Commit Graph

3531 Commits

Author SHA1 Message Date
Andrej730 78fd999c53 Fix a few uses of assigning/unassigning agregation after 165262933 2023-12-25 10:38:51 +05:00
Sigma Dimensions (Yass) ef87f0fe74 New Clash management panel to load IFCClash collision results 2023-12-23 09:14:08 +01:00
Sigma Dimensions (Yass) 23c2d73e8e fix smart clash group selection 2023-12-23 09:11:20 +01:00
Andrej730 8a1dee532b Support loading styles with IfcPixelTexture 2023-12-22 19:22:14 +05:00
Andrej730 f0c6c4ca59 Allow copying node graphs for external shaders on Blender 4.1+ #3876 2023-12-22 16:40:48 +05:00
Andrej730 7c438b6b9b Purge IfcWindow/DoorStyle/IfcTypeProduct #4137 2023-12-21 14:26:43 +05:00
Andrej730 73aeafb063 Fix issue renaming objects first time project was loaded after 962b8fa
E.g. if you load a project and try to rename some element to "test" it will renamed to "test" instead of "IfcWindow/test" e.g.

Since we relid on `obj.name` handler to set `.is_renaming` back to `False`, it didn't set it back to False when project was just loaded and renamed object was not yet linked to ifc element and name handler is not yet setup.

Another option was to check whether object is linked before changing `is_renaming` but just setting it to False should be more more explicit.
2023-12-20 16:51:02 +05:00
Andrej730 1652629332 prefix bim.assign/unassign_object to avoid operator override #4099
Co-Authored-By: Bruno Perdigão <57102715+brunoperdigao@users.noreply.github.com>
2023-12-20 13:51:26 +05:00
Andrej730 6ef96841ac Temp disable setting paint_active_slot from external materials #4129 2023-12-19 14:38:23 +05:00
Andrej730 289b2d1e9d Less console errors if failed to find external styles library
Now:
```
Error: Error loading external style - cannot find file: 'D:\Dropbox\GitHub\OD_Textures\Closed (Encrypted)\Materials.blend'
```

