Commit Graph

16488 Commits

Author SHA1 Message Date
Gorgious56 5b3e3fc646 Fix not being able to apply or hide specific openings bonsai-0.8.1-alpha2501030955 2025-01-03 10:54:54 +01:00
Gorgious56 57dbea2974 Fix #3854 : Assigning a class to a potential opening removes it from the openings pool
Also fix an error in previous commit
bonsai-0.8.1-alpha2501030934
2025-01-03 10:33:41 +01:00
Gorgious56 cc3074cdcc #5919 : Add an option to set the opacity of the rest of the model when modifying openings
Option is located in the preferences
bonsai-0.8.1-alpha2501030902
2025-01-03 10:01:36 +01:00
Gorgious56 4c9697d260 Consolidate logic for toggling display of openings 2025-01-03 09:59:47 +01:00
Gorgious56 8dfcea0e24 Fix internal openings list not being cleared when applying an opening bonsai-0.8.1-alpha2501030840 bonsai-0.8.1-alpha2501030843 2025-01-03 09:42:55 +01:00
Gorgious56 f0fac7ad8b Reorganize addon preferences layout
Hopefully it's a little bit less daunting
2025-01-03 09:40:08 +01:00
Bruno Perdigão f6c34ac196 Refactor enable_constraints for performance reasons.
`context.view_layer.update()` was being called for every object in the loop.
Now it is just called after all the constraints are enabled.
bonsai-0.8.1-alpha2501022012
2025-01-02 17:11:43 -03:00
Bruno Perdigão 5ebaaa6c8c Minor fix to disable_aggregate_mode(). 2025-01-02 17:11:43 -03:00
Bruno Perdigão 9838a54173 Minor fix in aggregate decorator. 2025-01-02 17:11:43 -03:00
Bruno Perdigão 2c3c0b9d95 Improve performance for TAB into aggregate mode.
Use disable/enable constraint instead of `constraint.apply`. It keeps the
parts location with matrix calculation
2025-01-02 17:11:43 -03:00
Bruno Perdigão 548f6e0566 Improve performance for bim.aggregate_assing_new_objects_in_aggregate_mode()
Add constrain only to new objects instead of rebuilding all constraints from scratch.
2025-01-02 17:11:43 -03:00
Bruno Perdigão 3874d19caa Allow aggregate to me moved while in aggregate mode without moving its parts. 2025-01-02 17:11:43 -03:00
Bruno Perdigão 87fee0b850 Add features for handling newly created objects in aggregate mode
- Highlight new objects in red when in aggregate mode
- Introduce an operator to add new objects to the current aggregate, accessible via a button in the header menu
2025-01-02 17:11:43 -03:00
Bruno Perdigão 3bccc993b7 Small fix in aggregate decorator. 2025-01-02 17:11:43 -03:00
Bruno Perdigão 31ae2c5437 Create UI operators for aggregate mode in model workspace. 2025-01-02 17:11:43 -03:00
Bruno Perdigão 85c48f6a63 Small refactor of aggregate decorator. 2025-01-02 17:11:43 -03:00
Bruno Perdigão 833cc0604c Improve performance in aggregate mode by removing hide_select.
Additionally, update rendering of objects outside the aggregate to use
 'WIRE' instead of 'BOUNDS'.
2025-01-02 17:11:43 -03:00
Bruno Perdigão 3dd83598e9 Prevent TAB from editing objects outside the aggregate in aggregate mode. 2025-01-02 17:11:43 -03:00
Bruno Perdigão 3050abdb87 Small fix. 2025-01-02 17:11:43 -03:00
Bruno Perdigão f7c4b13d0a Aggregate decorator refactor. 2025-01-02 17:11:43 -03:00
Bruno Perdigão 91d3b8161e Integrate aggregate mode toggle with Bonsai's TAB edit mode override. 2025-01-02 17:11:43 -03:00
Bruno Perdigão e9cc205ddd Enable aggregate decorator by default on file startup. 2025-01-02 17:11:43 -03:00
Bruno Perdigão c48f50a67e Small fix in aggregate move selection. 2025-01-02 17:11:43 -03:00
Bruno Perdigão 6d9ee8828e Small fix 2025-01-02 17:11:43 -03:00
Bruno Perdigão 28c95a7d9a Remove debug print statements. 2025-01-02 17:11:43 -03:00
Bruno Perdigão 9a6ff7c37c Add bounding box decorator over aggregates. 2025-01-02 17:11:43 -03:00
Bruno Perdigão 226ea10de8 Add aggregate mode decorator. 2025-01-02 17:11:43 -03:00
Bruno Perdigão 3c590f097a Prevent aggregate objects to be edited by TAB when not in aggregate mode. 2025-01-02 17:11:43 -03:00
Bruno Perdigão cbdbd5bd83 Add operator to toggle aggregate mode on and off. 2025-01-02 17:11:43 -03:00
Bruno Perdigão ccdf1cee0a Hide selection of objects outside the aggregate when in "aggregate edit mode". 2025-01-02 17:11:43 -03:00
Bruno Perdigão 21d3b1d472 Small fix 2025-01-02 17:11:43 -03:00
Bruno Perdigão 0c7a0a6bda Add aggregate decorator. 2025-01-02 17:11:43 -03:00
Bruno Perdigão 3dcded819f Add new way to move objects that are a part of an aggregate.
Now, when trying to move an object that is a part of an aggregate, the
`OverrideMoveAggregate` will be called, meaning that it will move the whole
aggregation. It works by creating constraints and moving the aggregate instead
of the selected object.

