Commit Graph

25 Commits

Author SHA1 Message Date
Thomas Krijnen 05cd19592d Qt install (not working) 2026-05-08 10:56:41 +02:00
Dion Moult ad62dd6d91 ifcviewer: viewport overlay subsystem (highlight tris + HUD text)
New OverlayRenderer module owns every client-supplied overlay primitive
drawn after the main pass: tinted, depth-aware highlight triangles via
its own GL shader, and top-left HUD text via QPainter on a
QOpenGLPaintDevice.  Public surface on ViewportWindow is just two
forwarders (setHighlightTriangles, setHudText).

ViewportWindow's MeshLocalPick now exposes the instance's composed
transform so consumers can map mesh-local geometry back to world
space without re-querying.  AreaMeasurement uses both: its selection
key is now (object_id, tri) so per-instance highlighting works for
two distinct walls sharing a mesh, and on every pick it rebuilds the
world-space tri list and the HUD readout.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-07 16:43:38 +10:00
Dion Moult 016c278748 ifcviewer-full: console-print accumulating coplanar-patch area tool
Adds a click-to-measure area mode triggered by Ctrl+Shift+A.  Each LMB
click expands the picked triangle into its connected coplanar patch
(BFS over shared edges, dot(normal, seed) > 0.9999); re-clicking
removes that patch; Alt+LMB skips expansion for a single triangle.
Picks across different meshes accumulate as separate patches.

ViewportWindow gains pickMeshLocalAt (screen pick → mesh-local hit
via inverse composed transform) and a tool-mode pattern mirroring
the section tool (toggleAreaTool, surfacePickedInTool signal,
areaToolToggled signal, Esc to exit).  Per-mesh adjacency is built
lazily on first pick of each mesh and dropped on tool toggle.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-07 12:03:22 +10:00
Dion Moult f2b655fcf6 ifcviewer-full: print object volume on click via lazy GPU readback
Adds neutral primitives on ViewportWindow (readbackMeshTriangles,
findInstance) so consumers can compute per-object geometry queries
without the library retaining a CPU triangle copy. Measurement.cpp in
ifcviewer-full uses them to sum signed-tetrahedra in mesh-local space,
weighted by |det(placement_3x3)| per instance for mapped-item scaling.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-07 11:25:30 +10:00
Dion Moult 095e4a1677 ifcviewer: nested groups in federation, with cascading visibility
Federation gains a nested Group tree (id, display_name, visible,
children); models reference a single group via Model::group_id.
Visibility cascades: a model is effectively visible only when its own
flag is on and every ancestor group is visible.  Persistence nests
groups directly in the JSON — no parent_id field.

ifcviewer-full surfaces this in the element tree with right-click
menus to create / rename / move / remove groups, move models between
groups, and toggle group visibility.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-04 17:39:28 +10:00
Dion Moult de5eb9641f ifcviewer-full: hide and remove model actions
Right-click a model root in the Elements tree to get Hide/Show and
Remove.  Hide flips the federation's per-model visible flag (already
round-tripped to .ifcfed), pushes ViewportWindow::hideModel/showModel,
and italicises + greys the tree root as a visual cue.  Remove drops
the model from the viewport, the SceneLoader (streamer + caches), the
MainWindow UI maps and tree, and the Federation — disabled while the
model is the active load.

Visibility is reapplied on each model's load completion (sidecar or
stream), so a federation saved with hidden models opens with them
hidden.  clearScene() now also drops SceneLoader state so streamers
no longer leak across federation transitions.

