Files
RevitSdkSamples/SDK/Structural Analysis SDK/Examples/Concrete/CodeCheckingConcreteExample/Utility/ResultInPointSurface.cs
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2019-09-11 14:43:53 +02:00

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C#

//
// (C) Copyright 2003-2013 by Autodesk, Inc.
//
// Permission to use, copy, modify, and distribute this software in
// object code form for any purpose and without fee is hereby granted,
// provided that the above copyright notice appears in all copies and
// that both that copyright notice and the limited warranty and
// restricted rights notice below appear in all supporting
// documentation.
//
// AUTODESK PROVIDES THIS PROGRAM "AS IS" AND WITH ALL FAULTS.
// AUTODESK SPECIFICALLY DISCLAIMS ANY IMPLIED WARRANTY OF
// MERCHANTABILITY OR FITNESS FOR A PARTICULAR USE. AUTODESK, INC.
// DOES NOT WARRANT THAT THE OPERATION OF THE PROGRAM WILL BE
// UNINTERRUPTED OR ERROR FREE.
//
// Use, duplication, or disclosure by the U.S. Government is subject to
// restrictions set forth in FAR 52.227-19 (Commercial Computer
// Software - Restricted Rights) and DFAR 252.227-7013(c)(1)(ii)
// (Rights in Technical Data and Computer Software), as applicable.
//
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Autodesk.Revit.DB;
/// <structural_toolkit_2015>
namespace CodeCheckingConcreteExample.Utility
{
/// <summary>
/// Type of results for rc section
/// </summary>
public enum ResultTypeSurface
{
/// <summary>
/// X position (absolute)
/// </summary>
X,
/// <summary>
/// Y position (absolute)
/// </summary>
Y,
/// <summary>
/// Z position (absolute)
/// </summary>
Z,
/// <summary>
/// Bending moment , x-axis, min value [moment per unit length]
/// </summary>
MxxMin,
/// <summary>
/// Bending moment , x-axis, max value [moment per unit length]
/// </summary>
MxxMax,
/// <summary>
/// Bending moment , y-axis, min value [moment per unit length]
/// </summary>
MyyMin,
/// <summary>
/// Bending moment , x-axis, min value [moment per unit length]
/// </summary>
MyyMax,
/// <summary>
/// Twisting moments, , x-axis/y-axis, min value [moment per unit length]
/// </summary>
MxyMin,
/// <summary>
/// Twisting moments, , x-axis/y-axis, min value [moment per unit length]
/// </summary>
MxyMax,
/// <summary>
/// In-plane forces tension/compresion , x-direction, max value [moment per unit length]
/// </summary>
FxxMin,
/// <summary>
/// In-plane forces tension/compresion, x-direction, min value [force per unit length]
/// </summary>
FxxMax,
/// <summary>
/// In-plane forces tension/compresion, y-direction, max value [force per unit length]
/// </summary>
FyyMin,
/// <summary>
/// In-plane forces tension/compresion, y-direction, min value [force per unit length]
/// </summary>
FyyMax,
/// <summary>
/// In-plane shear forces , y-direction, max value [force per unit length]
/// </summary>
FxyMin,
/// <summary>
/// In-plane shear forces , y-direction, min value [force per unit length]
/// </summary>
FxyMax,
/// <summary>
/// Shear forces , x-direction, max value [force per unit length]
/// </summary>
QxxMin,
/// <summary>
/// Shear forces , x-direction, min value [force per unit length]
/// </summary>
QxxMax,
/// <summary>
/// Shear forces , y-direction, max value [force per unit length]
/// </summary>
QyyMin,
/// <summary>
/// Shear forces , y-direction, max value [force per unit length]
/// </summary>
QyyMax,
/// <summary>
/// Longitudinal reinforcement, bottom [area per unit length], according to Mxx
/// </summary>
AxxBottom,
/// <summary>
/// Longitudinal reinforcement, top [area per unit length], according to Mxx
/// </summary>
AxxTop,
/// <summary>
/// Longitudinal reinforcement, bottom [area per unit length], according to Myy
/// </summary>
AyyBottom,
/// <summary>
/// Longitudinal reinforcement, top [area per unit length], according to Myy
/// </summary>
AyyTop,
/// <summary>
/// Deflection, z-direction, max value
/// </summary>
UzMax,
/// <summary>
/// Deflection, z-direction, min value
/// </summary>
UzMin,
/// <summary>
/// Calculated deflection, z-direction, min value
/// </summary>
UzRealMax,
/// <summary>
/// Calculated deflection, z-direction, max value
/// </summary>
UzRealMin,
}
static class ResultTypeSurfaceHelper
{
/// <summary>
/// Converts value from cref="ResultTypeSurface" into value from cref="ResultType".
