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https://github.com/IfcOpenShell/IfcOpenShell.git
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saikei
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| Author | SHA1 | Date | |
|---|---|---|---|
| 85ae25cd3c | |||
| 742debb8f1 | |||
| dcc25038f9 | |||
| 0d382119dd | |||
| 41afaaec0d | |||
| f69ea82789 | |||
| 2f5c71588e | |||
| 7d8c7a2c3d | |||
| 514cbb49cc | |||
| 9ff4a7f0e0 | |||
| 8afe05601e | |||
| 1751c36c67 | |||
| d4388ec76d | |||
| 7141f2cf90 |
@@ -85,7 +85,7 @@ class MaterialCreator:
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if element.is_a("IfcTypeProduct"):
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self.parse_element_type_material_styles(element)
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self.parsed_meshes.add(self.mesh.name)
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if not self.ifc_import_settings.load_indexed_maps:
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if self.ifc_import_settings.load_indexed_maps:
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self.load_texture_maps(shape_has_openings)
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self.assign_material_slots_to_faces()
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tool.Geometry.record_object_materials(obj)
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@@ -117,7 +117,6 @@ class MaterialCreator:
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for texture in texture_style.Textures or []:
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if coords := getattr(texture, "IsMappedBy", None):
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coords = coords[0]
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# IfcTextureCoordinateGenerator handled in the style shader graph
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if coords.is_a("IfcIndexedTextureMap"):
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return coords
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# TODO: support IfcTextureMap
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@@ -135,6 +134,10 @@ class MaterialCreator:
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if shape_has_openings and coords.is_a("IfcIndexedTextureMap"):
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continue
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tool.Loader.load_indexed_map(coords, self.mesh)
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elif tool.Style.get_texture_style(material):
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# No explicit coordinate mapping (e.g. IFC2X3 has no IsMappedBy,
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# and IFC4 COORD uses generated UVs). Bake XY→UV as fallback.
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tool.Loader.load_generated_uv_map(self.mesh)
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def assign_material_slots_to_faces(self) -> None:
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if not self.mesh["ios_materials"]:
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@@ -892,48 +895,6 @@ class IfcImporter:
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obj, tool.Loader.apply_blender_offset_to_matrix_world(obj, self.get_element_matrix(element))
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)
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if element.is_a("IfcAnnotation") and getattr(element, "ObjectType", None) == "IMAGE":
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image = None
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if obj.data and obj.data.materials and obj.data.materials[0]:
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material = obj.data.materials[0]
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if material.use_nodes and material.node_tree:
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for node in material.node_tree.nodes:
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if node.type == "TEX_IMAGE" and node.image:
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image = node.image
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break
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if image:
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import bmesh
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bm = bmesh.new()
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bm.from_mesh(obj.data)
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if not bm.loops.layers.uv:
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uv_layer = bm.loops.layers.uv.new()
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else:
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uv_layer = bm.loops.layers.uv.active
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if bm.verts:
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min_x = min(v.co.x for v in bm.verts)
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max_x = max(v.co.x for v in bm.verts)
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min_y = min(v.co.y for v in bm.verts)
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max_y = max(v.co.y for v in bm.verts)
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width = max_x - min_x
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height = max_y - min_y
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for face in bm.faces:
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for loop in face.loops:
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vert = loop.vert
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u = (vert.co.x - min_x) / width if width > 0 else 0.5
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v = (vert.co.y - min_y) / height if height > 0 else 0.5
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u = max(0.0, min(1.0, u))
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v = max(0.0, min(1.0, v))
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loop[uv_layer].uv = (u, v)
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bm.to_mesh(obj.data)
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bm.free()
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obj.data.update()
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return obj
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def load_existing_meshes(self) -> None:
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@@ -1788,7 +1788,7 @@ class CutDecorator:
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# Handle both old float64 and new float32 checksums for version compatibility
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rot_checksum_bytes: bytes = eval(DecoratorData.camera_rotation_checksum)
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rot_check = tool.Blender.np_frombuffer_legacy(rot_checksum_bytes, 9)
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rot_check = tool.Blender.np_frombuffer_legacy(rot_checksum_bytes, 9).reshape(3, 3)
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rot_real = tool.Blender.np_array_legacy(obj.matrix_world.to_3x3())
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rot_dot = np.dot(rot_check, rot_real.T)
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angle_rad = np.arccos(np.clip((np.trace(rot_dot) - 1) / 2, -1, 1))
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@@ -40,6 +40,7 @@ from typing import (
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import bmesh
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import bpy
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import logging
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import ifcopenshell