API additions:
- Federation::setModelVisible + modelVisibilityChanged signal
- SceneLoader::removeModel + isLoadingModel

Tests cover the setter (dirty + signal + idempotence + unknown id);
extends the existing round-trip test to actually exercise the
visibility load/save it always claimed to.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-04 12:22:14 +10:00
Dion Moult e84767c22b ifcviewer-full: multi-select directories in Add Database dialog
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-04 07:14:52 +10:00
Dion Moult f7add7f412 ifcviewer: auto-guess FederatedFalseOrigin on first model added
When the user adds a model into a fresh, untitled federation that still
has the default (0,0,0, no rotation) FederatedFalseOrigin, derive an
origin from the first instance's placement_transformation (lifted
through CoordinateOperation when enabled) and the helmert grid-north
baked into ModelGeoref::coordinate_operation_meters.  Multi-file batches
naturally settle: whichever load finishes first anchors the federation,
the rest see a non-default origin and skip.  Saved .ifcfeds keep their
authoritative origin.

Adds Placement.{h,cpp} (port of util/placement.py — a2p,
get_axis2placement, get_local_placement) so Geolocation no longer needs
its own anonymous getAxis2Placement, and xaxis2angleDeg in Geolocation
mirroring util/geolocation.xaxis2angle.

SceneLoader captures the first instance's placement_transformation from
either the sidecar's InstanceCpu[0] or the streamer's first
InstanceChunk, so the guess works on both load paths without re-reading
the IFC.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-03 10:04:39 +10:00
Dion Moult 8ffdb8f0b9 ifcviewer: cache CoordinateOperation in sidecar (v10 -> v11)
Previously, applyCoordinateOperationToViewport — which pushes both
CoordinateOperation and ModelTransformation — was only called on
paths that required the IFC source to be loaded
(onLoadedFromStream and onDataSourceReady).  Sidecar-only loads
(loadDataSource off, or no .ifc/.rdb sibling) silently lost both
stages.

Cache the per-model georef + unit scales in the sidecar itself so
the IFC source isn't needed to apply them:

  SidecarData gains
    coordinate_operation_meters[16]  // column-major
    project_length_to_meters
    map_unit_to_meters
    has_coordinate_operation

  148 B fixed block written/read between instances and elements.
  SIDECAR_VERSION 10 -> 11; existing sidecars rebuild on next load.

  MainWindow::writeSidecarForModel populates the block from
  loader_->modelGeoref(mid) before writeSidecar.

  SceneLoader::applySidecarData restores it into the model's
  ModelGeoref + sets has_georef = true, so subsequent
  loader_->modelGeoref(mid) calls return the cached data without
  needing the IFC.

  MainWindow::onLoadedFromSidecar now calls
  applyCoordinateOperationToViewport(mid) directly — both
  CoordinateOperation and ModelTransformation land at sidecar-load
  time, no longer waiting on a possibly-never-arriving data source.

Edits to the IFC's IfcMapConversion don't invalidate the cache —
delete the .ifcview manually if the source's georef changes.  This
matches the existing cache-invalidation contract.

Tests: round-trip the new fields through the existing sidecar
fixture; assert SIDECAR_VERSION == 11.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-02 19:08:45 +10:00
Dion Moult e0e143bab5 ifcviewer: F to frame selection from tree, debug coord dump
Tree -> viewport selection was already wired (onTreeSelectionChanged
calls setSelectedObjectId), but pressing F afterwards routed to the
focused tree widget rather than the viewport, so framing didn't fire.
Add a window-level View > Frame Selected QAction with Qt::Key_F that
delegates to ViewportWindow::focusOnSelectedObject — works regardless
of which child widget has focus.  The viewport's own F handler stays
in place for when the viewport itself owns focus.

For debugging coordinate problems, add View > Print Selected Coords
(Ctrl+Shift+P) -> ViewportWindow::printSelectedObjectCoords, which
qInfo's:
  - a sample vertex (first vertex of the selected mesh, decoded on
    demand from the quantised VBO so no extra CPU storage is needed);
  - placement_transformation (the per-instance matrix that maps the
    sample vertex from mesh-local into the model's pre-georef frame);
  - global = CoordinateOperation . placement_transformation (where
    the IFC's own IfcCoordinateOperation has been folded in);
  - the sample vertex transformed through both matrices.

