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699 Commits

Author SHA1 Message Date
Andrej730 365393aa07 Fix #6209 after 67bac44 2025-02-24 14:01:24 +05:00
Thomas Krijnen 9289e1d0cc Try catch to keep the people happy #6176 2025-02-23 15:50:31 +01:00
Thomas Krijnen c30b5cbc08 Add std::array typemap #6137 #6191 #6196 2025-02-23 15:22:36 +01:00
Thomas Krijnen 9736345d79 Test case #6173 2025-02-23 14:46:31 +01:00
Thomas Krijnen 5599e52184 Option to retain original edges in cgal for non-boolean non-face-with-voids inputs #6173 2025-02-23 14:46:10 +01:00
Thomas Krijnen ce26af5a7e Use ProfileType in mapping #6175 2025-02-23 11:01:17 +01:00
Dion Moult 973c9e2ec9 See #1227. Implement axis updating for new wall join code. 2025-02-23 18:59:17 +11:00
Dion Moult 29a890662e See #6201. Another typing regression fix. 2025-02-23 18:30:58 +11:00
Dion Moult b42c3ba8c2 See #1227. Wall layer test script now supports atstart/atend combo test cases and materials. 2025-02-23 17:28:14 +11:00
Dion Moult a7509dbe29 See #1227. Experimental support for 3D layerset slicing. 2025-02-23 17:27:32 +11:00
Dion Moult 23158b1b7e Fix #6201. Regression in creating drawings due to typing in 67bac441ad 2025-02-23 12:02:50 +11:00
Richard Brice 8c16f394c1 Updates alignment api
Fixes mapping of vertical alignment parabola business logic to geometry. Adds creation function of h and v alignment. Adds stationing referent at start of alignment. Fixes utility functions
2025-02-22 16:16:59 -08:00
Richard Brice 12f8a1f769 Adds utility to stringize station values 2025-02-22 16:15:00 -08:00
Richard Brice 7ffd2742d6 Fixes bug mapping geometry for IfcSectionedSolidHorizontal that was introduced in 26ba761 2025-02-22 16:11:10 -08:00
Richard Brice 6429fe34ed Implements IfcHierarchyHelper.addRelatedObject for IfcRelDefinesByType 2025-02-22 16:11:06 -08:00
Jonas Frei d38f56e82d fix: bug in initialization of gltf serialiser fixed 2025-02-22 15:31:45 +01:00
Dion Moult c549dea943 See #1227. Test script for priority-aware wall layer joins. 2025-02-22 20:01:17 +11:00
Andrej730 894c05e138 Fix old typo in 686f4a0 2025-02-21 18:45:23 +05:00
Andrej730 92c2fc0b7f Fix errors regarding added PredefinedType to IfcAnnotations in IFC4X3 #6200
In IFC4X3 IfcAnnotation now has PredefinedType and checking ObjectType isn't enough.
2025-02-21 18:45:23 +05:00
Andrej730 ee2fa739bb remove_deep2 - fix traversing same element twice
(I hope I don't miss anything, no tests seem to fail and performance is increased significantly) but because `subelement_queue` initiated with the `traverse` all `element`'s subelements will be traversed inside `while` loop twice - once as a part of initial queue and another time when `element` is traversed inside the loop and all those elements added to the queue again.
Now we just initiate the `queue` with the `element` and it will be traversed inside the loop like any other element.
2025-02-21 18:45:12 +05:00
Andrej730 f7efbe5924 remove_representation - optimizations
1) `do_not_delete` performs best when it's set
2) also_consider when `element` related elements go first, so there will be no need to traverse all other elements to see if they cover `element`'s inverses.
2025-02-21 18:45:11 +05:00
Andrej730 6e20ee9fea remove_deep2 - also_considered_inverses optimization
1) replaced walk with traverse(max_levels=1)
2) early return if there total_inverses == 0
3) early return if also_considered_inverses is enough to cover total_inverses
2025-02-21 18:45:11 +05:00
Andrej730 e6d3396630 typing 2025-02-21 18:45:11 +05:00
Andrej730 cf1647a451 Fix bugs in 17642ca4e9 2025-02-21 17:31:33 +05:00
Andrej730 69535c53e0 Fix typo in 4bb32b252d #6199
ahh
2025-02-21 17:31:33 +05:00
Bruno Perdigão fed8c21625 Polyline tool - Improves the preview fix for #6083 by avoiding overlapping edges. 2025-02-20 22:52:42 -03:00
Bruno Perdigão 0f92c2d26b Fix #6161
Error - cannot access local variable 'snap_point'
2025-02-20 22:21:44 -03:00
Bruno Perdigão c11060b46a Fix #6185 issue when trying to create a slab with only two points. 2025-02-20 21:13:39 -03:00
Bruno Perdigão 9f0d408e79 See #6190. Polyline tool support for XZ and YZ planes for profiles. 2025-02-20 18:46:23 -03:00
Bruno Perdigão d37baa4e0c Fix calculation for polyline tool when working with X, Y and Z. 2025-02-20 18:22:10 -03:00
Bruno Perdigão ae4f125371 Fix auto-angle snapping in polyline tools.
When locked to a plane, the mouse will be loosely locked to and angle
that is divided by 15 degrees. This was not working properly for "XZ"
and "YZ" planes.
2025-02-20 18:22:10 -03:00
Andrej730 25d8fff5fd remove_representation - small optimizations
check schema version instead of accessing attribute directly (hasattr under the hood is just doing getattr and checking whether it returns AttributeError), so one less IFC access

Similar thing with element.Item to access IFC just once.
2025-02-20 19:12:24 +05:00
Andrej730 331f491d50 typing 2025-02-20 19:12:24 +05:00
Dion Moult b19ece18c6 Fix minor regression in linking models due to new tool call. 2025-02-20 23:21:59 +11:00
Andrej730 abddc739fe Fix UI for 4bb32b252d 2025-02-20 17:19:31 +05:00
Andrej730 174f909137 Fix #6192 2025-02-20 17:01:12 +05:00
Andrej730 a826115803 Project Library UI - allow expanding libraries hierarchy even if there are no assets yet 2025-02-20 14:33:00 +05:00
Andrej730 79abbad796 Project Library UI - fix library asset count not considering assets from sublibraries
As a result if all elements were assigned to sublibrary, it was showing that library itself has 0 assets and wasn't allowing to expand to see the sublibraries.
2025-02-20 14:33:00 +05:00
Andrej730 04a20b5c80 small fix for 4bb32b252d 2025-02-20 14:33:00 +05:00
Dion Moult f4d101788d Fix insane bug when replacing element that looped through every single element. 2025-02-20 19:18:35 +11:00
Andrej730 4bb32b252d IFC Delete - add logs to system console
In some cases deletion can take ages, so there should be at least some way for user to find out how it's going.
2025-02-19 18:31:30 +05:00
Andrej730 8b92b28dfc should_clean_mesh - add description 2025-02-19 18:31:09 +05:00
Andrej730 43cc7a0304 Replace direct access to IfcStore with tool.Ifc 2025-02-19 18:31:07 +05:00
Andrej730 67bac441ad typing 2025-02-19 18:31:06 +05:00
Andrej730 6c511f6b1b Project library UI - fix missing elements added to parent libraries
Previously if there was library A and it had sublibrary B and then some element were directly assigned to library A, UI still wouldn't show this element and would show only elements assigned to the B, the last library in the hierarchy
2025-02-19 17:53:59 +05:00
Dion Moult deb0a46acb Fix #6186. Don't hide filter UI if there are no results. 2025-02-19 17:52:34 +11:00
Dion Moult ee0599e263 Fix #6136. Allow setting of custom tmp dir, useful for packaged envs like flatpak 2025-02-19 17:44:48 +11:00
Dion Moult a8efd53d6b Fix #6182. For convenience, precalculate scale value for projected CRS map unit map conversion 2025-02-19 16:41:20 +11:00
Dion Moult 02f0c92a41 Fix bug where updating the null value on an enum property would lead to infinite recursion 2025-02-19 16:39:24 +11:00
Bruno Perdigão f11e09c7d8 See #6121. Area measurement tool now uses IFC area unit. 2025-02-18 19:37:22 -03:00
Richard Brice bb1e00e474 Fixes problems mapping vertical alignment segments business logic to geometry 2025-02-18 12:43:11 -08:00
Andrej730 4efb79e472 fix missing get_spline_points in add_representation 2025-02-18 18:50:35 +05:00
Andrej730 527e0f3dbf set_element_value - fix error for Python 3.9
types.EllipsisType was added only in 3.10
2025-02-18 18:50:35 +05:00
Andrej730 8ea3142451 Fix errors removing layers/constituents after eeac0a2 2025-02-18 18:50:35 +05:00
Andrej730 a68cb74699 ifcopenshell.alignment - fix error in Python 3.9
match statement was added only in Python 3.10
2025-02-18 18:50:35 +05:00
Andrej730 17642ca4e9 typing 2025-02-18 18:50:34 +05:00
Andrej730 83a351b1c7 black . 2025-02-18 18:50:33 +05:00
Dion Moult 37baa7a57b Fix #5845. Allow non GRAPH_VIEW reference representations. Apparently it's a thing in the docs.
If anybody can explain to me how Reference is meant to be used (the
example in the docs is really ambiguous) please do :)
2025-02-18 20:45:05 +11:00
Dion Moult 7ca2c043b5 Fix #6179. Allow searching for materials in parametric object UI. 2025-02-18 20:37:50 +11:00
Dion Moult 1e3ddce5c2 Fix #6174. Accommodate invalid index maps, and also implement an early return for single colours.
A single colour index map is a waste but some IFCs have it apparently.
2025-02-18 18:39:22 +11:00
Dion Moult c79020aeab See #5888. Debugging undos is hard, so include the operator name in the event log. 2025-02-18 16:31:36 +11:00
Dion Moult 645298e9d6 See #5888. Fix crash due to improper modal undo handling. It now considers both FINISH and CANCELLED states. 2025-02-18 16:30:27 +11:00
Dion Moult ae76d3253d See #5888. Fix bug where loading type thumbnails made undo history not synced with Blender.
If a tool.Ifc.Operator updates a prop, the prop update function will
only call _after_ the operator finishes (and therefore adds an undo step
to the undo stack). If the prop update function then calls another
tool.Ifc.Operator, that will result in another "top-level" operator
call. This second operator _won't_ get added to Blender's undo history,
yet the Bonsai history / IfcOpenShell history will have another undo
step added. Yikes!

