New system module with UI to browse systems in an IFC.

This commit is contained in:
Dion Moult
2021-07-22 17:40:50 +10:00
parent 1c71af058f
commit 8071e079b3
12 changed files with 476 additions and 2 deletions
@@ -29,6 +29,7 @@ if bpy is not None:
"cost": None,
"sequence": None,
"group": None,
"system": None,
"structural": None,
"boundary": None,
"material": None,
@@ -0,0 +1,27 @@
import bpy
from . import ui, prop, operator
classes = (
operator.LoadSystems,
operator.DisableSystemEditingUI,
operator.AddSystem,
operator.EditSystem,
operator.RemoveSystem,
operator.AssignSystem,
operator.UnassignSystem,
operator.EnableEditingSystem,
operator.DisableEditingSystem,
operator.SelectSystemProducts,
prop.System,
prop.BIMSystemProperties,
ui.BIM_PT_systems,
ui.BIM_UL_systems,
)
def register():
bpy.types.Scene.BIMSystemProperties = bpy.props.PointerProperty(type=prop.BIMSystemProperties)
def unregister():
del bpy.types.Scene.BIMSystemProperties
@@ -0,0 +1,196 @@
import bpy
import ifcopenshell.util.attribute
import ifcopenshell.api
from blenderbim.bim.ifc import IfcStore
from ifcopenshell.api.system.data import Data
class LoadSystems(bpy.types.Operator):
bl_idname = "bim.load_systems"
bl_label = "Load Systems"
bl_options = {"REGISTER", "UNDO"}
def execute(self, context):
props = context.scene.BIMSystemProperties
while len(props.systems) > 0:
props.systems.remove(0)
for ifc_definition_id, system in Data.systems.items():
new = props.systems.add()
new.ifc_definition_id = ifc_definition_id
new.name = system["Name"]
props.is_editing = True
bpy.ops.bim.disable_editing_system()
return {"FINISHED"}
class DisableSystemEditingUI(bpy.types.Operator):
bl_idname = "bim.disable_system_editing_ui"
bl_label = "Disable System Editing UI"
bl_options = {"REGISTER", "UNDO"}
def execute(self, context):
context.scene.BIMSystemProperties.is_editing = False
return {"FINISHED"}
class AddSystem(bpy.types.Operator):
bl_idname = "bim.add_system"
bl_label = "Add System"
bl_options = {"REGISTER", "UNDO"}
def execute(self, context):
return IfcStore.execute_ifc_operator(self, context)
def _execute(self, context):
result = ifcopenshell.api.run("system.add_system", IfcStore.get_file())
Data.load(IfcStore.get_file())
bpy.ops.bim.load_systems()
bpy.ops.bim.enable_editing_system(system=result.id())
return {"FINISHED"}
class EditSystem(bpy.types.Operator):
bl_idname = "bim.edit_system"
bl_label = "Edit System"
bl_options = {"REGISTER", "UNDO"}
def execute(self, context):
return IfcStore.execute_ifc_operator(self, context)
def _execute(self, context):
props = context.scene.BIMSystemProperties
attributes = {}
for attribute in props.system_attributes:
if attribute.is_null:
attributes[attribute.name] = None
else:
attributes[attribute.name] = attribute.string_value
self.file = IfcStore.get_file()
ifcopenshell.api.run(
"system.edit_system", self.file, **{"system": self.file.by_id(props.active_system_id), "attributes": attributes}
)
Data.load(IfcStore.get_file())
bpy.ops.bim.load_systems()
return {"FINISHED"}
class RemoveSystem(bpy.types.Operator):
bl_idname = "bim.remove_system"
bl_label = "Remove System"
bl_options = {"REGISTER", "UNDO"}
system: bpy.props.IntProperty()
def execute(self, context):
return IfcStore.execute_ifc_operator(self, context)
def _execute(self, context):
props = context.scene.BIMSystemProperties
self.file = IfcStore.get_file()
ifcopenshell.api.run("system.remove_system", self.file, **{"system": self.file.by_id(self.system)})
Data.load(IfcStore.get_file())
bpy.ops.bim.load_systems()
return {"FINISHED"}
class EnableEditingSystem(bpy.types.Operator):
bl_idname = "bim.enable_editing_system"
