mirror of
https://github.com/IfcOpenShell/IfcOpenShell.git
synced 2026-08-11 18:16:40 +00:00
432 lines
14 KiB
C++
432 lines
14 KiB
C++
/********************************************************************************
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* *
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* This file is part of IfcOpenShell. *
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* *
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* IfcOpenShell is free software: you can redistribute it and/or modify *
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* it under the terms of the Lesser GNU General Public License as published by *
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* the Free Software Foundation, either version 3.0 of the License, or *
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* (at your option) any later version. *
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* *
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* IfcOpenShell is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* Lesser GNU General Public License for more details. *
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* *
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* You should have received a copy of the Lesser GNU General Public License *
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* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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* *
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********************************************************************************/
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#include "IfcGeomRepresentation.h"
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#ifdef IFOPSH_WITH_OPENCASCADE
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#include "../ifcparse/IfcLogger.h"
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#include "../ifcgeom/kernels/opencascade/OpenCascadeConversionResult.h"
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#include "../ifcgeom/kernels/opencascade/base_utils.h"
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#include <BRep_Tool.hxx>
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#include <BRepTools.hxx>
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#include <BRep_Builder.hxx>
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#include <Geom_Plane.hxx>
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#include <TopoDS_Compound.hxx>
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#include <BRepGProp.hxx>
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#include <GProp_GProps.hxx>
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#include <TopoDS.hxx>
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#include <BRepBuilderAPI_Transform.hxx>
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#include <BRepBuilderAPI_GTransform.hxx>
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TopoDS_Shape apply_transformation(const TopoDS_Shape& s, const gp_Trsf& t) {
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if (t.Form() == gp_Identity) {
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return s;
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} else {
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/// @todo set to 1. and exactly 1. or use epsilon?
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if (t.ScaleFactor() != 1.) {
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return BRepBuilderAPI_Transform(s, t, true);
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} else {
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return s.Moved(t);
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}
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}
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}
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TopoDS_Shape apply_transformation(const TopoDS_Shape& s, const gp_GTrsf& t) {
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if (t.Form() == gp_Other) {
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return BRepBuilderAPI_GTransform(s, t, true);
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} else {
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return apply_transformation(s, t.Trsf());
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}
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}
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namespace {
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void accumulate(const gp_Ax3& ax, const gp_Dir& normal, double area, double& along_x, double& along_y, double& along_z) {
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along_x += area * fabs(ax.XDirection().Dot(normal));
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along_y += area * fabs(ax.YDirection().Dot(normal));
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along_z += area * fabs(ax.Direction().Dot(normal));
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}
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void surface_area_along_direction(double tol, const TopoDS_Shape& s, const gp_Ax3& ax, double& along_x, double& along_y, double& along_z) {
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along_x = along_y = along_z = 0.;
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bool meshed = false;
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TopExp_Explorer exp(s, TopAbs_FACE);
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for (; exp.More(); exp.Next()) {
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const TopoDS_Face& face = TopoDS::Face(exp.Current());
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Handle(Geom_Surface) surf = BRep_Tool::Surface(face);
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Handle(Geom_Plane) plane = Handle(Geom_Plane)::DownCast(surf);
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if (surf->DynamicType() == STANDARD_TYPE(Geom_Plane)) {
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GProp_GProps prop_area;
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BRepGProp::SurfaceProperties(face, prop_area);
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const double area = prop_area.Mass();
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accumulate(ax, plane->Position().Direction(), area, along_x, along_y, along_z);
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} else {
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if (!meshed) {
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try {
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BRepMesh_IncrementalMesh(s, tol);
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} catch (...) {
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Logger::Message(Logger::LOG_ERROR, "Failed to triangulate shape");
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return;
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}
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meshed = true;
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}
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TopLoc_Location loc;
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Handle(Poly_Triangulation) tri = BRep_Tool::Triangulation(face, loc);
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if (!tri.IsNull()) {
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std::vector<gp_XYZ> coords;
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coords.reserve(tri->NbNodes());
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for (int i = 1; i <= tri->NbNodes(); ++i) {
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coords.push_back(tri->Node(i).Transformed(loc).XYZ());
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}
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const Poly_Array1OfTriangle& triangles = tri->Triangles();
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for (int i = 1; i <= triangles.Length(); ++i) {
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int n1, n2, n3;
