refactor(src): remove cpu.jl

src/backend/cpu.jl | 261 -----------------------------------------------------  1 file changed, 261 deletions(-)
This commit is contained in:
Jukka Aho
2026-05-09 16:30:38 +03:00
parent dce7affae8
commit 028c4e6a2c
-261
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# This file is a part of JuliaFEM.
# License is MIT: see https://github.com/JuliaFEM/JuliaFEM.jl/blob/master/LICENSE.md
"""
CPU Backend for Elasticity
Uses traditional element assembly with iterative CG solver.
Works directly with immutable Elements and Physics structure.
"""
using LinearAlgebra
using SparseArrays
using Tensors
"""
ElasticityDataCPU <: AbstractElasticityData
CPU backend data using element assembly structures.
Fields:
- `assembly`: ElementAssemblyData for global system
- `n_nodes`: Number of nodes
- `n_dofs`: Number of DOFs (3 * n_nodes for 3D)
"""
struct ElasticityDataCPU <: AbstractElasticityData
assembly::ElementAssemblyData{Float64}
n_nodes::Int
n_dofs::Int
end
"""
initialize_backend(::CPU, physics::Physics{ElasticityPhysicsType}, time::Float64)
Initialize CPU backend from Physics problem using NEW immutable Element API.
Assembles the global system directly from immutable elements without
using the old Problem/update! API.
"""
function initialize_backend(::CPU, physics::Physics{ElasticityPhysicsType}, time::Float64)
# Determine problem size from elements
if length(physics.body_elements) == 0
error("No elements in physics problem!")
end
# Get all unique nodes from elements
all_nodes = Set{Int}()
for element in physics.body_elements
conn = get_connectivity(element)
union!(all_nodes, conn)
end
n_nodes = maximum(all_nodes)
n_dofs = physics.dimension * n_nodes
# Create assembly data
assembly = ElementAssemblyData(n_dofs, Float64)
# Assemble each element
for (elem_id, element) in enumerate(physics.body_elements)
# Get element connectivity and DOF indices
conn = get_connectivity(element)
conn_int = NTuple{length(conn),Int64}(conn) # Convert UInt64 → Int64
gdofs = get_dof_indices(conn_int, physics.dimension)
# Compute element stiffness using proper integration and basis functions
K_local = compute_element_stiffness(element, time)
# Create contribution and scatter to global
contrib = ElementContribution(elem_id, collect(gdofs), K_local,
zeros(length(gdofs)), zeros(length(gdofs)))
scatter_to_global!(assembly, contrib)
end
# Apply external forces (if any body forces in elements)
# TODO: Implement body force extraction from element fields
# Compute residual
compute_residual!(assembly)
# Apply Dirichlet boundary conditions
bc = physics.bc_dirichlet
if length(bc.node_ids) > 0
fixed_dofs = Int[]
prescribed_values = Float64[]
for (node, components, values) in zip(bc.node_ids, bc.components, bc.values)
for (comp, val) in zip(components, values)
dof = physics.dimension * (node - 1) + comp
push!(fixed_dofs, dof)
push!(prescribed_values, val)
end
end
apply_dirichlet_bc!(assembly, fixed_dofs, prescribed_values)
end
return ElasticityDataCPU(assembly, n_nodes, n_dofs)
end
"""
compute_element_stiffness(element, time)
Compute element stiffness matrix using NEW API: topology/integration + basis evaluation.
USES NEW API:
- integration_points(Gauss{order}(), topology) for quadrature
- get_basis_derivatives(topology, basis, xi) for shape function gradients
- Tensors.jl for all math (NO B-matrix!)
Implementation follows golden standard: docs/src/book/multigpu_nodal_assembly.md
Uses 4th-order elasticity tensor with double contractions (NO Voigt notation!)
"""
function compute_element_stiffness(element::Element{N,NIP,F,B}, time::Float64) where {N,NIP,F,B}
# Get element properties from fields
X = element.fields.geometry # Vector{Vec{3}} of node coordinates
E = element.fields.youngs_modulus
ν = element.fields.poissons_ratio
# Material parameters (Lamé constants)
λ = E * ν / ((1 + ν) * (1 - 2ν))
μ = E / (2(1 + ν))
# 4th-order elasticity tensor (Tensors.jl, symmetric in all index pairs)
# C_ijkl = λ δ_ij δ_kl + μ (δ_ik δ_jl + δ_il δ_jk)
δ(i, j) = i == j ? 1.0 : 0.0
C_ijkl = [(λ * δ(i, j) * δ(k, l) + μ * (δ(i, k) * δ(j, l) + δ(i, l) * δ(j, k)))
for i in 1:3, j in 1:3, k in 1:3, l in 1:3]
C = Tensor{4,3}(tuple(C_ijkl...))