bl_label = "Enable Editing System"
bl_options = {"REGISTER", "UNDO"}
system: bpy.props.IntProperty()
def execute(self, context):
props = context.scene.BIMSystemProperties
while len(props.system_attributes) > 0:
props.system_attributes.remove(0)
data = Data.systems[self.system]
for attribute in IfcStore.get_schema().declaration_by_name("IfcSystem").all_attributes():
data_type = ifcopenshell.util.attribute.get_primitive_type(attribute)
if data_type == "entity":
continue
new = props.system_attributes.add()
new.name = attribute.name()
new.is_null = data[attribute.name()] is None
new.is_optional = attribute.optional()
new.string_value = "" if new.is_null else data[attribute.name()]
props.active_system_id = self.system
return {"FINISHED"}
class DisableEditingSystem(bpy.types.Operator):
bl_idname = "bim.disable_editing_system"
bl_label = "Disable Editing System"
bl_options = {"REGISTER", "UNDO"}
def execute(self, context):
context.scene.BIMSystemProperties.active_system_id = 0
return {"FINISHED"}
class AssignSystem(bpy.types.Operator):
bl_idname = "bim.assign_system"
bl_label = "Assign System"
bl_options = {"REGISTER", "UNDO"}
product: bpy.props.StringProperty()
system: bpy.props.IntProperty()
def execute(self, context):
return IfcStore.execute_ifc_operator(self, context)
def _execute(self, context):
product = bpy.data.objects.get(self.product) if self.product else context.active_object
self.file = IfcStore.get_file()
ifcopenshell.api.run(
"system.assign_system",
self.file,
**{
"product": self.file.by_id(product.BIMObjectProperties.ifc_definition_id),
"system": self.file.by_id(self.system),
}
)
Data.load(IfcStore.get_file())
return {"FINISHED"}
class UnassignSystem(bpy.types.Operator):
bl_idname = "bim.unassign_system"
bl_label = "Unassign System"
bl_options = {"REGISTER", "UNDO"}
product: bpy.props.StringProperty()
system: bpy.props.IntProperty()
def execute(self, context):
return IfcStore.execute_ifc_operator(self, context)
def _execute(self, context):
product = bpy.data.objects.get(self.product) if self.product else context.active_object
self.file = IfcStore.get_file()
ifcopenshell.api.run(
"system.unassign_system",
self.file,
**{
"product": self.file.by_id(product.BIMObjectProperties.ifc_definition_id),
"system": self.file.by_id(self.system),
}
)
Data.load(IfcStore.get_file())
return {"FINISHED"}
class SelectSystemProducts(bpy.types.Operator):
bl_idname = "bim.select_system_products"
bl_label = "Select System Products"
bl_options = {"REGISTER", "UNDO"}
system: bpy.props.IntProperty()
def execute(self, context):
self.file = IfcStore.get_file()
for obj in bpy.context.visible_objects:
obj.select_set(False)
if not obj.BIMObjectProperties.ifc_definition_id:
continue
product_systems = Data.products.get(obj.BIMObjectProperties.ifc_definition_id, [])
if self.system in product_systems:
obj.select_set(True)
return {"FINISHED"}
@@ -0,0 +1,26 @@
import bpy
from blenderbim.bim.prop import StrProperty, Attribute
from bpy.types import PropertyGroup
from bpy.props import (
PointerProperty,
StringProperty,
EnumProperty,
BoolProperty,
IntProperty,
FloatProperty,
FloatVectorProperty,
CollectionProperty,
)
class System(PropertyGroup):
name: StringProperty(name="Name")
ifc_definition_id: IntProperty(name="IFC Definition ID")
class BIMSystemProperties(PropertyGroup):
system_attributes: CollectionProperty(name="System Attributes", type=Attribute)
is_editing: BoolProperty(name="Is Editing", default=False)
systems: CollectionProperty(name="Systems", type=System)
active_system_index: IntProperty(name="Active System Index")
active_system_id: IntProperty(name="Active System Id")