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import ifcopenshell.api
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import ifcopenshell.api.document
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@@ -50,6 +51,7 @@ import ifcopenshell.ifcopenshell_wrapper
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import ifcopenshell.util.element
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import ifcopenshell.util.representation
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import ifcopenshell.util.selector
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import ifcopenshell.util.shape_builder
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import ifcopenshell.util.unit
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import numpy as np
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import shapely
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@@ -59,6 +61,7 @@ from bpy_extras.io_utils import ImportHelper
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from lxml import etree
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from mathutils import Color, Matrix, Vector
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import bonsai.bim.import_ifc
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import bonsai.bim.export_ifc
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import bonsai.bim.handler
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import bonsai.bim.helper
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@@ -138,7 +141,7 @@ class AddAnnotationType(bpy.types.Operator, tool.Ifc.Operator):
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element.ApplicableOccurrence = f"IfcAnnotation/{object_type}"
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if props.create_representation_for_type and object_type == "IMAGE":
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bpy.ops.bim.add_reference_image("INVOKE_DEFAULT", use_existing_object_by_name=obj.name)
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bpy.ops.bim.add_reference_image("INVOKE_DEFAULT", existing_object_by_name=obj.name)
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class EnableAddAnnotationType(bpy.types.Operator):
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@@ -1759,7 +1762,7 @@ class AddAnnotation(bpy.types.Operator, tool.Ifc.Operator):
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enable_editing=True,
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)
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if props.object_type == "IMAGE":
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bpy.ops.bim.add_reference_image("INVOKE_DEFAULT", use_existing_object_by_name=obj.name)
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bpy.ops.bim.add_reference_image("INVOKE_DEFAULT", existing_object_by_name=obj.name)
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class AddSheet(bpy.types.Operator, tool.Ifc.Operator):
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@@ -3182,7 +3185,10 @@ class EditText(bpy.types.Operator, tool.Ifc.Operator):
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bl_options = {"REGISTER", "UNDO"}
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def _execute(self, context):
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core.edit_text(tool.Drawing, obj=tool.Blender.get_active_object())
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obj = tool.Blender.get_active_object()
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if not tool.Drawing.get_text_props(obj).is_editing:
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return
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core.edit_text(tool.Drawing, obj=obj)
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tool.Blender.update_viewport()
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@@ -3802,29 +3808,81 @@ class AddReferenceImage(bpy.types.Operator, tool.Ifc.Operator, ImportHelper):
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use_relative_path: bpy.props.BoolProperty(name="Use Relative Path", default=True)
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filter_image: bpy.props.BoolProperty(default=True, options={"HIDDEN", "SKIP_SAVE"})
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filter_folder: bpy.props.BoolProperty(default=True, options={"HIDDEN", "SKIP_SAVE"})
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x_length: bpy.props.FloatProperty(
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name="X Length",
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description="Width of the reference image",
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default=1.0,
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min=0.001,
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soft_min=0.01,
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precision=3,
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unit="LENGTH",
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)
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y_length: bpy.props.FloatProperty(
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name="Y Length",
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description="Height of the reference image",
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default=1.0,
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min=0.001,
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soft_min=0.01,
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precision=3,
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unit="LENGTH",
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)
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show_texture_solid_mode: bpy.props.BoolProperty(
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name="Show Texture in Solid mode (slow)",
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description="Show Texture in Solid mode (slow)",
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default=False,
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)
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override_existing_image: bpy.props.BoolProperty(
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name="Override Existing Image",
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default=True,
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description=(
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"Override image if it was previously loaded to Blender. If disabled, will always create a new image"
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),
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)
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use_existing_object_by_name: bpy.props.StringProperty(
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name="Use Existing Object By Name",
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description="Existing object name to add a style with reference image to. If not provided will create a new object.",
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options={"SKIP_SAVE"},
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)
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size: bpy.props.FloatProperty(name="Size", description="Size of the reference image", default=1.0, unit="LENGTH")
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@classmethod
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def poll(cls, context):
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if not tool.Ifc.get():
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cls.poll_message_set("No IFC project is loaded.")
