Dion Moult
fab76bbcde
Fixed bug where enumeration values in psets could be empty lists.
2023-03-27 23:08:47 +11:00
krande
7f78df595f
minor clarification in comment
2023-03-27 13:35:24 +02:00
krande
03ff34f89f
update ci-restart script with code that works and is testable locally
2023-03-27 13:35:24 +02:00
krande
8820a1dcc3
switch to a python implementation of the same procedure
2023-03-27 13:35:24 +02:00
krande
514975d123
add a workflow to catches and restarts failed conda builds due to 143 errors. And minor cleanup of unused variables in conda meta.yaml
2023-03-27 13:35:24 +02:00
Dion Moult
c87911f00e
IFC selector now uses "class" as a keyword to get the IFC class to disambiguate between "type" and "class".
2023-03-27 21:47:11 +11:00
Dion Moult
1e77562f0f
Fix #2847 . You can now join meshes and extrusions together.
2023-03-27 21:46:26 +11:00
Dion Moult
b1843ce781
Fix IfcTester bug which did not consider null enumeration values
2023-03-27 17:36:06 +11:00
Dion Moult
02fb09ff7e
Implement faux-mirroring.
2023-03-27 14:21:59 +11:00
Dion Moult
bdb193f500
Minor fix
blenderbim-230327
2023-03-27 13:38:14 +11:00
Dion Moult
e9a3630595
Fix #2898 . You can now copy materials from the materials tab.
2023-03-26 19:04:32 +11:00
Dion Moult
fb3e4016ec
See #2898 . Fix bug where UI data was not refreshed when you switched active materials.
2023-03-26 18:07:10 +11:00
Trashman247
15a1aa5355
Move bl_descriptions
...
Moved bl_descriptions under bl_options when bl_options exists, copying the syntax of already existing operators with descriptions.
blenderbim-230326
2023-03-26 17:46:33 +11:00
Trashman247
f1d6e95e51
Add tooltips to IFC Project Info and Clash Sets Panels
2023-03-26 17:46:33 +11:00
Dion Moult
b9c99b35a5
Fix #2881 . Support added for referencing nested relationships and material set items.
blenderbim-230325
2023-03-25 22:07:18 +11:00
Dion Moult
df0a503b89
Improve implementation of is_moved so that anywhere we check movement, types and projects are not considered
2023-03-24 21:59:09 +11:00
Dion Moult
346071185f
Fix bug where appending a product from a library which had relationships to types caused a bunch of types to be pulled in unintentionally
2023-03-24 20:53:55 +11:00
Dion Moult
f3f90e0ad5
Fix bug where mesh analysis during updating meshes as solids (i.e. extrusions) did not remove doubles, causing it to fail on sloppy meshes (and meshes are often sloppy)
2023-03-24 20:53:18 +11:00
Dion Moult
8aa2c1eea7
Fix critical bug where types would think they moved and cause long syncs at export time.
2023-03-24 20:52:20 +11:00
Dion Moult
57c32e55c2
Fix #2698 . Bug where clash sets couldn't be visualised if you had one of the models open (i.e. not linked) in the active session.
2023-03-24 18:25:33 +11:00
Dion Moult
de080a668f
Fix #2901 . Silly typo.
2023-03-24 17:48:27 +11:00
Dion Moult
00fc71dcbe
Fix #2837 . Shared subelements mistakenly caused the subelement append loop to break early. The solution is to traverse one level at a time.
2023-03-24 17:36:46 +11:00
Andrej730
808cb6ec14
Fixed outdated code issue
2023-03-24 11:00:08 +05:00
Andrej730
8899776106
Fixed #2900
...
1) Leaders text decorator wasn't changed after adding support for multiple literals
2) added drawing data update on toggling viewport annotations - so user would see correct values right away; also fixed similar thing on updating product
2023-03-24 11:00:08 +05:00
Andrej730
ae674b00c2
Fixed bugs after adding aggregated text annotations ( #2899 )
2023-03-24 10:09:23 +05:00
Dion Moult
73b6d23d4f
Minor fix
2023-03-24 16:05:27 +11:00
Dion Moult
6d1cabe534
Fix #2887 . Fix bug where you could create multiple opening objects.
2023-03-24 15:03:39 +11:00
Dion Moult
ab34fda42c
See #2887 . Save mesh dialog now only shown when mesh is edited.
