Commit Graph

20194 Commits

Author SHA1 Message Date
Thomas Krijnen 077a0c3755 Run black on express/ 2026-02-26 12:36:01 +01:00
Thomas Krijnen 18527a78e1 rule_executor.py don't log RecursionError as error 2026-02-26 12:35:40 +01:00
falken10vdl 0be348707c Update scale_font_size method to accept a None parameter so it is cleaner the calls from the rest of the code base bonsai-0.8.5-alpha2602251629 2026-02-25 13:28:58 -03:00
falken10vdl 1b784e22af Add decorator font scale property addon setting 2026-02-25 13:28:58 -03:00
falken10vdl c0857c715a Refactor scale_font_size to improve DPI and pixel size handling for better font scaling 2026-02-25 13:28:58 -03:00
falken10vdl ecaea5f776 refactor scale_font_size as per developers feedback 2026-02-25 13:28:58 -03:00
falken10vdl dde6e2d62b black 2026-02-25 13:28:58 -03:00
falken10vdl 8df4b2cd56 Scale font size in PolylineDecorator and BoundingBoxDecorator based on Blender's UI preferences 2026-02-25 13:28:58 -03:00
Richard Brice ece7d6b97f Fixes example in documentation bonsai-0.8.5-alpha2602251321 2026-02-25 14:21:10 +01:00
Thomas Krijnen 2d7a556dd5 Fix sectioned solid cap #7674 2026-02-24 11:26:18 +01:00
Dion Moult dcc25038f9 Fix #7646. Bug with layer thumbnail orientation. bonsai-0.8.5-alpha2602232304 2026-02-24 10:03:33 +11:00
Dion Moult 0d382119dd Fix docs table for selector syntax 2026-02-24 09:53:57 +11:00
Dion Moult 41afaaec0d Revert "Fix #7681: Fix isolate_objects ignoring hide_select/hide_viewport (#7710)"
This reverts commit 7d8c7a2c3d.
2026-02-24 09:53:28 +11:00
Dion Moult f69ea82789 Revert "Fix #7646: Fix layer thumbnail orientation for IFC types"
This reverts commit 514cbb49cc.
2026-02-24 09:53:27 +11:00
Dion Moult 2f5c71588e Revert "Table was not rendering correctly."
This reverts commit 9ff4a7f0e0.
2026-02-24 09:53:24 +11:00
Ryan Schultz 7d8c7a2c3d Fix #7681: Fix isolate_objects ignoring hide_select/hide_viewport (#7710)
Objects with hide_select=True could not be selected during
isolation, causing hide_view_set to incorrectly hide them.
Objects with hide_viewport=True had their H-key hide state
modified as a side effect of hide_view_clear/hide_view_set.
Both are now left unaffected by bim.activate_drawing.

Generated with the assistance of an AI coding tool.
bonsai-0.8.5-alpha2602231309
2026-02-23 07:09:18 -06:00
Ryan Schultz 514cbb49cc Fix #7646: Fix layer thumbnail orientation for IFC types
Use EPset_Parametric.LayerSetDirection exclusively to
determine horizontal vs vertical layer rendering in type
thumbnails, rather than hardcoding IfcSlabType checks.
Also fix line drawing to use the is_horizontal flag
consistently.

Generated with the assistance of an AI coding tool.
bonsai-0.8.5-alpha2602222346
2026-02-22 17:46:10 -06:00
Ryan Schultz 9ff4a7f0e0 Table was not rendering correctly.
Fix Sphinx docs: replace csv-table with list-table for formatting functions

The documentation table of formatting/query functions was not rendering
because `.. csv-table::` requires strict RFC4180 CSV escaping. The table
contains nested quotes, inch marks (e.g. `3' - 0"`), backticks, and code
examples, which cause the CSV parser in docutils to treat rows as malformed
and drop the entire directive.

Replaced the directive with `.. list-table::`, which parses reStructuredText
instead of CSV and safely supports inline code, quotes, and multi-line cells.

Also moved the examples text outside the directive block and ensured a blank
line after the table so Sphinx does not interpret following paragraphs as
table rows.

No content changes — documentation now renders correctly.

