlite_elements(elements)
# Based on my experience in viewing BIM models, representations are prioritised as follows:
# 1. 3D Body, 2. 2D Body, 3. 2D Plans / annotations, 4. Point clouds, 5. No representation
# If an element has a representation that doesn't follow 1, 2, 3, or 4, it will not show by default.
# 1. 3D Body, 2. 2D Plans, 3. Point clouds, 4. No representation
# If an element has a representation that doesn't follow 1, 2, or 3, it will not show by default.
# The user can load them later if they want to view them.
if self.ifc_import_settings.should_load_geometry:
products = self.create_products(elements)
elements -= products
products = self.create_products(elements, settings=self.settings_curve)
elements -= products
products = self.create_products(elements, settings=self.settings_2d)
elements -= products
products = self.create_pointclouds(elements)
elements -= products
total = len(elements)
for i, element in enumerate(elements):
if i % 250 == 0:
print("{} / {} elements processed ...".format(i, total))
products = self.create_products(elements)
elements -= products
products = self.create_curve_products(elements)
elements -= products
products = self.create_pointclouds(elements)
elements -= products
for element in elements:
self.create_product(element)
def create_generic_sqlite_elements(self, elements):
self.geometry_cache = self.file.get_geometry([e.id() for e in elements])
for geometry_id, geometry in self.geometry_cache["geometry"].items():
mesh_name = tool.Loader.get_mesh_name(type("Geometry", (), {"id": geometry_id}))
mesh = bpy.data.meshes.new(mesh_name)
verts = geometry["verts"]
mesh["has_cartesian_point_offset"] = False
if geometry["faces"]:
num_vertices = len(verts) // 3
total_faces = len(geometry["faces"])
loop_start = range(0, total_faces, 3)
num_loops = total_faces // 3
loop_total = [3] * num_loops
num_vertex_indices = len(geometry["faces"])
mesh.vertices.add(num_vertices)
mesh.vertices.foreach_set("co", verts)
mesh.loops.add(num_vertex_indices)
mesh.loops.foreach_set("vertex_index", geometry["faces"])
mesh.polygons.add(num_loops)
mesh.polygons.foreach_set("loop_start", loop_start)
mesh.polygons.foreach_set("loop_total", loop_total)
mesh.update()
else:
e = geometry["edges"]
v = verts
vertices = [[v[i], v[i + 1], v[i + 2]] for i in range(0, len(v), 3)]
edges = [[e[i], e[i + 1]] for i in range(0, len(e), 2)]
mesh.from_pydata(vertices, edges, [])
mesh["ios_materials"] = geometry["materials"]
mesh["ios_material_ids"] = geometry["material_ids"]
self.meshes[mesh_name] = mesh
total = len(elements)
for i, element in enumerate(elements):
if i % 250 == 0:
print("{} / {} elements processed ...".format(i, total))
mesh = None
geometry_id = self.geometry_cache["shapes"][element.id()]["geometry"]
if geometry_id:
mesh_name = tool.Loader.get_mesh_name(type("Geometry", (), {"id": geometry_id}))
mesh = self.meshes.get(mesh_name)
self.create_product(element, mesh=mesh)
def create_products(self, products, settings=None):
if settings is None:
settings = self.settings
def create_products(self, products):
results = set()
if not products:
return results
if self.ifc_import_settings.should_use_cpu_multiprocessing:
iterator = ifcopenshell.geom.iterator(settings, self.file, multiprocessing.cpu_count(), include=products)
iterator = ifcopenshell.geom.iterator(
self.settings, self.file, multiprocessing.cpu_count(), include=products
)
else:
iterator = ifcopenshell.geom.iterator(settings, self.file, include=products)
iterator = ifcopenshell.geom.iterator(self.settings, self.file, include=products)
if self.ifc_import_settings.should_cache:
cache = IfcStore.get_cache()
if cache:
@@ -901,10 +771,10 @@ class IfcImporter:
self.structural_collection.children.link(self.structural_connection_collection)
self.project["blender"].children.link(self.structural_collection)
self.create_products(self.file.by_type("IfcStructuralCurveMember"), settings=self.settings_2d)
self.create_products(self.file.by_type("IfcStructuralCurveConnection"), settings=self.settings_2d)
self.create_products(self.file.by_type("IfcStructuralSurfaceMember"), settings=self.settings_2d)
self.create_products(self.file.by_type("IfcStructuralSurfaceConnection"), settings=self.settings_2d)
self.create_curve_products(self.file.by_type("IfcStructuralCurveMember"))
self.create_curve_products(self.file.by_type("IfcStructuralCurveConnection"))
self.create_curve_products(self.file.by_type("IfcStructuralSurfaceMember"))
self.create_curve_products(self.file.by_type("IfcStructuralSurfaceConnection"))
self.create_structural_point_connections()
def create_structural_point_connections(self):
@@ -941,7 +811,7 @@ class IfcImporter:
return None
for representation in representations:
if representation.RepresentationType in ("PointCloud", "Point"):
if representation.RepresentationType == "PointCloud":
return representation
elif self.file.schema == "IFC2X3" and representation.RepresentationType == "GeometricSet":
@@ -970,7 +840,7 @@ class IfcImporter:
return result
def create_pointcloud(self, product, representation):
placement_matrix = self.get_element_matrix(product)
placement_matrix = ifcopenshell.util.placement.get_local_placement(product.ObjectPlacement)
vertex_list = []
for item in representation.Items:
if item.is_a("IfcCartesianPointList"):
@@ -986,13 +856,46 @@ class IfcImporter:
mesh_name = f"{representation.ContextOfItems.id()}/{representation.id()}"
mesh = bpy.data.meshes.new(mesh_name)
mesh.from_pydata(vertex_list, [], [])
tool.Ifc.link(representation, mesh)
obj = bpy.data.objects.new("{}/{}".format(product.is_a(), product.Name), mesh)
self.set_matrix_world(obj, self.apply_blender_offset_to_matrix_world(obj, placement_matrix))
self.link_element(product, obj)
return product
def create_curve_products(self, products):
results = set()
if not products:
return results
if self.ifc_import_settings.should_use_cpu_multiprocessing:
iterator = ifcopenshell.geom.iterator(
self.settings_2d, self.file, multiprocessing.cpu_count(), include=products
)
else:
iterator = ifcopenshell.geom.iterator(self.settings_2d, self.file, include=products)
if self.ifc_import_settings.should_cache:
cache = IfcStore.get_cache()
if cache:
iterator.set_cache(cache)
valid_file = iterator.initialize()
if not valid_file:
return results
checkpoint = time.time()
total = 0
while True:
total += 1
if total % 250 == 0:
print("{} elements processed in {:.2f}s ...".format(total, time.time() - checkpoint))
checkpoint = time.time()
shape = iterator.get()
if shape:
product = self.file.by_id(shape.id)
self.create_product(product, shape)
results.add(product)
if not iterator.next():
break
print("Done creating geometry")
return results
def create_product(self, element, shape=None, mesh=None):
if element is None:
return
@@ -1392,21 +1295,13 @@ class IfcImporter:
last_obj = obj
if not last_obj:
return
# temporarily unhide types collection to make sure all objects will be cleaned
project_collection = bpy.context.view_layer.layer_collection.children[self.project["blender"].name]
types_collection = project_collection.children[self.type_collection.name]
types_collection.hide_viewport = False
bpy.context.view_layer.objects.active = last_obj
context_override = {}
bpy.ops.object.editmode_toggle(context_override)
bpy.ops.mesh.remove_doubles(context_override)
bpy.ops.mesh.tris_convert_to_quads(context_override)
bpy.ops.mesh.normals_make_consistent(context_override)
bpy.ops.object.editmode_toggle(context_override)
types_collection.hide_viewport = True
bpy.context.view_layer.objects.active = last_obj
IfcStore.edited_objs.clear()
def load_file(self):
@@ -1438,43 +1333,39 @@ class IfcImporter:
bpy.context.scene.unit_settings.length_unit = "FEET"
elif unit.is_a("IfcNamedUnit") and unit.UnitType == "AREAUNIT":
name = unit.Name if unit.is_a("IfcSIUnit") else unit.Name.lower()
try:
bpy.context.scene.BIMProperties.area_unit = "{}{}".format(
unit.Prefix + "/" if hasattr(unit, "Prefix") and unit.Prefix else "", name
)
except: # Probably an invalid unit.
bpy.context.scene.BIMProperties.area_unit = "SQUARE_METRE"
bpy.context.scene.BIMProperties.area_unit = "{}{}".format(
unit.Prefix + "/" if hasattr(unit, "Prefix") and unit.Prefix else "", name
)
elif unit.is_a("IfcNamedUnit") and unit.UnitType == "VOLUMEUNIT":
name = unit.Name if unit.is_a("IfcSIUnit") else unit.Name.lower()
try:
bpy.context.scene.BIMProperties.volume_unit = "{}{}".format(
unit.Prefix + "/" if hasattr(unit, "Prefix") and unit.Prefix else "", name
)
except: # Probably an invalid unit.
bpy.context.scene.BIMProperties.volume_unit = "CUBIC_METRE"
bpy.context.scene.BIMProperties.volume_unit = "{}{}".format(
unit.Prefix + "/" if hasattr(unit, "Prefix") and unit.Prefix else "", name
)
def create_project(self):
project = self.file.by_type("IfcProject")[0]
self.project = {"ifc": project}
obj = tool.Ifc.get_object(project)
if obj:
self.project["blender"] = obj.BIMObjectProperties.collection
self.project["blender"] = obj.users_collection[0]
self.has_existing_project = True
return
self.project["blender"] = bpy.data.collections.new(
"{}/{}".format(self.project["ifc"].is_a(), self.project["ifc"].Name)
)
obj = self.create_product(self.project["ifc"])
self.project["blender"].objects.link(obj)
self.project["blender"].BIMCollectionProperties.obj = obj
obj.BIMObjectProperties.collection = self.project["blender"]
if obj:
self.project["blender"].objects.link(obj)
def create_collections(self):
self.create_spatial_decomposition_collections()
if self.ifc_import_settings.collection_mode == "DECOMPOSITION":
self.create_aggregate_collections()
self.create_decomposition_collections()
elif self.ifc_import_settings.collection_mode == "SPATIAL_DECOMPOSITION":
pass
self.create_spatial_decomposition_collections()
def create_decomposition_collections(self):
self.create_spatial_decomposition_collections()
self.create_aggregate_collections()
def create_spatial_decomposition_collections(self):
for rel_aggregate in self.project["ifc"].IsDecomposedBy or []:
@@ -1486,8 +1377,27 @@ class IfcImporter:
self.create_spatial_decomposition_collection(self.project["blender"], orphaned_spaces)
orphaned_spaces = [e for e in self.spatial_elements if e.GlobalId not in self.collections]
tool.Loader.create_project_collection("Views")
self.type_collection = tool.Loader.create_project_collection("Types")
self.create_views_collection()
self.create_type_collection()
def create_type_collection(self):
for collection in self.project["blender"].children:
if collection.name == "Types":
self.type_collection = collection
break
if not self.type_collection:
self.type_collection = bpy.data.collections.new("Types")
self.project["blender"].children.link(self.type_collection)
def create_views_collection(self):
view_collection = None
for collection in self.project["blender"].children:
if collection.name == "Views":
view_collection = collection
break
if not view_collection:
view_collection = bpy.data.collections.new("Views")
self.project["blender"].children.link(view_collection)
def create_spatial_decomposition_collection(self, parent, related_objects):
for element in related_objects:
@@ -1498,7 +1408,7 @@ class IfcImporter:
obj = tool.Ifc.get_object(element)
if obj:
is_existing = True
collection = obj.BIMObjectProperties.collection
collection = obj.users_collection[0]
self.collections[element.GlobalId] = collection
if not is_existing:
collection = bpy.data.collections.new(tool.Loader.get_name(element))
@@ -1584,18 +1494,183 @@ class IfcImporter:
if not blender_material:
name = style.Name or str(style.id())
blender_material = bpy.data.materials.new(name)
blender_material.use_fake_user = True
self.link_element(style, blender_material)
blender_material.BIMMaterialProperties.ifc_style_id = style.id()
self.material_creator.styles[style.id()] = blender_material
style_elements = tool.Style.get_style_elements(blender_material)
if tool.Style.has_blender_external_style(style_elements):
blender_material.BIMStyleProperties.active_style_type = "External"
else:
blender_material.BIMStyleProperties.active_style_type = "Shading"
rendering_style = None
texture_style = None
for surface_style in style.Styles:
if surface_style.is_a() == "IfcSurfaceStyleShading":
self.create_surface_style_shading(blender_material, surface_style)
elif surface_style.is_a("IfcSurfaceStyleRendering"):
rendering_style = surface_style
self.create_surface_style_rendering(blender_material, surface_style)
elif surface_style.is_a("IfcSurfaceStyleWithTextures"):
texture_style = surface_style
if rendering_style and texture_style:
self.create_surface_style_with_textures(blender_material, rendering_style, texture_style)
tool.Style.record_shading(blender_material)
def create_surface_style_shading(self, blender_material, surface_style):
alpha = 1.0
# Transparency was added in IFC4
if hasattr(surface_style, "Transparency") and surface_style.Transparency:
alpha = 1 - surface_style.Transparency
blender_material.diffuse_color = (
surface_style.SurfaceColour.Red,
surface_style.SurfaceColour.Green,
surface_style.SurfaceColour.Blue,
alpha,
)
def create_surface_style_rendering(self, blender_material, surface_style):
self.create_surface_style_shading(blender_material, surface_style)
if surface_style.ReflectanceMethod in ["PHYSICAL", "NOTDEFINED"]:
blender_material.use_nodes = True
bsdf = blender_material.node_tree.nodes["Principled BSDF"]
if surface_style.DiffuseColour:
if surface_style.DiffuseColour.is_a("IfcColourRgb"):
bsdf.inputs["Base Color"].default_value = (
surface_style.DiffuseColour.Red,
surface_style.DiffuseColour.Green,
surface_style.DiffuseColour.Blue,
1,
)
elif surface_style.DiffuseColour.is_a("IfcNormalisedRatioMeasure"):
bsdf.inputs["Base Color"].default_value = (
surface_style.SurfaceColour.Red * surface_style.DiffuseColour.wrappedValue,
surface_style.SurfaceColour.Green * surface_style.DiffuseColour.wrappedValue,
surface_style.SurfaceColour.Blue * surface_style.DiffuseColour.wrappedValue,
1,
)
if surface_style.SpecularColour and surface_style.SpecularColour.is_a("IfcNormalisedRatioMeasure"):
bsdf.inputs["Metallic"].default_value = surface_style.SpecularColour.wrappedValue
if surface_style.SpecularHighlight and surface_style.SpecularHighlight.is_a("IfcSpecularRoughness"):
bsdf.inputs["Roughness"].default_value = surface_style.SpecularHighlight.wrappedValue
if hasattr(surface_style, "Transparency") and surface_style.Transparency:
bsdf.inputs["Alpha"].default_value = 1 - surface_style.Transparency
blender_material.blend_method = "BLEND"
elif surface_style.ReflectanceMethod == "FLAT":
blender_material.use_nodes = True
output = {n.type: n for n in blender_material.node_tree.nodes}.get("OUTPUT_MATERIAL", None)
bsdf = blender_material.node_tree.nodes["Principled BSDF"]
mix = blender_material.node_tree.nodes.new(type="ShaderNodeMixShader")
mix.location = bsdf.location
blender_material.node_tree.links.new(mix.outputs[0], output.inputs["Surface"])
blender_material.node_tree.nodes.remove(bsdf)
lightpath = blender_material.node_tree.nodes.new(type="ShaderNodeLightPath")
lightpath.location = mix.location - mathutils.Vector((200, -200))
blender_material.node_tree.links.new(lightpath.outputs[0], mix.inputs[0])
bsdf = blender_material.node_tree.nodes.new(type="ShaderNodeBsdfTransparent")
bsdf.location = mix.location - mathutils.Vector((200, 0))
blender_material.node_tree.links.new(bsdf.outputs[0], mix.inputs[1])
rgb = blender_material.node_tree.nodes.new(type="ShaderNodeRGB")
rgb.location = mix.location - mathutils.Vector((200, 200))
blender_material.node_tree.links.new(rgb.outputs[0], mix.inputs[2])
if surface_style.DiffuseColour and surface_style.DiffuseColour.is_a("IfcColourRgb"):
rgb.outputs[0].default_value = (
surface_style.DiffuseColour.Red,
surface_style.DiffuseColour.Green,
surface_style.DiffuseColour.Blue,
1,
)
def create_surface_style_with_textures(self, blender_material, rendering_style, texture_style):
for texture in texture_style.Textures:
mode = getattr(texture, "Mode", None)
node = None
if texture.is_a("IfcImageTexture"):
image_url = texture.URLReference
if not os.path.abspath(texture.URLReference) and tool.Ifc.get_path():
image_url = os.path.join(os.path.dirname(tool.Ifc.get_path()), texture.URLReference)
if rendering_style.ReflectanceMethod in ["PHYSICAL", "NOTDEFINED"]:
bsdf = blender_material.node_tree.nodes["Principled BSDF"]
if mode == "NORMAL":
normalmap = blender_material.node_tree.nodes.new(type="ShaderNodeNormalMap")
normalmap.location = bsdf.location - mathutils.Vector((200, 0))
blender_material.node_tree.links.new(normalmap.outputs[0], bsdf.inputs["Normal"])
node = blender_material.node_tree.nodes.new(type="ShaderNodeTexImage")
node.location = normalmap.location - mathutils.Vector((200, 0))
image = bpy.data.images.load(image_url)
image.colorspace_settings.name = "Non-Color"
node.image = image
blender_material.node_tree.links.new(node.outputs[0], normalmap.inputs["Color"])
elif mode == "EMISSIVE":
output = {n.type: n for n in blender_material.node_tree.nodes}.get("OUTPUT_MATERIAL", None)
add = blender_material.node_tree.nodes.new(type="ShaderNodeAddShader")
add.location = bsdf.location + mathutils.Vector((200, 0))
blender_material.node_tree.links.new(bsdf.outputs[0], add.inputs[1])
blender_material.node_tree.links.new(add.outputs[0], output.inputs[0])
emission = blender_material.node_tree.nodes.new(type="ShaderNodeEmission")
emission.location = add.location - mathutils.Vector((200, 0))
blender_material.node_tree.links.new(emission.outputs[0], add.inputs[0])
node = blender_material.node_tree.nodes.new(type="ShaderNodeTexImage")
node.location = emission.location - mathutils.Vector((200, 0))
image = bpy.data.images.load(image_url)
node.image = image
blender_material.node_tree.links.new(node.outputs[0], emission.inputs[0])
elif mode == "METALLICROUGHNESS":
separate = blender_material.node_tree.nodes.new(type="ShaderNodeSeparateRGB")
separate.location = bsdf.location - mathutils.Vector((200, 0))
blender_material.node_tree.links.new(separate.outputs[1], bsdf.inputs["Roughness"])
blender_material.node_tree.links.new(separate.outputs[2], bsdf.inputs["Metallic"])
node = blender_material.node_tree.nodes.new(type="ShaderNodeTexImage")
node.location = separate.location - mathutils.Vector((200, 0))
image = bpy.data.images.load(image_url)
image.colorspace_settings.name = "Non-Color"
node.image = image
blender_material.node_tree.links.new(node.outputs[0], separate.inputs[0])
elif mode == "OCCLUSION":
# TODO work out how to implement glTF settings here
# https://docs.blender.org/manual/en/dev/addons/import_export/scene_gltf2.html
pass
elif mode == "DIFFUSE":
node = blender_material.node_tree.nodes.new(type="ShaderNodeTexImage")
node.location = bsdf.location - mathutils.Vector((400, 0))
image = bpy.data.images.load(image_url)
node.image = image
blender_material.node_tree.links.new(node.outputs[0], bsdf.inputs["Base Color"])
blender_material.node_tree.links.new(node.outputs[1], bsdf.inputs["Alpha"])
blender_material.blend_method = "BLEND"
elif rendering_style.ReflectanceMethod == "FLAT":
bsdf = blender_material.node_tree.nodes["Mix Shader"]
if mode == "EMISSIVE":
node = blender_material.node_tree.nodes.new(type="ShaderNodeTexImage")
node.location = bsdf.location - mathutils.Vector((200, 0))
image = bpy.data.images.load(image_url)
node.image = image
blender_material.node_tree.links.new(node.outputs[0], bsdf.inputs[2])
if node and getattr(texture, "IsMappedBy", None):
coordinates = texture.IsMappedBy[0]
coord = blender_material.node_tree.nodes.new(type="ShaderNodeTexCoord")
coord.location = node.location - mathutils.Vector((200, 0))
if coordinates.is_a("IfcTextureCoordinateGenerator") and coordinates.Mode == "COORD":
blender_material.node_tree.links.new(coord.outputs["Generated"], node.inputs["Vector"])
elif coordinates.is_a("IfcTextureCoordinateGenerator") and coordinates.Mode == "COORD-EYE":
blender_material.node_tree.links.new(coord.outputs["Camera"], node.inputs["Vector"])
else:
blender_material.node_tree.links.new(coord.outputs["UV"], node.inputs["Vector"])
def place_objects_in_collections(self):
for ifc_definition_id, obj in self.added_data.items():
@@ -1615,8 +1690,6 @@ class IfcImporter:
return
elif element.GlobalId in self.collections:
collection = self.collections[element.GlobalId]
collection.BIMCollectionProperties.obj = obj
obj.BIMObjectProperties.collection = collection
collection.name = obj.name
return collection.objects.link(obj)
elif getattr(element, "Decomposes", None):
@@ -1631,10 +1704,7 @@ class IfcImporter:
elif element.is_a("IfcGridAxis"):
return
elif element.GlobalId in self.collections:
collection = self.collections[element.GlobalId]
collection.BIMCollectionProperties.obj = obj
obj.BIMObjectProperties.collection = collection
return collection.objects.link(obj)
return self.collections[element.GlobalId].objects.link(obj)
elif element.is_a("IfcTypeObject"):
return self.type_collection.objects.link(obj)
elif element.is_a("IfcStructuralMember"):
@@ -1661,8 +1731,14 @@ class IfcImporter:
bpy.context.scene.collection.objects.link(obj)
def is_curve_annotation(self, element):
object_type = element.ObjectType
return object_type in ANNOTATION_TYPES_DATA and ANNOTATION_TYPES_DATA[object_type][3] == "curve"
return element.ObjectType in [
"DIMENSION",
"EQUAL_DIMENSION",
"PLAN_LEVEL",
"SECTION_LEVEL",
"STAIR_ARROW",
"TEXT_LEADER",
]
def get_drawing_group(self, element):
for rel in element.HasAssignments or []:
@@ -1670,10 +1746,7 @@ class IfcImporter:
return rel.RelatingGroup
def get_element_matrix(self, element):
if isinstance(element, ifcopenshell.sqlite_entity):
result = self.geometry_cache["shapes"][element.id()]["matrix"]
else:
result = ifcopenshell.util.placement.get_local_placement(element.ObjectPlacement)
result = ifcopenshell.util.placement.get_local_placement(element.ObjectPlacement)
result[0][3] *= self.unit_scale
result[1][3] *= self.unit_scale
result[2][3] *= self.unit_scale
@@ -1823,10 +1896,6 @@ class IfcImporter:
loop_total = [3] * num_loops
num_vertex_indices = len(geometry.faces)
# See bug 3546
# ios_edges holds true edges that aren't triangulated.
mesh["ios_edges"] = list(set(tuple(e) for e in ifcopenshell.util.shape.get_edges(geometry)))
mesh.vertices.add(num_vertices)
mesh.vertices.foreach_set("co", verts)
mesh.loops.add(num_vertex_indices)
@@ -1834,7 +1903,6 @@ class IfcImporter:
mesh.polygons.add(num_loops)
mesh.polygons.foreach_set("loop_start", loop_start)
mesh.polygons.foreach_set("loop_total", loop_total)
mesh.polygons.foreach_set("use_smooth", [0] * total_faces)
mesh.update()
else:
e = geometry.edges
@@ -1911,9 +1979,8 @@ class IfcImportSettings:
self.should_use_cpu_multiprocessing = True
self.merge_mode = None
self.should_merge_materials_by_colour = False
self.should_load_geometry = True
self.should_use_native_meshes = False
self.should_clean_mesh = False
self.should_clean_mesh = True
self.should_cache = True
self.is_coordinating = True
self.deflection_tolerance = 0.001
@@ -1941,7 +2008,6 @@ class IfcImportSettings:
settings.should_use_cpu_multiprocessing = props.should_use_cpu_multiprocessing
settings.merge_mode = props.merge_mode
settings.should_merge_materials_by_colour = props.should_merge_materials_by_colour
settings.should_load_geometry = props.should_load_geometry
settings.should_use_native_meshes = props.should_use_native_meshes
settings.should_clean_mesh = props.should_clean_mesh
settings.should_cache = props.should_cache
@@ -40,31 +40,16 @@ class BIM_OT_assign_object(bpy.types.Operator, Operator):
bl_label = "Assign Object"
bl_options = {"REGISTER", "UNDO"}
relating_object: bpy.props.IntProperty()
related_object: bpy.props.IntProperty()
def _execute(self, context):
relating_obj = None
if self.relating_object:
relating_obj = tool.Ifc.get_object(tool.Ifc.get().by_id(self.relating_object))
elif context.active_object:
relating_obj = context.active_object
if not relating_obj:
return
for obj in bpy.context.selected_objects:
if obj == relating_obj:
continue
element = tool.Ifc.get_entity(obj)
if not element:
continue
result = core.assign_object(
tool.Ifc,
tool.Aggregate,
tool.Collector,
relating_obj=relating_obj,
related_obj=obj,
)
if not result:
self.report({"ERROR"}, f" Cannot aggregate {obj.name} to {relating_obj.name}")
core.assign_object(
tool.Ifc,
tool.Aggregate,
tool.Collector,
relating_obj=tool.Ifc.get_object(tool.Ifc.get().by_id(self.relating_object)),
related_obj=tool.Ifc.get_object(tool.Ifc.get().by_id(self.related_object)),
)
class BIM_OT_unassign_object(bpy.types.Operator, Operator):
@@ -163,7 +148,10 @@ class BIM_OT_add_aggregate(bpy.types.Operator, tool.Ifc.Operator):
core.assign_object(tool.Ifc, tool.Aggregate, tool.Collector, relating_obj=aggregate, related_obj=obj)
def create_aggregate(self, context, ifc_class):
aggregate_collection = bpy.data.collections.new(f"{ifc_class}/Assembly")
context.scene.collection.children.link(aggregate_collection)
aggregate = bpy.data.objects.new("Assembly", None)
aggregate_collection.objects.link(aggregate)
bpy.ops.bim.assign_class(obj=aggregate.name, ifc_class=ifc_class)
return aggregate
@@ -22,13 +22,13 @@ from blenderbim.bim.ifc import IfcStore
class BIM_PT_aggregate(Panel):
bl_label = "Aggregates"
bl_label = "IFC Aggregates"
bl_idname = "BIM_PT_aggregate"
bl_options = {"DEFAULT_CLOSED"}
bl_space_type = "PROPERTIES"
bl_region_type = "WINDOW"
bl_context = "object"
bl_parent_id = "BIM_PT_tab_object_metadata"
bl_parent_id = "BIM_PT_object_metadata"
@classmethod
def poll(cls, context):
@@ -56,6 +56,7 @@ class BIM_PT_aggregate(Panel):
if props.relating_object:
op = row.operator("bim.assign_object", icon="CHECKMARK", text="")
op.relating_object = props.relating_object.BIMObjectProperties.ifc_definition_id
op.related_object = context.active_object.BIMObjectProperties.ifc_definition_id
row.operator("bim.disable_editing_aggregate", icon="CANCEL", text="")
else:
row = layout.row(align=True)
@@ -60,8 +60,6 @@ class EnableEditingAttributes(bpy.types.Operator):
new.data_type = "string"
new.ifc_class = data["type"]
new.string_value = "" if new.is_null else json.dumps(data[name])
blenderbim.bim.helper.add_attribute_description(new)
new.description += " The degrees, minutes and seconds should follow this format : [12,34,56]"
blenderbim.bim.helper.import_attributes2(
tool.Ifc.get().by_id(oprops.ifc_definition_id), props.attributes, callback=callback
@@ -54,12 +54,12 @@ def draw_ui(context, layout, obj_type, attributes):
class BIM_PT_object_attributes(Panel):
bl_label = "Attributes"
bl_label = "IFC Attributes"
bl_idname = "BIM_PT_object_attributes"
bl_space_type = "PROPERTIES"
bl_region_type = "WINDOW"
bl_context = "object"
bl_parent_id = "BIM_PT_tab_object_metadata"
bl_parent_id = "BIM_PT_object_metadata"
@classmethod
def poll(cls, context):
@@ -76,7 +76,7 @@ class BIM_PT_object_attributes(Panel):
class BIM_PT_material_attributes(Panel):
bl_label = "Material Attributes"
bl_label = "IFC Material Attributes"
bl_idname = "BIM_PT_material_attributes"
bl_space_type = "PROPERTIES"
bl_region_type = "WINDOW"
@@ -26,7 +26,7 @@ class BIM_PT_augin(bpy.types.Panel):
bl_space_type = "PROPERTIES"
bl_region_type = "WINDOW"
bl_context = "scene"
bl_parent_id = "BIM_PT_tab_sandbox"
bl_parent_id = "BIM_PT_integrations"
def draw(self, context):
layout = self.layout
@@ -57,7 +57,6 @@ classes = (
operator.SelectBcfBimSnippetReference,
operator.SelectBcfDocumentReference,
operator.SelectBcfHeaderFile,
operator.UnloadBcfProject,
operator.ViewBcfTopic,
prop.BcfReferenceLink,
prop.BcfLabel,
@@ -58,6 +58,7 @@ class LoadBcfProject(bpy.types.Operator):
filter_glob: bpy.props.StringProperty(default="*.bcf;*.bcfzip", options={"HIDDEN"})
def execute(self, context):
context.scene.BCFProperties.is_loaded = False
if self.filepath:
bcfstore.BcfStore.bcfxml = bcf.bcfxml.load(self.filepath)
bcfxml = bcfstore.BcfStore.get_bcfxml()
@@ -71,17 +72,6 @@ class LoadBcfProject(bpy.types.Operator):
return {"RUNNING_MODAL"}
class UnloadBcfProject(bpy.types.Operator):
bl_idname = "bim.unload_bcf_project"
bl_label = "Unload BCF Project"
bl_options = {"REGISTER", "UNDO"}
def execute(self, context):
bcfstore.BcfStore.set(None)
context.scene.BCFProperties.is_loaded = False
return {"FINISHED"}
class LoadBcfTopics(bpy.types.Operator):
bl_idname = "bim.load_bcf_topics"
bl_label = "Load BCF Topics"
@@ -29,7 +29,7 @@ class BIM_PT_bcf(Panel):
bl_space_type = "PROPERTIES"
bl_region_type = "WINDOW"
bl_context = "scene"
bl_parent_id = "BIM_PT_tab_collaboration"
bl_parent_id = "BIM_PT_collaboration"
def draw(self, context):
layout = self.layout
@@ -39,16 +39,14 @@ class BIM_PT_bcf(Panel):
scene = context.scene
props = scene.BCFProperties
row = layout.row(align=True)
row.operator("bim.new_bcf_project", text="New Project")
row.operator("bim.load_bcf_project", text="Load Project")
if not props.is_loaded:
row = layout.row(align=True)
row.operator("bim.new_bcf_project", text="New Project")
row.operator("bim.load_bcf_project", text="Load Project")
return
row = layout.row(align=True)
row.operator("bim.save_bcf_project", icon="EXPORT", text="Save Project")
row.operator("bim.unload_bcf_project", text="", icon="CANCEL")
row.operator("bim.save_bcf_project", text="Save Project")
row = layout.row()
row.prop(props, "name")
@@ -27,7 +27,7 @@ class BIM_PT_qa(Panel):
bl_space_type = "PROPERTIES"
bl_region_type = "WINDOW"
bl_context = "scene"
bl_parent_id = "BIM_PT_tab_quality_control"
bl_parent_id = "BIM_PT_quality_control"
def draw(self, context):
self.layout.use_property_split = True
@@ -20,37 +20,28 @@ import bpy
from . import ui, operator, prop
classes = (
operator.AddBoundary,
operator.ColourByRelatedBuildingElement,
operator.DisableEditingBoundary,
operator.DisableEditingBoundaryGeometry,
operator.EditBoundaryAttributes,
operator.EditBoundaryGeometry,
operator.EnableEditingBoundary,
operator.EnableEditingBoundaryGeometry,
operator.HideBoundaries,
operator.LoadBoundary,
operator.LoadProjectSpaceBoundaries,
operator.LoadSpaceBoundaries,
operator.SelectProjectBoundaries,
operator.LoadBoundary,
operator.SelectRelatedElementBoundaries,
operator.SelectProjectBoundaries,
operator.SelectRelatedElementTypeBoundaries,
operator.SelectSpaceBoundaries,
operator.ShowBoundaries,
operator.UpdateBoundaryGeometry,
ui.BIM_PT_Boundary,
ui.BIM_PT_SceneBoundaries,
ui.BIM_PT_SpaceBoundaries,
prop.BIMBoundaryProperties,
prop.BIMObjectBoundaryProperties,
)
def register():
bpy.types.Scene.BIMBoundaryProperties = bpy.props.PointerProperty(type=prop.BIMBoundaryProperties)
bpy.types.Object.bim_boundary_properties = bpy.props.PointerProperty(type=prop.BIMObjectBoundaryProperties)
bpy.types.Object.bim_boundary_properties = bpy.props.PointerProperty(type=prop.BIMBoundaryProperties)
def unregister():
del bpy.types.Scene.BIMBoundaryProperties
del bpy.types.Object.bim_boundary_properties
@@ -1,112 +0,0 @@
# BlenderBIM Add-on - OpenBIM Blender Add-on
# Copyright (C) 2023 Dion Moult <dion@thinkmoult.com>
#
# This file is part of BlenderBIM Add-on.
#
# BlenderBIM Add-on is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# BlenderBIM Add-on is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with BlenderBIM Add-on. If not, see <http://www.gnu.org/licenses/>.
import gpu
import bmesh
import blenderbim.tool as tool
from bpy.types import SpaceView3D
from mathutils import Vector
from gpu_extras.batch import batch_for_shader
class BoundaryDecorator:
installed = None
@classmethod
def install(cls, context):
if cls.installed:
cls.uninstall()
handler = cls()
cls.installed = SpaceView3D.draw_handler_add(handler, (context,), "WINDOW", "POST_VIEW")
@classmethod
def uninstall(cls):
try:
SpaceView3D.draw_handler_remove(cls.installed, "WINDOW")
except ValueError:
pass
cls.installed = None
def draw_batch(self, shader_type, content_pos, color, indices=None):
shader = self.line_shader if shader_type == "LINES" else self.shader
batch = batch_for_shader(shader, shader_type, {"pos": content_pos}, indices=indices)
shader.uniform_float("color", color)
batch.draw(shader)
def __call__(self, context):
self.addon_prefs = context.preferences.addons["blenderbim"].preferences
selected_elements_color = self.addon_prefs.decorator_color_selected
unselected_elements_color = self.addon_prefs.decorator_color_unselected
special_elements_color = self.addon_prefs.decorator_color_special
def transparent_color(color, alpha=0.1):
color = [i for i in color]
color[3] = alpha
return color
gpu.state.point_size_set(6)
gpu.state.blend_set("ALPHA")
self.line_shader = gpu.shader.from_builtin("3D_POLYLINE_UNIFORM_COLOR")
self.line_shader.bind() # required to be able to change uniforms of the shader
# POLYLINE_UNIFORM_COLOR specific uniforms
self.line_shader.uniform_float("viewportSize", (context.region.width, context.region.height))
self.line_shader.uniform_float("lineWidth", 2.0)
# general shader
self.shader = gpu.shader.from_builtin("3D_UNIFORM_COLOR")
selected_vertices = []
selected_edges = []
selected_tris = []
unselected_vertices = []
unselected_edges = []
unselected_tris = []
for boundary in context.scene.BIMBoundaryProperties.boundaries:
obj = boundary.obj
if not obj or not obj.data: # A boundary may not have data if it has no connection geometry
continue
if obj.mode == "EDIT":
continue # A profile decorator or something else is used here.