TL;DR don't call tool.Ifc.Operator from a prop update function.
2025-02-18 16:27:53 +11:00
Bruno Perdigão 693f7c5397 Fix #6119 2025-02-17 18:03:25 -03:00
Bruno Perdigão a8960957c0 Fix #6083 2025-02-17 17:09:13 -03:00
Bruno Perdigão c609aea1de Black . 2025-02-17 16:46:58 -03:00
Bruno Perdigão 247bff4075 Polyline tool initial support for custom transformations.
Still early development. Only works for XY plane.
https://imgur.com/a/qW8gMFW
2025-02-17 16:46:58 -03:00
Bruno Perdigão 5a3a032fe6 Snap - modify intersection plane origin to be related to the view location. 2025-02-17 16:46:58 -03:00
Andrej730 5d8c2f2ec2 deprecate test-safe #5192 2025-02-17 17:58:45 +05:00
Andrej730 93ee92c401 Profiles, Materials UI - indicate in UI currently edited element 2025-02-17 17:58:45 +05:00
Andrej730 8c2d71b306 Rename library references from UI
Example - https://imgur.com/a/Ez99d1N
2025-02-17 17:58:45 +05:00
Andrej730 8f1446bfa4 Library UI - rename assets and libraries from UI
Example - https://imgur.com/a/0kcQrb2
2025-02-17 17:58:45 +05:00
Andrej730 32608ff194 py -m ifcopenshell.validate to use argparse
So command would fail if no arguments provided and there would hints on how to use it.
2025-02-17 17:58:45 +05:00
Andrej730 b0fbea60ae typing 2025-02-17 17:58:44 +05:00
Dion Moult 8f261be338 See #5839. More accurately consider the relating product definition when checking for shape aspects. 2025-02-16 17:08:55 +11:00
Dion Moult 42e184c936 Fix #5839. Appending an asset now also considers shape aspects. 2025-02-16 17:08:34 +11:00
Dion Moult e0a93626a5 Fix #6038. Standardardise passing around as_posix() paths 2025-02-16 16:17:18 +11:00
Dion Moult aaa4be1a94 Fix #5691. UI tweak to show less colour, more text for usability. 2025-02-16 15:54:28 +11:00
Dion Moult 9f453d54d8 Piles should also default to vertical, just like columns 2025-02-16 15:43:03 +11:00
Dion Moult b226a79ee8 See #5888. Fix bug where polyline tools weren't part of the undo system. 2025-02-16 11:48:51 +11:00
Dion Moult 774a770c48 Purge usage of mathutils in grid API functions
The only thing left is add_representation which is Blender specific
anyway and is slowly being refactored out.
2025-02-16 08:20:59 +11:00
Dion Moult aff90e89f7 Don't burn CPU cycles for updating parametric windows 2025-02-16 07:47:03 +11:00
Dion Moult aad4dad9a7 Migrate documentation for IfcTester and make optional deps mandatory in PyPI
I don't like this, but PyPI makes it really, really hard to "discover"
optional deps and what they're used for. So it's just easier to make it
a mandatory dependency and advanced users can always strip it out. This
stops user reports about "it doesn't work out of the box I only did pip
install ifctester"
2025-02-16 07:46:22 +11:00
Dion Moult 6ac6f13018 Fix #5824. Prioritise 3D over 2D. Only then consider subcontexts.
It's unexpected in our 3D default viewing world to have 2D first over
3D.
2025-02-15 19:03:52 +11:00
Dion Moult d23cfcb2cf Fix #2981. Standard case windows can now have different materials and implement shape aspects. 2025-02-15 18:31:25 +11:00
Dion Moult 71668fbaf1 Only switch representation once when creating a door
Previously it would switch representation (and sync changes) every
single time a new representation was created (in the
replace_obj_ifc_representation function). I think this is misplaced
responsibility. The function should change the representation, but not
be responsible for switching.
2025-02-15 18:29:13 +11:00
Dion Moult 81b7f3dc30 New API function to set shape aspect constituents 2025-02-15 18:26:13 +11:00
Dion Moult a0fa861b92 Shape builder can now created triangulated face sets 2025-02-15 16:10:12 +11:00
Dion Moult a63c8e1d70 Don't burn CPU cycles recalculating the door every draw call in parametric door interface 2025-02-15 16:09:26 +11:00
Andrej730 3e1d1bf7fa Library UI - tree view
Example of tree view with libraries hierarchy - https://imgur.com/a/zPuaoPv
Example of library assignment in non-tree view - https://imgur.com/a/9kZFblj
2025-02-14 17:51:47 +05:00
Andrej730 20e1fc2618 Fix bug in get_container not passing specified ifc_class to the parent #6155 2025-02-14 17:49:51 +05:00
Andrej730 1014487d82 black . 2025-02-14 17:49:47 +05:00
Dion Moult 3832077d0f Fix recent regression where util.shape.get_vertices returns a read-only array, so you can't edit in place (e.g. for offsets) 2025-02-14 13:06:09 +11:00
Bruno Perdigão 768bf17b05 Small fix in snap. 2025-02-13 18:26:44 -03:00
Bruno Perdigão fb4ad5290f Fix mix_snap_and_axis() to ignore intersection too close from polyline.
Follows 5fe87bf5aa
2025-02-13 17:20:10 -03:00
Bruno Perdigão f20bdd0ab6 Fix issue where detected snap vector where being changed by other function.
It was probably a reference issue. Copying the vectors solved the issue.
2025-02-13 16:49:37 -03:00
Bruno Perdigão 5fe87bf5aa Modify mix_snap_and_axis() to select the snapping point closest to the last point. 2025-02-13 14:51:40 -03:00
Bruno Perdigão c23a20df84 Small fix 2025-02-13 14:51:40 -03:00
Bruno Perdigão b87cd33b12 Polyline tool a snapping system small refactor. 2025-02-13 14:51:40 -03:00
Bruno Perdigão 8acd5321b0 Fix polyline tool angle lock when using XZ and YZ plane 2025-02-13 14:51:39 -03:00
Bruno Perdigão 1165ef3f33 More refactor of the snapping system, after 7e239ac511e991fd8ccf32add878024d921db38b 2025-02-13 14:51:39 -03:00
Bruno Perdigão 2b7108a1d8 Refactor snapping points data structure. 2025-02-13 14:51:39 -03:00
Bruno Perdigão 33d9e050ec Fix #6123 2025-02-13 14:51:39 -03:00
Andrej730 b88fd964bc bim.refresh_library - add missing undo flag
It's unsafe in Blender to leave operators that edit blend data without undo flag.
2025-02-13 18:55:44 +05:00
Andrej730 0b32c89c26 use_smooth - use correct buffer length
apparently it wasn't creating any issues but still creating larger buffer than necessary
2025-02-13 18:55:44 +05:00
Andrej730 9db1783062 more numpy arrays to match expected buffer type 2025-02-13 18:55:44 +05:00
Dion Moult 2d54a48f8e Add option for door glazing material 2025-02-13 19:18:17 +11:00
Dion Moult 39a30f2577 Redesign profile edit interface to be consistent like all other list+edit button interfaces
I kept on clicking the wrong thing
2025-02-13 19:18:02 +11:00
Dion Moult 1e946fd98e Fix three small but significant typos in previous fixes.
BTW @andrej730 that optimisation is awesome. Here's a timeit:

import bpy
import numpy as np
import timeit

obj = bpy.context.active_object
verts = obj.data.vertices

def foreach_get_method():
    coords = np.empty(len(verts) * 3, dtype=np.float32)
    obj.data.vertices.foreach_get("co", coords)
    coords = coords.reshape(-1, 3)
    coords = coords.astype("d")
    coords /= 10
    return coords

def list_comprehension_method():
    coords = [v.co / 10 for v in verts]
    return coords

# Number of times each function will be executed
num_runs = 10000

t_listcomp = timeit.timeit(list_comprehension_method, number=num_runs)
t_foreach = timeit.timeit(foreach_get_method, number=num_runs)

print("foreach method: {:.6f} seconds over {} runs".format(t_foreach,
num_runs))
print("List comprehension method: {:.6f} seconds over {}
runs".format(t_listcomp, num_runs))