/// </summary>
/// <param name="forceType">Type of force.</param>
/// <returns>Type of result.</returns>
static public Autodesk.Revit.DB.CodeChecking.Engineering.ResultType GetResultType(this ResultTypeSurface forceType)
{
Autodesk.Revit.DB.CodeChecking.Engineering.ResultType resultType = Autodesk.Revit.DB.CodeChecking.Engineering.ResultType.Unknown;
switch (forceType)
{
// reinforcement
case ResultTypeSurface.AxxBottom: resultType = Autodesk.Revit.DB.CodeChecking.Engineering.ResultType.AxxBottom; break;
case ResultTypeSurface.AxxTop: resultType = Autodesk.Revit.DB.CodeChecking.Engineering.ResultType.AxxTop; break;
case ResultTypeSurface.AyyBottom: resultType = Autodesk.Revit.DB.CodeChecking.Engineering.ResultType.AyyBottom; break;
case ResultTypeSurface.AyyTop: resultType = Autodesk.Revit.DB.CodeChecking.Engineering.ResultType.AyyTop; break;
// deflection
///TMP
///
/*
case ResultTypeSurface.UxRealMax: resultType = Autodesk.Revit.DB.CodeChecking.Engineering.ResultType.UxMax; break;
case ResultTypeSurface.UxRealMin: resultType = Autodesk.Revit.DB.CodeChecking.Engineering.ResultType.UxMin; break;
case ResultTypeSurface.UyRealMax: resultType = Autodesk.Revit.DB.CodeChecking.Engineering.ResultType.UyMax; break;
case ResultTypeSurface.UyRealMin: resultType = Autodesk.Revit.DB.CodeChecking.Engineering.ResultType.UyMin; break;
case ResultTypeSurface.UzRealMax: resultType = Autodesk.Revit.DB.CodeChecking.Engineering.ResultType.UzMax; break;
case ResultTypeSurface.UzRealMin: resultType = Autodesk.Revit.DB.CodeChecking.Engineering.ResultType.UzMin; break;
* */
}
return resultType;
}
/// <summary>
/// Gets unit for a specific Result type
/// </summary>
/// <param name="forceType"></param>
/// <returns></returns>
static public UnitType GetUnitType(this ResultTypeSurface forceType)
{
return ResultInPointSurface.ValueType[(int)forceType];
}
/// <summary>
/// Gets reinforcement result types
/// </summary>
static public List<ResultTypeSurface> ReinforcementResults
{
get { return new List<ResultTypeSurface> { ResultTypeSurface.AxxBottom, ResultTypeSurface.AxxTop, ResultTypeSurface.AyyBottom, ResultTypeSurface.AxxTop}; }
}
/// <summary>
/// Gets displacement result types
/// </summary>
static public List<ResultTypeSurface> DisplacementResults
{
get
{
return new List<ResultTypeSurface>
{
ResultTypeSurface.UzMax, ResultTypeSurface.UzMin,
};
}
}
/// <summary>
/// Gets real deflection result types
/// </summary>
static public List<ResultTypeSurface> RealDeflectionResults
{
get
{
return new List<ResultTypeSurface>
{
ResultTypeSurface.UzRealMax, ResultTypeSurface.UzRealMin,
};
}
}
/// <summary>
/// Gets base internal forces result types
/// </summary>
static public List<ResultTypeSurface> InternalForcesResults
{
get
{
return new List<ResultTypeSurface>
{
ResultTypeSurface.FxxMin, ResultTypeSurface.FxxMax, ResultTypeSurface.FyyMin, ResultTypeSurface.FyyMax,
};
}
}
/// <summary>
/// Gets all internal forces result types
/// </summary>
static public List<ResultTypeSurface> InternalForcesResultsAll
{
get
{
return new List<ResultTypeSurface>