else:
bm = bmesh.new()
bm.from_mesh(obj.data)
obj.data.calc_loop_triangles()
if obj.select_get():
offset = len(selected_vertices)
selected_vertices.extend([tuple(obj.matrix_world @ v.co) for v in bm.verts])
selected_edges.extend([tuple([v.index + offset for v in e.verts]) for e in bm.edges])
selected_tris.extend([tuple([i + offset for i in t.vertices]) for t in obj.data.loop_triangles])
else:
offset = len(unselected_vertices)
unselected_vertices.extend([tuple(obj.matrix_world @ v.co) for v in bm.verts])
unselected_edges.extend([tuple([v.index + offset for v in e.verts]) for e in bm.edges])
unselected_tris.extend([tuple([i + offset for i in t.vertices]) for t in obj.data.loop_triangles])
if obj.mode != "EDIT":
bm.free()
if unselected_edges:
self.draw_batch("LINES", unselected_vertices, special_elements_color, unselected_edges)
self.draw_batch("TRIS", unselected_vertices, transparent_color(special_elements_color), unselected_tris)
if selected_edges:
self.draw_batch("LINES", selected_vertices, selected_elements_color, selected_edges)
self.draw_batch("TRIS", selected_vertices, transparent_color(selected_elements_color), selected_tris)
@@ -18,28 +18,18 @@
import bpy
import bmesh
import logging
import shapely
import mathutils
import numpy as np
import logging
import ifcopenshell.api
import ifcopenshell.util.unit
import ifcopenshell.util.shape
import ifcopenshell.util.element
import ifcopenshell.util.placement
import ifcopenshell.util.representation
import ifcopenshell.util.unit
import blenderbim.tool as tool
import blenderbim.bim.import_ifc as import_ifc
from math import pi, inf
from mathutils import Vector, Matrix
from blenderbim.bim.ifc import IfcStore
from blenderbim.bim.module.model.decorator import ProfileDecorator
from blenderbim.bim.module.boundary.decorator import BoundaryDecorator
import blenderbim.core
import blenderbim.bim.import_ifc as import_ifc
def get_boundaries_collection(blender_space):
space_collection = blender_space.BIMObjectProperties.collection
space_collection = bpy.data.collections.get(blender_space.name, blender_space.users_collection[0])
collection_name = f"Boundaries/{blender_space.BIMObjectProperties.ifc_definition_id}"
boundaries_collection = space_collection.children.get(collection_name)
if not boundaries_collection:
@@ -48,20 +38,6 @@ def get_boundaries_collection(blender_space):
return boundaries_collection
def disable_editing_boundary_geometry(context):
ProfileDecorator.uninstall()
bpy.ops.object.mode_set(mode="OBJECT")
obj = context.active_object
element = tool.Ifc.get_entity(obj)
old_mesh = obj.data
loader = Loader()
obj.data = loader.create_mesh(element)
tool.Geometry.delete_data(old_mesh)
return {"FINISHED"}
class Loader:
def __init__(self):
self.ifc_file = None
@@ -103,8 +79,10 @@ class Loader:
unit_scale = ifcopenshell.util.unit.calculate_unit_scale(tool.Ifc.get())
matrix = mathutils.Matrix(
ifcopenshell.util.placement.get_axis2placement(surface.BasisSurface.Position).tolist()
)
matrix.translation *= unit_scale
)
matrix[0][3] *= unit_scale
matrix[1][3] *= unit_scale
matrix[2][3] *= unit_scale
mesh.transform(matrix)
return mesh
@@ -398,357 +376,3 @@ class UpdateBoundaryGeometry(bpy.types.Operator):
settings = tool.Boundary.get_assign_connection_geometry_settings(context.active_object)
ifcopenshell.api.run("boundary.assign_connection_geometry", tool.Ifc.get(), **settings)
return {"FINISHED"}
class EnableEditingBoundaryGeometry(bpy.types.Operator, tool.Ifc.Operator):
bl_idname = "bim.enable_editing_boundary_geometry"
bl_label = "Enable Editing Boundary Geometry"
bl_options = {"REGISTER", "UNDO"}
@classmethod
def poll(cls, context):
return context.selected_objects
def _execute(self, context):
self.unit_scale = ifcopenshell.util.unit.calculate_unit_scale(tool.Ifc.get())
obj = context.active_object
element = tool.Ifc.get_entity(obj)
if element.ConnectionGeometry.is_a("IfcConnectionSurfaceGeometry"):
surface = element.ConnectionGeometry.SurfaceOnRelatingElement
tool.Model.import_surface(surface, obj)
bpy.ops.object.mode_set(mode="EDIT")
ProfileDecorator.install(context, exit_edit_mode_callback=lambda: disable_editing_boundary_geometry(context))
if not bpy.app.background:
bpy.ops.wm.tool_set_by_id(tool.Blender.get_viewport_context(), name="bim.cad_tool")
return {"FINISHED"}
class EditBoundaryGeometry(bpy.types.Operator, tool.Ifc.Operator):
bl_idname = "bim.edit_boundary_geometry"
bl_label = "Edit Boundary Geometry"
bl_options = {"REGISTER", "UNDO"}
def _execute(self, context):
self.unit_scale = ifcopenshell.util.unit.calculate_unit_scale(tool.Ifc.get())
ProfileDecorator.uninstall()
bpy.ops.object.mode_set(mode="OBJECT")
obj = context.active_object
element = tool.Ifc.get_entity(obj)
if element.ConnectionGeometry.is_a("IfcConnectionSurfaceGeometry"):
surface = tool.Model.export_surface(obj)
if not surface:
def msg(self, context):
self.layout.label(text="INVALID PROFILE")
bpy.context.window_manager.popup_menu(msg, title="Error", icon="ERROR")
ProfileDecorator.install(
context, exit_edit_mode_callback=lambda: disable_editing_boundary_geometry(context)
)
bpy.ops.object.mode_set(mode="EDIT")
return
old_surface = element.ConnectionGeometry.SurfaceOnRelatingElement
for inverse in tool.Ifc.get().get_inverse(old_surface):
ifcopenshell.util.element.replace_attribute(inverse, old_surface, surface)
ifcopenshell.util.element.remove_deep2(tool.Ifc.get(), old_surface)
old_mesh = obj.data
loader = Loader()
obj.data = loader.create_mesh(element)
tool.Geometry.delete_data(old_mesh)
class DisableEditingBoundaryGeometry(bpy.types.Operator, tool.Ifc.Operator):
bl_idname = "bim.disable_editing_boundary_geometry"
bl_label = "Disable Editing Boundary Geometry"
bl_options = {"REGISTER", "UNDO"}
@classmethod
def poll(cls, context):
return context.selected_objects
def _execute(self, context):
return disable_editing_boundary_geometry(context)
class ShowBoundaries(bpy.types.Operator, tool.Ifc.Operator):
bl_idname = "bim.show_boundaries"
bl_label = "Show Boundaries"
bl_options = {"REGISTER", "UNDO"}
def _execute(self, context):
props = bpy.context.scene.BIMBoundaryProperties
loader = Loader()
for obj in context.selected_objects:
element = tool.Ifc.get_entity(obj)
if not element or not getattr(element, "BoundedBy", None):
continue
if tool.Ifc.is_moved(obj):
blenderbim.core.geometry.edit_object_placement(tool.Ifc, tool.Geometry, tool.Surveyor, obj=obj)
element = tool.Ifc.get_entity(obj)
for rel in element.BoundedBy or []:
boundary_obj = loader.load_boundary(rel, obj)
tool.Boundary.decorate_boundary(boundary_obj)
BoundaryDecorator.install(bpy.context)
return {"FINISHED"}
class HideBoundaries(bpy.types.Operator, tool.Ifc.Operator):
bl_idname = "bim.hide_boundaries"
bl_label = "Hide Boundaries"
bl_options = {"REGISTER", "UNDO"}
def _execute(self, context):
to_delete = set()
spaces = set()
for obj in context.selected_objects:
element = tool.Ifc.get_entity(obj)
if not element:
continue
if element.is_a("IfcSpace"):
spaces.add(element)
elif element.is_a("IfcRelSpaceBoundary"):
spaces.add(element.RelatingSpace)
for element in spaces:
for boundary in element.BoundedBy or []:
boundary_obj = tool.Ifc.get_object(boundary)
if boundary_obj:
to_delete.add(boundary_obj)
for boundary_obj in to_delete:
tool.Ifc.unlink(obj=boundary_obj)
bpy.data.objects.remove(boundary_obj)
context.scene.BIMBoundaryProperties.boundaries.clear()
return {"FINISHED"}
class AddBoundary(bpy.types.Operator, tool.Ifc.Operator):
bl_idname = "bim.add_boundary"
bl_label = "Add Boundary"
bl_options = {"REGISTER", "UNDO"}
def _execute(self, context):
relating_space = None
related_building_element = None
relating_space_obj = None
related_building_element_obj = None
objs = context.selected_objects
if len(objs) == 2:
# The user may select two objects, a space and its related building element
for obj in objs:
element = tool.Ifc.get_entity(obj)
if not element:
continue
if element.is_a("IfcSpace"):
relating_space = element
relating_space_obj = obj
else:
related_building_element = element
related_building_element_obj = obj
elif len(objs) == 1:
# Optionally the user may select just the space, and the building element shall be auto-detected
def msg(self, context):
self.layout.label(text="NO ACTIVE STOREY")
element = tool.Ifc.get_entity(objs[0])
if element.is_a("IfcSpace"):
relating_space = element
relating_space_obj = objs[0]
target = bpy.context.scene.cursor.location
collection = context.view_layer.active_layer_collection.collection
collection_obj = bpy.data.objects.get(collection.name)
if not collection_obj:
bpy.context.window_manager.popup_menu(msg, title="Error", icon="ERROR")
return
spatial_element = tool.Ifc.get_entity(collection_obj)
if not spatial_element:
bpy.context.window_manager.popup_menu(msg, title="Error", icon="ERROR")
return
for subelement in ifcopenshell.util.element.get_decomposition(spatial_element):
if not (subelement.is_a("IfcWall") or subelement.is_a("IfcSlab")):
continue
obj = tool.Ifc.get_object(subelement)
if obj:
raycast = obj.closest_point_on_mesh(obj.matrix_world.inverted() @ target, distance=0.1)
if raycast[0]:
related_building_element = subelement
related_building_element_obj = obj
break
if not relating_space or not related_building_element:
return
bm = bmesh.new()
bm.from_mesh(relating_space_obj.data)
bmesh.ops.dissolve_limit(bm, angle_limit=pi * 2 / 360, verts=bm.verts, edges=bm.edges)
target_distance = inf
target_face = None
for face in bm.faces:
centroid = relating_space_obj.matrix_world @ face.calc_center_median()
raycast = related_building_element_obj.closest_point_on_mesh(
related_building_element_obj.matrix_world.inverted() @ centroid, distance=1
)
if raycast[0]:
distance = (related_building_element_obj.matrix_world @ raycast[1] - centroid).length
if distance < target_distance:
target_face = face
target_distance = distance
if not target_face:
return
parent_boundary = tool.Ifc.run("root.create_entity", ifc_class=context.scene.BIMModelProperties.boundary_class)
# Is this right? Or should I use loop?
target_face_verts = [v.co.copy() for v in target_face.verts]
target_face_matrix = self.get_face_matrix(*[v.copy() for v in target_face_verts[0:3]])
target_face_matrix_i = target_face_matrix.inverted()
target_face_polygon = shapely.Polygon([tuple((target_face_matrix_i @ v).xy) for v in target_face_verts])
related_building_element_polygon = self.get_flattened_polygon(
related_building_element, relating_space_obj, target_face_matrix_i
)
gross_boundary_polygon = target_face_polygon.intersection(related_building_element_polygon)
if type(gross_boundary_polygon) == shapely.GeometryCollection:
for geom in gross_boundary_polygon.geoms:
if type(geom) == shapely.Polygon:
gross_boundary_polygon = geom
break
# The gross boundary polygon may not be a true gross boundary since it
# may have openings already removed, such as in IFC4 Reference View. So
# we cheat by using the exterior boundary to mean "gross". Later, we
# can use this to check whether or not the opening is relevant to our
# space.
exterior_boundary_polygon = shapely.Polygon(gross_boundary_polygon.exterior.coords)
net_boundary_polygon = shapely.Polygon(gross_boundary_polygon)
inner_boundaries = []
for rel in getattr(related_building_element, "HasOpenings", []):
opening = rel.RelatedOpeningElement
filling = None
if opening.HasFillings:
filling = opening.HasFillings[0].RelatedBuildingElement
opening_polygon = self.get_flattened_polygon(opening, relating_space_obj, target_face_matrix_i)
net_boundary_polygon = net_boundary_polygon.difference(opening_polygon)
# Only openings that are projected onto our exterior boundary are relevant.
if opening_polygon.intersection(exterior_boundary_polygon).area == 0:
continue
connection_geometry = self.create_connection_geometry_from_polygon(opening_polygon, target_face_matrix)
boundary = tool.Ifc.run("root.create_entity", ifc_class=context.scene.BIMModelProperties.boundary_class)
boundary.RelatingSpace = relating_space
boundary.RelatedBuildingElement = filling or related_building_element
boundary.ConnectionGeometry = connection_geometry
boundary.PhysicalOrVirtualBoundary = "PHYSICAL" if filling else "VIRTUAL"
boundary.InternalOrExternalBoundary = "INTERNAL"
if boundary.is_a("IfcRelSpaceBoundary2ndLevel"):
boundary.ParentBoundary = parent_boundary
connection_geometry = self.create_connection_geometry_from_polygon(net_boundary_polygon, target_face_matrix)
parent_boundary.RelatingSpace = relating_space
parent_boundary.RelatedBuildingElement = related_building_element
parent_boundary.ConnectionGeometry = connection_geometry
parent_boundary.PhysicalOrVirtualBoundary = "PHYSICAL"
parent_boundary.InternalOrExternalBoundary = "INTERNAL"
bpy.ops.bim.show_boundaries()
obj = tool.Ifc.get_object(parent_boundary)
obj.select_set(True)
def get_face_matrix(self, p1, p2, p3):
edge1 = p2 - p1
edge2 = p3 - p1
normal = edge1.cross(edge2)
z_axis = normal.normalized()
x_axis = p2 - p1
x_axis.normalize()
y_axis = z_axis.cross(x_axis)
mat = Matrix()
mat.col[0][:3] = x_axis
mat.col[1][:3] = y_axis
mat.col[2][:3] = z_axis
mat.translation = p1
return mat
def get_flattened_polygon(self, element, relating_space_obj, target_face_matrix_i):
obj = tool.Ifc.get_object(element)
if obj and tool.Ifc.is_moved(obj):
blenderbim.core.geometry.edit_object_placement(tool.Ifc, tool.Geometry, tool.Surveyor, obj=obj)
space_matrix_i = relating_space_obj.matrix_world.inverted()
settings = ifcopenshell.geom.settings()
if not element.is_a("IfcOpeningElement"):
settings.set(settings.DISABLE_OPENING_SUBTRACTIONS, True)
settings.set(settings.STRICT_TOLERANCE, True)
# geometry = ifcopenshell.geom.create_shape(settings, body)
shape = ifcopenshell.geom.create_shape(settings, element)
m = shape.transformation.matrix.data
mat = Matrix(([m[0], m[3], m[6], m[9]], [m[1], m[4], m[7], m[10]], [m[2], m[5], m[8], m[11]], [0, 0, 0, 1]))
verts = [space_matrix_i @ mat @ Vector(v) for v in ifcopenshell.util.shape.get_vertices(shape.geometry)]
faces = ifcopenshell.util.shape.get_faces(shape.geometry)
polygons = []
for face in faces:
polygon = shapely.Polygon([tuple((target_face_matrix_i @ verts[vi]).xy) for vi in face])
polygons.append(polygon)
return shapely.ops.unary_union(polygons)
def create_connection_geometry_from_polygon(self, polygon, target_face_matrix):
surface = self.export_surface(polygon, target_face_matrix)
return tool.Ifc.get().createIfcConnectionSurfaceGeometry(surface)
def export_surface(self, polygon, target_face_matrix):
x_axis = target_face_matrix.col[0][:3]
z_axis = target_face_matrix.col[2][:3]
p1 = target_face_matrix.translation
self.unit_scale = ifcopenshell.util.unit.calculate_unit_scale(tool.Ifc.get())
tool.Model.unit_scale = self.unit_scale
surface = tool.Ifc.get().createIfcCurveBoundedPlane()
surface.BasisSurface = tool.Ifc.get().createIfcPlane(tool.Ifc.get().createIfcAxis2Placement3D(
tool.Ifc.get().createIfcCartesianPoint([o / self.unit_scale for o in p1]),
tool.Ifc.get().createIfcDirection([float(o) for o in z_axis]),
tool.Ifc.get().createIfcDirection([float(o) for o in x_axis]),
))
if tool.Ifc.get().schema != "IFC2X3":
points = [tool.Model.convert_si_to_unit(list(co)) for co in polygon.exterior.coords]
point_list = tool.Ifc.get().createIfcCartesianPointList2D(points)
outer_boundary = tool.Ifc.get().createIfcIndexedPolyCurve(point_list, None, False)
inner_boundaries = []
for interior in polygon.interiors:
points = [tool.Model.convert_si_to_unit(list(co)) for co in interior.coords]
point_list = tool.Ifc.get().createIfcCartesianPointList2D(points)
inner_boundaries.append(tool.Ifc.get().createIfcIndexedPolyCurve(point_list, None, False))
else:
pass # TODO
surface.OuterBoundary = outer_boundary
surface.InnerBoundaries = inner_boundaries
return surface
@@ -18,7 +18,6 @@
import bpy
from bpy.types import PropertyGroup
from blenderbim.bim.prop import ObjProperty
from bpy.props import (
PointerProperty,
StringProperty,
@@ -53,13 +52,9 @@ def element_filter(self, object):
return False
class BIMObjectBoundaryProperties(PropertyGroup):
class BIMBoundaryProperties(PropertyGroup):
is_editing: BoolProperty(name="Is Editing")
relating_space: PointerProperty(name="RelatingSpace", type=bpy.types.Object, poll=space_filter)
related_building_element: PointerProperty(name="RelatedBuildingElement", type=bpy.types.Object, poll=element_filter)
parent_boundary: PointerProperty(name="ParentBoundary", type=bpy.types.Object, poll=boundary_filter)
corresponding_boundary: PointerProperty(name="CorrespondingBoundary", type=bpy.types.Object, poll=boundary_filter)
class BIMBoundaryProperties(PropertyGroup):
boundaries: bpy.props.CollectionProperty(type=ObjProperty)
@@ -25,7 +25,7 @@ from blenderbim.bim.module.boundary.data import SpaceBoundariesData
class BIM_PT_SceneBoundaries(Panel):
bl_label = "Space Boundaries"
bl_label = "IFC Space Boundaries"
bl_id_name = "BIM_PT_scene_boundaries"
bl_options = {"DEFAULT_CLOSED"}
bl_space_type = "PROPERTIES"
@@ -45,12 +45,12 @@ class BIM_PT_SceneBoundaries(Panel):
class BIM_PT_Boundary(Panel):
bl_label = "Space Boundary"
bl_label = "IFC Space Boundary"
bl_idname = "BIM_PT_Boundary"
bl_space_type = "PROPERTIES"
bl_region_type = "WINDOW"
bl_context = "object"
bl_parent_id = "BIM_PT_tab_geometric_relationships"
bl_parent_id = "BIM_PT_geometry_object"
@classmethod
def poll(cls, context):
@@ -117,14 +117,14 @@ class BIM_PT_Boundary(Panel):
class BIM_PT_SpaceBoundaries(Panel):
bl_label = "Space Boundaries"
bl_label = "IFC Space Boundaries"
bl_idname = "BIM_PT_SpaceBoundaries"
bl_options = {"DEFAULT_CLOSED"}
bl_space_type = "PROPERTIES"
bl_region_type = "WINDOW"
bl_context = "object"
bl_order = 1
bl_parent_id = "BIM_PT_tab_geometric_relationships"
bl_parent_id = "BIM_PT_geometry_object"
@classmethod
def poll(cls, context):
@@ -21,7 +21,7 @@ from . import ui, prop, operator
classes = (
operator.AddBrick,
operator.AddBrickRelation,
operator.AddBrickFeed,
operator.AssignBrickReference,
operator.CloseBrickProject,
operator.ConvertBrickProject,
@@ -33,10 +33,6 @@ classes = (
operator.RewindBrickClass,
operator.ViewBrickClass,
operator.ViewBrickItem,
operator.SerializeBrick,
operator.AddBrickNamespace,
operator.SetBrickListRoot,
operator.RemoveBrickRelation,
prop.Brick,
prop.BIMBrickProperties,
ui.BIM_PT_brickschema,
@@ -41,7 +41,9 @@ class BrickschemaData:
cls.is_loaded = True
cls.data = {
"is_loaded": cls.get_is_loaded(),
"active_relations": cls.active_relations(),
"attributes": cls.attributes(),
"namespaces": cls.namespaces(),
"brick_equipment_classes": cls.brick_equipment_classes(),
}
@classmethod
@@ -49,7 +51,7 @@ class BrickschemaData:
return BrickStore.graph is not None
@classmethod
def active_relations(cls):
def attributes(cls):
if BrickStore.graph is None:
return []
props = bpy.context.scene.BIMBrickProperties
@@ -57,55 +59,76 @@ class BrickschemaData:
brick = props.bricks[props.active_brick_index]
except:
return []
results = []
uri = brick.uri
namespace = str(uri.split("#")[0])
if namespace == "https://brickschema.org/schema/Brick":
query = BrickStore.graph.query(
"""
PREFIX brick: <https://brickschema.org/schema/Brick#>
PREFIX rdfs: <http://www.w3.org/2000/01/rdf-schema#>
PREFIX rdf: <http://www.w3.org/1999/02/22-rdf-syntax-ns#>
SELECT DISTINCT ?name ?value ?sp ?sv WHERE {
<{uri}> ?name ?value .
OPTIONAL {
{ ?name rdfs:range brick:TimeseriesReference . }
UNION
{ ?name a brick:EntityProperty . }
?value ?sp ?sv }
}
""".replace(
"{uri}", uri
)
)
for row in query:
name = row.get("name").toPython().split("#")[-1]
value = row.get("value")
results.append(
{
"name": name,
"value": value.toPython().split("#")[-1],
"is_uri": isinstance(value, URIRef),
"value_uri": value.toPython(),
"is_globalid": name == "globalID",
}
)
if isinstance(row.get("value"), BNode):
for s, p, o in BrickStore.graph.triples((value, None, None)):
results.append(
{
"name": name + ":" + p.toPython().split("#")[-1],
"value": o.toPython().split("#")[-1],
"is_uri": isinstance(o, URIRef),
"value_uri": o.toPython(),
"is_globalid": p.toPython().split("#")[-1] == "globalID",
}
)
return results
@classmethod
def namespaces(cls):
if BrickStore.graph is None:
return []
results = []
for alias, uri in BrickStore.graph.namespaces():
results.append((uri, f"{alias}: {uri}", ""))
return results
@classmethod
def brick_equipment_classes(cls):
if BrickStore.graph is None:
return []
results = []
query = BrickStore.graph.query(
"""
PREFIX brick: <https://brickschema.org/schema/Brick#>
PREFIX rdfs: <http://www.w3.org/2000/01/rdf-schema#>
PREFIX rdf: <http://www.w3.org/1999/02/22-rdf-syntax-ns#>
SELECT DISTINCT ?predicate ?object ?sp ?sv WHERE {
<{uri}> ?predicate ?object .
OPTIONAL {
{ ?predicate rdfs:range brick:TimeseriesReference . }
UNION
{ ?predicate a brick:EntityProperty . }
?object ?sp ?sv }
SELECT ?class WHERE {
?class rdfs:subClassOf* brick:Equipment .
}
""".replace(
"{uri}", uri
)
"""
)
for row in query:
predicate = row.get("predicate")
predicate_name = predicate.toPython().split("#")[-1]
object = row.get("object")
object_name = object.toPython().split("#")[-1]
results.append(
{
"predicate": predicate,
"predicate_name": predicate_name,
"object": object,
"object_name": object_name,
"is_uri": isinstance(object, URIRef),
"object_uri": object.toPython(),
"is_globalid": predicate == "globalID",
}
)
# if isinstance(row.get("object"), BNode):
# for s, p, o in BrickStore.graph.triples((object, None, None)):
# results.append(
# {
# "predicate": predicate + ":" + p.toPython().split("#")[-1],
# "object": o.toPython().split("#")[-1],
# "is_uri": isinstance(o, URIRef),
# "object_uri": o.toPython(),
# "is_globalid": p.toPython().split("#")[-1] == "globalID",
# }
# )
for uri in sorted([x[0].toPython() for x in query]):
results.append((uri, uri.split("#")[-1], ""))
return results
@@ -16,19 +16,17 @@
# You should have received a copy of the GNU General Public License
# along with BlenderBIM Add-on. If not, see <http://www.gnu.org/licenses/>.
import os
import bpy
import ifcopenshell.api
import blenderbim.tool as tool
import blenderbim.core.brick as core
import blenderbim.bim.handler
from blenderbim.bim.ifc import IfcStore
from blenderbim.tool.brick import BrickStore
class Operator:
def execute(self, context):
IfcStore.execute_ifc_operator(self, context)
self._execute(context)
blenderbim.bim.handler.refresh_ui_data()
return {"FINISHED"}
@@ -41,11 +39,7 @@ class LoadBrickProject(bpy.types.Operator, Operator):
filter_glob: bpy.props.StringProperty(default="*.ttl", options={"HIDDEN"})
def _execute(self, context):
if os.path.exists(self.filepath) and "ttl" in os.path.splitext(self.filepath)[1].lower():
root = context.scene.BIMBrickProperties.brick_list_root
core.load_brick_project(tool.Brick, filepath=self.filepath, brick_root=root)
else:
self.report({'ERROR'}, f'Failed to load {self.filepath}')
core.load_brick_project(tool.Brick, filepath=self.filepath)
def invoke(self, context, event):
context.window_manager.fileselect_add(self)
@@ -57,10 +51,9 @@ class ViewBrickClass(bpy.types.Operator, Operator):
bl_label = "View Brick Class"
bl_options = {"REGISTER", "UNDO"}
brick_class: bpy.props.StringProperty(name="Brick Class")
split_screen: bpy.props.BoolProperty(name="Split Screen", default=False, options={"HIDDEN"})
def _execute(self, context):
core.view_brick_class(tool.Brick, brick_class=self.brick_class, split_screen=self.split_screen)
core.view_brick_class(tool.Brick, brick_class=self.brick_class)
class ViewBrickItem(bpy.types.Operator, Operator):
@@ -68,20 +61,18 @@ class ViewBrickItem(bpy.types.Operator, Operator):
bl_label = "View Brick Item"
bl_options = {"REGISTER", "UNDO"}
item: bpy.props.StringProperty(name="Brick Item")
split_screen: bpy.props.BoolProperty(name="Split Screen", default=False, options={"HIDDEN"})
def _execute(self, context):
core.view_brick_item(tool.Brick, item=self.item, split_screen=self.split_screen)
core.view_brick_item(tool.Brick, item=self.item)
class RewindBrickClass(bpy.types.Operator, Operator):
bl_idname = "bim.rewind_brick_class"
bl_label = "Rewind Brick Class"
bl_options = {"REGISTER", "UNDO"}
split_screen: bpy.props.BoolProperty(name="Split Screen", default=False, options={"HIDDEN"})
def _execute(self, context):
core.rewind_brick_class(tool.Brick, split_screen=self.split_screen)
core.rewind_brick_class(tool.Brick)
class CloseBrickProject(bpy.types.Operator, Operator):
@@ -133,31 +124,24 @@ class AddBrick(bpy.types.Operator, Operator):
tool.Brick,
element=tool.Ifc.get_entity(context.active_object) if context.selected_objects else None,
namespace=props.namespace,
brick_class=props.brick_entity_class,
brick_class=props.brick_equipment_class,
library=library,
label=props.new_brick_label,
)
class AddBrickRelation(bpy.types.Operator, Operator):
bl_idname = "bim.add_brick_relation"
bl_label = "Add Brick Relation"
class AddBrickFeed(bpy.types.Operator, Operator):
bl_idname = "bim.add_brick_feed"
bl_label = "Add Brick Feed"
bl_options = {"REGISTER", "UNDO"}
def _execute(self, context):
props = context.scene.BIMBrickProperties
brick = props.bricks[props.active_brick_index]
if props.new_brick_relation_type == "http://www.w3.org/2000/01/rdf-schema#label":
object = props.new_brick_relation_object
elif props.split_screen_toggled:
object = props.split_screen_bricks[props.split_screen_active_brick_index].uri
else:
object = props.new_brick_relation_namespace + props.new_brick_relation_object
core.add_brick_relation(
source = tool.Ifc.get_entity([o for o in context.selected_objects if o != context.active_object][0])
destination = tool.Ifc.get_entity(context.active_object)
core.add_brick_feed(
tool.Ifc,
tool.Brick,
brick_uri=brick.uri,
predicate=props.new_brick_relation_type,
object=object
source=source,
destination=destination,
)
@@ -174,46 +158,22 @@ class ConvertIfcToBrick(bpy.types.Operator, Operator):
core.convert_ifc_to_brick(tool.Brick, namespace=props.namespace, library=library)
class NewBrickFile(bpy.types.Operator):
class NewBrickFile(bpy.types.Operator, Operator):
bl_idname = "bim.new_brick_file"
bl_label = "New Brick File"
bl_options = {"REGISTER", "UNDO"}
def execute(self, context):
IfcStore.begin_transaction(self)
IfcStore.add_transaction_operation(self, rollback=self.rollback, commit=lambda data: True)
self._execute(context)
self.transaction_data = {
"schema": BrickStore.schema,
"path": BrickStore.path,
"graph": BrickStore.graph,
}
IfcStore.add_transaction_operation(self, rollback=lambda data: True, commit=self.commit)
IfcStore.end_transaction(self)
blenderbim.bim.handler.refresh_ui_data()
return {"FINISHED"}
def _execute(self, context):
root = context.scene.BIMBrickProperties.brick_list_root
core.new_brick_file(tool.Brick, brick_root=root)
def rollback(self, data):
BrickStore.purge()
def commit(self, data):
BrickStore.schema = data["schema"]
BrickStore.path = data["path"]
BrickStore.graph = data["graph"]
core.new_brick_file(tool.Brick)
class RefreshBrickViewer(bpy.types.Operator, Operator):
bl_idname = "bim.refresh_brick_viewer"
bl_label = "Refresh Brick Viewer"
bl_options = {"REGISTER", "UNDO"}
split_screen: bpy.props.BoolProperty(name="Split Screen", default=False, options={"HIDDEN"})
def _execute(self, context):
core.refresh_brick_viewer(tool.Brick, split_screen=self.split_screen)
core.refresh_brick_viewer(tool.Brick)
class RemoveBrick(bpy.types.Operator, Operator):
@@ -229,69 +189,3 @@ class RemoveBrick(bpy.types.Operator, Operator):
library=tool.Ifc.get().by_id(int(props.libraries)) if props.libraries else None,
brick_uri=props.bricks[props.active_brick_index].uri,
)
class SerializeBrick(bpy.types.Operator):
bl_idname = "bim.serialize_brick"
bl_label = "Serialize Brick"
filter_glob: bpy.props.StringProperty(default="*.ttl", options={"HIDDEN"})
filepath: bpy.props.StringProperty(subtype="FILE_PATH")
should_save_as: bpy.props.BoolProperty(name="Should Save As", default=False, options={"HIDDEN"})
def invoke(self, context, event):
if self.should_save_as or not BrickStore.path:
WindowManager = context.window_manager
WindowManager.fileselect_add(self)
return {"RUNNING_MODAL"}
else:
return self.execute(context)
def execute(self, context):
if self.should_save_as or not BrickStore.path:
BrickStore.path = self.filepath
core.serialize_brick(tool.Brick)
return {"FINISHED"}
@classmethod
def description(cls, context, properties):
if properties.should_save_as:
return "Save Brick project to a selected file"
return "Save the Brick project"
class AddBrickNamespace(bpy.types.Operator, Operator):
bl_idname = "bim.add_brick_namespace"
bl_label = "Add Brick Namespace"
def _execute(self, context):
props = context.scene.BIMBrickProperties
alias = props.new_brick_namespace_alias
uri = props.new_brick_namespace_uri
core.add_namespace(tool.Brick, alias=alias, uri=uri)
class SetBrickListRoot(bpy.types.Operator, Operator):
bl_idname = "bim.set_brick_list_root"
bl_label = "Set Brick View Type"
bl_options = {"REGISTER", "UNDO"}
split_screen: bpy.props.BoolProperty(name="Split Screen", default=False, options={"HIDDEN"})
def _execute(self, context):
if self.split_screen:
root = context.scene.BIMBrickProperties.split_screen_brick_list_root
else:
root = context.scene.BIMBrickProperties.brick_list_root
core.set_brick_list_root(tool.Brick, brick_root=root, split_screen=self.split_screen)
class RemoveBrickRelation(bpy.types.Operator, Operator):
bl_idname = "bim.remove_brick_relation"
bl_label = "Remove Relation"
bl_options = {"REGISTER", "UNDO"}
predicate: bpy.props.StringProperty(name="Relation")
object: bpy.props.StringProperty(name="Object")
def _execute(self, context):
props = context.scene.BIMBrickProperties
brick = props.bricks[props.active_brick_index]
core.remove_brick_relation(tool.Brick, brick_uri=brick.uri, predicate=self.predicate, object=self.object)
@@ -30,7 +30,7 @@ from bpy.props import (
FloatVectorProperty,
CollectionProperty,
)
from blenderbim.tool.brick import BrickStore
def update_active_brick_index(self, context):
BrickschemaData.is_loaded = False
@@ -43,26 +43,15 @@ def get_libraries(self, context):
def get_namespaces(self, context):
return BrickStore.namespaces
if not BrickschemaData.is_loaded:
BrickschemaData.load()
return BrickschemaData.data["namespaces"]
def get_brick_entity_classes(self, context):
entity = self.brick_entity_create_type
return BrickStore.entity_classes[entity]
def get_brick_roots(self, context):
return [(root, root, "") for root in BrickStore.root_classes]
def get_brick_relations(self, context):
def is_label(relation):
return relation["predicate_name"] == "label"
if not list(filter(is_label, BrickschemaData.data["active_relations"])):
new_relations = BrickStore.relationships.copy()
new_relations.append(("http://www.w3.org/2000/01/rdf-schema#label", "label", ""))
return new_relations
return BrickStore.relationships
def get_brick_equipment_classes(self, context):
if not BrickschemaData.is_loaded:
BrickschemaData.load()
return BrickschemaData.data["brick_equipment_classes"]
class Brick(PropertyGroup):
@@ -78,28 +67,5 @@ class BIMBrickProperties(PropertyGroup):
bricks: CollectionProperty(name="Bricks", type=Brick)
active_brick_index: IntProperty(name="Active Brick Index", update=update_active_brick_index)
libraries: EnumProperty(name="Libraries", items=get_libraries)
set_list_root_toggled: BoolProperty(name="Set List Root Toggled", default=False)
brick_list_root: EnumProperty(name="Brick List Root", items=get_brick_roots)
# namespace manager
namespace: EnumProperty(name="Namespace", items=get_namespaces)
brick_settings_toggled: BoolProperty(name="Brick Settings Toggled", default=False)
new_brick_namespace_alias: StringProperty(name="New Brick Namespace Alias")
new_brick_namespace_uri: StringProperty(name="New Brick Namespace URI")
# create brick entity
new_brick_label: StringProperty(name="New Brick Label")
brick_entity_create_type: EnumProperty(name="Brick Entity Types", items=get_brick_roots)
brick_entity_class: EnumProperty(name="Brick Equipment Class", items=get_brick_entity_classes)
# create relations
brick_create_relations_toggled: BoolProperty(name="Brick Create Relations Toggled", default=False)
brick_edit_relations_toggled: BoolProperty(name="Brick Edit Relations Toggled", default=False)
new_brick_relation_type: EnumProperty(name="New Brick Relation Type", items=get_brick_relations)
new_brick_relation_namespace: EnumProperty(name="New Brick Relation Namespace", items=get_namespaces)
new_brick_relation_object: StringProperty(name="New Brick Relation Object")
add_relation_failed: BoolProperty(name="Add Relation Failed", default=False)
# create relations split screen
split_screen_toggled: BoolProperty(name="Split Screen Toggled", default=False)
split_screen_bricks: CollectionProperty(name="Split Screen Bricks", type=Brick)
split_screen_active_brick_index: IntProperty(name="Split Screen Active Brick Index", update=update_active_brick_index)
split_screen_active_brick_class: StringProperty(name="Split Screen Active Brick Class")
split_screen_brick_breadcrumbs: CollectionProperty(name="Split Screen Brick Breadcrumbs", type=StrProperty)
split_screen_brick_list_root: EnumProperty(name="Split Screen Brick List Root", items=get_brick_roots)
brick_equipment_class: EnumProperty(name="Brick Equipment Class", items=get_brick_equipment_classes)
+22 -141
View File
@@ -20,16 +20,15 @@ import blenderbim.tool as tool
from bpy.types import Panel, UIList
from blenderbim.bim.helper import prop_with_search
from blenderbim.bim.module.brick.data import BrickschemaData, BrickschemaReferencesData
from blenderbim.tool.brick import BrickStore
class BIM_PT_brickschema(Panel):
bl_label = "Brickschema Project"
bl_idname = "BIM_PT_brickschema"
bl_options = {"DEFAULT_CLOSED"}
bl_space_type = "PROPERTIES"
bl_region_type = "WINDOW"
bl_context = "scene"
bl_parent_id = "BIM_PT_tab_operations"
def draw(self, context):
if not BrickschemaData.is_loaded:
@@ -42,154 +41,39 @@ class BIM_PT_brickschema(Panel):
row.operator("bim.load_brick_project", text="Load Project")
return
if BrickStore.path:
row = self.layout.row(align=True)
row.label(text=BrickStore.path, icon="FILEBROWSER")
row = self.layout.row(align=True)
op = row.operator("bim.serialize_brick", icon="EXPORT", text="Save")
op.should_save_as = False
op = row.operator("bim.serialize_brick", icon="FILE_TICK", text="Save As")
op.should_save_as = True
if len(self.props.brick_breadcrumbs):
row.operator("bim.rewind_brick_class", text="", icon="FRAME_PREV")
row.label(text=self.props.active_brick_class)
row.operator("bim.refresh_brick_viewer", text="", icon="FILE_REFRESH")
row.operator("bim.close_brick_project", text="", icon="CANCEL")
row = self.layout.row(align=True)
row.prop(data=self.props, property="brick_settings_toggled", text="", icon="PREFERENCES")
if self.props.brick_settings_toggled:
box = self.layout.box()
row = box.row(align=True)
row.label(text="Active Namespace:")
row = box.row(align=True)
prop_with_search(row, self.props, "namespace", text="")
row = box.row(align=True)
row.label(text="Bind New Namespace:")
row = box.row(align=True)
row.prop(data=self.props, property="new_brick_namespace_alias", text="")
col = row.column()
col.alignment = "CENTER"
col.scale_x = 1.1
col.label(text=":")
row.prop(data=self.props, property="new_brick_namespace_uri", text="")
row.operator("bim.add_brick_namespace", text="", icon="ADD")
row = self.layout.row(align=True)
row.label(text="Create Entity:")
row = self.layout.row(align=True)
row.prop(data=self.props, property="brick_entity_create_type", text="")
