mirror of
https://github.com/IfcOpenShell/IfcOpenShell.git
synced 2026-08-06 16:01:36 +00:00
Compare commits
1 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| d71b9c9c8c |
@@ -53,7 +53,7 @@ jobs:
|
||||
python ../nix/cache_dependencies.py unpack
|
||||
|
||||
- name: ccache
|
||||
uses: hendrikmuhs/ccache-action@v1.2.22
|
||||
uses: hendrikmuhs/ccache-action@v1.2.21
|
||||
with:
|
||||
key: mac-${{ matrix.arch }}
|
||||
|
||||
|
||||
@@ -29,7 +29,7 @@ jobs:
|
||||
python ../IfcOpenShell/nix/cache_dependencies.py unpack
|
||||
|
||||
- name: ccache
|
||||
uses: hendrikmuhs/ccache-action@v1.2.22
|
||||
uses: hendrikmuhs/ccache-action@v1.2.21
|
||||
with:
|
||||
key: ubuntu-22.04-${{ runner.arch }}
|
||||
|
||||
|
||||
@@ -48,7 +48,7 @@ jobs:
|
||||
python3 ../nix/cache_dependencies.py unpack
|
||||
|
||||
- name: ccache
|
||||
uses: hendrikmuhs/ccache-action@v1.2.22
|
||||
uses: hendrikmuhs/ccache-action@v1.2.21
|
||||
with:
|
||||
key: ubuntu-22.04-${{ runner.arch }}-rockylinux9
|
||||
|
||||
|
||||
@@ -48,7 +48,7 @@ jobs:
|
||||
python3 ../nix/cache_dependencies.py unpack
|
||||
|
||||
- name: ccache
|
||||
uses: hendrikmuhs/ccache-action@v1.2.22
|
||||
uses: hendrikmuhs/ccache-action@v1.2.21
|
||||
with:
|
||||
key: ubuntu-22.04-${{ runner.arch }}-rockylinux9
|
||||
|
||||
|
||||
@@ -52,7 +52,7 @@ jobs:
|
||||
}
|
||||
|
||||
- name: ccache
|
||||
uses: hendrikmuhs/ccache-action@v1.2.22
|
||||
uses: hendrikmuhs/ccache-action@v1.2.21
|
||||
with:
|
||||
key: win-${{ matrix.arch }}
|
||||
# Windows ccache needs ~1GB
|
||||
|
||||
@@ -24,7 +24,7 @@ jobs:
|
||||
if: |
|
||||
github.repository == 'IfcOpenShell/IfcOpenShell'
|
||||
steps:
|
||||
- uses: mamba-org/setup-micromamba@v3 # https://github.com/mamba-org/setup-micromamba
|
||||
- uses: mamba-org/setup-micromamba@v2 # https://github.com/mamba-org/setup-micromamba
|
||||
with:
|
||||
environment-name: test-env
|
||||
create-args: >-
|
||||
|
||||
@@ -84,7 +84,7 @@ jobs:
|
||||
run: |
|
||||
curl -L https://github.com/phracker/MacOSX-SDKs/releases/download/11.3/MacOSX10.13.sdk.tar.xz | tar -xvJf - -C /Users/runner/work/
|
||||
|
||||
- uses: mamba-org/setup-micromamba@v3 # https://github.com/mamba-org/setup-micromamba
|
||||
- uses: mamba-org/setup-micromamba@v2 # https://github.com/mamba-org/setup-micromamba
|
||||
with:
|
||||
environment-name: test-env
|
||||
create-args: >-
|
||||
|
||||
@@ -35,7 +35,7 @@ jobs:
|
||||
|
||||
-
|
||||
name: ccache
|
||||
uses: hendrikmuhs/ccache-action@v1.2.22
|
||||
uses: hendrikmuhs/ccache-action@v1.2.21
|
||||
|
||||
-
|
||||
name: Build ifcopenshell
|
||||
|
||||
@@ -79,7 +79,7 @@ jobs:
|
||||
libhdf5-dev libcgal-dev libeigen3-dev
|
||||
|
||||
- name: ccache
|
||||
uses: hendrikmuhs/ccache-action@v1.2.22
|
||||
uses: hendrikmuhs/ccache-action@v1.2.21
|
||||
with:
|
||||
key: ubuntu-22.04-${{ runner.arch }}
|
||||
|
||||
|
||||
@@ -31,7 +31,7 @@ jobs:
|
||||
submodules: recursive
|
||||
fetch-depth: 0
|
||||
- name: Setup Pages
|
||||
uses: actions/configure-pages@v6
|
||||
uses: actions/configure-pages@v5
|
||||
- name: Upload static files as artifact
|
||||
id: deployment
|
||||
uses: actions/upload-pages-artifact@v4
|
||||
@@ -47,4 +47,4 @@ jobs:
|
||||
steps:
|
||||
- name: Deploy to GitHub Pages
|
||||
id: deployment
|
||||
uses: actions/deploy-pages@v5
|
||||
uses: actions/deploy-pages@v4
|
||||
|
||||
+1
-1
@@ -3,7 +3,7 @@ name = "IfcOpenShell"
|
||||
version = "0.0.0"
|
||||
dependencies = [
|
||||
"black==26.3.1",
|
||||
"ruff==0.15.8",
|
||||
"ruff==0.15.7",
|
||||
"poethepoet",
|
||||
"gersemi==0.26.1",
|
||||
]
|
||||
|
||||
@@ -104,7 +104,6 @@ classes = (
|
||||
profile.ExtendProfile,
|
||||
profile.RecalculateProfile,
|
||||
profile.Rotate90,
|
||||
profile.SplitProfile,
|
||||
profile.PatchNonParametricMepSegment,
|
||||
roof.GenerateHippedRoof,
|
||||
slab.DisableEditingExtrusionProfile,
|
||||
|
||||
@@ -421,7 +421,7 @@ class PolylineOperator:
|
||||
tool.Polyline.calculate_x_y_and_z(context, self.input_ui, self.tool_state)
|
||||
|
||||
tool.Blender.update_viewport()
|
||||
return {"RUNNING_MODAL"}
|
||||
return {"RUNNING_MODAL"}
|
||||
|
||||
def set_offset(self, context: bpy.types.Context, relating_type: ifcopenshell.entity_instance) -> None:
|
||||
props = tool.Model.get_model_props()
|
||||
@@ -461,7 +461,6 @@ class PolylineOperator:
|
||||
self.tool_state.axis_method = None
|
||||
self.tool_state.plane_method = None
|
||||
self.tool_state.mode = "Mouse"
|
||||
tool.Raycast.clear_snap_objs()
|
||||
self.visible_objs = tool.Raycast.get_visible_objects(context)
|
||||
for obj in self.visible_objs:
|
||||
if bbox_2d := tool.Raycast.get_on_screen_2d_bounding_boxes(context, obj):
|
||||
|
||||
@@ -849,57 +849,6 @@ class DumbProfileJoiner:
|
||||
def create_matrix(self, p: Vector, x: Vector, y: Vector, z: Vector) -> Matrix:
|
||||
return Matrix([x, y, z, p]).to_4x4().transposed()
|
||||
|
||||
def split(self, profile1: bpy.types.Object, target: Vector) -> None:
|
||||
element1 = tool.Ifc.get_entity(profile1)
|
