Commit Graph

20229 Commits

Author SHA1 Message Date
Dion Moult f06873d24e Remove try except blocks, rename piecewise-step to function-step, remove settings where default suffices 2026-02-13 09:57:51 +11:00
Dion Moult cd6e531120 Revert "Fix dev_environment.py Windows compatibility for symlink handling"
This reverts commit a37de44a24.
2026-02-13 09:14:35 +11:00
Dion Moult f9f0f1915f Remove claude 2026-02-13 09:14:32 +11:00
José Aliste 740fcf7768 Use Blender's angle snap setting in wall.py and profile.py
Replace hardcoded 5-degree angle snapping with Blender's
snap_angle_increment setting in create_wall_from_2_points()
and create_profile_from_2_points().

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
bonsai-0.8.5-alpha2602120130
2026-02-11 22:29:43 -03:00
José Aliste 067e04b564 Use Blender's angle snap setting in model/polyline.py
Replace hardcoded 5-degree angle snapping with Blender's
snap_angle_increment setting in handle_lock_axis() for:
- Initial angle rounding when locking axis (A key)
- Angle rounding and increments on Shift+Wheel scroll

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-02-11 22:29:43 -03:00
José Aliste cd95f46db5 Use Blender's angle snap setting in tool/polyline.py
Replace hardcoded 5-degree angle snapping with Blender's
snap_angle_increment setting in calculate_distance_and_angle().

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-02-11 22:29:43 -03:00
José Aliste 348e48b49c Add get_angle_snap_value() helper to tool/snap.py
This function retrieves the angle snap increment from Blender's
tool_settings.snap_angle_increment property, which was added in
Blender 4.2. This allows users to configure the angle snap value
through Blender's native UI instead of using hardcoded values.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-02-11 22:29:43 -03:00
Thomas Krijnen 6bb8abdc5a Fix for 4.2 schema after a46cdbb907 2026-02-11 12:11:23 +01:00
Thomas Krijnen b7a8c9b330 Fix for 4.2 schema after a46cdbb907 2026-02-11 11:43:58 +01:00
Thomas Krijnen e6780973da arrange_poly: Refactor into logical blocks; add timing 2026-02-10 14:01:10 +01:00
Thomas Krijnen c6072e416c N-Section Lofting for Non-Polygonal (Curved) Shapes #7658 2026-02-10 11:04:43 +01:00
Thomas Krijnen f5686fff26 Simplify destructor by removing null check #7650 2026-02-10 09:25:02 +01:00
DesertSpringsCivil e0a1577ae0 Fix in-place alignment editing and curve visualization
- Add clear_layout_segments API to remove segments while preserving alignment ID
- Modify exit_pi_edit_mode to edit segments in-place instead of delete+recreate
- Fix curve visualization by using create_shape for segment vertices
- Fix evaluate_segment validation to handle negative-length curve segments

This prevents "Active alignment no longer exists" errors when editing PIs
and properly renders circular arcs regardless of turn direction.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-02-10 00:05:54 -07:00
Thomas Krijnen a46cdbb907 Ignore site placement also for site geometry - add queue #7654 2026-02-09 21:37:21 +01:00
Thomas Krijnen a4d5d4e19a Ignore site placement also for site geometry #7654 2026-02-09 21:21:10 +01:00
dependabot[bot] 17b88fff22 Bump aws-actions/configure-aws-credentials from 5 to 6
Bumps [aws-actions/configure-aws-credentials](https://github.com/aws-actions/configure-aws-credentials) from 5 to 6.
- [Release notes](https://github.com/aws-actions/configure-aws-credentials/releases)
- [Changelog](https://github.com/aws-actions/configure-aws-credentials/blob/main/CHANGELOG.md)
- [Commits](https://github.com/aws-actions/configure-aws-credentials/compare/v5...v6)

---
updated-dependencies:
- dependency-name: aws-actions/configure-aws-credentials
  dependency-version: '6'
  dependency-type: direct:production
  update-type: version-update:semver-major
...