# foreach method: 0.088656 seconds over 10000 runs
# List comprehension method: 0.644446 seconds over 10000 runs
2025-02-13 13:07:29 +11:00
Richard Brice 79046e2970 Compute horizontal project of vertical spiral curve 2025-02-12 16:47:51 -08:00
Dion Moult f6c6cc9a1b Fix #6131. Fix bug where you could potentially create an invalid composite profile with no profiles. 2025-02-13 07:35:58 +11:00
Dion Moult af03953ef7 Apparently you couldn't edit composite profile defs. Now you can. 2025-02-13 07:35:58 +11:00
Thomas Krijnen cdcbc2ad3b Fix 2d boolean check for periodic curves #6147 2025-02-12 16:08:32 +01:00
Andrej730 ba2456ad36 Move common code to create_mesh_from_shape 2025-02-12 18:39:27 +05:00
Andrej730 299b5bcf6b Optimize loading meshes using numpy arrays
1) avoid calling geometry.xxx multiple times as each time it creates a new copy
2) use numpy arrays with correct data type, so Blender could perform buffer copy significantly reducing overhead
2025-02-12 18:39:27 +05:00
Andrej730 cb95539cb0 reuse get_cartesian_point_offset 2025-02-12 18:39:27 +05:00
Andrej730 7b78ebc0f3 Fix possible float precision issues similar to f6087613f0 2025-02-12 18:39:27 +05:00
Andrej730 f39e6ccb54 typing 2025-02-12 18:39:27 +05:00
Dion Moult 3e1710c6fc Fix bug where duplicating a curve (which would result in a new curve) didn't go in the same collection nor was linked to the right item due to a typo 2025-02-12 23:53:54 +11:00
Thomas Krijnen fac5104bd8 Take into account edge orientation also for polygonal edges #6113 2025-02-12 10:57:30 +01:00
Thomas Krijnen 51c4059771 20.04 is closing down 2025-02-12 10:31:14 +01:00
Dion Moult f24de9d384 Fix bug where you couldn't add a meshlike object in a boolean hierarchy 2025-02-12 15:36:57 +11:00
Dion Moult 1e08a71c5a Fix bug where disabling item mode didn't also quit from the boolean editing mode
These two modes should be tied together.
2025-02-12 15:31:56 +11:00
Dion Moult 24b4be3ea1 Fix bug where item positions weren't synced before changing numeric attributes 2025-02-12 08:40:21 +11:00
Dion Moult d2420c2e45 Revert "Hotfix for PyPI < python 3.11". Release made.
This reverts commit d093d80698.
2025-02-12 08:03:36 +11:00
Dion Moult d093d80698 Hotfix for PyPI < python 3.11 2025-02-12 07:53:20 +11:00
Bruno Perdigão aef972a518 Enable snapping of overlapped objects when viewport is in x-ray mode. 2025-02-11 12:31:24 -03:00
Bruno Perdigão 06c6fa5dff Fix #6064
Slabs offset are now measured perpendicularly.
2025-02-11 10:33:29 -03:00
Andrej730 f6087613f0 add_representation - use numpy arrays for calculations that include model offset 2025-02-11 18:14:45 +05:00
Andrej730 45e36590eb Add paste buffer to outliner context menu #6139 2025-02-11 18:14:45 +05:00
Andrej730 7f37acfd38 Fix typo 2025-02-11 18:14:44 +05:00
Andrej730 de2329c352 bim.override_paste_buffer - add description 2025-02-11 18:14:44 +05:00
Andrej730 09abf0c7ab bim.override_paste_buffer - fix issue when ctrl-v might unlink currently selected ifc elements 2025-02-11 18:14:44 +05:00
Andrej730 77c2e626b3 Add info message on paste
Original Blender `view3d.pastebuffer` had an info missing and it wasn't displayed in UI since it's coming from suboperator. New info message also mentions that objects were unlinked from IFC
2025-02-11 18:14:44 +05:00
Andrej730 9ea6a1fc75 typing 2025-02-11 18:14:44 +05:00
Andrej730 5b7964f04c black . 2025-02-11 18:14:44 +05:00
Andrej730 57d7d83ebb Fix Python <3.10 support #6141 2025-02-11 16:50:07 +05:00
tim 2f4c3de92d New icons
add_from_closed_loop and add_from_perimeter
2025-02-11 21:32:03 +11:00
tim 136270b566 IFC icon in Scene dropdown
custom white mode support for IFC icon in scene drop down menu
2025-02-11 21:31:15 +11:00
tim 557a5f03d2 Icon mode for Open-Recent-IFC-Project
Added UIData class with function for storing icon color mode. Open Recent IFC Project icons now supports blender dark, blender light, and custom "white" themes
2025-02-11 21:31:15 +11:00
tim 4e1ff8ea6a Icon mode for IFC Modes
Added UIData class with function for storing icon color mode. IFC Mode dropdown now supports blender dark, blender light, and custom "white" themes
2025-02-11 21:31:15 +11:00
tim 08680d8726 Geographic Element Tool Icon
My tree was missing
2025-02-11 21:31:15 +11:00
Dion Moult 53cf1ee0a1 Fix UI bug where changing the profile name didn't result in the UI being refreshed 2025-02-11 20:03:50 +11:00
Dion Moult ddf7d1b0b9 Change default behaviour of remove_representation not to remove named profiles
I guess this is a Bonsaism but it makes sense as named profiles are
significant, and it isn't the first time materials and profiles have
been treated as "rooted" in a sense. It's also annoying to keep on
having my profile library drop off when I'm just switching profiles.
2025-02-11 20:01:19 +11:00
Dion Moult eeac0a2e30 Fix bug where removing material set items weren't consistent in how they purged materials and profiles
Previously remove_profile would purge unused materials and profiles, but
remove_layer and remove_constituent wouldn't. This was as subtle
inconsitency. Now everything by default consistently retains materials
and profiles, and has options to change this default.
2025-02-11 20:00:17 +11:00
Dion Moult 1f83b4f7a0 Fix bug where non-columns would still behave like columns if they were profiled which is unintuitive
On second thoughts only columns should go up, everything else should go
wherever you click to. Not really a bug, just an unexpected default.
2025-02-11 18:54:45 +11:00
Dion Moult ada8cc90ef Very minor docs rst syntax fix 2025-02-11 18:53:32 +11:00
Andrej730 21562d7e7d Add distinguishable name for arrays constraints 2025-02-11 12:06:40 +05:00
Andrej730 77f9dbf4f0 small fix for 4c0a7e1ca9
mentioned in #6129
2025-02-10 19:11:13 +05:00
Andrej730 875dd37579 Save Blender preferences on Blender Restart #6095 2025-02-10 17:41:28 +05:00
Andrej730 e1c49ad317 Fix error adding transom to parametric door #6129 2025-02-10 16:47:14 +05:00
Andrej730 8e9d4be55d Improve error logs for failing profiles #6131 2025-02-10 16:47:14 +05:00
Andrej730 65d65972ac Fix occurrence name function prop missing after ce8bdff 2025-02-10 16:47:14 +05:00
Andrej730 b2d66bbb89 Fix bug where selecting element / element type without representation wasn't updating bim tools active type 2025-02-10 16:47:13 +05:00
Andrej730 d8a250f153 Update Annotation Tool types when selecting elements #6134
Similar to other BIM Tools

Update handler.py
2025-02-10 16:47:13 +05:00
Andrej730 4c0a7e1ca9 typing 2025-02-10 16:47:13 +05:00
Dion Moult 11c6b55f7c Revise the modern COBie 2.4 implementation to also allow PointOfContact/WarrantyPeriod
Legacy COBie 2.4 allowed this but not sure why it dropped off.
2025-02-10 17:26:51 +11:00
Dion Moult 1d2214efd9 Fix IfcOpenShell-Python on Python 3.10
Elipsis is not allowed for generic typing
2025-02-10 17:26:03 +11:00
Dion Moult cb027c80f9 Fix dev install script - brick schema directory changed 2025-02-10 10:50:25 +11:00
Dion Moult 44c7c6d14e Bump to 0.8.2 2025-02-09 16:45:44 +11:00
Dion Moult 3e7f244100 Drop Windows 32bit support for this release as it isn't built. We can restore it in the future if needed. 2025-02-09 14:59:15 +11:00
Dion Moult da1c92c42b Bump IOS
Previous one didn't have the full matrix, so we can't release with it
2025-02-09 14:53:32 +11:00
Dion Moult 17682498da Minor UI cleanup for reorganised visibility buttons 2025-02-09 14:53:09 +11:00
Dion Moult 5db6738ac2 Test to see if this has any impact on reloading the add-on. 2025-02-08 19:27:34 +11:00
Dion Moult eabdb5d281 Consolidate selection and visibility tools in the spatial manager into a single location with a single function for filtering
There were a number of inconsistencies between the modes and how keyword
filtering affected results. This should resolve it.
2025-02-08 16:38:29 +11:00
Andrej730 59dd105e99 fix get_applicable_entities / get_applicable_types missing schema #6108 2025-02-08 07:54:49 +11:00
Andrej730 a28070afef Hide Edit Profile for material sets without profiles #6103 2025-02-08 07:54:49 +11:00
Andrej730 689e2718e5 Fix conversion to profile for breps #6103 2025-02-08 07:54:49 +11:00
Andrej730 a2ab3972c8 bim.update_representation - add note about about material unassignment 2025-02-08 07:54:49 +11:00
Andrej730 667223da8e typing 2025-02-08 07:54:49 +11:00
tim 1e58a517a0 Dark mode extend icon (#6112)
dm_extend.png icon was missing

Co-authored-by: tim <tjrhyder@gmail.com>
2025-02-08 07:51:33 +11:00
Dion Moult fcee54c572 Fix regression when removing an active representation.
Some tests removed since they no longer make sense with the new item
editing mode.
2025-02-08 00:21:38 +11:00
Dion Moult 889a9e3891 Tweak failing test to now allow assigning elements to scaled multi-user objects
Previously this was not allowed, but I don't see why not
2025-02-08 00:20:25 +11:00
Dion Moult 7bc1992963 Fix regression where adding a new occurrence should not change your active context back to body if you've switched it. 2025-02-07 23:52:55 +11:00
Dion Moult 49c3a55456 Fix failing pset_template tests. Regression in 5bd24b276 for editing pset template properties. 2025-02-07 23:33:33 +11:00
Dion Moult f11d79f8c1 Fix cost and drawing feature tests 2025-02-07 22:40:17 +11:00
Dion Moult 2cc4f96b7f Fix failing project feature tests. Fix regression where appending an asset might append a named style twice. 2025-02-07 22:02:44 +11:00
Dion Moult bb46a1659d Fix light and georeference feature tests
Not setting the year meant our date calc tests would fail every year :)
2025-02-07 17:19:27 +11:00
Dion Moult f09002c7e2 Fix regression in caeabe2 where actor data didn't load. 2025-02-07 16:58:45 +11:00
Dion Moult 9f75a14204 Update issue templates 2025-02-07 13:31:59 +11:00
Dion Moult c40d21d945 Fix #6106. True north must always be 2D. 2025-02-07 13:19:33 +11:00
Dion Moult 0d3245102f Fix remaining failing tool tests 2025-02-07 13:12:02 +11:00
Dion Moult 3aa4fa580b Fix regression where you couldn't upgrade schema of IFCs with invalid headers 2025-02-07 12:38:52 +11:00
Dion Moult 4c255cca43 Fix failing model tests and regression 0899a2a8 where switching geometry can invalidate old meshes
The fix in 0899a2a8 ensured that when you switched geometry, all other
elements (sharing the same type or representation) would also switch
alongside it. However it would lead to mesh invalidation which broke
some assumptions in the style code. The style code also repeated a lot
of the logic of switch representation (i.e. finding shared
representations) so this seems simpler.