||||
if not element1:
|
||||
return
|
||||
|
||||
if tool.Ifc.is_moved(profile1):
|
||||
bonsai.core.geometry.edit_object_placement(tool.Ifc, tool.Geometry, tool.Surveyor, obj=profile1)
|
||||
|
||||
axis1 = self.get_profile_axis(profile1)
|
||||
intersect, cut_percentage = mathutils.geometry.intersect_point_line(target, *axis1)
|
||||
if cut_percentage < 0 or cut_percentage > 1 or tool.Cad.is_x(cut_percentage, (0, 1)):
|
||||
return
|
||||
|
||||
# Duplicate the profile element
|
||||
profile2 = profile1.copy()
|
||||
profile2.data = profile2.data.copy()
|
||||
for collection in profile1.users_collection:
|
||||
collection.objects.link(profile2)
|
||||
bonsai.core.root.copy_class(tool.Ifc, tool.Collector, tool.Geometry, tool.Root, obj=profile2)
|
||||
element2 = tool.Ifc.get_entity(profile2)
|
||||
|
||||
# Transfer ATEND connection from element1 to element2
|
||||
relating_element = None
|
||||
relating_connection = None
|
||||
description = None
|
||||
for conn in list(element1.ConnectedTo):
|
||||
if conn.is_a("IfcRelConnectsPathElements") and conn.RelatingConnectionType == "ATEND":
|
||||
relating_element = conn.RelatedElement
|
||||
relating_connection = conn.RelatedConnectionType
|
||||
description = conn.Description
|
||||
bonsai.core.geometry.remove_connection(tool.Geometry, connection=conn)
|
||||
for conn in list(element1.ConnectedFrom):
|
||||
if conn.is_a("IfcRelConnectsPathElements") and conn.RelatedConnectionType == "ATEND":
|
||||
relating_element = conn.RelatingElement
|
||||
relating_connection = conn.RelatingConnectionType
|
||||
description = conn.Description
|
||||
bonsai.core.geometry.remove_connection(tool.Geometry, connection=conn)
|
||||
if relating_element:
|
||||
ifcopenshell.api.geometry.connect_path(
|
||||
tool.Ifc.get(),
|
||||
relating_element=relating_element,
|
||||
related_element=element2,
|
||||
relating_connection=relating_connection,
|
||||
related_connection="ATEND",
|
||||
description=description,
|
||||
)
|
||||
|
||||
# Recreate both profiles with split axes
|
||||
self.recreate_profile(element1, profile1, [axis1[0], intersect], [axis1[0], intersect])
|
||||
self.recreate_profile(element2, profile2, [intersect, axis1[1]], [intersect, axis1[1]])
|
||||
|
||||
def get_profile_axis(self, obj: bpy.types.Object) -> list[Vector]:
|
||||
z_values = [v[2] for v in obj.bound_box]
|
||||
return [
|
||||
@@ -908,29 +857,6 @@ class DumbProfileJoiner:
|
||||
]
|
||||
|
||||
|
||||
class SplitProfile(bpy.types.Operator, tool.Ifc.Operator):
|
||||
bl_idname = "bim.split_profile"
|
||||
bl_label = "Split Profile"
|
||||
bl_options = {"REGISTER", "UNDO"}
|
||||
bl_description = (
|
||||
"Split selected profile element into two elements at the Blender cursor location. "
|
||||
"The cursor must be positioned on the element's axis."
|
||||
)
|
||||
|
||||
@classmethod
|
||||
def poll(cls, context):
|
||||
if not tool.Model.has_selected_ifc_objects():
|
||||
cls.poll_message_set("No IFC objects selected.")
|
||||
return False
|
||||
return True
|
||||
|
||||
def _execute(self, context):
|
||||
selected_objs = tool.Model.get_selected_mesh_objects()
|
||||
for obj in selected_objs:
|
||||
DumbProfileJoiner().split(obj, context.scene.cursor.location)
|
||||
return {"FINISHED"}
|
||||
|
||||
|
||||
class RecalculateProfile(bpy.types.Operator, tool.Ifc.Operator):
|
||||
bl_idname = "bim.recalculate_profile"
|
||||
bl_label = "Recalculate Profile"
|
||||
|
||||
@@ -937,14 +937,6 @@ class EditObjectUI:
|
||||
row = cls.layout.row(align=True) if ui_context != "TOOL_HEADER" else row
|
||||
add_layout_hotkey_operator(row, "Mitre", "S_Y", "", ui_context)
|
||||
row = cls.layout.row(align=True) if ui_context != "TOOL_HEADER" else row
|
||||
add_layout_hotkey_operator(
|
||||
row,
|
||||
"Split",
|
||||
"S_K",
|
||||
"Split selected Element into two Elements at the cursor location\n\nHotkey: ⇧ K",
|
||||
ui_context,
|
||||
)
|
||||
row = cls.layout.row(align=True) if ui_context != "TOOL_HEADER" else row
|
||||
add_layout_hotkey_operator(row, "Rotate 90", "S_R", bpy.ops.bim.rotate_90.__doc__, ui_context)
|
||||
|
||||
else:
|
||||
@@ -1369,8 +1361,6 @@ class Hotkey(bpy.types.Operator, tool.Ifc.Operator):
|
||||
return
|
||||
if self.active_material_usage == "LAYER2":
|
||||
bpy.ops.bim.split_wall()
|
||||
elif self.active_material_usage == "PROFILE":
|
||||
bpy.ops.bim.split_profile()
|
||||
|
||||
def hotkey_S_T(self):
|
||||
if not bpy.context.selected_objects:
|
||||
|
||||
@@ -670,7 +670,19 @@ class Drawing(bonsai.core.tool.Drawing):
|
||||
|
||||
@classmethod
|
||||
def get_body_context(cls) -> ifcopenshell.entity_instance:
|
||||
return ifcopenshell.util.representation.get_context(tool.Ifc.get(), "Model", "Body", "MODEL_VIEW")
|
||||
context = ifcopenshell.util.representation.get_context(tool.Ifc.get(), "Model", "Body", "MODEL_VIEW")
|
||||
if context:
|
||||
return context
|
||||
parent = ifcopenshell.util.representation.get_context(tool.Ifc.get(), "Model")
|
||||
if not parent:
|
||||