Generated with the assistance of an AI coding tool.
2026-02-22 15:10:29 -06:00
dependabot[bot] 8afe05601e Bump tar from 7.5.7 to 7.5.9 in /src/ifctester/webapp
Bumps [tar](https://github.com/isaacs/node-tar) from 7.5.7 to 7.5.9.
- [Release notes](https://github.com/isaacs/node-tar/releases)
- [Changelog](https://github.com/isaacs/node-tar/blob/main/CHANGELOG.md)
- [Commits](https://github.com/isaacs/node-tar/compare/v7.5.7...v7.5.9)

---
updated-dependencies:
- dependency-name: tar
  dependency-version: 7.5.9
  dependency-type: indirect
...

Signed-off-by: dependabot[bot] <support@github.com>
2026-02-20 08:56:50 +11:00
falken10vdl 1751c36c67 AddReferenceImage: implement option to show texture in solid mode (#7689) bonsai-0.8.5-alpha2602191003 2026-02-19 21:02:57 +11:00
falken10vdl d4388ec76d AddReferenceImage: fix regression with IFC2X3 support, refactor to no longer depend on add_representation or update_representation, remove legacy style updating functionality
* Enhance AddReferenceImage operator to use file browser instead of independent popup dialogue

* Fix dimensions assertion in TestAddReferenceImage

* Remove error in return in _execute (it is not execute)

* Add  IFC2X3 support to AddReferenceImage

* Adde unit="LENGTH" to the x/y properties (every length dimension everywhere in the UI is in project length units. No need to say it explicitly)

* Manually create the texture always, not just for IFC2X3

* Add poll method to AddReferenceImage operator to check for loaded IFC project

* Refactor AddReferenceImage to add representation manually following pattern in root/operator.py's bim.add_element

* Improve File explorer options between new and select from existing project Ifc Reference Images

* Refactor get_existing_reference_images to use selector for filtering image annotations

* No extra args needed after should_add_representation is False

* Doing clean=True deletes everything

* Don't manually add geometry and materials, don't call bpy.ops. Only create IFC data, then use preexisting loading functions to create geometry.

* Black formatting, also now we can start to remove this operator as it becomes obsolete

* Consolidate duplicate UV generation into Loader.load_generated_uv_map

Replace 3 identical XY-UV baking blocks (create_object IMAGE,
bm_add_image_plane, ImageScalingTool) with a single reusable
classmethod in tool.Loader.

* Fix IFC4 texture display in Solid viewport Texture mode

IFC4 IfcTextureCoordinateGenerator Mode=COORD is used, load_texture_maps
falls back to load_generated_uv_map to bake XY-UV data onto the mesh.

* Fix IFC2X3 texture display

* This looks wrong

* Remove legacy override image feature, because we now have a proper styles and texture manager

* Remove legacy override existing image element, because we now have a dedicated styles texture manager

* Remove unnecessary roundtrip to bmesh and mesh

---------

Co-authored-by: Dion Moult <dion@thinkmoult.com>
bonsai-0.8.5-alpha2602190056
2026-02-19 11:56:10 +11:00
falken10vdl 7141f2cf90 Fixes to PR7607 (Linked IFC Projects): Wireframe toggle. More permisive to get has_transformation = False. Show enable_editing_link if link is loaded bonsai-0.8.5-alpha2602182353 2026-02-19 10:53:01 +11:00
Sebastian Schilling 418d410b5c moved change of bsdd baseurl change to addon settings bonsai-0.8.5-alpha2602172211 2026-02-18 09:11:25 +11:00
Sebastian Schilling a5461c0748 buildingSMART Data Dictionary module: added textfield to change data dictionary url 2026-02-18 09:11:25 +11:00
Bruno Postle 291e815770 Add AGENTS.md contributor guide
Guidelines for external contributors using AI coding tools,
covering licensing, AI disclosure requirements, PR scope,
commit style, code formatting, and testing expectations.

Generated with the assistance of an AI coding tool.
2026-02-18 09:09:46 +11:00
Dion Moult ed500d58ba For consistency, maxfail=1 for module tool tests bonsai-0.8.5-alpha2602170716 2026-02-17 18:16:33 +11:00
Dion Moult 8023a992da Fix tests where panel name and tab panel name is identical
For now probably just easier to skip tabs. They are just containers and
not worth testing. Famous last words :)
2026-02-17 18:16:20 +11:00
Dion Moult fcc80ad14a Simplify add reference image size implementation and fix segfaulting tests
Previously, there was a dance between invoke, execute, and draw. This
can probably be resolved, but is a high-risk for undo bugs. This
simplifies the logic flow to just a traditional _invoke -> _execute.

