There was a problem with assigning uv workflow if object wasn't originally from IFC - saving uv requires object to have IfcSurfaceStyle but assigning IfcSurfaceStyle would reload representation discarding UV. So, the current workflow for saving non-ifc objects uv to ifc: 1) Assign class to ifc object 2) Create IfcSurfaceStyle with a texture (currently also requires a rendering style) 3) Use "Save UV To Style" Example - https://imgur.com/a/GZqo38M
IfcOpenShell
IfcOpenShell is an open source (LGPL) software library for working with Industry Foundation Classes (IFC). Complete parsing support is provided for IFC2x3 TC1, IFC4 Add2 TC1, IFC4x1, IFC4x2, and IFC4x3 Add2. Extensive geometric support is implemented for the IFC releases IFC2x3 TC1 and IFC4 Add2 TC1. Extending with support for arbitrary IFC schemas is possible at compile-time when using C++ and at run-time when using Python.
In addition to a C++ and Python API, IfcOpenShell comes with an ecosystem of tools, notably including IfcConvert (an application to convert IFC models to other formats), the BlenderBIM Add-on (an add-on to Blender providing a graphical IFC authoring platform), and many other libraries, CLI apps, and more. Support is also provided for auxiliary standards such as BCF and IDS.
For more information, see:
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Contents
The IfcOpenShell C++ codebase is split into multiple interal libraries:
| Name | Description | License |
|---|---|---|
| ifcgeom | Internal library for IfcOpenShell | LGPL-3.0-or-later* |
| ifcgeom_schema_agnostic | Internal library for IfcOpenShell | LGPL-3.0-or-later* |
| ifcgeomserver | Internal library for IfcOpenShell | LGPL-3.0-or-later* |
| ifcjni | Internal library for IfcOpenShell | LGPL-3.0-or-later* |
| ifcparse | Internal library for IfcOpenShell | LGPL-3.0-or-later* |
| ifcwrap | Internal library for IfcOpenShell | LGPL-3.0-or-later* |
| qtviewer | Internal library for IfcOpenShell | LGPL-3.0-or-later* |
| serializers | Internal library for IfcOpenShell | LGPL-3.0-or-later* |