Signed-off-by: dependabot[bot] <support@github.com>
bonsai-0.8.5-alpha2602080817
2026-02-08 19:17:56 +11:00
dependabot[bot] 3fe9980aa4 Bump ruff from 0.14.14 to 0.15.0
Bumps [ruff](https://github.com/astral-sh/ruff) from 0.14.14 to 0.15.0.
- [Release notes](https://github.com/astral-sh/ruff/releases)
- [Changelog](https://github.com/astral-sh/ruff/blob/main/CHANGELOG.md)
- [Commits](https://github.com/astral-sh/ruff/compare/0.14.14...0.15.0)

---
updated-dependencies:
- dependency-name: ruff
  dependency-version: 0.15.0
  dependency-type: direct:production
  update-type: version-update:semver-minor
...

Signed-off-by: dependabot[bot] <support@github.com>
2026-02-08 19:17:45 +11:00
Dion Moult dffa3515c0 Reimplement sort / reverse / join function to format language, simplify text annotation variables, add tests
Previously, sort, reverse list, and join functionality was implemented
as special cases in Bonsai itself. Given that it has usecases
(especially in material lists, but any sort of list applies) I've moved
this function into the IOS formatting language.

The IOS formatting language previously wasn't capable of this, but the
awesome addition by @falken10vdl made the formatting language accept
queries inline, so that means it can handle lists. I also added tests
for all the new functions and expression syntax (+-*/ operators).

I simplified the code that gets the evaluated text literal - previously
it seems to call format() multiple times.
2026-02-08 19:17:12 +11:00
Bruno Postle 1d5108f934 Fix linking for builds with -Wl,--as-needed 2026-02-06 16:51:41 +00:00
Dion Moult 02fab6eee2 Fix #7634. Support formatting signed numbers. bonsai-0.8.5-alpha2602060535 2026-02-06 16:35:04 +11:00
Dion Moult 5e9f97a0c7 Fix #5220. See #7629. See #7505. Reimplement text bulk copying using established copy attribute paradigm.
Previously, copy attribution was coupled with text editing. This meant
that you couldn't just do something like change the font or alignment
without also affecting literals. Now like most apps you can just select
bunch of text and change font size etc, using the same UI look and feel
that copying attribute has when editing attributes.