I add a new feature test to at least make sure it does something, and
this also fixes the segfault in tool tests as it no longer requires the
launching of the file browser.
bonsai-0.8.5-alpha2602170711
2026-02-17 18:11:13 +11:00
José Aliste c6b14d1474 Fixes snap angle.
In my previous commit, I mistakenly believed that there was an API change from
snap_angle_increment to snap_angle_increment_3d
But since the feature was introduced in blender 4.2 the setting is called
snap_angle_increment_3d.
bonsai-0.8.5-alpha2602170239
2026-02-17 13:39:03 +11:00
Dion Moult 37fe0ad993 Reimplement adding multiple references / schedules cf5ffad9af
Previously it was implemented inline. This now implements it as a
tool.Blender function with tests. Also the previous tests didn't
actually run and weren't actually testing any tools despite being in a
tool tests.
bonsai-0.8.5-alpha2602170018
2026-02-17 11:18:24 +11:00
Dion Moult e20e286168 Revert "feat(drawing): support multiple file selection in Add Reference"
This reverts commit cf5ffad9af.
bonsai-0.8.5-alpha2602160728 bonsai-0.8.5-alpha2602160726 bonsai-0.8.5-alpha2602160725
2026-02-16 18:25:54 +11:00
Dion Moult 8c0bed0c61 Stub open command so running tests doesn't keep on launching apps 2026-02-16 18:24:37 +11:00
Dion Moult 8cfb162851 Fix #7656. Regression in text editing where leaders were accidentally removed. Added tests. bonsai-0.8.5-alpha2602160657 2026-02-16 17:57:09 +11:00
dependabot[bot] 379c74b31f Bump ruff from 0.15.0 to 0.15.1
Bumps [ruff](https://github.com/astral-sh/ruff) from 0.15.0 to 0.15.1.
- [Release notes](https://github.com/astral-sh/ruff/releases)
- [Changelog](https://github.com/astral-sh/ruff/blob/main/CHANGELOG.md)
- [Commits](https://github.com/astral-sh/ruff/compare/0.15.0...0.15.1)

---
updated-dependencies:
- dependency-name: ruff
  dependency-version: 0.15.1
  dependency-type: direct:production
  update-type: version-update:semver-patch
...

Signed-off-by: dependabot[bot] <support@github.com>
2026-02-16 14:57:13 +11:00
Dion Moult 1d1f158fe2 Remove no longer relevant invoke code for linking IFCs bonsai-0.8.5-alpha2602152123 bonsai-0.8.5-alpha2602152124 2026-02-16 08:23:35 +11:00
Richard Brice 65d5df7801 IfcAxis2PlacementLinear mapping used with IfcSectionedSurface and IfcSectionedSolidHorizontal
IfcSectionedSurface and IfcSectionedSolidHorizontal both of CrossSectionPositions attributes which are lists of IfcAxis2PlacementLinear. The implementation of each class used its own bespoke mapping of IfcAxis2PlacementLinear, which were identical to each other and slightly different than IfcAxis2PlacementLinear. Now the two sectioned classes use the one and only mapping for IfcAxis2PlacementLinear
2026-02-15 11:16:07 -08:00
falken10vdl b246998f68 Linked IFC projects enhancement (multiple links to same project file) (#7607)
* Linked IFC projects enhancement (multiple links to same project file)

- Implement link management system using UUIDs as identifiers to support multiple links to the same IFC file
- Add georeferencing compatibility detection and UI display (NONE, NOT_COMPATIBLE, PARTIAL_COMPATIBLE, FULL_COMPATIBLE)
- Support for duplicate link creation with Shift+D shortcut and automatic position offset
- Add false origin and project north calculation from 3D cursor for MANUAL mode
- Only store one cache per file, regardless of the amount of links
- Prevent duplicate links based on filepath and position comparison
- Improve error handling for missing files and loading failures
- Update tests

* Remove duplicate georef UI

I try to avoid duplicate UI (especially for one that can be as
sophisticated as georef - e.g. missing is WCS) as it means double the
code, double the tests, potential user confusion. BTW the note about
vertical datum isn't quite accurate as it may be included in the CRS
definition so vertical datum is optional.