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return False
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return True
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def invoke(self, context, event):
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self._last_filepath = ""
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return super().invoke(context, event)
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def check(self, context):
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if not hasattr(self, "_last_filepath"):
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self._last_filepath = ""
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if self.filepath and self.filepath != self._last_filepath:
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self._last_filepath = self.filepath
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abs_path = Path(self.filepath).absolute().resolve()
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if abs_path.exists() and abs_path.is_file():
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image = load_image(abs_path.name, str(abs_path.parent), check_existing=False)
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image_width_px = image.size[0]
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image_height_px = image.size[1]
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aspect_ratio = image_width_px / image_height_px
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if aspect_ratio >= 1.0:
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self.x_length = 1.0
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self.y_length = 1.0 / aspect_ratio
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else:
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self.x_length = aspect_ratio
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self.y_length = 1.0
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bpy.data.images.remove(image)
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return True
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return False
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def draw(self, context):
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layout = self.layout
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if Path(tool.Ifc.get_path()).is_file():
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self.layout.prop(self, "use_relative_path")
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self.layout.prop(self, "override_existing_image")
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self.layout.prop(self, "use_existing_object_by_name")
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self.layout.prop(self, "size")
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layout.prop(self, "use_relative_path")
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else:
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self.use_relative_path = False
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layout.prop(self, "show_texture_solid_mode")
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layout.prop(self, "x_length")
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layout.prop(self, "y_length")
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def _execute(self, context):
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project_props = tool.Project.get_project_props()
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project_props.load_indexed_maps = self.show_texture_solid_mode
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space = tool.Blender.get_view3d_space()
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if space.shading.color_type != "TEXTURE":
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space.shading.color_type = "TEXTURE"
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@@ -3837,127 +3895,66 @@ class AddReferenceImage(bpy.types.Operator, tool.Ifc.Operator, ImportHelper):
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image_filepath = Path(tool.Ifc.get_uri(self.filepath, use_relative_path=self.use_relative_path))
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ifc_file = tool.Ifc.get()
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if self.override_existing_image:
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params = {"check_existing": True, "force_reload": True}
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else:
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params = {"check_existing": False}
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params = {"check_existing": False}
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image = load_image(abs_path.name, str(abs_path.parent), **params)