parent = ifcopenshell.api.context.add_context(tool.Ifc.get(), context_type="Model")
|
||||
return ifcopenshell.api.context.add_context(
|
||||
tool.Ifc.get(),
|
||||
context_type="Model",
|
||||
context_identifier="Body",
|
||||
target_view="MODEL_VIEW",
|
||||
parent=parent,
|
||||
)
|
||||
|
||||
@classmethod
|
||||
def get_document_uri(
|
||||
|
||||
@@ -16,9 +16,6 @@
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with Bonsai. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
from __future__ import annotations
|
||||
|
||||
import math
|
||||
from typing import Union
|
||||
|
||||
import bmesh
|
||||
@@ -44,7 +41,6 @@ class Raycast(bonsai.core.tool.Raycast):
|
||||
(0, -offset),
|
||||
(offset, -offset),
|
||||
)
|
||||
snap_objs = []
|
||||
|
||||
@classmethod
|
||||
def get_visible_objects(cls, context: bpy.types.Context):
|
||||
@@ -73,14 +69,8 @@ class Raycast(bonsai.core.tool.Raycast):
|
||||
rv3d = context.region_data
|
||||
assert rv3d
|
||||
view_location = rv3d.view_matrix.inverted().translation
|
||||
view_normal = rv3d.view_rotation @ mathutils.Vector((0.0, 0.0, -1.0))
|
||||
obj_matrix = obj.matrix_world.copy()
|
||||
bbox = [obj_matrix @ Vector(v) for v in obj.bound_box]
|
||||
bbox_edges = [
|
||||
(0,1),(1,2),(2,3),(3,0),
|
||||
(4,5),(5,6),(6,7),(7,4),
|
||||
(0,4),(1,5),(2,6),(3,7)
|
||||
]
|
||||
|
||||
transposed_bbox: list[Vector] = []
|
||||
bbox_2d: list[float] = []
|
||||
@@ -104,23 +94,8 @@ class Raycast(bonsai.core.tool.Raycast):
|
||||
|
||||
for v in bbox:
|
||||
coord_2d = tool.Cad.location_3d_to_region_2d_np(context.region, context.space_data.region_3d, v)
|
||||
transposed_bbox.append(coord_2d)
|
||||
|
||||
if not any(transposed_bbox):
|
||||
transposed_bbox = []
|
||||
# If there are None values in transposed_bbox it means that there are vertices behind the camera
|
||||
# so we get the intersection of the edge with the region border
|
||||
# new_bbox = []
|
||||
if any(transposed_bbox) and not all(transposed_bbox):
|
||||
new_bbox = transposed_bbox.copy()
|
||||
new_bbox = [x for x in new_bbox if x is not None]
|
||||
for edge in bbox_edges:
|
||||
if (transposed_bbox[edge[0]] is None) ^ (transposed_bbox[edge[1]] is None):
|
||||
point, _ = cls.intersect_edge_region_border(context.region, context.space_data, rv3d, bbox[edge[0]], bbox[edge[1]])
|
||||
if point:
|
||||
new_bbox.append(point)
|
||||
if new_bbox:
|
||||
transposed_bbox = new_bbox
|
||||
if coord_2d is not None:
|
||||
transposed_bbox.append(coord_2d)
|
||||
|
||||
region = context.region
|
||||
borders = (0, region.width, 0, region.height)
|
||||
@@ -142,99 +117,6 @@ class Raycast(bonsai.core.tool.Raycast):
|
||||
return (obj, bbox_2d)
|
||||
return None
|
||||
|
||||
def intersect_edge_region_border(region, space, rv3d, v1, v2):
|
||||
def segment_intersect_near_plane(view_matrix, clip_start, p_world_a, p_world_b):
|
||||
a_view = view_matrix @ p_world_a
|
||||
b_view = view_matrix @ p_world_b
|
||||
z_near = -clip_start
|
||||
za = a_view.z
|
||||
zb = b_view.z
|
||||
denom = (zb - za)
|
||||
if denom == 0.0:
|
||||
return None, None
|
||||
t = (z_near - za) / denom
|
||||
if t < 0.0 or t > 1.0:
|
||||
return None, None
|
||||
p_view = a_view.lerp(b_view, t)
|
||||
cam_world = view_matrix.inverted()
|
||||
p_world = cam_world @ p_view
|
||||
return p_world, t
|
||||
|
||||
def is_inside_region(pt2d, region):
|
||||
return 0.0 <= pt2d.x <= region.width and 0.0 <= pt2d.y <= region.height
|
||||
|
||||
def clamp_to_region_border(point2d, region):
|
||||
x, y = point2d
|
||||
x_clamped = max(0.0, min(region.width, x))
|
||||
y_clamped = max(0.0, min(region.height, y))
|
||||
return Vector((x_clamped, y_clamped))
|
||||
|
||||
def find_nearby_onscreen_point(region, rv3d, p1, p2, initial_t_on_segment, max_iters=40, step=0.05):
|
||||
"""
|
||||
Use iterative approach: move t toward 0. Returns the first point that is inside region border
|
||||
"""
|
||||
t = initial_t_on_segment
|
||||
for i in range(max_iters):
|
||||
test_3d = p1.lerp(p2, t)
|
||||
test_2d = view3d_utils.location_3d_to_region_2d(region, rv3d, test_3d)
|
||||
if test_2d is not None and is_inside_region(test_2d, region):
|
||||
return test_3d, test_2d, t
|
||||
# move t toward 0 by reducing it by a fraction of its current value
|
||||
t -= step
|
||||
# if t is already very small, break
|
||||
if t <= 1e-6:
|
||||
break
|
||||
|
||||
return None, None, None
|
||||
|
||||
# Ensures that all the calculation uses the same direction based on which point is on the screen
|
||||
if view3d_utils.location_3d_to_region_2d(region, rv3d, v1):
|
||||
onscreen_vert = v1
|
||||
offscreen_vert = v2
|
||||
else:
|
||||
onscreen_vert = v2
|
||||
offscreen_vert = v1
|
||||
# v2, v1 = v1, v2
|
||||
|
||||
clip_start = space.clip_start
|
||||
view_mat = rv3d.view_matrix
|
||||
inter_world, t_on_ab = segment_intersect_near_plane(view_mat, clip_start, onscreen_vert, offscreen_vert)
|
||||
|
||||
if inter_world is None:
|
||||
print("No intersection with viewport near plane found for the segment.")
