mirror of
https://github.com/jeremytammik/RevitSdkSamples.git
synced 2026-08-12 16:03:18 +00:00
1864 lines
64 KiB
C#
1864 lines
64 KiB
C#
//------------------------------------------------------------------------------
|
||
// <auto-generated>
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||
// This code was generated by a tool.
|
||
// Runtime Version:4.0.30319.17929
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||
//
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||
// Changes to this file may cause incorrect behavior and will be lost if
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||
// the code is regenerated.
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||
// </auto-generated>
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||
//------------------------------------------------------------------------------
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namespace CodeCheckingConcreteExample.Properties {
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||
using System;
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||
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||
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||
/// <summary>
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||
/// A strongly-typed resource class, for looking up localized strings, etc.
|
||
/// </summary>
|
||
// This class was auto-generated by the StronglyTypedResourceBuilder
|
||
// class via a tool like ResGen or Visual Studio.
|
||
// To add or remove a member, edit your .ResX file then rerun ResGen
|
||
// with the /str option, or rebuild your VS project.
|
||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
|
||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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||
internal class Resources {
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||
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||
private static global::System.Resources.ResourceManager resourceMan;
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||
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||
private static global::System.Globalization.CultureInfo resourceCulture;
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||
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||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||
internal Resources() {
|
||
}
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||
|
||
/// <summary>
|
||
/// Returns the cached ResourceManager instance used by this class.
|
||
/// </summary>
|
||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||
internal static global::System.Resources.ResourceManager ResourceManager {
|
||
get {
|
||
if (object.ReferenceEquals(resourceMan, null)) {
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||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("CodeCheckingConcreteExample.Properties.Resources", typeof(Resources).Assembly);
|
||
resourceMan = temp;
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||
}
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||
return resourceMan;
|
||
}
|
||
}
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||
|
||
/// <summary>
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||
/// Overrides the current thread's CurrentUICulture property for all
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||
/// resource lookups using this strongly typed resource class.
|
||
/// </summary>
|
||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||
internal static global::System.Globalization.CultureInfo Culture {
|
||
get {
|
||
return resourceCulture;
|
||
}
|
||
set {
|
||
resourceCulture = value;
|
||
}
|
||
}
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||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Bottom.
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||
/// </summary>
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||
internal static string Abottom {
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||
get {
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||
return ResourceManager.GetString("Abottom", resourceCulture);
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||
}
|
||
}
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||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Left.
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||
/// </summary>
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||
internal static string Aleft {
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||
get {
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||
return ResourceManager.GetString("Aleft", resourceCulture);
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||
}
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||
}
|
||
|
||
/// <summary>
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||
/// Looks up a localized string similar to all sections.
|
||
/// </summary>
|
||
internal static string AllSections {
|
||
get {
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||
return ResourceManager.GetString("AllSections", resourceCulture);
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||
}
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||
}
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||
|
||
/// <summary>
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||
/// Looks up a localized string similar to Applies to the following sections: .
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||
/// </summary>
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||
internal static string AppliesToSections {
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||
get {
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||
return ResourceManager.GetString("AppliesToSections", resourceCulture);
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||
}
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||
}
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||
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||
/// <summary>
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||
/// Looks up a localized string similar to Right.
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||
/// </summary>
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||
internal static string Aright {
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||
get {
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||
return ResourceManager.GetString("Aright", resourceCulture);
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||
}
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||
}
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||
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||
/// <summary>
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||
/// Looks up a localized string similar to Top.
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||
/// </summary>
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||
internal static string Atop {
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||
get {
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||
return ResourceManager.GetString("Atop", resourceCulture);
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||
}
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||
}
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||
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||
/// <summary>
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||
/// Looks up a localized string similar to Area.
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||
/// </summary>
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||
internal static string AxisArea {
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||
get {
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||
return ResourceManager.GetString("AxisArea", resourceCulture);
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||
}
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||
}
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||
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||
/// <summary>
|
||
/// Looks up a localized string similar to Dencity.
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||
/// </summary>
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||
internal static string AxisDencity {
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||
get {
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||
return ResourceManager.GetString("AxisDencity", resourceCulture);
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||
}
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||
}
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||
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||
/// <summary>
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||
/// Looks up a localized string similar to Displacment/Deflection.
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||
/// </summary>
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||
internal static string AxisDisplacmentDeflection {
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||
get {
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||
return ResourceManager.GetString("AxisDisplacmentDeflection", resourceCulture);
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||
}
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||
}
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||
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||
/// <summary>
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||
/// Looks up a localized string similar to Force.
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||
/// </summary>
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||
internal static string AxisForce {
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||
get {
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||
return ResourceManager.GetString("AxisForce", resourceCulture);
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||
}
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||
}
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||
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||
/// <summary>
|
||
/// Looks up a localized string similar to Height.
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||
/// </summary>
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||
internal static string AxisHeight {
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||
get {
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||
return ResourceManager.GetString("AxisHeight", resourceCulture);
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||
}
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||
}
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||
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||
/// <summary>
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||
/// Looks up a localized string similar to Length.