This refactor also removes the need for explicit props tracking each
possible attribute to copy, and the settings collection group. Bulk
applying is now done in core with no calls to UI.
bonsai-0.8.5-alpha2602060512
2026-02-06 16:12:14 +11:00
Richard Brice 2692341d3a Fixes typo bonsai-0.8.5-alpha2602052311 2026-02-05 15:10:33 -08:00
Richard Brice a54b21b838 Fixes documentation and adds test for expected type bonsai-0.8.5-alpha2602051238 2026-02-05 04:37:58 -08:00
Andrej730 79ef6eb55c validate_object_selection - fix missing check for active object not present in a view layer bonsai-0.8.5-alpha2602041530 bonsai-0.8.5-alpha2602041513 bonsai-0.8.5-alpha2602041459 bonsai-0.8.5-alpha2602041458 2026-02-04 19:58:26 +05:00
Andrej730 7e1843b962 dev_environment - support Blender 5.1 with Python 3.13 2026-02-04 19:58:25 +05:00
Andrej730 7411da2ae8 bim.search - fix error when unselectable objects get in the way #7635 2026-02-04 19:58:25 +05:00
Andrej730 2f586d6b9e bonsai prefs - shorten some description strings for readibility 2026-02-04 19:58:25 +05:00
Andrej730 f10d4602fc typing 2026-02-04 19:58:25 +05:00
Andrej730 50d00eba20 black . 2026-02-04 19:58:25 +05:00
Andrej730 95480a231c Move handling legacy mathutils buffer types to separate methods 2026-02-04 19:58:24 +05:00
Andrej730 a62b177b19 Bonsai - fix error drag'n'dropping ifc files in Blender 4.5.6
Example error:
```
Error: Couldn't find IFC file: 'L:/OD_Cool_Car_Guys.ifc'.
Traceback (most recent call last):
  File "\Blender Foundation\Blender\4.5\extensions\.local\lib\python3.11\site-packages\bonsai\bim\module\project\operator.py", line 2759, in invoke
    return bpy.ops.bim.load_project(filepath=(filepath / clean_up_path(self.files[0].name)).as_posix())
           ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
  File "\blender-4.5.6-lts.a78963ed6435\4.5\scripts\modules\bpy\ops.py", line 109, in __call__
    ret = _op_call(self.idname_py(), kw)
          ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
RuntimeError: Error: Couldn't find IFC file: 'L:/OD_Cool_Car_Guys.ifc'.
```
bonsai-0.8.5-alpha2602031422
2026-02-03 19:20:05 +05:00
Andrej730 d6b636909f bonsai Makefile - revert d745882
Since https://github.com/LBNL-ETA/pyradiance/issues/56 is resolved now.
bonsai-0.8.5-alpha2602030955
2026-02-03 14:55:14 +05:00
Andrej730 abf0d6f81a bonsai chaching - save ears for those running the tests 2026-02-03 14:55:14 +05:00
Andrej730 015431fa1f bonsai - drop unrelated pypi aud module
Turned out `aud` module we had in our makefile had nothing to do with Blender built-in `uad` module 🫣
So no need to install anything from PyPI since this module is generally available in Blender
2026-02-03 14:55:14 +05:00
Andrej730 95cc52a6f3 bonsai - revive very important chaching sound
`get_data_dir_path` doesn't have `filename` argument, therefore leading to an error
2026-02-03 14:55:14 +05:00
Dion Moult 9dff1441d7 See #7632. See #5848. Just disable indexed colour map loading for now, it's pretty rare.
Famous last words, at least the KDTree implementation is much faster.
bonsai-0.8.5-alpha2602030724
2026-02-03 18:23:39 +11:00
Dion Moult fdf23ece85 Fix #7632. See #2824. Optimise vertex matching trick for IfcIndexedColourMap. 2026-02-03 18:20:49 +11:00
Dion Moult 1445f89f19 See #7629. Partially reimplement bulk text editing.
This isn't complete yet, but it hopefully demonstrates a preferred
implementation:

 * Logic in core, not operator
 * Loop done in core, without needing to call other core functions, so
the overhead of enabling and disabling editing per object is removed. No
more Blender logic, just straight editing in IFC.
 * Reuse existing function to grab text attributes instead of
reimplementing it twice.
 * Remove dead code, there seems to be a function
apply_to_selected_objects which was completely unused and duplicated
code twice.
2026-02-03 18:09:15 +11:00
DesertSpringsCivil 33a4639de5 Add Space key as alternative to Enter for PI Edit Mode apply
When using G key to move PIs, Blender's transform modal consumes
the Enter key. Adding Space as an alternative lets users apply
changes more easily. Also adds Numpad Enter support.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-02-02 20:46:19 -07:00
DesertSpringsCivil a3038528bb Add PI Edit Mode for moving alignment points with G key
Implements the ability to edit alignment PI (Point of Intersection)
positions after creation using Blender's standard transform tools:

- Back-calculate PI positions from existing IFC alignment segments
- Create temporary EMPTY objects at PI locations for editing
- Visual feedback via PIEditDecorator (yellow tangent lines, HUD)
- Modal operator handles G key movement, Enter to apply, Escape to cancel
- Regenerates alignment with new PI positions on apply
- Handles edge cases: single-segment, tangent-only, undo during edit

Architecture follows Bonsai patterns:
- Core layer: Business logic orchestration (enter/exit_pi_edit_mode)
- Tool layer: Math, IFC, and Blender implementations
- UI layer: Modal operator with PASS_THROUGH for standard transforms

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-02-02 20:26:41 -07:00
DesertSpringsCivil eea060b72d Local: Document git workflow for local-only files in CLAUDE.md
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-02-02 19:09:58 -07:00
DesertSpringsCivil 862697baae Local: Add CLAUDE.md project context
This file contains project-specific context for Claude Code sessions.
It should NOT be pushed to origin (protected by pre-push hook).