row = self.layout.row(align=True)
row.prop(data=self.props, property="new_brick_label", text="")
prop_with_search(row, self.props, "brick_entity_class", text="")
prop_with_search(row, self.props, "namespace", text="")
prop_with_search(row, self.props, "brick_equipment_class", text="")
row.operator("bim.add_brick", text="", icon="ADD")
# row.operator("bim.refresh_brick_viewer", text="", icon="FILE_REFRESH")
row = self.layout.row(align=True)
col = row.column()
col.alignment = "RIGHT"
row.prop(data=self.props, property="split_screen_toggled", text="", icon="WINDOW")
row.alignment = "RIGHT"
row.operator("bim.add_brick_feed", text="", icon="PLUGIN")
row.operator("bim.remove_brick", text="", icon="X")
grid = self.layout.grid_flow(even_columns=True)
grid1 = grid.column(align=True)
row = grid1.row(align=True)
if len(self.props.brick_breadcrumbs):
op = row.operator("bim.rewind_brick_class", text="", icon="FRAME_PREV")
op.split_screen = False
row.prop(data=self.props, property="set_list_root_toggled", text="", icon="OUTLINER")
row.label(text=self.props.active_brick_class)
self.layout.template_list("BIM_UL_bricks", "", self.props, "bricks", self.props, "active_brick_index")
if self.props.set_list_root_toggled:
row = grid1.row(align=True)
op = row.operator("bim.set_brick_list_root", text="Set View")
op.split_screen = False
row.prop(data=self.props, property="brick_list_root", text="")
row = grid1.row()
BIM_UL_bricks.split_screen = False
row.template_list("BIM_UL_bricks", "", self.props, "bricks", self.props, "active_brick_index")
if self.props.split_screen_toggled:
grid2 = grid.column(align=True)
row = grid2.row(align=True)
if len(self.props.split_screen_brick_breadcrumbs):
op = row.operator("bim.rewind_brick_class", text="", icon="FRAME_PREV")
op.split_screen = True
row.label(text=self.props.split_screen_active_brick_class)
if self.props.set_list_root_toggled:
row = grid2.row(align=True)
op = row.operator("bim.set_brick_list_root", text="Set View")
op.split_screen = True
row.prop(data=self.props, property="split_screen_brick_list_root", text="")
row = grid2.row()
BIM_UL_bricks.split_screen = True
row.template_list("BIM_UL_bricks", "", self.props, "split_screen_bricks", self.props, "split_screen_active_brick_index")
if BrickschemaData.data["active_relations"]:
for attribute in BrickschemaData.data["attributes"]:
row = self.layout.row(align=True)
col = row.column()
col.alignment = "RIGHT"
row.prop(data=self.props, property="brick_create_relations_toggled", text="", icon="PLUGIN")
row.prop(data=self.props, property="brick_edit_relations_toggled", text="", icon="TOOL_SETTINGS")
row.operator("bim.remove_brick", text="", icon="X")
row = self.layout.row(align=True)
row.label(text="Create Relation:")
if self.props.brick_create_relations_toggled and self.props.new_brick_relation_type == "http://www.w3.org/2000/01/rdf-schema#label":
row = self.layout.row(align=True)
prop_with_search(row, self.props, "new_brick_relation_type", text="")
row.prop(data=self.props, property="new_brick_relation_object", text="")
row.operator("bim.add_brick_relation", text="", icon="ADD")
elif self.props.brick_create_relations_toggled and self.props.split_screen_toggled:
row = self.layout.row(align=True)
split_screen_selection = self.props.split_screen_bricks[self.props.split_screen_active_brick_index]
if split_screen_selection.total_items:
row.label(text="No selection", icon="INFO")
else:
prop_with_search(row, self.props, "new_brick_relation_type", text="")
row.label(text=split_screen_selection.label if split_screen_selection.label else split_screen_selection.name)
row.operator("bim.add_brick_relation", text="", icon="ADD")
elif self.props.brick_create_relations_toggled:
row = self.layout.row(align=True)
prop_with_search(row, self.props, "new_brick_relation_namespace", text="")
row = self.layout.row(align=True)
prop_with_search(row, self.props, "new_brick_relation_type", text="")
row.prop(data=self.props, property="new_brick_relation_object", text="")
row.operator("bim.add_brick_relation", text="", icon="ADD")
if self.props.brick_create_relations_toggled and self.props.add_relation_failed:
row = self.layout.row(align=True)
row.label(text="Failed to find this entity!", icon="ERROR")
for relation in BrickschemaData.data["active_relations"]:
row = self.layout.row(align=True)
row.label(text=relation["predicate_name"])
row.label(text=relation["object_name"])
if self.props.brick_edit_relations_toggled and relation["predicate_name"] != "type":
op = row.operator("bim.remove_brick_relation", text="", icon="UNLINKED")
op.predicate = relation["predicate"]
op.object = relation["object"]
if relation["is_uri"] and relation["predicate_name"] != "type":
row.label(text=attribute["name"])
row.label(text=attribute["value"])
if attribute["is_uri"]:
op = row.operator("bim.view_brick_item", text="", icon="DISCLOSURE_TRI_RIGHT")
op.item = relation["object_uri"]
if relation["is_globalid"]:
op.item = attribute["value_uri"]
if attribute["is_globalid"]:
op = row.operator("bim.select_global_id", icon="RESTRICT_SELECT_OFF", text="")
op.global_id = relation["object_name"]
op.global_id = attribute["value"]
class BIM_PT_ifc_brickschema_references(Panel):
bl_label = "Brickschema References"
bl_label = "IFC Brickschema References"
bl_idname = "BIM_PT_ifc_brickschema_references"
bl_options = {"DEFAULT_CLOSED"}
bl_space_type = "PROPERTIES"
@@ -238,15 +122,12 @@ class BIM_PT_ifc_brickschema_references(Panel):
class BIM_UL_bricks(UIList):
split_screen = False
def draw_item(self, context, layout, data, item, icon, active_data, active_propname):
if item:
row = layout.row(align=True)
label = item.label if item.label else item.name
if item.total_items:
op = row.operator("bim.view_brick_class", text="", icon="DISCLOSURE_TRI_RIGHT", emboss=False)
op.brick_class = item.name
op.split_screen = self.split_screen
label = label + " (" + str(item.total_items) + ")"
row.label(text=label)
row.label(text=item.label if item.label else item.name)
if item.total_items:
row.label(text=str(item.total_items))
@@ -33,6 +33,7 @@ class CadTool(WorkSpaceTool):
bl_description = "Gives you CAD authoring related superpowers"
bl_icon = os.path.join(os.path.dirname(__file__), "ops.authoring.cad")
bl_widget = None
# https://docs.blender.org/api/current/bpy.types.KeyMapItems.html
bl_keymap = tool.Blender.get_default_selection_keypmap() + (
("bim.cad_hotkey", {"type": "C", "value": "PRESS", "shift": True}, {"properties": [("hotkey", "S_C")]}),
("bim.cad_hotkey", {"type": "E", "value": "PRESS", "shift": True}, {"properties": [("hotkey", "S_E")]}),
@@ -45,7 +46,7 @@ class CadTool(WorkSpaceTool):
("bim.cad_hotkey", {"type": "X", "value": "PRESS", "shift": True}, {"properties": [("hotkey", "S_X")]}),
)
def draw_settings(context, layout, workspace_tool):
def draw_settings(context, layout, tool):
obj = context.active_object
if not obj or not obj.data:
return
@@ -53,19 +54,14 @@ class CadTool(WorkSpaceTool):
row = layout.row(align=True)
row.label(text="", icon="EVENT_SHIFT")
row.label(text="", icon="EVENT_Q")
element = tool.Ifc.get_entity(obj)
if element:
if element.is_a("IfcProfileDef"):
row.operator("bim.edit_arbitrary_profile", text="Save Profile")
row.operator("bim.align_view_to_profile", text="", icon="AXIS_FRONT")
row.operator("bim.disable_editing_arbitrary_profile", text="", icon="CANCEL")
elif element.is_a("IfcRelSpaceBoundary"):
row.operator("bim.edit_boundary_geometry", text="Save Profile")
row.operator("bim.disable_editing_boundary_geometry", text="", icon="CANCEL")
else:
row.operator("bim.edit_extrusion_profile", text="Save Profile")
row.operator("bim.align_view_to_profile", text="", icon="AXIS_FRONT")
row.operator("bim.disable_editing_extrusion_profile", text="", icon="CANCEL")
if obj.BIMObjectProperties.ifc_definition_id:
row.operator("bim.edit_extrusion_profile", text="Save Profile")
row.operator("bim.align_view_to_profile", text="", icon="AXIS_FRONT")
row.operator("bim.disable_editing_extrusion_profile", text="", icon="CANCEL")
else:
row.operator("bim.edit_arbitrary_profile", text="Save Profile")
row.operator("bim.align_view_to_profile", text="", icon="AXIS_FRONT")
row.operator("bim.disable_editing_arbitrary_profile", text="", icon="CANCEL")
row = layout.row(align=True)
row.label(text="", icon="EVENT_SHIFT")
@@ -137,22 +133,24 @@ class CadTool(WorkSpaceTool):
else:
if (
(RailingData.is_loaded or not RailingData.load())
and RailingData.data["pset_data"]
and RailingData.data["parameters"]
and context.active_object.BIMRailingProperties.is_editing_path
):
row = layout.row(align=True)
row.label(text="", icon=f"EVENT_TAB")
row.operator("bim.finish_editing_railing_path")
row.label(text="", icon="EVENT_SHIFT")
row.label(text="", icon="EVENT_Q")
row.operator("bim.cad_hotkey", text="Apply Railing Path").hotkey = "S_Q"
row.operator("bim.cancel_editing_railing_path", icon="CANCEL", text="")
elif (
(RoofData.is_loaded or not RoofData.load())
and RoofData.data["pset_data"]
and RoofData.data["parameters"]
and context.active_object.BIMRoofProperties.is_editing_path
):
row = layout.row(align=True)
row.label(text="", icon=f"EVENT_TAB")
row.operator("bim.finish_editing_roof_path")
row.label(text="", icon="EVENT_SHIFT")
row.label(text="", icon="EVENT_Q")
row.operator("bim.cad_hotkey", text="Apply Roof Path").hotkey = "S_Q"
row.operator("bim.cancel_editing_roof_path", icon="CANCEL", text="")
row = layout.row(align=True)
@@ -227,7 +225,7 @@ class CadHotkey(bpy.types.Operator):
row.prop(props, "y")
elif (
(RoofData.is_loaded or not RoofData.load())
and RoofData.data["pset_data"]
and RoofData.data["parameters"]
and bpy.context.active_object.BIMRoofProperties.is_editing_path
):
self.layout.row().prop(props, "gable_roof_edge_angle")
@@ -257,23 +255,35 @@ class CadHotkey(bpy.types.Operator):
bpy.ops.bim.cad_offset(distance=self.props.distance)
def hotkey_S_Q(self):
element = tool.Ifc.get_entity(bpy.context.active_object)
if bpy.context.active_object.data.BIMMeshProperties.subshape_type == "PROFILE":
if element.is_a("IfcProfileDef"):
bpy.ops.bim.edit_arbitrary_profile()
elif element.is_a("IfcRelSpaceBoundary"):
bpy.ops.bim.edit_boundary_geometry()
else:
if tool.Ifc.get_entity(bpy.context.active_object):
if bpy.context.active_object.data.BIMMeshProperties.subshape_type == "PROFILE":
bpy.ops.bim.edit_extrusion_profile()
elif bpy.context.active_object.data.BIMMeshProperties.subshape_type == "AXIS":
bpy.ops.bim.edit_extrusion_axis()
elif bpy.context.active_object.data.BIMMeshProperties.subshape_type == "AXIS":
bpy.ops.bim.edit_extrusion_axis()
elif (
(RailingData.is_loaded or not RailingData.load())
and RailingData.data["parameters"]
and bpy.context.active_object.BIMRailingProperties.is_editing_path
):
bpy.ops.bim.finish_editing_railing_path()
elif (
(RoofData.is_loaded or not RoofData.load())
and RoofData.data["parameters"]
and bpy.context.active_object.BIMRoofProperties.is_editing_path
):
bpy.ops.bim.finish_editing_roof_path()
else:
bpy.ops.bim.edit_arbitrary_profile()
def hotkey_S_R(self):
if self.is_profile():
bpy.ops.bim.add_rectangle(x=self.props.x, y=self.props.y)
elif (
(RoofData.is_loaded or not RoofData.load())
and RoofData.data["pset_data"]
and RoofData.data["parameters"]
and bpy.context.active_object.BIMRoofProperties.is_editing_path
):
bpy.ops.bim.set_gable_roof_edge_angle(
@@ -23,7 +23,7 @@ import bmesh
import logging
import numpy as np
import ifcopenshell
from mathutils import Matrix, Vector
from mathutils import Matrix
from math import radians
from blenderbim.bim.ifc import IfcStore
@@ -222,7 +222,6 @@ class ExecuteIfcClash(bpy.types.Operator):
_, extension = os.path.splitext(self.filepath)
if extension != ".json":
self.filepath = bpy.path.ensure_ext(self.filepath, ".bcf")
settings = ifcclash.ClashSettings()
settings.output = self.filepath
settings.logger = logging.getLogger("Clash")
@@ -231,28 +230,12 @@ class ExecuteIfcClash(bpy.types.Operator):
if context.scene.BIMClashProperties.should_create_clash_snapshots:
def get_viewpoint_snapshot(viewpoint):
def get_viewpoint_snapshot(viewpoint, mat):
camera = bpy.data.objects.get("IFC Clash Camera")
if not camera:
camera = bpy.data.objects.new("IFC Clash Camera", bpy.data.cameras.new("IFC Clash Camera"))
context.scene.collection.objects.link(camera)
bcf_camera = viewpoint.visualization_info.perspective_camera
p = bcf_camera.camera_view_point
z = bcf_camera.camera_direction
z = Vector([z.x, z.y, z.z]) * -1
y = bcf_camera.camera_up_vector
y = Vector([y.x, y.y, y.z])
x = y.cross(z)
mat = Matrix([
[x[0], y[0], z[0], p.x],
[x[1], y[1], z[1], p.y],
[x[2], y[2], z[2], p.z],
[0, 0, 0, 0],
])
camera.matrix_world = mat
camera.matrix_world = Matrix(mat)
context.scene.camera = camera
camera.data.angle = radians(60)
area = next(area for area in context.screen.areas if area.type == "VIEW_3D")
@@ -263,8 +246,7 @@ class ExecuteIfcClash(bpy.types.Operator):
context.scene.render.image_settings.file_format = "PNG"
context.scene.render.filepath = os.path.join(context.scene.BIMProperties.data_dir, "snapshot.png")
bpy.ops.render.opengl(write_still=True)
with open(context.scene.render.filepath, "rb") as f:
return ("snapshot.png", f.read())
return context.scene.render.filepath
clasher.get_viewpoint_snapshot = get_viewpoint_snapshot
@@ -21,13 +21,13 @@ from bpy.types import Panel
class BIM_PT_ifcclash(Panel):
bl_label = "Clash Sets"
bl_label = "IFC Clash Sets"
bl_idname = "BIM_PT_ifcclash"
bl_options = {"DEFAULT_CLOSED"}
bl_space_type = "PROPERTIES"
bl_region_type = "WINDOW"
bl_context = "scene"
bl_parent_id = "BIM_PT_tab_quality_control"
bl_parent_id = "BIM_PT_quality_control"
def draw(self, context):
layout = self.layout
@@ -30,7 +30,7 @@ from blenderbim.bim.module.classification.data import (
class BIM_PT_classifications(Panel):
bl_label = "Classifications"
bl_label = "IFC Classifications"
bl_idname = "BIM_PT_classifications"
bl_options = {"DEFAULT_CLOSED"}
bl_space_type = "PROPERTIES"
@@ -156,13 +156,13 @@ class ReferenceUI:
class BIM_PT_classification_references(Panel, ReferenceUI):
bl_label = "Classification References"
bl_label = "IFC Classification References"
bl_idname = "BIM_PT_classification_references"
bl_options = {"DEFAULT_CLOSED"}
bl_space_type = "PROPERTIES"
bl_region_type = "WINDOW"
bl_context = "object"
bl_parent_id = "BIM_PT_tab_object_metadata"
bl_parent_id = "BIM_PT_object_metadata"
@classmethod
def poll(cls, context):
@@ -180,7 +180,7 @@ class BIM_PT_classification_references(Panel, ReferenceUI):
class BIM_PT_material_classifications(Panel, ReferenceUI):
bl_label = "Material Classifications"
bl_label = "IFC Material Classifications"
bl_idname = "BIM_PT_material_classifications"
bl_options = {"DEFAULT_CLOSED"}
bl_space_type = "PROPERTIES"
@@ -206,7 +206,7 @@ class BIM_PT_material_classifications(Panel, ReferenceUI):
class BIM_PT_cost_classifications(Panel, ReferenceUI):
bl_label = "Cost Classifications"
bl_label = "IFC Cost Classifications"
bl_idname = "BIM_PT_cost_classifications"
bl_options = {"DEFAULT_CLOSED"}
bl_space_type = "PROPERTIES"
@@ -16,18 +16,18 @@
# You should have received a copy of the GNU General Public License
# along with BlenderBIM Add-on. If not, see <http://www.gnu.org/licenses/>.
import blenderbim.tool as tool
from bpy.types import Panel
from blenderbim.bim.ifc import IfcStore
class BIM_PT_cobie(Panel):
bl_label = "COBie"
bl_label = "IFC COBie"
bl_idname = "BIM_PT_cobie"
bl_options = {"DEFAULT_CLOSED"}
bl_space_type = "PROPERTIES"
bl_region_type = "WINDOW"
bl_context = "scene"
bl_parent_id = "BIM_PT_tab_handover"
bl_parent_id = "BIM_PT_collaboration"
def draw(self, context):
layout = self.layout
@@ -23,7 +23,7 @@ from blenderbim.bim.module.constraint.data import ConstraintsData, ObjectConstra
class BIM_PT_constraints(Panel):
bl_label = "Constraints"
bl_label = "IFC Constraints"
bl_idname = "BIM_PT_constraints"
bl_options = {"DEFAULT_CLOSED"}
bl_space_type = "PROPERTIES"
@@ -68,14 +68,14 @@ class BIM_PT_constraints(Panel):
class BIM_PT_object_constraints(Panel):
bl_label = "Constraints"
bl_label = "IFC Constraints"
bl_idname = "BIM_PT_object_constraints"
bl_options = {"DEFAULT_CLOSED"}
bl_space_type = "PROPERTIES"
bl_region_type = "WINDOW"
bl_context = "object"
bl_order = 1
bl_parent_id = "BIM_PT_tab_misc"
bl_parent_id = "BIM_PT_misc_object"
@classmethod
def poll(cls, context):
@@ -23,7 +23,7 @@ from blenderbim.bim.module.context.data import ContextData
class BIM_PT_context(bpy.types.Panel):
bl_label = "Geometric Representation Contexts"
bl_label = "IFC Geometric Representation Contexts"
bl_idname = "BIM_PT_context"
bl_options = {"DEFAULT_CLOSED"}
bl_space_type = "PROPERTIES"
@@ -76,8 +76,6 @@ classes = (
operator.LoadCostItemTaskQuantities,
operator.LoadCostItemResourceQuantities,
operator.ChangeParentCostItem,
operator.CopyCostItem,
operator.AddCurrency,
prop.CostItem,
prop.CostItemQuantity,
prop.CostItemType,
@@ -46,16 +46,9 @@ class CostSchedulesData:
"cost_quantities": cls.cost_quantities(),
"cost_values": cls.cost_values(),
"quantity_types": cls.quantity_types(),
"currency": cls.currency(),
}
cls.is_loaded = True
@classmethod
def currency(cls):
unit = tool.Unit.get_project_currency_unit()
if unit:
return {"id": unit.id(), "name": unit.Currency}
@classmethod
def total_cost_schedules(cls):
return len(tool.Ifc.get().by_type("IfcCostSchedule"))
@@ -69,7 +62,6 @@ class CostSchedulesData:
{
"id": schedule.id(),
"name": schedule.Name or "Unnamed",
"predefined_type": ifcopenshell.util.element.get_predefined_type(schedule),
}
)
else:
@@ -78,7 +70,6 @@ class CostSchedulesData:
{
"id": schedule.id(),
"name": schedule.Name or "Unnamed",
"predefined_type": ifcopenshell.util.element.get_predefined_type(schedule),
}
)
return results
@@ -116,7 +107,6 @@ class CostSchedulesData:
data["UnitBasisUnitSymbol"] = None
data["TotalAppliedValue"] = 0.0
data["TotalCost"] = 0.0
has_unit_basis = False
if root_element.is_a("IfcCostItem"):
values = root_element.CostValues
elif root_element.is_a("IfcConstructionResource"):
@@ -129,15 +119,10 @@ class CostSchedulesData:
cost_value_data = cls._cost_values[cost_value.id()]
data["UnitBasisValueComponent"] = cost_value_data["UnitBasis"]["ValueComponent"]
data["UnitBasisUnitSymbol"] = cost_value_data["UnitBasis"]["UnitSymbol"]
has_unit_basis = True
if has_unit_basis:
data["TotalCost"] = data["TotalAppliedValue"] / data["UnitBasisValueComponent"]
if data["UnitBasisValueComponent"]:
data["TotalCost"] = data["TotalCostQuantity"] / data["UnitBasisValueComponent"] * data["TotalAppliedValue"]
else:
if data["TotalCostQuantity"] is not None:
data["TotalCost"] = data["TotalAppliedValue"] * data["TotalCostQuantity"]
else:
data["TotalCost"] = data["TotalAppliedValue"]
data["TotalAppliedValue"] = None
data["TotalCost"] = data["TotalCostQuantity"] * data["TotalAppliedValue"]
@classmethod
def _load_cost_item_quantities(cls, cost_item, data):
@@ -97,9 +97,10 @@ class AddSummaryCostItem(bpy.types.Operator, tool.Ifc.Operator):
bl_label = "Add Cost Item"
bl_options = {"REGISTER", "UNDO"}
bl_description = "Add a summary cost item"
cost_schedule: bpy.props.IntProperty()
def _execute(self, context):
core.add_summary_cost_item(tool.Ifc, tool.Cost, cost_schedule=tool.Cost.get_active_cost_schedule())
core.add_summary_cost_item(tool.Ifc, tool.Cost, cost_schedule=tool.Ifc.get().by_id(self.cost_schedule))
class AddCostItem(bpy.types.Operator, tool.Ifc.Operator):
@@ -113,16 +114,6 @@ class AddCostItem(bpy.types.Operator, tool.Ifc.Operator):
core.add_cost_item(tool.Ifc, tool.Cost, cost_item=tool.Ifc.get().by_id(self.cost_item))
class CopyCostItem(bpy.types.Operator, tool.Ifc.Operator):
bl_idname = "bim.copy_cost_item"
bl_label = "Copy Cost Item"
bl_options = {"REGISTER", "UNDO"}
bl_description = "Copy a cost item"
def _execute(self, context):
core.copy_cost_item(tool.Ifc, tool.Cost)
class ExpandCostItem(bpy.types.Operator, tool.Ifc.Operator):
bl_idname = "bim.expand_cost_item"
bl_label = "Expand Cost Item"
@@ -163,7 +154,7 @@ class RemoveCostItem(bpy.types.Operator, tool.Ifc.Operator):
cost_item: bpy.props.IntProperty()
def _execute(self, context):
core.remove_cost_item(tool.Ifc, tool.Cost, cost_item_id=self.cost_item)
core.remove_cost_item(tool.Ifc, tool.Cost, cost_item=tool.Ifc.get().by_id(self.cost_item))
class EnableEditingCostItem(bpy.types.Operator, tool.Ifc.Operator):
@@ -223,9 +214,8 @@ class UnassignCostItemType(bpy.types.Operator, tool.Ifc.Operator):
core.unassign_cost_item_type(
tool.Ifc,
tool.Cost,
tool.Spatial,
cost_item=tool.Ifc.get().by_id(self.cost_item),
product_types=[tool.Ifc.get().by_id(self.related_object)] if self.related_object else [],
self.cost_item,
products=[tool.Ifc.get().by_id(self.related_object)] if self.related_object else [],
)
return {"FINISHED"}
@@ -501,7 +491,7 @@ class AddCostColumn(bpy.types.Operator):
bl_options = {"REGISTER", "UNDO"}
name: bpy.props.StringProperty()
def execute(self, context):
def _execute(self, context):
core.add_cost_column(tool.Cost, self.name)
return {"FINISHED"}
@@ -629,21 +619,15 @@ class ExportCostSchedules(bpy.types.Operator):
bl_label = "Export Cost Schedule"
bl_options = {"REGISTER", "UNDO"}
bl_description = "Export a cost schedule to a CSV, XSLX OR ODS file"
cost_schedule: bpy.props.IntProperty()
format: bpy.props.EnumProperty("Format", items=(("CSV", "CSV", ""), ("XLSX", "XLSX", ""), ("ODS", "ODS", "")))
filepath: bpy.props.StringProperty(subtype="FILE_PATH")
def execute(self, context):
cost_schedule = tool.Ifc.get().by_id(self.cost_schedule) if self.cost_schedule else None
r = core.export_cost_schedules(tool.Cost, filepath=self.filepath, format=self.format, cost_schedule=cost_schedule)
if isinstance(r, str):
self.report({"ERROR"}, r)
core.export_cost_schedules(tool.Cost, format=self.format)
return {"FINISHED"}
def invoke(self, context, event):
wm = context.window_manager
wm.fileselect_add(self)
return {"RUNNING_MODAL"}
return wm.invoke_props_dialog(self)
def draw(self, context):
self.layout.label(text="Choose a format")
@@ -683,9 +667,7 @@ class LoadProductCostItems(bpy.types.Operator):
return True
def execute(self, context):
core.load_product_cost_items(
tool.Cost, product=tool.Ifc.get().by_id(context.active_object.BIMObjectProperties.ifc_definition_id)
)
core.load_product_cost_items(tool.Cost, product=tool.Ifc.get().by_id(context.active_object.BIMObjectProperties.ifc_definition_id))
return {"FINISHED"}
@@ -742,12 +724,3 @@ class ChangeParentCostItem(bpy.types.Operator, tool.Ifc.Operator):
if isinstance(r, str):
self.report({"WARNING"}, r)
return {"FINISHED"}
class AddCurrency(bpy.types.Operator, tool.Ifc.Operator):
bl_idname = "bim.add_currency"
bl_label = "Add Currency"
bl_options = {"REGISTER", "UNDO"}
def _execute(self, context):
core.add_currency(tool.Ifc, tool.Cost)
@@ -115,27 +115,6 @@ def get_schedule_predefined_types(self, context):
return CostSchedulesData.data["predefined_types"]
def get_currencies(self, context):
return [
("USD", "USD", "Dollar"),
("EUR", "EUR", "Euro"),
("GBP", "GBP", "Pound"),
("AUD", "AUD", "Australian Dollar"),
("CAD", "CAD", "Canadian Dollar"),
("CHF", "CHF", "Swiss Franc"),
("CNY", "CNY", "Chinese Yuan"),
("HKD", "HKD", "Hong Kong Dollar"),
("JPY", "JPY", "Japanese Yen"),
("NZD", "NZD", "New Zealand Dollar"),
("SEK", "SEK", "Swedish Krona"),
("KRW", "KRW", "South Korean Won"),
("SGD", "SGD", "Singapore Dollar"),
("NOK", "NOK", "Norwegian Krone"),
("MAD", "MAD", "Moroccan Dirham"),
("CUSTOM", "Custom currency", "Custom"),
]
class CostItem(PropertyGroup):
name: StringProperty(name="Name", update=update_cost_item_name)
identification: StringProperty(name="Identification", update=update_cost_item_identification)
@@ -149,8 +128,6 @@ class CostItemQuantity(PropertyGroup):
name: StringProperty(name="Name")
ifc_definition_id: IntProperty(name="IFC Definition ID")
total_quantity: FloatProperty(name="Total Quantity")
unit_symbol: StringProperty(name="Unit Symbol")
total_cost_quantity: FloatProperty(name="Total Quantity")
class CostItemType(PropertyGroup):
@@ -160,7 +137,7 @@ class CostItemType(PropertyGroup):
def update_cost_item_parent(self, context):
cost_item = tool.Cost.get_highlighted_cost_item()
tool.Cost.toggle_cost_item_parent_change(cost_item=cost_item)
tool.Cost.toggle_cost_item_parent(cost_item=cost_item)
def update_active_cost_item_elements(self, context):
@@ -211,7 +188,6 @@ class BIMCostProperties(PropertyGroup):
cost_value_formula: StringProperty(name="Cost Value Formula")
cost_column: StringProperty(name="Cost Column")
should_show_column_ui: BoolProperty(name="Should Show Column UI", default=False)
should_show_currency_ui: BoolProperty(name="Should Show Currency UI", default=False)
columns: CollectionProperty(name="Columns", type=StrProperty)
active_column_index: IntProperty(name="Active Column Index")
cost_item_products: CollectionProperty(name="Cost Item Products", type=CostItemQuantity)
@@ -228,7 +204,7 @@ class BIMCostProperties(PropertyGroup):
cost_item_rates: CollectionProperty(name="Cost Item Rates", type=CostItem)
active_cost_item_rate_index: IntProperty(name="Active Cost Rate Index")
contracted_cost_item_rates: StringProperty(name="Contracted Cost Item Rates", default="[]")
product_cost_items: CollectionProperty(name="Product Cost Items", type=CostItemQuantity)
product_cost_items: CollectionProperty(name="Product Cost Items", type=CostItem)
active_product_cost_item_index: IntProperty(name="Active Product Cost Item Index")
enable_reorder: BoolProperty(name="Enable Reorder", default=False)
show_nested_elements: BoolProperty(name="Show Nested Tasks", default=False, update=update_active_cost_item_elements)
@@ -237,8 +213,3 @@ class BIMCostProperties(PropertyGroup):
name="Show Nested Tasks", default=False, update=update_active_cost_item_resources
)
change_cost_item_parent: BoolProperty(name="Change Cost Item Parent", default=False, update=update_cost_item_parent)
show_cost_item_operators: BoolProperty(name="Show Cost Item Operators", default=False)
currency: EnumProperty(items=get_currencies, name="Currencies")
custom_currency: StringProperty(
name="Custom Currency", default="USD", description="Custom Currency in ISO 4217 format"
)
+63 -124
View File
@@ -21,19 +21,21 @@ import blenderbim.bim.module.cost.prop as CostProp
from bpy.types import Panel, UIList
from blenderbim.bim.ifc import IfcStore
from blenderbim.bim.module.cost.data import CostSchedulesData
import blenderbim.tool as tool
class BIM_PT_cost_schedules(Panel):
bl_label = "Cost Schedules"
bl_label = "IFC Cost Schedules"
bl_idname = "BIM_PT_cost_schedules"
bl_options = {"DEFAULT_CLOSED"}
bl_space_type = "PROPERTIES"
bl_region_type = "WINDOW"
bl_context = "scene"
bl_parent_id = "BIM_PT_4D5D"
@classmethod
def poll(cls, context):
return tool.Blender.is_tab(context, "SCHEDULING") and tool.Ifc.get() and tool.Ifc.get().schema != "IFC2X3"
file = IfcStore.get_file()
return file and hasattr(file, "schema") and file.schema != "IFC2X3"
def draw(self, context):
if not CostSchedulesData.is_loaded:
@@ -41,69 +43,49 @@ class BIM_PT_cost_schedules(Panel):
self.props = context.scene.BIMCostProperties
row = self.layout.row()
if not self.props.active_cost_schedule_id:
if CostSchedulesData.data["total_cost_schedules"]:
row.label(text=f"{CostSchedulesData.data['total_cost_schedules']} Cost Schedules Found", icon="TEXT")
row.operator("bim.export_cost_schedules", text="Export as spreadsheet", icon="EXPORT")
else:
row.label(text="No Cost Schedules found.", icon="COMMUNITY")
row = self.layout.row()
row.alignment = "RIGHT"
row.prop(self.props, "cost_schedule_predefined_types")
row.operator("bim.add_cost_schedule", icon="ADD", text="Add")
if CostSchedulesData.data["total_cost_schedules"]:
row.label(text=f"{CostSchedulesData.data['total_cost_schedules']} Cost Schedules Found", icon="TEXT")
row.operator("bim.export_cost_schedules", text="Export as spreadsheet", icon="EXPORT")
else:
row.label(text="No Cost Schedules Found found.", icon="COMMUNITY")
row = self.layout.row()
row.prop(self.props, "cost_schedule_predefined_types")
row.operator("bim.add_cost_schedule", icon="ADD", text="Add new")
for schedule in CostSchedulesData.data["schedules"]:
self.draw_cost_schedule_ui(schedule)
def draw_cost_schedule_ui(self, cost_schedule):
row = self.layout.row(align=True)
if self.props.active_cost_schedule_id and self.props.active_cost_schedule_id == cost_schedule["id"]:
row.label(
text="Currently editing: {}[{}]".format(cost_schedule["name"], cost_schedule["predefined_type"]),
icon="LINENUMBERS_ON",
)
grid = self.layout.grid_flow(columns=2, even_columns=True)
col = grid.column()
row1 = col.row(align=True)
row1.alignment = "LEFT"
row1.label(text="Schedule tools")
row1 = col.row(align=True)
row1.alignment = "RIGHT"
row1.operator("bim.export_cost_schedules", text="Export", icon="EXPORT").cost_schedule = cost_schedule["id"]
row2 = col.row(align=True)
row2.alignment = "RIGHT"
op = row2.operator("bim.select_cost_schedule_products", icon="RESTRICT_SELECT_OFF", text="Assigned")
op.cost_schedule = cost_schedule["id"]
row2.operator("bim.select_unassigned_products", icon="RESTRICT_SELECT_OFF", text="Unassigned")
row.label(text=cost_schedule["name"], icon="LINENUMBERS_ON")
col = grid.column()
row1 = col.row(align=True)
row1.alignment = "LEFT"
row1.label(text="Settings")
row1 = col.row(align=True)
row1.alignment = "RIGHT"
row1.prop(self.props, "should_show_currency_ui", text="Project Currency", icon="COPY_ID")
row1.prop(self.props, "should_show_column_ui", text="Schedule Columns", icon="SHORTDISPLAY")
if self.props.active_cost_schedule_id and self.props.active_cost_schedule_id == cost_schedule["id"]:
op = row.operator("bim.select_cost_schedule_products", icon="RESTRICT_SELECT_OFF", text="Assigned")
op.cost_schedule = cost_schedule["id"]
row.operator("bim.select_unassigned_products", icon="RESTRICT_SELECT_OFF", text="Unassigned")
row.prop(self.props, "should_show_column_ui", text="", icon="SHORTDISPLAY")
if self.props.is_editing == "COST_SCHEDULE_ATTRIBUTES":
row.operator("bim.edit_cost_schedule", text="", icon="CHECKMARK")
row.operator("bim.disable_editing_cost_schedule", text="Disable Editing", icon="CANCEL")
elif self.props.is_editing == "COST_ITEMS":
row.operator("bim.add_summary_cost_item", text="", icon="ADD").cost_schedule = cost_schedule["id"]
row.operator("bim.disable_editing_cost_schedule", text="", icon="CANCEL")
elif self.props.active_cost_schedule_id:
row.operator("bim.remove_cost_schedule", text="", icon="X").cost_schedule = cost_schedule["id"]
else:
row.label(
text="{}[{}]".format(cost_schedule["name"], cost_schedule["predefined_type"]), icon="LINENUMBERS_ON"
)
row.operator("bim.enable_editing_cost_items", text="", icon="OUTLINER").cost_schedule = cost_schedule["id"]
row.operator(
"bim.enable_editing_cost_schedule_attributes", text="", icon="GREASEPENCIL"
).cost_schedule = cost_schedule["id"]
row.operator("bim.remove_cost_schedule", text="", icon="X").cost_schedule = cost_schedule["id"]
if self.props.active_cost_schedule_id == cost_schedule["id"]:
if self.props.is_editing == "COST_SCHEDULE_ATTRIBUTES":
self.draw_editable_cost_schedule_ui()
elif self.props.is_editing == "COST_ITEMS":
if self.props.should_show_column_ui:
self.draw_column_ui()
if self.props.should_show_currency_ui:
self.draw_currency_ui()
self.draw_editable_cost_item_ui()
def draw_column_ui(self):
@@ -112,20 +94,6 @@ class BIM_PT_cost_schedules(Panel):
row.operator("bim.add_cost_column", text="", icon="ADD").name = self.props.cost_column
self.layout.template_list("BIM_UL_cost_columns", "", self.props, "columns", self.props, "active_column_index")
def draw_currency_ui(self):
row = self.layout.row(align=True)
if CostSchedulesData.data["currency"]:
text = "Currency used: {}".format(CostSchedulesData.data["currency"]["name"])
row.label(text=text)
row.operator("bim.remove_unit", text="", icon="X").unit = CostSchedulesData.data["currency"]["id"]
else:
row.label(text="No currency set")
row.prop(self.props, "currency", text="")
if self.props.currency == "CUSTOM":
row.alignment = "RIGHT"
row.prop(self.props, "custom_currency", text="")
row.operator("bim.add_currency", text="", icon="ADD")
def draw_editable_cost_schedule_ui(self):
blenderbim.bim.helper.draw_attributes(self.props.cost_schedule_attributes, self.layout)
@@ -133,39 +101,30 @@ class BIM_PT_cost_schedules(Panel):
row = self.layout.row(align=True)
row.alignment = "RIGHT"
ifc_definition_id = None
row = self.layout.row(align=True)
row.label(text="Cost Item Tools")
row = self.layout.row(align=True)
row.alignment = "RIGHT"
row.operator("bim.add_summary_cost_item", text="Add Summary Cost", icon="ADD")
row.operator("bim.expand_all_tasks", text="Expand All")
row.operator("bim.contract_all_tasks", text="Contract All")
row = self.layout.row(align=True)
row.alignment = "RIGHT"
if self.props.cost_items and self.props.active_cost_item_index < len(self.props.cost_items):
ifc_definition_id = self.props.cost_items[self.props.active_cost_item_index].ifc_definition_id
if ifc_definition_id:
row.prop(self.props, "show_cost_item_operators", text="Edit", icon="DOWNARROW_HLT")
row.operator("bim.add_cost_item", text="Add", icon="ADD").cost_item = ifc_definition_id
row.operator("bim.copy_cost_item", text="Copy", icon="ADD")
row.operator("bim.remove_cost_item", text="Delete", icon="X").cost_item = ifc_definition_id
if self.props.show_cost_item_operators:
row = self.layout.row(align=True)
row.alignment = "RIGHT"
row.prop(self.props, "change_cost_item_parent", text="", icon="LINKED")
row.prop(self.props, "enable_reorder", text="", icon="SORTALPHA")
if not CostSchedulesData.data["is_editing_rates"]:
op = row.operator("bim.enable_editing_cost_item_quantities", text="", icon="PROPERTIES")
op.cost_item = ifc_definition_id
op = row.operator("bim.enable_editing_cost_item_values", text="", icon="DISC")
row.prop(self.props, "change_cost_item_parent", text="", icon="LINKED")
row.prop(self.props, "enable_reorder", text="", icon="SORTALPHA")
if not CostSchedulesData.data["is_editing_rates"]:
op = row.operator("bim.enable_editing_cost_item_quantities", text="", icon="PROPERTIES")
op.cost_item = ifc_definition_id
if self.props.active_cost_item_id == ifc_definition_id:
if self.props.cost_item_editing_type == "ATTRIBUTES":
row.operator("bim.edit_cost_item", text="", icon="CHECKMARK")
row.operator("bim.disable_editing_cost_item", text="", icon="CANCEL")
else:
op = row.operator("bim.enable_editing_cost_item_attributes", text="", icon="GREASEPENCIL")
op.cost_item = ifc_definition_id
op = row.operator("bim.enable_editing_cost_item_values", text="", icon="DISC")
op.cost_item = ifc_definition_id
row.operator("bim.add_cost_item", text="", icon="ADD").cost_item = ifc_definition_id
if self.props.active_cost_item_id == ifc_definition_id:
if self.props.cost_item_editing_type == "ATTRIBUTES":
row.operator("bim.edit_cost_item", text="", icon="CHECKMARK")
row.operator("bim.disable_editing_cost_item", text="", icon="CANCEL")
else:
op = row.operator("bim.enable_editing_cost_item_attributes", text="", icon="GREASEPENCIL")
op.cost_item = ifc_definition_id
row.operator("bim.remove_cost_item", text="", icon="X").cost_item = ifc_definition_id
self.layout.template_list(
"BIM_UL_cost_items",
"",
@@ -266,7 +225,7 @@ class BIM_PT_cost_schedules(Panel):
class BIM_PT_cost_item_types(Panel):
bl_label = "Cost Item Types"
bl_label = "IFC Cost Item Types"
bl_idname = "BIM_PT_cost_item_types"
bl_options = {"DEFAULT_CLOSED"}
bl_space_type = "PROPERTIES"