* Remove depsgraph_update_post handler for update_link_ui_on_transform as per core developer feedback

* Move get_projected_crs to geolocation module

* Refactor get_projected_crs to simplify as per core developer feedback

* Remove unused import of bonsai.tool from project module

* Use IfcDocumentInformation per linked file and IfcDocumentReference for locaiton information

* Refactor SaveBlendMetadataFile operator to remove  try-except blocks and remove linked projects collections since they are recreated by bonsai

* Cleanup removing empty collection instances for linked models in metadata.blend file and call determine_georeferencing_compatibility on link reload

* Add locking mechanism for linked models and update UI to reflect lock status

* Update logic that track IFC to execute_ifc_duplicate_operator instead of having it in execute() which does not track IFC undo/redo

* Refactor link handling to use get_link_empty_handle and set_link_empty_handle methods which in turn use the standard blender-ifc integrations patters (tool.Ifc.get_object(doc_reference) and tool.Ifc.link(doc_reference, empty_handle)

* remove operator.DuplicateLink and move it to tool.Project.duplicate_link()

* Refactor link handling to use sequential identifiers (no need for STEP ID DocRef)

* Refactor IFC linking logic to handle cases without a parent IFC file loaded. Firts link flase origin becomes parent origin

* Lock should not affect selection.

This makes it consistent with grid / spatial lock, and also toggle
selectability is already implemented.

* Remove unnecessary check for loaded library as Blender seems to do this internally already

* Rename util to get_crs because in IFC4X3 you can also have geographic CRS not just projected

* Remove unnecessary call to determine_georeferencing_compatibility

This function is already always called prior to calculate_link_position
so shouldn't be called here. It's also a very expensive function: as it
currently stands, just to link a single IFC, ifcopenshell.open() is
called 3 times. This reduces it to 2.

* Store CRS as metadata for linked models, and compare metadata when indicating georeferencing compatibility

Previously, to check georeferencing compatibility, ifcopenshell.open()
was used. When linking large models, this adds considerable time and
memory usage. This instead captures the georef as standard metadata in
our .cache.json. This now reduces the ifcopenshell.open() calls back
down to only 1 as necessary (see previous commit).

* Use link index instead of link name to fetch link collection item

Link name runs into issues with name uniqueness. This is why you created
a function for "get next link ID". After this refactoring, we can no
longer worry about uniqueness and that function may be removed.

* Simplify reloadlink into just unload and reload (with cache disabled)

This function should not be responsible for editing any data.

* Remove unnecessary get_next_link_id as names no longer need uniqueness

This now frees up the name variable to track a more meaningful, human
name like IfcDocumentInformation's Name attribute.

* Rewrite get / set link_empty_handle to just use the link directly

This prevents needless logic to fetch the link and also removes issues
related to duplicate names.

* Temporarily remove logic in prop callback

Right now, pretty much all the logic is done in a prop callback. In
general logic in prop callbacks should be minimised, since it's hard to
test and easily triggered as a domino effect of another change, and may
also impact undo/redo.

* Remove code that unnecessarily removes cache

This code removes cache, which means any project unlinking an IFC auto
clears the cache for any other project which doesn't make sense, and
also breaks the ability to readd it quickly.

* Rewrite link, unlink, load, and unload IFC

There were a few issues tackled here:

 - Operators that change any IFC data must use tool.Ifc.Operator and
_execute, otherwise undo/redo will break. That's one of the risks of
using prop callbacks, as it is not explicit when an IFC edit happens.
 - The usage of IfcDocumentReference was not correct. The Location
should store the URL, _not_ the position. The position should be in the
Identification attribute.
 - The URL was stored in IfcDocumentInformation location, which does not
work in IFC2X3. There are a few changes here to make it IFC2X3
compatible.
 - Generally move logic in operators, not prop callback.

* Remove restriction around manual mode.

Users should be able to use manual mode if they want.

* Restore AUTOMATIC mode to identical behaviour to file open

This is the first step to reusing cache files agnostic of the host.

* Revert tests for a fresh start for updating tests

* Revert "test_feature - clean up .ifc.cache. files after test was executed"

This reverts commit 99ae768ddf.

* Update tests and reimplement calculations for matrix of empty handle

Previously, the empty would always be placed at the origin, unless a
"position" offset was present. This is a problem, because the "position"
is simply a local offset relative to the Blender cache! If the cache was
regenerated, the offsets would be outdated. Also, the cache appeared in
different locations depending on the false origin mode, so the offset
would mean different things to different people.

