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https://github.com/IfcOpenShell/IfcOpenShell.git
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36 lines
2.7 KiB
C++
36 lines
2.7 KiB
C++
/********************************************************************************
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* *
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* This file is part of IfcOpenShell. *
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* *
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* IfcOpenShell is free software: you can redistribute it and/or modify *
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* it under the terms of the Lesser GNU General Public License as published by *
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* the Free Software Foundation, either version 3.0 of the License, or *
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* (at your option) any later version. *
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* *
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* IfcOpenShell is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* Lesser GNU General Public License for more details. *
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* *
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* You should have received a copy of the Lesser GNU General Public License *
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* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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* *
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********************************************************************************/
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#include "IfcGeomMaterial.h"
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static double black[3] = {0.,0.,0.};
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IfcGeom::Material::Material(const IfcGeom::SurfaceStyle* style) : style(style) {}
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bool IfcGeom::Material::hasDiffuse() const { return style->Diffuse() ? true : false; }
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bool IfcGeom::Material::hasSpecular() const { return style->Specular() ? true : false; }
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bool IfcGeom::Material::hasTransparency() const { return style->Transparency() ? true : false; }
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bool IfcGeom::Material::hasSpecularity() const { return style->Specularity() ? true : false; }
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const double* IfcGeom::Material::diffuse() const { if (hasDiffuse()) return &((*style->Diffuse()).R()); else return black; }
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const double* IfcGeom::Material::specular() const { if (hasSpecular()) return &((*style->Specular()).R()); else return black; }
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double IfcGeom::Material::transparency() const { if (hasTransparency()) return *style->Transparency(); else return 0; }
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double IfcGeom::Material::specularity() const { if (hasSpecularity()) return *style->Specularity(); else return 0; }
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const std::string &IfcGeom::Material::name() const { return style->Name(); }
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const std::string &IfcGeom::Material::original_name() const { return style->original_name(); }
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bool IfcGeom::Material::operator==(const IfcGeom::Material& other) const { return style == other.style; }
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