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-02-02 19:00:58 -07:00
DesertSpringsCivil 9a3ae628aa Add rubber band visualization to PI picker modal
Add visual feedback during PI placement with PIPickerDecorator:
- Yellow tangent lines connecting placed PIs
- Rubber band line from last PI to cursor position
- Green circle markers at each PI location
- HUD text showing instructions and PI count

Follows Bonsai's established decorator pattern with GPU draw handlers.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-02-02 18:19:58 -07:00
DesertSpringsCivil 46da629c8b Create selectable curve geometry for alignment segments
Replace segment empty objects with actual curve geometry so that selecting
a segment in the Outliner highlights the corresponding line/curve in the
viewport.

Changes:
- Add get_segment_vertices() using IfcOpenShell's evaluate_segment() to
  sample points along individual segments via the geometry engine
- Replace _create_segment_empty with _create_segment_curve that creates
  Blender CURVE objects with actual geometry
- Remove single HorizontalCurve in favor of per-segment curves
- Supports all segment types (LINE, CIRCULARARC, CLOTHOID, spirals, etc.)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-02-02 16:41:04 -07:00
DesertSpringsCivil fd85b29777 Hide zero-length terminator segments from UI and suppress empty alignment warnings
Zero-length segments are required by IFC to mark alignment ends but should
be invisible to users. This change:
- Adds helper methods to detect zero-length and empty layouts
- Silently skips geometry generation for empty alignments (no error messages)
- Excludes zero-length segments from Outliner display
- Uses separate visible segment counter for consistent naming

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-02-02 15:34:07 -07:00
Dion Moult fe395f9024 Revert "fixes #7629: close editing mode for text objects after batch edit"
This reverts commit 950e147bde.
2026-02-03 09:13:26 +11:00
DesertSpringsCivil 95952d03f8 Fix PI picker viewport coordinate calculation and add georeference support
- Fix modal operator to use absolute mouse coordinates converted to 3D
  viewport region space, instead of event.mouse_region_x/y which are
  relative to whichever region received the event
- Store 3D viewport area, region, and region_data references in invoke()
  for consistent raycasting throughout modal operation
- Add coordinate transformation methods (blender_to_ifc_coordinates and
  ifc_to_blender_coordinates) for projects with geospatial Blender offsets
- Transform alignment curve vertices from IFC global to Blender local
  coordinates when has_blender_offset is enabled
- Add try/except for piecewise-step-size geometry setting in util.py

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-02-02 10:19:02 -07:00
DesertSpringsCivil 5ad40612fb Remove Import CSV button and PI Details panel from alignment UI
Simplifies the Horizontal Alignment panel by removing the Import
Alignment CSV button and the PI Details submenu that displayed
when selecting rows in the PI Editor list.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-02-02 10:17:44 -07:00
Ryan Schultz 950e147bde fixes #7629: close editing mode for text objects after batch edit
Fix issue where selected text annotations remained in editing mode after
applying changes. Now properly restores original editing state for each
selected object.
bonsai-0.8.5-alpha2602021534
2026-02-02 09:34:28 -06:00
DesertSpringsCivil 6294c35a11 Handle RuntimeError in alignment geometry generation
Add RuntimeError handling for IfcOpenShell versions that don't support
the piecewise-step-type setting in geometry generation.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-02-01 18:40:49 -07:00