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aspect_ratio = image.size[0] / image.size[1]
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if aspect_ratio >= 1.0: # Landscape
|
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x_length = self.size
|
||||
y_length = self.size / aspect_ratio
|
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else:
|
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x_length = self.size / aspect_ratio
|
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y_length = self.size
|
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mesh = bpy.data.meshes.new(image_filepath.stem)
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obj = bpy.data.objects.new(image_filepath.stem, mesh)
|
||||
element = tool.Drawing.run_root_assign_class(
|
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obj=obj, ifc_class="IfcAnnotation", predefined_type="IMAGE", should_add_representation=False
|
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)
|
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|
||||
def bm_add_image_plane(mesh):
|
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bm = tool.Blender.get_bmesh_for_mesh(mesh, clean=True)
|
||||
builder = ifcopenshell.util.shape_builder.ShapeBuilder(ifc_file)
|
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unit_scale = ifcopenshell.util.unit.calculate_unit_scale(ifc_file)
|
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hx = self.x_length * 0.5 / unit_scale
|
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hy = self.y_length * 0.5 / unit_scale
|
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verts = [(-hx, -hy, 0.0), ( hx, -hy, 0.0), ( hx, hy, 0.0), (-hx, hy, 0.0)]
|
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item = builder.mesh(verts, [[0, 1, 2, 3]])
|
||||
|
||||
unit_scale = ifcopenshell.util.unit.calculate_unit_scale(ifc_file)
|
||||
plane_scale = Vector((x_length / 2.0, y_length / 2.0, 1.0))
|
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matrix = Matrix.LocRotScale(None, None, plane_scale)
|
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bmesh.ops.create_grid(bm, x_segments=1, y_segments=1, size=1, matrix=matrix, calc_uvs=False)
|
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ifc_context = ifcopenshell.util.representation.get_context(ifc_file, "Model", "Body", "MODEL_VIEW")
|
||||
representation = builder.get_representation(ifc_context, [item])
|
||||
ifcopenshell.api.geometry.assign_representation(ifc_file, element, representation)
|
||||
|
||||
if not bm.loops.layers.uv:
|
||||
uv_layer = bm.loops.layers.uv.new()
|
||||
else:
|
||||
uv_layer = bm.loops.layers.uv.active
|
||||
|
||||
min_x = min(v.co.x for v in bm.verts)
|
||||
max_x = max(v.co.x for v in bm.verts)
|
||||
min_y = min(v.co.y for v in bm.verts)
|
||||
max_y = max(v.co.y for v in bm.verts)
|
||||
|
||||
width = max_x - min_x
|
||||
height = max_y - min_y
|
||||
|
||||
for face in bm.faces:
|
||||
for loop in face.loops:
|
||||
vert = loop.vert
|
||||
u = (vert.co.x - min_x) / width if width > 0 else 0.5
|
||||
v = (vert.co.y - min_y) / height if height > 0 else 0.5
|
||||
|
||||
u = max(0.0, min(1.0, u))
|
||||
v = max(0.0, min(1.0, v))
|
||||
loop[uv_layer].uv = (u, v)
|
||||
|
||||
tool.Blender.apply_bmesh(mesh, bm)
|
||||
|
||||
if self.use_existing_object_by_name:
|
||||
obj = bpy.data.objects[self.use_existing_object_by_name]
|
||||
bm_add_image_plane(obj.data)
|
||||
bpy.ops.bim.update_representation(obj=obj.name, ifc_representation_class="")
|
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else:
|
||||
temp_mesh = bpy.data.meshes.new("temp_mesh")
|
||||
bm_add_image_plane(temp_mesh)
|
||||
obj = bpy.data.objects.new(image_filepath.stem, temp_mesh)
|
||||
tool.Drawing.run_root_assign_class(
|
||||
obj=obj,
|
||||
ifc_class="IfcAnnotation",
|
||||
predefined_type="IMAGE",
|
||||
should_add_representation=True,
|
||||
context=ifcopenshell.util.representation.get_context(ifc_file, "Model", "Body", "MODEL_VIEW"),
|
||||
ifc_representation_class=None,
|
||||
)
|
||||
tool.Blender.remove_data_block(temp_mesh)
|
||||
|
||||
element = tool.Ifc.get_entity(obj)
|
||||
if element and isinstance(obj.data, bpy.types.Mesh):
|
||||
representation = ifcopenshell.util.representation.get_representation(element, "Model", "Body", "MODEL_VIEW")
|
||||
if representation and representation.Items:
|
||||
item_id = representation.Items[0].id()
|
||||
num_faces = len(obj.data.polygons)
|
||||
obj.data["ios_item_ids"] = [item_id] * num_faces
|
||||
tool.Blender.Attribute.fill_attribute(obj.data, "ios_item_ids", "FACE", "INT", [item_id] * num_faces)
|
||||
|
||||