{
ResultTypeSurface.FxxMin, ResultTypeSurface.FxxMax, ResultTypeSurface.FyyMin, ResultTypeSurface.FyyMax, ResultTypeSurface.FxyMin, ResultTypeSurface.FxyMax,
};
}
}
/// <summary>
/// Gets base internal moments result types
/// </summary>
static public List<ResultTypeSurface> InternalMomentsResults
{
get
{
return new List<ResultTypeSurface>
{
ResultTypeSurface.MxxMin, ResultTypeSurface.MxxMax, ResultTypeSurface.MyyMin, ResultTypeSurface.MyyMax
};
}
}
/// <summary>
/// Gets all internal moments result types
/// </summary>
static public List<ResultTypeSurface> InternalMomentsResultsAll
{
get
{
return new List<ResultTypeSurface>
{
ResultTypeSurface.MxxMin, ResultTypeSurface.MxxMax, ResultTypeSurface.MyyMin, ResultTypeSurface.MyyMax, ResultTypeSurface.MxyMin, ResultTypeSurface.MxyMax,
};
}
}
}
/// <summary>
/// Container representing analitical results in RC surface section
/// Results are represented as numbers along with their respective units
/// </summary>
public class ResultInPointSurface
{
private double[] data = new double[] { 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 };
static internal UnitType[] ValueType = new UnitType[] { UnitType.UT_Length,
UnitType.UT_Length,
UnitType.UT_Length,
UnitType.UT_LinearMoment,
UnitType.UT_LinearMoment,
UnitType.UT_LinearMoment,
UnitType.UT_LinearMoment,
UnitType.UT_LinearMoment,
UnitType.UT_LinearMoment,
UnitType.UT_LinearForce,
UnitType.UT_LinearForce,
UnitType.UT_LinearForce,
UnitType.UT_LinearForce,
UnitType.UT_LinearForce,
UnitType.UT_LinearForce,
UnitType.UT_LinearForce,
UnitType.UT_LinearForce,
UnitType.UT_LinearForce,
UnitType.UT_LinearForce,
UnitType.UT_Reinforcement_Area_per_Unit_Length,
UnitType.UT_Reinforcement_Area_per_Unit_Length,
UnitType.UT_Reinforcement_Area_per_Unit_Length,
UnitType.UT_Reinforcement_Area_per_Unit_Length,
UnitType.UT_Displacement_Deflection,
UnitType.UT_Displacement_Deflection,
UnitType.UT_Displacement_Deflection,
UnitType.UT_Displacement_Deflection};
/// <summary>
/// Creates default ResultInPointSurface
/// </summary>
public ResultInPointSurface() { }
/// <summary>
/// Creates default ResultInPointLinear
/// </summary>
/// <param name="data">List of result according to ResultTypeSurface order</param>
public ResultInPointSurface(IEnumerable<double> data) { DataRaw = data.ToArray(); }
/// <summary>
/// Access to the raw format of surface section results
/// </summary>
public double[] DataRaw {
get { return data; }
set {
int reqSize = Enum.GetValues(typeof(ResultTypeSurface)).Length;
if (value.Count() != reqSize)
{
throw new ArgumentException("Value list lenght should be equal to " + reqSize);
}
else
{
data = value;
}
}
}
/// <summary>
/// Access to a specific result
/// </summary>
/// <param name="type">Result type</param>
/// <returns>Formatted result value</returns>
public double this[ResultTypeSurface type]
{
get { return data[(int)type]; }
set
{
if (Double.IsNaN(value))
{
throw new ArgumentOutOfRangeException(type.ToString() + "Cannot be NAN");
}
data[(int)type] = value;
}
}
}
}
/// </structural_toolkit_2015>