Previously calculation of visibility was done on every draw (3x 10tabs x
10 collection items). The data class is intended to calculate UI data
once only which is more efficient. This also removes all helper calls
from the UI.
When assigning a container to an aggregated element, automatically promote
the operation to the root aggregate and move all nested parts to the
container's collection in the Blender outliner.
Changes:
- AssignContainer now traverses the aggregate hierarchy to find the root
aggregate when a user selects any nested part
- All parts and sub-aggregates are moved to the container's collection in
the outliner while preserving IFC aggregate relationships
- Parts remain aggregated in IFC (not directly contained), only their
Blender collection membership changes
- RefreshLinkedAggregate now also moves all parts to the correct container
collection when restoring original data
This provides a more intuitive UX - users can select any part and the entire
assembly moves together, properly organized under the spatial container.
Fixes the previous behavior where:
- Aggregated elements were skipped with a warning
- Parts weren't organized under the container in the outliner
- Aggregate nesting was broken after container assignment
- Auto-include all parts when duplicating aggregates
- Preserve nested aggregate relationships during duplication
- Select all duplicated objects for immediate moving
- Add dual-rotation support for AXIS3 slabs (IFC angle + object rotation)
- Fix profile editing to display horizontal projection for tilted slabs
- Fix AXIS2 layer slicing to use local extrusion direction for walls
- Fix ChangeExtrusionDepth to refresh geometry after depth changes
- Remove rotation lock on slabs to allow free rotation
- Fix undefined variable bug in add_slab_representation.py
This commit introduces a new BBIM_MaterialLayer property set to persist custom
material layer offset settings in IFC files, along with significant UI improvements
for material editing.
Features Added:
- New BBIM_MaterialLayer pset with properties:
- UseCustomOffset (bool): Toggle for custom offset
- CustomOffset (float): Offset value in SI units
- CustomWallReference (str): Wall reference point (EXTERIOR/CENTER/INTERIOR)
- CustomSlabReference (str): Slab reference point (TOP/MIDDLE/BOTTOM)
Tool Updates (tool.py):
- Added save_custom_offset_to_pset(): Saves custom offset from UI props to pset
- Added load_custom_offset_from_pset(): Loads custom offset from pset to UI props
- Updated get_material_layer_custom_offset(): Reads from pset when props unavailable
Operator Updates (operator.py):
- EnableEditingAssignedMaterial: Loads custom offset from pset on edit start
- EditAssignedMaterial: Saves custom offset to pset on edit completion
- Fixed KeyError for CardinalPoint in material constituent sets
Data Layer (data.py):
- Added bbim_material_layer_pset() to ObjectMaterialData for caching pset data
- Improves performance by avoiding repeated IFC queries during UI drawing
UI Improvements (ui.py):
- Added custom offset display in both editable and read-only material UIs
- Added OffsetFromReferenceLine display in read-only UI
- Implemented dynamic headers based on material type (Layers/Profiles/Constituents)
- Improved visual hierarchy with consistent boxing and indentation
- Aligned editable and read-only UI layouts for consistency
- Fixed layer set boundary labels (Top/Bottom for slabs, Interior/Exterior for walls)
- Reorganized "Add Material" section into material layers box
Bug Fixes:
- Fixed format_distance() to correctly handle negative imperial values
(e.g., -0.5' now displays as "-0' - 6"" instead of "0' - -6"")
This allows users to set custom material layer offsets that persist in the IFC
file and remain available across sessions, with clear visual feedback in both
editing and viewing modes.