The print is a no-op when nothing is selected or GL hasn't initialised.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-02 19:01:50 +10:00
Dion Moult 8f3eaa35d7 ifcviewer-full: per-model ModelTransformation editor
ModelTransformationDialog edits one federation model at a time.  Top
combobox picks the model; below it the form covers the four pieces
of authoring intent:

  - AFrame radio: ModelLocal vs ModelGlobal
  - Point A: 3 doubles, label switches between "model project length
    unit" and "model map unit" with the radio
  - Point B: 3 doubles in federation units (label reflects current
    FederationConfig.unit_*)
  - Rotation: rx/ry/rz in degrees, intrinsic XYZ
  - Pivot: 3 doubles in federation units

Switching models discards unsaved form edits — Ok saves the
currently-visible model, Cancel discards.  On Ok calls
Federation::setModelTransformation, which fires
modelTransformationChanged → MainWindow recomposes that model in
the viewport.

Reachable from File > Model Transformations.

End-to-end is now editable: open a federation, edit federation unit /
false origin from one dialog, edit any model's transformation from
the other, watch the viewport recompose live.  Visual verification
on a real model still pending.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-02 08:06:25 +10:00
Dion Moult 81b1efdfd6 ifcviewer-full: federation settings dialog (unit + false origin)
New FederationSettingsDialog edits the federation-wide unit and the
FederatedFalseOrigin (XYZ + Z-rotation in that unit).  On Ok it calls
Federation::setConfig + setFederatedFalseOrigin, which fire the
granular Federation signals MainWindow listens to → viewport
recomposes immediately.

Reachable from File > Federation Settings.  Unit picker is a fixed
combobox of common length units (metres / mm / cm / km / ft / in /
yd / mi); each item carries (prefix, name) in itemData so saving
round-trips correctly.  Per-model ModelTransformation editor still
to come — that's a per-model dialog reachable from the model entry,
not the federation-wide settings.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-02 08:02:59 +10:00
Dion Moult 4a9af13626 ifcviewer: wire FederatedFalseOrigin / ModelTransformation to viewport
Federation grows three granular signals so consumers can recompose only
what's affected:
  - configChanged()                        — federation unit changed
  - federatedFalseOriginChanged()          — stage 3 changed
  - modelTransformationChanged(fed_id)     — stage 4 changed for one model

Emitted from setConfig / setFederatedFalseOrigin / setModelTransformation
in addition to the existing dirtyChanged.

MainWindow gains applyFederatedFalseOriginToViewport and
applyModelTransformationToViewport helpers.  Each composes the matrix
from the current federation state (using composeFederatedFalseOrigin /
composeModelTransformation, which already exist on Federation.h) and
pushes to the viewport's setFederatedFalseOrigin /
setModelTransformation.  ModelTransformation reads ModelUnits and the
active CoordinateOperation matrix from SceneLoader::modelGeoref so
ModelLocal-frame `a` lifts correctly through stage 2 when authored.

Wiring:
  - federation.federatedFalseOriginChanged -> applyFederatedFalseOriginToViewport
  - federation.configChanged               -> stage 3 + walk all models for stage 4
  - federation.modelTransformationChanged  -> stage 4 for that one model
  - applyCoordinateOperationToViewport now also re-pushes stage 4 (the
    compose result depends on the active stage 2 when a_frame is ModelLocal)
  - openFederation() pushes the loaded FederatedFalseOrigin once load
    completes; per-model stage 4 falls out of the existing
    onLoadedFromStream / onDataSourceReady path.

End-to-end pipeline is now active under the AppSettings toggle: edit
the federation in memory and the viewport recomposes immediately.  UI
for editing (form-based dialog) still pending.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-02 07:58:26 +10:00
Dion Moult e9d577890e ifcviewer: gate CoordinateOperation on a settings toggle
AppSettings.applyCoordinateOperation (default false, persisted via
QSettings) controls whether each loaded model's IfcCoordinateOperation
is applied at upload time.  Off keeps models in their local engineering
frame (current behaviour).  On lifts each model into map coordinates
via the stage-2 georef matrix cached on SceneLoader.

