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https://github.com/JuliaFEM/JuliaFEM.jl.git
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4b07e1189e
- Implement NodalAssembler placeholder for future GPU implementation - Add create_cache() stub for NodalCache creation - Add assemble!() stub with planned algorithm documentation - Add compute_node_contributions!() stub for node-level assembly - Document GPU parallelization strategy (one thread per node) - 178 lines of placeholder and documentation Planned GPU algorithm: 1. Launch one thread per node 2. Each thread gets touching elements for its node 3. Compute contributions from all touching elements 4. Atomic add to global K, f (thread-safe on GPU) Expected performance: - 2-10x speedup on GPU for large problems (> 100k nodes) - Better cache locality for nodal DOFs - Natural parallelization pattern Status: - Not yet implemented - Raises error directing users to COO/CSC assemblers - Will require CUDA.jl or similar GPU framework
178 lines
5.1 KiB
Julia
178 lines
5.1 KiB
Julia
# This file is a part of JuliaFEM.
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# License is MIT: see https://github.com/JuliaFEM/JuliaFEM.jl/blob/master/LICENSE.md
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"""
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Nodal-based assembly (future implementation).
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Node-by-node assembly using inverse connectivity (node-to-elements map).
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Natural for GPU parallelization (one thread per node).
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**Performance**: Expected 2-10x speedup on GPU for large problems (> 100k nodes).
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**Best for**: GPU acceleration, very large problems.
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**Status**: Planned for future implementation.
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"""
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using SparseArrays
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"""
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assemble!(
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cache::NodalCache,
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assembler::NodalAssembler,
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kernel::AbstractKernel,
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mesh::AbstractMesh
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) -> Nothing
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Assemble global system using nodal traversal **in-place, zero allocations**.
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**Status**: Not yet implemented. Placeholder for future GPU-based assembly.
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# Algorithm (Planned)
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1. Reset cache
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2. Loop over nodes (parallelizable on GPU):
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a. Get all elements touching this node
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b. For each touching element:
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- Compute full element stiffness (or use cached value)
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- Extract only rows/columns for this node
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- Accumulate to global system (atomic add on GPU)
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# GPU Parallelization
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Each node processed by one GPU thread:
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```cuda
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__global__ void assemble_nodal(nodes, elements, K, f) {
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int node_id = blockIdx.x * blockDim.x + threadIdx.x;
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if (node_id >= nnodes) return;
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// Get touching elements
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for (elem in touching_elements[node_id]) {
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// Compute element contribution for this node
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// Atomic add to K, f
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}
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}
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```
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# Arguments
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- `cache`: Pre-allocated nodal cache
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- `assembler`: Nodal assembler
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- `kernel`: Domain kernel
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- `mesh`: Finite element mesh
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# Zero-Allocation Guarantee
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All arrays pre-allocated. Atomic operations on GPU ensure thread-safety.
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"""
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function assemble!(
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cache::NodalCache,
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assembler::NodalAssembler,
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kernel::AbstractKernel,
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mesh::AbstractMesh
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)
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error("NodalAssembler not yet implemented. Use COOAssembler or CSCAssembler.")
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# Planned implementation:
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# 1. Reset cache
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# 2. Loop over nodes
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# 3. For each node, get touching elements from cache.node_to_elements
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# 4. Accumulate contributions from all touching elements
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# 5. Write to global K, f (atomic on GPU)
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return nothing
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end
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# ============================================================================
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# HELPER FUNCTIONS (for future implementation)
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# ============================================================================
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"""
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create_cache(assembler::NodalAssembler, mesh::AbstractMesh, kernel::AbstractKernel) -> NodalCache
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Create pre-allocated cache for nodal assembly.
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Builds node-to-elements map (inverse connectivity) for efficient nodal traversal.
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# Arguments
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- `assembler`: Nodal assembler
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- `mesh`: Finite element mesh
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- `kernel`: Domain kernel
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# Returns
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- Pre-allocated nodal cache with inverse connectivity
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"""
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function create_cache(assembler::NodalAssembler, mesh::AbstractMesh, kernel::AbstractKernel)
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return NodalCache(mesh, kernel)
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end
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"""
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compute_node_contributions!(
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node_cache::NodeCache,
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element_cache::ElementCache,
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node_id::Int,
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kernel::AbstractKernel,
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mesh::AbstractMesh,
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node_to_elements::NodeToElementsMap
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) -> Nothing
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Compute contributions to this node from all touching elements **in-place**.
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# Algorithm
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1. Get all elements touching this node
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2. For each element:
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a. Compute full element stiffness (using `compute_element_stiffness!`)
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b. Find local node index within element
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c. Extract rows/columns corresponding to this node's DOFs
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d. Accumulate to node contributions
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# Arguments
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- `node_cache`: Node workspace (output)
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- `element_cache`: Element workspace (for kernel calls)
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- `node_id`: Node index
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- `kernel`: Domain kernel
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- `mesh`: Finite element mesh
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- `node_to_elements`: Inverse connectivity
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# Returns
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Nothing - writes to `node_cache` in-place.
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"""
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function compute_node_contributions!(
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node_cache::NodeCache,
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element_cache::ElementCache,
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node_id::Int,
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kernel::AbstractKernel,
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mesh::AbstractMesh,
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node_to_elements::NodeToElementsMap
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)
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error("compute_node_contributions! not yet implemented")
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# Planned implementation:
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# 1. Get touching elements: get_node_spider(node_to_elements, node_id)
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# 2. For each element:
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# - Compute element stiffness: compute_element_stiffness!(element_cache, ...)
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# - Find local node index in element
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# - Extract node DOF rows/columns from Ke, fe
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# - Accumulate to node_cache
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# 3. Return node_cache (contains all contributions for this node)
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return nothing
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end
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# ============================================================================
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# GPU KERNEL STUBS (for future CUDA implementation)
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# ============================================================================
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# """
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# assemble_nodal_gpu!(K, f, mesh, kernel, node_to_elements)
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#
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# GPU kernel for nodal assembly.
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#
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# Launches one thread per node. Each thread:
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# 1. Gets touching elements for its node
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# 2. Computes contributions from all elements
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# 3. Atomically adds to global K, f
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#
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# Requires CUDA.jl or similar GPU framework.
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# """
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# function assemble_nodal_gpu! end
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