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||
/// </summary>
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||
internal static string AxisLength {
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||
get {
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||
return ResourceManager.GetString("AxisLength", resourceCulture);
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||
}
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||
}
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||
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||
/// <summary>
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||
/// Looks up a localized string similar to Moment.
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||
/// </summary>
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||
internal static string AxisMoment {
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||
get {
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||
return ResourceManager.GetString("AxisMoment", resourceCulture);
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||
}
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||
}
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||
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||
/// <summary>
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||
/// Looks up a localized string similar to Spacing.
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||
/// </summary>
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||
internal static string AxisSpacing {
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||
get {
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||
return ResourceManager.GetString("AxisSpacing", resourceCulture);
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||
}
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||
}
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||
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/// <summary>
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||
/// Looks up a localized string similar to Primary bottom.
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/// </summary>
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internal static string AxxBottom {
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||
get {
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||
return ResourceManager.GetString("AxxBottom", resourceCulture);
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||
}
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||
}
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||
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||
/// <summary>
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||
/// Looks up a localized string similar to Primary top.
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||
/// </summary>
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||
internal static string AxxTop {
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||
get {
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||
return ResourceManager.GetString("AxxTop", resourceCulture);
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||
}
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||
}
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||
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||
/// <summary>
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||
/// Looks up a localized string similar to Secondary bottom.
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||
/// </summary>
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||
internal static string AyyBottom {
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||
get {
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||
return ResourceManager.GetString("AyyBottom", resourceCulture);
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||
}
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||
}
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||
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||
/// <summary>
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||
/// Looks up a localized string similar to Secondary top.
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||
/// </summary>
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||
internal static string AyyTop {
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||
get {
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||
return ResourceManager.GetString("AyyTop", resourceCulture);
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||
}
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||
}
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||
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||
/// <summary>
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||
/// Looks up a localized string similar to Bar diameter.
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||
/// </summary>
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||
internal static string BarDiameter {
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||
get {
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||
return ResourceManager.GetString("BarDiameter", resourceCulture);
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||
}
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||
}
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||
/// <summary>
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||
/// Looks up a localized string similar to Axial load.
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||
/// </summary>
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||
internal static string BeamFX {
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||
get {
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||
return ResourceManager.GetString("BeamFX", resourceCulture);
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||
}
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||
}
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||
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||
/// <summary>
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||
/// Looks up a localized string similar to Axial load (Fx).
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/// </summary>
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||
internal static string BeamFX_Note {
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||
get {
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return ResourceManager.GetString("BeamFX_Note", resourceCulture);
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||
}
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||
}
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||
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||
/// <summary>
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||
/// Looks up a localized string similar to Lateral shear force.
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||
/// </summary>
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||
internal static string BeamFY {
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||
get {
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return ResourceManager.GetString("BeamFY", resourceCulture);
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||
}
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||
}
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||
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||
/// <summary>
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||
/// Looks up a localized string similar to Lateral shear force (Fy).
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||
/// </summary>
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||
internal static string BeamFY_Note {
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||
get {
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||
return ResourceManager.GetString("BeamFY_Note", resourceCulture);
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||
}
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||
}
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||
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||
/// <summary>
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||
/// Looks up a localized string similar to Shear force.
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||
/// </summary>
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||
internal static string BeamFZ {
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||
get {
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||
return ResourceManager.GetString("BeamFZ", resourceCulture);
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||
}
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||
}
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||
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||
/// <summary>
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||
/// Looks up a localized string similar to Shear force (Fz).
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||
/// </summary>
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||
internal static string BeamFZ_Note {
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||
get {
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||
return ResourceManager.GetString("BeamFZ_Note", resourceCulture);
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||
}
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||
}
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||
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||
/// <summary>
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||
/// Looks up a localized string similar to Torsional moment.
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||
/// </summary>
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||
internal static string BeamMX {
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||
get {
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||
return ResourceManager.GetString("BeamMX", resourceCulture);
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||
}
|
||
}
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||
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||
/// <summary>
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||
/// Looks up a localized string similar to Torsional moment (Mx).
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||
/// </summary>
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||
internal static string BeamMX_Note {
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||
get {
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||
return ResourceManager.GetString("BeamMX_Note", resourceCulture);
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||
}
|
||
}
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||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Bending moment.
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||
/// </summary>
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||
internal static string BeamMY {
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||
get {
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||
return ResourceManager.GetString("BeamMY", resourceCulture);
|
||
}
|
||
}
|
||
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||
/// <summary>
|
||
/// Looks up a localized string similar to Bending moment (My).
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||
/// </summary>
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||
internal static string BeamMY_Note {
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||
get {
|
||
return ResourceManager.GetString("BeamMY_Note", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Lateral bending moment.
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||
/// </summary>
|
||
internal static string BeamMZ {
|
||
get {
|
||
return ResourceManager.GetString("BeamMZ", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Lateral bending moment (Mz).
|
||
/// </summary>
|
||
internal static string BeamMZ_Note {
|
||
get {
|
||
return ResourceManager.GetString("BeamMZ_Note", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Buckling.
