Previously, we were clever in detecting types and occurrences because if you edited a type, you wanted all occurrences to be updated. Now, we no longer need to be clever because like any other UI element, the annotations shown in the active view are updated after every IFC operation.
It was failing with an error below if you'd try to edit any property since `primary_measure_type()` returned `[]` because it was executed before `pset_templates()` and `IfcStore.pset_template_file` wasn't yet set.
```python
Error: Python: Traceback (most recent call last):
File "\blenderbim\bim\module\pset_template\operator.py", line 146, in execute
props.active_prop_template.primary_measure_type = template.PrimaryMeasureType
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
TypeError: bpy_struct: item.attr = val: enum "IfcLabel" not found in ()
```
1) description to emphasize that active object will be the one that's cutting
2) skip non-ifc elements, previously they failed to process with error `AttributeError: 'NoneType' object has no attribute 'RepresentationType'`. Also skip objects without representations.
3) add an info message at the end
Here's a short gif in case if anyone doesn't about that feature: https://imgur.com/a/338w7jx
Occurred only with only_assigned_to_faces = True
A bit related to #4675
Error was
styles = [style for style, usage in zip(styles, usage_count, strict=True) if usage > 0]
ValueError: zip() argument 2 is longer than argument 1
On large projects predict dense mesh stage can take 20s+ and reusing attribute value can save up to half of this time.
Using indices also helps but it's not that significant and sometimes it's the same time as using attribute names.
We were incorrectly multiplying a shape matrix in SI units with a vertex in project units. We also didn't do a final check whether or not that final resultant coordinate was far away or not (for example, origin and vertex can cancel each other out)
1) we were setting OwnerHistory to the "elevation" attribute of SpatialElement (in BIMSpatialProperties.containers)
2) we were setting "elevation" attribute at all when SpatialElement doesn't have "elevation" attribute
Though those bugs were silent since PropertyGroup doesn't alarm when we add a completely new attribute to it.