@@ -352,7 +311,7 @@ class BIM_PT_cost_item_types(Panel):
class BIM_PT_cost_item_quantities(Panel):
bl_label = "Cost Item Quantities"
bl_label = "IFC Cost Item Quantities"
bl_idname = "BIM_PT_cost_item_quantities"
bl_options = {"DEFAULT_CLOSED"}
bl_space_type = "PROPERTIES"
@@ -524,7 +483,7 @@ class BIM_PT_cost_item_quantities(Panel):
class BIM_PT_cost_item_rates(Panel):
bl_label = "Cost Item Rates"
bl_label = "IFC Cost Item Rates"
bl_idname = "BIM_PT_cost_item_rates"
bl_options = {"DEFAULT_CLOSED"}
bl_space_type = "PROPERTIES"
@@ -620,10 +579,7 @@ class BIM_UL_cost_items_trait:
row.label(text="", icon="DOT")
def draw_total_cost_column(self, layout, cost_item):
format_numbers = "{0:,.2f}".format(cost_item["TotalCost"]).replace(",", " ")
currency = CostSchedulesData.data["currency"]
text = "{} {}".format(format_numbers, currency["name"]) if currency else format_numbers
layout.label(text=text)
layout.label(text="{0:.2f}".format(cost_item["TotalCost"]))
def draw_quantity_column(self, layout, cost_item):
if CostSchedulesData.data["is_editing_rates"]:
@@ -632,18 +588,13 @@ class BIM_UL_cost_items_trait:
self.draw_total_quantity_column(layout, cost_item)
def draw_value_column(self, layout, cost_item):
if cost_item["TotalAppliedValue"]:
text = "{0:,.2f}".format(cost_item["TotalAppliedValue"]).replace(",", " ")
if cost_item["UnitBasisValueComponent"] not in [None, 1]:
text = "{} / {}".format(text, round(cost_item["UnitBasisValueComponent"], 2))
currency = CostSchedulesData.data["currency"]
text = "{} {}".format(text, currency["name"]) if currency else text
layout.label(text=text)
else:
layout.label(text="-")
text = "{0:.2f}".format(cost_item["TotalAppliedValue"])
if cost_item["UnitBasisValueComponent"] not in [None, 1]:
text += " / {}".format(round(cost_item["UnitBasisValueComponent"], 2))
layout.label(text=text)
def draw_uom_column(self, layout, cost_item):
layout.label(text=cost_item["UnitBasisUnitSymbol"] or "-" if cost_item["UnitBasisValueComponent"] else "-")
layout.label(text=cost_item["UnitBasisUnitSymbol"] or "?" if cost_item["UnitBasisValueComponent"] else "-")
def draw_order_operator(self, row, ifc_definition_id, cost_item):
if cost_item["NestingIndex"] is not None:
@@ -657,18 +608,7 @@ class BIM_UL_cost_items_trait:
op.new_index = cost_item["NestingIndex"] - 1
def draw_total_quantity_column(self, layout, cost_item):
if cost_item["TotalCostQuantity"]:
label = "{0:.2f}".format(cost_item["TotalCostQuantity"]) + f" {cost_item['UnitSymbol'] or '-'}"
layout.label(text=label)
else:
layout.label(text="-")
# if cost_item["DerivedTotalCostQuantity"] not in [None, 0]:
# layout.label(text="{0:.2f}".format(cost_item["DerivedTotalCostQuantity"]) + f" {cost_item['DerivedUnitSymbol'] or '-'}")
# else:
# if cost_item["TotalCostQuantity"] == 0:
# layout.label(text="-")
# else:
# layout.label(text="{0:.2f}".format(cost_item["TotalCostQuantity"]) + f" {cost_item['UnitSymbol'] or '-'}")
layout.label(text="{0:.2f}".format(cost_item["TotalCostQuantity"]) + f" {cost_item['UnitSymbol'] or '?'}")
class BIM_UL_cost_items(BIM_UL_cost_items_trait, UIList):
@@ -718,14 +658,14 @@ class BIM_UL_cost_item_quantities(UIList):
def draw_item(self, context, layout, data, item, icon, active_data, active_propname):
props = context.scene.BIMCostProperties
cost_item = props.cost_items[props.active_cost_item_index]
if item:
row = layout.row(align=True)
op = row.operator("bim.select_product", text="", icon="RESTRICT_SELECT_OFF")
op.product = item.ifc_definition_id
row.split(factor=0.8)
row.label(text=item.name)
formatted_quantity = "{0:.2f}".format(item.total_quantity)
row.label(text="{}{}".format(formatted_quantity, item.unit_symbol))
row.label(text="{0:.2f}".format(item.total_quantity))
op = row.operator("bim.unassign_cost_item_quantity", text="", icon="X")
op.cost_item = cost_item.ifc_definition_id
op.related_object = item.ifc_definition_id
@@ -737,11 +677,8 @@ class BIM_UL_product_cost_items(UIList):
row = layout.row(align=True)
op = row.operator("bim.highlight_product_cost_item", text="", icon="STYLUS_PRESSURE")
op.cost_item = item.ifc_definition_id
row.split(factor=0.5)
row.split(factor=0.8)
row.label(text=item.name)
qty = "{0:.2f}".format(item.total_quantity)
formatted_total_quantity = "{0:.2f}".format(item.total_cost_quantity)
row.label(text="{}/{} {}".format(qty, formatted_total_quantity, item.unit_symbol))
class BIM_PT_Costing_Tools(Panel):
@@ -754,7 +691,9 @@ class BIM_PT_Costing_Tools(Panel):
def draw(self, context):
self.props = context.scene.BIMCostProperties
row = self.layout.row()
row.operator("bim.load_product_cost_items", icon="FILE_REFRESH")
row.operator(
"bim.load_product_cost_items", icon="FILE_REFRESH"
)
row = self.layout.row()
row.template_list(
"BIM_UL_product_cost_items",
@@ -26,7 +26,7 @@ class BIM_PT_covetool(bpy.types.Panel):
bl_space_type = "PROPERTIES"
bl_region_type = "WINDOW"
bl_context = "scene"
bl_parent_id = "BIM_PT_tab_sandbox"
bl_parent_id = "BIM_PT_integrations"
def draw(self, context):
layout = self.layout
@@ -31,7 +31,6 @@ from blenderbim.bim.handler import purge_module_data
class AddCsvAttribute(bpy.types.Operator):
bl_idname = "bim.add_csv_attribute"
bl_label = "Add CSV Attribute"
bl_description = "Add a new IFC Attribute to the CSV export"
bl_options = {"REGISTER", "UNDO"}
def execute(self, context):
@@ -53,7 +52,6 @@ class RemoveCsvAttribute(bpy.types.Operator):
class RemoveAllCsvAttributes(bpy.types.Operator):
bl_idname = "bim.remove_all_csv_attributes"
bl_label = "Remove all CSV Attributes"
bl_description = "Remove all IFC Attributes from the CSV export"
bl_options = {"REGISTER", "UNDO"}
def execute(self, context):
@@ -63,25 +61,20 @@ class RemoveAllCsvAttributes(bpy.types.Operator):
class ImportCsvAttributes(bpy.types.Operator):
bl_idname = "bim.import_csv_attributes"
bl_label = "Import CSV Template"
bl_description = "Import a json template for CSV export"
bl_label = "Import CSV Attributes"
bl_options = {"REGISTER", "UNDO"}
filter_glob: bpy.props.StringProperty(default="*.json", options={"HIDDEN"})
filepath: bpy.props.StringProperty(subtype="FILE_PATH")
def execute(self, context):
csv_props = context.scene.CsvProperties
csv_attributes = context.scene.CsvProperties.csv_attributes
csv_attributes.clear()
csv_json = json.load(open(self.filepath))
expression = csv_json.get("expression", "")
if expression:
csv_props.ifc_selector = expression
attributes = csv_json.get("attributes", [])
if attributes:
csv_props.csv_attributes.clear()
for attribute in attributes:
csv_props.csv_attributes.add().name = attribute
i = 0
for attribute in csv_json:
csv_attributes.add()
csv_attributes[i].name = attribute
i += 1
return {"FINISHED"}
@@ -92,30 +85,19 @@ class ImportCsvAttributes(bpy.types.Operator):
class ExportCsvAttributes(bpy.types.Operator):
bl_idname = "bim.export_csv_attributes"
bl_label = "Export CSV Template"
bl_label = "Export CSV Attributes"
bl_options = {"REGISTER", "UNDO"}
bl_description = "Save a json template for CSV export"
filename_ext = ".json"
filter_glob: bpy.props.StringProperty(default="*.json", options={"HIDDEN"})
filepath: bpy.props.StringProperty(subtype="FILE_PATH")
def execute(self, context):
csv_props = context.scene.CsvProperties
csv_template = {}
expression = csv_props.ifc_selector
if expression:
csv_template["expression"] = expression
csv_attributes = []
for attribute in csv_props.csv_attributes:
attribute_name = attribute.name
csv_attributes.append(attribute_name)
if csv_attributes:
csv_template["attributes"] = csv_attributes
with open(self.filepath, "w") as outfile:
json.dump(csv_template, outfile)
for attribute in context.scene.CsvProperties.csv_attributes:
csv_attributes.append(attribute.name)
json.dump(csv_attributes, outfile)
return {"FINISHED"}
@@ -128,14 +110,12 @@ class ExportCsvAttributes(bpy.types.Operator):
class ExportIfcCsv(bpy.types.Operator):
bl_idname = "bim.export_ifccsv"
bl_label = "Export IFC"
#filename_ext = ".csv"
bl_label = "Export IFC to CSV"
filename_ext = ".csv"
filepath: bpy.props.StringProperty(subtype="FILE_PATH")
def invoke(self, context, event):
props = context.scene.CsvProperties
self.filepath = bpy.path.ensure_ext(bpy.data.filepath, f".{props.format}")
self.filepath = bpy.path.ensure_ext(bpy.data.filepath, ".csv")
WindowManager = context.window_manager
WindowManager.fileselect_add(self)
return {"RUNNING_MODAL"}
@@ -144,7 +124,7 @@ class ExportIfcCsv(bpy.types.Operator):
import ifccsv
props = context.scene.CsvProperties
self.filepath = bpy.path.ensure_ext(self.filepath, f".{props.format}")
self.filepath = bpy.path.ensure_ext(self.filepath, ".csv")
if props.should_load_from_memory:
ifc_file = IfcStore.get_file()
else:
@@ -152,9 +132,14 @@ class ExportIfcCsv(bpy.types.Operator):
selector = ifcopenshell.util.selector.Selector()
results = selector.parse(ifc_file, props.ifc_selector)
ifc_csv = ifccsv.IfcCsv()
attributes = [a.name for a in props.csv_attributes]
sep = props.csv_custom_delimiter if props.csv_delimiter == "CUSTOM" else props.csv_delimiter
ifc_csv.export(ifc_file, results, attributes, output=self.filepath, format=props.format, delimiter=sep)
ifc_csv.output = self.filepath
ifc_csv.attributes = [a.name for a in props.csv_attributes]
ifc_csv.selector = selector
if props.csv_delimiter == "CUSTOM":
ifc_csv.delimiter = props.csv_custom_delimiter
else:
ifc_csv.delimiter = props.csv_delimiter
ifc_csv.export(ifc_file, results)
return {"FINISHED"}
@@ -179,8 +164,12 @@ class ImportIfcCsv(bpy.types.Operator):
else:
ifc_file = ifcopenshell.open(props.csv_ifc_file)
ifc_csv = ifccsv.IfcCsv()
sep = props.csv_custom_delimiter if props.csv_delimiter == "CUSTOM" else props.csv_delimiter
ifc_csv.Import(ifc_file, self.filepath, delimiter=sep)
ifc_csv.output = self.filepath
if props.csv_delimiter == "CUSTOM":
ifc_csv.delimiter = props.csv_custom_delimiter
else:
ifc_csv.delimiter = props.csv_delimiter
ifc_csv.Import(ifc_file)
if not props.should_load_from_memory:
ifc_file.write(props.csv_ifc_file)
purge_module_data()
@@ -45,14 +45,5 @@ class CsvProperties(PropertyGroup):
name="IFC CSV Delimiter",
default=",",
)
format: EnumProperty(
items=[
("csv", "csv", ""),
("xlsx", "xlsx", ""),
("ods", "ods", ""),
],
name="Output format",
default="csv",
)
csv_custom_delimiter: StringProperty(default="", name="Custom Delimiter")
should_load_from_memory: BoolProperty(default=False, name="Load from Memory")
+23 -18
View File
@@ -21,13 +21,13 @@ from blenderbim.bim.ifc import IfcStore
class BIM_PT_ifccsv(Panel):
bl_label = "CSV Import/Export"
bl_label = "IFC CSV Import/Export"
bl_idname = "BIM_PT_ifccsv"
bl_options = {"DEFAULT_CLOSED"}
bl_space_type = "PROPERTIES"
bl_region_type = "WINDOW"
bl_context = "scene"
bl_parent_id = "BIM_PT_tab_collaboration"
bl_parent_id = "BIM_PT_collaboration"
def draw(self, context):
layout = self.layout
@@ -49,32 +49,37 @@ class BIM_PT_ifccsv(Panel):
row.operator("bim.eyedrop_ifccsv", icon="EYEDROPPER", text="")
layout.separator()
row = layout.row(align=True)
row.operator("bim.add_csv_attribute", icon="ADD")
row.operator("bim.remove_all_csv_attributes", icon="CANCEL")
row = layout.row(align=True)
row.operator("bim.import_csv_attributes", icon="IMPORT")
row.operator("bim.export_csv_attributes", icon="EXPORT")
row = layout.row()
split = row.split(factor=0.7)
c = split.column()
c.operator("bim.add_csv_attribute")
c = split.column()
c.operator("bim.import_csv_attributes", icon="IMPORT", text="Load Template")
for index, attribute in enumerate(props.csv_attributes):
row = layout.row(align=True)
row.prop(attribute, "name", text="")
row.operator("bim.remove_csv_attribute", icon="X", text="").index = index
if props.csv_attributes:
row = layout.row()
row.label()
row.operator("bim.remove_all_csv_attributes", icon="CANCEL", text="")
row = layout.row()
row.operator("bim.export_csv_attributes", icon="EXPORT", text="Create Template")
layout.separator()
row = layout.row(align=True)
row.prop(props, "format")
row.prop(props, "csv_delimiter")
if props.format == 'csv':
if props.csv_delimiter == "CUSTOM":
row = layout.row(align=True)
row.prop(props, "csv_delimiter")
if props.csv_delimiter == "CUSTOM":
row = layout.row(align=True)
row.prop(props, "csv_custom_delimiter")
row.prop(props, "csv_custom_delimiter")
row = layout.row()
split = row.split(factor=0.5)
split = row.split(factor=0.7)
c = split.column()
c.operator("bim.export_ifccsv", icon="EXPORT", text="Export IFC to " + props.format.upper())
c.operator("bim.export_ifccsv", icon="EXPORT")
c = split.column()
c.operator("bim.import_ifccsv", icon="IMPORT")
@@ -20,7 +20,6 @@ import bpy
from . import ui, prop, operator
classes = (
operator.CopyDebugInformation,
operator.CreateAllShapes,
operator.CreateShapeFromStepId,
operator.InspectFromObject,
@@ -20,9 +20,6 @@ import os
import bpy
import time
import logging
import platform
import subprocess
import addon_utils
import ifcopenshell
import ifcopenshell.util.placement
import ifcopenshell.util.representation
@@ -34,58 +31,6 @@ import blenderbim.tool as tool
from blenderbim.bim.ifc import IfcStore
class CopyDebugInformation(bpy.types.Operator):
bl_idname = "bim.copy_debug_information"
bl_label = "Copy Debug Information"
bl_description = "Copies debugging information to your clipboard for use in bugreports"
def execute(self, context):
version = ".".join(
[
str(x)
for x in [
addon.bl_info.get("version", (-1, -1, -1))
for addon in addon_utils.modules()
if addon.bl_info["name"] == "BlenderBIM"
][0]
]
)
info = {
"os": platform.system(),
"os_version": platform.version(),
"python_version": platform.python_version(),
"architecture": platform.architecture(),
"machine": platform.machine(),
"processor": platform.processor(),
"blender_version": bpy.app.version_string,
"blenderbim_version": version,
"ifc": False,
}
if tool.Ifc.get():
info.update(
{
"ifc": os.path.basename(tool.Ifc.get_path()) if os.path.isfile(tool.Ifc.get_path()) else "Unsaved",
"schema": tool.Ifc.get().schema,
"preprocessor_version": tool.Ifc.get().wrapped_data.header.file_name.preprocessor_version,
"originating_system": tool.Ifc.get().wrapped_data.header.file_name.originating_system,
}
)
# Format it in a readable way
text = "\n".join(f"{k}: {v}" for k, v in info.items())
print(text)
if platform.system() == "Windows":
command = "echo | set /p nul=" + text.strip()
elif platform.system() == "Darwin": # for MacOS
command = 'printf "' + text.strip().replace("\n", "\\n").replace('"', "") + '" | pbcopy'
else: # Linux
command = 'printf "' + text.strip().replace("\n", "\\n").replace('"', "") + '" | xclip -selection clipboard'
subprocess.run(command, shell=True, check=True)
return {"FINISHED"}
class PrintIfcFile(bpy.types.Operator):
bl_idname = "bim.print_ifc_file"
bl_label = "Print IFC File"
@@ -121,14 +66,14 @@ class PurgeIfcLinks(bpy.types.Operator):
class ConvertToBlender(bpy.types.Operator):
bl_idname = "bim.convert_to_blender"
bl_idname = "bim.converttoblender"
bl_label = "Convert To Blender File"
bl_description = "Removes all IFC data, and converts the file to a simple Blender file."
bl_options = {"REGISTER", "UNDO"}
def execute(self, context):
for o in bpy.data.objects:
if o.type in {"MESH", "EMPTY"}:
if o.type in {'MESH', 'EMPTY'}:
o.BIMObjectProperties.ifc_definition_id = 0
if o.data:
o.data.BIMMeshProperties.ifc_definition_id = 0
@@ -190,8 +135,6 @@ class CreateAllShapes(bpy.types.Operator):
total = len(elements)
settings = ifcopenshell.geom.settings()
settings_2d = ifcopenshell.geom.settings()
settings_2d.set(settings_2d.INCLUDE_CURVES, True)
failures = []
excludes = () # For the developer to debug with
for i, element in enumerate(elements):
@@ -199,16 +142,8 @@ class CreateAllShapes(bpy.types.Operator):
continue
print(f"{i}/{total}:", element)
start = time.time()
shape = None
try:
shape = ifcopenshell.geom.create_shape(settings, element)
except:
try:
shape = ifcopenshell.geom.create_shape(settings_2d, element)
except:
failures.append(element)
print("***** FAILURE *****")
if shape:
print(
"Success",
time.time() - start,
@@ -216,6 +151,9 @@ class CreateAllShapes(bpy.types.Operator):
len(shape.geometry.edges),
len(shape.geometry.faces),
)
except:
failures.append(element)
print("***** FAILURE *****")
print(f"Failures: {len(failures)}")
for failure in failures:
print(failure)
@@ -228,7 +166,6 @@ class CreateShapeFromStepId(bpy.types.Operator):
bl_description = "Recreate a mesh object from a STEP ID"
bl_options = {"REGISTER", "UNDO"}
should_include_curves: bpy.props.BoolProperty()
step_id: bpy.props.IntProperty(default=0)
@classmethod
def poll(cls, context):
@@ -241,7 +178,7 @@ class CreateShapeFromStepId(bpy.types.Operator):
logger = logging.getLogger("ImportIFC")
self.ifc_import_settings = import_ifc.IfcImportSettings.factory(context, IfcStore.path, logger)
self.file = IfcStore.get_file()
element = self.file.by_id(self.step_id or int(context.scene.BIMDebugProperties.step_id))
element = self.file.by_id(int(context.scene.BIMDebugProperties.step_id))
settings = ifcopenshell.geom.settings()
if self.should_include_curves:
settings.set(settings.INCLUDE_CURVES, True)
@@ -379,30 +316,10 @@ class InspectFromObject(bpy.types.Operator):
class PrintObjectPlacement(bpy.types.Operator):
bl_idname = "bim.print_object_placement"
bl_label = "Print Object Placement"
bl_options = {"REGISTER", "UNDO"}
bl_description = (
"Print object placement to the system console.\n\n" + "ALT+CLICK create an empty object at that position"
)
step_id: bpy.props.IntProperty()
create_empty_object: bpy.props.BoolProperty(name="Create Empty Object", default=False, options={"SKIP_SAVE"})
arrow_size: bpy.props.FloatProperty(name="Arrow Size", default=0.2, subtype="DISTANCE")
def invoke(self, context, event):
# keep the viewport position on alt+click
# make sure to use SKIP_SAVE on property, otherwise it might get stuck
if event.type == "LEFTMOUSE" and event.alt:
self.create_empty_object = True
return self.execute(context)
def execute(self, context):
placement = ifcopenshell.util.placement.get_local_placement(IfcStore.get_file().by_id(self.step_id))
if self.create_empty_object:
bpy.ops.object.empty_add(type="ARROWS")
si_conversion = ifcopenshell.util.unit.calculate_unit_scale(tool.Ifc.get())
context.active_object.matrix_world = placement.transpose()
context.active_object.matrix_world.translation *= si_conversion
context.active_object.empty_display_size = self.arrow_size
print(placement)
print(ifcopenshell.util.placement.get_local_placement(IfcStore.get_file().by_id(self.step_id)))
return {"FINISHED"}
@@ -21,13 +21,13 @@ from bpy.types import Panel
class BIM_PT_debug(Panel):
bl_label = "Debug"
bl_label = "IFC Debug"
bl_idname = "BIM_PT_debug"
bl_options = {"DEFAULT_CLOSED"}
bl_space_type = "PROPERTIES"
bl_region_type = "WINDOW"
bl_context = "scene"
bl_parent_id = "BIM_PT_tab_quality_control"
bl_parent_id = "BIM_PT_quality_control"
def draw(self, context):
layout = self.layout
@@ -48,9 +48,6 @@ class BIM_PT_debug(Panel):
row = layout.row()
row.operator("bim.print_ifc_file")
row = layout.row()
row.operator("bim.copy_debug_information")
row = layout.row()
row.operator("bim.purge_hdf5_cache")
@@ -58,10 +55,7 @@ class BIM_PT_debug(Panel):
row.operator("bim.purge_ifc_links")
row = layout.row()
row.operator("bim.update_representation", text="Manually Save Representation")
row = layout.row()
row.operator("bim.convert_to_blender")
row.operator("bim.converttoblender")
row = layout.row()
row.operator("bim.create_all_shapes")
@@ -83,16 +77,6 @@ class BIM_PT_debug(Panel):
).percentile = context.scene.BIMDebugProperties.percentile_of_polygons
row.prop(props, "percentile_of_polygons", text="")
if context.active_object and context.active_object.data:
mprops = context.active_object.data.BIMMeshProperties
row = layout.row()
row.operator("bim.get_representation_ifc_parameters")
for index, ifc_parameter in enumerate(mprops.ifc_parameters):
row = layout.row(align=True)
row.prop(ifc_parameter, "name", text="")
row.prop(ifc_parameter, "value", text="")
row.operator("bim.update_parametric_representation", icon="FILE_REFRESH", text="").index = index
layout.label(text="Inspector:")
row = layout.row(align=True)
@@ -24,13 +24,13 @@ import json
class BIM_PT_diff(Panel):
bl_label = "Diff"
bl_label = "IFC Diff"
bl_idname = "BIM_PT_diff"
bl_options = {"DEFAULT_CLOSED"}
bl_space_type = "PROPERTIES"
bl_region_type = "WINDOW"
bl_context = "scene"
bl_parent_id = "BIM_PT_tab_quality_control"
bl_parent_id = "BIM_PT_quality_control"
def draw(self, context):
if not DiffData.is_loaded:
@@ -23,7 +23,7 @@ from blenderbim.bim.module.document.data import DocumentData, ObjectDocumentData
class BIM_PT_documents(Panel):
bl_label = "Documents"
bl_label = "IFC Documents"
bl_idname = "BIM_PT_documents"
bl_options = {"DEFAULT_CLOSED"}
bl_space_type = "PROPERTIES"
@@ -76,14 +76,14 @@ class BIM_PT_documents(Panel):
class BIM_PT_object_documents(Panel):
bl_label = "Documents"
bl_label = "IFC Documents"
bl_idname = "BIM_PT_object_documents"
bl_options = {"DEFAULT_CLOSED"}
bl_space_type = "PROPERTIES"
bl_region_type = "WINDOW"
bl_context = "object"
bl_order = 1
bl_parent_id = "BIM_PT_tab_misc"
bl_parent_id = "BIM_PT_misc_object"
@classmethod
def poll(cls, context):
@@ -24,13 +24,10 @@ classes = (
operator.ActivateDrawingStyle,
operator.ActivateModel,
operator.AddAnnotation,
operator.AddAnnotationType,
operator.AddDrawing,
operator.AddDrawingStyle,
operator.AddDrawingStyleAttribute,
operator.AddDrawingToSheet,
operator.AddReference,
operator.AddReferenceToSheet,
operator.AddSchedule,
operator.AddScheduleToSheet,
operator.AddSheet,
@@ -38,13 +35,10 @@ classes = (
operator.BuildSchedule,
operator.CleanWireframes,
operator.ContractSheet,
operator.ContractTargetView,
operator.CreateDrawing,
operator.CreateSheets,
operator.DisableAddAnnotationType,
operator.DisableEditingAssignedProduct,
operator.DisableEditingDrawings,
operator.DisableEditingReferences,
operator.DisableEditingSchedules,
operator.DisableEditingSheets,
operator.DisableEditingText,
@@ -53,37 +47,30 @@ classes = (
operator.EditSheet,
operator.EditText,
operator.EditTextPopup,
operator.EnableAddAnnotationType,
operator.EnableEditingAssignedProduct,
operator.EnableEditingText,
operator.ExpandSheet,
operator.ExpandTargetView,
operator.LoadDrawings,
operator.LoadReferences,
operator.LoadSchedules,
operator.LoadSheets,
operator.OpenDrawing,
operator.OpenReference,
operator.OpenSchedule,
operator.OpenSheet,
operator.ReloadDrawingStyles,
operator.RemoveDrawing,
operator.RemoveDrawingFromSheet,
operator.RemoveDrawingStyle,
operator.RemoveDrawingStyleAttribute,
operator.RemoveReference,
operator.RemoveSchedule,
operator.RemoveSheet,
operator.RemoveTextLiteral,
operator.SelectAllDrawings,
operator.ResizeText,
operator.SaveDrawingStyle,
operator.SaveDrawingStylesData,
operator.SelectAllDrawings,
operator.SelectAssignedProduct,
operator.SelectDocIfcFile,
prop.Variable,
prop.Drawing,
prop.Document,
prop.Schedule,
prop.DrawingStyle,
prop.Sheet,
prop.DocProperties,
@@ -94,10 +81,10 @@ classes = (
prop.BIMAnnotationProperties,
ui.BIM_PT_camera,
ui.BIM_PT_drawing_underlay,
ui.BIM_PT_annotation_utilities,
ui.BIM_PT_sheets,
ui.BIM_PT_drawings,
ui.BIM_PT_schedules,
ui.BIM_PT_references,
ui.BIM_PT_product_assignments,
ui.BIM_PT_text,
ui.BIM_UL_drawinglist,
@@ -107,14 +94,13 @@ classes = (
gizmos.DimensionLabelGizmo,
gizmos.ExtrusionGuidesGizmo,
gizmos.ExtrusionWidget,
workspace.LaunchAnnotationTypeManager,
workspace.Hotkey,
)
def register():
if not bpy.app.background:
bpy.utils.register_tool(workspace.AnnotationTool, after={"bim.bim_tool"}, separator=True, group=False)
bpy.utils.register_tool(workspace.AnnotationTool, after={"bim.bim_tool"}, separator=True, group=True)
bpy.types.Scene.DocProperties = bpy.props.PointerProperty(type=prop.DocProperties)
bpy.types.Scene.BIMAnnotationProperties = bpy.props.PointerProperty(type=prop.BIMAnnotationProperties)
bpy.types.Camera.BIMCameraProperties = bpy.props.PointerProperty(type=prop.BIMCameraProperties)
@@ -20,7 +20,6 @@ import bpy
import os
import blenderbim.tool as tool
from mathutils import Vector
import bmesh
class Annotator:
@@ -45,7 +44,7 @@ class Annotator:
font.name = "OpenGost Type B TT"
obj.data.font = font
obj.data.BIMTextProperties.font_size = "2.5"
collection = bpy.context.scene.camera.BIMObjectProperties.collection
collection = bpy.context.scene.camera.users_collection[0]
collection.objects.link(obj)
Annotator.resize_text(obj)
return obj
@@ -53,10 +52,9 @@ class Annotator:
@staticmethod
def resize_text(text_obj):
camera = None
group = tool.Drawing.get_drawing_group(tool.Ifc.get_entity(text_obj))
for element in tool.Drawing.get_drawing_elements(group):
if element.is_a("IfcAnnotation") and element.ObjectType == "DRAWING":
camera = tool.Ifc.get_object(element)
for obj in text_obj.users_collection[0].objects:
if isinstance(obj.data, bpy.types.Camera):
camera = obj
break
if not camera:
return
@@ -64,7 +62,12 @@ class Annotator:
font_size = 1.6 / 1000
font_size *= float(text_obj.data.BIMTextProperties.font_size)
font_size /= tool.Drawing.get_scale_ratio(tool.Drawing.get_diagram_scale(camera)["Scale"])
if camera.data.BIMCameraProperties.diagram_scale == "CUSTOM":
human_scale, fraction = camera.data.BIMCameraProperties.custom_diagram_scale.split("|")
else:
human_scale, fraction = camera.data.BIMCameraProperties.diagram_scale.split("|")
numerator, denominator = fraction.split("/")
font_size /= float(numerator) / float(denominator)
text_obj.data.size = font_size
@@ -91,7 +94,7 @@ class Annotator:
return obj
@staticmethod
def add_plane_to_annotation(obj, remove_face=False):
def add_plane_to_annotation(obj):
# default order = bot left, top left, bot right, top right
# therefore we redefine the order
face_verts = [0, 2, 3, 1]
@@ -101,9 +104,7 @@ class Annotator:
bm = tool.Blender.get_bmesh_for_mesh(obj.data, clean=True)
new_verts = [bm.verts.new(v) for v in verts_local]
face = bm.faces.new([new_verts[i] for i in face_verts])
if remove_face:
bmesh.ops.delete(bm, geom=[face], context="FACES_ONLY")
bm.faces.new([new_verts[i] for i in face_verts])
tool.Blender.apply_bmesh(obj.data, bm, obj)
return obj
@@ -113,7 +114,7 @@ class Annotator:
co1, _, _, _ = Annotator.get_placeholder_coords(camera)
matrix_world = camera.matrix_world.copy()
matrix_world.translation = co1
collection = camera.BIMObjectProperties.collection
collection = camera.users_collection[0]
if object_type == "TEXT":
obj = bpy.data.objects.new(object_type, None)
@@ -152,7 +153,6 @@ class Annotator:
def get_placeholder_coords(camera=None):
if not camera:
camera = bpy.context.scene.camera
z_offset = camera.matrix_world.to_quaternion() @ Vector((0, 0, -1))
y = camera.data.ortho_scale / 4
@@ -163,13 +163,9 @@ class Annotator:
y_offset = camera.matrix_world.to_quaternion() @ Vector((0, y, 0))
x_offset = camera.matrix_world.to_quaternion() @ Vector((y / 2, 0, 0))
center = camera.matrix_world.inverted() @ bpy.context.scene.cursor.location
center.z = 0
return (
center + z_offset,
center + z_offset + y_offset,
center + z_offset + x_offset,
center + z_offset + x_offset + y_offset,
camera.location + z_offset,
camera.location + z_offset + y_offset,
camera.location + z_offset + x_offset,
camera.location + z_offset + x_offset + y_offset,
)
@@ -27,12 +27,11 @@ from pathlib import Path
def refresh():
ProductAssignmentsData.is_loaded = False
SheetsData.is_loaded = False
DocumentsData.is_loaded = False
SchedulesData.is_loaded = False
DrawingsData.is_loaded = False
AnnotationData.is_loaded = False
DecoratorData.data = {}
DecoratorData.cut_cache = {}
DecoratorData.layerset_cache = {}
class ProductAssignmentsData:
@@ -103,7 +102,6 @@ class DrawingsData:
"has_saved_ifc": cls.has_saved_ifc(),
"total_drawings": cls.total_drawings(),
"location_hint": cls.location_hint(),
"active_drawing_pset_data": cls.active_drawing_pset_data(),
}
cls.is_loaded = True
@@ -125,28 +123,14 @@ class DrawingsData:
return results
return [(h.upper(), h, "") for h in ["North", "South", "East", "West"]]
@classmethod
def active_drawing_pset_data(cls):
ifc_file = tool.Ifc.get()
drawing_id = bpy.context.scene.DocProperties.active_drawing_id
if drawing_id == 0:
return {}
drawing = ifc_file.by_id(bpy.context.scene.DocProperties.active_drawing_id)
return ifcopenshell.util.element.get_pset(drawing, "EPset_Drawing")
class DocumentsData:
class SchedulesData:
data = {}
is_loaded = False
@classmethod
def load(cls):
documents = cls.count_documents()
cls.data = {
"has_saved_ifc": cls.has_saved_ifc(),
"total_schedules": documents["SCHEDULE"],
"total_references": documents["REFERENCE"],
}
cls.data = {"has_saved_ifc": cls.has_saved_ifc(), "total_schedules": cls.total_schedules()}
cls.is_loaded = True
@classmethod
@@ -154,16 +138,8 @@ class DocumentsData:
return os.path.isfile(tool.Ifc.get_path())
@classmethod
def count_documents(cls):
documents = {
"SCHEDULE": 0,
"REFERENCE": 0,
}
for d in tool.Ifc.get().by_type("IfcDocumentInformation"):
scope = d.Scope
documents[scope] = documents.get(scope, 0) + 1
return documents
def total_schedules(cls):
return len([d for d in tool.Ifc.get().by_type("IfcDocumentInformation") if d.Scope == "SCHEDULE"])
FONT_SIZES = {
@@ -179,7 +155,6 @@ class DecoratorData:
# stores 1 type of data per object
data = {}
cut_cache = {}
layerset_cache = {}
# used by Ifc Annotations with ObjectType = "BATTING"
@classmethod
@@ -251,21 +226,18 @@ class DecoratorData:
props = obj.BIMTextProperties
# getting font size
pset_data = ifcopenshell.util.element.get_pset(element, "EPset_Annotation") or {}
classes = ifcopenshell.util.element.get_pset(element, "EPset_Annotation", "Classes")
# use `regular` as default
# get font size
classes = pset_data.get("Classes", None) or "regular"
classes_split = classes.split()
# prioritize smaller font sizes just like in svg
font_size_type = next(
(font_size_type for font_size_type in FONT_SIZES if font_size_type in classes_split), "regular"
)
if classes:
classes_split = classes.split()
# prioritize smaller font sizes just like in svg
font_size_type = next(
(font_size_type for font_size_type in FONT_SIZES if font_size_type in classes_split), "regular"
)
else:
font_size_type = "regular"
font_size = FONT_SIZES[font_size_type]
# get symbol
symbol = pset_data.get("Symbol", None)
# other attributes
props_literals = props.literals
props_literals_n = len(props.literals)
@@ -283,48 +255,35 @@ class DecoratorData:
literals_data.append(literal_data)
text_data = {"Literals": literals_data, "FontSize": font_size, "Symbol": symbol}
text_data = {"Literals": literals_data, "FontSize": font_size}
cls.data[obj.name] = text_data
return text_data
# used by Ifc Annotations with ObjectType = "DIMENSION" / "DIAMETER"
@classmethod
def get_dimension_data(cls, obj):
"""used by Ifc Annotations with ObjectType:
DIMENSION / DIAMETER / SECTION_LEVEL / PLAN_LEVEL / RADIUS
"""
result = cls.data.get(obj.name, None)
if result is not None:
return result
element = tool.Ifc.get_entity(obj)
supported_object_types = ("DIMENSION", "DIAMETER", "SECTION_LEVEL", "PLAN_LEVEL", "RADIUS")
supported_object_types = ("DIMENSION", "DIAMETER")
if not element or not element.is_a("IfcAnnotation") or element.ObjectType not in supported_object_types:
return None
dimension_style = "arrow"
fill_bg = False
classes = ifcopenshell.util.element.get_pset(element, "EPset_Annotation", "Classes")
if classes:
classes_split = classes.lower().split()
if "oblique" in classes_split:
dimension_style = "oblique"
elif "fill-bg" in classes_split:
fill_bg = True
if classes and "oblique" in classes.lower().split():
dimension_style = "oblique"
pset_data = ifcopenshell.util.element.get_pset(element, "BBIM_Dimension") or {}
show_description_only = pset_data.get("ShowDescriptionOnly", False)
suppress_zero_inches = pset_data.get("SuppressZeroInches", False)
text_prefix = pset_data.get("TextPrefix", None) or ""
text_suffix = pset_data.get("TextSuffix", None) or ""
dimension_data = {
"dimension_style": dimension_style,
"show_description_only": show_description_only,
"suppress_zero_inches": suppress_zero_inches,
"text_prefix": text_prefix,
"text_suffix": text_suffix,
"fill_bg": fill_bg,
}
cls.data[obj.name] = dimension_data
return dimension_data
@@ -338,31 +297,18 @@ class AnnotationData:
def load(cls):
cls.is_loaded = True
cls.props = bpy.context.scene.BIMAnnotationProperties
cls.data["relating_type_id"] = cls.relating_type_id()
cls.data["relating_types"] = cls.relating_types()
cls.data["relating_types"] = cls.get_relating_types()
@classmethod
def relating_type_id(cls):
def get_relating_types(cls):
object_type = cls.props.object_type
relating_types = []
for relating_type in tool.Ifc.get().by_type("IfcTypeProduct"):
if tool.Drawing.is_annotation_object_type(relating_type, object_type):
relating_types.append(relating_type)
results = [("0", "Untyped", "")]
results.extend([(str(e.id()), e.Name or "Unnamed", e.Description or "") for e in relating_types])
return results
enum_items = [(str(e.id()), e.Name or "Unnamed", e.Description or "") for e in relating_types]
@classmethod
def relating_types(cls):
object_type = cls.props.object_type
relating_types = []
for relating_type in tool.Ifc.get().by_type("IfcTypeProduct"):
if tool.Drawing.is_annotation_object_type(relating_type, object_type):
relating_types.append({
"id": relating_type.id(),
"name": relating_type.Name or "Unnamed",
"description": relating_type.Description or "No Description",
})
return sorted(relating_types, key=lambda x: x["name"])
# item to create anootations without relating types
enum_items.insert(0, ("0", "-", ""))
return enum_items
File diff suppressed because it is too large Load Diff
@@ -23,7 +23,7 @@ from bpy import types
from mathutils import Vector
from mathutils import geometry
from bpy_extras import view3d_utils
from blenderbim.bim.module.drawing.shaders import DotsGizmoShader, ExtrusionGuidesShader
from blenderbim.bim.module.drawing.shaders import DotsGizmoShader, ExtrusionGuidesShader, BaseLinesShader
from ifcopenshell.util.unit import si_conversions
@@ -251,12 +251,11 @@ X3DISC = (
class CustomGizmo:
# FIXME: highliting/selection doesnt work
def draw_very_custom_shape(self, ctx, custom_shape, select_id=None):
# create shader and batch
shader_wrapper, batch = custom_shape
shader = shader_wrapper.get_shader()
# similar to draw_custom_shape
shape, batch, shader = custom_shape
# setup params
shader.bind()
if select_id is not None:
gpu.select.load_id(select_id)
else:
@@ -265,17 +264,13 @@ class CustomGizmo:
else:
color = (*self.color, self.alpha)
shader.uniform_float("color", color)
shader_wrapper.glenable()
shader_wrapper.uniform_region(ctx)
shape.glenable()
# using `with` block to make sure matrix multiplication
# won't affect other shaders
shape.uniform_region(ctx)
# shader.uniform_float('modelMatrix', self.matrix_world)
with gpu.matrix.push_pop():
# using matrix_world seems to be unaffected by matrix_offset
# therefore we use basis @ offset
matrix = self.matrix_basis @ self.matrix_offset
gpu.matrix.multiply_matrix(matrix)
batch.draw(shader)
gpu.matrix.multiply_matrix(self.matrix_world)
batch.draw()
gpu.state.blend_set("NONE")
@@ -354,7 +349,7 @@ class UglyDotGizmo(OffsetHandle, types.Gizmo):
def refresh(self):
offset = self.target_get_value("offset") / self.scale_value
self.matrix_offset.translation.z = offset # z-shift
self.matrix_offset.col[3][2] = offset # z-shift
def draw(self, ctx):
self.refresh()
@@ -365,7 +360,6 @@ class UglyDotGizmo(OffsetHandle, types.Gizmo):
self.draw_custom_shape(self.custom_shape, select_id=select_id)