In general the whole representation part of the code is messy and
hopefully over time it'll get better.
2025-02-07 12:35:08 +11:00
Dion Moult e603ebed04 Fix bug where loading a types ignored style assigned via a material
For occurrences, the iterator would populate ios_materials if there is a
material / style associated with it. However, for types we do
create_shape to the representation directly, so we need to do the
material / style check manually.
2025-02-07 12:29:17 +11:00
Andrej730 38e6f09c91 Fix #6096 2025-02-06 18:26:14 +05:00
Andrej730 6473fa4b67 Deprecate workaround for universal wheels
Tested on Blender 4.3.2 and universal wheels are now supported without this hack, see https://projects.blender.org/blender/blender/issues/125091
2025-02-06 18:26:14 +05:00
Andrej730 38adaf4d18 Fix running critical tests in ci 2025-02-06 18:26:14 +05:00
Dion Moult b7fb5c90bc Continue fixing failing tool tests. Fix regression where UV coordinates might have the wrong order. 2025-02-06 17:22:54 +11:00
Dion Moult 23efb09ba6 Add links to Linux packages 2025-02-06 09:46:59 +11:00
Dion Moult cf6280b928 Rename BlenderBIM to Bonsai in a few more spots 2025-02-06 09:24:25 +11:00
Andrej730 c16894cabf Fix bug in 124c028 saving defined unit as defining 2025-02-05 18:27:27 +05:00
Andrej730 5df297c23c Fix failing facet test after 124c028 2025-02-05 18:27:27 +05:00
Andrej730 b2b3a83463 ci - fix missing ifctester for tests 2025-02-05 18:27:27 +05:00
Andrej730 4b0b0191ba Test enabling/disabling Bonsai before uploading to unstable repo #6075 2025-02-05 18:27:27 +05:00
Dion Moult a92306d413 Fix #6097. Be more defensive against selection state when moving objects into new containers. 2025-02-05 20:28:29 +11:00
Dion Moult f457ce8270 Fix failing unit/system/geometry tool tests. Fix regression where object scales weren't applied in the new add element approach. 2025-02-05 18:50:37 +11:00
Dion Moult 590c2e120c Fix failing drawing tool tests. Also consolidate relative paths using tool.Ifc.get_uri.
The same issue of handling relative paths, doing as_posix, checking
drives, etc was solved again and again in slightly different ways. This
centralises it.
2025-02-05 17:17:09 +11:00
Dion Moult 13746eb55e Fix CI job a unique name so it can be used as a requirement for PRs
It seems as though the UI only selects by job name and we use the name
"build" everywhere.
2025-02-05 14:28:42 +11:00
Dion Moult 55b9c7d6bf Fix failing ifcpatch tests 2025-02-05 14:10:41 +11:00
Dion Moult e86624873b Fix segfault from editing a IFC2X3 georeferencing pset with a null map unit.
Doing createIfcIdentifier(None) segfaults.
2025-02-05 14:10:41 +11:00
Andrej730 ae11f205f3 Fix missing unregister for some tools #6075
PileTool, PlateTool, RampFlightTool, StairFlightTool were never unregistered leading to issues on Bonsai update
2025-02-04 17:37:57 +05:00
Andrej730 457f9c6aef Select pset template for the pset in pset template ui for editing
Example - https://imgur.com/a/h46Ewhk
2025-02-04 17:37:56 +05:00
Andrej730 cc88bd4a9d Fix issue adding project library if other library was already in edit 2025-02-04 17:37:56 +05:00
Andrej730 8f74f4d9f1 Change IfcProjectLibrary's parent library from UI
Example - https://imgur.com/a/4PZr0px
It's very clunky and mainly exposed just to be available in some way, it will all make more sense when we display project libraries as trees in project library ui.
2025-02-04 17:37:56 +05:00
Andrej730 56f0c19a85 append_asset to support IfcPresentationLayerAssignment #6023 2025-02-04 17:37:56 +05:00
Andrej730 76747bdf5a Recent files - dim button for filepaths that do not exist
Example - https://i.imgur.com/dwEBtG6.png
2025-02-04 17:37:56 +05:00
Andrej730 a4de196259 space module operators - remove unnecessary ifc operators 2025-02-04 17:37:56 +05:00
Andrej730 049b157c8a bim.toggle_space_visibility - description 2025-02-04 17:37:56 +05:00
Andrej730 7ec1bc5272 Fix error toggling boundary decorations after one was removed #6088 2025-02-04 17:37:56 +05:00
Andrej730 d4f44cb0a1 typing 2025-02-04 17:37:55 +05:00
Andrej730 ecd7282150 black . 2025-02-04 17:37:55 +05:00
Dion Moult bd2c3a0ca1 Continue fixing tool tests.
Just chipping away at it give me time.
2025-02-04 17:04:29 +11:00
Louis Trümpler f0f2dda40e Add assign constituent fractions recipe (#5979)
* Add AssignConstituentFractions recipe

* license, units & added context description

* removed src, using better unit handling and several other small improvements based on feedback
2025-02-04 14:23:08 +11:00
Dion Moult 0c41f0c32c Fix #6094. Fix failing core tests. 2025-02-04 13:36:28 +11:00
Dion Moult a35ef32ee6 Forgot to commit docs for serialiser settings 2025-02-04 07:35:34 +11:00
Andrej730 00eff23b74 Rename bim_boundary_properties -> BIMBoundaryProperties for consistency 2025-02-03 17:43:01 +05:00
Andrej730 88af3eb1a6 Explicitly enable Bonsai in the second Blender instance #6092
To cover cases when Bonsai was enabled in current Blender sesssion and user prefs are not saved.
2025-02-03 17:28:48 +05:00
Andrej730 a48d774337 typing 2025-02-03 17:28:47 +05:00
Andrej730 734cd47ea5 black . 2025-02-03 17:28:47 +05:00
Dion Moult 5159a69225 Fix #6070. Button was pointing to the wrong function to confirm/cancel editing an extrusion profile.
Probably a copy paste mistake during the UI refactor.
2025-02-03 23:07:16 +11:00
Dion Moult 2f2072cf7f Fix #6080. Bug where renaming introduced suffixes during bulk reassignment of classes. 2025-02-03 23:00:04 +11:00
Andrej730 8c47f2a72f Fix issue infinitely adding new ports on bim.show_ports #6074 2025-02-03 16:37:51 +05:00
Andrej730 a6632167be system module operators - remove unnecessary ifc operator 2025-02-03 16:37:46 +05:00
Andrej730 12d1fd221d Clean up orphaned curves creating new elevation/section annotations 2025-02-03 13:45:54 +05:00
Andrej730 10642618e5 Fix error entering item mode for elevation/section annotations #6081 2025-02-03 13:45:54 +05:00
Andrej730 be4f6ac222 small fix for 3eaf4367ad 2025-02-03 12:45:05 +05:00
Andrej730 3eaf4367ad Fix #6082 2025-02-03 12:40:36 +05:00
Andrej730 305b4c27b5 fix a typo 2025-02-03 11:45:41 +05:00
Andrej730 b56f2d7514 black . - ignore simple_spf submodule 2025-02-03 11:43:08 +05:00
Andrej730 cf026dccc2 bump ios build #5987 2025-02-03 11:43:08 +05:00
Dion Moult c5185aaf54 Fix #6085. Failing unit test. 2025-02-03 16:33:04 +11:00
Dion Moult 50ed756353 Found out layer names don't exist in IFC2X3 that's incredible 2025-02-03 16:04:56 +11:00
tim 0f0578e1c5 Geographic Element Tool (#6089)
New icon tool for adding landscape elements

Co-authored-by: tim <tjrhyder@gmail.com>
2025-02-03 15:38:10 +11:00
Herlianto 0d086fda33 delete unused import (#6093) 2025-02-03 15:35:55 +11:00
Dion Moult f3f7510b48 Fix #6087. (again)
I don't know why depress was used. To make it colour in blue?
2025-02-03 12:36:18 +11:00
Thomas Krijnen b2a4529904 Don't fail on empty build deps cache #6054 2025-02-02 10:00:56 +01:00
Thomas Krijnen 7de50ff0c5 Don't fail on empty build deps cache #6054 2025-02-02 09:46:13 +01:00
Thomas Krijnen 7b0a7e51bb Try 'Build IfcOpenShell Linux ARM' workflow #6054 2025-02-02 09:35:15 +01:00
Thomas Krijnen 507d13363d delete obsolete files 2025-02-02 09:21:01 +01:00
Thomas Krijnen 9713b06d75 delete obsolete files 2025-02-02 09:01:24 +01:00
Dion Moult be6a4de6f0 Fix #6087. High CPU usage due to function in draw call.
I assume this is the problem.
2025-02-02 17:05:56 +11:00
Dion Moult ea85a4247a Fix #6079. Regression in editing space boundaries due to leftover line in commit. 2025-02-01 16:42:06 +11:00
tim f377d794a0 Unify icon modes to work with default Blender Light theme (#6078)
Force the color of the icons in the Properties-Scene tab to match Regular Text
Use the icon display mode function to detect where to use dm_ifc.png or lm_ifc.png

Co-authored-by: tim <tjrhyder@gmail.com>
2025-02-01 16:18:48 +11:00
tim 16d077f1cb Rename dm_IFC.png to dm_ifc.png (#6076)
renaming to lowercase to match lm_ifc presidents.
2025-02-01 16:18:26 +11:00
Dion Moult 3f62f72f35 See #2981. First attempt at having the door generator also do shape aspects, material constituents, and styles all simultaneously 2025-02-01 16:15:58 +11:00
Dion Moult dc79e9e005 More utility functions to jump between representations, styles, and shape aspects
It's a bit uncertain where these belong best, we'll find out over time
2025-02-01 16:11:37 +11:00
Dion Moult d25f57ec40 See #2981. Adding a door representation now also adds associated shape aspects
It doesn't add materials though, that's a separate responsibility right
now
2025-02-01 16:02:57 +11:00
Dion Moult 9f93779ac2 Adding set items can now specify a name at creation for convenience 2025-02-01 16:00:43 +11:00
Dion Moult 8436817408 Update incorrect docs and raise suspicion about how shape aspect styles are assigned 2025-02-01 15:55:34 +11:00
Dion Moult 1a98504328 Fix bug and typo where getting shape aspects for non-geometric types (e.g. walls) would fail
This caused an error when updating a style of a material used in a wall
type
2025-02-01 15:54:57 +11:00
Bruno Postle 1680c3135a Update to latest ifcmerge on Windows
Handle missing IfcRelationship - eg. if all sofas are deleted the
IfcRelDefinesByType is deleted too, but we reincarnate as an empty list
so it can be merged.

Sanity check internal graph - If an entity is deleted in one branch but
has a new usage in another branch, merging would break the graph leaving
a dangling reference. ie.  now you can't delete types, materials etc..
in one branch while using them for new objects in another and still
expect the merge to succeed.
2025-01-31 15:05:34 +00:00
Dion Moult 79e4ba5b19 New usecase to add shape aspect with tests 2025-02-01 00:46:00 +11:00
Andrej730 d6d1f7714f black . to ignore ifcconvert's cityjson submodule 2025-01-31 18:21:23 +05:00
Andrej730 68543c7f05 Simplify types used in debug module express methods #6071 2025-01-31 18:21:14 +05:00
Andrej730 135655f8a0 bim.add_pset - remove unnecessary ifc operator 2025-01-31 17:12:32 +05:00
Andrej730 df49356104 Support adding a new IfcProjectLibrary from UI
Example - https://imgur.com/a/NUQkvHf
2025-01-31 17:12:31 +05:00
Andrej730 04bcf8e2a9 Fix error switching between libraries 2025-01-31 17:12:31 +05:00
Andrej730 9f17ec5bf5 Support editing project library attributes
Example - https://imgur.com/a/MFtLDlh
2025-01-31 17:12:31 +05:00
Andrej730 67aa8f1413 Update project library enum on changing library file 2025-01-31 17:12:31 +05:00
Andrej730 8469d10c85 Project library UI - make filter optional and allow assigning to different libraries 2025-01-31 17:12:31 +05:00
Andrej730 87cbc66c99 typing 2025-01-31 17:12:31 +05:00
Andrej730 c2ae3dcb08 append_asset - extend existing rels matching them by project guid
Mentioned in #6039
2025-01-31 17:12:31 +05:00
Andrej730 089f15a5cc fix a typo 2025-01-31 15:06:37 +05:00
Thomas Krijnen 919df92888 Virtual inheritance configurable at codegen time 2025-01-30 13:12:42 +01:00
Andrej730 553872ced2 append_asset - fix issue appending elements that have as_entity() -> None #6037 #6039 2025-01-30 16:06:19 +05:00
Andrej730 bc33cb6391 append_asset - remove unnecessary partial 2025-01-30 16:06:19 +05:00
Dion Moult d010d4e1b5 Fix #6067. Bug where adding a door ignored the Z offset option. 2025-01-30 19:52:33 +11:00
Andrej730 af29f264a8 Show info message when trying to edit presentation layer and project has no layers #6051
Instead of the error.
Also fix a bug with update callback was attached to the wrong prop.
2025-01-30 13:42:01 +05:00
Dion Moult 2570864f58 Fix #6066. Bug where spatial manager didn't toggle visibility correctly for spaces.
Previously I was only toggling Blender collections which is an
optimisation for large projects but will result in incorrect behaviour
if things aren't in the collection you think they're in. So for now it's
slower but more correct. We can optimise it later.
2025-01-30 19:17:12 +11:00
Dion Moult 2ad48aba36 Fix bug where download CSV icon would disappear on web interface after refreshing table data 2025-01-30 18:55:05 +11:00
Dion Moult 4e17a2d6de The shape builder can now create half space solids for convenience 2025-01-30 18:44:38 +11:00
Dion Moult eaaec4a12d Fix ridiculous bug where util.element.get_container didn't consider all parents and therefore didn't correctly contain feature elements in the spatial hierarchy 2025-01-30 18:44:27 +11:00
Dion Moult abec29af7f Fix attribute tests. Turns out latest pytest-bdd is stricter when parsing feature files and fails when encountering our blank demo tutorial file. 2025-01-30 17:59:13 +11:00
Dion Moult 838e22d27c Fix #6060. Updating long name in spatial manager now also edits attribute for convenience.
Editing attributes now also refreshes the spatial manager (i.e. vice
versa), and so does bulk attribute copying.
2025-01-30 17:47:29 +11:00
Dion Moult 8f78fe56de Prevent copying globalids to selected objects as it makes no sense 2025-01-30 17:46:23 +11:00
Andrej730 e435863500 Fix missing pset templates after 5e93097 #6049 2025-01-30 11:30:52 +05:00
Dion Moult 15d43e9166 Fix bug where spatial object may not exist when renaming from the spatial tree (e.g. partial loads), and also refresh UI (to see updated attributes) 2025-01-30 17:07:57 +11:00
Dion Moult 1768026891 Fix #5854. Update docs with new IOS v0.8 settings. 2025-01-30 15:32:14 +11:00
sboddy d6443e46f6 Update debugging guide to deal with MS's Marketplace changes. (#6035) 2025-01-30 08:08:28 +11:00
tim 77722fcf89 New Tools (#5983)
* New tools wip