for item in representation.Items:
|
||||
if item.is_a("IfcPolygonalFaceSet") and item.Coordinates:
|
||||
new_coords = []
|
||||
for vertex in obj.data.vertices:
|
||||
co = obj.matrix_world @ vertex.co
|
||||
new_coords.append([co.x, co.y, co.z])
|
||||
item.Coordinates.CoordList = new_coords
|
||||
|
||||
tool.Blender.set_active_object(obj)
|
||||
|
||||
material = bpy.data.materials.new(name=image_filepath.stem)
|
||||
obj.data.materials.append(None) # new slot
|
||||
obj.material_slots[0].material = material
|
||||
bpy.ops.bim.add_style()
|
||||
|
||||
style = tool.Ifc.get_entity(material)
|
||||
assert style
|
||||
tool.Style.assign_style_to_object(style, obj)
|
||||
style = ifcopenshell.api.style.add_style(tool.Ifc.get(), name=image_filepath.stem)
|
||||
ifcopenshell.api.style.assign_representation_styles(
|
||||
ifc_file, shape_representation=representation, styles=[style]
|
||||
)
|
||||
|
||||
# TODO: IfcSurfaceStyleRendering is unnecessary here, added it only because
|
||||
# we don't support IfcSurfaceStyleWithTextures without Rendering yet
|
||||
shading_attributes = {
|
||||
"SurfaceColour": {
|
||||
"Red": 1.0,
|
||||
"Green": 1.0,
|
||||
"Blue": 1.0,
|
||||
},
|
||||
"SurfaceColour": {"Red": 1.0, "Green": 1.0, "Blue": 1.0},
|
||||
"Transparency": 0.0,
|
||||
"ReflectanceMethod": "NOTDEFINED",
|
||||
}
|
||||
ifcopenshell.api.style.add_surface_style(
|
||||
tool.Ifc.get(),
|
||||
style=style,
|
||||
ifc_class="IfcSurfaceStyleRendering",
|
||||
attributes=shading_attributes,
|
||||
tool.Ifc.get(), style=style, ifc_class="IfcSurfaceStyleRendering", attributes=shading_attributes
|
||||
)
|
||||
texture = ifc_file.create_entity("IfcImageTexture", Mode="DIFFUSE", URLReference=image_filepath.as_posix())
|
||||
|
||||
if tool.Ifc.get_schema() == "IFC2X3":
|
||||
texture = ifc_file.create_entity(
|
||||
"IfcImageTexture",
|
||||
RepeatS=True,
|
||||
RepeatT=True,
|
||||
TextureType="TEXTURE",
|
||||
UrlReference=image_filepath.as_posix(),
|
||||
)
|
||||
else:
|
||||
texture = ifc_file.create_entity("IfcImageTexture", Mode="DIFFUSE", URLReference=image_filepath.as_posix())
|
||||
ifc_file.create_entity("IfcTextureCoordinateGenerator", Maps=[texture], Mode="COORD")
|
||||
|
||||
textures = [texture]
|
||||
ifc_file.create_entity("IfcTextureCoordinateGenerator", Maps=textures, Mode="COORD") # UV map
|
||||
ifcopenshell.api.style.add_surface_style(
|
||||
ifc_file,
|
||||
style=style,
|
||||
ifc_class="IfcSurfaceStyleWithTextures",
|
||||
attributes={"Textures": textures},
|
||||
ifc_file, style=style, ifc_class="IfcSurfaceStyleWithTextures", attributes={"Textures": textures}
|
||||
)
|
||||
tool.Style.reload_material_from_ifc(material)
|
||||
tool.Geometry.record_object_materials(obj)
|
||||
|
||||
logger = logging.getLogger("ImportIFC")
|
||||
ifc_import_settings = bonsai.bim.import_ifc.IfcImportSettings.factory(bpy.context, None, logger)
|
||||
ifc_importer = bonsai.bim.import_ifc.IfcImporter(ifc_import_settings)
|
||||
ifc_importer.file = tool.Ifc.get()
|
||||
ifc_importer.create_style(style)
|
||||
|
||||
bonsai.core.geometry.switch_representation(tool.Ifc, tool.Geometry, obj=obj, representation=representation)
|
||||
|
||||
|
||||
class ConvertSVGToDXF(bpy.types.Operator):
|
||||
|
||||
@@ -1664,12 +1664,16 @@ class ToggleLinkVisibility(bpy.types.Operator):
|
||||
return {"FINISHED"}
|
||||
|
||||
def toggle_wireframe(self, link: "Link") -> None:
|
||||
linked_collections = self.get_linked_collections()
|
||||
|
||||
link.is_wireframe = not link.is_wireframe
|
||||
display_type = "WIRE" if link.is_wireframe else "TEXTURED"
|
||||
for collection in self.get_linked_collections():
|
||||
for collection in linked_collections:
|
||||
objs = filter(lambda obj: "IfcOpeningElement" not in obj.name, collection.all_objects)
|
||||
for obj in objs:
|
||||
obj.display_type = display_type
|
||||
if handle := tool.Project.get_link_empty_handle(link):
|
||||
handle.display_type = display_type
|
||||
|
||||
def toggle_visibility(self, link: "Link") -> None:
|
||||
linked_collections = self.get_linked_collections()
|
||||
@@ -1746,15 +1750,14 @@ class EditLink(bpy.types.Operator, tool.Ifc.Operator):
|
||||
|
||||
# obj_matrix is typically calculated as:
|
||||
# obj_matrix = np.linalg.inv(local_matrix) @ transformation @ global_matrix
|
||||
# So let's calculate the transformation
|
||||
|
||||
transformed_global_matrix = local_matrix @ np.array(new_obj_matrix)
|
||||
transformation = transformed_global_matrix @ np.linalg.inv(global_matrix)
|
||||
if np.allclose(transformation, np.eye(4)):
|
||||
link.has_transformation = True
|
||||
identity_blender_matrix = np.linalg.inv(local_matrix) @ global_matrix
|
||||
