Ryan Schultz 363f65ff2c Fix #3742: Improve coplanar boundary removal for complex wall configurations
Extends the SVG projection line deduplication introduced earlier with
several new cases:

**Containment adjacency (inner element inside outer)**
- The original shared-vertex check failed when an inner element's corners
  lie on edges of the outer element rather than at corner vertices.
- Added vertex-to-edge proximity check using point-to-segment distance.
- When one AABB is fully contained within another, skip the dominant-face
  normal check: a short/flat inner element's largest polygon is its
  top/bottom face, giving a spurious perpendicular normal.

**Anti-parallel normals (mirrored wall faces)**
- Two adjacent wall sections can have opposite face normals (+Y vs -Y)
  while still being on the same plane. The original `abs(dot)` check
  correctly identifies them as parallel, but projecting onto each
  object's own normal produced mirrored plane-position values that never
  matched.
- Fixed by projecting both objects' vertices onto the same reference
  normal (n_a) when computing face-plane positions.

**Parallel offset walls (false positive rejection)**
- Two walls with identical orientations but on different parallel planes
  (e.g., offset walls meeting at a corner) were incorrectly accepted by
  the normal-direction check alone.
- Added face-plane position check: after confirming normals are parallel,
  verify at least one face-plane position of A (projected onto the shared
  normal) matches one of B within tolerance.

**L-shaped wall split segments (collinear overlap)**
- An L-shaped wall's boundary at a shared interface can be split into
  multiple sub-segments (one per notch side), while the adjacent simple
  wall has a single full-length segment covering the same edge.
- Exact endpoint matching always failed in this case.
- Extended `lines_match` with a collinear-overlap check: axis-aligned
  segments on the same line with overlapping extents (beyond a trivial
  point touch) are now treated as the same physical edge.

Fix #3742: Improve coplanar boundary removal for complex wall configurations

Extends the SVG projection line deduplication introduced earlier with
several new cases:

**Containment adjacency (inner element inside outer)**
- The original shared-vertex check failed when an inner element's corners
  lie on edges of the outer element rather than at corner vertices.
- Added vertex-to-edge proximity check using point-to-segment distance.
- When one AABB is fully contained within another, skip the dominant-face
  normal check: a short/flat inner element's largest polygon is its
  top/bottom face, giving a spurious perpendicular normal.

**Anti-parallel normals (mirrored wall faces)**
- Two adjacent wall sections can have opposite face normals (+Y vs -Y)
  while still being on the same plane. The original `abs(dot)` check
  correctly identifies them as parallel, but projecting onto each
  object's own normal produced mirrored plane-position values that never
  matched.
- Fixed by projecting both objects' vertices onto the same reference
  normal (n_a) when computing face-plane positions.

**Parallel offset walls (false positive rejection)**
- Two walls with identical orientations but on different parallel planes
  (e.g., offset walls meeting at a corner) were incorrectly accepted by
  the normal-direction check alone.
- Added face-plane position check: after confirming normals are parallel,
  verify at least one face-plane position of A (projected onto the shared
  normal) matches one of B within tolerance.

**L-shaped wall split segments (collinear overlap)**
- An L-shaped wall's boundary at a shared interface can be split into
  multiple sub-segments (one per notch side), while the adjacent simple
  wall has a single full-length segment covering the same edge.
- Exact endpoint matching always failed in this case.
- Extended `lines_match` with a collinear-overlap check: axis-aligned
  segments on the same line with overlapping extents (beyond a trivial
  point touch) are now treated as the same physical edge.

