refactor(assemblers): Add nodal assembler placeholder

- Implement NodalAssembler placeholder for future GPU implementation
- Add create_cache() stub for NodalCache creation
- Add assemble!() stub with planned algorithm documentation
- Add compute_node_contributions!() stub for node-level assembly
- Document GPU parallelization strategy (one thread per node)
- 178 lines of placeholder and documentation

Planned GPU algorithm:
1. Launch one thread per node
2. Each thread gets touching elements for its node
3. Compute contributions from all touching elements
4. Atomic add to global K, f (thread-safe on GPU)

Expected performance:
- 2-10x speedup on GPU for large problems (> 100k nodes)
- Better cache locality for nodal DOFs
- Natural parallelization pattern

Status:
- Not yet implemented
- Raises error directing users to COO/CSC assemblers
- Will require CUDA.jl or similar GPU framework
This commit is contained in:
Jukka Aho
2025-11-18 18:02:30 +02:00
parent 379c20e4fc
commit 4b07e1189e
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# This file is a part of JuliaFEM.
# License is MIT: see https://github.com/JuliaFEM/JuliaFEM.jl/blob/master/LICENSE.md
"""
Nodal-based assembly (future implementation).
Node-by-node assembly using inverse connectivity (node-to-elements map).
Natural for GPU parallelization (one thread per node).
**Performance**: Expected 2-10x speedup on GPU for large problems (> 100k nodes).
**Best for**: GPU acceleration, very large problems.
**Status**: Planned for future implementation.
"""
using SparseArrays
"""
assemble!(
cache::NodalCache,
assembler::NodalAssembler,
kernel::AbstractKernel,
mesh::AbstractMesh
) -> Nothing
Assemble global system using nodal traversal **in-place, zero allocations**.
**Status**: Not yet implemented. Placeholder for future GPU-based assembly.
# Algorithm (Planned)
1. Reset cache
2. Loop over nodes (parallelizable on GPU):
a. Get all elements touching this node
b. For each touching element:
- Compute full element stiffness (or use cached value)
- Extract only rows/columns for this node
- Accumulate to global system (atomic add on GPU)
# GPU Parallelization
Each node processed by one GPU thread:
```cuda
__global__ void assemble_nodal(nodes, elements, K, f) {
int node_id = blockIdx.x * blockDim.x + threadIdx.x;
if (node_id >= nnodes) return;
// Get touching elements
for (elem in touching_elements[node_id]) {
// Compute element contribution for this node
// Atomic add to K, f
}
}
```
# Arguments
- `cache`: Pre-allocated nodal cache
- `assembler`: Nodal assembler
- `kernel`: Domain kernel
- `mesh`: Finite element mesh
# Zero-Allocation Guarantee
All arrays pre-allocated. Atomic operations on GPU ensure thread-safety.
"""
function assemble!(
cache::NodalCache,
assembler::NodalAssembler,
kernel::AbstractKernel,
mesh::AbstractMesh
)
error("NodalAssembler not yet implemented. Use COOAssembler or CSCAssembler.")
# Planned implementation:
# 1. Reset cache
# 2. Loop over nodes
# 3. For each node, get touching elements from cache.node_to_elements
# 4. Accumulate contributions from all touching elements
# 5. Write to global K, f (atomic on GPU)
return nothing
end
# ============================================================================
# HELPER FUNCTIONS (for future implementation)
# ============================================================================
"""
create_cache(assembler::NodalAssembler, mesh::AbstractMesh, kernel::AbstractKernel) -> NodalCache
Create pre-allocated cache for nodal assembly.
Builds node-to-elements map (inverse connectivity) for efficient nodal traversal.
# Arguments
- `assembler`: Nodal assembler
- `mesh`: Finite element mesh
- `kernel`: Domain kernel
# Returns
- Pre-allocated nodal cache with inverse connectivity
"""
function create_cache(assembler::NodalAssembler, mesh::AbstractMesh, kernel::AbstractKernel)
return NodalCache(mesh, kernel)
end
"""
compute_node_contributions!(
node_cache::NodeCache,
element_cache::ElementCache,
node_id::Int,
kernel::AbstractKernel,
mesh::AbstractMesh,
node_to_elements::NodeToElementsMap
) -> Nothing
Compute contributions to this node from all touching elements **in-place**.
# Algorithm
1. Get all elements touching this node
2. For each element:
a. Compute full element stiffness (using `compute_element_stiffness!`)
b. Find local node index within element
c. Extract rows/columns corresponding to this node's DOFs
d. Accumulate to node contributions
# Arguments
- `node_cache`: Node workspace (output)
- `element_cache`: Element workspace (for kernel calls)
- `node_id`: Node index
- `kernel`: Domain kernel
- `mesh`: Finite element mesh
- `node_to_elements`: Inverse connectivity
# Returns
Nothing - writes to `node_cache` in-place.
"""
function compute_node_contributions!(
node_cache::NodeCache,
element_cache::ElementCache,
node_id::Int,
kernel::AbstractKernel,
mesh::AbstractMesh,
node_to_elements::NodeToElementsMap
)
error("compute_node_contributions! not yet implemented")
# Planned implementation:
# 1. Get touching elements: get_node_spider(node_to_elements, node_id)
# 2. For each element:
# - Compute element stiffness: compute_element_stiffness!(element_cache, ...)
# - Find local node index in element
# - Extract node DOF rows/columns from Ke, fe
# - Accumulate to node_cache
# 3. Return node_cache (contains all contributions for this node)
return nothing
end
# ============================================================================
# GPU KERNEL STUBS (for future CUDA implementation)
# ============================================================================
# """
# assemble_nodal_gpu!(K, f, mesh, kernel, node_to_elements)
#
# GPU kernel for nodal assembly.
#
# Launches one thread per node. Each thread:
# 1. Gets touching elements for its node
# 2. Computes contributions from all elements
# 3. Atomically adds to global K, f
#
# Requires CUDA.jl or similar GPU framework.
# """
# function assemble_nodal_gpu! end