Commit Graph

3547 Commits

Author SHA1 Message Date
Dion Moult 1d1f158fe2 Remove no longer relevant invoke code for linking IFCs 2026-02-16 08:23:35 +11:00
falken10vdl b246998f68 Linked IFC projects enhancement (multiple links to same project file) (#7607)
* Linked IFC projects enhancement (multiple links to same project file)

- Implement link management system using UUIDs as identifiers to support multiple links to the same IFC file
- Add georeferencing compatibility detection and UI display (NONE, NOT_COMPATIBLE, PARTIAL_COMPATIBLE, FULL_COMPATIBLE)
- Support for duplicate link creation with Shift+D shortcut and automatic position offset
- Add false origin and project north calculation from 3D cursor for MANUAL mode
- Only store one cache per file, regardless of the amount of links
- Prevent duplicate links based on filepath and position comparison
- Improve error handling for missing files and loading failures
- Update tests

* Remove duplicate georef UI

I try to avoid duplicate UI (especially for one that can be as
sophisticated as georef - e.g. missing is WCS) as it means double the
code, double the tests, potential user confusion. BTW the note about
vertical datum isn't quite accurate as it may be included in the CRS
definition so vertical datum is optional.

* Remove depsgraph_update_post handler for update_link_ui_on_transform as per core developer feedback

* Move get_projected_crs to geolocation module

* Refactor get_projected_crs to simplify as per core developer feedback

* Remove unused import of bonsai.tool from project module

* Use IfcDocumentInformation per linked file and IfcDocumentReference for locaiton information

* Refactor SaveBlendMetadataFile operator to remove  try-except blocks and remove linked projects collections since they are recreated by bonsai

* Cleanup removing empty collection instances for linked models in metadata.blend file and call determine_georeferencing_compatibility on link reload

* Add locking mechanism for linked models and update UI to reflect lock status

* Update logic that track IFC to execute_ifc_duplicate_operator instead of having it in execute() which does not track IFC undo/redo

* Refactor link handling to use get_link_empty_handle and set_link_empty_handle methods which in turn use the standard blender-ifc integrations patters (tool.Ifc.get_object(doc_reference) and tool.Ifc.link(doc_reference, empty_handle)

* remove operator.DuplicateLink and move it to tool.Project.duplicate_link()

* Refactor link handling to use sequential identifiers (no need for STEP ID DocRef)

* Refactor IFC linking logic to handle cases without a parent IFC file loaded. Firts link flase origin becomes parent origin

* Lock should not affect selection.

This makes it consistent with grid / spatial lock, and also toggle
selectability is already implemented.

* Remove unnecessary check for loaded library as Blender seems to do this internally already

* Rename util to get_crs because in IFC4X3 you can also have geographic CRS not just projected

* Remove unnecessary call to determine_georeferencing_compatibility

This function is already always called prior to calculate_link_position
so shouldn't be called here. It's also a very expensive function: as it
currently stands, just to link a single IFC, ifcopenshell.open() is
called 3 times. This reduces it to 2.

* Store CRS as metadata for linked models, and compare metadata when indicating georeferencing compatibility

Previously, to check georeferencing compatibility, ifcopenshell.open()
was used. When linking large models, this adds considerable time and
memory usage. This instead captures the georef as standard metadata in
our .cache.json. This now reduces the ifcopenshell.open() calls back
down to only 1 as necessary (see previous commit).

* Use link index instead of link name to fetch link collection item

Link name runs into issues with name uniqueness. This is why you created
a function for "get next link ID". After this refactoring, we can no
longer worry about uniqueness and that function may be removed.

* Simplify reloadlink into just unload and reload (with cache disabled)

This function should not be responsible for editing any data.

* Remove unnecessary get_next_link_id as names no longer need uniqueness

This now frees up the name variable to track a more meaningful, human
name like IfcDocumentInformation's Name attribute.

* Rewrite get / set link_empty_handle to just use the link directly

This prevents needless logic to fetch the link and also removes issues
related to duplicate names.

* Temporarily remove logic in prop callback

Right now, pretty much all the logic is done in a prop callback. In
general logic in prop callbacks should be minimised, since it's hard to
test and easily triggered as a domino effect of another change, and may
also impact undo/redo.

* Remove code that unnecessarily removes cache

This code removes cache, which means any project unlinking an IFC auto
clears the cache for any other project which doesn't make sense, and
also breaks the ability to readd it quickly.