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||
/// </summary>
|
||
internal static string Buckling {
|
||
get {
|
||
return ResourceManager.GetString("Buckling", resourceCulture);
|
||
}
|
||
}
|
||
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||
/// <summary>
|
||
/// Looks up a localized string similar to Buckling in Y direction.
|
||
/// </summary>
|
||
internal static string BucklingDirectionY {
|
||
get {
|
||
return ResourceManager.GetString("BucklingDirectionY", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Buckling in Z direction.
|
||
/// </summary>
|
||
internal static string BucklingDirectionZ {
|
||
get {
|
||
return ResourceManager.GetString("BucklingDirectionZ", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Calculation points for linear elements.
|
||
/// </summary>
|
||
internal static string CalcPointSelector {
|
||
get {
|
||
return ResourceManager.GetString("CalcPointSelector", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Calculating.
|
||
/// </summary>
|
||
internal static string Calculation {
|
||
get {
|
||
return ResourceManager.GetString("Calculation", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Calculation parameters.
|
||
/// </summary>
|
||
internal static string CalculationOptions {
|
||
get {
|
||
return ResourceManager.GetString("CalculationOptions", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Axial load.
|
||
/// </summary>
|
||
internal static string ColumnFX {
|
||
get {
|
||
return ResourceManager.GetString("ColumnFX", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Axial load (Fx).
|
||
/// </summary>
|
||
internal static string ColumnFX_Note {
|
||
get {
|
||
return ResourceManager.GetString("ColumnFX_Note", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Shear force.
|
||
/// </summary>
|
||
internal static string ColumnFY {
|
||
get {
|
||
return ResourceManager.GetString("ColumnFY", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Shear force (Fy).
|
||
/// </summary>
|
||
internal static string ColumnFY_Note {
|
||
get {
|
||
return ResourceManager.GetString("ColumnFY_Note", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Shear force.
|
||
/// </summary>
|
||
internal static string ColumnFZ {
|
||
get {
|
||
return ResourceManager.GetString("ColumnFZ", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Shear force (Fz).
|
||
/// </summary>
|
||
internal static string ColumnFZ_Note {
|
||
get {
|
||
return ResourceManager.GetString("ColumnFZ_Note", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Torsional moment.
|
||
/// </summary>
|
||
internal static string ColumnMX {
|
||
get {
|
||
return ResourceManager.GetString("ColumnMX", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Torsional moment (Mx).
|
||
/// </summary>
|
||
internal static string ColumnMX_Note {
|
||
get {
|
||
return ResourceManager.GetString("ColumnMX_Note", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Bending moment.
|
||
/// </summary>
|
||
internal static string ColumnMY {
|
||
get {
|
||
return ResourceManager.GetString("ColumnMY", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Bending moment (My).
|
||
/// </summary>
|
||
internal static string ColumnMY_Note {
|
||
get {
|
||
return ResourceManager.GetString("ColumnMY_Note", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Bending moment.
|
||
/// </summary>
|
||
internal static string ColumnMZ {
|
||
get {
|
||
return ResourceManager.GetString("ColumnMZ", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Bending moment (Mz).
|
||
/// </summary>
|
||
internal static string ColumnMZ_Note {
|
||
get {
|
||
return ResourceManager.GetString("ColumnMZ_Note", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Structure.
|
||
/// </summary>
|
||
internal static string ColumnStructureType {
|
||
get {
|
||
return ResourceManager.GetString("ColumnStructureType", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Creep coefficient.
|
||
/// </summary>
|
||
internal static string CreepCoefficient {
|
||
get {
|
||
return ResourceManager.GetString("CreepCoefficient", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Result package.
|
||
/// </summary>
|
||
internal static string CurrentPackageName {
|
||
get {
|
||
return ResourceManager.GetString("CurrentPackageName", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Preparing data.
|
||
/// </summary>
|
||
internal static string DataPreparation {
|
||
get {
|
||
return ResourceManager.GetString("DataPreparation", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Saving data.
|
||
/// </summary>
|
||
internal static string DataSaving {
|
||
get {
|
||
return ResourceManager.GetString("DataSaving", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Deflection.
|
||
/// </summary>
|
||
internal static string Deflection {
|
||
get {
|
||
return ResourceManager.GetString("Deflection", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Deflection envelope.
|
||
/// </summary>
|
||
internal static string DeflectionEnvelope {
|
||
get {
|
||
return ResourceManager.GetString("DeflectionEnvelope", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Deformation.
|
||
/// </summary>
|
||
internal static string DeformationType {
|
||
get {
|
||
return ResourceManager.GetString("DeformationType", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Main direction.
|
||
/// </summary>
|
||
internal static string DimensioningDirectionXFloor {
|
||
get {
|
||
return ResourceManager.GetString("DimensioningDirectionXFloor", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Vertical direction.
|
||
/// </summary>
|
||
internal static string DimensioningDirectionXWall {
|
||
get {
|
||
return ResourceManager.GetString("DimensioningDirectionXWall", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Secondary direction.
|
||
/// </summary>
|
||
internal static string DimensioningDirectionYFloor {
|
||
get {
|
||
return ResourceManager.GetString("DimensioningDirectionYFloor", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Horizontal direction.