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if (face.Orientation() == TopAbs_REVERSED) {
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triangles(i).Get(n3, n2, n1);
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} else {
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triangles(i).Get(n1, n2, n3);
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}
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const gp_XYZ& pt1 = coords[n1 - 1];
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const gp_XYZ& pt2 = coords[n2 - 1];
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const gp_XYZ& pt3 = coords[n3 - 1];
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const gp_Vec v1 = pt2 - pt1;
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const gp_Vec v2 = pt3 - pt2;
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const gp_Vec v3 = pt1 - pt3;
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const gp_Vec normal_vector = v1 ^ v2;
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if (normal_vector.Magnitude() > 1.e-7) {
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gp_Dir normal = gp_Dir();
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double edge_lengths[3] = { v1.Magnitude(), v2.Magnitude(), v3.Magnitude() };
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std::sort(&edge_lengths[0], &edge_lengths[2]);
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const double& a = edge_lengths[0];
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const double& b = edge_lengths[1];
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const double& c = edge_lengths[2];
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const double area = 0.25 * sqrt((a + (b + c))*(c - (a - b))*(c + (a - b))*(a + (b - c)));
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accumulate(ax, normal, area, along_x, along_y, along_z);
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}
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}
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}
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}
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}
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}
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}
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#endif
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IfcGeom::Representation::Serialization::Serialization(const BRep& brep)
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: Representation(brep.settings(), brep.entity())
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, id_(brep.id())
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{
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for (auto it = brep.begin(); it != brep.end(); ++it) {
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int sid = -1;
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if (it->hasStyle()) {
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const auto& clr = it->Style().diffuse.ccomponents();
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surface_styles_.push_back(clr(0));
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surface_styles_.push_back(clr(1));
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surface_styles_.push_back(clr(2));
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sid = it->Style().instance ? it->Style().instance->data().id() : -1;
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} else {
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surface_styles_.push_back(-1.);
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surface_styles_.push_back(-1.);
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surface_styles_.push_back(-1.);
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}
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if (it->hasStyle() && it->Style().has_transparency()) {
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surface_styles_.push_back(1. - it->Style().transparency);
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} else {
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surface_styles_.push_back(1.);
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}
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surface_style_ids_.push_back(sid);
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}
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if (brep.begin() != brep.end()) {
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if (std::dynamic_pointer_cast<ifcopenshell::geometry::OpenCascadeShape>(brep.begin()->Shape())) {
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ConversionResultShape* shape = brep.as_compound();
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ifcopenshell::geometry::taxonomy::matrix4 identity;
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shape->Serialize(identity, brep_data_);
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delete shape;
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} else {
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for (auto it = brep.begin(); it != brep.end(); ++it) {
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std::string part;
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it->Shape()->Serialize(*it->Placement(), part);
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if (brep_data_.size()) {
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brep_data_ = brep_data_ + "\n---\n" + part;
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} else {
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brep_data_ = part;
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}
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}
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}
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}
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}
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IfcGeom::ConversionResultShape* IfcGeom::Representation::BRep::as_compound(bool force_meters) const {
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#ifdef IFOPSH_WITH_OPENCASCADE
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TopoDS_Compound compound;
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BRep_Builder builder;
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builder.MakeCompound(compound);
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for (auto it = begin(); it != end(); ++it) {
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const TopoDS_Shape& s = *std::static_pointer_cast<ifcopenshell::geometry::OpenCascadeShape>(it->Shape());
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// @todo, check
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gp_GTrsf trsf;
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if (it->Placement()->components_) {
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gp_Trsf tr;
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const auto& m = it->Placement()->ccomponents();
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tr.SetValues(
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m(0, 0), m(0, 1), m(0, 2), m(0, 3),
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m(1, 0), m(1, 1), m(1, 2), m(1, 3),
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m(2, 0), m(2, 1), m(2, 2), m(2, 3)
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);
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trsf = tr;
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}
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if (!force_meters && settings().get<ifcopenshell::geometry::settings::ConvertBackUnits>().get()) {
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gp_Trsf scale;
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scale.SetScaleFactor(1.0 / settings().get<ifcopenshell::geometry::settings::LengthUnit>().get());
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trsf.PreMultiply(scale);
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}