Before:
```
File "\blenderbim\bim\module\style\prop.py", line 250, in update_shading_style
Error: Error loading external style - cannot find file: 'D:\Dropbox\GitHub\OD_Textures\Closed (Encrypted)\Materials.blend'
Traceback (most recent call last):
  File "\blenderbim\bim\module\style\prop.py", line 255, in update_shading_style
    bpy.ops.bim.activate_external_style(material_name=blender_material.name)
  File "L:\Games\SteamLibrary\steamapps\common\Blender\4.0\scripts\modules\bpy\ops.py", line 109, in __call__
    ret = _op_call(self.idname_py(), kw)
RuntimeError: Error: Error loading external style - cannot find file: 'D:\Dropbox\GitHub\OD_Textures\Closed (Encrypted)\Materials.blend'
```
2023-12-19 14:38:23 +05:00
Andrej730 6b7eec0db6 Fix #4124 2023-12-18 12:28:19 +05:00
Sigma Dimensions (Yass) df390a655d fix displaying derived task durations 2023-12-17 20:20:52 +01:00
Bruno Postle 2f3b3011ec BlenderBIM IFC Git set push.autoSetupRemote
When pushing to a remote repository set tracking for the current branch
so that a locally created repository behaves the same (on the
command-line) as a cloned repository
2023-12-15 23:26:52 +00:00
Andrej730 491c9203b0 test for loading ifc with blob textures 2023-12-15 18:19:59 +05:00
Andrej730 7f2b996d23 test for loading ifc style to blender material 2023-12-15 18:19:59 +05:00
Andrej730 d2ea6f6656 BBIM to support loading IfcBlobTexture 2023-12-15 18:19:59 +05:00
Andrej730 25128e8aa8 support to add all surface style types creating new IfcSurfaceStyle
Previously it was working only for shading styles, for other styles it worked but then produced errors as IfcSurfaceStyle.Styles end up being None.
2023-12-15 18:19:59 +05:00
Dion Moult 30fa917e69 Patch recipes can now be performed in-place and are sorted in the UI. 2023-12-15 23:09:34 +11:00
Dion Moult 40e494996d Add support for manual classifications and references 2023-12-15 23:09:34 +11:00
Andrej730 cfdc54064e disable rel paths for adding ref images and textures with unsaved .ifc 2023-12-14 18:53:54 +05:00
Andrej730 6daead6b61 Fixed issues using relative paths for external styles
- removed redundant notion about saving .blend file
- relative paths were saved incorrectly
- fix issue using "bim.browse_external_style" if IfcSurfaceStyle already has external style and it's either .blend file or material in it is missing (it was failing opening file browser)
2023-12-14 18:47:55 +05:00
Andrej730 241d52f0ad small error message fix
as it appears as one of the messages during .ifc load, that way it will be more clear that it's related to external styles
2023-12-14 18:43:17 +05:00
Andrej730 68dd93da1d Fix issue BrowseExternalStyle not selecting current external style in file manager 2023-12-14 17:43:12 +05:00
Andrej730 82703670f0 Pull all shading related material attributes from external styles #4053 2023-12-14 17:42:17 +05:00
Dion Moult 000245c26c Nesting collections only generate for element nesting, not port nesting 2023-12-14 16:50:56 +11:00
Andrej730 d97ee8eed4 Support editing IfcSurfaceStyleLighting in UI 2023-12-13 16:57:23 +05:00
Andrej730 f6fab30d0a Support editing IfcSurfaceStyleRefraction in UI 2023-12-13 15:16:52 +05:00
Andrej730 f1a4ed702b Hide IfcStyledItem from bim.print_unused_elements_stats
as IfcStyledItem can be not referred by any other element and it doesn't mean it's not used in the project
2023-12-13 14:29:10 +05:00
Andrej730 c4080626df style.add_surface_texture to work without blender material provided 2023-12-13 14:07:48 +05:00
Andrej730 c52fe8abf9 data.py rename for consistency 2023-12-12 16:14:19 +05:00
Andrej730 b310b5aaba Remove old external styles UI from material in favor of general styles UI
Adding external styles from other styles now also moved to general styles UI - https://i.imgur.com/uEyjKVY.png
2023-12-12 16:12:55 +05:00
Andrej730 7246e75085 Fix after 2520a9305 2023-12-12 15:32:40 +05:00
Andrej730 48c0378bff Fixed #4105 2023-12-12 14:48:04 +05:00
Andrej 91c90e7b86 Merge pull request #4095 from c4rlosdias/v0.7.0 2023-12-12 14:09:14 +05:00
Andrej730 7947ba4aaf Override some more blender scene panels #3842 2023-12-11 16:35:21 +05:00
Andrej730 2520a93055 Fix issues unregistering overridden panels
Previously overridden scene panels were removed but original panels were not restored.
Also added condition check for Blender version to generate list of panels to override, so we won't miss any errors using `try - except`.
2023-12-11 16:35:21 +05:00
Andrej730 fa480d99a2 Procedural override for default blender panels, hide keying panels #3842
also fixed the issue with default scene panels that were parented to other panels - because we didn't change `bl_parent_id` the panel structure for them was broken.
2023-12-11 16:35:21 +05:00
Bruno Postle 72c057e7a0 BlenderBIM user docs update after 6452872 2023-12-10 22:13:05 +00:00
Carlos Dias 61cfb361fa Update __init__.py
Fix bug
2023-12-08 11:09:28 -03:00
Andrej730 3786cfa666 Fixed issues with linked elements from linked blend files #4081
In #4081 reported the case when during redo (changing param in operator's popup) `Ifc.rebuild_element_maps` was relinking elements without discarding possible linked blender libraries. It end up accidentally linking some library's objects to the current Ifc file leading to errors.

Also fixed possible similar issue in couple other places.
2023-12-08 18:38:09 +05:00
Andrej730 cabc06821f test for tool.Blender.copy_node_graph #3876 2023-12-08 16:58:11 +05:00
Dion Moult f9fef4f5f6 Fix #4085. Classification reference URIs now have a button you can jump to that link. 2023-12-08 16:35:46 +11:00
Dion Moult 7c89d072e2 Fix #4086. Add support for non predefined bSDD pset and qto values. 2023-12-08 15:07:46 +11:00
Dion Moult dbb9e8c907 Fix #4092. Minor bug with bad detection of text literals when switching geometry. 2023-12-08 14:03:46 +11:00
Dion Moult 2df5b4c70e Fix #4090. Bug where profile set generator didn't accommodate optional axes. 2023-12-08 12:17:48 +11:00
Andrej730 a5aa608240 Fix reference images import after styles ui change 2023-12-07 18:09:17 +05:00
Andrej730 f7454366cc Representation Items UI - replace icon for active style
Now it's more consistent because we use the same icon is Styles UI
2023-12-07 18:09:17 +05:00
Andrej730 89f9cd0403 Styles UI - moved UI from shader graph N-panel to Styles UI #3912
Moved all shading style and textures parameters from shader-graph N-panel to general Styles UI. Shader graph now also update in real time on any prop changes in Styles UI.

Now there is practically no need to switch to shader graph to edit styles shaders - all parameters are available from the Styles UI. That also allows you to edit styles and see the results in viewport even if the edited style is not the one that's currently active.

small demo - https://imgur.com/a/i2suoZw
2023-12-07 18:09:16 +05:00
Bruno Perdigão 61e0549e65 add_aggregate now add the empty using the 3d cursor location 2023-12-07 13:40:16 +11:00
c4rlosdias 9b41614eff Update Load bSDD domains 2023-12-07 13:38:25 +11:00