MainWindow:
  - applyCoordinateOperationToViewport(mid) reads the toggle, fetches
    the model's ModelGeoref, and pushes either the
    coordinate_operation_meters matrix or identity to the viewport.
  - Called from onLoadedFromStream (streamer path) and onDataSourceReady
    (sidecar-hit path, where the IFC arrives asynchronously).
  - Subscribed to AppSettings::applyCoordinateOperationChanged: a
    runtime toggle walks every loaded model and re-applies, so users
    can flip georef on/off without reloading.

SettingsWindow gains a "Apply Coordinate Operation" checkbox alongside
the existing per-load toggles.

Default-off so the change is opt-in — users with georeferenced models
(UTM coords etc.) can flip the toggle to see them in their map frame
once they're ready.  Visual verification on a real georeferenced
model still pending.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-02 07:45:40 +10:00
Dion Moult ecf0a5a4e1 ifcviewer: merge Federation classes into the lib
Move src/ifcviewer-full/Federation.{h,cpp} (and its tests) into
src/ifcviewer/ so the lib stays the single source of truth for the
federation data model.  Restores the original "agnostic lib usable
from ifcviewer-full and ifcviewer-minimal alike" framing.

Drop the unused per-model transform[16] / has_transform field — it
was round-trip-only with no UI to author it, and is being replaced
by an intent-based ModelTransform in the next commit.  No real
.ifcfed in the wild populated this field; old files still load
(unknown JSON keys ignored), they just lose the unused transform.

Replaces the pure-data-model Federation.{h,cpp} that was added a
few commits earlier — that file's structs and compose helpers
return as part of the merged Federation in commit 6.

ifcviewer-full's per-app tests dir is removed (test_federation was
the only one); BUILD_IFCVIEWER_TESTS now wires test_federation in
under src/ifcviewer/tests/, with the Qt6::Core/Gui/Test dependency
declared inline since unlike the other Tier-1 tests it has to pull
Qt in.  All 31 tests pass.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-01 14:41:41 +10:00
Dion Moult 30cdffc27a ifcviewer: include settings for deflection tolerances 2026-04-29 22:37:55 +10:00
Dion Moult b73cdd1a0e ifcviewer: filter iterator to net IfcElements, void-limit setting
Mirror bonsai's IfcImporter.process_element_filter so the streamer
walks only IfcElement (plus IfcProxy on IFC2X3/IFC4), drops
IfcFeatureElement except IfcSurfaceFeature, and routes elements
with more openings than the configurable void limit through a
second iterator pass with disable-opening-subtractions=true.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-04-29 08:54:35 +10:00
Dion Moult e21bd1ac96 ifcviewer: add tier-1 unit tests (Catch2 + CTest)
Covers the pure-logic modules with no Qt event loop or GL context: BVH
build, LOD decimation, sidecar round-trip, instanced-geometry layout
constants, and Federation save/load + relative-path policy. Each test
binary compiles only the production source(s) under test, so the unit
tier doesn't pull Qt/OpenCASCADE/IfcGeom into the test build.

Gated behind BUILD_IFCVIEWER_TESTS=OFF; default builds remain offline.
Catch2 v3.5.4 is fetched on demand via FetchContent.
2026-04-28 21:49:44 +10:00
Dion Moult 7bc64bef1a ifcviewer-full: add .ifcfed federation save/load
Federation (JSON) tracks an ordered list of model sources plus an
optional home-view camera state. Sources are stored relative when
under the federation file's directory, absolute otherwise.

File menu now exposes New / Open / Save / Save As; Add Files moves
to Ctrl+Shift+O. View menu gains Set/Go to Home View. Window title
binds to dirty state via setWindowModified, and the close-window
prompt offers Save/Discard/Cancel.