It also introduces the idea of editing an aggregate (no hotkey yet). When active, the user
will be able to move the parts of the aggregate instead of the whole aggregation: https://imgur.com/IcCGtPN
2025-01-02 17:11:43 -03:00
Bruno Perdigão 6f11f74aac Apply aggregate constraints instead of removing. 2025-01-02 17:11:43 -03:00
Bruno Perdigão 0daf4c9324 Remove constraints when object is unassigned from the aggregate. 2025-01-02 17:11:43 -03:00
Bruno Perdigão 7f838f81b4 Add aggregate constraints to import_ifc.py 2025-01-02 17:11:43 -03:00
Bruno Perdigão cf9446c4a5 Constrain part objects to aggregate object when creating aggregations. 2025-01-02 17:11:43 -03:00
Richard Brice 26ba761c68 Refactors alignment geometry 2025-01-02 11:10:56 -08:00
Gorgious56 bb9be861c8 Fix blend file being saved twice in a row with CTRL-S
This caused a noticeable hiccup when a large file is saved twice on a network drive. Also it messed up the backup system.
bonsai-0.8.1-alpha2501021333
2025-01-02 14:32:29 +01:00
Gorgious56 ad815b697e Fix #5570 : Regen button now appears in the toolbar for windows and doors bonsai-0.8.1-alpha2501021312 2025-01-02 14:12:26 +01:00
Gorgious56 ca90ddc0b4 Fix 3134 : Flip shortcut is now displayed in the toolbar for doors and windows bonsai-0.8.1-alpha2501021302 2025-01-02 14:02:00 +01:00
Gorgious56 fb35e80be0 Editing the representation of an opening now updates the gpu shader accordingly bonsai-0.8.1-alpha2501021206 2025-01-02 13:06:14 +01:00
Gorgious56 21a62116a8 You can now hide all openings by pressing ESCAPE in the 3D Viewport
- Also fix CTD on UNDO after pressing ESCAPE due to previous commit
bonsai-0.8.1-alpha2501021018
2025-01-02 11:17:48 +01:00
Gorgious56 c2708b13d9 Minor fix on previous commit to correctly go out of ifc edit mode without saving representation bonsai-0.8.1-alpha2501020955 2025-01-02 10:54:55 +01:00
Gorgious56 b949efe8ba Fix #5849 : Use Keymap item instead of modal operator for override escape in 3D viewport
- Enables the vanilla Blender autosave feature back, since a running modal operator deactivates it
- ESC is not used by any other vanilla keymap in the 3D viewport (may be conflict with other addons)
- Hitting ESC over another type of editor (eg enum field in the properties editor) will not trigger disabling ifc item mode
- You can now hit ESC in IFC edit mode to cancel editing the geometry and go back to ifc object mode
bonsai-0.8.1-alpha2501020928
2025-01-02 10:27:52 +01:00
Thomas Krijnen 463289e462 pyodide build (#5916) 2024-12-31 16:09:54 +01:00
Thomas Krijnen 2fbb47d797 build_pyodide.yml 2024-12-30 17:07:40 +01:00
Thomas Krijnen 6d3612bd5b WASM build updates 2024-12-30 16:47:59 +01:00
Thomas Krijnen 3592e3f9c0 cityjson off by default 2024-12-30 16:44:47 +01:00
Andrej730 8fc0d7a808 Polyline tool - use Blender icons for status bar text
To make it similar to default Blender operators.
Example - https://i.imgur.com/wUEQeQL.png
bonsai-0.8.1-alpha2412301229
2024-12-30 17:28:01 +05:00