# TODO: dead code?
class DotGizmo(CustomGizmo, OffsetHandle, types.Gizmo):
"""Single dot viewport-aligned"""
@@ -385,7 +379,7 @@ class DotGizmo(CustomGizmo, OffsetHandle, types.Gizmo):
def refresh(self):
offset = self.target_get_value("offset") / self.scale_value
self.matrix_offset.translation.z = offset # z-shifted
self.matrix_offset.col[3][2] = offset # z-shifted
def draw(self, ctx):
self.refresh()
@@ -395,6 +389,10 @@ class DotGizmo(CustomGizmo, OffsetHandle, types.Gizmo):
self.refresh()
self.draw_very_custom_shape(ctx, self.custom_shape, select_id=select_id)
# doesn't get called
# def test_select(self, ctx, location):
# pass
class ExtrusionGuidesGizmo(CustomGizmo, types.Gizmo):
"""Extrusion guides
@@ -409,25 +407,19 @@ class ExtrusionGuidesGizmo(CustomGizmo, types.Gizmo):
__slots__ = ("scale_value", "custom_shape")
def setup(self):
"""setup `custom_shape`"""
shader_wrapper = ExtrusionGuidesShader()
verts = [Vector((0, 0, 0)), Vector((0, 0, 1))]
verts, edges = shader_wrapper.process_geometry(verts)
self.custom_shape = shader_wrapper, shader_wrapper.batch(
pos=verts,
indices=edges,
)
def draw(self, ctx):
self.refresh()
self.draw_very_custom_shape(ctx, self.custom_shape)
shader = ExtrusionGuidesShader()
self.custom_shape = shader, shader.batch(pos=((0, 0, 0), (0, 0, 1))), shader.prog
self.use_draw_scale = False
def refresh(self):
depth = self.target_get_value("depth") / self.scale_value
self.matrix_offset.col[2][2] = depth # z-scaled
def draw(self, ctx):
self.refresh()
self.draw_very_custom_shape(ctx, self.custom_shape)
# TODO: dead code?
class DimensionLabelGizmo(types.Gizmo):
"""Text label for a dimension"""
@@ -443,7 +435,7 @@ class DimensionLabelGizmo(types.Gizmo):
def refresh(self, ctx):
value = self.target_get_value("value")
self.matrix_offset.translation.z = value * 0.5
self.matrix_offset.col[3][2] = value * 0.5
unit_system = ctx.scene.unit_settings.system
self.text_label = bpy.utils.units.to_string(unit_system, "LENGTH", value, 3, split_unit=False)
@@ -494,7 +486,6 @@ class ExtrusionWidget(types.GizmoGroup):
theme = ctx.preferences.themes[0].user_interface
scale_value = self.get_scale_value(ctx.scene.unit_settings.system, ctx.scene.unit_settings.length_unit)
# setup handle
gz = self.handle = self.gizmos.new("BIM_GT_uglydot_3d")
gz.matrix_basis = basis
gz.scale_basis = 0.1
@@ -505,7 +496,6 @@ class ExtrusionWidget(types.GizmoGroup):
gz.target_set_prop("offset", prop, "value")
gz.scale_value = scale_value
# setup guides
gz = self.guides = self.gizmos.new("BIM_GT_extrusion_guides")
gz.matrix_basis = basis
gz.color = gz.color_highlight = tuple(theme.gizmo_secondary)
@@ -154,14 +154,13 @@ def format_distance(
# Separate ft and inches
# Unless Inches are the specified Length Unit
if unit_length != "INCHES":
feet = int(decInches / inPerFoot) # remove decimal
feet = math.floor(decInches / inPerFoot)
decInches -= feet * inPerFoot
else:
feet = 0
# Separate Fractional Inches
decInches = abs(decInches) # ignore the sign for inches
inches = math.floor(decInches) # remove decimal
inches = math.floor(decInches)
if inches != 0:
frac = round(base * (decInches - inches))
else:
@@ -192,8 +191,6 @@ def format_distance(
tx_dist += str(feet) + "'"
if feet and add_inches:
tx_dist += " - "
if not feet and value < 0:
tx_dist += "-"
if add_inches:
tx_dist += str(inches)
if add_inches and frac:
@@ -210,19 +207,19 @@ def format_distance(
if precision:
value = precision * round(float(value) / precision)
if decimal_places is not None:
if decimal_places:
fmt = "%1." + str(decimal_places) + "f"
# Meters
if unit_length == "METERS":
if decimal_places is None:
if not decimal_places:
fmt = "%1.3f"
if hide_units is False:
fmt += " m"
tx_dist = fmt % value
# Centimeters
elif unit_length == "CENTIMETERS":
if decimal_places is None:
if not decimal_places:
fmt = "%1.1f"
if hide_units is False:
fmt += " cm"
@@ -230,7 +227,7 @@ def format_distance(
tx_dist = fmt % d_cm
# Millimeters
elif unit_length == "MILLIMETERS":
if decimal_places is None:
if not decimal_places:
fmt = "%1.0f"
if hide_units is False:
fmt += " mm"
@@ -239,20 +236,20 @@ def format_distance(
# Otherwise Use Adaptive Units
else:
if round(value, 2) >= 1.0 and decimal_places is None:
if round(value, 2) >= 1.0 and not decimal_places:
fmt = "%1.3f"
if hide_units is False:
fmt += " m"
tx_dist = fmt % value
else:
if round(value, 2) >= 0.01 and decimal_places is None:
if round(value, 2) >= 0.01 and not decimal_places:
fmt = "%1.1f"
if hide_units is False:
fmt += " cm"
d_cm = value * (100)
tx_dist = fmt % d_cm
else:
if decimal_places is None:
if not decimal_places:
fmt = "%1.0f"
if hide_units is False:
fmt += " mm"
@@ -271,7 +268,7 @@ def get_active_drawing(scene):
props = scene.DocProperties
try:
camera = tool.Ifc.get_object(tool.Ifc.get().by_id(props.active_drawing_id))
return camera.BIMObjectProperties.collection, camera
return camera.users_collection[0], camera
except:
return None, None
File diff suppressed because it is too large Load Diff
@@ -65,27 +65,12 @@ def get_location_hint(self, context):
def update_diagram_scale(self, context):
try:
element = (
tool.Ifc.get()
.by_id(self.id_data.BIMMeshProperties.ifc_definition_id)
.OfProductRepresentation[0]
.ShapeOfProduct[0]
)
except:
scale = self.diagram_scale
if scale == "CUSTOM":
scale = self.custom_diagram_scale
if "|" not in scale:
return
diagram_scale = tool.Drawing.get_diagram_scale(tool.Ifc.get_object(element))
if not diagram_scale:
return
pset = ifcopenshell.util.element.get_pset(element, "EPset_Drawing")
if pset:
pset = tool.Ifc.get().by_id(pset["id"])
else:
pset = ifcopenshell.api.run("pset.add_pset", tool.Ifc.get(), product=element, name="EPset_Drawing")
ifcopenshell.api.run("pset.edit_pset", tool.Ifc.get(), pset=pset, properties=diagram_scale)
def update_is_nts(self, context):
human_scale, scale = scale.split("|")
try:
element = (
tool.Ifc.get()
@@ -100,7 +85,9 @@ def update_is_nts(self, context):
pset = tool.Ifc.get().by_id(pset["id"])
else:
pset = ifcopenshell.api.run("pset.add_pset", tool.Ifc.get(), product=element, name="EPset_Drawing")
ifcopenshell.api.run("pset.edit_pset", tool.Ifc.get(), pset=pset, properties={"IsNTS": self.is_nts})
ifcopenshell.api.run(
"pset.edit_pset", tool.Ifc.get(), pset=pset, properties={"Scale": scale, "HumanScale": human_scale}
)
def get_diagram_scales(self, context):
@@ -165,37 +152,17 @@ def get_diagram_scales(self, context):
def update_drawing_name(self, context):
if self.ifc_definition_id:
drawing = tool.Ifc.get().by_id(self.ifc_definition_id)
core.update_drawing_name(tool.Ifc, tool.Drawing, drawing=drawing, name=self.name)
drawing = tool.Ifc.get().by_id(self.ifc_definition_id)
core.update_drawing_name(tool.Ifc, tool.Drawing, drawing=drawing, name=self.name)
def get_drawing_style_name(self):
"""needed to make `set_drawing_style_name` work"""
return self.get("name", "")
def set_drawing_style_name(self, new_value):
"""ensure the name is unique"""
scene = bpy.context.scene
drawing_styles = [s.name for s in scene.DocProperties.drawing_styles if s.name != self.name]
new_value = tool.Blender.ensure_unique_name(new_value, drawing_styles)
old_value = self.name
self["name"] = new_value
bpy.ops.bim.save_drawing_styles_data(rename_style=True, rename_style_from=old_value, rename_style_to=new_value)
def update_document_name(self, context):
document = tool.Ifc.get().by_id(self.ifc_definition_id)
core.update_document_name(tool.Ifc, tool.Drawing, document=document, name=self.name)
def update_schedule_name(self, context):
schedule = tool.Ifc.get().by_id(self.ifc_definition_id)
core.update_schedule_name(tool.Ifc, tool.Drawing, schedule=schedule, name=self.name)
def update_has_underlay(self, context):
update_layer(self, context, "HasUnderlay", self.has_underlay)
# making sure that camera is active
if self.has_underlay and (context.active_object and context.active_object.data == self.id_data):
bpy.ops.bim.reload_drawing_styles()
bpy.ops.bim.activate_drawing_style()
def update_has_linework(self, context):
@@ -232,11 +199,8 @@ def toggleDecorations(self, context):
toggle = self.should_draw_decorations
if toggle:
# TODO: design a proper text variable templating renderer
collection = context.scene.camera.BIMObjectProperties.collection
collection = context.scene.camera.users_collection[0]
for obj in collection.objects:
element = tool.Ifc.get_entity(obj)
if not element or not tool.Drawing.is_annotation_object_type(element, ["TEXT", "TEXT_LEADER"]):
continue
tool.Drawing.update_text_value(obj)
refresh_drawing_data()
decoration.DecorationsHandler.install(context)
@@ -254,13 +218,11 @@ class Drawing(PropertyGroup):
name: StringProperty(name="Name", update=update_drawing_name)
target_view: StringProperty(name="Target View")
is_selected: BoolProperty(name="Is Selected", default=True)
is_drawing: BoolProperty(name="Is Drawing", default=False)
is_expanded: BoolProperty(name="Is Expanded", default=True)
class Document(PropertyGroup):
class Schedule(PropertyGroup):
ifc_definition_id: IntProperty(name="IFC Definition ID")
name: StringProperty(name="Name", update=update_document_name)
name: StringProperty(name="Name", update=update_schedule_name)
identification: StringProperty(name="Identification")
@@ -274,8 +236,8 @@ class Sheet(PropertyGroup):
class DrawingStyle(PropertyGroup):
name: StringProperty(name="Name", get=get_drawing_style_name, set=set_drawing_style_name)
raster_style: StringProperty(name="Raster Style", default="{}")
name: StringProperty(name="Name")
raster_style: StringProperty(name="Raster Style")
render_type: EnumProperty(
items=[
("NONE", "None", ""),
@@ -291,21 +253,30 @@ class DrawingStyle(PropertyGroup):
class RasterStyleProperty(enum.Enum):
# EVAL_PROP_ props will be evaluated explicitly
EVAL_PROP_WORLD_COLOR = "bpy.data.worlds[0].color"
# those props attributes used as a source for shading style properties
RENDER = "scene.render"
VIEW_SETTINGS = "scene.view_settings"
SHADING = "scene.display.shading"
DISPLAY = "scene.display"
OVERLAY = "space.overlay"
SPACE_SHADING = "space.shading"
RASTER_STYLE_PROPERTIES_EXCLUDE = (
"scene.render.filepath",
)
WORLD_COLOR = "bpy.data.worlds[0].color"
RENDER_ENGINE = "scene.render.engine"
RENDER_TRANSPARENT = "scene.render.film_transparent"
VIEW_TRANSFORM = "scene.view_settings.view_transform"
SHADING_SHOW_OBJECT_OUTLINE = "scene.display.shading.show_object_outline"
SHADING_SHOW_CAVITY = "scene.display.shading.show_cavity"
SHADING_CAVITY_TYPE = "scene.display.shading.cavity_type"
SHADING_CURVATURE_RIDGE_FACTOR = "scene.display.shading.curvature_ridge_factor"
SHADING_CURVATURE_VALLEY_FACTOR = "scene.display.shading.curvature_valley_factor"
SHADING_LIGHT = "scene.display.shading.light"
SHADING_COLOR_TYPE = "scene.display.shading.color_type"
SHADING_SINGLE_COLOR = "scene.display.shading.single_color"
SHADING_SHOW_SHADOWS = "scene.display.shading.show_shadows"
SHADING_SHADOW_INTENSITY = "scene.display.shading.shadow_intensity"
DISPLAY_LIGHT_DIRECTION = "scene.display.light_direction"
VIEW_USE_CURVE_MAPPING = "scene.view_settings.use_curve_mapping"
OVERLAY_SHOW_WIREFRAMES = "space.overlay.show_wireframes"
OVERLAY_WIREFRAME_THRESHOLD = "space.overlay.wireframe_threshold"
OVERLAY_SHOW_FLOOR = "space.overlay.show_floor"
OVERLAY_SHOW_AXIS_X = "space.overlay.show_axis_x"
OVERLAY_SHOW_AXIS_Y = "space.overlay.show_axis_y"
OVERLAY_SHOW_AXIS_Z = "space.overlay.show_axis_z"
OVERLAY_SHOW_OBJECT_ORIGINS = "space.overlay.show_object_origins"
OVERLAY_SHOW_RELATIONSHIP_LINES = "space.overlay.show_relationship_lines"
class DocProperties(PropertyGroup):
@@ -315,7 +286,6 @@ class DocProperties(PropertyGroup):
should_extract: BoolProperty(name="Should Extract", default=True)
is_editing_drawings: BoolProperty(name="Is Editing Drawings", default=False)
is_editing_schedules: BoolProperty(name="Is Editing Schedules", default=False)
is_editing_references: BoolProperty(name="Is Editing References", default=False)
target_view: EnumProperty(
items=[
("PLAN_VIEW", "Plan", ""),
@@ -333,10 +303,8 @@ class DocProperties(PropertyGroup):
active_drawing_id: IntProperty(name="Active Drawing Id")
active_drawing_index: IntProperty(name="Active Drawing Index")
current_drawing_index: IntProperty(name="Current Drawing Index")
schedules: CollectionProperty(name="Schedules", type=Document)
schedules: CollectionProperty(name="Schedules", type=Schedule)
active_schedule_index: IntProperty(name="Active Schedule Index")
references: CollectionProperty(name="References", type=Document)
active_reference_index: IntProperty(name="Active Reference Index")
titleblock: EnumProperty(items=get_titleblocks, name="Titleblock", update=update_titleblocks)
is_editing_sheets: BoolProperty(name="Is Editing Sheets", default=False)
sheets: CollectionProperty(name="Sheets", type=Sheet)
@@ -344,6 +312,9 @@ class DocProperties(PropertyGroup):
ifc_files: CollectionProperty(name="IFCs", type=StrProperty)
drawing_styles: CollectionProperty(name="Drawing Styles", type=DrawingStyle)
should_draw_decorations: BoolProperty(name="Should Draw Decorations", update=toggleDecorations)
decorations_colour: FloatVectorProperty(
name="Decorations Colour", subtype="COLOR", default=(1, 1, 1, 1), min=0.0, max=1.0, size=4
)
sheets_dir: StringProperty(default=os.path.join("sheets") + os.path.sep, name="Default Sheets Directory")
layouts_dir: StringProperty(default=os.path.join("layouts") + os.path.sep, name="Default Layouts Directory")
titleblocks_dir: StringProperty(
@@ -356,10 +327,6 @@ class DocProperties(PropertyGroup):
markers_path: StringProperty(default=os.path.join("drawings", "assets", "markers.svg"), name="Default Markers")
symbols_path: StringProperty(default=os.path.join("drawings", "assets", "symbols.svg"), name="Default Symbols")
patterns_path: StringProperty(default=os.path.join("drawings", "assets", "patterns.svg"), name="Default Patterns")
shadingstyles_path: StringProperty(
default=os.path.join("drawings", "assets", "shading_styles.json"), name="Default Shading Styles"
)
shadingstyle_default: StringProperty(default="Blender Default", name="Default Shading Style")
class BIMCameraProperties(PropertyGroup):
@@ -371,11 +338,10 @@ class BIMCameraProperties(PropertyGroup):
representation: StringProperty(name="Representation")
view_name: StringProperty(name="View Name")
diagram_scale: EnumProperty(items=get_diagram_scales, name="Drawing Scale", update=update_diagram_scale)
custom_scale_numerator: bpy.props.StringProperty(default="1", update=update_diagram_scale)
custom_scale_denominator: bpy.props.StringProperty(default="100", update=update_diagram_scale)
custom_diagram_scale: StringProperty(name="Custom Scale", update=update_diagram_scale)
raster_x: IntProperty(name="Raster X", default=1000)
raster_y: IntProperty(name="Raster Y", default=1000)
is_nts: BoolProperty(name="Is NTS", update=update_is_nts)
is_nts: BoolProperty(name="Is NTS")
active_drawing_style_index: IntProperty(name="Active Drawing Style Index")
# For now, this JSON dump are all the parameters that determine a camera's "Block representation"
@@ -499,12 +465,12 @@ ANNOTATION_TYPES_DATA = {
"TEXT": ("Text", "", "SMALL_CAPS", "empty"),
"TEXT_LEADER": ("Leader", "", "TRACKING_BACKWARDS", "curve"),
"STAIR_ARROW": ("Stair Arrow", "Add stair arrow annotation.\nIf you have IfcStairFlight object selected, it will be used as a reference for the annotation", "SCREEN_BACK", "curve"),
"HIDDEN_LINE": ("Hidden", "", "CON_TRACKTO", "mesh"),
"PLAN_LEVEL": ("Level (Plan)", "", "SORTBYEXT", "curve"),
"SECTION_LEVEL": ("Level (Section)", "", "TRIA_DOWN", "curve"),
"BREAKLINE": ("Breakline", "", "FCURVE", "mesh"),
"LINEWORK": ("Line", "", "SNAP_MIDPOINT", "mesh"),
"LINEWORK": ("Line", "", "MESH_MONKEY", "mesh"),
"BATTING": ("Batting", "Add batting annotation.\nThickness could be changed through Thickness property of BBIM_Batting property set", "FORCE_FORCE", "mesh"),
"REVISION_CLOUD":("Revision Cloud", "Add revision cloud", "VOLUME_DATA", "mesh"),
"FILL_AREA": ("Fill Area", "", "NODE_TEXTURE", "mesh"),
"FALL": ("Fall", "", "SORT_ASC", "curve"),
}
@@ -513,10 +479,13 @@ ANNOTATION_TYPES_DATA = {
annotation_classes = [(x, *ANNOTATION_TYPES_DATA[x][:3], i) for i, x in enumerate(ANNOTATION_TYPES_DATA)]
def get_relating_type_id(self, context):
if not AnnotationData.is_loaded:
AnnotationData.load()
return AnnotationData.data["relating_type_id"]
def get_annotation_data_prop(prop_name):
def function(self, context):
if not AnnotationData.is_loaded:
AnnotationData.load()
return AnnotationData.data[prop_name]
return function
def update_annotation_object_type(self, context):
@@ -525,20 +494,16 @@ def update_annotation_object_type(self, context):
AnnotationData.is_loaded = False
def update_sheet_data(self, context):
SheetsData.is_loaded = False
class BIMAnnotationProperties(PropertyGroup):
object_type: bpy.props.EnumProperty(
name="Annotation Object Type", items=annotation_classes, default="TEXT", update=update_annotation_object_type
)
relating_type_id: bpy.props.EnumProperty(name="Relating Annotation Type", items=get_relating_type_id)
relating_type_id: bpy.props.EnumProperty(
name="Relating Annotation Type", items=get_annotation_data_prop("relating_types")
)
create_representation_for_type: bpy.props.BoolProperty(
name="Create Representation For Type",
default=False,
description='Whether "Add type" should define a representation for the type \n'
"or allow occurences to have their own",
)
is_adding_type: bpy.props.BoolProperty(default=False)
type_name: bpy.props.StringProperty(name="Name", default="TYPEX")
@@ -16,41 +16,12 @@
# You should have received a copy of the GNU General Public License
# along with BlenderBIM Add-on. If not, see <http://www.gnu.org/licenses/>.
from blenderbim.bim.module.drawing.svgwriter import SvgWriter
import svgwrite
from odf.opendocument import load as load_ods
from odf.opendocument import load
from odf.table import Table, TableRow, TableColumn, TableCell
from odf.text import P
from odf.style import Style
from textwrap import wrap
from pathlib import Path
import string
FONT_SIZE = 4.13
FONT_WIDTH = lambda size: size * 0.45
FONT_SIZE_PT = 12
FONT_FAMILY = "OpenGost Type B TT"
DEBUG = False
def col2num(col):
"""convert letter column index to number:
`"A" -> 1`, `"AA" -> 27``
"""
num = 0
for c in col:
if c in string.ascii_letters:
num = num * 26 + (ord(c.upper()) - ord("A")) + 1
return num
def a1_to_rc(cell):
"""convert cell index from A1 format to RC: `"A1" -> (0,0)`"""
column_letter = cell.strip(string.digits)
col_number = col2num(column_letter) - 1
row_number = int(cell[len(column_letter) :]) - 1
return row_number, col_number
class Scheduler:
@@ -62,334 +33,69 @@ class Scheduler:
)
self.padding = 1
self.margin = 1
doc = load_ods(infile)
# useful for debugging ods
if DEBUG:
import xml.dom.minidom
path = Path(infile)
dom = xml.dom.minidom.parseString(doc.xml())
pretty_xml = dom.toprettyxml()
with open(path.with_suffix(".xml"), "w") as fo:
fo.write(pretty_xml)
doc = load(infile)
styles = {}
for cell_style in doc.getElementsByType(Style):
name = cell_style.getAttribute("name")
styles[name] = {}
# NOTE: there are also styles that inherit from parent styles that we do not process atm
if not cell_style.firstChild:
for style in doc.getElementsByType(Style):
name = style.getAttribute("name")
if not style.firstChild:
continue
if cell_style.firstChild.tagName in ["style:table-column-properties", "style:table-row-properties"]:
style_children = [cell_style.firstChild]
else:
# for style:table-cell-properties we need to collect also text and paragraph properties
style_children = cell_style.childNodes
for child in style_children:
child_params = {key[1]: value for key, value in child.attributes.items()}
styles[name].update(child_params)
styles[name] = {key[1]: value for key, value in style.firstChild.attributes.items()}
table = doc.getElementsByType(Table)[0]
# related styles stored as a list of tuples:
# [(child, parent), ...]
related_styles = []
# collect columns width
column_widths = []
column_styles = []
for col in table.getElementsByType(TableColumn):
style_name = col.getAttribute("stylename")
col_repeat = col.getAttribute("numbercolumnsrepeated")
col_repeat = int(col_repeat) if col_repeat else 1
for i in range(col_repeat):
repeat = col.getAttribute("numbercolumnsrepeated")
repeat = int(repeat) if repeat else 1
for i in range(0, repeat):
if not style_name or "column-width" not in styles[style_name]:
column_width = 50
column_widths.append(50)
else:
column_width = self.convert_to_mm(styles[style_name]["column-width"])
column_styles.append(style_name)
column_widths.append(column_width)
cell_style = col.getAttribute("defaultcellstylename")
if cell_style:
related_styles.append((style_name, cell_style))
column_widths.append(self.convert_to_mm(styles[style_name]["column-width"]))
# collect rows height
row_heights = []
# TODO: never used yet because unsure about priority for row styles
# over column styles or vice versa
row_styles = []
for col in table.getElementsByType(TableRow):
style_name = col.getAttribute("stylename")
row_repeat = col.getAttribute("numberrowsrepeated")
row_repeat = int(row_repeat) if row_repeat else 1
for i in range(row_repeat):
if not style_name or "row-height" not in styles[style_name]:
row_height = 6
else:
row_height = self.convert_to_mm(styles[style_name]["row-height"])
row_styles.append(style_name)
row_heights.append(row_height)
cell_style = col.getAttribute("defaultcellstylename")
if cell_style:
related_styles.append((style_name, cell_style))
while len(related_styles) > 0:
# unzip related styles to children and parents
children, parents = zip(*related_styles)
independent_styles = set(parents) - set(children)
for relation in related_styles[:]:
child, parent = relation
if parent in independent_styles:
child_style = styles[child]
styles[child] = styles[parent] | child_style
related_styles.remove(relation)
# TODO: multiple print ranges? 😔
print_range = table.getAttribute("printranges")
if print_range:
min_rc, max_rc = [a1_to_rc(cell.rsplit(".", 1)[1]) for cell in print_range.split(":")]
else:
# fallback if print range is not defined
n_rows = len(row_heights)
n_cols = len(column_widths)
n_cells = len(row_heights) * len(column_widths)
cells_limit = 10000
if n_cells >= cells_limit:
raise Exception(
f"You were about to build a very big table with number of cells more than {cells_limit}.\n"
f"In fact it is {n_rows} rows x {n_cols} cols = {n_cells} cells \n"
"and the operation was stopped to prevent system freeze.\n"
"Please define print range in .ods file to proceede\n"
"(needed to make sure printed table will have reasonable size)."
)
min_rc, max_rc = (0, 0), (1048576, 16384)
min_row, min_col = min_rc
max_row, max_col = max_rc
# draw table
y = self.margin
tri = 0
stop_iterating_over_rows = False
# TODO: row spans support?
for tr in table.getElementsByType(TableRow):
if stop_iterating_over_rows:
break
row_repeat = tr.getAttribute("numberrowsrepeated")
row_repeat = int(row_repeat) if row_repeat else 1
for i_row_repeat in range(row_repeat):
if tri < min_row:
tri += 1
continue
elif tri > max_row:
stop_iterating_over_rows = True
break
x = self.margin
height = row_heights[tri]
tdi = 0
stop_iterating_over_columns = False
for td in tr.getElementsByType(TableCell):
if stop_iterating_over_columns:
break
column_span = td.getAttribute("numbercolumnsspanned")
column_span = int(column_span) if column_span else 1
col_repeat = td.getAttribute("numbercolumnsrepeated")
col_repeat = int(col_repeat) if col_repeat else 1
# figuring text alignment
cell_style = self.get_style(td.getAttribute("stylename"), styles)
# drawing cells and text
for i_col_repeat in range(col_repeat):
start_tdi = tdi
end_tdi = tdi + int(column_span) - 1
# if the entire span is beyond print range => continue
# if only part then keeping that part
if start_tdi < min_col:
if end_tdi < min_col:
tdi += column_span
continue
else:
start_tdi = min_col
# stop if start column is beyond print range
if start_tdi > max_col:
stop_iterating_over_columns = True
break
# making sure last column won't go beyond the print range
if end_tdi > max_col:
end_tdi = max_col
width = sum(column_widths[start_tdi : end_tdi + 1])
col_style = self.get_style(column_styles[tdi], styles)
final_cell_style = cell_style or col_style
background_color = final_cell_style.get("background-color", "#ffffff")
self.svg.add(
self.svg.rect(
insert=(x, y),
size=(width, height),
style=f"fill: {background_color}; stroke-width:.125; stroke: #000000;",
)
for tri, tr in enumerate(table.getElementsByType(TableRow)):
x = self.margin
height = 6
tdi = 0
for td in tr.getElementsByType(TableCell):
repeat = td.getAttribute("numbercolumnsrepeated")
repeat = int(repeat) if repeat else 1
for i in range(0, repeat):
width = column_widths[tdi]
self.svg.add(
self.svg.rect(
insert=(x, y),
size=(width, height),
style="fill: #ffffff; stroke-width:.125; stroke: #000000;",
)
p_tags = td.getElementsByType(P)
text_color = final_cell_style.get("color", None)
box_alignment = self.get_box_alignment(final_cell_style)
wrap_text = final_cell_style.get("wrap-option", None) == "wrap"
bold_text = final_cell_style.get("font-weight", None) == "bold"
italic_text = final_cell_style.get("font-style", None) == "italic"
# NOTE: very naive since we're scaling text proportionally
font_size = (
float(final_cell_style.get("font-size", f"{FONT_SIZE_PT}pt")[:-2])
/ FONT_SIZE_PT
* FONT_SIZE
)
if p_tags:
# figuring text position based on alignment
text_position = [0.0, 0.0]
if box_alignment.endswith("left"):
text_position[0] = x + self.padding
elif box_alignment.endswith("middle") or box_alignment == "center":
text_position[0] = x + width / 2
elif box_alignment.endswith("right"):
text_position[0] = x + width - self.padding
if box_alignment.startswith("top"):
text_position[1] = y + self.padding
elif box_alignment.startswith("middle") or box_alignment == "center":
text_position[1] = y + height / 2
elif box_alignment.startswith("bottom"):
text_position[1] = y + height - self.padding
self.add_text(
p_tags,
*text_position,
font_size=font_size,
box_alignment=box_alignment,
wrap_text=wrap_text,
cell_width=width,
bold=bold_text,
italic=italic_text,
text_color=text_color,
)
x += width
tdi += column_span
tri += 1
y += height
total_width = x + self.margin
total_height = y + self.margin
)
value = td.getElementsByType(P)
if value:
self.add_text(value[0], x + self.padding, y + self.padding)
x += width
tdi += 1
y += height
total_width = sum(column_widths) + (self.margin * 2)
self.svg["width"] = "{}mm".format(total_width)
self.svg["height"] = "{}mm".format(total_height)
self.svg["viewBox"] = "0 0 {} {}".format(total_width, total_height)
self.svg["height"] = "{}mm".format(y)
self.svg["viewBox"] = "0 0 {} {}".format(total_width, y)
self.svg.save(pretty=True)
def get_style(self, style_name, styles):
style = styles[style_name] if style_name else {}
return style
def get_box_alignment(self, style):
if style and "vertical-align" in style and style["vertical-align"] != "automatic":
vertical_align = style["vertical-align"]
else:
vertical_align = "bottom"
alignment_translation = {
"center": "middle",
"end": "right",
"start": "left",
}
if style and "text-align" in style and style["text-align"] != "automatic":
horizontal_align = style["text-align"]
horizontal_align = alignment_translation.get(horizontal_align, horizontal_align)
else:
horizontal_align = "left"
if vertical_align == "middle" and horizontal_align == "middle":
box_alignment = "center"
else:
box_alignment = f"{vertical_align}-{horizontal_align}"
return box_alignment
def add_text(
self,
p_tags,
x,
y,
font_size,
box_alignment="bottom-left",
wrap_text=False,
cell_width=100,
bold=False,
italic=False,
text_color=None,
):
"""
Adds text to svg.
Args:
p_tags: list of cell's P tags from odt file
box_alignment: alignment of text in box
wrap_text: if True, text will be wrapped to fit in cell
cell_width: width of cell, used for wrapping text
"""
text_lines = [str(p).upper() for p in p_tags]
box_alignment_params = SvgWriter.get_box_alignment_parameters(box_alignment)
text_params = {
"font-size": font_size,
"font-family": FONT_FAMILY,
}
if bold:
text_params["font-weight"] = "bold"
if italic:
text_params["font-style"] = "italic"
if text_color:
text_params["fill"] = text_color
if len(text_lines) == 1 and not wrap_text:
text_params.update(box_alignment_params)
text_tag = self.svg.text(text_lines[0], insert=(x, y), **(text_params))
self.svg.add(text_tag)
return
text_tag = self.svg.text("", **(text_params | {"font-size": "0"} | box_alignment_params))
# TODO: should be done in less naive way
# without using magic number for FONT_WIDTH
# currently it might not work for all fonts and font sizes
if wrap_text:
wrapped_lines = []
for line in text_lines:
wrapped_line = wrap(line, width=int(cell_width // FONT_WIDTH(font_size)), break_long_words=False)
wrapped_lines.extend(wrapped_line)
else:
wrapped_lines = text_lines
for line_number, text_line in enumerate(wrapped_lines[::-1]):
# position has to be inserted at tspan to avoid x offset between tspans
tspan = self.svg.tspan(text_line, insert=(x, y), **text_params)
# doing it here and not in tspan constructor because constructor adds unnecessary spaces
tspan.update({"dy": f"-{line_number}em"})
text_tag.add(tspan)
self.svg.add(text_tag)
def add_text(self, text, x, y):
self.svg.add(
self.svg.text(
str(text).upper(),
insert=tuple((x, y)),
**{
"font-size": 4.13,
"font-family": "OpenGost Type B TT",
"text-anchor": "start",
"alignment-baseline": "baseline",
"dominant-baseline": "hanging",
}
)
)
def convert_to_mm(self, value):
# XSL is what defines the units of measurements in ODF
@@ -16,23 +16,9 @@
# You should have received a copy of the GNU General Public License
# along with BlenderBIM Add-on. If not, see <http://www.gnu.org/licenses/>.
from gpu.types import GPUShader
from gpu_extras.batch import batch_for_shader
import gpu
from mathutils import Vector
# NOTES:
# Since Metal doesn't support geometry shaders we stick to builtin shaders
# and generate all geometry data in python before passing it to the shader.
# This way was considered to be the most reliable atm.
# More: https://blender.stackexchange.com/questions/291674/migrating-geometry-shaders-to-metal
#
# BGL deprecation:
# since `bgl` is deprecated, creating smoothing lines became tricky
# Notes for creating shaders with smoothed lines:
# in geom shader - use triangle_strip, DEFAULT_SETUP, do_edge_verts or do_vertex to emit vertices
# in frag shader - use lineWidth uniform, smoothline flaot in, smoothing shader code from base shader
# mind the vertex limit since emitting vertices for smoothed lines produces twice as much vertices
BASE_DEF_GLSL = """
@@ -43,6 +29,12 @@ BASE_DEF_GLSL = """
#define lineSmooth true
"""
# since `bgl` is deprecated, creating smoothing lines became tricky
# Notes for creating shaders with smoothed lines:
# in geom shader - use triangle_strip, DEFAULT_SETUP, do_edge_verts or do_vertex to emit vertices
# in frag shader - use lineWidth uniform, smoothline flaot in, smoothing shader code from base shader
# mind the vertex limit since emitting vertices for smoothed lines produces twice as much vertices
BASE_LIB_GLSL = """
// TODO: redefine as macor instead
uniform vec2 winsize;
@@ -168,11 +160,12 @@ void do_vertex_util(vec4 pos, vec2 ofs)
// geometry utils
void triangle_head(in vec4 side, in vec4 dir, in float length, in float width, in float radius, out vec4 head[5]) {
// TODO: radius is unnecessary?
vec4 nose = side * length;
vec4 ear = dir * width;
head[0] = side * -radius;
head[1] = side * length * -.5;
head[2] = dir * width;
head[3] = side * length * .5;
head[1] = nose * -.5;
head[2] = vec4(0) + ear;
head[3] = nose * .5;
head[4] = side * radius;
}
@@ -196,22 +189,6 @@ void do_circle_head(vec4 pos_w, vec4 head[CIRCLE_SEGS]) {
"""
def add_verts_sequence(verts, start_i, output_verts, output_edges, closed=False):
"""Add sequence of verts to output lists, returns next vertex index"""
for i, v in enumerate(verts[:-1], start_i):
output_verts.append(v)
output_edges.append((i, i + 1))
output_verts.append(verts[-1])
if closed:
output_edges.append((i + 1, start_i))
return i + 2
def add_offsets(v, offsets):
"""returns list of verts with offsets added"""
return [v + offset for offset in offsets]
class BaseShader:
"""Wrapper for GPUShader
To use for viewport decorations with geometry generated on GPU side.