|
||
/// </summary>
|
||
internal static string DimensioningDirectionYWall {
|
||
get {
|
||
return ResourceManager.GetString("DimensioningDirectionYWall", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Displacement.
|
||
/// </summary>
|
||
internal static string Displacement {
|
||
get {
|
||
return ResourceManager.GetString("Displacement", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Displacement envelope.
|
||
/// </summary>
|
||
internal static string DisplacementEnvelope {
|
||
get {
|
||
return ResourceManager.GetString("DisplacementEnvelope", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Division type.
|
||
/// </summary>
|
||
internal static string ElementDivisionType {
|
||
get {
|
||
return ResourceManager.GetString("ElementDivisionType", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Calculation for.
|
||
/// </summary>
|
||
internal static string EnabledInternalForces {
|
||
get {
|
||
return ResourceManager.GetString("EnabledInternalForces", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Envelope of axial forces.
|
||
/// </summary>
|
||
internal static string EnvelopeF {
|
||
get {
|
||
return ResourceManager.GetString("EnvelopeF", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Envelope of bending moments.
|
||
/// </summary>
|
||
internal static string EnvelopeM {
|
||
get {
|
||
return ResourceManager.GetString("EnvelopeM", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Materials: Concrete compression is not properly defined..
|
||
/// </summary>
|
||
internal static string ErrConcreteCompression {
|
||
get {
|
||
return ResourceManager.GetString("ErrConcreteCompression", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Rebar Cover: Cover is not properly defined..
|
||
/// </summary>
|
||
internal static string ErrCover {
|
||
get {
|
||
return ResourceManager.GetString("ErrCover", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Element Settings: No internal forces are selected..
|
||
/// </summary>
|
||
internal static string ErrNoChosenInternalForces {
|
||
get {
|
||
return ResourceManager.GetString("ErrNoChosenInternalForces", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Element Settings: No bars are selected for longitudinal rebar..
|
||
/// </summary>
|
||
internal static string ErrRebarL {
|
||
get {
|
||
return ResourceManager.GetString("ErrRebarL", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Element Settings: No bars are selected for transverse rebar..
|
||
/// </summary>
|
||
internal static string ErrRebarT {
|
||
get {
|
||
return ResourceManager.GetString("ErrRebarT", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Element Settings: Incorrect material type is selected for longitudinal rebar..
|
||
/// </summary>
|
||
internal static string ErrReinforcementMaterialL {
|
||
get {
|
||
return ResourceManager.GetString("ErrReinforcementMaterialL", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Element Settings: Incorrect material type is selected for transverse rebar..
|
||
/// </summary>
|
||
internal static string ErrReinforcementMaterialT {
|
||
get {
|
||
return ResourceManager.GetString("ErrReinforcementMaterialT", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Element Settings: Minimum yield stress is not properly defined for longitudinal rebar..
|
||
/// </summary>
|
||
internal static string ErrReinforcementYieldStressL {
|
||
get {
|
||
return ResourceManager.GetString("ErrReinforcementYieldStressL", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Element Settings: Minimum yield stress is not properly defined for transverse rebar..
|
||
/// </summary>
|
||
internal static string ErrReinforcementYieldStressT {
|
||
get {
|
||
return ResourceManager.GetString("ErrReinforcementYieldStressT", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Types: Element cross section is not supported by this code..
|
||
/// </summary>
|
||
internal static string ErrSectionNotSupported {
|
||
get {
|
||
return ResourceManager.GetString("ErrSectionNotSupported", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Code Settings: Input package does not contain static results for the element..
|
||
/// </summary>
|
||
internal static string ErrStaticResults {
|
||
get {
|
||
return ResourceManager.GetString("ErrStaticResults", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Materials: Young’s Modulus is not properly defined..
|
||
/// </summary>
|
||
internal static string ErrYoungModulus {
|
||
get {
|
||
return ResourceManager.GetString("ErrYoungModulus", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Extreme values of axial forces.
|
||
/// </summary>
|
||
internal static string ExtremeAxialForces {
|
||
get {
|
||
return ResourceManager.GetString("ExtremeAxialForces", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Extreme values of bending moments.
|
||
/// </summary>
|
||
internal static string ExtremeBendingMoments {
|
||
get {
|
||
return ResourceManager.GetString("ExtremeBendingMoments", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Extreme values of reinforcement.
|
||
/// </summary>
|
||
internal static string ExtremeValuesOfReinforcement {
|
||
get {
|
||
return ResourceManager.GetString("ExtremeValuesOfReinforcement", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Primary bottom.
|
||
/// </summary>
|
||
internal static string FloorAxxBottom {
|
||
get {
|
||
return ResourceManager.GetString("FloorAxxBottom", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Primary top.
|
||
/// </summary>
|
||
internal static string FloorAxxTop {
|
||
get {
|
||
return ResourceManager.GetString("FloorAxxTop", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Secondary bottom.
|
||
/// </summary>
|
||
internal static string FloorAyyBottom {
|
||
get {
|
||
return ResourceManager.GetString("FloorAyyBottom", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Secondary top.
|
||
/// </summary>
|
||
internal static string FloorAyyTop {
|
||
get {
|
||
return ResourceManager.GetString("FloorAyyTop", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Axial load (Fxx/Fyy).
