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https://github.com/IfcOpenShell/IfcOpenShell.git
synced 2026-08-09 09:21:46 +00:00
New feature to add slab openings
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@@ -10,6 +10,7 @@ classes = (
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wall.FlipWall,
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wall.SplitWall,
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wall.AddWallOpening,
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slab.AddSlabOpening,
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prop.BIMModelProperties,
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ui.BIM_PT_authoring,
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ui.BIM_PT_authoring_architectural,
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@@ -195,6 +195,44 @@ def calculate_quantities(usecase_path, ifc_file, settings):
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PsetData.load(ifc_file, obj.BIMObjectProperties.ifc_definition_id)
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class AddSlabOpening(bpy.types.Operator):
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bl_idname = "bim.add_slab_opening"
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bl_label = "Add Slab Opening"
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bl_options = {"REGISTER", "UNDO"}
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def execute(self, context):
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return IfcStore.execute_ifc_operator(self, context)
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def _execute(self, context):
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selected_objs = context.selected_objects
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if len(selected_objs) == 0 or not context.active_object:
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return {"FINISHED"}
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slab_obj = context.active_object
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if not slab_obj.BIMObjectProperties.ifc_definition_id:
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return {"FINISHED"}
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slab = IfcStore.get_file().by_id(slab_obj.BIMObjectProperties.ifc_definition_id)
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if not slab.is_a("IfcSlab"):
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return {"FINISHED"}
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local_location = slab_obj.matrix_world.inverted() @ context.scene.cursor.location
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raycast = slab_obj.closest_point_on_mesh(local_location, distance=0.01)
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if not raycast[0]:
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return {"FINISHED"}
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bpy.ops.mesh.primitive_cube_add(size=slab_obj.dimensions[2] * 2)
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opening = bpy.context.selected_objects[0]
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# Place the opening in the middle of the slab
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global_location = slab_obj.matrix_world @ raycast[1]
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normal = raycast[2]
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normal.negate()
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global_normal = slab_obj.matrix_world.to_quaternion() @ normal
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opening.location = global_location + (global_normal * (slab_obj.dimensions[2] / 2))
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opening.rotation_euler = slab_obj.rotation_euler
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opening.name = "Opening"
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bpy.ops.bim.add_opening(opening=opening.name, obj=slab_obj.name)
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return {"FINISHED"}
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class DumbSlabGenerator:
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def __init__(self, relating_type):
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self.relating_type = relating_type
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@@ -42,6 +42,9 @@ class AddWallOpening(bpy.types.Operator):
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bl_options = {"REGISTER", "UNDO"}
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def execute(self, context):
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return IfcStore.execute_ifc_operator(self, context)
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def _execute(self, context):
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selected_objs = context.selected_objects
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if len(selected_objs) == 0 or not context.active_object:
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return {"FINISHED"}
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@@ -97,4 +97,4 @@ class Hotkey(bpy.types.Operator):
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if self.props.ifc_class == "IfcWallType":
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bpy.ops.bim.add_wall_opening()
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elif self.props.ifc_class == "IfcSlabType":
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pass
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bpy.ops.bim.add_slab_opening()
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