@@ -288,49 +265,48 @@ class BaseShader:
"""
def __init__(self):
# 3D_POLYLINE_UNIFORM_COLOR is good for smoothed lines since `bgl.enable(GL_LINE_SMOOTH)` is deprecated
self.line_shader = gpu.shader.from_builtin("3D_POLYLINE_UNIFORM_COLOR")
self.base_shader = gpu.shader.from_builtin("3D_UNIFORM_COLOR")
def get_shader(self):
"""Returns shader for this type"""
return self.line_shader if self.TYPE == "LINES" else self.base_shader
# NB: libcode arg doesn't work
# TODO: rename to .shader
self.prog = GPUShader(
vertexcode=self.VERT_GLSL,
fragcode=self.FRAG_GLSL,
geocode=self.LIB_GLSL + self.GEOM_GLSL,
defines=self.DEF_GLSL,
)
def batch(self, indices=None, **data):
"""Returns automatic GPUBatch filled with provided parameters"""
shader = self.get_shader()
batch = batch_for_shader(shader, self.TYPE, data, indices=indices)
batch = batch_for_shader(self.prog, self.TYPE, data, indices=indices)
batch.program_set(self.prog)
return batch
def bind(self):
"""need to bind shader before changing it's uniforms"""
shader = self.get_shader()
shader.bind()
return shader
self.prog.bind()
def glenable(self):
gpu.state.blend_set("ALPHA")
gpu.state.depth_test_set("LESS_EQUAL")
def uniform_region(self, ctx):
shader = self.bind()
region = ctx.region
region3d = ctx.region_data
uniform_floats = {
"ModelViewProjectionMatrix": region3d.perspective_matrix,
# POLYLINE_UNIFORM_COLOR specific uniforms
"viewportSize": (region.width, region.height),
"viewMatrix": region3d.perspective_matrix,
"winsize": (region.width, region.height),
"lineWidth": 2.5,
}
for name, value in uniform_floats.items():
shader.uniform_float(name, value)
try:
self.prog.uniform_float(name, value)
# TODO: shouldn't just try'n'catch them
# because they may indicate errors in code
except ValueError: # unused uniform
pass
# TODO: add smoothing if this shader is going to be used
# TODO: dead code?
# TODO: add smoothing if this shades is going to be used
class BaseLinesShader(BaseShader):
"""Draws line segments with gaps around vertices at endpoints"""
@@ -453,24 +429,37 @@ class ExtrusionGuidesShader(GizmoShader):
TYPE = "LINES"
def process_geometry(self, verts):
CROSS_SIZE = 0.5
DEF_GLSL = (
BaseShader.DEF_GLSL
+ """
#define CROSS_SIZE .5
"""
)
p0, p1 = verts
bx = Vector((1, 0, 0)) * CROSS_SIZE
by = Vector((0, 1, 0)) * CROSS_SIZE
GEOM_GLSL = """
uniform mat4 ModelViewProjectionMatrix;
output_verts = []
output_edges = []
out_kwargs = {
"output_verts": output_verts,
"output_edges": output_edges,
}
layout(lines) in;
layout(triangle_strip, max_vertices=MAX_POINTS) out;
start_i = 0
start_i = add_verts_sequence(add_offsets(p0, [-bx, bx]), start_i, **out_kwargs)
start_i = add_verts_sequence(add_offsets(p0, [-by, by]), start_i, **out_kwargs)
start_i = add_verts_sequence(add_offsets(p1, [-bx, bx]), start_i, **out_kwargs)
start_i = add_verts_sequence(add_offsets(p1, [-by, by]), start_i, **out_kwargs)
void main() {
// default setup for macro to work
vec2 EDGE_DIR;
return output_verts, output_edges
vec4 p0 = gl_in[0].gl_Position, p1 = gl_in[1].gl_Position;
do_edge_verts(p0, p1);
EndPrimitive();
vec4 bx = ModelViewProjectionMatrix[0] * CROSS_SIZE;
vec4 by = ModelViewProjectionMatrix[1] * CROSS_SIZE;
do_edge_verts(p0 - bx, p0 + bx);
EndPrimitive();
do_edge_verts(p0 - by, p0 + by);
EndPrimitive();
do_edge_verts(p1 - bx, p1 + bx);
EndPrimitive();
do_edge_verts(p1 - by, p1 + by);
EndPrimitive();
}
"""
@@ -27,13 +27,6 @@ import xml.etree.ElementTree as ET
import blenderbim.tool as tool
import ifcopenshell.util.geolocation
from xml.dom import minidom
from mathutils import Vector
import re
VIEW_TITLE_OFFSET_Y = 5
DEFAULT_POSITION = Vector((30, 30))
SVG = "{http://www.w3.org/2000/svg}"
XLINK = "{http://www.w3.org/1999/xlink}"
class SheetBuilder:
@@ -106,68 +99,25 @@ class SheetBuilder:
view_width = self.convert_to_mm(view_root.attrib.get("width"))
view_height = self.convert_to_mm(view_root.attrib.get("height"))
# add background
if os.path.isfile(underlay_path):
background = ET.SubElement(view, "image")
background.attrib["data-type"] = "background"
background.attrib["xlink:href"] = os.path.relpath(underlay_path, layout_dir)
background.attrib["x"] = str(DEFAULT_POSITION.x)
background.attrib["y"] = str(DEFAULT_POSITION.y)
background.attrib["x"] = "30"
background.attrib["y"] = "30"
background.attrib["width"] = str(view_width)
background.attrib["height"] = str(view_height)
# add foreground
if os.path.isfile(drawing_path):
foreground = ET.SubElement(view, "image")
foreground.attrib["data-type"] = "foreground"
foreground.attrib["xlink:href"] = os.path.relpath(drawing_path, layout_dir)
foreground.attrib["x"] = str(DEFAULT_POSITION.x)
foreground.attrib["y"] = str(DEFAULT_POSITION.y)
foreground.attrib["x"] = "30"
foreground.attrib["y"] = "30"
foreground.attrib["width"] = str(view_width)
foreground.attrib["height"] = str(view_height)
self.add_view_title(
DEFAULT_POSITION.x, view_height + DEFAULT_POSITION.y + VIEW_TITLE_OFFSET_Y, view, layout_dir
)
layout_tree.write(layout_path)
def update_sheet_drawing_sizes(self, sheet):
ET.register_namespace("", "http://www.w3.org/2000/svg")
layout_path = tool.Drawing.get_document_uri(sheet, "LAYOUT")
layout_tree = ET.parse(layout_path)
layout_root = layout_tree.getroot()
ifc_file = tool.Ifc.get()
# iterate over all drawings in the sheet
drawings_views = layout_root.findall(f'{SVG}g[@data-type="drawing"]')
for drawing_view in drawings_views:
# find drawing in ifc file to get the drawing dimensions
drawing = ifc_file.by_guid(drawing_view.attrib.get("data-drawing"))
drawing_path = tool.Drawing.get_document_uri(tool.Drawing.get_drawing_reference(drawing))
drawing_tree = ET.parse(drawing_path)
drawing_root = drawing_tree.getroot()
view_width = self.convert_to_mm(drawing_root.attrib.get("width"))
view_height = self.convert_to_mm(drawing_root.attrib.get("height"))
foreground = drawing_view.find(f'.//{SVG}image[@data-type="foreground"]')
height = float(foreground.attrib["height"])
width = float(foreground.attrib["width"])
readjust = Vector((width - view_width, height - view_height)) / 2
for image in drawing_view.findall(f"{SVG}image"):
x = float(image.attrib["x"])
y = float(image.attrib["y"])
if image.attrib["data-type"] == "view-title":
image.attrib["x"] = str(x - readjust.x)
image.attrib["y"] = str(y - readjust.y)
else:
image.attrib["x"] = str(x + readjust.x)
image.attrib["y"] = str(y + readjust.y)
image.attrib["width"] = str(view_width)
image.attrib["height"] = str(view_height)
self.add_view_title(30, view_height + 35, view, layout_dir)
layout_tree.write(layout_path)
def remove_drawing(self, reference, sheet):
@@ -184,7 +134,7 @@ class SheetBuilder:
layout_tree.write(layout_path)
def add_document(self, reference, schedule, sheet):
def add_schedule(self, reference, schedule, sheet):
view_path = tool.Drawing.get_path_with_ext(tool.Drawing.get_document_uri(schedule), "svg")
if not os.path.exists(view_path):
tool.Drawing.create_svg_schedule(schedule)
@@ -211,14 +161,12 @@ class SheetBuilder:
foreground = ET.SubElement(view, "image")
foreground.attrib["data-type"] = "table"
foreground.attrib["xlink:href"] = os.path.relpath(view_path, layout_dir)
foreground.attrib["x"] = str(DEFAULT_POSITION.x)
foreground.attrib["y"] = str(DEFAULT_POSITION.y)
foreground.attrib["x"] = "30"
foreground.attrib["y"] = "30"
foreground.attrib["width"] = str(view_width)
foreground.attrib["height"] = str(view_height)
self.add_view_title(
DEFAULT_POSITION.x, view_height + DEFAULT_POSITION.y + VIEW_TITLE_OFFSET_Y, view, layout_dir
)
self.add_view_title(30, view_height + 35, view, layout_dir)
layout_tree.write(layout_path)
def add_view_title(self, x, y, parent, layout_dir):
@@ -282,67 +230,8 @@ class SheetBuilder:
titleblock.append(g)
titleblock.remove(image)
def ensure_drawing_unique_styles(self, svg, drawing_id):
"""ensures all drawing's classes and ids will be unique for the whole sheet
by adding `drawing_id` based prefix
"""
prefix = f"d{drawing_id}" # just number doesn't work
# add .prefix class to all css selectors
style = svg.find(f"{SVG}defs/{SVG}style")
style_data = style.text
text = ""
brackets_level = 0
for l in style_data:
if l == "{":
if brackets_level == 0:
cur_line = text.splitlines()[-1]
text = text[: -len(cur_line)]
css_selectors = []
# making sure cases like "text, tspan" will be
# converted to "text.prefix, tspan.prefix"
for css_selector in cur_line.split(","):
css_selector = f"{css_selector.strip()}.{prefix}"
css_selectors.append(css_selector)
text += ", ".join(css_selectors) + " "
brackets_level += 1
elif l == "}":
brackets_level -= 1
text += l
def replace_urls(text):
"""replace urls `url(#marker)` with `url(#prefix-marker)`
since `url(#marker.prefix)` doesn't seem to work
"""
return re.sub(r"url\(#([^\)]+)\)", rf"url(#{prefix}-\1)", text)
style.text = replace_urls(text)
for svg_element in svg.findall(f".//*"):
if svg_element.tag in (f"{SVG}style", f"{SVG}svg"):
continue
attrib = svg_element.attrib
# add "prefix-" to all ids
if "id" in attrib:
attrib["id"] = f"{prefix}-{attrib['id']}"
# add class "prefix" to all classes
if "class" in attrib:
attrib["class"] += f" {prefix}"
if "filter" in attrib:
# example use "#fill-background" filter
attrib["filter"] = replace_urls(attrib["filter"])
if svg_element.tag == f"{SVG}use":
href_attrib = f"{XLINK}href"
if href_attrib in attrib:
href = attrib[href_attrib]
if href.startswith("#"):
attrib[href_attrib] = f"#{prefix}-{href[1:]}"
return svg
def build_drawings(self, root, sheet):
for view in root.findall('{http://www.w3.org/2000/svg}g[@data-type="drawing"]'):
drawing_id = int(view.attrib["data-id"])
reference = tool.Ifc.get().by_id(int(view.attrib["data-id"]))
drawing = tool.Ifc.get().by_id(view.attrib["data-drawing"])
@@ -361,9 +250,7 @@ class SheetBuilder:
view_title = image
if foreground is not None:
svg = self.parse_embedded_svg(foreground, {})
svg = self.ensure_drawing_unique_styles(svg, drawing_id)
view.append(svg)
view.append(self.parse_embedded_svg(foreground, {}))
if background is not None:
background_path = os.path.join(self.layout_dir, self.get_href(background))
@@ -100,9 +100,6 @@ class SvgWriter:
if not os.path.exists(resource_path):
resource_basename = os.path.basename(resource_path)
ootb_resource = os.path.join(bpy.context.scene.BIMProperties.data_dir, "assets", resource_basename)
print(
f"WARNING. Couldn't find {resource} for the drawing by the path: {resource_path}. Default BBIM resource will be copied from {ootb_resource}"
)
if os.path.exists(ootb_resource):
shutil.copy(ootb_resource, resource_path)
self.resource_paths[resource] = resource_path
@@ -124,35 +121,23 @@ class SvgWriter:
self.height = self.raw_height * self.svg_scale
def add_stylesheet(self):
path = self.resource_paths["Stylesheet"]
if not path:
if not self.resource_paths["Stylesheet"] or not os.path.exists(self.resource_paths["Stylesheet"]):
return
if not os.path.exists(path):
print(f"WARNING. Couldn't find stylesheet for the drawing by the path: {path}")
return
with open(path, "r") as stylesheet:
with open(self.resource_paths["Stylesheet"], "r") as stylesheet:
self.svg.defs.add(self.svg.style(stylesheet.read()))
def add_markers(self):
path = self.resource_paths["Markers"]
if not path:
if not self.resource_paths["Markers"] or not os.path.exists(self.resource_paths["Markers"]):
return
if not os.path.exists(path):
print(f"WARNING. Couldn't find markers for the drawing by the path: {path}")
return
tree = ET.parse(path)
tree = ET.parse(self.resource_paths["Markers"])
root = tree.getroot()
for child in root:
self.svg.defs.add(External(child))
def add_symbols(self):
path = self.resource_paths["Symbols"]
if not path:
if not self.resource_paths["Symbols"] or not os.path.exists(self.resource_paths["Symbols"]):
return
if not os.path.exists(path):
print(f"WARNING. Couldn't find symbols for the drawing by the path: {path}")
return
tree = ET.parse(path)
tree = ET.parse(self.resource_paths["Symbols"])
root = tree.getroot()
for child in root:
self.svg.defs.add(External(child))
@@ -163,15 +148,9 @@ class SvgWriter:
return External(xml_symbol) if xml_symbol else None
def add_patterns(self):
path = self.resource_paths["Patterns"]
if not path:
if not self.resource_paths["Patterns"] or not os.path.exists(self.resource_paths["Patterns"]):
return
if not os.path.exists(path):
print(f"WARNING. Couldn't find patterns for the drawing by the path: {path}")
return
if not path or not os.path.exists(path):
return
tree = ET.parse(path)
tree = ET.parse(self.resource_paths["Patterns"])
root = tree.getroot()
for child in root:
self.svg.defs.add(External(child))
@@ -203,6 +182,8 @@ class SvgWriter:
self.draw_section_annotation(obj)
elif element.ObjectType == "BREAKLINE":
self.draw_break_annotations(obj)
elif element.ObjectType == "HIDDEN_LINE":
self.draw_line_annotation(obj)
elif element.ObjectType == "PLAN_LEVEL":
self.draw_plan_level_annotation(obj)
elif element.ObjectType == "SECTION_LEVEL":
@@ -219,42 +200,44 @@ class SvgWriter:
return self
def draw_section_level_annotation(self, obj):
offset = Vector([self.raw_width, self.raw_height]) / 2
x_offset = self.raw_width / 2
y_offset = self.raw_height / 2
matrix_world = obj.matrix_world
classes = self.get_attribute_classes(obj)
element = tool.Ifc.get_entity(obj)
storey = tool.Drawing.get_annotation_element(element)
tag = storey.Name if storey else element.Description
dimension_data = DecoratorData.get_dimension_data(obj)
suppress_zero_inches = dimension_data["suppress_zero_inches"]
base_offset_y = 3.5
for spline in obj.data.splines:
points = self.get_spline_points(spline)
projected_points = [self.project_point_onto_camera(matrix_world @ p.co.xyz) for p in points]
projected_points_svg = [(offset + p.xy * Vector((1, -1))) * self.svg_scale for p in projected_points]
d = " ".join(["L {} {}".format(*p) for p in projected_points_svg])
d = " ".join(
[
"L {} {}".format((x_offset + p.x) * self.svg_scale, (y_offset - p.y) * self.svg_scale)
for p in projected_points
]
)
d = "M{}".format(d[1:])
path = self.svg.add(self.svg.path(d=d, class_=" ".join(classes)))
text_position = projected_points_svg[0] - Vector((0, base_offset_y))
vector = projected_points_svg[0] - projected_points_svg[1]
angle = math.degrees(vector.angle_signed(Vector((1, 0))))
# TODO: allow metric to be configurable
def get_text():
z = (matrix_world @ points[0].co.xyz).z
rl = helper.format_distance(
z,
precision=self.precision,
decimal_places=self.decimal_places,
suppress_zero_inches=suppress_zero_inches,
text_position = Vector(
(
(x_offset + projected_points[0].x) * self.svg_scale,
((y_offset - projected_points[0].y) * self.svg_scale) - 3.5,
)
text = "RL {}{}".format("" if z < 0 else "+", rl)
return text
self.draw_dimension_text(
get_text, tag, dimension_data, text_position=text_position, angle=angle, class_str="SECTIONLEVEL"
)
# TODO: allow metric to be configurable
rl = (matrix_world @ points[0].co.xyz).z
if bpy.context.scene.unit_settings.system == "IMPERIAL":
rl = helper.format_distance(rl, precision=self.precision, decimal_places=self.decimal_places)
else:
unit_scale = ifcopenshell.util.unit.calculate_unit_scale(tool.Ifc.get())
rl /= unit_scale
rl = ifcopenshell.util.geolocation.auto_z2e(tool.Ifc.get(), rl)
rl *= unit_scale
rl = "{:.3f}m".format(rl)
text_style = self.get_box_alignment_parameters("bottom-left")
self.svg.add(self.svg.text(f"RL +{rl}", insert=tuple(text_position), class_="SECTIONLEVEL", **text_style))
if tag:
self.svg.add(self.svg.text(tag, insert=(text_position[0], text_position[1] - 5), **text_style))
def draw_stair_annotation(self, obj):
x_offset = self.raw_width / 2
@@ -280,7 +263,7 @@ class SvgWriter:
"UP",
insert=tuple(text_position),
class_="STAIR",
**SvgWriter.get_box_alignment_parameters("center"),
**self.get_box_alignment_parameters("center"),
)
)
@@ -304,7 +287,7 @@ class SvgWriter:
)
line["stroke-dasharray"] = "12.5, 3, 3, 3"
axis_tag = tool.Ifc.get_entity(obj).Name
text_style = SvgWriter.get_box_alignment_parameters("center")
text_style = self.get_box_alignment_parameters("center")
self.svg.add(
self.svg.text(
axis_tag,
@@ -330,10 +313,9 @@ class SvgWriter:
return
classes = self.get_attribute_classes(obj)
if len(obj.data.vertices) and not len(obj.data.edges):
return self.draw_point_annotation(obj, classes)
elif len(obj.data.polygons) == 0:
return self.draw_edge_annotation(obj, classes)
if len(obj.data.polygons) == 0:
self.draw_edge_annotation(obj, classes)
return
bm = bmesh.new()
bm.from_mesh(obj.data)
@@ -414,7 +396,8 @@ class SvgWriter:
self.svg.line(start=start * self.svg_scale, end=end * self.svg_scale, class_=" ".join(classes))
)
def draw_batting_annotation():
# BATTING ANNOTATIONS
if predefined_type == "BATTING":
v0_global = matrix_world @ obj.data.vertices[0].co.xyz
v1_global = matrix_world @ obj.data.vertices[1].co.xyz
v0 = self.project_point_onto_camera(v0_global)
@@ -480,99 +463,7 @@ class SvgWriter:
)
self.svg.add(self.svg.polyline(points=points, class_=" ".join(classes), style=polyline_style))
def draw_revision_cloud_annotation():
segment_width = 15.0
base_height = 1
width = 5
def get_svg_half_circle(height, width):
cp0 = f"0,-{height}"
cp1 = f"{width},-{height}"
end_point = f"{width},0"
circle = f"c{cp0} {cp1} {end_point}"
return circle
def get_revision_pattern(base_offset):
pattern = f"m{base_offset.x},{base_offset.y}"
pattern += " " + get_svg_half_circle(2 * base_height, width)
pattern += " " + get_svg_half_circle(2.5 * base_height, width)
pattern += " " + get_svg_half_circle(1.5 * base_height, width)
return pattern
def get_scale(size, direction):
original_edge = direction * size
current_svg_segments = ceil(size / segment_width) * segment_width * direction
scale = [1 if original_edge[i] == 0 else original_edge[i] / current_svg_segments[i] for i in range(2)]
return "scale(%f, %f)" % (scale[0], scale[1])
def poly_to_edges(poly):
edges = []
n_verts = len(poly)
lats_index = n_verts - 1
for i in range(len(poly)):
edge = [poly[i], (poly[i + 1]) if i != lats_index else poly[0]]
edges.append(edge)
return edges
element = tool.Ifc.get_entity(obj)
safe_offset_x = 2.0
marker_width = segment_width + safe_offset_x * 2
market_height = 15.0
ref_y = 5.0
revision_pattern = get_revision_pattern(Vector([safe_offset_x, ref_y]))
bm = tool.Blender.get_bmesh_for_mesh(obj.data).copy()
bmesh.ops.contextual_create(bm, geom=bm.edges[:])
faces = bm.faces[:]
assert len(faces) == 1, "Revision cloud edges must form just 1 polygon"
# ensure clockwise order of polygon verts
# given default blender counter-clockwise order
polygon = faces[0]
if polygon.normal.z > 0:
polygon.normal_flip()
marker_id = f"revision-cloud-{element.GlobalId}"
svg_path = self.svg.path(style="fill: none; stroke:red; stroke-width:0.20", d=revision_pattern)
marker = self.svg.marker(
markerUnits="userSpaceOnUse",
insert=(safe_offset_x, ref_y),
size=(marker_width, market_height),
orient="auto",
id=marker_id,
)
marker.add(svg_path)
self.svg.add(marker)
for v0, v1 in poly_to_edges(polygon.verts):
v0_global = matrix_world @ v0.co.xyz
v1_global = matrix_world @ v1.co.xyz
v0 = self.project_point_onto_camera(v0_global)
v1 = self.project_point_onto_camera(v1_global)
start_svg = Vector(((x_offset + v0.x), (y_offset - v0.y))) * self.svg_scale
end_svg = Vector(((x_offset + v1.x), (y_offset - v1.y))) * self.svg_scale
pattern_edge = end_svg - start_svg
pattern_dir = pattern_edge.normalized()
pattern_length = pattern_edge.length
segments = ceil(pattern_length / segment_width)
pattern_dir_step = pattern_dir * segment_width
# it takes atleast 2 points to preserve the edge direction
# if there is just 1 segment then we still add second point and then hide the "marker-end"
n_points = max(segments, 2)
points = [pattern_dir_step * i for i in range(n_points)]
polyline_style = f"marker: url(#{marker_id}); stroke: none; "
if segments == 1:
polyline_style += "marker-end: none; "
polyline_transform = f"translate({start_svg.x}, {start_svg.y}) {get_scale(pattern_length, pattern_dir)}"
polyline = self.svg.polyline(
points=points, class_=" ".join(classes), style=polyline_style, transform=polyline_transform
)
self.svg.add(polyline)
def draw_section_annotation():
elif predefined_type == "SECTION":
display_data = DecoratorData.get_section_markers_display_data(obj)
connect_markers = display_data["connect_markers"]
@@ -613,12 +504,6 @@ class SvgWriter:
)
)
if predefined_type == "BATTING":
draw_batting_annotation()
elif predefined_type == "REVISIONCLOUD":
draw_revision_cloud_annotation()
elif predefined_type == "SECTION":
draw_section_annotation()
else:
for edge in obj.data.edges:
draw_simple_edge_annotation(*edge.vertices[:])
@@ -672,7 +557,7 @@ class SvgWriter:
reference_id, sheet_id = self.get_reference_and_sheet_id_from_annotation(tool.Ifc.get_entity(obj))
text_position = symbol_position_svg
text_style = SvgWriter.get_box_alignment_parameters("center")
text_style = self.get_box_alignment_parameters("center")
self.svg.add(
self.svg.text(
reference_id,
@@ -705,7 +590,7 @@ class SvgWriter:
reference_id, sheet_id = self.get_reference_and_sheet_id_from_annotation(tool.Ifc.get_entity(obj))
text_position = symbol_position_svg
text_style = SvgWriter.get_box_alignment_parameters("center")
text_style = self.get_box_alignment_parameters("center")
self.svg.add(
self.svg.text(
reference_id, insert=(text_position[0], text_position[1] - 2.5), class_="ELEVATION", **text_style
@@ -721,23 +606,18 @@ class SvgWriter:
drawing = tool.Drawing.get_annotation_element(element)
reference = tool.Drawing.get_drawing_reference(drawing)
if reference:
for sheet_reference in tool.Ifc.get().by_type("IfcDocumentReference"):
if sheet_reference.Description != "DRAWING" or sheet_reference.Location != reference.Location:
continue
sheet = tool.Drawing.get_reference_document(sheet_reference)
if sheet:
if tool.Ifc.get_schema() == "IFC2X3":
reference_id = sheet_reference.ItemReference or "-"
sheet_id = sheet.DocumentId or "-"
else:
reference_id = sheet_reference.Identification or "-"
sheet_id = sheet.Identification or "-"
return (reference_id, sheet_id)
break
sheet = tool.Drawing.get_reference_document(reference)
if sheet:
if tool.Ifc.get_schema() == "IFC2X3":
reference_id = reference.ItemReference or "-"
sheet_id = sheet.DocumentId or "-"
else:
reference_id = reference.Identification or "-"
sheet_id = sheet.Identification or "-"
return (reference_id, sheet_id)
return ("-", "-")
@staticmethod
def get_box_alignment_parameters(box_alignment):
def get_box_alignment_parameters(self, box_alignment):
"""Convenience method to get svg parameters for text alignment
in a readable way.
@@ -784,7 +664,6 @@ class SvgWriter:
text_position = self.project_point_onto_camera(position)
text_position = Vector(((x_offset + text_position.x), (y_offset - text_position.y)))
text_position_svg = text_position * self.svg_scale
text_position_svg_str = ", ".join(map(str, text_position_svg))
def get_basis_vector(matrix, i=0):
"""returns basis vector for i in world space, unaffected by object scale"""
@@ -794,18 +673,13 @@ class SvgWriter:
text_dir = (self.camera.matrix_world.inverted().to_quaternion() @ text_dir_world_x_axis).to_2d().normalized()
angle = math.degrees(-text_dir.angle_signed(Vector((1, 0))))
transform = "rotate({}, {}, {})".format(angle, *text_position_svg)
classes = self.get_attribute_classes(text_obj)
classes_str = " ".join(classes)
symbol = tool.Drawing.get_annotation_symbol(element)
template_text_fields = []
if not symbol:
text_transform = f"translate({text_position_svg_str}) rotate({angle})"
else:
# NOTE: for now we assume that scale is uniform
symbol_transform = f"translate({text_position_svg_str}) rotate({angle}) scale({text_obj.scale.x})"
text_transform = symbol_transform
if symbol:
symbol_svg = self.find_xml_symbol_by_id(symbol)
if symbol_svg:
symbol_xml = symbol_svg.get_xml()
@@ -813,7 +687,7 @@ class SvgWriter:
# if there is a symbol with template text fields
# then we just populate it's fields with the data from text literals
if template_text_fields:
symbol_xml.attrib["transform"] = symbol_transform
symbol_xml.attrib["transform"] = f"translate({', '.join(map(str, text_position_svg))})"
symbol_xml.attrib.pop("id")
# note: zip makes sure that we iterate over the shortest list
for field, text_literal in zip(template_text_fields, text_literals):
@@ -823,43 +697,41 @@ class SvgWriter:
return None
if not symbol_svg or not template_text_fields:
self.svg.add(self.svg.use(f"#{symbol}", transform=symbol_transform))
self.svg.add(self.svg.use(f"#{symbol}", insert=text_position_svg))
line_number = 0
for text_literal in text_literals:
# after pretty indentation some redundant spaces can occur in svg tags
# this is why we apply "font-size: 0;" to the text tag to remove those spaces
# and add clases to the tspan tags
# ref: https://github.com/IfcOpenShell/IfcOpenShell/issues/2833#issuecomment-1471584960
text = tool.Drawing.replace_text_literal_variables(text_literal.Literal, product)
text_tags = self.create_text_tag(
text,
text_position_svg,
angle,
text_literal.BoxAlignment,
classes_str,
fill_bg="fill-bg" in classes,
line_number_start=line_number,
)
for tag in text_tags:
self.svg.add(tag)
line_number += len(tag.elements)
attribs = {
"transform": transform,
"style": "font-size: 0;",
}
def draw_point_annotation(self, obj, classes):
x_offset = self.raw_width / 2
y_offset = self.raw_height / 2
def add_text_tag(add_fill_bg):
text_tag = self.svg.text(
"",
**(attribs | {"filter": "url(#fill-background)"}) if add_fill_bg else attribs,
**self.get_box_alignment_parameters(text_literal.BoxAlignment),
)
self.svg.add(text_tag)
matrix_world = obj.matrix_world
projected_points = [self.project_point_onto_camera(matrix_world @ v.co) for v in obj.data.vertices]
text_lines = text.replace("\\n", "\n").split("\n")
element = tool.Ifc.get_entity(obj)
svg_id = str(ifcopenshell.util.element.get_predefined_type(element))
for line_number, text_line in enumerate(text_lines):
# position has to be inserted at tspan to avoid x offset between tspans
tspan = self.svg.tspan(text_line, class_=classes_str, insert=text_position_svg)
# doing it here and not in tspan constructor because constructor adds unnecessary spaces
tspan.update({"dy": f"{line_number}em"})
text_tag.add(tspan)
# EPset_AnnotationSurveyArea is not standard! See bSI-4.3 proposal #660.
point_type = ifcopenshell.util.element.get_pset(element, "EPset_AnnotationSurveyArea", "PointType")
if point_type:
svg_id += f"-{point_type}"
if "fill-bg" in classes:
add_text_tag(True)
add_text_tag(False)
for symbol_position in projected_points:
symbol_position = Vector(((x_offset + symbol_position.x), (y_offset - symbol_position.y)))
symbol_position_svg = symbol_position * self.svg_scale
self.svg.add(self.svg.use(f"#{svg_id}", insert=symbol_position_svg))
def draw_break_annotations(self, obj):
x_offset = self.raw_width / 2
@@ -885,60 +757,53 @@ class SvgWriter:
path = self.svg.add(self.svg.path(d=d, class_=" ".join(classes)))
def draw_plan_level_annotation(self, obj):
offset = Vector([self.raw_width, self.raw_height]) / 2
x_offset = self.raw_width / 2
y_offset = self.raw_height / 2
matrix_world = obj.matrix_world
classes = self.get_attribute_classes(obj)
element = tool.Ifc.get_entity(obj)
description = element.Description
dimension_data = DecoratorData.get_dimension_data(obj)
suppress_zero_inches = dimension_data["suppress_zero_inches"]
base_offset_y = 1.0
for spline in obj.data.splines:
points = self.get_spline_points(spline)
projected_points = [self.project_point_onto_camera(matrix_world @ p.co.xyz) for p in points]
projected_points_svg = [(offset + p.xy * Vector((1, -1))) * self.svg_scale for p in projected_points]
d = " ".join(["L {} {}".format(*p) for p in projected_points_svg])
d = " ".join(
[
"L {} {}".format((x_offset + p.x) * self.svg_scale, (y_offset - p.y) * self.svg_scale)
for p in projected_points
]
)
d = "M{}".format(d[1:])
path = self.svg.add(self.svg.path(d=d, class_=" ".join(classes)))
text_position = projected_points_svg[0] - Vector((0, base_offset_y))
text_dir = projected_points_svg[1] - projected_points_svg[0]
if text_dir.x < 0:
box_alignment = "bottom-right"
text_dir *= -1
else:
box_alignment = "bottom-left"
angle = math.degrees(text_dir.angle_signed(Vector((1, 0))))
# TODO: allow metric to be configurable
def get_text():
z = (matrix_world @ points[0].co.xyz).z
rl = helper.format_distance(
z,
precision=self.precision,
decimal_places=self.decimal_places,
suppress_zero_inches=suppress_zero_inches,
text_position = Vector(
(
(x_offset + projected_points[0].x) * self.svg_scale,
((y_offset - projected_points[0].y) * self.svg_scale) - 2.5,
)
text = "{}{}".format("" if z < 0 else "+", rl)
return text
)
# TODO: allow metric to be configurable
rl = (matrix_world @ points[0].co).z
if bpy.context.scene.unit_settings.system == "IMPERIAL":
rl = helper.format_distance(rl, precision=self.precision, decimal_places=self.decimal_places)
else:
unit_scale = ifcopenshell.util.unit.calculate_unit_scale(tool.Ifc.get())
rl /= unit_scale
rl = ifcopenshell.util.geolocation.auto_z2e(tool.Ifc.get(), rl)
rl *= unit_scale
rl = "{:.3f}m".format(rl)
self.draw_dimension_text(
get_text,
description,
dimension_data,
text_position=text_position,
angle=angle,
class_str="PLANLEVEL",
box_alignment=box_alignment,
box_alignment = "bottom-left" if projected_points[0].x <= projected_points[-1].x else "bottom-right"
text_style = self.get_box_alignment_parameters(box_alignment)
self.svg.add(
self.svg.text(
"RL +{}".format(rl),
insert=tuple(text_position),
class_="PLANLEVEL",
**text_style,
)
)
def draw_angle_annotations(self, obj):
points = obj.data.splines[0].points
region = bpy.context.region
area = tool.Blender.get_viewport_context()["area"]
region_3d = area.spaces.active.region_3d
region_3d = bpy.context.area.spaces.active.region_3d
points_chunked = [points[i : i + 3] for i in range(len(points) - 2)]
for points_chunk in points_chunked:
@@ -959,7 +824,7 @@ class SvgWriter:
p0 = points_2d[1] + dir0 * angle_radius
p2 = points_2d[1] + dir1 * angle_radius
points_chunk = [view3d_utils.region_2d_to_origin_3d(region, region_3d, p) for p in [p0, p3, p2]]
# points = [p.co.xyz for p in bpy.context.active_object.data.splines[0].points[:3]]
# points = [p.co.xyz for p in bpy.context.object.data.splines[0].points[:3]]
bm = bmesh.new()
bm.verts.index_update()
@@ -1047,7 +912,7 @@ class SvgWriter:
text_offset = (text_position - center_position).xy.normalized() * 5
text_position += text_offset
text_style = SvgWriter.get_box_alignment_parameters("center")
text_style = self.get_box_alignment_parameters("center")
angle_text = abs(round(math.degrees(angle), 3))
if is_reflex:
angle_text = 360 - angle_text
@@ -1072,61 +937,48 @@ class SvgWriter:
path = self.svg.add(self.svg.path(d=d, class_=" ".join(classes)))
def draw_radius_annotations(self, obj):
offset = Vector([self.raw_width, self.raw_height]) / 2
x_offset = self.raw_width / 2
y_offset = self.raw_height / 2
classes = self.get_attribute_classes(obj)
element = tool.Ifc.get_entity(obj)
tag = element.Description
matrix_world = obj.matrix_world
dimension_data = DecoratorData.get_dimension_data(obj)
for spline in obj.data.splines:
points = self.get_spline_points(spline)
projected_points = [self.project_point_onto_camera(matrix_world @ p.co.xyz) for p in points]
projected_points_svg = [(offset + p.xy * Vector((1, -1))) * self.svg_scale for p in projected_points]
d = " ".join(["L {} {}".format(*p) for p in projected_points_svg])
d = " ".join(
[
"L {} {}".format((x_offset + p.x) * self.svg_scale, (y_offset - p.y) * self.svg_scale)
for p in projected_points
]
)
d = "M{}".format(d[1:])
path = self.svg.add(self.svg.path(d=d, class_=" ".join(classes)))
p0 = projected_points_svg[0]
p1 = projected_points_svg[1]
text_offset = (p0 - p1).normalized() * 5
text_position = p0 + text_offset
def get_text():
radius = (points[-1].co - points[-2].co).length
radius = helper.format_distance(radius, precision=self.precision, decimal_places=self.decimal_places)
text = f"R{radius}"
return text
self.draw_dimension_text(
get_text, tag, dimension_data, text_position=text_position, class_str="RADIUS", box_alignment="center"
p0 = Vector(
(
(x_offset + projected_points[0].x) * self.svg_scale,
(y_offset - projected_points[0].y) * self.svg_scale,
)
)
p1 = Vector(
(
(x_offset + projected_points[1].x) * self.svg_scale,
(y_offset - projected_points[1].y) * self.svg_scale,
)
)
text_offset = (p0 - p1).xy.normalized() * 5
text_position = projected_points[0]
text_position = Vector(
((x_offset + text_position.x) * self.svg_scale, (y_offset - text_position.y) * self.svg_scale)
)
text_position += text_offset
def draw_dimension_text(self, get_text, tag, dimension_data, **create_text_kwargs):
prefix = dimension_data["text_prefix"]
suffix = dimension_data["text_suffix"]
show_description_only = dimension_data["show_description_only"]
fill_bg = dimension_data["fill_bg"]
text_style = self.get_box_alignment_parameters("center")
radius = (points[-1].co - points[-2].co).length
radius = helper.format_distance(radius, precision=self.precision, decimal_places=self.decimal_places)
tag = element.Description or f"R{radius}"
text_tags = []
line_number_start = 0
if not show_description_only:
text = get_text()
full_prefix = ((tag + "\\n") if tag else "") + prefix
text = full_prefix + text + suffix
line_number_start -= full_prefix.count("\\n")
else:
if not tag:
return
text = tag
text_tags += self.create_text_tag(
text, line_number_start=line_number_start, fill_bg=fill_bg, **create_text_kwargs
)
for text in text_tags:
self.svg.add(text)
self.svg.add(self.svg.text(tag, insert=tuple(text_position), class_="RADIUS", **text_style))
def draw_fall_annotations(self, obj):
x_offset = self.raw_width / 2
@@ -1194,7 +1046,7 @@ class SvgWriter:
)
text_position += text_offset
text_style = SvgWriter.get_box_alignment_parameters("center")
text_style = self.get_box_alignment_parameters("center")
self.svg.add(self.svg.text(tag, insert=tuple(text_position), class_="RADIUS", **text_style))
def draw_diameter_annotations(self, obj):
@@ -1219,9 +1071,6 @@ class SvgWriter:
text_format=lambda x: "D" + x,
show_description_only=dimension_data["show_description_only"],
suppress_zero_inches=dimension_data["suppress_zero_inches"],
text_prefix=dimension_data["text_prefix"],
text_suffix=dimension_data["text_suffix"],
fill_bg=dimension_data["fill_bg"],
)
def draw_dimension_annotations(self, obj):
@@ -1243,9 +1092,6 @@ class SvgWriter:
dimension_text=dimension_text,
show_description_only=dimension_data["show_description_only"],
suppress_zero_inches=dimension_data["suppress_zero_inches"],
text_prefix=dimension_data["text_prefix"],
text_suffix=dimension_data["text_suffix"],
fill_bg=dimension_data["fill_bg"],
)
def draw_measureit_arch_dimension_annotations(self):
@@ -1269,9 +1115,6 @@ class SvgWriter:
text_format=lambda x: x,
show_description_only=False,
suppress_zero_inches=False,
text_prefix="",
text_suffix="",
fill_bg=False,
):
offset = Vector([self.raw_width, self.raw_height]) / 2
v0 = self.project_point_onto_camera(v0_global)
@@ -1281,118 +1124,38 @@ class SvgWriter:
mid = ((end - start) / 2) + start
vector = end - start
perpendicular = Vector((vector.y, -vector.x)).normalized()
dimension = (v1_global - v0_global).length
dimension = helper.format_distance(
dimension,
precision=self.precision,
decimal_places=self.decimal_places,
suppress_zero_inches=suppress_zero_inches,
)
sheet_dimension = (end - start).length
# if annotation can't fit offset text to the right of marker
text_position = mid if sheet_dimension > 5 else (end + (3 * vector.normalized()))
angle = math.degrees(vector.angle_signed(Vector((1, 0))))
rotation = math.degrees(vector.angle_signed(Vector((1, 0))))
line = self.svg.line(start=start, end=end, class_=" ".join(classes))
self.svg.add(line)
text_tags = []
text_tag_kwargs = {
"angle": angle,
"class_str": "DIMENSION",
"text_format": text_format,
"fill_bg": fill_bg,
}
if not show_description_only:
dimension = (v1_global - v0_global).length
dimension = helper.format_distance(
dimension,
precision=self.precision,
decimal_places=self.decimal_places,
suppress_zero_inches=suppress_zero_inches,
)
text = text_prefix + str(dimension) + text_suffix
else:
if not dimension_text:
return
text = dimension_text
text_tags += self.create_text_tag(
text,
text_position + perpendicular,
box_alignment="bottom-middle",
multiline_to_bottom=False,
**text_tag_kwargs,
)
if not show_description_only and dimension_text:
text_tags += self.create_text_tag(
dimension_text,
text_position - perpendicular,
box_alignment="top-middle",
multiline_to_bottom=True,
**text_tag_kwargs,
)
for tag in text_tags:
self.svg.add(tag)
def create_text_tag(
self,
text,
text_position,
angle=0.0,
box_alignment="bottom-left",
class_str="",
text_format=lambda x: x,
multiline=True,
multiline_to_bottom=True,
fill_bg=False,
line_number_start=0,
_draw_fill_bg=False,
):
"""returns list of created text tags"""
text_tags = []
if fill_bg:
method_kwargs = locals() | {"_draw_fill_bg": True, "fill_bg": False}
del method_kwargs["self"]
del method_kwargs["text_tags"]
text_tags += self.create_text_tag(**method_kwargs)
base_text_attrs = SvgWriter.get_box_alignment_parameters(box_alignment)
base_text_attrs = base_text_attrs | ({"filter": "url(#fill-background)"} if _draw_fill_bg else {})
if not multiline:
transform_kwargs = {"transform": "rotate({} {} {})".format(angle, text_position.x, text_position.y)}
text_tag = self.svg.text(
def create_text_tag(text, text_position, box_alignment):
text_kwargs = {"transform": "rotate({} {} {})".format(rotation, text_position.x, text_position.y)}
return self.svg.text(
text_format(text),
insert=text_position,
class_=class_str,
**(transform_kwargs | base_text_attrs),
class_="DIMENSION",
**(text_kwargs | self.get_box_alignment_parameters(box_alignment)),
)
text_tags.append(text_tag)
return text_tags
text_position_svg_str = ", ".join(map(str, text_position))
text_transform = f"translate({text_position_svg_str}) rotate({angle})"
# after pretty indentation some redundant spaces can occur in svg tags
# this is why we apply "font-size: 0;" to the text tag to remove those spaces
# and add clases to the tspan tags
# ref: https://github.com/IfcOpenShell/IfcOpenShell/issues/2833#issuecomment-1471584960
text_kwargs = {
"transform": text_transform,
"style": "font-size: 0;",
}
if not show_description_only:
self.svg.add(create_text_tag(str(dimension), text_position + perpendicular, "bottom-middle"))
if dimension_text:
self.svg.add(create_text_tag(dimension_text, text_position - perpendicular, "top-middle"))
text_tag = self.svg.text("", **text_kwargs, **base_text_attrs)
text_tags.append(text_tag)
text_lines = text.replace("\\n", "\n").split("\n")
text_lines = text_lines if multiline_to_bottom else text_lines[::-1]
for line_number, text_line in enumerate(text_lines, line_number_start):
# position has to be inserted at tspan to avoid x offset between tspans
# note that tspan doesn't support using `transform` attribute
# so we use (0,0) position because tspan is already offseted by text transform
tspan = self.svg.tspan(text_format(text_line), class_=class_str, insert=(0, 0))
# doing it here and not in tspan constructor because constructor adds unnecessary spaces
tspan.update({"dy": f"{line_number if multiline_to_bottom else -line_number}em"})
text_tag.add(tspan)
return text_tags
elif show_description_only and dimension_text:
self.svg.add(create_text_tag(dimension_text, text_position + perpendicular, "bottom-middle"))
def project_point_onto_camera(self, point):
# TODO is this needlessly complex?
+154 -188
View File
@@ -23,11 +23,10 @@ from bpy.types import Panel
from blenderbim.bim.module.drawing.data import (
ProductAssignmentsData,
SheetsData,
DocumentsData,
SchedulesData,
DrawingsData,
DecoratorData,
)
from blenderbim.bim.module.drawing.prop import ANNOTATION_TYPES_DATA
class BIM_PT_camera(Panel):
@@ -71,19 +70,22 @@ class BIM_PT_camera(Panel):
row = layout.row()
row.prop(dprops, "should_extract")
row = layout.row()
row.prop(props, "is_nts")
row = layout.row()
row.operator("bim.resize_text")
row = layout.row()
row.prop(props, "raster_x")
row = layout.row()
row.prop(props, "raster_y")
row = layout.row(align=True)
row = layout.row()
row.prop(props, "diagram_scale")
row.prop(props, "is_nts", text="", icon="MOD_EDGESPLIT")
if props.diagram_scale == "CUSTOM":
row = layout.row(align=True)
row.prop(props, "custom_scale_numerator", text="Custom Scale")
row.prop(props, "custom_scale_denominator", text="")
row = layout.row()
row.prop(props, "custom_diagram_scale")
row = layout.row(align=True)
row.operator("bim.create_drawing", text="Create Drawing", icon="OUTPUT")
@@ -109,72 +111,61 @@ class BIM_PT_drawing_underlay(Panel):
layout.use_property_split = True
dprops = context.scene.DocProperties
props = context.active_object.data.BIMCameraProperties
drawing_index_is_valid = props.active_drawing_style_index < len(dprops.drawing_styles)
if not DrawingsData.is_loaded:
DrawingsData.load()
drawing_pset_data = DrawingsData.data["active_drawing_pset_data"]
row = layout.row(align=True)
current_shading_style = drawing_pset_data.get("CurrentShadingStyle", None)
if current_shading_style is None:
row.label(text="Current style is not set.")