|
||
/// </summary>
|
||
internal static string FloorF {
|
||
get {
|
||
return ResourceManager.GetString("FloorF", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Axial load (Fxx/Fyy).
|
||
/// </summary>
|
||
internal static string FloorF_Note {
|
||
get {
|
||
return ResourceManager.GetString("FloorF_Note", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Bending moment (Mxx/Myy).
|
||
/// </summary>
|
||
internal static string FloorM {
|
||
get {
|
||
return ResourceManager.GetString("FloorM", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Bending moment (Mxx/Myy).
|
||
/// </summary>
|
||
internal static string FloorM_Note {
|
||
get {
|
||
return ResourceManager.GetString("FloorM_Note", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Shear force (Fzz).
|
||
/// </summary>
|
||
internal static string FloorQ {
|
||
get {
|
||
return ResourceManager.GetString("FloorQ", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Shear force (Fzz).
|
||
/// </summary>
|
||
internal static string FloorQ_Note {
|
||
get {
|
||
return ResourceManager.GetString("FloorQ_Note", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Fx envelope (Max).
|
||
/// </summary>
|
||
internal static string FxMax {
|
||
get {
|
||
return ResourceManager.GetString("FxMax", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Fx envelope (Min).
|
||
/// </summary>
|
||
internal static string FxMin {
|
||
get {
|
||
return ResourceManager.GetString("FxMin", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Fxx (Max).
|
||
/// </summary>
|
||
internal static string FxxMax {
|
||
get {
|
||
return ResourceManager.GetString("FxxMax", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Fxx (Min).
|
||
/// </summary>
|
||
internal static string FxxMin {
|
||
get {
|
||
return ResourceManager.GetString("FxxMin", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Fy envelope (Max).
|
||
/// </summary>
|
||
internal static string FyMax {
|
||
get {
|
||
return ResourceManager.GetString("FyMax", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Fy envelope (Min).
|
||
/// </summary>
|
||
internal static string FyMin {
|
||
get {
|
||
return ResourceManager.GetString("FyMin", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Fyy (Max).
|
||
/// </summary>
|
||
internal static string FyyMax {
|
||
get {
|
||
return ResourceManager.GetString("FyyMax", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Fyy (Min).
|
||
/// </summary>
|
||
internal static string FyyMin {
|
||
get {
|
||
return ResourceManager.GetString("FyyMin", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Fz envelope (Max).
|
||
/// </summary>
|
||
internal static string FzMax {
|
||
get {
|
||
return ResourceManager.GetString("FzMax", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Fz envelope (Min).
|
||
/// </summary>
|
||
internal static string FzMin {
|
||
get {
|
||
return ResourceManager.GetString("FzMin", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Horizontal reinforcement.
|
||
/// </summary>
|
||
internal static string HorizontalReinforcement {
|
||
get {
|
||
return ResourceManager.GetString("HorizontalReinforcement", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Horizontal reinforcement.
|
||
/// </summary>
|
||
internal static string HorizontalRnfSteelParameters {
|
||
get {
|
||
return ResourceManager.GetString("HorizontalRnfSteelParameters", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Internal force envelopes.
|
||
/// </summary>
|
||
internal static string Internal_Forces {
|
||
get {
|
||
return ResourceManager.GetString("Internal_Forces", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Internal moment envelopes.
|
||
/// </summary>
|
||
internal static string Internal_Moments {
|
||
get {
|
||
return ResourceManager.GetString("Internal_Moments", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Internal forces.
|
||
/// </summary>
|
||
internal static string InternalForces {
|
||
get {
|
||
return ResourceManager.GetString("InternalForces", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Add points at maximum calculated forces.
|
||
/// </summary>
|
||
internal static string IsPointsOfExtremeValues {
|
||
get {
|
||
return ResourceManager.GetString("IsPointsOfExtremeValues", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Layers.
|
||
/// </summary>
|
||
internal static string Layers {
|
||
get {
|
||
return ResourceManager.GetString("Layers", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Element consist with more then one layer. The Layer taken into consideration in the calculation:.
|
||
/// </summary>
|
||
internal static string LayerTakenIntoConsideration {
|
||
get {
|
||
return ResourceManager.GetString("LayerTakenIntoConsideration", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Length coefficient Y.
|
||
/// </summary>
|
||
internal static string LengthCoefficientY {
|
||
get {
|
||
return ResourceManager.GetString("LengthCoefficientY", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Length coefficient Z.
|
||
/// </summary>
|
||
internal static string LengthCoefficientZ {
|
||
get {
|
||
return ResourceManager.GetString("LengthCoefficientZ", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Load cases.
|
||
/// </summary>
|
||
internal static string LoadCases {
|
||
get {
|
||
return ResourceManager.GetString("LoadCases", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Load combinations.
|
||
/// </summary>
|
||
internal static string LoadCombinations {
|
||
get {
|
||
return ResourceManager.GetString("LoadCombinations", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Loads cases and combinations.
|
||
/// </summary>
|
||
internal static string LoadsAndCombinations {
|
||
get {
|
||
return ResourceManager.GetString("LoadsAndCombinations", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Longitudinal reinforcement charts.
