Merge pull request #7399 from IfcOpenShell/main

fix - handle float64 checksums from files saved in previous Blender v…
This commit is contained in:
Gorgious56
2025-11-21 23:28:28 +01:00
committed by GitHub
2 changed files with 36 additions and 8 deletions
@@ -1739,13 +1739,27 @@ class CutDecorator:
self.cache_camera_matrix()
return True # Let's be conservative
obj = bpy.context.scene.camera
loc_check = np.frombuffer(eval(DecoratorData.camera_location_checksum), dtype=np.float32)
loc_real = np.array(obj.matrix_world.translation).flatten()
# Handle both old float64 and new float32 checksums for version compatibility
loc_checksum_bytes = eval(DecoratorData.camera_location_checksum)
if len(loc_checksum_bytes) == 24: # Old format: 3 * 8 bytes (float64)
loc_check = np.frombuffer(loc_checksum_bytes, dtype=np.float64).astype(np.float32)
else: # New format: 3 * 4 bytes (float32)
loc_check = np.frombuffer(loc_checksum_bytes, dtype=np.float32)
loc_real = np.array(obj.matrix_world.translation, dtype=np.float32).flatten()
if not np.allclose(loc_check, loc_real, atol=1e-4): # 0.1 mm
self.cache_camera_matrix()
return True
rot_check = np.frombuffer(eval(DecoratorData.camera_rotation_checksum), dtype=np.float32).reshape(3, 3)
rot_real = np.array(obj.matrix_world.to_3x3())
# Handle both old float64 and new float32 checksums for version compatibility
rot_checksum_bytes = eval(DecoratorData.camera_rotation_checksum)
if len(rot_checksum_bytes) == 72: # Old format: 9 * 8 bytes (float64)
rot_check = np.frombuffer(rot_checksum_bytes, dtype=np.float64).astype(np.float32).reshape(3, 3)
else: # New format: 9 * 4 bytes (float32)
rot_check = np.frombuffer(rot_checksum_bytes, dtype=np.float32).reshape(3, 3)
rot_real = np.array(obj.matrix_world.to_3x3(), dtype=np.float32)
rot_dot = np.dot(rot_check, rot_real.T)
angle_rad = np.arccos(np.clip((np.trace(rot_dot) - 1) / 2, -1, 1))
if angle_rad > 0.0017453292519943296: # 0.1 degrees
+18 -4
View File
@@ -110,12 +110,26 @@ class Ifc(bonsai.core.tool.Ifc):
oprops = tool.Blender.get_object_bim_props(obj)
if not oprops.location_checksum:
return True # Let's be conservative
loc_check = np.frombuffer(eval(oprops.location_checksum), dtype=np.float32)
loc_real = np.array(obj.matrix_world.translation).flatten()
# Handle both old float64 and new float32 checksums for version compatibility
loc_checksum_bytes = eval(oprops.location_checksum)
if len(loc_checksum_bytes) == 24: # Old format: 3 * 8 bytes (float64)
loc_check = np.frombuffer(loc_checksum_bytes, dtype=np.float64).astype(np.float32)
else: # New format: 3 * 4 bytes (float32)
loc_check = np.frombuffer(loc_checksum_bytes, dtype=np.float32)
loc_real = np.array(obj.matrix_world.translation, dtype=np.float32).flatten()
if not np.allclose(loc_check, loc_real, atol=1e-4): # 0.1 mm
return True
rot_check = np.frombuffer(eval(oprops.rotation_checksum), dtype=np.float32).reshape(3, 3)
rot_real = np.array(obj.matrix_world.to_3x3())
# Handle both old float64 and new float32 checksums for version compatibility
rot_checksum_bytes = eval(oprops.rotation_checksum)
if len(rot_checksum_bytes) == 72: # Old format: 9 * 8 bytes (float64)
rot_check = np.frombuffer(rot_checksum_bytes, dtype=np.float64).astype(np.float32).reshape(3, 3)
else: # New format: 9 * 4 bytes (float32)
rot_check = np.frombuffer(rot_checksum_bytes, dtype=np.float32).reshape(3, 3)
rot_real = np.array(obj.matrix_world.to_3x3(), dtype=np.float32)
rot_dot = np.dot(rot_check, rot_real.T)
angle_rad = np.arccos(np.clip((np.trace(rot_dot) - 1) / 2, -1, 1))
if angle_rad > 0.0017453292519943296: # 0.1 degrees