Commit Graph

2910 Commits

Author SHA1 Message Date
Dion Moult 8fcc622b8a Optimisation to only recalculate all drawing cuts if the camera is moved, not just selected. 2025-10-22 10:12:24 +11:00
Dion Moult 546a042d40 Explicitly disable any voids, openings, and booleans in IFC4 Reference View MVD
It turns out vendors are still exporting them and creating a mess.
2025-10-21 10:49:17 +11:00
Ryan Schultz 486651e0b7 additional tweak to the preceding commit. 2025-10-18 13:43:34 -05:00
Ryan Schultz 5885924bb7 Fix #5709: The RCP will not be denied! :) 2025-10-18 12:47:35 -05:00
Ryan Schultz ead849625d Automatically select annotations after creation to make it easier to move them in bulk. 2025-10-16 21:10:43 -05:00
Ryan Schultz f52aafdd6a closes #7249: for stairs, change the first/last tread lengths to less than the typical tread run. And even go to zero, whereby removing the tread altogether. 2025-10-14 21:53:22 -05:00
Ryan Schultz b0ae0a2c82 extend https://github.com/IfcOpenShell/IfcOpenShell/commit/322a2179e51a9ec4802fe9e35039c7e3e29f9678: Merges names with number suffix, as well (ex: foo, foo.001, foo.002) 2025-10-14 11:29:44 -05:00
Ryan Schultz 322a2179e5 Merge entities, if match on name or identification attribute only. 2025-10-13 11:25:36 -05:00
Dion Moult 8014980b88 Fix #7076. Lock representation items scale to prevent user confusion. 2025-10-13 08:52:59 +11:00
Dion Moult 155827528a Visibility during collector assignment now depends on the visibility mode set in the UI. 2025-10-13 08:08:35 +11:00
Dion Moult fb15435296 See #7229. Simpler solution to ensure representation isn't affected by visibility until assign class can be cleaned up more. 2025-10-13 08:08:10 +11:00
Dion Moult 6bba3ebeeb See #7159. Make polls consistent in add foo to sheet operators. 2025-10-13 08:02:06 +11:00
Dion Moult 3343f3fb35 Revert "Closes #7229: Unhide object before mesh tessellation export to prevent "Cannot edit hidden object" error when collector.assign() hides the object."
This reverts commit 96d05300bb.
2025-10-13 07:49:07 +11:00
Ryan Schultz 1b451d45cf Closes #7159: Fix AddReferenceToSheet operator poll checking wrong data_dir property (bim_props instead of prefs) 2025-10-12 13:51:14 -05:00
Ryan Schultz f5f676cf51 black . 2025-10-12 12:46:49 -05:00
Ryan Schultz 1dd477d382 Delete aggregate if all its parts are deleted. Prevents having orphaned aggregates, if you do a bulk delete with empties turned off. 2025-10-12 12:17:57 -05:00
Ryan Schultz 96d05300bb Closes #7229: Unhide object before mesh tessellation export to prevent "Cannot edit hidden object" error when collector.assign() hides the object. 2025-10-12 09:57:27 -05:00
Dion Moult 0073a4c0a2 Fix #7205. Regression when switching from drawing mode to model mode didn't hide drawings. 2025-10-12 21:21:27 +11:00
Dion Moult d3a5071d9d Fix #7211. Explain to user why they can't remove the last grid axis. 2025-10-12 21:07:13 +11:00
Dion Moult 471bd34fc6 Fix #7206. For convenience, deleted annotation references are marked as excluded and not regenerated. 2025-10-12 21:00:55 +11:00
Ryan Schultz 44cc12763b Allows the ability to activate an attached drawing_style regardless of whether a drawing has a underlay, or not. 2025-10-11 17:47:37 -05:00
Ryan Schultz b68aca04ae added EPset_Status.UserDefinedStatus to default join_criteria 2025-10-11 17:41:41 -05:00
Bruno Postle dd22264877 Fix sheet regeneration regression from d4f3280
Remove validate_sheet_files() check in regenerate_sheet() that prevented
regenerating missing LAYOUT files. The validation was blocking the
exact scenario that regeneration was designed to handle.