Generated with the assistance of an AI coding tool.
2026-04-05 09:37:39 -05:00
2025-12-19 18:53:14 +05:00
2025-12-19 18:53:14 +05:00
2026-01-26 17:10:03 +05:00
2026-01-26 17:10:02 +05:00
2026-02-18 09:09:46 +11:00
2026-03-28 16:52:46 +11:00

IfcOpenShell

IfcOpenShell is an open source (LGPL) software library for working with Industry Foundation Classes (IFC). Complete parsing support is provided for IFC2x3 TC1, IFC4 Add2 TC1, IFC4x1, IFC4x2, and IFC4x3 Add2. Extensive geometric support is implemented for the IFC releases IFC2x3 TC1 and IFC4 Add2 TC1. Extending with support for arbitrary IFC schemas is possible at compile-time when using C++ and at run-time when using Python.

In addition to a C++ and Python API, IfcOpenShell comes with an ecosystem of tools, notably including IfcConvert (an application to convert IFC models to other formats), Bonsai (an add-on to Blender providing a graphical IFC authoring platform), and many other libraries, CLI apps, and more. Support is also provided for auxiliary standards such as BCF and IDS.

For more information, see:

Development is sponsored through your generous donations!

Open Collective Contributors

Contents

Name Description License Service
bcf Library to read and write BCF-XML and query OpenCDE BCF-API modules LGPL-3.0-or-later PyPI Anaconda-Server Badge
bonsai Add-on to Blender providing a graphical native IFC authoring platform GPL-3.0-or-later Official GitHub Unstable Chocolatey
bsdd Library to query the bSDD API LGPL-3.0-or-later PyPI
ifc2ca Utility to convert IFC structural analysis models to Code_Aster LGPL-3.0-or-later
ifc4d Convert to and from IFC and project management software LGPL-3.0-or-later PyPI
ifc5d Report and optimise cost information from IFC LGPL-3.0-or-later PyPI
ifcbimtester Wrapper for Gherkin based unit testing for IFC models LGPL-3.0-or-later
ifcblender Historic Blender IFC import add-on LGPL-3.0-or-later*
ifccityjson Convert CityJSON to IFC LGPL-3.0-or-later PyPI
ifcclash Clash detection library and CLI app LGPL-3.0-or-later PyPI
ifcconvert CLI app to convert IFC to many other formats LGPL-3.0-or-later* Official GitHub
ifccsv Library and CLI app to export and import schedules from IFC LGPL-3.0-or-later PyPI
ifcdiff Compare changes between IFC models LGPL-3.0-or-later PyPI
ifcedit CLI wrapper for ifcopenshell.api IFC model mutation functions LGPL-3.0-or-later PyPI
ifcfm Extract IFC data for FM handover requirements LGPL-3.0-or-later PyPI
ifcmax Historic extension for IFC support in 3DS Max LGPL-3.0-or-later* Official
ifcmcp MCP server for querying and editing IFC building models LGPL-3.0-or-later PyPI
ifcopenshell-python Python library for IFC manipulation LGPL-3.0-or-later* Official GitHub PyPI Anaconda Anaconda Docker AUR AUR Unstable Pyodide WASM Wheels
ifcpatch Utility to run pre-packaged scripts to manipulate IFCs LGPL-3.0-or-later PyPI
ifcquery CLI tool for querying and inspecting IFC building models LGPL-3.0-or-later PyPI
ifcsverchok Blender Add-on for visual node programming with IFC GPL-3.0-or-later GitHub Unstable
ifctester Library, CLI and webapp for IDS model auditing LGPL-3.0-or-later PyPI

The IfcOpenShell C++ codebase is split into multiple interal libraries:

Name Description License
ifcgeom Internal library for IfcOpenShell LGPL-3.0-or-later*
ifcgeom_schema_agnostic Internal library for IfcOpenShell LGPL-3.0-or-later*
ifcgeomserver Internal library for IfcOpenShell LGPL-3.0-or-later*
ifcjni Internal library for IfcOpenShell LGPL-3.0-or-later*
ifcparse Internal library for IfcOpenShell LGPL-3.0-or-later*
ifcwrap Internal library for IfcOpenShell LGPL-3.0-or-later*
qtviewer Internal library for IfcOpenShell LGPL-3.0-or-later*
serializers Internal library for IfcOpenShell LGPL-3.0-or-later*
S
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