- New icons: Opening, Furniture, Roof, Railing
- New groupings
- New tools: Opening tools (not working), Furniture (needs default), Roof
- New defaults: Railing, Roof (Hip Roof doesn't work)

* WIP on (no branch)

* Railing icon fixed

* New icons added, old icons tweaked

* Working version

* Just updating some wip - not ready for review yet

* Tool icon update

- New: pile, plate, ramp, ramp flight, stair, stair flight, roof, railing, footing, member, curtain wall
- Updated: wall, window, door, cable
- Expanded tool descriptions to include predefined types
- Added relevant default types
- Revised tool grouping

* IfcStairType and IfcRampType icon's removed

* Curtain wall removed

---------

Co-authored-by: tim <tjrhyder@gmail.com>
2025-01-30 08:07:54 +11:00
Thomas Krijnen 241329325d Update ci.yml - 22.04 2025-01-29 20:10:19 +01:00
Bruno Perdigão 2e70544bb8 Adjust offset in "change_extrusion_x_angle" to maintain position relative to the slab's top face. 2025-01-29 14:01:23 -03:00
Bruno Perdigão 03267a441a Fix #6058 2025-01-29 14:01:23 -03:00
Kipre 4bee713455 Fix transform matrix computation in Axis2Placement3D 2025-01-29 15:37:59 +01:00
Andrej730 1d6e560b4f Change entire material category name from UI #6061
Example - https://imgur.com/a/LJUkC2l
2025-01-29 18:16:05 +05:00
Andrej730 71a6ad8cb0 Display assets count for the loaded library
Example - https://imgur.com/a/yZTkZgu
2025-01-29 18:16:05 +05:00
Andrej730 83d7cda26b Select IfcProjectLibrary to display for the loaded library
Example - https://imgur.com/a/14LOL0J
2025-01-29 18:16:05 +05:00
Andrej730 8bddde49a2 Hide assign/unassign library declaration button for elements that cannot be declared
E.g. IfcMaterials, IfcProfileDefs
2025-01-29 18:16:05 +05:00
Andrej730 909a7ad7a2 Project libraries UI - use cached project library data
instead of accessing IFC directly on every draw call
2025-01-29 18:16:05 +05:00
Andrej730 c9da643fe1 typing 2025-01-29 18:16:04 +05:00
Andrej730 0599138bca Fix #6050 after 5e93097 2025-01-29 17:25:30 +05:00
Andrej730 871710a0aa Fix remove_representation error #6059
After to_delete was explicitly added as an attribute to ifcopenshell.file (previously it was kind of hacky assigned during batch remove).
2025-01-29 16:02:50 +05:00
Andrej730 85e0fa9147 assign/unassign layer - mention representations 2025-01-29 16:02:50 +05:00
Dion Moult 5d3dc84556 Tabbing now works consistently on all elements including those with usage
This means that seeing the extrusion type graphically is now possible,
adding booleans is now through a consistent interface. It's still
possible to immediately edit the axis via Alt-E and profile via Shift-E.
This helps consoliate code too.
2025-01-29 21:38:01 +11:00
Dion Moult a9abf1e993 Forgot to remove these mentions
Still need to update tests
2025-01-29 21:32:26 +11:00
Dion Moult c2b00e09cf Remove elements menu and purge the "potential" openings feature as this is now properly integrated in the new element menu 2025-01-29 19:55:42 +11:00
Dion Moult 121af475a7 The collector should be responsible for handling global fixed display settings too perhaps 2025-01-29 19:54:25 +11:00
Dion Moult 424cd96fef Add warning that api.run is deprecated 2025-01-29 19:53:50 +11:00
Bruno Postle 84392f1457 Typo: strucutural > structural 2025-01-28 21:20:20 +00:00
raj-open 1b3b74127a guid-stdlibs > v0.8.0: linting 2025-01-28 21:46:34 +01:00
raj-open 85308133e2 guid-stdlibs > v0.8.0: added unit tests
NOTE: added in prefix-cases post PR review
2025-01-28 21:46:34 +01:00
raj-open 64a027cfba guid-stdlibs > v0.8.0: linting 2025-01-28 21:46:34 +01:00
raj-open 285c4bff67 guid-stdlibs > v0.8.0: used underlying base64-to-hex to speed up computations
NOTE: The conversions remain exactly as before. But by using standard libraries for conversion, we clean up computations.
2025-01-28 21:46:34 +01:00
Bruno Perdigão c2c2d2d8f3 Revert 87c7309724. I misunderstood the expected behavior. 2025-01-28 17:37:20 -03:00
Bruno Perdigão 87c7309724 See #5938. Fix bug where x_angle where changing the wall thickness. 2025-01-28 16:28:23 -03:00
Bruno Perdigão d9903e93f2 See #5938. This commit starts fixing this issue by:
- Fix wall decorator with obtuse angles.
- Preventing slabs from using obtuse angles, for now.
2025-01-28 16:10:17 -03:00
Andrej730 ab0549daa6 Support editing representation's presentation layers from UI
Example - https://imgur.com/a/QgtSUoq
2025-01-28 17:22:26 +05:00
Andrej730 f43e33b969 apped_asset - fix passed removed elements after 3ffc0bc #6044
Before 3ffc0bc checking identities were handled by file.add but now it's handled append_asset, therefore should be a way to clean removed entities.
2025-01-28 17:22:26 +05:00
Andrej730 cc014e9792 Change message when no object queries in a linked model
to give a hint for new users
2025-01-28 17:22:26 +05:00
Andrej730 c0306fc729 typing 2025-01-28 17:22:26 +05:00
Andrej730 7b94a8d1f5 black . 2025-01-28 17:22:25 +05:00
Andrej730 7bfe844d53 Rename void to feature in code 03bfd828e2 2025-01-28 15:23:43 +05:00
Andrej730 23648ef221 remove duplicated add_feature method
It was moved to feature module in 03bfd828e2
2025-01-28 15:23:43 +05:00
Dion Moult 693244e20e Fix bug in SetFalseOrigin which incorrectly handled z height and also add ability to handle non-mapconversion based transformations.
I can't believe I accidentally left out the minus sign. The ability to
handle simple remapping of location A --> B is useful for software that
doesn't support map conversion properly.
2025-01-28 17:33:15 +11:00
Dion Moult 03bfd828e2 See #5919. API now has support for features, not just openings. Void module is renamed to feature. 2025-01-28 14:18:17 +11:00
Dion Moult 5300f4c78f Fix failing tests 2025-01-28 10:54:37 +11:00
Dion Moult 8e29e7cdee Be a bit more forgiving in calculate unit scale to not glitch out on models with no project.
It's technically invalid but useful for small snippets.
2025-01-28 10:46:24 +11:00
Dion Moult 6e0954e855 Purge constants file that came from PR. 2025-01-28 10:45:54 +11:00
Dion Moult 4d052ba864 Fix bug where decorator had errors if the 3D location was outside the 2D window.
Checking for none for `location_3d_to_region_2d` should always be done.
2025-01-28 10:33:08 +11:00
Bruno Perdigão 562c32b96e Fix issue where area measurement lines where not showing correctly. 2025-01-27 18:58:02 -03:00
Bruno Perdigão 818ad536af Small fix after a4a52d6576 2025-01-27 18:49:19 -03:00
Bruno Perdigão a4a52d6576 Make slab's editing profile to horizontal orientation when x_angle is present. 2025-01-27 15:16:22 -03:00
Bruno Perdigão 47b2a00614 Fix Z location for wall axis decorator 2025-01-27 10:59:21 -03:00
Andrej730 ff4d3adf0b Select Layer In Layers UI
Example - https://imgur.com/a/bXctIxc
2025-01-27 17:41:32 +05:00
Andrej730 13a182cd95 Representation Items UI - support editing layers
Example - https://imgur.com/a/3fn051N
2025-01-27 17:41:31 +05:00
Andrej730 56af23b89f revert possible empty layer names in ui 2025-01-27 17:41:31 +05:00
Andrej730 605cf8d99a Styles UI - add indicator for currently edited style
Example - https://i.imgur.com/YT0a63S.png
2025-01-27 17:41:31 +05:00
Andrej730 744487c786 fix test_element after 7b62b03 2025-01-27 17:41:31 +05:00
Andrej730 b735ce74ad Bonsai - Select By Profile operator
Location - https://imgur.com/a/gInY1sl
2025-01-27 17:41:31 +05:00
Andrej730 5fe77b659a ifcopenshell.util.element.get_elements_by_profile 2025-01-27 17:41:31 +05:00
Andrej730 e71a220f21 typing 2025-01-27 17:41:30 +05:00
Andrej730 5bd24b2760 Enable pset template prop editing on adding a new one #6019 2025-01-27 17:41:30 +05:00
Andrej730 14a792a1e7 Enable pset template editing on adding a new one #6019 2025-01-27 17:41:30 +05:00
Andrej730 7b4fa6b5c0 black . 2025-01-27 17:41:30 +05:00
Gorgious56 378086ac7b Fix bug when trying to delete an opening object that was already deleted 2025-01-27 12:56:27 +01:00
Dion Moult c4dbbe85fc Fix bug where library wasn't actually removed when unlinking an IFC.
Previously the collection and scene object was removed, but this is
obviously not sufficient since the bpy.data.library still exists (which
meant that if you relinked it, regardless of your cache setting, it'd
just load the existing Blender file which is completely useless).
2025-01-27 20:41:26 +11:00
Dion Moult 559db259a3 See #6030. Add isolate, show, and hide operators to group manager. 2025-01-27 17:14:13 +11:00
Dion Moult 3582dc43d9 Add tests for PR #5257 (using cache for fetching units) 2025-01-27 14:40:15 +11:00
Dion Moult c0aaebcbe9 Fix bug where assigning units didn't necessarily assign to the project, and also didn't overwrite existing units of the same type. 2025-01-27 14:23:02 +11:00
Dion Moult 4af6c24314 Completely untested refactor of #5257.
Removes dependency of file to util (util should depend on file, not vice
versa). Removes auxiliary method.
2025-01-26 21:11:11 +11:00
Dion Moult ecd72912aa Purge constants from PR #5257.
I'm not sure I agree here, considering that types are dynamic based on
schema version.
2025-01-26 19:07:02 +11:00
Raj 124c02897c Feature faster unit method ---> Main (#5257)
* feature_faster_unit_method > main: added constants