if np.allclose(np.array(new_obj_matrix), identity_blender_matrix, atol=1e-5):
|
||||
link.has_transformation = False
|
||||
transformation = ",".join(map(str, np.eye(4).reshape(-1)))
|
||||
else:
|
||||
link.has_transformation = False
|
||||
transformed_global_matrix = local_matrix @ np.array(new_obj_matrix)
|
||||
transformation = transformed_global_matrix @ np.linalg.inv(global_matrix)
|
||||
link.has_transformation = True
|
||||
transformation = ",".join(map(str, transformation.reshape(-1)))
|
||||
|
||||
if tool.Ifc.get():
|
||||
@@ -3245,29 +3248,9 @@ class ImageScalingTool(bpy.types.Operator, PolylineOperator):
|
||||
|
||||
bmesh.ops.scale(bm, vec=(scale_factor, scale_factor, 1.0), verts=bm.verts)
|
||||
|
||||
if bm.loops.layers.uv:
|
||||
uv_layer = bm.loops.layers.uv.active
|
||||
|
||||
min_x = min(v.co.x for v in bm.verts)
|
||||
max_x = max(v.co.x for v in bm.verts)
|
||||
min_y = min(v.co.y for v in bm.verts)
|
||||
max_y = max(v.co.y for v in bm.verts)
|
||||
|
||||
width = max_x - min_x
|
||||
height = max_y - min_y
|
||||
|
||||
for face in bm.faces:
|
||||
for loop in face.loops:
|
||||
vert = loop.vert
|
||||
u = (vert.co.x - min_x) / width if width > 0 else 0.5
|
||||
v = (vert.co.y - min_y) / height if height > 0 else 0.5
|
||||
|
||||
u = max(0.0, min(1.0, u))
|
||||
v = max(0.0, min(1.0, v))
|
||||
loop[uv_layer].uv = (u, v)
|
||||
|
||||
bm.to_mesh(mesh)
|
||||
bm.free()
|
||||
tool.Loader.load_generated_uv_map(mesh)
|
||||
mesh.update()
|
||||
|
||||
element = tool.Ifc.get_entity(self.target_object)
|
||||
|
||||
@@ -487,12 +487,12 @@ class BIM_PT_links(Panel):
|
||||
row = self.layout.row(align=True)
|
||||
row.alignment = "RIGHT"
|
||||
index = self.props.active_link_index
|
||||
if self.props.active_link.is_editing:
|
||||
row.operator("bim.edit_link", text="", icon="CHECKMARK")
|
||||
row.operator("bim.disable_editing_link", text="", icon="CANCEL")
|
||||
else:
|
||||
row.operator("bim.enable_editing_link", text="", icon="GREASEPENCIL")
|
||||
if self.props.active_link.is_loaded:
|
||||
if self.props.active_link.is_editing:
|
||||
row.operator("bim.edit_link", text="", icon="CHECKMARK")
|
||||
row.operator("bim.disable_editing_link", text="", icon="CANCEL")
|
||||
else:
|
||||
row.operator("bim.enable_editing_link", text="", icon="GREASEPENCIL")
|
||||
row.operator("bim.select_link_handle", text="", icon="OBJECT_DATA").link_index = index
|
||||
row.operator("bim.unload_link", text="", icon="UNLINKED").link_index = index
|
||||
row.operator("bim.reload_link", text="", icon="FILE_REFRESH").link_index = index
|
||||
|
||||
@@ -87,6 +87,7 @@ class RemoveStyle(bpy.types.Operator, tool.Ifc.Operator):
|
||||
core.remove_style(tool.Ifc, tool.Style, style=tool.Ifc.get().by_id(self.style), reload_styles_ui=True)
|
||||
|
||||
|
||||
# TODO: remove completely
|
||||
class AddStyle(bpy.types.Operator, tool.Ifc.Operator):
|
||||
bl_idname = "bim.add_style"
|
||||
bl_label = "Add Style"
|
||||
|
||||
@@ -44,6 +44,7 @@ def edit_text(drawing: type[tool.Drawing], obj: bpy.types.Object) -> None:
|
||||
drawing.edit_text_wrap_length(obj, drawing.export_wrap_length(obj))
|
||||
drawing.edit_text_symbol(obj, drawing.export_symbol(obj))
|
||||
drawing.edit_text_literals(obj, literal_attributes)
|
||||
drawing.edit_text_alignment(obj, drawing.export_alignment(obj))
|
||||
drawing.disable_editing_text(obj)
|
||||
|
||||
|
||||
|
||||
@@ -1185,7 +1185,7 @@ class Drawing(bonsai.core.tool.Drawing):
|
||||
|
||||
ifc_literals = cls.get_text_literal(obj, return_list=True)
|
||||
assert isinstance(ifc_literals, list)
|
||||
for ifc_literal in ifc_literals:
|
||||
for i, ifc_literal in enumerate(ifc_literals):
|
||||
literal_props = props.literals.add()
|
||||
bonsai.bim.helper.import_attributes(ifc_literal, literal_props.attributes)
|
||||
|
||||
@@ -1196,6 +1196,16 @@ class Drawing(bonsai.core.tool.Drawing):
|
||||
literal_props.box_alignment = box_alignment_mask # pyright: ignore[reportAttributeAccessIssue]
|
||||
literal_props.ifc_definition_id = ifc_literal.id()
|
||||
|
||||
if i == 0:
|
||||
if position_string == "center":
|
||||
props.align_vertical = "middle"
|
||||
props.align_horizontal = "middle"
|
||||
else:
|
||||
parts = position_string.split("-")
|
||||
if len(parts) == 2:
|
||||
props.align_vertical = parts[0]
|
||||
props.align_horizontal = parts[1]
|
||||
|
||||
from bonsai.bim.module.drawing.data import DecoratorData
|
||||
|
||||
text_data = DecoratorData.get_text_data(obj)
|
||||
|
||||
@@ -179,7 +179,8 @@ class Loader(bonsai.core.tool.Loader):
|
||||
def surface_texture_to_dict(cls, surface_texture):
|
||||
if isinstance(surface_texture, dict):
|
||||
return surface_texture
|
||||
mappings = surface_texture.IsMappedBy or []