|
||||
return
|
||||
|
||||
init_2d = view3d_utils.location_3d_to_region_2d(region, rv3d, inter_world)
|
||||
|
||||
if init_2d is not None and is_inside_region(init_2d, region):
|
||||
final_world = inter_world
|
||||
final_2d = init_2d
|
||||
final_t = initial_t
|
||||
else:
|
||||
found_world, found_2d, found_t = find_nearby_onscreen_point(
|
||||
region, rv3d,
|
||||
onscreen_vert, offscreen_vert,
|
||||
t_on_ab,
|
||||
max_iters=600, step=0.01
|
||||
)
|
||||
if found_world is None:
|
||||
if init_2d is None:
|
||||
print("Initial projection invalid and iterative search failed.")
|
||||
return
|
||||
# fallback: clamp projected point to border via manual mapping
|
||||
final_2d = clamp_to_region_border(init_2d, region)
|
||||
final_world = None
|
||||
final_t = None
|
||||
# print("Iterative search failed; using clamped 2D:", final_2d)
|
||||
else:
|
||||
final_world = found_world
|
||||
final_2d = found_2d
|
||||
final_t = found_t
|
||||
# print(f"Found onscreen point at t={final_t:.4f}")
|
||||
|
||||
# print("Final 2D:", final_2d)
|
||||
return final_2d, v2
|
||||
|
||||
@classmethod
|
||||
def intersect_mouse_2d_bounding_box(cls, mouse_pos: tuple[int, int], bbox: list[float, float, float, float]):
|
||||
x, y = mouse_pos
|
||||
@@ -350,161 +232,6 @@ class Raycast(bonsai.core.tool.Raycast):
|
||||
else:
|
||||
return None, None, None
|
||||
|
||||
@classmethod
|
||||
def ray_cast_by_proximity_2d(
|
||||
cls,
|
||||
context: bpy.types.Context,
|
||||
event: bpy.types.Event,
|
||||
snap_obj: SnapObj,
|
||||
):
|
||||
|
||||
def divide_vector(start, end, n):
|
||||
points = []
|
||||
delta = (end - start) / n
|
||||
for i in range(1, n):
|
||||
point = start + i * delta
|
||||
points.append(point)
|
||||
return points
|
||||
|
||||
region = context.region
|
||||
rv3d = context.region_data
|
||||
mouse_pos = event.mouse_region_x, event.mouse_region_y
|
||||
ray_origin, ray_target, ray_direction = cls.get_viewport_ray_data(context, event)
|
||||
points = []
|
||||
|
||||
try:
|
||||
loc = tool.Cad.region_2d_to_location_3d_np(region, rv3d, mouse_pos, ray_direction)
|
||||
except:
|
||||
loc = Vector((0, 0, 0))
|
||||
|
||||
verts_2d = [
|
||||
view3d_utils.location_3d_to_region_2d(region, rv3d, v) for v in snap_obj.verts_3d
|
||||
] # Numpy version is worst in performance
|
||||
|
||||
intersected = snap_obj.raycast_boxes(
|
||||
context, event, snap_obj.root, intersected=[], rays=(ray_origin, ray_direction)
|
||||
)
|
||||
edges = []
|
||||
for it in intersected:
|
||||
edges.extend(it.edges)
|
||||
edges = set(edges)
|
||||
|
||||
edge_verts = {}
|
||||
for e in edges:
|
||||
verts_idx = tuple(snap_obj.obj.data.edges[e].vertices)
|
||||
verts = snap_obj.obj.data.vertices
|
||||
v1 = snap_obj.obj.matrix_world @ verts[verts_idx[0]].co
|
||||
v1_2d = verts_2d[verts_idx[0]]
|
||||
v2 = snap_obj.obj.matrix_world @ verts[verts_idx[1]].co
|
||||
v2_2d = verts_2d[verts_idx[1]]
|
||||
if (v1_2d is None) ^ (v2_2d is None):
|
||||
point, _ = cls.intersect_edge_region_border(region, context.space_data, rv3d, v1, v2)
|
||||
if v1_2d is None:
|
||||
edge_verts[e] = (point, v2_2d)
|
||||
else:
|
||||
edge_verts[e] = (v1_2d, point)
|
||||
else:
|
||||
edge_verts[e] = (v1_2d, v2_2d)
|
||||
|
||||
snap_threshold = 10.0
|
||||
|
||||
for i, point in enumerate(verts_2d):
|
||||
if not point:
|
||||
continue
|
||||
distance = (Vector(mouse_pos) - point).length
|
||||
if distance <= snap_threshold:
|
||||
snap_point = {
|
||||
"object": snap_obj.obj,
|
||||
"type": "Vertex",
|
||||
"point": snap_obj.verts_3d[i],
|
||||
"distance": distance / 10,
|
||||
}
|
||||
points.append(snap_point)
|
||||
|
||||
count = 0
|
||||
selected_edges = {}
|
||||
for e in edges:
|
||||
p0, p1 = edge_verts[e]
|
||||
p0x, p0y = p0
|
||||
p1x, p1y = p1
|
||||
px, py = mouse_pos
|
||||
|
||||
# segment vector = p1 - p0
|
||||
sx = p1x - p0x
|
||||
sy = p1y - p0y
|
||||
|
||||
# seg length squared
|
||||
seg_len_sq = sx * sx + sy * sy
|
||||
|
||||
if seg_len_sq == 0.0:
|
||||
# degenerate segment: return distance to p0
|
||||
dx = px - p0x
|
||||
dy = py - p0y
|
||||
dist = math.hypot(dx, dy)
|
||||
return dist, (p0x, p0y), 0.0
|
||||
|
||||
# project (p - p0) onto seg: t = dot(p-p0, seg) / |seg|^2
|
||||
apx = px - p0x
|
||||
apy = py - p0y
|
||||
t = (apx * sx + apy * sy) / seg_len_sq
|
||||
|
||||
# clamp to segment
|
||||
if t <= 0.0:
|
||||
t_clamped = 0.0
|
||||
cx, cy = p0x, p0y
|
||||
elif t >= 1.0:
|
||||
t_clamped = 1.0
|
||||
cx, cy = p1x, p1y
|
||||
else:
|
||||
t_clamped = t
|
||||
cx = p0x + sx * t_clamped
|
||||
cy = p0y + sy * t_clamped
|
||||
|
||||
dx = px - cx
|
||||
dy = py - cy
|
||||
dist = math.hypot(dx, dy)
|
||||
if dist <= snap_threshold:
|
||||
selected_edges[dist] = e
|
||||
|
||||
if selected_edges:
|
||||
min_dist = float("inf")
|
||||
for key in selected_edges:
|
||||
if key < min_dist:
|
||||
min_dist = key
|
||||
|
||||
idx = snap_obj.obj.data.edges[selected_edges[min_dist]].vertices
|
||||
edge_verts = (snap_obj.verts_3d[idx[0]], snap_obj.verts_3d[idx[1]])
|
||||
division_points = divide_vector(
|
||||
edge_verts[0], edge_verts[1], 2
|
||||
) # TODO Make it work for different divisions
|
||||
for division_point in division_points:
|
||||
intersection = tool.Cad.point_on_edge(division_point, (ray_target, loc))
|
||||
distance = (division_point - intersection).length
|
||||
if distance < snap_threshold:
|
||||
snap_point = {
|
||||
"object": snap_obj.obj,
|
||||
"type": "Edge Center",
|
||||
"point": division_point.copy(),
|
||||
"distance": distance,
|
||||
}
|
||||
points.append(snap_point)
|
||||
|
||||
intersection = tool.Cad.intersect_edges_v2((ray_target, loc), edge_verts)
|
||||
if intersection[0]:
|
||||
if tool.Cad.is_point_on_edge(intersection[1], edge_verts):
|
||||
distance = (intersection[1] - intersection[0]).length
|
||||
if distance < snap_threshold:
|
||||
snap_point = {
|
||||
"object": snap_obj.obj,
|
||||
"type": "Edge",
|
||||
"point": intersection[1].copy(),
|
||||
"edge_verts": edge_verts,
|
||||
"distance": distance,
|
||||
}
|
||||
points.append(snap_point)
|
||||
|
||||
return points
|
||||
|
||||
@classmethod
|
||||
def ray_cast_by_proximity(
|
||||
cls,
|
||||
@@ -730,8 +457,7 @@ class Raycast(bonsai.core.tool.Raycast):
|
||||
if bbox_2d:
|
||||
if tool.Raycast.intersect_mouse_2d_bounding_box(mouse_pos, bbox_2d):
|
||||
if tool.Raycast.object_is_visible_in_clipping_plane(obj):
|
||||
snap_obj = cls.create_snap_obj(obj)
|
||||
objs_to_raycast.append(snap_obj)
|
||||
objs_to_raycast.append(obj)
|
||||
|
||||
return objs_to_raycast
|
||||
|
||||
@@ -748,6 +474,12 @@ class Raycast(bonsai.core.tool.Raycast):
|
||||
face_index = None
|
||||
# Wireframes
|
||||
if obj.type in {"EMPTY", "CURVE"} or (hasattr(obj.data, "polygons") and len(obj.data.polygons) == 0):
|
||||
snap_points = tool.Raycast.ray_cast_by_proximity(context, event, obj)
|
||||
if snap_points:
|
||||
hit = sorted(snap_points, key=lambda x: x["distance"])[0]["point"]
|
||||
if hit:
|
||||
hit_world = obj.original.matrix_world @ hit
|
||||
return obj, hit_world, face_index
|
||||
return None, None, None
|
||||
# Meshes
|
||||
else:
|
||||
@@ -782,20 +514,19 @@ class Raycast(bonsai.core.tool.Raycast):
|
||||
|
||||
ray_origin, ray_target, ray_direction = cls.get_viewport_ray_data(context, event)
|
||||
|
||||
for snap_obj in objs_to_raycast:
|
||||
for obj in objs_to_raycast:
|
||||
if not include_wireframes and (
|
||||
snap_obj.obj.type in {"EMPTY", "CURVE"}
|
||||
or (hasattr(snap_obj.obj.data, "polygons") and len(snap_obj.obj.data.polygons) == 0)
|
||||
obj.type in {"EMPTY", "CURVE"} or (hasattr(obj.data, "polygons") and len(obj.data.polygons) == 0)
|
||||
):
|
||||
continue
|
||||
|
||||
hit_obj, hit, face_index = cls.cast_rays_to_single_object(context, event, snap_obj.obj)
|
||||
snap_obj, hit, face_index = cls.cast_rays_to_single_object(context, event, obj)
|
||||
|
||||
if hit is not None:
|
||||
length_squared = (hit - ray_origin).length_squared
|
||||
if best_obj is None or length_squared < best_length_squared:
|
||||
best_length_squared = length_squared
|
||||
best_obj = hit_obj
|
||||
best_obj = snap_obj
|
||||
best_hit = hit
|
||||
best_face_index = face_index
|
||||
|
||||
@@ -805,81 +536,6 @@ class Raycast(bonsai.core.tool.Raycast):
|
||||
else:
|
||||
return None, None, None
|
||||
|
||||
@classmethod
|
||||
def ray_cast_and_get_closest_to_camera_snaps(
|
||||
cls,
|
||||
context: bpy.types.Context,
|
||||
event: bpy.types.Event,
|
||||
objs_to_raycast: list[bpy.types.Object],
|
||||
) -> Union[tuple[bpy.types.Object, Vector, int], tuple[None, None, None]]:
|
||||
closest_length_squared = 1.0
|
||||
closest_obj = None
|
||||
closest_hit = None
|
||||
closest_face_index = None
|
||||
|
||||
ray_origin, ray_target, ray_direction = cls.get_viewport_ray_data(context, event)
|
||||
|
||||
closest_snaps = []
|
||||
hit = None
|
||||
|
||||
for snap_obj in objs_to_raycast:
|
||||
if (snap_obj.obj.type in {"EMPTY", "CURVE"}
|
||||
or (hasattr(snap_obj.obj.data, "polygons") and len(snap_obj.obj.data.polygons) == 0)
|
||||
):
|
||||
# For wireframe objects we have to test all the snaps to see which is closer
|
||||
snap_points = tool.Raycast.ray_cast_by_proximity_2d(context, event, snap_obj)
|
||||
closest_wf_hit = None
|
||||
closest_wf_length_squared = 1.0
|
||||
closest_wf_point = None
|
||||
if snap_points:
|
||||
for point in snap_points:
|
||||
point["group"] = "Wireframe"
|
||||
closest_snaps.append(point)
|
||||
length = (point["point"] - ray_origin).length_squared
|
||||
if closest_wf_hit is None or length < closest_wf_length_squared:
|
||||
closest_wf_length_squared = length
|
||||
closest_wf_hit = point["point"]
|
||||
closest_wf_point = point
|
