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IfcOpenShell/src/bonsaiviewer/modules/viewport/Commands.cpp
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Dion Moult 791ff26697 Update Bonsai viewer licensing docs
Update Bonsai viewer headers to identify Bonsai and GPL licensing, add Bonsai Viewer documentation, and document debug output capture.

Generated with the assistance of an AI coding tool.
2026-07-03 19:20:50 +10:00

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// This file was generated with the assistance of an AI coding tool.
/********************************************************************************
* *
* This file is part of Bonsai. *
* *
* Bonsai is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation, either version 3.0 of the License, or *
* (at your option) any later version. *
* *
* Bonsai is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
* *
********************************************************************************/
#include "Commands.h"
#include "../../SessionState.h"
#include "../../../ifcviewer/Federation.h"
#include "../../../ifcviewer/ViewportWindow.h"
namespace bonsaiviewer::modules::viewport::commands {
void setHome(SessionState& session, ViewportWindow& viewport) {
auto camera = viewport.cameraState();
Federation::HomeView home_view;
home_view.target = camera.target;
home_view.distance = camera.distance;
home_view.yaw = camera.yaw;
home_view.pitch = camera.pitch;
session.federation()->setHomeView(home_view);
session.setStatusMessage("Camera", "Home view updated");
}
void goHome(SessionState& session, ViewportWindow& viewport) {
Federation* federation = session.federation();
if (!federation->hasHomeView()) {
session.setStatusMessage("Camera", "No home view set for this project");
return;
}
const auto& home_view = federation->homeView();
viewport.setCamera(
home_view.target.x(), home_view.target.y(), home_view.target.z(),
home_view.distance, home_view.yaw, home_view.pitch);
session.setStatusMessage("Camera", "Home view restored");
}
void viewSelected(ViewportWindow& viewport) {
viewport.focusOnSelectedObject();
}
void fly(SessionState& session, ViewportWindow& viewport) {
viewport.requestActivate();
viewport.enterFpsMode();
session.setStatusMessage("Mode", "Fly mode active");
}
void toggleSection(SessionState& session, ViewportWindow& viewport) {
viewport.toggleSectionTool();
session.setStatusMessage("Section",
viewport.sectionToolActive() ? "Section tool active" : "Section tool off");
}
void clearSection(SessionState& session, ViewportWindow& viewport) {
viewport.clearSectionPlanes();
session.setStatusMessage("Section", "Section planes cleared");
}
void toggleDistance(ViewportWindow& viewport) {
viewport.toggleLengthTool();
}
void toggleArea(ViewportWindow& viewport) {
viewport.toggleAreaTool();
}
void toggleVolume(ViewportWindow& viewport) {
viewport.toggleVolumeTool();
}
void hideSelected(ViewportWindow& viewport) {
viewport.hideSelectedElements();
}
void isolateSelected(ViewportWindow& viewport) {
viewport.isolateSelectedElements();
}
void showAll(ViewportWindow& viewport) {
viewport.showAllElements();
}
void invertVisibility(ViewportWindow& viewport) {
viewport.invertElementVisibility();
}
} // namespace bonsaiviewer::modules::viewport::commands