|
||
/// </summary>
|
||
internal static string Long_Reinforcement {
|
||
get {
|
||
return ResourceManager.GetString("Long_Reinforcement", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Longitudinal reinforcement.
|
||
/// </summary>
|
||
internal static string LongitudinalReinforcement {
|
||
get {
|
||
return ResourceManager.GetString("LongitudinalReinforcement", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Bottom longitudinal reinforcement.
|
||
/// </summary>
|
||
internal static string LongReinforcementBottom {
|
||
get {
|
||
return ResourceManager.GetString("LongReinforcementBottom", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Left longitudinal reinforcement.
|
||
/// </summary>
|
||
internal static string LongReinforcementLeft {
|
||
get {
|
||
return ResourceManager.GetString("LongReinforcementLeft", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Right longitudinal reinforcement.
|
||
/// </summary>
|
||
internal static string LongReinforcementRight {
|
||
get {
|
||
return ResourceManager.GetString("LongReinforcementRight", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Top longitudinal reinforcement.
|
||
/// </summary>
|
||
internal static string LongReinforcementTop {
|
||
get {
|
||
return ResourceManager.GetString("LongReinforcementTop", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Material.
|
||
/// </summary>
|
||
internal static string Material {
|
||
get {
|
||
return ResourceManager.GetString("Material", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Maximum longitudinal reinforcement.
|
||
/// </summary>
|
||
internal static string MaximumLongitudinalReinforcement {
|
||
get {
|
||
return ResourceManager.GetString("MaximumLongitudinalReinforcement", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Maximum stirrups spacing.
|
||
/// </summary>
|
||
internal static string MaximumStirrupsSpacing {
|
||
get {
|
||
return ResourceManager.GetString("MaximumStirrupsSpacing", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Mean horizontal reinforcement density.
|
||
/// </summary>
|
||
internal static string MeanHorizontalReinforcementDensity {
|
||
get {
|
||
return ResourceManager.GetString("MeanHorizontalReinforcementDensity", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Mean primary reinforcement density.
|
||
/// </summary>
|
||
internal static string MeanPrimaryReinforcementDensity {
|
||
get {
|
||
return ResourceManager.GetString("MeanPrimaryReinforcementDensity", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Mean longitudinal reinforcement density.
|
||
/// </summary>
|
||
internal static string MeanReinforcemenDensityLongitudinal {
|
||
get {
|
||
return ResourceManager.GetString("MeanReinforcemenDensityLongitudinal", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Mean secondary reinforcement density.
|
||
/// </summary>
|
||
internal static string MeanSecondaryReinforcementDensity {
|
||
get {
|
||
return ResourceManager.GetString("MeanSecondaryReinforcementDensity", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Mean transverse reinforcement density.
|
||
/// </summary>
|
||
internal static string MeanTransversalReinforcemenDensity {
|
||
get {
|
||
return ResourceManager.GetString("MeanTransversalReinforcemenDensity", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Mean vertical reinforcement density.
|
||
/// </summary>
|
||
internal static string MeanVerticallReinforcementDensity {
|
||
get {
|
||
return ResourceManager.GetString("MeanVerticallReinforcementDensity", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Minimum longitudinal reinforcement.
|
||
/// </summary>
|
||
internal static string MinimumLongitudinalReinforcement {
|
||
get {
|
||
return ResourceManager.GetString("MinimumLongitudinalReinforcement", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Minimum stirrups spacing.
|
||
/// </summary>
|
||
internal static string MinimumStirrupsSpacing {
|
||
get {
|
||
return ResourceManager.GetString("MinimumStirrupsSpacing", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Minimum yield stress.
|
||
/// </summary>
|
||
internal static string MinimumYieldStress {
|
||
get {
|
||
return ResourceManager.GetString("MinimumYieldStress", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Mx envelope (Max).
|
||
/// </summary>
|
||
internal static string MxMax {
|
||
get {
|
||
return ResourceManager.GetString("MxMax", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Mx envelope (Min).
|
||
/// </summary>
|
||
internal static string MxMin {
|
||
get {
|
||
return ResourceManager.GetString("MxMin", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Mxx (Max).
|
||
/// </summary>
|
||
internal static string MxxMax {
|
||
get {
|
||
return ResourceManager.GetString("MxxMax", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Mxx (Min).
|
||
/// </summary>
|
||
internal static string MxxMin {
|
||
get {
|
||
return ResourceManager.GetString("MxxMin", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to My envelope (Max).
|
||
/// </summary>
|
||
internal static string MyMax {
|
||
get {
|
||
return ResourceManager.GetString("MyMax", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to My envelope (Min).
|
||
/// </summary>
|
||
internal static string MyMin {
|
||
get {
|
||
return ResourceManager.GetString("MyMin", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Myy (Max).
|
||
/// </summary>
|
||
internal static string MyyMax {
|
||
get {
|
||
return ResourceManager.GetString("MyyMax", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Myy (Min).
|
||
/// </summary>
|
||
internal static string MyyMin {
|
||
get {
|
||
return ResourceManager.GetString("MyyMin", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Mz envelope (Max).