||||
|
||||
if closest_wf_point:
|
||||
hit_obj = closest_wf_point["object"]
|
||||
hit = closest_wf_point["point"]
|
||||
face_index = None
|
||||
|
||||
|
||||
else:
|
||||
# Solid objects
|
||||
hit_obj, hit, face_index = cls.cast_rays_to_single_object(context, event, snap_obj.obj)
|
||||
|
||||
if hit:
|
||||
snap_point = {
|
||||
"point": hit,
|
||||
"type": "Face",
|
||||
"group": "Object",
|
||||
"object": hit_obj,
|
||||
"face_index": face_index,
|
||||
"distance": 9, # High value so it has low priority
|
||||
}
|
||||
closest_snaps.append(snap_point)
|
||||
|
||||
|
||||
# Here we test which is closer, including wireframe and solid objects
|
||||
if hit is not None:
|
||||
length_squared = (hit - ray_origin).length_squared
|
||||
if closest_obj is None or length_squared < closest_length_squared:
|
||||
closest_length_squared = length_squared
|
||||
closest_obj = hit_obj
|
||||
closest_hit = hit
|
||||
closest_face_index = face_index
|
||||
|
||||
# Label snaps from the closest object
|
||||
if closest_obj is not None:
|
||||
for snap in closest_snaps:
|
||||
if snap["object"] == closest_obj:
|
||||
snap["is_closest_to_camera"] = True
|
||||
|
||||
return closest_snaps
|
||||
|
||||
@classmethod
|
||||
def calculate_snap_threshold(cls, view_distance):
|
||||
snap_threshold = view_distance / 100
|
||||
@@ -891,260 +547,3 @@ class Raycast(bonsai.core.tool.Raycast):
|
||||
if lens < 50:
|
||||
snap_threshold *= value
|
||||
return snap_threshold
|
||||
|
||||
@classmethod
|
||||
def create_snap_obj(cls, obj):
|
||||
for snap_obj in cls.snap_objs:
|
||||
if obj.name == snap_obj.obj.name:
|
||||
return snap_obj
|
||||
snap_obj = SnapObj(obj)
|
||||
cls.snap_objs.append(snap_obj)
|
||||
return snap_obj
|
||||
|
||||
@classmethod
|
||||
def clear_snap_objs(cls):
|
||||
TreeNode.__clear_all__()
|
||||
SnapObj.__clear_all__()
|
||||
cls.snap_objs.clear()
|
||||
|
||||
|
||||
class TreeNode:
|
||||
all = []
|
||||
|
||||
def __init__(self, box: tuple):
|
||||
self.__class__.all.append(self)
|
||||
self.box = box
|
||||
self.child_a = None
|
||||
self.child_b = None
|
||||
self.edges = []
|
||||
|
||||
def __clear_all__():
|
||||
for instance in TreeNode.all:
|
||||
del instance
|
||||
TreeNode.all.clear()
|
||||
|
||||
|
||||
class SnapObj:
|
||||
max_depth = 9
|
||||
all = []
|
||||
|
||||
def __init__(self, obj: bpy.types.Object):
|
||||
self.__class__.all.append(self)
|
||||
self.obj = obj
|
||||
self.root = self._create_root_node()
|
||||
self.root.edges = [e.index for e in obj.data.edges]
|
||||
self.split_box(self.root, 0)
|
||||
self.verts_3d = [obj.matrix_world @ v.co for v in obj.data.vertices]
|
||||
self.snap_points = []
|
||||
|
||||
def __clear_all__():
|
||||
for instance in SnapObj.all:
|
||||
del instance
|
||||
SnapObj.all.clear()
|
||||
|
||||
def _create_root_node(self) -> TreeNode:
|
||||
bbox = tool.Blender.get_object_bounding_box(self.obj)
|
||||
min_point = self.obj.matrix_world @ bbox["min_point"]
|
||||
max_point = self.obj.matrix_world @ bbox["max_point"]
|
||||
new_bbox = self.expand_bounding_box((min_point, max_point))
|
||||
return TreeNode(new_bbox)
|
||||
|
||||
def divide_bounding_box_along_longest_axis(
|
||||
self, min_pt: Vector, max_pt: Vector
|
||||
) -> Union[tuple[Vector, Vector], tuple[Vector, Vector]]:
|
||||
"""
|
||||
Divide a bounding box into two equal parts along the axis with the longest dimension.
|
||||
|
||||
Args:
|
||||
min_pt: The minimum point of the bounding box.
|
||||
max_pt: The maximum point of the bounding box.
|
||||
|
||||
Returns:
|
||||
list: A list of two tuples, each containing the minimum and maximum points of the divided boxes.
|
||||
"""
|
||||
|
||||
# Calculate the dimensions of the box
|
||||
dx = max_pt.x - min_pt.x
|
||||
dy = max_pt.y - min_pt.y
|
||||
dz = max_pt.z - min_pt.z
|
||||
|
||||
# Determine the axis with the longest dimension
|
||||
if dx >= dy and dx >= dz:
|
||||
# Divide along the x-axis
|
||||
mid_x = min_pt.x + dx / 2
|
||||
box1 = (min_pt, Vector((mid_x, max_pt.y, max_pt.z)))
|
||||
box2 = (Vector((mid_x, min_pt.y, min_pt.z)), max_pt)
|
||||
elif dy >= dx and dy >= dz:
|
||||
# Divide along the y-axis
|
||||
mid_y = min_pt.y + dy / 2
|
||||
box1 = (min_pt, Vector((max_pt.x, mid_y, max_pt.z)))
|
||||
box2 = (Vector((min_pt.x, mid_y, min_pt.z)), max_pt)
|
||||
else:
|
||||
# Divide along the z-axis
|
||||
mid_z = min_pt.z + dz / 2
|
||||
box1 = (min_pt, Vector((max_pt.x, max_pt.y, mid_z)))
|
||||
box2 = (Vector((min_pt.x, min_pt.y, mid_z)), max_pt)
|
||||
|
||||
return [box1, box2]
|
||||
|
||||
def expand_bounding_box(self, box: tuple[Vector, Vector], offset: float = 0.1) -> tuple[Vector, Vector]:
|
||||
"""
|
||||
Expand a 3D bounding box by a given offset.
|
||||
|
||||
Args:
|
||||
min_pt: The minimum point of the bounding box.
|
||||
max_pt: The maximum point of the bounding box.