* Rewrite link, unlink, load, and unload IFC

There were a few issues tackled here:

 - Operators that change any IFC data must use tool.Ifc.Operator and
_execute, otherwise undo/redo will break. That's one of the risks of
using prop callbacks, as it is not explicit when an IFC edit happens.
 - The usage of IfcDocumentReference was not correct. The Location
should store the URL, _not_ the position. The position should be in the
Identification attribute.
 - The URL was stored in IfcDocumentInformation location, which does not
work in IFC2X3. There are a few changes here to make it IFC2X3
compatible.
 - Generally move logic in operators, not prop callback.

* Remove restriction around manual mode.

Users should be able to use manual mode if they want.

* Restore AUTOMATIC mode to identical behaviour to file open

This is the first step to reusing cache files agnostic of the host.

* Revert tests for a fresh start for updating tests

* Revert "test_feature - clean up .ifc.cache. files after test was executed"

This reverts commit 99ae768ddf.

* Update tests and reimplement calculations for matrix of empty handle

Previously, the empty would always be placed at the origin, unless a
"position" offset was present. This is a problem, because the "position"
is simply a local offset relative to the Blender cache! If the cache was
regenerated, the offsets would be outdated. Also, the cache appeared in
different locations depending on the false origin mode, so the offset
would mean different things to different people.

Instead, a more robust method is:

 1. When you link a file, a Blender cache is generated. The Blender
origin of this cache is arbitrary! It depends on the user's false origin
mode and is purely a Blender session specific thing.
 2. When you load a link, a link is _always_ loaded into the correct
location with regards to IFC global coordinates. All math is done from
the perspective of IFC.
 3. If you choose to transform (move / rotate / scale!?) this link from
its correct location, that gets recorded as a 4x4 transformation matrix.
Note: I haven't implemented this properly yet.

Tests all pass, with a minor modification to the new behaviour that
false origin mode now won't affect the location it ends up in, only the
generation of the cache.

* Remove arbitrary convention around display name

Not needed anymore now that A/M/D is a detail and not significant on
actual coordinates, and also that the UUID is no longer needed.

* Simplify implementation of loading linked models when opening an IFC

* Move link matrix calculation from operator to tool for reuse

* Implement editing link location and calculation of transformation matrix

I changed my mind on the is_locked thing, since it isn't clear to the
user that locking need to be done to save changes.

* Remove old is_locked, prop update callback no longer needed (dedicated operator instead), remove old calculation code

* Simplify code related to placed_as_per_georef

* For now, simple skip for duplicate / delete

IMO duplicate / delete / move a link are very rare and explicit
operations.

* Update tests

* Remove host_model coordinate data as cache is no longer host model dependent

* Move icons outside list because there are too many

* Minor tweaks

---------

Co-authored-by: Dion Moult <dionmoult@gmail.com>
Co-authored-by: Dion Moult <dion@thinkmoult.com>
2026-02-15 19:28:43 +11:00
Ryan Schultz a88c5938dc typos 2026-02-14 12:18:29 -06:00
José Aliste 740fcf7768 Use Blender's angle snap setting in wall.py and profile.py
Replace hardcoded 5-degree angle snapping with Blender's
snap_angle_increment setting in create_wall_from_2_points()
and create_profile_from_2_points().

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-02-11 22:29:43 -03:00
José Aliste 067e04b564 Use Blender's angle snap setting in model/polyline.py
Replace hardcoded 5-degree angle snapping with Blender's
snap_angle_increment setting in handle_lock_axis() for:
- Initial angle rounding when locking axis (A key)
- Angle rounding and increments on Shift+Wheel scroll

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-02-11 22:29:43 -03:00
José Aliste cd95f46db5 Use Blender's angle snap setting in tool/polyline.py
Replace hardcoded 5-degree angle snapping with Blender's
snap_angle_increment setting in calculate_distance_and_angle().

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-02-11 22:29:43 -03:00
José Aliste 348e48b49c Add get_angle_snap_value() helper to tool/snap.py
This function retrieves the angle snap increment from Blender's
tool_settings.snap_angle_increment property, which was added in
Blender 4.2. This allows users to configure the angle snap value
through Blender's native UI instead of using hardcoded values.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-02-11 22:29:43 -03:00
Dion Moult dffa3515c0 Reimplement sort / reverse / join function to format language, simplify text annotation variables, add tests
Previously, sort, reverse list, and join functionality was implemented
as special cases in Bonsai itself. Given that it has usecases
(especially in material lists, but any sort of list applies) I've moved
this function into the IOS formatting language.

The IOS formatting language previously wasn't capable of this, but the
awesome addition by @falken10vdl made the formatting language accept
queries inline, so that means it can handle lists. I also added tests
for all the new functions and expression syntax (+-*/ operators).