|
||||
# IsMappedBy is an IFC4+ inverse attribute, not available in IFC2X3.
|
||||
mappings = getattr(surface_texture, "IsMappedBy", None) or []
|
||||
surface_texture = surface_texture.get_info()
|
||||
uv_mode = None
|
||||
if mappings:
|
||||
@@ -188,7 +189,7 @@ class Loader(bonsai.core.tool.Loader):
|
||||
uv_mode = "Generated"
|
||||
elif coordinates.is_a("IfcTextureCoordinateGenerator") and coordinates.Mode == "COORD-EYE":
|
||||
uv_mode = "Camera"
|
||||
surface_texture["uv_mode"] = uv_mode or "UV"
|
||||
surface_texture["uv_mode"] = uv_mode or "Generated"
|
||||
return surface_texture
|
||||
|
||||
@classmethod
|
||||
@@ -286,6 +287,9 @@ class Loader(bonsai.core.tool.Loader):
|
||||
|
||||
for texture in textures:
|
||||
mode = texture.get("Mode", None)
|
||||
# IFC2X3 IfcImageTexture has no Mode attribute; default to DIFFUSE.
|
||||
if mode is None and texture["type"] == "IfcImageTexture":
|
||||
mode = "DIFFUSE"
|
||||
node = None
|
||||
|
||||
image_url = None
|
||||
@@ -293,7 +297,8 @@ class Loader(bonsai.core.tool.Loader):
|
||||
def get_image() -> Union[bpy.types.Image, None]:
|
||||
# TODO: orphaned textures after shader recreated?
|
||||
if texture["type"] == "IfcImageTexture":
|
||||
original_image_url = texture["URLReference"]
|
||||
# IFC2X3 uses UrlReference, IFC4+ uses URLReference.
|
||||
original_image_url = texture.get("URLReference") or texture.get("UrlReference", "")
|
||||
is_relative = not os.path.isabs(original_image_url)
|
||||
nonlocal image_url
|
||||
image_url = Path(original_image_url)
|
||||
@@ -539,6 +544,33 @@ class Loader(bonsai.core.tool.Loader):
|
||||
for colour in colours:
|
||||
cls.load_indexed_map(colour, mesh)
|
||||
|
||||
@classmethod
|
||||
def load_generated_uv_map(cls, mesh: bpy.types.Mesh) -> None:
|
||||
bm = bmesh.new()
|
||||
bm.from_mesh(mesh)
|
||||
uv_layer = bm.loops.layers.uv.active or bm.loops.layers.uv.new("UVMap")
|
||||
|
||||
all_verts = [v.co for v in bm.verts]
|
||||
if not all_verts:
|
||||
bm.free()
|
||||
return
|
||||
|
||||
min_x = min(v.x for v in all_verts)
|
||||
max_x = max(v.x for v in all_verts)
|
||||
min_y = min(v.y for v in all_verts)
|
||||
max_y = max(v.y for v in all_verts)
|
||||
width = max_x - min_x
|
||||
height = max_y - min_y
|
||||
|
||||
for face in bm.faces:
|
||||
for loop in face.loops:
|
||||
u = (loop.vert.co.x - min_x) / width if width > 0 else 0.5
|
||||
v = (loop.vert.co.y - min_y) / height if height > 0 else 0.5
|
||||
loop[uv_layer].uv = (max(0.0, min(1.0, u)), max(0.0, min(1.0, v)))
|
||||
|
||||
bm.to_mesh(mesh)
|
||||
bm.free()
|
||||
|
||||
@classmethod
|
||||
def load_indexed_map(cls, index_map: ifcopenshell.entity_instance, mesh: bpy.types.Mesh) -> None:
|
||||
"""Add data from index map as blender mesh attribute.
