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Add latest features into readme
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@@ -76,9 +76,22 @@ Let's use Blender to create BIM models, because why not?
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- Specify nested and hosted element relationships.
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- Specify predefined door attributes as defined in the IFC4 specification.
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- Specify predefined window attributes as defined in the IFC4 specification.
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- Specify surface styles either defined as part of a material or assigned
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directly to an object's representation.
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- Colour coding by IFC class to visually spot mistakes
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Some more experimental features:
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- Cut sections for documentation with OpenCascade
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- Export gbXML files that are linked to your IFC file to do energy analysis
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- QA module to generate Gherkin unit tests to validate your BIM models
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- HTML formatter to generate reports from QA results
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- COBie spreadsheet extraction to import into CAFM systems
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## Demo
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[See demo video](https://www.youtube.com/watch?v=iD3v3eu2AjY)
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It's only just started, so everything can and will change. But if you want to
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check it out:
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@@ -87,8 +100,8 @@ check it out:
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[here](https://thinkmoult.com/blenderbim/).
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3. Launch Blender. Go to `Edit->Preferences->Add-ons->Install...`. Browse to
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the downloaded `.zip` file from step 2.
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4. Enable the checkboxes next to the two Import-Export IFC Blender plugins
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which show up.
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4. Enable the checkbox next to the Import-Export IFC Blender plugin which will
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show up.
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5. All done! You will find an import and export IFC option in the `File` menu.
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By default, Blender BIM will export whatever you have selected. The objects you
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@@ -103,6 +116,10 @@ Your objects must live in a top level `Collection` defined as a context class,
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usually something like `IfcProject/Foo`. You can then nest spatial structures
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underneath to create a hierarchy.
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## Pictures
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... this Blender files creates this IFC file ...
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