This allows users to open a bare IFC file with configured drawings and
sheets and have the SVG layouts automatically recreated with drawings
placed at default positions.
2025-10-11 20:25:13 +01:00
Ryan Schultz cc6ef0268f Introduces a toggle to turn on/off material layers in printed svg. 2025-10-11 09:52:55 -05:00
Dion Moult b68e8dedd2 Fix #5675. Bug where separate islands of polygons still merged CSS classes incorrectly. 2025-10-11 20:39:48 +11:00
Dion Moult 0975eb455e All default drawing patterns now have a white background, not transparent. 2025-10-11 20:37:28 +11:00
Dion Moult df0e8bba8c Fix #7225. Handle freestyle linework regardless of generated SVG filename. 2025-10-11 19:15:50 +11:00
Dion Moult 71d5239823 Revert "Closes ##7225 - Improve generate_freestyle_linework to robustly handle SVG output by falling back to the first generated linework file if the expected file is missing."
This reverts commit 89c039252b.
2025-10-11 19:02:04 +11:00
Dion Moult 92ae79f64e See #7133. Sync viewport visibility with render visibility when generating underlays. 2025-10-11 18:48:46 +11:00
Dion Moult 9c1f636cd4 Revert "Reintroduce https://github.com/IfcOpenShell/IfcOpenShell/issues/7133 : Add hide_render synchronization to isolate_objects so hidden viewport objects are also hidden from render"
This reverts commit 23c60b38fd.
2025-10-11 18:09:52 +11:00
Ryan Schultz 23c60b38fd Reintroduce https://github.com/IfcOpenShell/IfcOpenShell/issues/7133 : Add hide_render synchronization to isolate_objects so hidden viewport objects are also hidden from render 2025-10-10 22:24:57 -05:00
Ryan Schultz 89c039252b Closes ##7225 - Improve generate_freestyle_linework to robustly handle SVG output by falling back to the first generated linework file if the expected file is missing. 2025-10-10 17:28:15 -05:00
Ryan Schultz 4ab2664529 closes #7134 - Wall layer cuts exported out to a SVG during Freestyle linework mode. 2025-10-07 14:43:11 -05:00
Dion Moult bd0cfa5366 Fix bug where grid decorator only considered hide states, not hide viewport state or local isolation, etc 2025-10-07 14:44:57 +11:00
Dion Moult 2e4b0e83a2 Add feature to have work schedule columns for total inputs, outputs, and elements (inputs + outputs) 2025-10-07 13:34:07 +11:00
Dion Moult cf61111386 Fix bug where nested elements didn't show elements of the active task (only children) 2025-10-07 13:06:26 +11:00
Dion Moult 3aa5ddb070 Implement auto element selection for tasks in work schedule. Also add manual selection (instead of going into ICOM panel for speed) 2025-10-07 12:27:38 +11:00
Dion Moult 99fa77edee Fix #6873. Bug where geometry created through sync_references didn't have item editing metadata. 2025-10-06 17:23:29 +11:00
Andrej730 839c5ad932 black . 2025-10-06 11:02:33 +05:00
Dion Moult b68ce08811 Deprecate should_reload and is_global in switch representation as they don't do anything now.
Superseded by item editing mode, so always reload, and always global.
2025-10-06 16:57:54 +11:00
Dion Moult e662308665 Deprecate should_sync_changes_first for switching representation, since it is no longer relevant in item editing. 2025-10-06 16:19:39 +11:00
Christoph Mellüh 8e045d772c Add "hide empty Specifications" to Bonsai IFCTester (#7190)
* add filter

* apply filter property

* allow name filter

* black .

* add hide-skipped to html

* rename prop

* only hide optional specifications
2025-10-06 15:49:35 +11:00
Christoph Mellüh 16fd614886 Add instructions to IFCTester in Blender (#7195)
* add instructions to blender ui

* add requirement instructions to html

* black .
2025-10-06 15:48:45 +11:00
Dion Moult f31df307c6 Fix #6674. Bug where newly created annotation types didn't have the necessary metadata for item editing. 2025-10-06 15:46:16 +11:00
Dion Moult ccccbe23f4 Fix #6709. Support same spatial element type even if not explicit in concept template. 2025-10-06 14:32:53 +11:00
Dion Moult 2173a562be Fix #7157. Don't fail if the bin dir isn't where we expect it (maybe it's packaged differently)
Honestly someone with motivation and coffee needs to take a long hard
look at our packaging and see if we can do a better job.
2025-10-06 14:14:49 +11:00
Dion Moult a11f81f2ce Fix #5701. Spaces are now invisible by default and use viewport hiding. 2025-10-06 14:07:20 +11:00
Dion Moult d3b553c4fb Blender tools for hiding and showing objects 2025-10-06 14:05:57 +11:00
Dion Moult 5eb11c3516 Remove "make spatial elements unselectable" setting because it's superseded by spatial locking. 2025-10-06 14:05:31 +11:00
Dion Moult c195799801 See #7202. Revert to safer way to control visibility.
Pity can't control hide_viewport in bulk, but this is perhaps the next
best thing.
2025-10-06 12:19:03 +11:00