|
||
/// </summary>
|
||
internal static string MzMax {
|
||
get {
|
||
return ResourceManager.GetString("MzMax", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Mz envelope (Min).
|
||
/// </summary>
|
||
internal static string MzMin {
|
||
get {
|
||
return ResourceManager.GetString("MzMin", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to No.
|
||
/// </summary>
|
||
internal static string No {
|
||
get {
|
||
return ResourceManager.GetString("No", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to None selected.
|
||
/// </summary>
|
||
internal static string NoneSelected {
|
||
get {
|
||
return ResourceManager.GetString("NoneSelected", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Non-sway.
|
||
/// </summary>
|
||
internal static string NonSway {
|
||
get {
|
||
return ResourceManager.GetString("NonSway", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Not taken into consideration.
|
||
/// </summary>
|
||
internal static string NotTakenIntoConsideration {
|
||
get {
|
||
return ResourceManager.GetString("NotTakenIntoConsideration", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Constant number of points.
|
||
/// </summary>
|
||
internal static string Points {
|
||
get {
|
||
return ResourceManager.GetString("Points", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Primary reinforcement.
|
||
/// </summary>
|
||
internal static string PrimaryReinforcement {
|
||
get {
|
||
return ResourceManager.GetString("PrimaryReinforcement", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Primary reinforcement.
|
||
/// </summary>
|
||
internal static string PrimaryRnfSteelParameters {
|
||
get {
|
||
return ResourceManager.GetString("PrimaryRnfSteelParameters", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Reading geometry.
|
||
/// </summary>
|
||
internal static string ReadingGeometry {
|
||
get {
|
||
return ResourceManager.GetString("ReadingGeometry", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to RC deflection.
|
||
/// </summary>
|
||
internal static string Real___Deflection {
|
||
get {
|
||
return ResourceManager.GetString("Real___Deflection", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Rebar bar.
|
||
/// </summary>
|
||
internal static string RebarBarType {
|
||
get {
|
||
return ResourceManager.GetString("RebarBarType", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Reinforcement.
|
||
/// </summary>
|
||
internal static string Reinforcement {
|
||
get {
|
||
return ResourceManager.GetString("Reinforcement", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Reinforcement maps.
|
||
/// </summary>
|
||
internal static string ReinforcementMaps {
|
||
get {
|
||
return ResourceManager.GetString("ReinforcementMaps", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Secondary reinforcement.
|
||
/// </summary>
|
||
internal static string SecondaryReinforcement {
|
||
get {
|
||
return ResourceManager.GetString("SecondaryReinforcement", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Secondary reinforcement.
|
||
/// </summary>
|
||
internal static string SecondaryRnfSteelParameters {
|
||
get {
|
||
return ResourceManager.GetString("SecondaryRnfSteelParameters", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Section at distance.
|
||
/// </summary>
|
||
internal static string SectionAtDistance {
|
||
get {
|
||
return ResourceManager.GetString("SectionAtDistance", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Constant segment length.
|
||
/// </summary>
|
||
internal static string Segments {
|
||
get {
|
||
return ResourceManager.GetString("Segments", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Slab-beam interaction.
|
||
/// </summary>
|
||
internal static string SlabBeamInteraction {
|
||
get {
|
||
return ResourceManager.GetString("SlabBeamInteraction", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Stirrups spacing.
|
||
/// </summary>
|
||
internal static string StirrupsSpacing {
|
||
get {
|
||
return ResourceManager.GetString("StirrupsSpacing", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Summary.
|
||
/// </summary>
|
||
internal static string Summary {
|
||
get {
|
||
return ResourceManager.GetString("Summary", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Sway.
|
||
/// </summary>
|
||
internal static string Sway {
|
||
get {
|
||
return ResourceManager.GetString("Sway", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Thickness taken into consideration in the calculation.
|
||
/// </summary>
|
||
internal static string ThicknessTakenIntoConsideration {
|
||
get {
|
||
return ResourceManager.GetString("ThicknessTakenIntoConsideration", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Transverse reinforcement.
|
||
/// </summary>
|
||
internal static string Trans_Reinforcement {
|
||
get {
|
||
return ResourceManager.GetString("Trans_Reinforcement", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Transverse density.
|
||
/// </summary>
|
||
internal static string TransversalReinforcemenDensity {
|
||
get {
|
||
return ResourceManager.GetString("TransversalReinforcemenDensity", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Transverse reinforcement.
|
||
/// </summary>
|
||
internal static string TransversalReinforcement {
|
||
get {
|
||
return ResourceManager.GetString("TransversalReinforcement", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Number of points.
|
||
/// </summary>
|
||
internal static string UniformDistribution {
|
||
get {
|
||
return ResourceManager.GetString("UniformDistribution", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Use the internal forces.
|
||
/// </summary>
|
||
internal static string UseForcesType {
|
||
get {
|
||
return ResourceManager.GetString("UseForcesType", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Segment length.
|
||
/// </summary>
|
||
internal static string UserSegmentDivision {
|
||
get {
|
||
return ResourceManager.GetString("UserSegmentDivision", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Ux displacement envelope (Max).