|
||||
offset: The offset to expand the bounding box by.
|
||||
|
||||
Returns:
|
||||
tuple: A tuple containing the new minimum and maximum points of the expanded bounding box.
|
||||
"""
|
||||
|
||||
min_pt, max_pt = box
|
||||
# Calculate the new minimum and maximum points
|
||||
new_min_pt = Vector((min_pt.x - offset, min_pt.y - offset, min_pt.z - offset))
|
||||
new_max_pt = Vector((max_pt.x + offset, max_pt.y + offset, max_pt.z + offset))
|
||||
|
||||
return new_min_pt, new_max_pt
|
||||
|
||||
def split_box(self, parent: TreeNode, depth: int):
|
||||
"""
|
||||
Splits the bounding box creating two child nodes to compose a BVH Tree recursively.
|
||||
|
||||
Args:
|
||||
parent: the TreeNode instance that represents the parent node of a BVH Tree.
|
||||
depth: the depth of the BVH Tree no be used in recursion.
|
||||
"""
|
||||
if depth > self.max_depth:
|
||||
return
|
||||
box_a, box_b = self.divide_bounding_box_along_longest_axis(parent.box[0], parent.box[1])
|
||||
parent.child_a = TreeNode(box_a)
|
||||
parent.child_b = TreeNode(box_b)
|
||||
edges_a = []
|
||||
edges_b = []
|
||||
for e in parent.edges:
|
||||
verts_idx = [v for v in self.obj.data.edges[e].vertices]
|
||||
verts_coords = []
|
||||
for idx in verts_idx:
|
||||
if idx < len(self.obj.data.vertices):
|
||||
verts_coords.append(self.obj.matrix_world @ self.obj.data.vertices[idx].co)
|
||||
if self.line_intersects_box(verts_coords[0], verts_coords[1], parent.child_a.box):
|
||||
edges_a.append(e)
|
||||
if self.line_intersects_box(verts_coords[0], verts_coords[1], parent.child_b.box):
|
||||
edges_b.append(e)
|
||||
parent.child_a.edges = edges_a
|
||||
parent.child_b.edges = edges_b
|
||||
self.split_box(parent.child_a, depth + 1)
|
||||
self.split_box(parent.child_b, depth + 1)
|
||||
|
||||
def raycast_box(
|
||||
self, context: bpy.types.Context, event: bpy.types.Event, node: TreeNode, rays: tuple[Vector, Vector]
|
||||
) -> bool:
|
||||
"""
|
||||
Raycast bounding box.
|
||||
|
||||
Args:
|
||||
context: Blender context.
|
||||
event: Blender event.
|
||||
node: a TreeNode instance.
|
||||
rays: tuple containing ray origin and ray direction
|
||||
|
||||
Returns:
|
||||
True if hits the box or False otherwise.
|
||||
"""
|
||||
box = node.box
|
||||
min_v = box[0]
|
||||
max_v = box[1]
|
||||
t_min = 0.0
|
||||
t_max = float("inf")
|
||||
ray_origin, ray_dir = rays
|
||||
inv_dir = Vector((1.0 / r if r != 0.0 else 1e32) for r in (ray_dir.x, ray_dir.y, ray_dir.z))
|
||||
# X
|
||||
tx1 = (min_v.x - ray_origin.x) * inv_dir[0]
|
||||
tx2 = (max_v.x - ray_origin.x) * inv_dir[0]
|
||||
tmin = min(tx1, tx2)
|
||||
tmax = max(tx1, tx2)
|
||||
# Y
|
||||
ty1 = (min_v.y - ray_origin.y) * inv_dir[1]
|
||||
ty2 = (max_v.y - ray_origin.y) * inv_dir[1]
|
||||
tmin = max(tmin, min(ty1, ty2))
|
||||
tmax = min(tmax, max(ty1, ty2))
|
||||
# Z
|
||||
tz1 = (min_v.z - ray_origin.z) * inv_dir[2]
|
||||
tz2 = (max_v.z - ray_origin.z) * inv_dir[2]
|
||||
tmin = max(tmin, min(tz1, tz2))
|
||||
tmax = min(tmax, max(tz1, tz2))
|
||||
return (tmax >= max(tmin, t_min)) and (tmin <= t_max)
|
||||
|
||||
def line_intersects_box(self, v1: mathutils.Vector, v2: mathutils.Vector, box: tuple) -> bool:
|
||||
"""
|
||||
Check if a line segment intersects an axis-aligned bounding box (AABB).
|
||||
|
||||
Args:
|
||||
v1: The first endpoint of the line segment as a mathutils.Vector.
|
||||
v2: The second endpoint of the line segment as a mathutils.Vector.
|
||||
box: A tuple containing the minimum and maximum points of the AABB, where each point is a mathutils.Vector.
|
||||
|
||||
Returns:
|
||||
bool: True if the segment [v1, v2] intersects the AABB; otherwise, False.
|
||||
"""
|
||||
bmin, bmax = box
|
||||
dir = v2 - v1
|
||||
tmin = 0.0
|
||||
tmax = 1.0
|
||||
|
||||
for i in range(3):
|
||||
if abs(dir[i]) < 1e-12:
|
||||
# Line is parallel to slab. If origin not within slab -> no hit.
|
||||
if v1[i] < bmin[i] or v1[i] > bmax[i]:
|
||||
return False
|
||||
else:
|
||||
ood = 1.0 / dir[i]
|
||||
t1 = (bmin[i] - v1[i]) * ood
|
||||
t2 = (bmax[i] - v1[i]) * ood
|
||||
if t1 > t2:
|
||||
t1, t2 = t2, t1
|
||||
if t1 > tmin:
|
||||
tmin = t1
|
||||
if t2 < tmax:
|
||||
tmax = t2
|
||||
if tmin > tmax:
|
||||
return False
|
||||
|
||||
# If any overlap in [0,1] exists, there's intersection
|
||||
return (tmax >= 0.0) and (tmin <= 1.0)
|
||||
|
||||
def raycast_boxes(
|
||||
self,
|
||||
context: bpy.types.Context,
|
||||
event: bpy.Types.Event,
|
||||
node: TreeNode,
|
||||
intersected: Union[TreeNode] = [],
|
||||
rays: tuple[Vector, Vector] = (),
|
||||
) -> Union[TreeNode]:
|
||||
"""
|
||||
Raycast bounding box subdivisions recursively.
|
||||
|
||||
Args:
|
||||
context: Blender context.
|
||||
event: Blender event.
|
||||
node: a TreeNode instance.