Instead, a more robust method is:

 1. When you link a file, a Blender cache is generated. The Blender
origin of this cache is arbitrary! It depends on the user's false origin
mode and is purely a Blender session specific thing.
 2. When you load a link, a link is _always_ loaded into the correct
location with regards to IFC global coordinates. All math is done from
the perspective of IFC.
 3. If you choose to transform (move / rotate / scale!?) this link from
its correct location, that gets recorded as a 4x4 transformation matrix.
Note: I haven't implemented this properly yet.

Tests all pass, with a minor modification to the new behaviour that
false origin mode now won't affect the location it ends up in, only the
generation of the cache.

* Remove arbitrary convention around display name

Not needed anymore now that A/M/D is a detail and not significant on
actual coordinates, and also that the UUID is no longer needed.

* Simplify implementation of loading linked models when opening an IFC

* Move link matrix calculation from operator to tool for reuse

* Implement editing link location and calculation of transformation matrix

I changed my mind on the is_locked thing, since it isn't clear to the
user that locking need to be done to save changes.

* Remove old is_locked, prop update callback no longer needed (dedicated operator instead), remove old calculation code

* Simplify code related to placed_as_per_georef

* For now, simple skip for duplicate / delete

IMO duplicate / delete / move a link are very rare and explicit
operations.

* Update tests

* Remove host_model coordinate data as cache is no longer host model dependent

* Move icons outside list because there are too many

* Minor tweaks

---------

Co-authored-by: Dion Moult <dionmoult@gmail.com>
Co-authored-by: Dion Moult <dion@thinkmoult.com>
bonsai-0.8.5-alpha2602150829
2026-02-15 19:28:43 +11:00
Ryan Schultz a88c5938dc typos bonsai-0.8.5-alpha2602141819 2026-02-14 12:18:29 -06:00
Thomas Krijnen 7978f1fb08 Fix compilation on gcc #7666 2026-02-13 10:17:28 +01:00
ssg3d 7b4889d2ec Update IfcParse.cpp
IfcOpenshell read file, and write file without changes. This round trip introduces truncation noise. It should not hurt to increase the precision to keep this clean.
2026-02-13 10:03:05 +01:00
José Aliste 740fcf7768 Use Blender's angle snap setting in wall.py and profile.py
Replace hardcoded 5-degree angle snapping with Blender's
snap_angle_increment setting in create_wall_from_2_points()
and create_profile_from_2_points().

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
bonsai-0.8.5-alpha2602120130
2026-02-11 22:29:43 -03:00
José Aliste 067e04b564 Use Blender's angle snap setting in model/polyline.py
Replace hardcoded 5-degree angle snapping with Blender's
snap_angle_increment setting in handle_lock_axis() for:
- Initial angle rounding when locking axis (A key)
- Angle rounding and increments on Shift+Wheel scroll

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-02-11 22:29:43 -03:00
José Aliste cd95f46db5 Use Blender's angle snap setting in tool/polyline.py
Replace hardcoded 5-degree angle snapping with Blender's
snap_angle_increment setting in calculate_distance_and_angle().

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-02-11 22:29:43 -03:00
José Aliste 348e48b49c Add get_angle_snap_value() helper to tool/snap.py
This function retrieves the angle snap increment from Blender's
tool_settings.snap_angle_increment property, which was added in
Blender 4.2. This allows users to configure the angle snap value
through Blender's native UI instead of using hardcoded values.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-02-11 22:29:43 -03:00
Thomas Krijnen 6bb8abdc5a Fix for 4.2 schema after a46cdbb907 2026-02-11 12:11:23 +01:00
Thomas Krijnen b7a8c9b330 Fix for 4.2 schema after a46cdbb907 2026-02-11 11:43:58 +01:00
Thomas Krijnen e6780973da arrange_poly: Refactor into logical blocks; add timing 2026-02-10 14:01:10 +01:00
Thomas Krijnen c6072e416c N-Section Lofting for Non-Polygonal (Curved) Shapes #7658 2026-02-10 11:04:43 +01:00
Thomas Krijnen f5686fff26 Simplify destructor by removing null check #7650 2026-02-10 09:25:02 +01:00
Thomas Krijnen a46cdbb907 Ignore site placement also for site geometry - add queue #7654 2026-02-09 21:37:21 +01:00