* feature_faster_unit_method > main: extended `file` class to dynamically save unit information

* feature_faster_unit_method > main: refactored `get_property_unit` method

1. split out case that returns the wrong type (dictionary of units) into its own method

2. cleaned up (but preserved) logic

3. refactored common part of all cases (the method which prioritises unit then value-entity then measure_class)

---------

Co-authored-by: raj-open <raj-open@users.noreply.github.com>
Co-authored-by: Dion Moult <dion@thinkmoult.com>
2025-01-26 19:04:49 +11:00
Raj 3b1e893d34 Linting-Workflow ---> v0.8.0 | Make wf only fail on syntax errors instead of unformatted code (#6041)
* linting-workflow > v0.8.0: make QA only throw warning instead of error on unprettified code with no syntax errors

Without a Linting policy, the workflow should only fail if code base contains syntax errors.

* linting-workflow > v0.8.0: better logging

* linting-workflow > v0.8.0: changed instruction to notice-type

---------

Co-authored-by: raj-open <raj-open@users.noreply.github.com>
2025-01-26 18:54:46 +11:00
Bruno Perdigão 2b1a59a4f8 Refactor how offset and direction sense interact for wall and slabs. 2025-01-25 16:05:04 -03:00
Dion Moult c49ca699eb Forgot to commit new feature tool 2025-01-25 21:39:54 +11:00
Dion Moult 75c6505121 See #5919. You can now add openings through "Add Element" just like everything else.
This means that openings can (and default to) start with extrusions. It
also starts to open up the possibility to add other types of feature
elements. Still really incomplete.
2025-01-25 20:43:08 +11:00
Dion Moult 2c531501c3 Fix #5614. Fix bug where removing an object that had voids showing didn't also remove the voids. 2025-01-25 16:36:57 +11:00
Dion Moult eab527e7a2 Fix #6033. Add tools for generate slab from wall and vice versa in the toolbox. Still needs a nice icon. 2025-01-25 15:59:11 +11:00
Dion Moult 83368d7ee1 Fix #6014. Incorrect units used for position matrix when detecting profiles. Fix by @brunoperdigao 2025-01-25 15:20:01 +11:00
Dion Moult 38835a4092 See #6030. You can now select elements in groups recursively. 2025-01-25 14:11:42 +11:00
Dion Moult a2a4da596f Fix #6030. Consolidate group management into single UI and allow for bulk assign / unassign. 2025-01-25 14:01:56 +11:00
Bruno Perdigão 5fbb496818 Improve wall axis decorator.
- Blue: base
- White: side
- Green: reference
- Arrow: direction
See: https://ifc43-docs.standards.buildingsmart.org/IFC/RELEASE/IFC4x3/HTML/lexical/IfcMaterialLayerSetUsage.htm
2025-01-24 16:46:03 -03:00
Bruno Perdigão 8b3bf8200f Add wall and slab regeneration when editing layer set usage, after 755d178b6b 2025-01-24 16:36:24 -03:00
Andrej730 fbab13339c set_material_name to prevent triggering name callback if it's not necessary 2025-01-24 18:45:14 +05:00
Andrej730 57150e9f63 deprecate style.edit_presentation_style listener 2025-01-24 18:45:14 +05:00
Andrej730 e4ded8c477 Fix editing IfcSurfaceStyle attributes
Apparently it was broken for a while now...
2025-01-24 18:45:14 +05:00
Andrej730 d21c24b070 Bonsai - support editing IfcPresentationLayerWithStyle attributes
Example - https://imgur.com/a/JRs8RZm
2025-01-24 18:45:13 +05:00
Andrej730 e3ea12a517 Reuse export_attributes for layers, groups, constraints, classifications 2025-01-24 18:45:13 +05:00
Andrej730 60f8044820 Support adding IfcPresentationLayerWithStyle from UI
Example - https://i.imgur.com/0mssU2s.png
2025-01-24 18:45:13 +05:00
Andrej730 d5b1b6f66a Reuse draw_attributes for groups, layers, structures and systems 2025-01-24 18:45:13 +05:00
Andrej730 f3fc55f246 Change <logical> primitive data type from bool to enum
As it also has a third value "UNKNOWN" which has it's own meanig in IFC and therefore IfcLogical cannot be represented by simple booleans.

Example in Bonsai - https://i.imgur.com/xuPMcwA.png
2025-01-24 18:45:13 +05:00
Andrej730 d37caedda7 layer.add_layer_with_style 2025-01-24 18:45:12 +05:00
Andrej730 d1082897b1 bim.select_representation_item - add poll message 2025-01-24 18:45:12 +05:00
Andrej730 c12636f4cc black . 2025-01-24 18:45:12 +05:00
Andrej730 35d20e649d button to open pset templates user folder
to make it more discoverable

Example - https://i.imgur.com/BKN3rkj.png
2025-01-24 12:57:41 +05:00
Andrej730 5c7bea6dea bim.open_path - utility operator 2025-01-24 12:57:40 +05:00
Andrej730 d979c6a044 bim.open_uri - display url in description 2025-01-24 12:57:40 +05:00
Andrej730 65f2da4beb Fix creating pset templates after 5e930972d6 #6017 2025-01-24 12:34:36 +05:00
Dion Moult 755d178b6b Fix bug where adding / removing layers never triggered a regeneration of walls.
Continue our slow, ongoing purge of listeners.
2025-01-24 17:28:45 +11:00
Dion Moult f1187e33d9 Don't show IFC product selection in the type manager since it's assumed to be IfcElementType from context 2025-01-24 16:36:07 +11:00
Dion Moult 2ec7882c57 Fix #6034. Boundary module now uses the collector tool like everything else. 2025-01-24 09:57:33 +11:00
Dion Moult 1083651d0a Bump IOS back up to 2024-12-14 2025-01-24 09:49:44 +11:00
Dion Moult 03bd34d98c Workaround for speed regression in advanced brep models. See #5999. 2025-01-24 09:47:17 +11:00
Bruno Perdigão fa174feaae Refactor wall offset and direction after f724bb692 2025-01-23 15:33:39 -03:00
Bruno Perdigão 5ec5594c69 Polyline slab tool - You can now change offset and direction
As it was implemented in Polyline wall tool, the user can press "O" to
change offset and "F" to flip the direction
2025-01-23 15:33:39 -03:00
Bruno Perdigão 4f77df99a5 Add slab preview decorator 2025-01-23 15:33:39 -03:00
Thomas Krijnen fa191e44f2 cgal kernel: Move orientation logic #5987 2025-01-23 16:35:51 +01:00
Thomas Krijnen 638b2c59ea Catch string encoding errors and set status #5992 2025-01-23 16:20:06 +01:00
Bruno Perdigão 4aff6ac842 Fix profile tool after 8b678309f 2025-01-23 11:21:29 -03:00
Andrej730 f67e3f35c7 Fix error tabbing into point cloud representations 2025-01-23 18:14:17 +05:00
Andrej730 1ea6d2a194 Add IfcStructuralPointConnection to reimport_element_representations 2025-01-23 18:14:17 +05:00
Andrej730 3c96ad2965 Fix error tabbing into IfcStructuralPointConnections 2025-01-23 18:14:17 +05:00
Andrej730 4ee8176654 Bonsai to display units for force measure props
Example - https://i.imgur.com/EhcyIxp.png
2025-01-23 18:14:17 +05:00
Andrej730 4717dffcdc Bonsai - assign/unassign structural model for all selected elements 2025-01-23 18:14:17 +05:00
Andrej730 3eeb58dded assign_structural_analysis_model to support batching 2025-01-23 18:14:17 +05:00
Andrej730 70f17c2094 Structural operators - remove unnecessary Ifc Operators 2025-01-23 18:14:17 +05:00
Andrej730 2e71765f4f Fix structural operator names for consistency with Blender naming 2025-01-23 18:14:16 +05:00
Andrej730 582476cabe Fix LoadGroupDecorationData data item name for consistency 2025-01-23 18:14:16 +05:00
Andrej730 8f9417a59a Fix UI errors in Structural Analysis panel when project has no IfcStructuralAnalysisModel 2025-01-23 18:14:16 +05:00
Andrej730 e18475e1ef Use cancel icon for disabling operators for consistency 2025-01-23 18:14:16 +05:00
Andrej730 d38608ea04 Fix UI errors with not unset active library id after disabling editing
It lead to UI errors when library was removed and Bonsai was still trying to get it from active_library_id.
2025-01-23 18:14:16 +05:00
Andrej730 42d01ac222 Fix append_asset conversion issue after 3ffc0bc #6012
Custom file.add wasn't considering IfcLengthMeasure attributes...
2025-01-23 18:14:16 +05:00
Andrej730 5bc91ec4e4 append_asset - fix bug identifying None profiles as equivalent 2025-01-23 18:14:16 +05:00
Andrej730 ad99990f17 typing 2025-01-23 18:14:15 +05:00
Andrej730 8dce7b9f68 black . 2025-01-23 18:14:15 +05:00
Bruno Perdigão d8342134a0 Wall polyline tool - refactor offset functionality 2025-01-23 09:31:28 -03:00
Bruno Perdigão 8b678309fd Refactor polyline tool instructions.
Follows 8fc0d7a808
2025-01-23 09:31:28 -03:00
Bruno Perdigão 88dc9d7633 Enable "shift + mouse wheel" to function before locking angle. 2025-01-23 09:31:28 -03:00
Bruno Perdigão 09dbae7c56 Replace hard-coded unit scale with ifcopenshell.util.unit.calculate_unit_scale 2025-01-23 09:31:28 -03:00
Dion Moult c6b64baccb Fix #6028. Deprecate schema dir as it's basically just data. 2025-01-23 23:10:40 +11:00
Dion Moult 15bc968179 Remove dead code from schema.py
Slowly getting to a point where we can completely delete this legacy
file.
2025-01-23 22:59:41 +11:00
Dion Moult b7e4904905 Change gitkeep into gitignore and move ignore up to root gitignore
I kept on getting confused on why things were being ignored in the data
dir and didn't know where to look.
2025-01-23 22:48:25 +11:00
Kipre 039b7ef4ca Fix issue with eliminate_touching_operands 2025-01-23 11:23:34 +01:00
Dion Moult e2f10a5784 Minor UI improvement to keep the right alignment of total elements in the material manager 2025-01-23 20:54:43 +11:00
Dion Moult adff44febd Snaps are on by default
Users can still turn them off. We are a precision modeling app after all
:)
2025-01-23 20:44:20 +11:00
Dion Moult 35d2791657 Fix warning when aggregate decorator cannot be drawn on the screen. 2025-01-23 20:29:21 +11:00
Scott Lecher a7a9fcc73a adds calculations for projected_length of gradient curve segments (#6006) 2025-01-22 15:37:29 -08:00
Andrej730 5c3045b4db Temporarily disable 3ffc0bc due to a bug with units conversion 2025-01-22 20:45:06 +05:00
Andrej730 b812d21282 Fix non-existent name argument in add_si_unit docs 2025-01-22 19:07:44 +05:00
Andrej730 083aa4da85 Fix error after 5e93097 2025-01-22 19:07:44 +05:00
Andrej730 605a29786c Fix tests after 7b62b03
Since calculate_unit_scale now requires a project.