I simplified the code that gets the evaluated text literal - previously
it seems to call format() multiple times.
2026-02-08 19:17:12 +11:00
Dion Moult 5e9f97a0c7 Fix #5220. See #7629. See #7505. Reimplement text bulk copying using established copy attribute paradigm.
Previously, copy attribution was coupled with text editing. This meant
that you couldn't just do something like change the font or alignment
without also affecting literals. Now like most apps you can just select
bunch of text and change font size etc, using the same UI look and feel
that copying attribute has when editing attributes.

This refactor also removes the need for explicit props tracking each
possible attribute to copy, and the settings collection group. Bulk
applying is now done in core with no calls to UI.
2026-02-06 16:12:14 +11:00
Andrej730 79ef6eb55c validate_object_selection - fix missing check for active object not present in a view layer 2026-02-04 19:58:26 +05:00
Andrej730 7e1843b962 dev_environment - support Blender 5.1 with Python 3.13 2026-02-04 19:58:25 +05:00
Andrej730 7411da2ae8 bim.search - fix error when unselectable objects get in the way #7635 2026-02-04 19:58:25 +05:00
Andrej730 2f586d6b9e bonsai prefs - shorten some description strings for readibility 2026-02-04 19:58:25 +05:00
Andrej730 f10d4602fc typing 2026-02-04 19:58:25 +05:00
Andrej730 50d00eba20 black . 2026-02-04 19:58:25 +05:00
Andrej730 95480a231c Move handling legacy mathutils buffer types to separate methods 2026-02-04 19:58:24 +05:00
Andrej730 a62b177b19 Bonsai - fix error drag'n'dropping ifc files in Blender 4.5.6
Example error:
```
Error: Couldn't find IFC file: 'L:/OD_Cool_Car_Guys.ifc'.
Traceback (most recent call last):
  File "\Blender Foundation\Blender\4.5\extensions\.local\lib\python3.11\site-packages\bonsai\bim\module\project\operator.py", line 2759, in invoke
    return bpy.ops.bim.load_project(filepath=(filepath / clean_up_path(self.files[0].name)).as_posix())
           ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
  File "\blender-4.5.6-lts.a78963ed6435\4.5\scripts\modules\bpy\ops.py", line 109, in __call__
    ret = _op_call(self.idname_py(), kw)
          ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
RuntimeError: Error: Couldn't find IFC file: 'L:/OD_Cool_Car_Guys.ifc'.
```
2026-02-03 19:20:05 +05:00
Andrej730 d6b636909f bonsai Makefile - revert d745882
Since https://github.com/LBNL-ETA/pyradiance/issues/56 is resolved now.
2026-02-03 14:55:14 +05:00
Andrej730 abf0d6f81a bonsai chaching - save ears for those running the tests 2026-02-03 14:55:14 +05:00
Andrej730 015431fa1f bonsai - drop unrelated pypi aud module
Turned out `aud` module we had in our makefile had nothing to do with Blender built-in `uad` module 🫣
So no need to install anything from PyPI since this module is generally available in Blender
2026-02-03 14:55:14 +05:00
Andrej730 95cc52a6f3 bonsai - revive very important chaching sound
`get_data_dir_path` doesn't have `filename` argument, therefore leading to an error
2026-02-03 14:55:14 +05:00
Dion Moult 9dff1441d7 See #7632. See #5848. Just disable indexed colour map loading for now, it's pretty rare.
Famous last words, at least the KDTree implementation is much faster.
2026-02-03 18:23:39 +11:00
Dion Moult fdf23ece85 Fix #7632. See #2824. Optimise vertex matching trick for IfcIndexedColourMap. 2026-02-03 18:20:49 +11:00
Dion Moult 1445f89f19 See #7629. Partially reimplement bulk text editing.
This isn't complete yet, but it hopefully demonstrates a preferred
implementation:

 * Logic in core, not operator
 * Loop done in core, without needing to call other core functions, so
the overhead of enabling and disabling editing per object is removed. No
more Blender logic, just straight editing in IFC.
 * Reuse existing function to grab text attributes instead of
reimplementing it twice.
 * Remove dead code, there seems to be a function
apply_to_selected_objects which was completely unused and duplicated
code twice.
2026-02-03 18:09:15 +11:00
Dion Moult fe395f9024 Revert "fixes #7629: close editing mode for text objects after batch edit"
This reverts commit 950e147bde.
2026-02-03 09:13:26 +11:00
Ryan Schultz 950e147bde fixes #7629: close editing mode for text objects after batch edit
Fix issue where selected text annotations remained in editing mode after
applying changes. Now properly restores original editing state for each
selected object.
2026-02-02 09:34:28 -06:00
falken10vdl 2d2e8e51aa Merge pull request #7611 from falken10vdl/connect-ports-for-cable-polyline-operator
connect the ports when creating several conected IfcFlowSegment with polyline
2026-02-01 09:21:27 +01:00
falken10vdl 13f03b7487 Merge pull request #7619 from falken10vdl/MEP-Segment-tool-add-rectangular-hollow-profile
MEP-Segment-tool-add-rectangular-hollow-and-U-shape-profile
2026-02-01 09:00:14 +01:00
Bruno Postle 611a898ada IFC Git close and reopen repo after cloning
Apparently on Windows clone can leave 'stale processes'
2026-01-30 20:07:04 +00:00
Andrej730 6409f41cdf Bonsai Makefile - sort of simplify pyversion check 2026-01-30 16:05:27 +05:00
Andrej730 35dc029898 bonsai - add a dockerfile 2026-01-30 16:05:27 +05:00
Andrej730 2f72346845 bonsai Makefile - fix platform tag to use the latest pyradiance
Apparently `pip download` is matching tag exactly, which was leading to Linux using pyradiance 0.5.3 instead of 1.1.5.
2026-01-30 16:05:27 +05:00
Andrej730 91ee2b9222 bonsai Makefile - require Blender 5.1 for Python 3.13 2026-01-30 16:05:27 +05:00
Andrej730 ac4ffd91e7 Bonsai Makefile - drop wheel renaming workaround #5743 2026-01-30 16:05:27 +05:00
Andrej730 d74588246a bonsai Makefile - workaround for pyradiance in Python 3.13
Until https://github.com/LBNL-ETA/pyradiance/issues/53 is resolved.
2026-01-30 16:05:26 +05:00
Andrej730 e8a4590d0a Bonsai Makefile - error for missing PYVERSION 2026-01-30 16:05:26 +05:00
Andrej730 38f9f309e7 Bonsai Makefile - enable Python 3.13 build 2026-01-30 16:05:26 +05:00
Andrej730 47ac909a81 ruff - sort imports 2026-01-30 16:05:26 +05:00
Andrej730 6a63c651d3 black . 2026-01-30 16:05:26 +05:00
falken10vdl 2727bec929 Reorder representation_template to improve clarity and organization as per user feedback 2026-01-30 10:24:53 +01:00
Dion Moult 398cd7571e Add array feature tests
I'm thinking of moving array into its own module. The "model" module is
getting a bit full and it'll only grow bigger in the future.
2026-01-30 17:32:30 +11:00
Dion Moult 83d97d7e95 Fix #7616. Make regenerate array an operator instead of an array preference
Sync children was a bit odd because it's not actually an "array
parameter" per se, just a way to regenerate. It's now an operator.

There was a deeper issue I encountered where the way arrays work is that
they duplicate the parent element. (first encountered in e51d2d )
However, the duplication code has special array handling too. To avoid
issues with this cyclical coupling the previous solution was to
reimplement object duplication (with all sorts of pitfalls that has).
Now, I've tried to decouple it further by clearing all array psets prior
to any change, and readding the pset after everything has been
regenerated.

This can be improved upon but I don't feel confident until there is more
comprehensive test coverage for the duplicate operator.
2026-01-30 17:18:02 +11:00
falken10vdl e47694458f Add support for FLOW_SEGMENT_U_SHAPE in the AddElement operator 2026-01-29 23:21:14 +01:00
falken10vdl 98a3b2b132 Merge remote-tracking branch 'upstream/v0.8.0' into MEP-Segment-tool-add-rectangular-hollow-profile 2026-01-29 13:17:53 +01:00
falken10vdl d06f5a6cb9 Add thickness dimension to profile name 2026-01-29 13:12:47 +01:00
falken10vdl 966751a928 Add support for FLOW_SEGMENT_RECTANGULAR_HOLLOW in profile creation in the MEP Segment Tool 2026-01-29 13:10:54 +01:00
Dion Moult c1aa1dedba Fix #7615. Forgot a line when refactoring type geometry regeneration. Added test. 2026-01-29 19:33:44 +11:00
Dion Moult cc995db98b Minor fix to 46a6356 to use the collector tool
This has a few advantages:

 - The collection logic is centralised
 - The collection logic is configurable based on the collection mode
 - The name is not hardcoded
2026-01-29 19:12:02 +11:00
Ryan Schultz 0e8c98a7bb Fix: Handle emoji encoding error in dev_environment.py
Prevents UnicodeEncodeError on Windows when displaying success message.
2026-01-28 18:34:14 -06:00
Dion Moult 5ce6d927f3 Revert "fix #7537 - Layer thickness correct when slab is rotated and few other features... "
This reverts commit 7f87f1fb89.
2026-01-28 23:39:45 +11:00