@@ -0,0 +1,85 @@
from bpy.types import Panel, UIList
from blenderbim.bim.ifc import IfcStore
from ifcopenshell.api.system.data import Data
class BIM_PT_systems(Panel):
bl_label = "IFC Systems"
bl_idname = "BIM_PT_systems"
bl_options = {"DEFAULT_CLOSED"}
bl_space_type = "PROPERTIES"
bl_region_type = "WINDOW"
bl_context = "scene"
@classmethod
def poll(cls, context):
return IfcStore.get_file()
def draw(self, context):
if not Data.is_loaded:
Data.load(IfcStore.get_file())
self.props = context.scene.BIMSystemProperties
row = self.layout.row(align=True)
row.label(text="{} Systems Found".format(len(Data.systems)), icon="OUTLINER")
if self.props.is_editing:
row.operator("bim.add_system", text="", icon="ADD")
row.operator("bim.disable_system_editing_ui", text="", icon="CANCEL")
else:
row.operator("bim.load_systems", text="", icon="GREASEPENCIL")
if self.props.is_editing:
self.layout.template_list(
"BIM_UL_systems",
"",
self.props,
"systems",
self.props,
"active_system_index",
)
if self.props.active_system_id:
self.draw_editable_ui(context)
def draw_editable_ui(self, context):
for attribute in self.props.system_attributes:
row = self.layout.row(align=True)
row.prop(attribute, "string_value", text=attribute.name)
if attribute.is_optional:
row.prop(attribute, "is_null", icon="RADIOBUT_OFF" if attribute.is_null else "RADIOBUT_ON", text="")
class BIM_UL_systems(UIList):
def draw_item(self, context, layout, data, item, icon, active_data, active_propname):
if item:
row = layout.row(align=True)
row.label(text=item.name)
if context.active_object:
oprops = context.active_object.BIMObjectProperties
if (
oprops.ifc_definition_id in Data.products
and item.ifc_definition_id in Data.products[oprops.ifc_definition_id]
):
op = row.operator("bim.unassign_system", text="", icon="KEYFRAME_HLT", emboss=False)
op.system = item.ifc_definition_id
else:
op = row.operator("bim.assign_system", text="", icon="KEYFRAME", emboss=False)
op.system = item.ifc_definition_id
if context.scene.BIMSystemProperties.active_system_id == item.ifc_definition_id:
op = row.operator("bim.select_system_products", text="", icon="RESTRICT_SELECT_OFF")
op.system = item.ifc_definition_id
row.operator("bim.edit_system", text="", icon="CHECKMARK")
row.operator("bim.disable_editing_system", text="", icon="CANCEL")
elif context.scene.BIMSystemProperties.active_system_id:
op = row.operator("bim.select_system_products", text="", icon="RESTRICT_SELECT_OFF")
op.system = item.ifc_definition_id
row.operator("bim.remove_system", text="", icon="X").system = item.ifc_definition_id
else:
op = row.operator("bim.select_system_products", text="", icon="RESTRICT_SELECT_OFF")
op.system = item.ifc_definition_id
op = row.operator("bim.enable_editing_system", text="", icon="GREASEPENCIL")
op.system = item.ifc_definition_id
row.operator("bim.remove_system", text="", icon="X").system = item.ifc_definition_id
@@ -0,0 +1,17 @@
import ifcopenshell
import ifcopenshell.api
class Usecase:
def __init__(self, file, **settings):
self.file = file
self.settings = {}
for key, value in settings.items():
self.settings[key] = value
def execute(self):
return self.file.create_entity("IfcSystem", **{
"GlobalId": ifcopenshell.guid.new(),
"OwnerHistory": ifcopenshell.api.run("owner.create_owner_history", self.file),
"Name": "Unnamed"
})
@@ -0,0 +1,27 @@
import ifcopenshell
import ifcopenshell.api
class Usecase:
def __init__(self, file, **settings):
self.file = file
self.settings = {
"product": None,
"system": None,
}
for key, value in settings.items():
self.settings[key] = value
def execute(self):
if not self.settings["system"].IsGroupedBy:
return self.file.create_entity("IfcRelAssignsToGroup", **{
"GlobalId": ifcopenshell.guid.new(),
"OwnerHistory": ifcopenshell.api.run("owner.create_owner_history", self.file),
"RelatedObjects": [self.settings["product"]],
"RelatingGroup": self.settings["system"]
})
rel = self.settings["system"].IsGroupedBy[0]
related_objects = set(rel.RelatedObjects) or set()
related_objects.add(self.settings["product"])
rel.RelatedObjects = list(related_objects)
ifcopenshell.api.run("owner.update_owner_history", self.file, **{"element": rel})
@@ -0,0 +1,24 @@
class Data:
is_loaded = False
products = {}
systems = {}
@classmethod
def purge(cls):
cls.is_loaded = False
cls.products = {}
cls.systems = {}
@classmethod
def load(cls, file):
cls.products = {}
cls.systems = {}
for system in file.by_type("IfcSystem", include_subtypes=False):
if system.IsGroupedBy:
for rel in system.IsGroupedBy:
for product in rel.RelatedObjects:
cls.products.setdefault(product.id(), []).append(system.id())
data = system.get_info()
del data["OwnerHistory"]
cls.systems[system.id()] = data
cls.is_loaded=True
@@ -0,0 +1,13 @@
class Usecase:
def __init__(self, file, **settings):
self.file = file
self.settings = {
"system": None,
"attributes": {}
}
for key, value in settings.items():
self.settings[key] = value
def execute(self):
for name, value in self.settings["attributes"].items():
setattr(self.settings["system"], name, value)
@@ -0,0 +1,11 @@
class Usecase:
def __init__(self, file, **settings):
self.file = file
self.settings = {"system": None}
for key, value in settings.items():
self.settings[key] = value
def execute(self):
for rel in self.settings["system"].IsGroupedBy or []:
self.file.remove(rel)
self.file.remove(self.settings["system"])
@@ -0,0 +1,25 @@
import ifcopenshell
import ifcopenshell.api
class Usecase:
def __init__(self, file, **settings):
self.file = file
self.settings = {
"product": None,
"system": None,
}
for key, value in settings.items():
self.settings[key] = value
def execute(self):
if not self.settings["system"].IsGroupedBy:
return
rel = self.settings["system"].IsGroupedBy[0]
related_objects = set(rel.RelatedObjects) or set()
related_objects.remove(self.settings["product"])
if len(related_objects):
rel.RelatedObjects = list(related_objects)
ifcopenshell.api.run("owner.update_owner_history", self.file, **{"element": rel})
else:
self.file.remove(rel)
@@ -1,18 +1,40 @@
class Data:
products = {}
types = {}
@classmethod
def purge(cls):
cls.products = {}
cls.types = {}
@classmethod
def load(cls, file, product_id):
if not file:
return
cls.file = file
product = file.by_id(product_id)
if file.schema == "IFC2X3" and not hasattr(product, "IsDefinedBy"):
if product.is_a("IfcTypeObject"):
cls.load_type(product_id)
else:
cls.load_product(product_id)
@classmethod
def load_type(cls, product_id):
product = cls.file.by_id(product_id)
cls.types[product_id] = None
if cls.file.schema == "IFC2X3":
if hasattr(product, "ObjectTypeOf"):
cls.types[product_id] = [o.id() for o in product.ObjectTypeOf[0].RelatedObjects]
else:
if hasattr(product, "Types"):
cls.types[product_id] = [o.id() for o in product.Types[0].RelatedObjects]
@classmethod
def load_product(cls, product_id):
product = cls.file.by_id(product_id)
if cls.file.schema == "IFC2X3" and not hasattr(product, "IsDefinedBy"):
cls.products[product_id] = None
elif file.schema != "IFC2X3" and not hasattr(product, "IsTypedBy"):
elif cls.file.schema != "IFC2X3" and not hasattr(product, "IsTypedBy"):
cls.products[product_id] = None
elif hasattr(product, "IsTypedBy") and product.IsTypedBy:
type = product.IsTypedBy[0].RelatingType