    def calculate_unit_scale(ifc_file: ifcopenshell.file, unit_type: str = "LENGTHUNIT") -> float:
        """Returns a unit scale factor to convert to and from IFC project units and SI units.

        Example:

        .. code:: python

            ifc_project_length * unit_scale = si_meters
            si_meters / unit_scale = ifc_project_length

        :param ifc_file: The IFC file.
        :param unit_type: The type of SI unit, defaults to "LENGTHUNIT"
        :returns: The scale factor
        """
>       if not (units := ifc_file.by_type("IfcProject")[0].UnitsInContext):
E       IndexError: list index out of range
2025-01-22 18:24:52 +05:00
Dion Moult 3dfc7097b2 Fix #6013. Fix bug where Blender object names weren't updated when using copy attributes. 2025-01-22 22:54:58 +11:00
Andrej730 4adca79301 Fix edit_attributes triggering name_callback and adding indices to names #6013
It was triggering name_callback, adding indices to the names and writing the name with index to ifc.

Also now check previous and new object name explicitly instead of relying on `obj.name` as it may have Blender indices (Blender doesn't support multiple objects sharing the same name).
2025-01-22 16:35:23 +05:00
Andrej730 a8672bc5cb root.set_object_name to reuse loader.get_name 2025-01-22 16:35:23 +05:00
Andrej730 882bacf91a bim.copy_attribute_to_selection - add info message
It's important to have somewhere information on how many elements were actually affected since some of the selected objects may not support the used attribute.

Example - https://i.imgur.com/UrLNWcF.png
2025-01-22 16:35:23 +05:00
Andrej730 23a6721f8e Fix bim.copy_attribute_to_selection missing undo 2025-01-22 16:35:23 +05:00
Andrej730 db93ca1067 bim.inspect_from_object - support representation items 2025-01-22 16:35:22 +05:00
Andrej730 f02fd69934 Bonsai - deprecate bpy.app.version checks
As we support only Blender 4.2+
2025-01-22 16:35:22 +05:00
Andrej730 74a9669fa8 Fix error tabbing into IfcRevolvedAreaSolid with a boolean + add resolve_base_items
resolve_items couldn't find IfcRevolvedAreaSolid inside a boolean result
2025-01-22 16:35:22 +05:00
Andrej730 6ce4b5d0e8 Fix error selecting boolean (RepresentationItemObject missing ifc_definition_id) 2025-01-22 16:35:22 +05:00
Andrej730 391091ad12 typing 2025-01-22 16:34:58 +05:00
Andrej730 a774a75509 black . 2025-01-22 16:00:11 +05:00
Andrej730 06f25b9846 bim.select_boolean - fix operator name 2025-01-22 11:50:49 +05:00
Andrej730 b752f798bd bim.enable_editing_booleans - add poll message 2025-01-22 11:50:48 +05:00
Andrej730 5ca615114f Also support changing profile for other sweptsolids
E.g. changing it for IfcRevolvedAreaSolid - https://imgur.com/a/jHOC8rt
2025-01-22 11:50:48 +05:00
Bruno Perdigão c72f17068c Add support for direction sense and offset in slabs with x_angle 2025-01-21 10:49:29 -03:00
Bruno Perdigão 372654267c Fix issues with add/remove layer handler when using "Quick Create Type". 2025-01-21 10:49:29 -03:00
Bruno Perdigão 5cf4740f8e Add direction sense and offset support for slabs 2025-01-21 10:49:29 -03:00
Bruno Perdigão 3740b86678 Add handlers to update layer when adding and removing material layer 2025-01-21 10:49:29 -03:00
Bruno Perdigão 325d6138d3 Add more options to Bonsai snap target. Follow 5649708ca4 2025-01-21 10:10:57 -03:00
Gorgious56 fc58b1769c Improve logic for https://github.com/IfcOpenShell/IfcOpenShell/commit/bced62bd5c6615ec1ff8c3a6af3334e469e5f9fa 2025-01-21 13:56:32 +01:00
Dion Moult 82fbec68d1 Fix #5973. You can now select the item from the item panel. 2025-01-21 23:52:33 +11:00
Andrej730 bb1ec569bc Option to name existing used unnamed profiles
Example - https://imgur.com/a/IhMbs6K
2025-01-21 17:31:21 +05:00
Andrej730 5a766e79bd Show error message trying to edit not supported type of profile
E.g. previously if you would tab into editing IfcExtrudedAreaSolid that was using not supported profile type (e.g. IFCCSHAPEPROFILEDEF) it would import it as empty geometry and tabbing out then would save it corrupting the original profile. Now there is an error message that it's not yet supported - https://i.imgur.com/NzksYVP.png
2025-01-21 17:31:21 +05:00
Andrej730 ff337bc849 Change currently edited item's profile
Example - https://imgur.com/a/2yiVIW5
2025-01-21 17:31:20 +05:00
Andrej730 992424c748 Update item decorator when moving item in viewport
Before this fix - https://imgur.com/a/mhpBvCG
2025-01-21 17:31:20 +05:00
Andrej730 0268f140ad typing 2025-01-21 17:31:20 +05:00
Andrej730 59c0719b03 black . 2025-01-21 17:31:20 +05:00
Andrej730 c91fbc4d40 Setup user data dir
Create some empty folders in the user data directory to hint the user.
2025-01-21 17:30:38 +05:00
Gorgious56 bced62bd5c When switching between ElementType and Element, keep the same class and predefined type if possible 2025-01-21 13:29:25 +01:00
Dion Moult b809bc89f0 See #5973. Representation items UI now works in item mode. 2025-01-21 23:28:33 +11:00
Dion Moult 2452b1be50 See #5973. Only show shape aspect attributes if creating a new shape aspect to make it clearer how to use the UI.
Previously the UI for creating new aspects and reusing an existing
aspect showed simultaneously which was confusing.
2025-01-21 23:21:07 +11:00
John Yani 7de8427a28 [Bonsai docs] Update version switching logic (#6005)
* Create brand.html

* Update custom.css for version switcher

* Update brand.html

* Update brand.html

Improve select box logic
2025-01-21 11:06:24 +11:00
John Yani ee0adf2fff [Bonsai docs] Add version switcher to sidebar and update custom styles (#6004)
* Create brand.html

* Update custom.css for version switcher

* Update brand.html
2025-01-21 10:24:53 +11:00
John Yani 2ce420ef6f Follow up #5994 (#6003)
* Create docs-deployment.yml

* Update docs-deployment.yml

Add CNAME

* Update docs-deployment.yml

* Create docs-deployment-unstable.yml

* Add requirements.txt

* Change trigger branch
2025-01-21 08:45:39 +11:00
Bruno Perdigão 290849d43a Fix snap to axis after 5649708ca 2025-01-20 14:59:04 -03:00
Andrej730 5e930972d6 User 'data' folder #5564
Bonsai now creates a user data folder that allows you overriding Bonsai data files. E.g. you can put you own `default.css` as `data/assets/default.css` in that folder and it will override the `default.css` Bonsai is using for the drawings. Previously you could have change internal `default.css` but Bonsai would always restore the original one on every update / reinstallation.

You can also store your .ifc files in data/libraries or data/templates and Bonsai will ensure they're loaded and you won't need to worry about Bonsai removing them later.

E.g. on Windows this path is `C:\Users\xxx\AppData\Roaming\bonsai\bonsai\data`/

You can also find path in the preferences - https://i.imgur.com/kwMc0JU.png
2025-01-20 19:32:59 +05:00
Bruno Perdigão c08d25de42 Change Bonsai snap target UI to column. 2025-01-20 11:31:58 -03:00
Bruno Perdigão 5649708ca4 Add support and UI for Bonsai snap target.
The user can now select snap target for Bonsai polyline tool.
The options are shown in the bottom of Blender's Snapping panel.
2025-01-20 10:56:22 -03:00
Bruno Perdigão 9e81a3da17 Rename "Edge-Intersection" to "Edge Intersection" 2025-01-20 10:56:22 -03:00
Bruno Perdigão b509374c27 Add initial curve snapping functionality 2025-01-20 10:56:22 -03:00
Gorgious56 704bb27cf5 You can now user ALT + Click to ensure an object is unlinked from non-IFC collections when assigning a new container 2025-01-20 14:25:55 +01:00
Dion Moult 7b62b035c9 Fix #5964. Only get the unit assignment from the project to prevent ambiguity.
I really don't know why I didn't do this before.
2025-01-20 23:50:03 +11:00
Dion Moult c5fe80db7b Make georeferencing decorator use soft limits. Don't scale font. 2025-01-20 23:48:51 +11:00
Andrej730 3ffc0bc39c append_asset to use custom file.add to prevent duplicating profiles and materials #5925 2025-01-20 16:23:31 +05:00
Andrej730 0a266bba5d Fix #6000 2025-01-20 16:16:39 +05:00
Andrej730 ecf0d255f7 Roll back build from a65aa92 #6001 2025-01-20 16:16:39 +05:00
Andrej730 c0499a2c88 black . 2025-01-20 16:16:38 +05:00
John Yani 3ad247b9a7 Automatic build and deploy bonsai docs on push (#5994)
* Create docs-deployment.yml