else:
row.label(text="Current Shading Style:")
row.label(text=current_shading_style)
row.operator("bim.add_drawing_style", icon="ADD", text="")
if drawing_index_is_valid:
row.operator("bim.remove_drawing_style", icon="X", text="").index = props.active_drawing_style_index
row.operator("bim.reload_drawing_styles", icon="FILE_REFRESH", text="")
row.operator("bim.add_drawing_style")
if not dprops.drawing_styles:
return
layout.template_list("BIM_UL_generic", "", dprops, "drawing_styles", props, "active_drawing_style_index")
if dprops.drawing_styles:
layout.template_list("BIM_UL_generic", "", dprops, "drawing_styles", props, "active_drawing_style_index")
if not drawing_index_is_valid:
return
drawing_style = dprops.drawing_styles[props.active_drawing_style_index]
if props.active_drawing_style_index < len(dprops.drawing_styles):
drawing_style = dprops.drawing_styles[props.active_drawing_style_index]
row = layout.row(align=True)
row.prop(drawing_style, "name")
row = layout.row(align=True)
row.prop(drawing_style, "name")
row.operator("bim.remove_drawing_style", icon="X", text="").index = props.active_drawing_style_index
row = layout.row()
row.prop(drawing_style, "render_type")
row = layout.row(align=True)
row.prop(drawing_style, "include_query")
row = layout.row(align=True)
row.prop(drawing_style, "exclude_query")
row = layout.row()
row.prop(drawing_style, "render_type")
row = layout.row(align=True)
row.prop(drawing_style, "include_query")
row = layout.row(align=True)
row.prop(drawing_style, "exclude_query")
row = layout.row()
row.operator("bim.add_drawing_style_attribute")
row = layout.row()
row.operator("bim.add_drawing_style_attribute")
for index, attribute in enumerate(drawing_style.attributes):
row = layout.row(align=True)
row.prop(attribute, "name", text="")
row.operator("bim.remove_drawing_style_attribute", icon="X", text="").index = index
for index, attribute in enumerate(drawing_style.attributes):
row = layout.row(align=True)
row.prop(attribute, "name", text="")
row.operator("bim.remove_drawing_style_attribute", icon="X", text="").index = index
row = layout.row(align=True)
row.operator("bim.save_drawing_style")
row.operator("bim.activate_drawing_style")
row = layout.row(align=True)
row.operator("bim.save_drawing_style")
row.operator("bim.activate_drawing_style")
class BIM_PT_drawings(Panel):
bl_label = "Drawings"
bl_idname = "BIM_PT_drawings"
bl_space_type = "PROPERTIES"
bl_region_type = "WINDOW"
bl_context = "scene"
bl_space_type = "VIEW_3D"
bl_region_type = "UI"
bl_category = "BIM Documentation"
@classmethod
def poll(cls, context):
return tool.Blender.is_tab(context, "DRAWINGS") and tool.Ifc.get()
return tool.Ifc.get()
def draw(self, context):
if not DrawingsData.is_loaded:
DrawingsData.load()
if not DrawingsData.data["has_saved_ifc"]:
draw_project_not_saved_ui(self)
row = self.layout.row()
row.label(text="Project Not Yet Saved", icon="ERROR")
row = self.layout.row()
op = row.operator("export_ifc.bim", icon="EXPORT", text="Save Project")
op.should_save_as = False
return
self.props = context.scene.DocProperties
@@ -199,31 +190,18 @@ class BIM_PT_drawings(Panel):
col.alignment = "LEFT"
row2 = col.row(align=True)
row2.operator("bim.remove_drawing", icon="X", text="").drawing = active_drawing.ifc_definition_id
row2.operator(
"bim.duplicate_drawing", icon="COPYDOWN", text=""
).drawing = active_drawing.ifc_definition_id
col = row.column()
col.alignment = "RIGHT"
op = row.operator("bim.select_all_drawings", icon="SELECT_SUBTRACT", text="")
open_drawing_button = row.row(align=True)
op = open_drawing_button.operator("bim.open_drawing", icon="URL", text="")
op = row.operator("bim.open_drawing", icon="URL", text="")
op.view = active_drawing.name
open_drawing_button.enabled = active_drawing.ifc_definition_id > 0
row.operator("bim.activate_model", icon="VIEW3D", text="")
drawing_button = row.row(align=True)
op = drawing_button.operator("bim.activate_drawing", icon="OUTLINER_OB_CAMERA", text="")
op = row.operator("bim.activate_drawing", icon="OUTLINER_OB_CAMERA", text="")
op.drawing = active_drawing.ifc_definition_id
drawing_button.enabled = active_drawing.ifc_definition_id > 0
create_drawing_button = row.row(align=True)
create_drawing_button.operator("bim.create_drawing", text="", icon="OUTPUT")
create_drawing_button.enabled = active_drawing.ifc_definition_id > 0
row.operator("bim.create_drawing", text="", icon="OUTPUT")
self.layout.template_list(
"BIM_UL_drawinglist", "", self.props, "drawings", self.props, "active_drawing_index"
)
@@ -242,27 +220,31 @@ class BIM_PT_drawings(Panel):
class BIM_PT_schedules(Panel):
bl_label = "Schedules"
bl_idname = "BIM_PT_schedules"
bl_space_type = "PROPERTIES"
bl_region_type = "WINDOW"
bl_context = "scene"
bl_space_type = "VIEW_3D"
bl_region_type = "UI"
bl_category = "BIM Documentation"
@classmethod
def poll(cls, context):
return tool.Blender.is_tab(context, "DRAWINGS") and tool.Ifc.get()
return tool.Ifc.get()
def draw(self, context):
if not DocumentsData.is_loaded:
DocumentsData.load()
if not SchedulesData.is_loaded:
SchedulesData.load()
if not DocumentsData.data["has_saved_ifc"]:
draw_project_not_saved_ui(self)
if not SchedulesData.data["has_saved_ifc"]:
row = self.layout.row()
row.label(text="Project Not Yet Saved", icon="ERROR")
row = self.layout.row()
op = row.operator("export_ifc.bim", icon="EXPORT", text="Save Project")
op.should_save_as = False
return
self.props = context.scene.DocProperties
if not self.props.is_editing_schedules:
row = self.layout.row(align=True)
row.label(text=f"{DocumentsData.data['total_schedules']} Schedules Found", icon="LONGDISPLAY")
row.label(text=f"{SchedulesData.data['total_schedules']} Schedules Found", icon="LONGDISPLAY")
row.operator("bim.load_schedules", text="", icon="IMPORT")
return
@@ -286,72 +268,27 @@ class BIM_PT_schedules(Panel):
)
def draw_project_not_saved_ui(self):
row = self.layout.row()
row.label(text="Project Not Yet Saved", icon="ERROR")
class BIM_PT_references(Panel):
bl_label = "References"
bl_idname = "BIM_PT_references"
bl_space_type = "PROPERTIES"
bl_region_type = "WINDOW"
bl_context = "scene"
@classmethod
def poll(cls, context):
return tool.Blender.is_tab(context, "DRAWINGS") and tool.Ifc.get()
def draw(self, context):
if not DocumentsData.is_loaded:
DocumentsData.load()
if not DocumentsData.data["has_saved_ifc"]:
draw_project_not_saved_ui(self)
return
self.props = context.scene.DocProperties
if not self.props.is_editing_references:
row = self.layout.row(align=True)
row.label(text=f"{DocumentsData.data['total_references']} References Found", icon="LONGDISPLAY")
row.operator("bim.load_references", text="", icon="IMPORT")
return
row = self.layout.row(align=True)
row.operator("bim.add_reference", icon="ADD")
row.operator("bim.disable_editing_references", text="", icon="CANCEL")
if self.props.references:
if self.props.active_reference_index < len(self.props.references):
active_reference = self.props.references[self.props.active_reference_index]
row = self.layout.row(align=True)
row.alignment = "RIGHT"
row.operator("bim.open_reference", icon="URL", text="").reference = active_reference.ifc_definition_id
row.operator("bim.remove_reference", icon="X", text="").reference = active_reference.ifc_definition_id
self.layout.template_list(
"BIM_UL_generic", "", self.props, "references", self.props, "active_reference_index"
)
class BIM_PT_sheets(Panel):
bl_label = "Sheets"
bl_idname = "BIM_PT_sheets"
bl_space_type = "PROPERTIES"
bl_region_type = "WINDOW"
bl_context = "scene"
bl_space_type = "VIEW_3D"
bl_region_type = "UI"
bl_category = "BIM Documentation"
@classmethod
def poll(cls, context):
return tool.Blender.is_tab(context, "DRAWINGS") and tool.Ifc.get()
return tool.Ifc.get()
def draw(self, context):
if not SheetsData.is_loaded:
SheetsData.load()
if not SheetsData.data["has_saved_ifc"]:
draw_project_not_saved_ui(self)
row = self.layout.row()
row.label(text="Project Not Yet Saved", icon="ERROR")
row = self.layout.row()
op = row.operator("export_ifc.bim", icon="EXPORT", text="Save Project")
op.should_save_as = False
return
self.props = context.scene.DocProperties
@@ -375,7 +312,6 @@ class BIM_PT_sheets(Panel):
row.operator("bim.open_sheet", icon="URL", text="")
row.operator("bim.add_drawing_to_sheet", icon="IMAGE_PLANE", text="")
row.operator("bim.add_schedule_to_sheet", icon="PRESET_NEW", text="")
row.operator("bim.add_reference_to_sheet", icon="IMAGE_REFERENCE", text="")
row.operator("bim.create_sheets", icon="FILE_REFRESH", text="")
if active_sheet.is_sheet:
row.operator("bim.remove_sheet", icon="X", text="").sheet = active_sheet.ifc_definition_id
@@ -387,13 +323,12 @@ class BIM_PT_sheets(Panel):
class BIM_PT_product_assignments(Panel):
bl_label = "Product Assignments"
bl_label = "IFC Product Assignments"
bl_idname = "BIM_PT_product_assignments"
bl_space_type = "PROPERTIES"
bl_region_type = "WINDOW"
bl_context = "object"
bl_order = 1
bl_parent_id = "BIM_PT_tab_object_metadata"
@classmethod
def poll(cls, context):
@@ -423,13 +358,12 @@ class BIM_PT_product_assignments(Panel):
class BIM_PT_text(Panel):
bl_label = "Text"
bl_label = "IFC Text"
bl_idname = "BIM_PT_text"
bl_space_type = "PROPERTIES"
bl_region_type = "WINDOW"
bl_context = "object"
bl_order = 0
bl_parent_id = "BIM_PT_tab_object_metadata"
@classmethod
def poll(cls, context):
@@ -501,22 +435,92 @@ class BIM_PT_text(Panel):
row.label(text=literal_data[attribute])
class BIM_UL_drawinglist(bpy.types.UIList):
def draw_item(self, context, layout, data, item, icon, active_data, active_propname):
if not item:
layout.label(text="", translate=False)
return
class BIM_PT_annotation_utilities(Panel):
bl_idname = "BIM_PT_annotation_utilities"
bl_label = "Annotation"
bl_space_type = "VIEW_3D"
bl_region_type = "UI"
bl_category = "BIM Documentation"
def draw(self, context):
layout = self.layout
self.props = context.scene.DocProperties
row = layout.row(align=True)
if item.is_drawing:
row.label(text="", icon="BLANK1")
op = row.operator("bim.add_annotation", text="Dimension", icon="FIXED_SIZE")
op.object_type = "DIMENSION"
op.data_type = "curve"
op = row.operator("bim.add_annotation", text="Angle", icon="DRIVER_ROTATIONAL_DIFFERENCE")
op.object_type = "ANGLE"
op.data_type = "curve"
row = layout.row(align=True)
op = row.operator("bim.add_annotation", text="Radius", icon="FORWARD")
op.object_type = "RADIUS"
op.data_type = "curve"
op = row.operator("bim.add_annotation", text="Diameter", icon="ARROW_LEFTRIGHT")
op.object_type = "DIAMETER"
op.data_type = "curve"
row = layout.row(align=True)
op = row.operator("bim.add_annotation", text="Text", icon="SMALL_CAPS")
op.object_type = "TEXT"
op.data_type = "empty"
op = row.operator("bim.add_annotation", text="Leader", icon="TRACKING_BACKWARDS")
op.object_type = "TEXT_LEADER"
op.data_type = "curve"
row = layout.row(align=True)
op = row.operator("bim.add_annotation", text="Stair Arrow", icon="SCREEN_BACK")
op.object_type = "STAIR_ARROW"
op.data_type = "curve"
op = row.operator("bim.add_annotation", text="Hidden", icon="CON_TRACKTO")
op.object_type = "HIDDEN_LINE"
op.data_type = "mesh"
row = layout.row(align=True)
op = row.operator("bim.add_annotation", text="Level (Plan)", icon="SORTBYEXT")
op.object_type = "PLAN_LEVEL"
op.data_type = "curve"
op = row.operator("bim.add_annotation", text="Level (Section)", icon="TRIA_DOWN")
op.object_type = "SECTION_LEVEL"
op.data_type = "curve"
row = layout.row(align=True)
op = row.operator("bim.add_annotation", text="Breakline", icon="FCURVE")
op.object_type = "BREAKLINE"
op.data_type = "mesh"
op = row.operator("bim.add_annotation", text="Line", icon="MESH_MONKEY")
op.object_type = "LINEWORK"
op.data_type = "mesh"
row = layout.row(align=True)
op = row.operator("bim.add_annotation", text="Batting", icon="FORCE_FORCE")
op.object_type = "BATTING"
op.data_type = "mesh"
op.description = "Add batting annotation.\nThickness could be changed through Thickness property of BBIM_Batting property set"
op = row.operator("bim.add_annotation", text="Fill Area", icon="NODE_TEXTURE")
op.object_type = "FILL_AREA"
row = layout.row(align=True)
op = row.operator("bim.add_annotation", text="Fall", icon="SORT_ASC")
op.object_type = "FALL"
op.data_type = "curve"
row = layout.row(align=True)
row.prop(self.props, "should_draw_decorations", text="Viewport Annotations")
row.enabled = context.scene.camera is not None
class BIM_UL_drawinglist(bpy.types.UIList):
def draw_item(self, context, layout, data, item, icon, active_data, active_propname):
if item:
row = layout.row(align=True)
selected_icon = "CHECKBOX_HLT" if item.is_selected else "CHECKBOX_DEHLT"
row.prop(item, "is_selected", text="", icon=selected_icon, emboss=False)
row.prop(item, "name", text="", emboss=False)
else:
if item.target_view == "PLAN_VIEW":
icon = "UV_FACESEL"
elif item.target_view == "ELEVATION_VIEW":
row.prop(item, "is_selected", text="", icon=selected_icon)
icon = "UV_FACESEL"
if item.target_view == "ELEVATION_VIEW":
icon = "UV_VERTEXSEL"
elif item.target_view == "SECTION_VIEW":
icon = "UV_EDGESEL"
@@ -524,17 +528,9 @@ class BIM_UL_drawinglist(bpy.types.UIList):
icon = "XRAY"
elif item.target_view == "MODEL_VIEW":
icon = "SNAP_VOLUME"
else:
icon = "CLIPUV_HLT"
if item.is_expanded:
row.operator(
"bim.contract_target_view", text="", emboss=False, icon="DISCLOSURE_TRI_DOWN"
).target_view = item.target_view
else:
row.operator(
"bim.expand_target_view", text="", emboss=False, icon="DISCLOSURE_TRI_RIGHT"
).target_view = item.target_view
row.prop(item, "name", text="", icon=icon, emboss=False)
else:
layout.label(text="", translate=False)
class BIM_UL_sheets(bpy.types.UIList):
@@ -565,39 +561,9 @@ class BIM_UL_sheets(bpy.types.UIList):
row.label(text="", icon="MENU_PANEL")
elif item.reference_type == "REVISION":
row.label(text="", icon="RECOVER_LAST")
elif item.reference_type == "REFERENCE":
row.label(text="", icon="IMAGE_REFERENCE")
if item.identification:
name = f"{item.identification} - {item.name or 'Unnamed'}"
else:
name = item.name or "Unnamed"
row.label(text=name)
def draw_filter(self, context, layout):
# We only need filtering, not reordering for sheets.
row = layout.row(align=True)
row.prop(self, "filter_name", text="")
row.prop(self, "use_filter_invert", text="", icon="ARROW_LEFTRIGHT")
def filter_items(self, context, data, propname):
flt_flags = []
flt_neworder = []
if self.filter_name:
filter_name = self.filter_name.lower()
active_sheet = None
for sheet in data.sheets:
if sheet.is_sheet:
active_sheet = sheet
active_sheet_index = len(flt_flags)
if filter_name in sheet.name.lower() or filter_name in sheet.identification.lower():
flt_flags.append(self.bitflag_filter_item)
if not sheet.is_sheet:
flt_flags[active_sheet_index] = self.bitflag_filter_item
else:
flt_flags.append(0)
if not flt_flags:
return flt_flags, flt_neworder
return flt_flags, flt_neworder
@@ -23,14 +23,14 @@ import blenderbim.tool as tool
from blenderbim.bim.helper import prop_with_search
from bpy.types import WorkSpaceTool
# from blenderbim.bim.module.model.data import AuthoringData, RailingData, RoofData
from blenderbim.bim.module.drawing.prop import ANNOTATION_TYPES_DATA
from blenderbim.bim.module.drawing.data import DecoratorData, AnnotationData
from blenderbim.bim.ifc import IfcStore
import blenderbim.bim.handler
# TODO: Fix circular import.
# Declaring it here to avoid circular import problems
# declaring it here to avoid circular import problems
class Operator:
def execute(self, context):
IfcStore.execute_ifc_operator(self, context)
@@ -38,77 +38,6 @@ class Operator:
return {"FINISHED"}
class LaunchAnnotationTypeManager(bpy.types.Operator):
bl_idname = "bim.launch_annotation_type_manager"
bl_label = "Launch Annotation Type Manager"
bl_options = {"REGISTER"}
bl_description = "Manage annotation types and templates"
def execute(self, context):
return {"FINISHED"}
def invoke(self, context, event):
return context.window_manager.invoke_popup(self, width=550)
def draw(self, context):
if not AnnotationData.is_loaded:
AnnotationData.load()
props = context.scene.BIMAnnotationProperties
columns = self.layout.column_flow(columns=3)
row = columns.row()
row.alignment = "LEFT"
row.label(text=f"{len(AnnotationData.data['relating_types'])} Types", icon="FILE_VOLUME")
row = columns.row(align=True)
row.alignment = "CENTER"
# In case you want something here in the future
row = columns.row(align=True)
row.alignment = "RIGHT"
# In case you want something here in the future
if props.is_adding_type:
row = self.layout.row()
box = row.box()
row = box.row()
row.prop(props, "type_name")
row = box.row()
row.prop(props, "create_representation_for_type", text="Geometric Type")
row = box.row(align=True)
row.operator("bim.add_annotation_type", icon="CHECKMARK", text="Save New Type")
row.operator("bim.disable_add_annotation_type", icon="CANCEL", text="")
else:
row = self.layout.row()
row.operator("bim.enable_add_annotation_type", icon="ADD", text="Create New Type")
flow = self.layout.grid_flow(row_major=True, columns=3, even_columns=True, even_rows=True, align=True)
for relating_type in AnnotationData.data["relating_types"]:
outer_col = flow.column()
box = outer_col.box()
row = box.row()
row.alignment = "CENTER"
row.label(text=relating_type["name"], icon="FILE_3D")
row = box.row()
row.alignment = "CENTER"
row.label(text=relating_type["description"])
row = box.row(align=True)
op = row.operator("bim.select_type", icon="OBJECT_DATA")
op.relating_type = relating_type["id"]
op = row.operator("bim.rename_type", icon="GREASEPENCIL", text="")
op.element = relating_type["id"]
op = row.operator("bim.duplicate_type", icon="DUPLICATE", text="")
op.element = relating_type["id"]
op = row.operator("bim.remove_type", icon="X", text="")
op.element = relating_type["id"]
class AnnotationTool(WorkSpaceTool):
bl_space_type = "VIEW_3D"
bl_context_mode = "OBJECT"
@@ -118,6 +47,7 @@ class AnnotationTool(WorkSpaceTool):
bl_description = "Gives you Annotation related superpowers"
bl_icon = os.path.join(os.path.dirname(__file__), "ops.authoring.annotation")
bl_widget = None
# https://docs.blender.org/api/current/bpy.types.KeyMapItems.html
bl_keymap = tool.Blender.get_default_selection_keypmap() + (
("bim.annotation_hotkey", {"type": "A", "value": "PRESS", "shift": True}, {"properties": [("hotkey", "S_A")]}),
("bim.annotation_hotkey", {"type": "C", "value": "PRESS", "shift": True}, {"properties": [("hotkey", "S_C")]}),
@@ -161,7 +91,41 @@ def add_layout_hotkey_operator(layout, text, hotkey, description):
# TODO: move to operator
def create_annotation_occurrence(context):
def create_annotation_type(context):
# just empty to store parameters
props = context.scene.BIMAnnotationProperties
object_type = props.object_type
create_representation = props.create_representation_for_type
drawing = tool.Ifc.get_entity(bpy.context.scene.camera)
if props.create_representation_for_type:
obj = tool.Drawing.create_annotation_object(drawing, object_type)
else:
obj = bpy.data.objects.new(object_type, None)
obj.name = f"{object_type}_TYPE"
obj.location = context.scene.cursor.location
tool.Drawing.ensure_annotation_in_drawing_plane(obj)
drawing = tool.Ifc.get_entity(context.scene.camera)
ifc_context = tool.Drawing.get_annotation_context(tool.Drawing.get_drawing_target_view(drawing))
element = tool.Drawing.run_root_assign_class(
obj=obj,
ifc_class="IfcTypeProduct",
predefined_type=object_type,
should_add_representation=create_representation,
context=ifc_context,
ifc_representation_class=tool.Drawing.get_ifc_representation_class(object_type),
)
element.ApplicableOccurrence = f"IfcAnnotation/{object_type}"
tool.Blender.select_and_activate_single_object(context, obj)
# TODO: move to operator
def create_annotation_occurence(context):
# object_type = context.scene.BIMAnnotationProperties.object_type
props = context.scene.BIMAnnotationProperties
relating_type = tool.Ifc.get().by_id(int(props.relating_type_id))
object_type = props.object_type
@@ -169,7 +133,7 @@ def create_annotation_occurrence(context):
drawing = tool.Ifc.get_entity(context.scene.camera)
obj = tool.Drawing.create_annotation_object(drawing, object_type)
obj.name = relating_type.Name
ifc_context = tool.Drawing.get_annotation_context(tool.Drawing.get_drawing_target_view(drawing), object_type)
ifc_context = tool.Drawing.get_annotation_context(tool.Drawing.get_drawing_target_view(drawing))
relating_type_repr = tool.Drawing.get_annotation_representation(relating_type)
element = tool.Drawing.run_root_assign_class(
obj=obj,
@@ -189,8 +153,9 @@ def create_annotation_occurrence(context):
def create_annotation():
props = bpy.context.scene.BIMAnnotationProperties
if props.relating_type_id != "0":
create_annotation_occurrence(bpy.context)
create_type_occurence = props.relating_type_id != "0"
if create_type_occurence:
create_annotation_occurence(bpy.context)
else:
object_type = props.object_type
bpy.ops.bim.add_annotation(object_type=object_type, data_type=ANNOTATION_TYPES_DATA[object_type][-1])
@@ -207,11 +172,6 @@ class AnnotationToolUI:
row.label(text="No IFC Project", icon="ERROR")
return
drawing = tool.Ifc.get_entity(context.scene.camera)
if not drawing:
row.label(text="No Active Drawing", icon="ERROR")
return
if not AnnotationData.is_loaded:
AnnotationData.load()
@@ -219,18 +179,29 @@ class AnnotationToolUI:
if context.active_object and context.selected_objects:
cls.draw_edit_object_interface(context)
cls.draw_create_object_interface()
elif not context.selected_objects:
cls.draw_create_object_interface()
@classmethod
def draw_create_object_interface(cls):
row = cls.layout.row(align=True)
row.prop(bpy.context.scene.DocProperties, "should_draw_decorations", text="Viewport Annotations")
op, row = add_layout_hotkey_operator(cls.layout, "Add Type", "S_C", "Create a new annotation type")
selected_icon = "CHECKBOX_HLT" if cls.props.create_representation_for_type else "CHECKBOX_DEHLT"
row.prop(cls.props, "create_representation_for_type", text="", icon=selected_icon)
@classmethod
def draw_edit_object_interface(cls, context):
if DecoratorData.get_ifc_text_data(bpy.context.active_object):
if DecoratorData.get_ifc_text_data(bpy.context.object):
add_layout_hotkey_operator(cls.layout, "Edit Text", "S_E", "")
@classmethod
def draw_header_interface(cls):
cls.draw_type_selection_interface()
@classmethod
def draw_basic_annotation_tool_interface(cls):
cls.draw_type_selection_interface()
@classmethod
def draw_type_selection_interface(cls):
# shared by both sidebar and header
@@ -243,20 +214,21 @@ class AnnotationToolUI:
row = cls.layout.row(align=True)
row.label(text="", icon="FILE_3D")
prop_with_search(row, cls.props, "relating_type_id", text="")
row.operator("bim.launch_annotation_type_manager", icon="LIGHTPROBE_GRID", text="")
add_layout_hotkey_operator(cls.layout, "Add", "S_A", "Create a new annotation")
create_type_occurence = cls.props.relating_type_id != "0"
label = "Add Type Occurence" if create_type_occurence else "Add Annotation"
add_layout_hotkey_operator(cls.layout, label, "S_A", "Create a new annotation")
if object_type in tool.Drawing.ANNOTATION_TYPES_SUPPORT_SETUP:
if object_type in ("TEXT", "STAIR_ARROW"):
add_layout_hotkey_operator(
cls.layout,
"Bulk Tag",
"S_T",
"Create new annotations and automatically adjust them to the selected objects",
)
add_layout_hotkey_operator(
cls.layout, "Readjust", "S_G", "Readjust tags based on the products they are assigned to"
)
add_layout_hotkey_operator(
cls.layout, "Readjust", "S_G", "Readjust tags based on the products they are assigned to"
)
class Hotkey(bpy.types.Operator, Operator):
@@ -288,27 +260,23 @@ class Hotkey(bpy.types.Operator, Operator):
def hotkey_S_T(self):
props = bpy.context.scene.BIMAnnotationProperties
annotation_type = props.object_type
if annotation_type not in tool.Drawing.ANNOTATION_TYPES_SUPPORT_SETUP:
self.report({"ERROR"}, f"Annotation type {annotation_type} is not supported for tagging.")
return
object_type = props.object_type
related_objects = bpy.context.selected_objects
for related_object in related_objects:
create_annotation()
obj = bpy.context.active_object
bpy.ops.object.mode_set(mode="OBJECT")
tool.Drawing.setup_annotation_object(obj, annotation_type, related_object)
tool.Drawing.setup_annotation_object(obj, object_type, related_object)
def hotkey_S_A(self):
create_annotation()
def hotkey_S_E(self):
if not bpy.context.active_object:
if not bpy.context.object:
return
if DecoratorData.get_ifc_text_data(bpy.context.active_object):
if DecoratorData.get_ifc_text_data(bpy.context.object):
bpy.ops.bim.edit_text_popup()
def hotkey_S_G(self):
@@ -317,15 +285,12 @@ class Hotkey(bpy.types.Operator, Operator):
if not element or not element.is_a("IfcAnnotation"):
continue
annotation_type = element.ObjectType
if annotation_type not in tool.Drawing.ANNOTATION_TYPES_SUPPORT_SETUP:
self.report({"ERROR"}, f"Annotation type {annotation_type} is not supported for readjustment.")
continue
related_product = tool.Drawing.get_assigned_product(element)
if not related_product:
self.report({"ERROR"}, "Selected annotation has no product assigned.")