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const TopoDS_Shape moved_shape = apply_transformation(s, trsf);
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builder.Add(compound, moved_shape);
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}
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return new ifcopenshell::geometry::OpenCascadeShape(compound);
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#else
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throw std::runtime_error("Not available without Open Cascade");
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#endif
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}
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bool IfcGeom::Representation::BRep::calculate_surface_area(double& area) const {
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#ifdef IFOPSH_WITH_OPENCASCADE
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try {
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area = 0.;
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for (IfcGeom::ConversionResults::const_iterator it = begin(); it != end(); ++it) {
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GProp_GProps prop;
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BRepGProp::SurfaceProperties(*std::static_pointer_cast<ifcopenshell::geometry::OpenCascadeShape>(it->Shape()), prop);
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area += prop.Mass();
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}
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return true;
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} catch (...) {
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Logger::Error("Error during calculation of surface area");
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return false;
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}
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#else
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throw std::runtime_error("Not available without Open Cascade");
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#endif
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}
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bool IfcGeom::Representation::BRep::calculate_volume(double& volume) const {
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#ifdef IFOPSH_WITH_OPENCASCADE
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try {
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volume = 0.;
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for (IfcGeom::ConversionResults::const_iterator it = begin(); it != end(); ++it) {
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if (util::is_manifold(*std::static_pointer_cast<ifcopenshell::geometry::OpenCascadeShape>(it->Shape()))) {
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GProp_GProps prop;
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BRepGProp::VolumeProperties(*std::static_pointer_cast<ifcopenshell::geometry::OpenCascadeShape>(it->Shape()), prop);
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volume += prop.Mass();
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} else {
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return false;
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}
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}
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return true;
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} catch (...) {
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Logger::Error("Error during calculation of volume");
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return false;
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}
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#else
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throw std::runtime_error("Not available without Open Cascade");
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#endif
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}
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bool IfcGeom::Representation::BRep::calculate_projected_surface_area(const ifcopenshell::geometry::taxonomy::matrix4& place, double & along_x, double & along_y, double & along_z) const {
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#ifdef IFOPSH_WITH_OPENCASCADE
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try {
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gp_GTrsf trsf;
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if (place.components_) {
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gp_Trsf tr;
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const auto& m = place.ccomponents();
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tr.SetValues(
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m(0, 0), m(0, 1), m(0, 2), m(0, 3),
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m(1, 0), m(1, 1), m(1, 2), m(1, 3),
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m(2, 0), m(2, 1), m(2, 2), m(2, 3)
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);
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trsf = tr;
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}
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gp_Mat mat = trsf.Trsf().HVectorialPart();
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gp_Ax3 ax(trsf.TranslationPart(), mat.Column(3), mat.Column(1));
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along_x = along_y = along_z = 0.;
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for (IfcGeom::ConversionResults::const_iterator it = begin(); it != end(); ++it) {
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double x, y, z;
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surface_area_along_direction(settings().get<ifcopenshell::geometry::settings::MesherLinearDeflection>().get(), *std::static_pointer_cast<ifcopenshell::geometry::OpenCascadeShape>(it->Shape()), ax, x, y, z);
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if (util::is_manifold(*std::static_pointer_cast<ifcopenshell::geometry::OpenCascadeShape>(it->Shape()))) {
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x /= 2.;
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y /= 2.;
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z /= 2.;
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}
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along_x += x;
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along_y += y;
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along_z += z;
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}
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return true;
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} catch (...) {
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Logger::Error("Error during calculation of projected surface area");
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return false;
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}
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#else
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throw std::runtime_error("Not available without Open Cascade");
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#endif
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}
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IfcGeom::Representation::Triangulation::Triangulation(const BRep& shape_model)
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: Representation(shape_model.settings(), shape_model.entity())
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, id_(shape_model.id())
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, weld_offset_(0)
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{
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for (IfcGeom::ConversionResults::const_iterator iit = shape_model.begin(); iit != shape_model.end(); ++iit) {
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// Don't weld vertices that belong to different items to prevent non-manifold situations.