# Extract topology and basis from element type parameter B
# B is Lagrange{Topology, Order}
topology_type = extract_topology_type(B)
# Create topology instance - use N from element (8 for Hex8, etc.)
topology = topology_type{N}()
basis = B()
# NEW API: integration points from topology module
ips = integration_points(Gauss{2}(), topology)
# Initialize element stiffness as 3×3 blocks (Tensors.jl approach)
K_blocks = [[zero(Tensor{2,3}) for _ in 1:N] for _ in 1:N]
# Integrate over element
for ip in ips
ξ = ip.coords
w = ip.weight
# NEW API: Basis function derivatives (shape function gradients in reference coords)
dN_dξ = get_basis_derivatives(topology, basis, ξ) # Returns NTuple{N, Vec{3}}
# Jacobian transformation: J_ij = ∑_k X_k^i ∂N_k/∂ξ^j
# Build Jacobian as Tensor{2,3} (3×3 matrix)
J = zero(Tensor{2,3})
for k in 1:N
# Outer product: X[k] ⊗ dN_dξ[k] gives 3×3 tensor
J += X[k] dN_dξ[k]
end
detJ = det(J)
J_inv = inv(J)
# Shape derivatives in physical coordinates: ∂N_i/∂x = J^{-T} ⋅ ∂N_i/∂ξ
dN_dx = tuple([J_inv dN_dξ[i] for i in 1:N]...)
# Assemble stiffness blocks using Tensors.jl (NO B-matrix!)
# K_ij^{αβ} = ∫ (∂N_i/∂x_γ) C_{αβγδ} (∂N_j/∂x_δ) detJ dξ
for i in 1:N, j in 1:N
# Gradient tensors: ∂N/∂x as Vec{3}
grad_i = dN_dx[i] # Vec{3}
grad_j = dN_dx[j] # Vec{3}
# Compute stiffness contribution: K_ij^{αβ} += (∂N_i/∂x_γ) C_{αβγδ} (∂N_j/∂x_δ) detJ w
# Use double contraction over γ and δ indices
K_contrib = zero(Tensor{2,3})
for α in 1:3, β in 1:3
stiffness_component = 0.0
for γ in 1:3, δ in 1:3
stiffness_component += grad_i[γ] * C[α, β, γ, δ] * grad_j[δ]
end
# Construct 3×3 tensor contribution (only αβ component nonzero)
e_α = basevec(Val{3}(), α) # Unit vector in direction α
e_β = basevec(Val{3}(), β) # Unit vector in direction β
K_contrib += stiffness_component * (e_α e_β)
end
K_blocks[i][j] += K_contrib * detJ * w
end
end
# Convert blocked Tensor{2,3} format to standard Float64 matrix
ndofs = 3 * N
K_e = zeros(ndofs, ndofs)
for i in 1:N, j in 1:N
for α in 1:3, β in 1:3
K_e[3*(i-1)+α, 3*(j-1)+β] = K_blocks[i][j][α, β]
end
end
return K_e
end
# Helper: Unit basis vector
@inline basevec(::Val{3}, i::Int) = Vec{3}(ntuple(j -> j == i ? 1.0 : 0.0, 3))
# Helper to extract topology TYPE from Lagrange{T, O} (returns TYPE, not instance)
extract_topology_type(::Type{Lagrange{T,O}}) where {T,O} = T
"""
solve_backend!(data::ElasticityDataCPU, physics::Physics{ElasticityPhysicsType}; kwargs...)
Solve elasticity problem using CPU backend with CG solver.
Returns: (u, iterations, residual)
"""
function solve_backend!(data::ElasticityDataCPU, physics::Physics{ElasticityPhysicsType};
tol=1e-6, max_iter=1000,
newton_tol=1e-6, max_newton=20, max_cg_per_newton=50)
# For now, linear elasticity only (no Newton iterations)
# TODO: Add Newton-Raphson for nonlinear problems
# Conjugate Gradient solver
function cg_solve(A::ElementAssemblyData, b::Vector{Float64};
tol=1e-8, max_iter=1000)
n = length(b)
x = zeros(n)
r = b - matrix_vector_product(A, x)
# Early exit if already converged
r_norm = norm(r)
if r_norm < tol
return x, 0, r_norm
end
p = copy(r)
rsold = dot(r, r)
for iter in 1:max_iter
Ap = matrix_vector_product(A, p)
α = rsold / dot(p, Ap)
x .+= α .* p
r .-= α .* Ap
rsnew = dot(r, r)
if sqrt(rsnew) < tol
return x, iter, sqrt(rsnew)
end
β = rsnew / rsold
p .= r .+ β .* p
rsold = rsnew
end
return x, max_iter, sqrt(rsold)
end
# Solve
u, iterations, residual = cg_solve(data.assembly, data.assembly.r_global,
tol=tol, max_iter=max_iter)
return (u, iterations, residual)
end