|
||
/// </summary>
|
||
internal static string UxMax {
|
||
get {
|
||
return ResourceManager.GetString("UxMax", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Ux displacement envelope (Min).
|
||
/// </summary>
|
||
internal static string UxMin {
|
||
get {
|
||
return ResourceManager.GetString("UxMin", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to fx deflection envelope (Max).
|
||
/// </summary>
|
||
internal static string UxRealMax {
|
||
get {
|
||
return ResourceManager.GetString("UxRealMax", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to fx deflection envelope (Min).
|
||
/// </summary>
|
||
internal static string UxRealMin {
|
||
get {
|
||
return ResourceManager.GetString("UxRealMin", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Uy displacement envelope (Max).
|
||
/// </summary>
|
||
internal static string UyMax {
|
||
get {
|
||
return ResourceManager.GetString("UyMax", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Uy displacement envelope (Min).
|
||
/// </summary>
|
||
internal static string UyMin {
|
||
get {
|
||
return ResourceManager.GetString("UyMin", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to fy deflection envelope (Max).
|
||
/// </summary>
|
||
internal static string UyRealMax {
|
||
get {
|
||
return ResourceManager.GetString("UyRealMax", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to fy deflection envelope (Min).
|
||
/// </summary>
|
||
internal static string UyRealMin {
|
||
get {
|
||
return ResourceManager.GetString("UyRealMin", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Uz displacement envelope (Max).
|
||
/// </summary>
|
||
internal static string UzMax {
|
||
get {
|
||
return ResourceManager.GetString("UzMax", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Uz displacement envelope (Min).
|
||
/// </summary>
|
||
internal static string UzMin {
|
||
get {
|
||
return ResourceManager.GetString("UzMin", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to fz deflection envelope (Max).
|
||
/// </summary>
|
||
internal static string UzRealMax {
|
||
get {
|
||
return ResourceManager.GetString("UzRealMax", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to fz deflection envelope (Min).
|
||
/// </summary>
|
||
internal static string UzRealMin {
|
||
get {
|
||
return ResourceManager.GetString("UzRealMin", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Vertical reinforcement.
|
||
/// </summary>
|
||
internal static string VerticalReinforcement {
|
||
get {
|
||
return ResourceManager.GetString("VerticalReinforcement", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Vertical reinforcement.
|
||
/// </summary>
|
||
internal static string VerticalRnfSteelParameters {
|
||
get {
|
||
return ResourceManager.GetString("VerticalRnfSteelParameters", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Vertical internal.
|
||
/// </summary>
|
||
internal static string WallAxxBottom {
|
||
get {
|
||
return ResourceManager.GetString("WallAxxBottom", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Vertical external.
|
||
/// </summary>
|
||
internal static string WallAxxTop {
|
||
get {
|
||
return ResourceManager.GetString("WallAxxTop", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Horizontal internal.
|
||
/// </summary>
|
||
internal static string WallAyyBottom {
|
||
get {
|
||
return ResourceManager.GetString("WallAyyBottom", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Horizontal external.
|
||
/// </summary>
|
||
internal static string WallAyyTop {
|
||
get {
|
||
return ResourceManager.GetString("WallAyyTop", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Axial load (Fxx/Fyy).
|
||
/// </summary>
|
||
internal static string WallF {
|
||
get {
|
||
return ResourceManager.GetString("WallF", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Axial load (Fxx/Fyy).
|
||
/// </summary>
|
||
internal static string WallF_Note {
|
||
get {
|
||
return ResourceManager.GetString("WallF_Note", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Bending moment (Mxx/Myy).
|
||
/// </summary>
|
||
internal static string WallM {
|
||
get {
|
||
return ResourceManager.GetString("WallM", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Bending moment (Mxx/Myy).
|
||
/// </summary>
|
||
internal static string WallM_Note {
|
||
get {
|
||
return ResourceManager.GetString("WallM_Note", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Shear force (Fzz).
|
||
/// </summary>
|
||
internal static string WallQ {
|
||
get {
|
||
return ResourceManager.GetString("WallQ", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Shear force (Fzz).
|
||
/// </summary>
|
||
internal static string WallQ_Note {
|
||
get {
|
||
return ResourceManager.GetString("WallQ_Note", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to X.
|
||
/// </summary>
|
||
internal static string X {
|
||
get {
|
||
return ResourceManager.GetString("X", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Distance.
|
||
/// </summary>
|
||
internal static string X_ {
|
||
get {
|
||
return ResourceManager.GetString("X_", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Relative distance.
|
||
/// </summary>
|
||
internal static string X_Rel {
|
||
get {
|
||
return ResourceManager.GetString("X_Rel", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Y.
|
||
/// </summary>
|
||
internal static string Y {
|
||
get {
|
||
return ResourceManager.GetString("Y", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Yes.
|
||
/// </summary>
|
||
internal static string Yes {
|
||
get {
|
||
return ResourceManager.GetString("Yes", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Looks up a localized string similar to Z.
|
||
/// </summary>
|
||
internal static string Z {
|
||
get {
|
||
return ResourceManager.GetString("Z", resourceCulture);
|
||
}
|
||
}
|
||
}
|
||
}
|