|
||||
intersected: list of intersected boxes to use in recursion.
|
||||
rays: tuple containing ray origin and ray direction
|
||||
|
||||
Returns:
|
||||
tuple: a list of TreeNode instances that represent the subdivided boxes hit by the ray cast.
|
||||
"""
|
||||
if not node.child_a:
|
||||
intersected.append(node)
|
||||
return intersected
|
||||
|
||||
intersects_a = self.raycast_box(context, event, node.child_a, rays)
|
||||
intersects_b = self.raycast_box(context, event, node.child_b, rays)
|
||||
if intersects_a:
|
||||
intersected = self.raycast_boxes(context, event, node.child_a, intersected, rays)
|
||||
|
||||
if intersects_b:
|
||||
intersected = self.raycast_boxes(context, event, node.child_b, intersected, rays)
|
||||
|
||||
return intersected
|
||||
|
||||
@@ -360,7 +360,6 @@ class Snap(bonsai.core.tool.Snap):
|
||||
plane_normal = tool.Polyline.use_transform_orientations(plane_normal)
|
||||
return plane_origin, plane_normal
|
||||
|
||||
|
||||
# Polyline
|
||||
polyline_props = tool.Model.get_polyline_props()
|
||||
try:
|
||||
@@ -389,31 +388,58 @@ class Snap(bonsai.core.tool.Snap):
|
||||
|
||||
# Objects
|
||||
objs_to_raycast = tool.Raycast.filter_objects_to_raycast(context, event, objs_2d_bbox)
|
||||
closest_snaps = tool.Raycast.ray_cast_and_get_closest_to_camera_snaps(context, event, objs_to_raycast)
|
||||
detected_snaps.extend(closest_snaps)
|
||||
|
||||
xray_mode = (space.shading.type == "SOLID" and space.shading.show_xray) or (space.shading.type == "WIREFRAME" and space.shading.show_xray_wireframe)
|
||||
|
||||
# Wireframes
|
||||
# For wireframe we have to get all the objects so we can further calculate edge intersection
|
||||
for snap_obj in objs_to_raycast:
|
||||
for snap in closest_snaps:
|
||||
if snap_obj.obj == snap["object"]:
|
||||
if xray_mode:
|
||||
if "face_index" in snap and snap["face_index"] is not None:
|
||||
snap_points = tool.Raycast.ray_cast_by_proximity_2d(context, event, snap_obj)
|
||||
for point in snap_points:
|
||||
point["group"] = "Object"
|
||||
detected_snaps.append(point)
|
||||
else:
|
||||
# If it is a solid object that is closest to camera it ignores all the rest
|
||||
if "is_closest_to_camera" in snap and snap["is_closest_to_camera"] and snap["group"] == "Object":
|
||||
closest_snap = [snap] # discards objects that aren't the closest
|
||||
if "face_index" in snap and snap["face_index"] is not None:
|
||||
snap_points = tool.Raycast.ray_cast_by_proximity_2d(context, event, snap_obj)
|
||||
for point in snap_points:
|
||||
point["group"] = "Object"
|
||||
closest_snap.append(point)
|
||||
detected_snaps = closest_snap
|
||||
|
||||
if snap_obj.type in {"EMPTY", "CURVE"} or (snap_obj.type == "MESH" and len(snap_obj.data.polygons) == 0):
|
||||
snap_points = tool.Raycast.ray_cast_by_proximity(context, event, snap_obj)
|
||||
if snap_points:
|
||||
for point in snap_points:
|
||||
point["group"] = "Wireframe"
|
||||
detected_snaps.append(point)
|
||||
|
||||
if (space.shading.type == "SOLID" and space.shading.show_xray) or (
|
||||
space.shading.type == "WIREFRAME" and space.shading.show_xray_wireframe
|
||||
):
|
||||
results = []
|
||||
for obj in objs_to_raycast:
|
||||
results.append(tool.Raycast.cast_rays_to_single_object(context, event, obj))
|
||||
else:
|
||||
results = []
|
||||
results.append(tool.Raycast.cast_rays_and_get_best_object(context, event, objs_to_raycast))
|
||||
|
||||
for result in results:
|
||||
snap_obj = result[0]
|
||||
hit = result[1]
|
||||
face_index = result[2]
|
||||
if hit is not None:
|
||||
# Wireframes
|
||||
if snap_obj.type in {"EMPTY", "CURVE"} or (
|
||||
snap_obj.type == "MESH" and len(snap_obj.data.polygons) == 0
|
||||
):
|
||||
continue
|
||||
# Meshes
|
||||
else:
|
||||
# Add face snap
|
||||
snap_point = {
|
||||
"point": hit,
|
||||
"type": "Face",
|
||||
"group": "Object",
|
||||
"object": snap_obj,
|
||||
"face_index": face_index,
|
||||
"distance": 9, # High value so it has low priority
|
||||
}
|
||||
detected_snaps.append(snap_point)
|
||||
|
||||
# Add vertex and edge snap
|
||||
snap_points = tool.Raycast.ray_cast_by_proximity(
|
||||
context, event, snap_obj, snap_obj.data.polygons[face_index]
|
||||
)
|
||||
if snap_points:
|
||||
for point in snap_points:
|
||||
point["group"] = "Object"
|
||||
detected_snaps.append(point)
|
||||
|
||||
# snap to cut geometry (e.g. in plan view)
|
||||
if CutDecorator.installed:
|
||||
cut_snaps = []
|
||||
|
||||
Generated
+3
-3
@@ -2352,9 +2352,9 @@
|
||||
"license": "ISC"
|
||||
},
|
||||
"node_modules/picomatch": {
|
||||
"version": "4.0.4",
|
||||
"resolved": "https://registry.npmjs.org/picomatch/-/picomatch-4.0.4.tgz",
|
||||
"integrity": "sha512-QP88BAKvMam/3NxH6vj2o21R6MjxZUAd6nlwAS/pnGvN9IVLocLHxGYIzFhg6fUQ+5th6P4dv4eW9jX3DSIj7A==",
|
||||
"version": "4.0.2",
|
||||
"resolved": "https://registry.npmjs.org/picomatch/-/picomatch-4.0.2.tgz",
|
||||
"integrity": "sha512-M7BAV6Rlcy5u+m6oPhAPFgJTzAioX/6B0DxyvDlo9l8+T3nLKbrczg2WLUyzd45L8RqfUMyGPzekbMvX2Ldkwg==",
|
||||
"dev": true,
|
||||
"license": "MIT",
|
||||
"engines": {
|
||||
|
||||
Reference in New Issue
Block a user