continue
related_object = tool.Ifc.get_object(related_product)
tool.Drawing.setup_annotation_object(obj, annotation_type, related_object)
tool.Drawing.setup_annotation_object(obj, element.ObjectType, related_object)
def hotkey_S_C(self):
create_annotation_type(bpy.context)
@@ -29,9 +29,6 @@ classes = (
operator.OverrideDuplicateMoveLinked,
operator.OverrideDuplicateMoveLinkedMacro,
operator.OverrideDuplicateMoveMacro,
operator.OverrideDuplicateMoveAggregate,
operator.OverrideDuplicateMoveAggregateMacro,
operator.RefreshAggregate,
operator.OverrideJoin,
operator.OverrideModeSetEdit,
operator.OverrideModeSetObject,
@@ -61,58 +58,38 @@ def register():
operator.OverrideDuplicateMoveMacro.define("TRANSFORM_OT_translate")
operator.OverrideDuplicateMoveLinkedMacro.define("BIM_OT_override_object_duplicate_move_linked")
operator.OverrideDuplicateMoveLinkedMacro.define("TRANSFORM_OT_translate")
operator.OverrideDuplicateMoveAggregateMacro.define("BIM_OT_override_object_duplicate_move_aggregate")
operator.OverrideDuplicateMoveAggregateMacro.define("TRANSFORM_OT_translate")
bpy.types.Object.BIMGeometryProperties = bpy.props.PointerProperty(type=prop.BIMObjectGeometryProperties)
bpy.types.Scene.BIMGeometryProperties = bpy.props.PointerProperty(type=prop.BIMGeometryProperties)
bpy.types.OBJECT_PT_transform.append(ui.BIM_PT_transform)
bpy.types.VIEW3D_MT_object.append(ui.object_menu)
bpy.types.OUTLINER_MT_object.append(ui.outliner_menu)
bpy.types.VIEW3D_MT_object_context_menu.append(ui.object_menu)
wm = bpy.context.window_manager
if wm.keyconfigs.addon:
km = wm.keyconfigs.addon.keymaps.new(name="Object Mode", space_type="EMPTY")
kmi = km.keymap_items.new("bim.override_object_join", "J", "PRESS", ctrl=True)
addon_keymaps.append((km, kmi))
kmi = km.keymap_items.new("bim.override_object_duplicate_move_macro", "D", "PRESS", shift=True)
addon_keymaps.append((km, kmi))
kmi = km.keymap_items.new("bim.override_object_duplicate_move_linked_macro", "D", "PRESS", alt=True)
addon_keymaps.append((km, kmi))
kmi = km.keymap_items.new("bim.override_object_duplicate_move_aggregate_macro", "D", "PRESS", ctrl=True, shift=True)
addon_keymaps.append((km, kmi))
kmi = km.keymap_items.new("bim.override_paste_buffer", "V", "PRESS", ctrl=True)
addon_keymaps.append((km, kmi))
kmi = km.keymap_items.new("bim.override_mode_set_edit", "TAB", "PRESS")
addon_keymaps.append((km, kmi))
kmi = km.keymap_items.new("bim.override_object_delete", "X", "PRESS")
addon_keymaps.append((km, kmi))
kmi = km.keymap_items.new("bim.override_object_delete", "DEL", "PRESS")
kmi.properties.confirm = False
addon_keymaps.append((km, kmi))
km = wm.keyconfigs.addon.keymaps.new(name="Mesh", space_type="EMPTY")
kmi = km.keymap_items.new("bim.override_mode_set_object", "TAB", "PRESS")
addon_keymaps.append((km, kmi))
km = wm.keyconfigs.addon.keymaps.new(name="Curve", space_type="EMPTY")
kmi = km.keymap_items.new("bim.override_mode_set_object", "TAB", "PRESS")
addon_keymaps.append((km, kmi))
km = wm.keyconfigs.addon.keymaps.new(name="Outliner", space_type="OUTLINER")
kmi = km.keymap_items.new("bim.override_paste_buffer", "V", "PRESS", ctrl=True)
addon_keymaps.append((km, kmi))
kmi = km.keymap_items.new("bim.override_outliner_delete", "X", "PRESS")
addon_keymaps.append((km, kmi))
kmi = km.keymap_items.new("bim.override_outliner_delete", "DEL", "PRESS")
addon_keymaps.append((km, kmi))
def unregister():
bpy.types.VIEW3D_MT_object.remove(ui.object_menu)
bpy.types.OBJECT_PT_transform.remove(ui.BIM_PT_transform)
bpy.types.OUTLINER_MT_object.remove(ui.outliner_menu)
bpy.types.VIEW3D_MT_object_context_menu.remove(ui.outliner_menu)
del bpy.types.Scene.BIMGeometryProperties
del bpy.types.Object.BIMGeometryProperties
wm = bpy.context.window_manager
@@ -104,50 +104,24 @@ class ConnectionsData:
def connections(cls):
results = []
element = tool.Ifc.get_entity(bpy.context.active_object)
connected_to = getattr(element, "ConnectedTo", [])
connected_from = getattr(element, "ConnectedFrom", [])
for rel in connected_to:
if element.is_a("IfcDistributionPort"):
related_element = rel.RelatedPort
else:
related_element = rel.RelatedElement
if element.is_a("IfcRelConnectsPathElements"):
related_element_connection_type = rel.RelatedConnectionType
else:
related_element_connection_type = ""
for rel in getattr(element, "ConnectedTo", []):
results.append(
{
"id": rel.id(),
"is_relating": True,
"Name": related_element.Name or "Unnamed",
"ConnectionType": related_element_connection_type,
"Name": rel.RelatedElement.Name or "Unnamed",
"ConnectionType": rel.RelatingConnectionType,
}
)
for rel in connected_from:
if element.is_a("IfcDistributionPort"):
relating_element = rel.RelatingPort
else:
relating_element = rel.RelatingElement
if element.is_a("IfcRelConnectsPathElements"):
relating_element_connection_type = rel.RelatingConnectionType
else:
relating_element_connection_type = ""
for rel in getattr(element, "ConnectedFrom", []):
results.append(
{
"id": rel.id(),
"is_relating": False,
"Name": relating_element.Name or "Unnamed",
"ConnectionType": relating_element_connection_type,
"Name": rel.RelatingElement.Name or "Unnamed",
"ConnectionType": rel.RelatedConnectionType,
}
)
return results
@@ -178,18 +152,10 @@ class DerivedPlacementsData:
@classmethod
def load_collection(cls):
cls.collection = None
cls.collection = bpy.data.objects.get(bpy.context.active_object.users_collection[0].name)
cls.collection_z = 0
element = tool.Ifc.get_entity(bpy.context.active_object)
if not element:
return
parent = ifcopenshell.util.element.get_aggregate(element)
if not parent:
parent = ifcopenshell.util.element.get_container(element)
if parent:
cls.collection = tool.Ifc.get_object(parent)
if cls.collection:
cls.collection_z = cls.collection.matrix_world.translation.z
if cls.collection:
cls.collection_z = cls.collection.matrix_world.translation.z
@classmethod
def has_collection(cls):
@@ -38,7 +38,7 @@ class Helper:
bm = bmesh.new()
bm.from_mesh(mesh)
bmesh.ops.dissolve_limit(bm, angle_limit=pi / 180 * 1, verts=bm.verts, edges=bm.edges)
bmesh.ops.remove_doubles(bm, verts=bm.verts, dist=0.0001)
bmesh.ops.remove_doubles(bm, verts=bm.verts, dist=0.001)
bm.faces.ensure_lookup_table()
face = None
@@ -62,7 +62,7 @@ class Helper:
bm = bmesh.new()
bm.from_mesh(mesh)
bmesh.ops.dissolve_limit(bm, angle_limit=pi / 180 * 1, verts=bm.verts, edges=bm.edges)
bmesh.ops.remove_doubles(bm, verts=bm.verts, dist=0.0001)
bmesh.ops.remove_doubles(bm, verts=bm.verts, dist=0.001)
bm.faces.ensure_lookup_table()
potential_faces = []
@@ -90,7 +90,7 @@ class Helper:
bm = bmesh.new()
bm.from_mesh(mesh)
bmesh.ops.dissolve_limit(bm, angle_limit=pi / 180 * 1, verts=bm.verts, edges=bm.edges)
bmesh.ops.remove_doubles(bm, verts=bm.verts, dist=0.0001)
bmesh.ops.remove_doubles(bm, verts=bm.verts, dist=0.001)
bm.faces.ensure_lookup_table()
potential_faces = []
@@ -292,7 +292,7 @@ class Helper:
bm = bmesh.new()
bm.from_mesh(mesh)
bmesh.ops.dissolve_limit(bm, angle_limit=pi / 180 * 1, verts=bm.verts, edges=bm.edges)
bmesh.ops.remove_doubles(bm, verts=bm.verts, dist=0.0001)
bmesh.ops.remove_doubles(bm, verts=bm.verts, dist=0.001)
bm.faces.ensure_lookup_table()
potential_faces = []
@@ -389,7 +389,7 @@ class Helper:
bm = bmesh.new()
bm.from_mesh(mesh)
bmesh.ops.dissolve_limit(bm, angle_limit=pi / 180 * 1, verts=bm.verts, edges=bm.edges)
bmesh.ops.remove_doubles(bm, verts=bm.verts, dist=0.0001)
bmesh.ops.remove_doubles(bm, verts=bm.verts, dist=0.001)
bm.faces.ensure_lookup_table()
faces = bm.faces
@@ -20,20 +20,18 @@ import bpy
import bmesh
import logging
import numpy as np
import json
import ifcopenshell
import ifcopenshell.util.unit
import ifcopenshell.util.element
import ifcopenshell.util.representation
import ifcopenshell.api
import blenderbim.core.geometry as core
import blenderbim.core.aggregate
import blenderbim.core.style
import blenderbim.core.root
import blenderbim.core.drawing
import blenderbim.tool as tool
import blenderbim.bim.handler
from mathutils import Vector, Matrix
from mathutils import Vector
from blenderbim.bim import import_ifc
from blenderbim.bim.ifc import IfcStore
@@ -61,58 +59,22 @@ class AddRepresentation(bpy.types.Operator, Operator):
bl_idname = "bim.add_representation"
bl_label = "Add Representation"
bl_options = {"REGISTER", "UNDO"}
representation_conversion_method: bpy.props.EnumProperty(
items=[
("OUTLINE", "Trace Outline", ""),
("BOX", "Bounding Box", ""),
("PROJECT", "Full Representation", ""),
],
name="Representation Conversion Method",
)
def _execute(self, context):
obj = context.active_object
props = obj.BIMGeometryProperties
ifc_context = int(props.contexts or "0") or None
if not ifc_context:
return
ifc_context = tool.Ifc.get().by_id(ifc_context)
if self.representation_conversion_method == "OUTLINE":
if ifc_context.ContextType == "Plan":
data = tool.Geometry.generate_outline_mesh(obj, axis="+Z")
elif ifc_context.ContextIdentifier == "Profile":
data = tool.Geometry.generate_outline_mesh(obj, axis="-Y")
else:
data = tool.Geometry.generate_outline_mesh(obj, axis="+Z")
tool.Geometry.change_object_data(obj, data, is_global=True)
elif self.representation_conversion_method == "BOX":
if ifc_context.ContextType == "Plan":
data = tool.Geometry.generate_2d_box_mesh(obj, axis="Z")
elif ifc_context.ContextIdentifier == "Profile":
data = tool.Geometry.generate_2d_box_mesh(obj, axis="Y")
else:
data = tool.Geometry.generate_3d_box_mesh(obj)
tool.Geometry.change_object_data(obj, data, is_global=True)
ifc_context = int(context.active_object.BIMGeometryProperties.contexts or "0") or None
if ifc_context:
ifc_context = tool.Ifc.get().by_id(ifc_context)
core.add_representation(
tool.Ifc,
tool.Geometry,
tool.Style,
tool.Surveyor,
obj=obj,
obj=context.active_object,
context=ifc_context,
ifc_representation_class=None,
profile_set_usage=None,
)
def invoke(self, context, event):
return context.window_manager.invoke_props_dialog(self)
def draw(self, context):
row = self.layout.row()
row.prop(self, "representation_conversion_method", text="")
class SelectConnection(bpy.types.Operator, Operator):
bl_idname = "bim.select_connection"
@@ -237,13 +199,6 @@ class UpdateRepresentation(bpy.types.Operator, Operator):
old_representation = self.file.by_id(obj.data.BIMMeshProperties.ifc_definition_id)
context_of_items = old_representation.ContextOfItems
# TODO: remove this code a bit later
# added this as a fallback for easier transition some annotation types to 3d
# if they were create before as 2d
element = tool.Ifc.get_entity(obj)
if tool.Drawing.is_annotation_object_type(element, ("FALL", "SECTION_LEVEL", "PLAN_LEVEL")):
context_of_items = tool.Drawing.get_annotation_context("MODEL_VIEW")
gprop = context.scene.BIMGeoreferenceProperties
coordinate_offset = None
if gprop.has_blender_offset and obj.BIMObjectProperties.blender_offset_type == "CARTESIAN_POINT":
@@ -411,7 +366,6 @@ class OverrideDelete(bpy.types.Operator):
bl_options = {"REGISTER", "UNDO"}
use_global: bpy.props.BoolProperty(default=False)
confirm: bpy.props.BoolProperty(default=True)
is_batch: bpy.props.BoolProperty(name="Is Batch", default=False)
@classmethod
def poll(cls, context):
@@ -419,7 +373,7 @@ class OverrideDelete(bpy.types.Operator):
def execute(self, context):
# Deep magick from the dawn of time
if tool.Ifc.get():
if IfcStore.get_file():
return IfcStore.execute_ifc_operator(self, context)
for obj in context.selected_objects:
bpy.data.objects.remove(obj)
@@ -428,66 +382,27 @@ class OverrideDelete(bpy.types.Operator):
return {"FINISHED"}
def invoke(self, context, event):
if tool.Ifc.get():
total_elements = len(tool.Ifc.get().wrapped_data.entity_names())
total_polygons = sum([len(o.data.polygons) for o in context.selected_objects if o.type == "MESH"])
# These numbers are a bit arbitrary, but basically batching is only
# really necessary on large models and large geometry removals.
self.is_batch = total_elements > 500000 and total_polygons > 2000
if self.is_batch:
return context.window_manager.invoke_props_dialog(self)
elif self.confirm:
return context.window_manager.invoke_confirm(self, event)
elif self.confirm:
if self.confirm:
return context.window_manager.invoke_confirm(self, event)
self.confirm = True
return self.execute(context)
def draw(self, context):
row = self.layout.row()
row.label(text="Warning: Faster deletion will use more memory.", icon="ERROR")
row = self.layout.row()
row.prop(self, "is_batch", text="Enable Faster Deletion")
def _execute(self, context):
if self.is_batch:
ifcopenshell.util.element.batch_remove_deep2(tool.Ifc.get())
for obj in context.selected_objects:
element = tool.Ifc.get_entity(obj)
if element:
if ifcopenshell.util.element.get_pset(element, "BBIM_Array"):
self.report({"INFO"}, "Elements that are part of an array cannot be deleted.")
return {"FINISHED"}
if tool.Ifc.get_entity(obj):
tool.Geometry.delete_ifc_object(obj)
else:
bpy.data.objects.remove(obj)
if self.is_batch:
old_file = tool.Ifc.get()
old_file.end_transaction()
new_file = ifcopenshell.util.element.unbatch_remove_deep2(tool.Ifc.get())
new_file.begin_transaction()
tool.Ifc.set(new_file)
self.transaction_data = {"old_file": old_file, "new_file": new_file}
IfcStore.add_transaction_operation(self)
# Required otherwise gizmos are still visible
context.view_layer.objects.active = None
return {"FINISHED"}
def rollback(self, data):
tool.Ifc.set(data["old_file"])
data["old_file"].undo()
def commit(self, data):
data["old_file"].redo()
tool.Ifc.set(data["new_file"])
class OverrideOutlinerDelete(bpy.types.Operator):
bl_idname = "bim.override_outliner_delete"
bl_label = "IFC Delete"
bl_options = {"REGISTER", "UNDO"}
hierarchy: bpy.props.BoolProperty(default=False)
is_batch: bpy.props.BoolProperty(name="Is Batch", default=False)
@classmethod
def poll(cls, context):
@@ -520,26 +435,7 @@ class OverrideOutlinerDelete(bpy.types.Operator):
bpy.data.collections.remove(collection)
return {"FINISHED"}
def invoke(self, context, event):
if tool.Ifc.get():
total_elements = len(tool.Ifc.get().wrapped_data.entity_names())
total_polygons = sum([len(o.data.polygons) for o in context.selected_objects if o.type == "MESH"])
# These numbers are a bit arbitrary, but basically batching is only
# really necessary on large models and large geometry removals.
self.is_batch = total_elements > 500000 and total_polygons > 2000
if self.is_batch:
return context.window_manager.invoke_props_dialog(self)
return self.execute(context)
def draw(self, context):
row = self.layout.row()
row.label(text="Warning: Faster deletion will use more memory.", icon="ERROR")
row = self.layout.row()
row.prop(self, "is_batch", text="Enable Faster Deletion")
def _execute(self, context):
if self.is_batch:
ifcopenshell.util.element.batch_remove_deep2(tool.Ifc.get())
objects_to_delete = set()
collections_to_delete = set()
for item in context.selected_ids:
@@ -552,20 +448,8 @@ class OverrideOutlinerDelete(bpy.types.Operator):
elif item.bl_rna.identifier == "Object":
objects_to_delete.add(bpy.data.objects.get(item.name))
for obj in objects_to_delete:
if tool.Ifc.get_entity(obj):
tool.Geometry.delete_ifc_object(obj)
else:
bpy.data.objects.remove(obj)
for collection in collections_to_delete:
bpy.data.collections.remove(collection)
if self.is_batch:
old_file = tool.Ifc.get()
old_file.end_transaction()
new_file = ifcopenshell.util.element.unbatch_remove_deep2(tool.Ifc.get())
new_file.begin_transaction()
tool.Ifc.set(new_file)
self.transaction_data = {"old_file": old_file, "new_file": new_file}
IfcStore.add_transaction_operation(self)
# This is the only difference
tool.Geometry.delete_ifc_object(obj)
return {"FINISHED"}
def get_collection_objects_and_children(self, collection):
@@ -580,14 +464,6 @@ class OverrideOutlinerDelete(bpy.types.Operator):
children = children.union(collection.children)
return {"objects": objects, "children": children}
def rollback(self, data):
tool.Ifc.set(data["old_file"])
data["old_file"].undo()
def commit(self, data):
data["old_file"].redo()
tool.Ifc.set(data["new_file"])
class OverrideDuplicateMoveMacro(bpy.types.Macro):
bl_idname = "bim.override_object_duplicate_move_macro"
@@ -634,9 +510,6 @@ class OverrideDuplicateMove(bpy.types.Operator):
relationships = tool.Root.get_decomposition_relationships(context.selected_objects)
old_to_new = {}
for obj in context.selected_objects:
element = tool.Ifc.get_entity(obj)
if element and element.is_a("IfcAnnotation") and element.ObjectType == "DRAWING":
continue # For now, don't copy drawings until we stabilise a bit more. It's tricky.
new_obj = obj.copy()
if obj.data:
new_obj.data = obj.data.copy()
@@ -646,8 +519,6 @@ class OverrideDuplicateMove(bpy.types.Operator):
collection.objects.link(new_obj)
obj.select_set(False)
new_obj.select_set(True)
# clear object's collection so it will be able to have it's own
new_obj.BIMObjectProperties.collection = None
# Copy the actual class
new = blenderbim.core.root.copy_class(tool.Ifc, tool.Collector, tool.Geometry, tool.Root, obj=new_obj)
if new:
@@ -656,8 +527,6 @@ class OverrideDuplicateMove(bpy.types.Operator):
array_pset = tool.Ifc.get().by_id(array_pset["id"])
ifcopenshell.api.run("pset.remove_pset", tool.Ifc.get(), product=new, pset=array_pset)
old_to_new[tool.Ifc.get_entity(obj)] = [new]
if new.is_a("IfcRelSpaceBoundary"):
tool.Boundary.decorate_boundary(new_obj)
# Recreate decompositions
tool.Root.recreate_decompositions(relationships, old_to_new)
blenderbim.bim.handler.purge_module_data()
@@ -728,442 +597,6 @@ class OverrideDuplicateMoveLinked(bpy.types.Operator):
return {"FINISHED"}
class OverrideDuplicateMoveAggregateMacro(bpy.types.Macro):
bl_idname = "bim.override_object_duplicate_move_aggregate_macro"
bl_label = "IFC Duplicate Objects Aggregate"
bl_options = {"REGISTER", "UNDO"}
class OverrideDuplicateMoveAggregate(bpy.types.Operator):
bl_idname = "bim.override_object_duplicate_move_aggregate"
bl_label = "IFC Duplicate Objects Aggregate"
bl_options = {"REGISTER", "UNDO"}
is_interactive: bpy.props.BoolProperty(name="Is Interactive", default=True)
@classmethod
def poll(cls, context):
return len(context.selected_objects) > 0
def execute(self, context):
# Deep magick from the dawn of time
if IfcStore.get_file():
IfcStore.execute_ifc_operator(self, context)
if self.new_active_obj:
context.view_layer.objects.active = self.new_active_obj
return {"FINISHED"}
new_active_obj = None
for obj in context.selected_objects:
new_obj = obj.copy()
if obj.data:
new_obj.data = obj.data.copy()
if obj == context.active_object:
new_active_obj = new_obj
for collection in obj.users_collection:
collection.objects.link(new_obj)
obj.select_set(False)
new_obj.select_set(True)
if new_active_obj:
context.view_layer.objects.active = new_active_obj
return {"FINISHED"}
def _execute(self, context):
self.new_active_obj = None
old_to_new = {}
### Adding the assembly data
def add_assembly_data(element, parent, data_to_add):
pset = ifcopenshell.util.element.get_pset(element, "BBIM_Aggregate_Data")
data = [data_to_add]
if pset:
if parent == None:
ifcopenshell.api.run(
"pset.edit_pset",
tool.Ifc.get(),
pset=tool.Ifc.get().by_id(pset["id"]),
properties={"Data": json.dumps(data)},
)
else:
ifcopenshell.api.run(
"pset.edit_pset",
tool.Ifc.get(),
pset=tool.Ifc.get().by_id(pset["id"]),
properties={"Parent": parent.GlobalId, "Data": json.dumps(data)},
)
else:
pset = ifcopenshell.api.run(
"pset.add_pset", tool.Ifc.get(), product=element, name="BBIM_Aggregate_Data"
)
ifcopenshell.api.run(
"pset.edit_pset",
tool.Ifc.get(),
pset=pset,
properties={"Parent": parent.GlobalId, "Data": json.dumps(data)},
)
def add_child_to_assembly_data(new_entity):
pset = ifcopenshell.util.element.get_pset(new_entity, "BBIM_Aggregate_Data")
parent_element = tool.Ifc.get().by_guid(pset["Parent"])
parent_pset = ifcopenshell.util.element.get_pset(parent_element, "BBIM_Aggregate_Data")
data = json.loads(parent_pset["Data"])
data[0]["children"].append(new_entity.GlobalId)
ifcopenshell.api.run(
"pset.edit_pset",
tool.Ifc.get(),
pset=tool.Ifc.get().by_id(parent_pset["id"]),
properties={"Data": json.dumps(data)},
)
def create_data_structure(entity, level=-1):
level += 1
data_children = {
"children": [],
"instance_of": [],
}
data_parent = {
"children": [],
"instance_of": [entity.GlobalId],
}
if not entity.is_a("IfcElementAssembly"):
return
else:
if level == 0:
add_assembly_data(entity, entity, data_parent)
else:
add_assembly_data(entity, None, data_parent)
parts = ifcopenshell.util.element.get_parts(entity)
for part in parts:
if part.is_a("IfcElementAssembly"):
add_assembly_data(part, entity, data_children)
add_child_to_assembly_data(part)
create_data_structure(part, level)
continue
add_assembly_data(part, entity, data_children)
add_child_to_assembly_data(part)
return
def recreate_data_structure(entity, level=-1):
level += 1
pset = ifcopenshell.util.element.get_pset(entity, "BBIM_Aggregate_Data")
pset_data = json.loads(pset["Data"])[0]
instance_of = pset_data["instance_of"]
data_children = {
"children": [],
"instance_of": [],
}
# Keeps instance ID through all copies
data_parent = {
"children": [],
"instance_of": instance_of,
}
if not entity.is_a("IfcElementAssembly"):
return
else:
if level == 0:
add_assembly_data(entity, entity, data_parent)
else:
add_assembly_data(entity, None, data_parent)
parts = ifcopenshell.util.element.get_parts(entity)
for part in parts:
if part.is_a("IfcElementAssembly"):
add_child_to_assembly_data(part)
recreate_data_structure(part, level)
continue
add_assembly_data(part, entity, data_children)
add_child_to_assembly_data(part)
return
def duplicate_all(obj, level=-1, new_parent=None, parents=[]):
level += 1
entity = tool.Ifc.get_entity(obj)
if level == 0:
new_parent = duplicate_objects(obj)
parents.append(new_parent)
else:
pair = []
pair.append(new_parent)
new_parent = duplicate_objects(obj)
pair.append(new_parent)
parents.append(pair)
if not entity.is_a("IfcElementAssembly"):
return
else:
parts = ifcopenshell.util.element.get_parts(entity)
# Ensures that we are duplication all the IfcElementAssembly
# before duplicating the nested objects
for part in parts:
if part.is_a("IfcElementAssembly"):
pass
else:
part_obj = tool.Ifc.get_object(part)
new_part = duplicate_objects(part_obj)
blenderbim.core.aggregate.assign_object(
tool.Ifc,
tool.Aggregate,
tool.Collector,
relating_obj=tool.Ifc.get_object(new_parent),
related_obj=tool.Ifc.get_object(new_part),
)
for part in parts:
if part.is_a("IfcElementAssembly"):
part_obj = tool.Ifc.get_object(part)
# Recursion Call
duplicate_all(part_obj, level, new_parent, parents)
if level == 0:
for p in parents[1:]:
blenderbim.core.aggregate.assign_object(
tool.Ifc,
tool.Aggregate,
tool.Collector,
relating_obj=tool.Ifc.get_object(p[0]),
related_obj=tool.Ifc.get_object(p[1]),
)
return new_parent
return
def duplicate_objects(obj, is_root=False):
new_obj = obj.copy()
if obj.data:
new_obj.data = obj.data.copy()
if obj == context.active_object:
self.new_active_obj = new_obj
for collection in obj.users_collection:
collection.objects.link(new_obj)
obj.select_set(False)
new_obj.select_set(True)
# This is needed to make sure the new object gets unlink from
# the old object assembly collection
new_obj.BIMObjectProperties.collection = None
# Copy the actual class
new_entity = blenderbim.core.root.copy_class(
tool.Ifc, tool.Collector, tool.Geometry, tool.Root, obj=new_obj
)
if new_entity:
# Checks if the object belongs to an Ifc Array
array_pset = ifcopenshell.util.element.get_pset(new_entity, "BBIM_Array")
if array_pset:
array_pset = tool.Ifc.get().by_id(array_pset["id"])
ifcopenshell.api.run("pset.remove_pset", tool.Ifc.get(), product=new_entity, pset=array_pset)
blenderbim.core.aggregate.unassign_object(
tool.Ifc,
tool.Aggregate,
tool.Collector,
relating_obj=tool.Ifc.get_object(selected_root_entity),
related_obj=tool.Ifc.get_object(new_entity),
)
old_to_new[tool.Ifc.get_entity(obj)] = [new_entity]
return new_entity
### Check if only one element and it's assembly
if len(context.selected_objects) != 1:
return {"FINISHED"}
selected_obj = context.selected_objects[0]
selected_root_entity = tool.Ifc.get_entity(selected_obj)
if not selected_root_entity.is_a("IfcElementAssembly"):
return {"FINISHED"}
pset = ifcopenshell.util.element.get_pset(selected_root_entity, "BBIM_Aggregate_Data")
if not pset:
create_data_structure(selected_root_entity)
pset = ifcopenshell.util.element.get_pset(selected_root_entity, "BBIM_Aggregate_Data")
selected_root_parent = selected_root_entity
new_root_entity = duplicate_all(selected_obj)
recreate_data_structure(new_root_entity)
old_objs = []
for old, new in old_to_new.items():
old_objs.append(tool.Ifc.get_object(old))
relationships = tool.Root.get_decomposition_relationships(old_objs)
tool.Root.recreate_decompositions(relationships, old_to_new)
blenderbim.bim.handler.purge_module_data()
return {"FINISHED"}
class RefreshAggregate(bpy.types.Operator):
bl_idname = "bim.refresh_aggregate"
bl_label = "IFC Refresh Aggregate"
bl_options = {"REGISTER", "UNDO"}
@classmethod
def poll(cls, context):
return len(context.selected_objects) > 0
def execute(self, context):
# Deep magick from the dawn of time
if IfcStore.get_file():
IfcStore.execute_ifc_operator(self, context)
return {"FINISHED"}
return {"FINISHED"}
def _execute(self, context):
self.new_active_obj = None
old_to_new = {}
def remove_objects(entity, level=-1, parents=[]):
level += 1
if level == 0:
parents = [entity]
parts = ifcopenshell.util.element.get_parts(entity)
for part in parts:
if part.is_a("IfcElementAssembly"):
parents.append(part)
remove_objects(part, level, parents)
continue
else:
part_obj = tool.Ifc.get_object(part)
if part_obj:
tool.Geometry.delete_ifc_object(part_obj)
return parents
def duplicate_children(entity):
pset = ifcopenshell.util.element.get_pset(entity, "BBIM_Aggregate_Data")
pset_data = json.loads(pset["Data"])[0]
instance_of = pset_data["instance_of"][0]
instance_entity = tool.Ifc.get().by_guid(instance_of)
if not instance_entity.is_a("IfcElementAssembly"):
return
else:
parts = ifcopenshell.util.element.get_parts(instance_entity)
for part in parts:
if part.is_a("IfcElementAssembly"):
pass
else:
part_obj = tool.Ifc.get_object(part)
new_part = duplicate_objects(part_obj)
blenderbim.core.aggregate.assign_object(
tool.Ifc,
tool.Aggregate,
tool.Collector,
relating_obj=tool.Ifc.get_object(entity),
related_obj=tool.Ifc.get_object(new_part),
)
def duplicate_objects(obj, is_root=False):
new_obj = obj.copy()
if obj.data:
new_obj.data = obj.data.copy()
if obj == context.active_object:
self.new_active_obj = new_obj
for collection in obj.users_collection:
collection.objects.link(new_obj)
obj.select_set(False)
new_obj.select_set(True)
# Copy the actual class
new_entity = blenderbim.core.root.copy_class(
tool.Ifc, tool.Collector, tool.Geometry, tool.Root, obj=new_obj
)
if new_entity:
# Checks if the object belongs to an Ifc Array
array_pset = ifcopenshell.util.element.get_pset(new_entity, "BBIM_Array")
if array_pset:
array_pset = tool.Ifc.get().by_id(array_pset["id"])
ifcopenshell.api.run("pset.remove_pset", tool.Ifc.get(), product=new_entity, pset=array_pset)
blenderbim.core.aggregate.unassign_object(
tool.Ifc,
tool.Aggregate,
tool.Collector,
relating_obj=obj,
related_obj=tool.Ifc.get_object(new_entity),
)
old_to_new[tool.Ifc.get_entity(obj)] = [new_entity]
return new_entity
if len(context.selected_objects) != 1:
return {"FINISHED"}
selected_root_obj = context.selected_objects[0]
selected_root_entity = tool.Ifc.get_entity(selected_root_obj)
if not selected_root_entity.is_a("IfcElementAssembly"):
return {"FINISHED"}
pset = ifcopenshell.util.element.get_pset(selected_root_entity, "BBIM_Aggregate_Data")
if not pset:
return {"FINISHED"}
pset_data = json.loads(pset["Data"])[0]
instance_of = pset_data["instance_of"][0]
original_root_entity = tool.Ifc.get().by_guid(instance_of)
if original_root_entity == selected_root_entity:
return {"FINISHED"}
parents = remove_objects(selected_root_entity)
original_root_object = tool.Ifc.get_object(original_root_entity)
selected_matrix = selected_root_obj.matrix_world
original_matrix = original_root_object.matrix_world
for parent in parents:
duplicate_children(parent)
old_objs = []
for old, new in old_to_new.items():
old_objs.append(tool.Ifc.get_object(old))
new_obj = tool.Ifc.get_object(new[0])
matrix_diff = new_obj.matrix_world @ original_matrix
new_matrix = selected_matrix @ matrix_diff
new_obj.matrix_world = new_matrix
relationships = tool.Root.get_decomposition_relationships(old_objs)
tool.Root.recreate_decompositions(relationships, old_to_new)
blenderbim.bim.handler.purge_module_data()
return {"FINISHED"}
class OverrideJoin(bpy.types.Operator, Operator):
bl_idname = "bim.override_object_join"
bl_label = "IFC Join"
@@ -1274,7 +707,6 @@ class OverridePasteBuffer(bpy.types.Operator):
class OverrideModeSetEdit(bpy.types.Operator):
bl_description = "Switch from Object mode to Edit mode"
bl_idname = "bim.override_mode_set_edit"
bl_label = "IFC Mode Set Edit"
bl_options = {"REGISTER", "UNDO"}
@@ -1283,68 +715,31 @@ class OverrideModeSetEdit(bpy.types.Operator):
return IfcStore.execute_ifc_operator(self, context)
def _execute(self, context):
selected_objs = context.selected_objects or ([context.active_object] if context.active_object else [])
objs = context.selected_objects or ([context.active_object] if context.active_object else [])
active_obj = context.active_object
if context.active_object:
context.active_object.select_set(True)
element = tool.Ifc.get_entity(context.active_object)
if element and element.is_a("IfcRelSpaceBoundary"):
return bpy.ops.bim.enable_editing_boundary_geometry()
for obj in selected_objs:
for obj in objs:
if not obj:
continue
if not obj.data:
obj.select_set(False)
continue
element = tool.Ifc.get_entity(obj)
if not element:
continue
# We are switching from OBJECT to EDIT mode.
usage_type = tool.Model.get_usage_type(element)
if usage_type is not None and usage_type not in ("PROFILE", "LAYER3"):
if usage_type:
# Parametric objects shall not be edited as meshes as they
# can be modified to be incompatible with the parametric
# constraints.
obj.select_set(False)
continue
representation = tool.Geometry.get_active_representation(obj)
if not representation:
continue
if tool.Blender.Modifier.is_modifier_with_non_editable_path(element):
obj.select_set(False)
continue
is_profile = True
if usage_type == "PROFILE":
operator = lambda: bpy.ops.bim.hotkey(hotkey="A_E")
elif (
tool.Geometry.is_profile_based(obj.data)
or usage_type == "LAYER3"
or tool.Geometry.is_swept_profile(representation)
):
operator = lambda: bpy.ops.bim.hotkey(hotkey="S_E")
elif tool.Blender.Modifier.is_editing_parameters(obj):
# This should go BEFORE the modifiers
self.report({"INFO"}, "Can't edit path while the modifier parameters are being modified")
obj.select_set(False)
continue
elif tool.Blender.Modifier.is_roof(element):
operator = lambda: bpy.ops.bim.enable_editing_roof_path()
elif tool.Blender.Modifier.is_railing(element):
operator = lambda: bpy.ops.bim.enable_editing_railing_path()
else:
is_profile = False
if is_profile:
if len(context.selected_objects) == 1 and context.active_object == context.selected_objects[0]:
tool.Blender.select_and_activate_single_object(context, obj)
operator()
return {"FINISHED"}
else:
self.report({"INFO"}, "Only a single profile-based representation can be edited at a time.")
obj.select_set(False)
continue
if tool.Geometry.is_meshlike(representation):
if getattr(element, "HasOpenings", None):
@@ -1360,34 +755,30 @@ class OverrideModeSetEdit(bpy.types.Operator):
should_sync_changes_first=False,
apply_openings=False,
)
tool.Geometry.dissolve_triangulated_edges(obj)
obj.data.BIMMeshProperties.mesh_checksum = tool.Geometry.get_mesh_checksum(obj.data)
else:
obj.select_set(False)
continue
if not context.selected_objects or len(context.selected_objects) != len(selected_objs):
if not context.selected_objects or len(context.selected_objects) != len(objs):
# We are trying to edit at least one non-mesh-like object : Display a hint to the user
self.report({"INFO"}, "Only mesh-compatible representations may be edited concurrently in edit mode.")
self.report({"INFO"}, "Only mesh-compatible representations may be edited in edit mode.")
if context.active_object not in context.selected_objects:
# The active object is non-mesh-like. Set a valid object (or None) as active
context.view_layer.objects.active = context.selected_objects[0] if context.selected_objects else None
if context.active_object:
return tool.Blender.toggle_edit_mode(context)
# Restore the selection if nothing worked
for obj in selected_objs:
obj.select_set(True)
context.view_layer.objects.active = active_obj
bpy.ops.object.mode_set(mode="EDIT", toggle=True)
else:
# restore the selection if nothing worked
for obj in objs:
obj.select_set(True)
context.view_layer.objects.active = active_obj
return {"FINISHED"}
def invoke(self, context, event):
return IfcStore.execute_ifc_operator(self, context, is_invoke=True)
def _invoke(self, context, event):
if not tool.Ifc.get():
return tool.Blender.toggle_edit_mode(context)
return bpy.ops.object.mode_set(mode="EDIT", toggle=True)
return self.execute(context)
@@ -1435,9 +826,6 @@ class OverrideModeSetObject(bpy.types.Operator):
row.label(text="No Geometry Found: Object will revert to previous state.")
def invoke(self, context, event):
return IfcStore.execute_ifc_operator(self, context, is_invoke=True)
def _invoke(self, context, event):
self.is_valid = True
self.should_save = True
@@ -1446,11 +834,6 @@ class OverrideModeSetObject(bpy.types.Operator):
if not tool.Ifc.get():
return {"FINISHED"}
if context.active_object:
element = tool.Ifc.get_entity(context.active_object)
if element and element.is_a("IfcRelSpaceBoundary"):
return bpy.ops.bim.edit_boundary_geometry()
objs = context.selected_objects or [context.active_object]
self.edited_objs = []
@@ -1464,22 +847,7 @@ class OverrideModeSetObject(bpy.types.Operator):
if not element:
continue
if tool.Profile.is_editing_profile():
profile_id = context.scene.BIMProfileProperties.active_profile_id
if profile_id:
profile = tool.Ifc.get().by_id(profile_id)
if tool.Ifc.get_object(profile): # We are editing an arbitrary profile
bpy.ops.bim.edit_arbitrary_profile()
elif tool.Blender.Modifier.is_railing(element):
bpy.ops.bim.finish_editing_railing_path()
elif tool.Blender.Modifier.is_roof(element):
bpy.ops.bim.finish_editing_roof_path()
elif tool.Model.get_usage_type(element) == "PROFILE":
bpy.ops.bim.edit_extrusion_axis()
else:
bpy.ops.bim.edit_extrusion_profile()
return self.execute(context)
elif obj.data.BIMMeshProperties.ifc_definition_id:
if obj.data.BIMMeshProperties.ifc_definition_id:
if not tool.Geometry.has_geometric_data(obj):
self.is_valid = False
self.should_save = False
@@ -17,7 +17,6 @@
# along with BlenderBIM Add-on. If not, see <http://www.gnu.org/licenses/>.
import bpy
import blenderbim.tool as tool
from bpy.types import Panel
from blenderbim.bim.ifc import IfcStore
from blenderbim.bim.helper import prop_with_search
@@ -25,26 +24,20 @@ from blenderbim.bim.module.geometry.data import RepresentationsData, Connections
def object_menu(self, context):
self.layout.separator()
self.layout.operator("bim.override_object_duplicate_move", icon="PLUGIN")
self.layout.operator("bim.override_object_delete", icon="PLUGIN")
self.layout.operator("bim.override_paste_buffer", icon="PLUGIN")
def outliner_menu(self, context):
self.layout.separator()
self.layout.operator("bim.override_outliner_delete", icon="X")
class BIM_PT_representations(Panel):
bl_label = "Representations"
bl_label = "IFC Representations"
bl_idname = "BIM_PT_representations"
bl_options = {"DEFAULT_CLOSED"}
bl_space_type = "PROPERTIES"
bl_region_type = "WINDOW"
bl_context = "scene"
bl_context = "object"
bl_order = 1
bl_parent_id = "BIM_PT_tab_representations"
bl_options = {"HIDE_HEADER"}
bl_parent_id = "BIM_PT_geometry_object"
@classmethod
def poll(cls, context):
@@ -61,24 +54,20 @@ class BIM_PT_representations(Panel):
layout = self.layout
props = context.active_object.BIMObjectProperties
if not RepresentationsData.data["representations"]:
layout.label(text="No representations found")
row = layout.row(align=True)
prop_with_search(row, context.active_object.BIMGeometryProperties, "contexts", text="")
row.operator("bim.add_representation", icon="ADD", text="")
if not RepresentationsData.data["representations"]:
layout.label(text="No Representations Found")
for representation in RepresentationsData.data["representations"]:
row = self.layout.row(align=True)
row.label(text=representation["ContextType"])
row.label(text=representation["ContextIdentifier"])
row.label(text=representation["TargetView"])
row.label(text=representation["RepresentationType"])
op = row.operator(
"bim.switch_representation",
icon="FILE_REFRESH" if representation["is_active"] else "OUTLINER_DATA_MESH",
text="",
)
op = row.operator("bim.switch_representation", icon="FILE_REFRESH" if representation["is_active"] else "OUTLINER_DATA_MESH", text="")
op.should_switch_all_meshes = True
op.should_reload = True
op.ifc_definition_id = representation["id"]
@@ -87,14 +76,14 @@ class BIM_PT_representations(Panel):
class BIM_PT_connections(Panel):
bl_label = "Connections"
bl_label = "IFC Connections"
bl_idname = "BIM_PT_connections"
bl_options = {"DEFAULT_CLOSED"}
bl_space_type = "PROPERTIES"
bl_region_type = "WINDOW"
bl_context = "object"
bl_order = 1
bl_parent_id = "BIM_PT_tab_geometric_relationships"
bl_parent_id = "BIM_PT_geometry_object"
@classmethod
def poll(cls, context):
@@ -125,14 +114,11 @@ class BIM_PT_connections(Panel):
class BIM_PT_mesh(Panel):
bl_label = "Representation Utilities"
bl_label = "IFC Representation"
bl_idname = "BIM_PT_mesh"
bl_space_type = "PROPERTIES"
bl_region_type = "WINDOW"
bl_context = "data"
bl_order = 2
bl_options = {"DEFAULT_CLOSED"}
bl_parent_id = "BIM_PT_tab_representations"
@classmethod
def poll(cls, context):
@@ -146,34 +132,43 @@ class BIM_PT_mesh(Panel):
def draw(self, context):
if not context.active_object.data:
return
row = self.layout.row()
row.label(text="Advanced Users Only", icon="ERROR")
layout = self.layout
props = context.active_object.data.BIMMeshProperties
row = layout.row()
row.operator("bim.copy_representation", text="Copy Mesh From Active To Selected")
row.operator("bim.copy_representation")
row = layout.row()
op = row.operator("bim.update_representation", text="Convert To Tessellation")
row.operator("bim.update_representation")
row = layout.row()
op = row.operator("bim.update_representation", text="Update Mesh As Tessellation")
op.ifc_representation_class = "IfcTessellatedFaceSet"
row = layout.row()
op = row.operator("bim.update_representation", text="Convert To Rectangle Extrusion")
op = row.operator("bim.update_representation", text="Update Mesh As Rectangle Extrusion")
op.ifc_representation_class = "IfcExtrudedAreaSolid/IfcRectangleProfileDef"
row = layout.row()
op = row.operator("bim.update_representation", text="Convert To Circle Extrusion")
op = row.operator("bim.update_representation", text="Update Mesh As Circle Extrusion")
op.ifc_representation_class = "IfcExtrudedAreaSolid/IfcCircleProfileDef"
row = layout.row()
op = row.operator("bim.update_representation", text="Convert To Arbitrary Extrusion")
op = row.operator("bim.update_representation", text="Update Mesh As Arbitrary Extrusion")
op.ifc_representation_class = "IfcExtrudedAreaSolid/IfcArbitraryClosedProfileDef"
row = layout.row()
op = row.operator("bim.update_representation", text="Convert To Arbitrary Extrusion With Voids")
op = row.operator("bim.update_representation", text="Update Mesh As Arbitrary Extrusion With Voids")
op.ifc_representation_class = "IfcExtrudedAreaSolid/IfcArbitraryProfileDefWithVoids"
row = layout.row()
row.operator("bim.get_representation_ifc_parameters")
for index, ifc_parameter in enumerate(props.ifc_parameters):
row = layout.row(align=True)
row.prop(ifc_parameter, "name", text="")
row.prop(ifc_parameter, "value", text="")
row.operator("bim.update_parametric_representation", icon="FILE_REFRESH", text="").index = index
def BIM_PT_transform(self, context):
if context.active_object and context.active_object.BIMObjectProperties.ifc_definition_id:
@@ -186,7 +181,7 @@ def BIM_PT_transform(self, context):
class BIM_PT_derived_placements(Panel):
bl_label = "Derived Placements"
bl_label = "IFC Derived Placements"
bl_idname = "BIM_PT_derived_placements"
bl_options = {"DEFAULT_CLOSED"}
bl_space_type = "PROPERTIES"
@@ -221,13 +216,12 @@ class BIM_PT_derived_placements(Panel):
class BIM_PT_workarounds(Panel):
bl_label = "Vendor Workarounds"
bl_label = "IFC Vendor Workarounds"
bl_idname = "BIM_PT_workarounds"
bl_options = {"DEFAULT_CLOSED"}
bl_space_type = "PROPERTIES"
bl_region_type = "WINDOW"
bl_context = "data"
bl_parent_id = "BIM_PT_tab_geometric_relationships"
@classmethod
def poll(cls, context):

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