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resetWelds();
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int surface_style_id = -1;
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if (iit->hasStyle()) {
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auto jt = std::find(_materials.begin(), _materials.end(), iit->Style());
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if (jt == _materials.end()) {
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surface_style_id = (int)_materials.size();
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_materials.push_back(iit->Style());
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} else {
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surface_style_id = (int)(jt - _materials.begin());
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}
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}
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if (settings().get<ifcopenshell::geometry::settings::ApplyDefaultMaterials>().get() && surface_style_id == -1) {
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const auto& material = IfcGeom::get_default_style(shape_model.entity());
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auto mit = std::find(_materials.begin(), _materials.end(), material);
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if (mit == _materials.end()) {
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surface_style_id = (int)_materials.size();
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_materials.push_back(material);
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} else {
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surface_style_id = (int)(mit - _materials.begin());
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}
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}
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iit->Shape()->Triangulate(settings(), *iit->Placement(), this, iit->ItemId(), surface_style_id);
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}
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}
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/// Generates UVs for a single mesh using box projection.
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/// @todo Very simple impl. Assumes that input vertices and normals match 1:1.
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std::vector<double> IfcGeom::Representation::Triangulation::box_project_uvs(const std::vector<double>& vertices, const std::vector<double>& normals)
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{
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std::vector<double> uvs;
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uvs.resize(vertices.size() / 3 * 2);
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for (size_t uv_idx = 0, v_idx = 0;
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uv_idx < uvs.size() && v_idx < vertices.size() && v_idx < normals.size();
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uv_idx += 2, v_idx += 3) {
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double n_x = normals[v_idx], n_y = normals[v_idx + 1], n_z = normals[v_idx + 2];
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double v_x = vertices[v_idx], v_y = vertices[v_idx + 1], v_z = vertices[v_idx + 2];
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if (std::abs(n_x) > std::abs(n_y) && std::abs(n_x) > std::abs(n_z)) {
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uvs[uv_idx] = v_z;
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uvs[uv_idx + 1] = v_y;
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}
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if (std::abs(n_y) > std::abs(n_x) && std::abs(n_y) > std::abs(n_z)) {
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uvs[uv_idx] = v_x;
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uvs[uv_idx + 1] = v_z;
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}
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if (std::abs(n_z) > std::abs(n_x) && std::abs(n_z) > std::abs(n_y)) {
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uvs[uv_idx] = v_x;
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uvs[uv_idx + 1] = v_y;
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}
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}
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return uvs;
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}
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int IfcGeom::Representation::Triangulation::addVertex(int item_id, int material_index, double pX, double pY, double pZ) {
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const bool convert = settings().get<ifcopenshell::geometry::settings::ConvertBackUnits>().get();
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auto unit_magnitude = settings().get<ifcopenshell::geometry::settings::LengthUnit>().get();
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const double X = convert ? (pX /unit_magnitude) : pX;
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const double Y = convert ? (pY /unit_magnitude) : pY;
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const double Z = convert ? (pZ /unit_magnitude) : pZ;
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int i = (int)_verts.size() / 3;
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if (settings().get<ifcopenshell::geometry::settings::WeldVertices>().get()) {
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const VertexKey key = std::make_tuple(item_id, material_index, X, Y, Z);
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typename VertexKeyMap::const_iterator it = welds.find(key);
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if (it != welds.end()) return it->second;
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i = (int)(welds.size() + weld_offset_);
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welds[key] = i;
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}
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_verts.push_back(X);
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_verts.push_back(Y);
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_verts.push_back(Z);
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return i;
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}
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void IfcGeom::Representation::Triangulation::addEdge(int n1, int n2, std::map<std::pair<int, int>, int>& edgecount) {
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const Edge e = Edge((std::min)(n1, n2), (std::max)(n1, n2));
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edgecount[e] ++;
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}
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const IfcGeom::ConversionResultShape* IfcGeom::Representation::BRep::item(int i) const {
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if (i >= 0 && i < shapes_.size()) {
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return shapes_[i].Shape()->moved(shapes_[i].Placement());
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} else {
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return nullptr;
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}
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}
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int IfcGeom::Representation::BRep::item_id(int i) const {
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if (i >= 0 && i < shapes_.size()) {
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return shapes_[i].ItemId();
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} else {
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return 0;
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}
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}
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