Per-model transform (4x4 column-major) and visible round-trip
through load/save but are not yet applied at the viewport — the
georeferencing work uses them.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-04-27 18:31:59 +10:00
Dion Moult 8f7c8dc1d2 ifcviewer: load rdb/ifc as property data source on sidecar hit
Sidecar hits skipped opening the underlying .rdb/.ifc, so ifcFile() was
null and the property panel only showed cached name/type/guid. Now, after
a sidecar hit, a background thread opens <stem>.rdb (preferred) or
<stem>.ifc and hands the file to GeometryStreamer via setIfcFile(), with
a dataSourceReady signal so the UI refreshes the current selection.

Gated behind a new AppSettings::loadDataSource toggle (default on) so
users can opt into geometry-only viewing; when off, the sidecar-hit
thread is skipped and the stream-path ifc_file_ is released after
the sidecar write completes.

Also adds *.ifcview to the Add Files dialog filter so a cache can be
opened directly without its source file present.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-04-24 13:45:04 +10:00
Dion Moult 35be7f4190 ifcviewer: load RocksDB-backed IFC models
The viewer can now open a .rdb directory (as produced by
RocksDbSerializer / convert_path_to_rocksdb) anywhere it accepts an
.ifc file. The full GUI gets an "Add Database..." File menu entry
that opens a directory chooser; the streamer lets the file
constructor autodetect the format and opens the store read-only so
multiple viewers can share a database without taking the exclusive
RocksDB lock.

Parallel mapping on RocksDB-backed files still produces
non-deterministic shape counts (the race is outside the instance
cache), so force num_threads=1 for the iterator when the storage is
RocksDB. Serial RocksDB (~2.6s) and parallel SPF (~0.7s) both
produce 107 shapes on AC20-FZK-Haus; @todo in-source points at the
remaining thread-safety work.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-04-23 21:32:25 +10:00
Dion Moult 4f929e90a7 ifcviewer: key sidecar on path stem, drop staleness check
Previously readSidecar/writeSidecar were keyed on (path, file_size) with
staleness rejected at read time.  Switch to pure path-stem keying: foo.ifc
and foo.ifcdb/ both resolve to foo.ifcview, so the same cache serves either
source format.  Staleness is user-managed (delete the sidecar to force a
rebuild), which also lets sidecars be copied or moved independently of the
source.

v8 header drops the source_file_size field.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-04-23 21:32:25 +10:00
Dion Moult 4e4553201b Fix viewer load termination
Handle streamer success, failure, and cancellation as distinct terminal states so failed or cancelled loads do not finalize as successful models. Clean up partial model/UI state in the full and minimal viewer apps when a load is cancelled or fails.

Generated with the assistance of an AI coding tool.
2026-04-23 21:32:25 +10:00
Dion Moult 29f5132510 ifcviewer: extract SceneLoader, remove duplicated load orchestration
MainWindow and MinimalWindow each carried ~150 lines of mirrored
load-queue, sidecar-thread, streamer-wiring, and ID-rebase code. Lift
all of it into a SceneLoader QObject in the library; both apps now
consume it via signals. Sidecar writes stay on the full-app side since
they need the consumer's element metadata strings.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-04-23 21:32:25 +10:00
Dion Moult ae938d425b ifcviewer: split into shared library and two app executables
Turn src/ifcviewer into libIfcViewer.so holding the rendering engine +
geometry pipeline (ViewportWindow, GeometryStreamer, BvhAccel,
InstancedGeometry, SidecarCache, LodBuilder, AppSettings).  Move the
existing UI shell (MainWindow, SettingsWindow, main.cpp) into
src/ifcviewer-full as the IfcViewerFull executable.  Add a new
src/ifcviewer-minimal target with a MinimalWindow that hosts only the
viewport and reuses the sidecar fast-path for benchmark/debug runs.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-04-23 21:32:25 +10:00