|
||||
|
||||
@@ -1244,18 +1244,7 @@ class Model(bonsai.core.tool.Model):
|
||||
|
||||
height = 100
|
||||
|
||||
is_horizontal = False
|
||||
if element.is_a("IfcSlabType"):
|
||||
is_horizontal = True
|
||||
|
||||
parametric = ifcopenshell.util.element.get_psets(element).get("EPset_Parametric")
|
||||
if parametric:
|
||||
layer_set_direction = parametric.get("LayerSetDirection", None)
|
||||
if layer_set_direction == "AXIS2":
|
||||
is_horizontal = False
|
||||
elif layer_set_direction == "AXIS3":
|
||||
is_horizontal = True
|
||||
|
||||
is_horizontal = cls.get_usage_type(element) == "LAYER3"
|
||||
if is_horizontal:
|
||||
width, height = height, width
|
||||
|
||||
@@ -1266,7 +1255,7 @@ class Model(bonsai.core.tool.Model):
|
||||
del thicknesses[-1]
|
||||
for thickness in thicknesses:
|
||||
current_thickness += thickness
|
||||
if element.is_a("IfcSlabType"):
|
||||
if is_horizontal:
|
||||
y = (current_thickness / total_thickness) * height
|
||||
line = [x_offset, y_offset + y, x_offset + width, y_offset + y]
|
||||
else:
|
||||
|
||||
@@ -934,11 +934,11 @@ class TestAddReferenceImage(NewFile):
|
||||
bpy.ops.bim.save_project(filepath=str(ifc_path), should_save_as=True)
|
||||
|
||||
filepath = Path("test/files/image.jpg").absolute()
|
||||
bpy.ops.bim.add_reference_image(filepath=str(filepath))
|
||||
bpy.ops.bim.add_reference_image(filepath=str(filepath), x_length=3.53982, y_length=2.0)
|
||||
|
||||
obj = bpy.data.objects["IfcAnnotation/image"]
|
||||
assert obj is not None
|
||||
assert tool.Cad.are_vectors_equal(obj.dimensions, Vector((1.0, 0.565, 0.0)))
|
||||
assert tool.Cad.are_vectors_equal(obj.dimensions, Vector((3.53982, 2.0, 0.0)))
|
||||
|
||||
material = obj.active_material
|
||||
assert material
|
||||
@@ -957,4 +957,4 @@ class TestAddReferenceImage(NewFile):
|
||||
assert texture_filepath == filepath
|
||||
|
||||
uv_node = material_nodes["Texture Coordinate"]
|
||||
assert len(uv_node.outputs["Generated"].links[:]) == 1
|
||||
assert len(uv_node.outputs["UV"].links[:]) == 1
|
||||
|
||||
@@ -254,7 +254,7 @@ nest formulas, for example ``concat(title("foo"), lower("Bar"))`` will produce
|
||||
"``imperial_length({{value}}, {{precision}}, {{input_unit}}, {{output_unit}}, {{suppress_zero_inches}})``", "``imperial_length(3.0, 4, ""foot"", ""foot"", true)`` OR ``imperial_length(3.0, 4, ""foot"", ""foot"", false)``", "``3'`` OR ``3' - 0""``", "The ``{{value}}`` may be specified either as ``foot`` or ``inch`` depending on ``{{input_unit}}``. The ``{{value}}`` is then rounded to the nearest ``1/{{precision}}`` inch, then formatted using fractional feet and inches if ``{{output_unit}}`` is set to ``foot``, or just inches if ``{{output_unit}}`` is set to ``inch``. When ``{{suppress_zero_inches}}`` is ``true`` (default), measurements with zero inches will omit the inch portion (e.g., ``3'`` instead of ``3' - 0""``)."
|
||||
"``sort({{values}})``", "``sort({{mats.Name}})``", "``Name1, Name2``", "Sorts a list of items."
|
||||
"``reverse({{values}})``", "``reverse({{mats.Name}})``", "``Name2, Name1``", "Reverses a list of items."
|
||||
"``join({{separator}}, {{values}})``", "``join("-", {{mats.Name}})``", "``Name1-Name2``", "Joins a list of items with a custom separator. By default, all lists a rendered as comma separated."
|
||||
"``join({{separator}}, {{values}})``", "``join(""-"", {{mats.Name}})``", "``Name1-Name2``", "Joins a list of items with a custom separator. By default, all lists a rendered as comma separated."
|
||||
"``{{value1}}[+-*/]{{value2}}``", "``{{z}}+3``", "``5``", "Does arithmetic. Typical operators such as +, -, \*, and / are allowed and can be mixed with other variables and formatting functions."
|
||||
|
||||
When using queries in an IfcAnnotation tag surround with backticks.
|
||||
|
||||
Generated
+3
-3
@@ -2851,9 +2851,9 @@
|
||||
}
|
||||
},
|
||||
"node_modules/tar": {
|
||||
"version": "7.5.7",
|
||||
"resolved": "https://registry.npmjs.org/tar/-/tar-7.5.7.tgz",
|
||||
"integrity": "sha512-fov56fJiRuThVFXD6o6/Q354S7pnWMJIVlDBYijsTNx6jKSE4pvrDTs6lUnmGvNyfJwFQQwWy3owKz1ucIhveQ==",
|
||||
"version": "7.5.9",
|
||||
"resolved": "https://registry.npmjs.org/tar/-/tar-7.5.9.tgz",
|
||||
"integrity": "sha512-BTLcK0xsDh2+PUe9F6c2TlRp4zOOBMTkoQHQIWSIzI0R7KG46uEwq4OPk2W7bZcprBMsuaeFsqwYr7pjh6CuHg==",
|
||||
"dev": true,
|
||||
"license": "BlueOak-1.0.0",
|
||||
"dependencies": {
|
||||
|
||||
Reference in New Issue
Block a user