2023-03-24 14:33:13 +11:00
Dion Moult
fab4133df6
Minor fix
blenderbim-230324
2023-03-24 13:22:10 +11:00
Dion Moult
301e368a2c
Minor fix
2023-03-23 22:09:31 +11:00
Dion Moult
0a22714fb8
See #2887 . Experimental edit mode toggle override to ensure mesh changes stay in sync and so that you can edit meshes without openings applied.
2023-03-23 21:51:06 +11:00
Thomas Krijnen
ef2cec7435
#2884 depends python3-pytest
2023-03-23 09:05:39 +01:00
Dion Moult
b4f486e9aa
Minor fix
2023-03-23 16:54:15 +11:00
Andrej730
297303063e
Small changes in default names for saving ifc projects
...
1) changed first ifc saving handler from save_pre to save_post so that in the situation when you just created with .blend file and started ifc project on save dialog would suggest the same name for the .ifc file and for .blend file (previously it was always suggesting ".ifc" and you had to type it in manually).
2) suggested default ifc project named changed from `<blend_filename>.blend.ifc` to `<blend_filename>.ifc` for simplicity.
PS save_pre didn't really work anyway - by the time "save ifc dialog" file was invoked and appeared .blend file was already saved anyway.
2023-03-23 09:54:16 +05:00
Andrej730
df95bdb48e
Fixing tests after 2003bfe4f
2023-03-23 09:53:02 +05:00
Dion Moult
95ac021623
Improve UI to indicate active representation.
blenderbim-230323
2023-03-23 15:37:52 +11:00
Dion Moult
416efa4f14
See #2887 . Fix bad UI design that could lead to objects created with the unintended context.
2023-03-23 10:44:57 +11:00
Ryan Schultz
2003bfe4fe
Added_MODEL_VIEW_context
...
added...
context_type="Model", context_identifier="Annotation", target_view="MODEL_VIEW", parent=model
from: https://github.com/IfcOpenShell/IfcOpenShell/issues/2890
2023-03-23 08:00:39 +11:00
Andrej730
fc55a48c11
Automated adjustment of annotations scale if either camera orthographic scale or drawing scale changed
2023-03-22 15:56:55 +05:00
Andrej730
37a6be1e2b
Ifc text viewport rotation for text with box alignment
2023-03-22 15:47:07 +05:00
Andrej730
e551bf531c
Optimized ifc text viewport rotation algorithm
2023-03-22 14:37:48 +05:00
Andrej730
e173ea7f80
Ifc Text rotation in viewport preview
2023-03-22 14:05:03 +05:00
Andrej730
f8dc421f03
Fixed bug with multiline text in svg
...
Insertion position at <text> instead of <tspan> creates unnecessary x offsets between tspans
2023-03-22 11:04:43 +05:00
Andrej730
e2afb34e0d
Fixed typo causing #2889
blenderbim-230322
2023-03-22 10:09:38 +05:00
Andrej730
f7181aae8a
Multiple literals in 1 Ifc Text + aggregated text annotations
...
Added option to store multiple literals inside 1 Ifc text object.
If multiple literals share the same `BoxAlignment` then only the first one will be displayed in viewport
to prevent visual clutter (although added small asterisk symbol to indicate that there are still multiple literals).
Added option for aggregated text annotations. Example - "door-tag" symbol.
If you create text, specify "door-tag" symbol in EPset_Annotation.Symbol
\and add two literals to it then they'll automatically will fit to that door-tag in the svg drawing
(https://i.imgur.com/OXaIlWe.png ).
The way it works - you define symbol in symbols.svg (or in your own symbols svg file)
and then add the `<text>` fields where text from literals will fit right in.
The imporant note: `<text>` tag must have attribute `data-type="text-template"` for it to work.
For example: `<text text-anchor="middle" dominant-baseline="middle" data-type="text-template"></text>`
2023-03-21 17:37:28 +05:00
ArturTomczak
2a0fdd214c
update the namespaces to current IDS schema
2023-03-21 20:37:37 +11:00
Dion Moult
45209be0ff
You can now easily get a list of FMHEM classes and subtypes to list explicitly in IDS requirements
2023-03-21 17:15:59 +11:00
Dion Moult
fcb3640bee
IfcTester webapp can now render simple PartOf requirements
2023-03-21 17:13:34 +11:00
Dion Moult
d503a4b50b
Fix #2883 . Regression in text in drawings.
blenderbim-230321
2023-03-21 12:31:32 +11:00
Dion Moult
8bae2984e1
Fix #2886 . Typo.
2023-03-21 09:11:30 +11:00