* Update docs-deployment.yml

Add CNAME

* Update docs-deployment.yml

* Create docs-deployment-unstable.yml

* Add requirements.txt
2025-01-20 21:13:21 +11:00
Bruno Postle 13b93a9ea8 Move cache_dir from site-packages to local folder (#5856)
Previously cache_dir was located under site-packages, which is managed
by blender and could be read-only. Now location defaults to eg.
~/.cache/bonsai or equivalent location on other platforms. See #5564

Note this adds a dependency on the platformdirs python module
2025-01-20 13:14:51 +05:00
Dion Moult ebdfe2bccd Fix #5319. Workaround for upstream bpypolyskel bug where dormer ridges were not flat. 2025-01-20 17:17:37 +11:00
Dion Moult 942c3fec87 Add missing bin directory 2025-01-20 14:35:50 +11:00
Dion Moult 651c24bbfe See #5799. Fix segfault in upstream Blender when unlinking material objects in specific scenario.
I can't explain this one so I'm pretty embarrassed to commit this, but
it crashes (see situation in #5799) on my machine and I can't recreate
it outside this scenario. In any case I think as a general strategy we
should:

 1. Minimise reliance on msgbus
 2. Msgbus listeners themselves should be wary of invalid state (e.g. if
object is now unlinked)
 3. Not clear listeners (don't overreach)
2025-01-20 14:01:11 +11:00
Dion Moult b2213592ea Fix #5799. Also purge presentation style assignment when purging unused styles. 2025-01-20 13:59:00 +11:00
Dion Moult c311b65af5 See #5799. Allow merging unnamed styles.
Styles are special because their names aren't critically semantic. It's
more to do with the style definition.
2025-01-20 13:58:39 +11:00
Dion Moult e8b097e2cb See #5799. Remove slow / unnecessary material criticals that also have a risk of crashing
In general Blender on my machine at least sometimes has huge lag with
material previews.
2025-01-20 13:57:07 +11:00
Dion Moult 193ff1cd0c Mention builds website in docs. 2025-01-20 12:15:49 +11:00
Dion Moult a65aa92c87 See #5999. Revert to older bot build before speed regression. 2025-01-20 12:15:36 +11:00
Dion Moult 6af19bc98d Fix 3x slower major speed regression introduced in 98a9550260
The commit that introduced the problem was trying to optimise rendering
dense meshes with the opening decorator. However, it introduced more
calculation in the initial project load and stored more data on every
object. This resulted in models loading 3x slower for me which is pretty
major. The original problem needs further investigation.
2025-01-20 11:24:19 +11:00
Dion Moult 5769c0d442 Fix #5754. Cosmetic bug where UI was not refreshed when using advanced mode causing incomplete decorators to be drawn. 2025-01-20 00:25:29 +11:00
Dion Moult 5c058dff3e Fix #5766. Bump IOS. 2025-01-19 21:49:51 +11:00
Dion Moult f86e414055 Forgot to add a placement for new elements which is invalid. 2025-01-19 21:38:52 +11:00
Dion Moult c17febac0c Fix #5996. Bug where getting selected or active objects was not clear.
Sometimes we want to fetch selected objects, and that includes the
active object, even if the active object isn't actually highlighted in
the viewport (albiet rare, I think?).

Conversely sometimes we want to get the active object, even if it isn't
actually highlighted. The tool.Blender functions now have kwargs to
distinguish between these.
2025-01-19 17:17:56 +11:00
Dion Moult 2d811a6786 Fix fetching layers in item mode. Apparently the inverse name changes slightly.
Maybe because an item has a single layer whereas the shape is meant to
have many layers?
2025-01-19 17:09:32 +11:00
Dion Moult 6eed5607c4 Fix #5972. Purge old non-item-based boolean code 2025-01-19 17:09:02 +11:00
Dion Moult 0b46a31c25 Add item menu is now tailored for CSG representations.
I find this a bit of a strange behaviour in IFC. Imagine you start with
a Tessellation representation type. You're only allowed meshy things, no
solid extrusion. And vice versa if you have a SweptSolid representation
type.

Now imagine you suddenly create a boolean. Now, you can mix both
tessellations and solids together.
2025-01-19 16:58:10 +11:00
Dion Moult 4d7f078f8b Ensure item decorator is updated when editing things in item mode. 2025-01-19 16:56:31 +11:00
Dion Moult 046f7cbfd2 See #5972. You can now select booleans recursively. 2025-01-19 13:54:40 +11:00
Bruno Postle 4152641d1f Ensure files in libs/bin are executable
When blender extracts wheels it doesn't preserve executable permissions
2025-01-18 21:17:43 +00:00
Bruno Postle ec55c8183f remove duplicate 'libs' folder
The Bonsai installer contained a 'libs' folder in both the ZIP bundle
and the bonsai wheel, but only the one in the wheel was actually used
2025-01-18 19:59:57 +00:00
Bruno Postle b54741dd0b Merge branch 'v0.8.0' of github.com:IfcOpenShell/IfcOpenShell into v0.8.0 2025-01-18 19:18:15 +00:00
Bruno Postle b4190876b0 Actually put ifcmerge in the linux ZIP installer 2025-01-18 19:16:50 +00:00
Bruno Perdigão 864eeb42e9 Add filling objectcs to OverrideMove 2025-01-18 15:15:54 -03:00
Bruno Perdigão 7fcb7c6433 Allow moving the current aggregate/nest when aggregate/nest mode is active 2025-01-18 12:17:28 -03:00
Bruno Perdigão 015d8f6722 Add nest mode operators to workspace UI. 2025-01-18 12:06:00 -03:00
Bruno Perdigão c07c2d7692 Complement changes from abd05e939a 2025-01-18 11:48:37 -03:00
Dion Moult a57a0eb4eb See #5972. Prioritise clipping results where possible. 2025-01-19 01:09:11 +11:00
Dion Moult e40644c4f6 See #5972. You can now remove boolean operations in the stack without deleting operands. 2025-01-19 01:08:47 +11:00
Dion Moult 8c746b1a2c Validate representation type items when leaving item mode. 2025-01-19 00:30:30 +11:00
Dion Moult 8e98aecc0b Document add boolean API 2025-01-19 00:30:30 +11:00
Bruno Postle 34a2d95524 Bonsai offers to install Git and ifcmerge (#5961)
The ZIP installer now contains a `libs/bin` folder that contains
`ifcmerge`. Bonsai on `register()` adds this folder to the system `PATH`
for the current Blender session. Advantage of this is that we don't have
to fiddle with the registry on windows, or install files to
`~/.local/bin` on Linux, it _should_ work on Darwin, updates are
automatic, and we have a mechanism to ship other executables if
required.

(Note that ifcmerge.exe increases the size of the Windows Bonsai ZIP
download by about 7MB)

If Git isn't installed on Windows, the Git panel now offers to install
it from the Windows Package Manager Community Repository using `winget`.
2025-01-18 10:22:45 +00:00
Dion Moult a12427e44a See #5972. Add tests for adding boolean and check against recursive booleans and invalid boolean items. 2025-01-18 21:13:54 +11:00
Dion Moult 35734f4b67 Guess representation type from items based on where rule
Previously we never implemented this in a very strict way so it was
prone to mistakes.
2025-01-18 18:35:13 +11:00
Dion Moult c54ea1e5d2 Shape builder can now create blocks 2025-01-18 18:34:40 +11:00
Bruno Perdigão abd05e939a Add nest decorator 2025-01-17 23:00:05 -03:00
Bruno Perdigão d02c5ca1e6 Rename OverridaAggregateMove to OverrideMove.
It now deals with nests too.
2025-01-17 22:58:29 -03:00
Bruno Perdigão a5afba03ab Add "nest mode" similar to "aggregate mode". 2025-01-17 22:47:11 -03:00
Bruno Perdigão 3f914cdf27 Remove unused handler from AggregateModeDecorator 2025-01-17 22:43:05 -03:00
Bruno Perdigão 1d03e916f3 Fix after c4f85dffa4 2025-01-17 17:45:21 -03:00
Bruno Perdigão fd279234f3 Fix #5818 2025-01-17 16:41:01 -03:00
Bruno Perdigão a44439655c Install Bonsai decorators from Viewport Overlays in load_post. 2025-01-17 16:23:40 -03:00
Bruno Perdigão c4f85dffa4 Fix OverrideMoveAggregate to work for multiple layers of aggregates. 2025-01-17 15:51:26 -03:00
Bruno Perdigão 8d63845f3d Change AddSlabFromWalls to consistently create walls in a counterclockwise direction.
This guarantees that the external face of the walls aligns with the edges of the slab.
2025-01-17 15:09:57 -03:00
Thomas Krijnen e0e24948be Update build_rocky.yml - safe.directory 2025-01-17 14:07:36 +01:00
Thomas Krijnen 84420a8973 Don't allow empty sha for add_commit_sha 2025-01-17 13:57:14 +01:00
Dion Moult 7ee055f4f3 See #5972. You can now add half space solid items in item mode. 2025-01-17 23:02:32 +11:00
Andrej730 1f436bcec6 replace date picker util operators with wm.context_set_string
Since they were just setting a scene property which can be done by a default operator.
2025-01-17 17:00:06 +05:00
Andrej730 468c1a2580 Highlight currently selected date in date picker
Example - https://imgur.com/a/ItNg9sZ
2025-01-17 17:00:06 +05:00
Andrej730 e8cb9e7f3c Date picker to support IfcDateTime
See https://imgur.com/a/9a7JfMO
2025-01-17 17:00:06 +05:00
Andrej730 fa98a7e8f7 black . 2025-01-17 17:00:06 +05:00
Andrej730 686a5e7387 Fix #5988 after 6fb0f5e63a 2025-01-17 15:24:02 +05:00
Dion Moult e1da08579c See #5972. You can now add booleans in item editing mode, with support for all three boolean operators. 2025-01-17 20:55:27 +11:00
Dion Moult 0a87e92dcf Move geoference visualisation UI into panel header to be consistent. 2025-01-17 20:54:06 +11:00
Dion Moult 24b3cfc067 Fix #5897. Fix #5488. Fix #5498. Bug where you couldn't edit newly added annotation.
The annotation adding code was a bit of a mess, spread around
create_annotation, create_annotation_occurrence, and
bpy.ops.bim.add_annotation. I've now consolidated it all into
core.add_annotation and updated it to work with the new item editing
mode (basically new objects need to reload their representation to
populate item_ids). Things are still messy, but a bit less now.
2025-01-17 20:53:29 +11:00
Thomas Krijnen c163b260cf Try solve #5989 2025-01-17 10:45:21 +01:00
Andrej730 9e50c89c01 Work schedule UI - use cached data instead of accesing IFC 2025-01-16 18:30:44 +05:00
Andrej730 b28a3b6e32 Basic header for work schedule panel header #5928
Example - https://i.imgur.com/9thZQCX.png
2025-01-16 18:30:44 +05:00
Andrej730 9573628bf6 fix typo in sequence/prop.py and use more consistent name for props
Issue was that taskcolumns_enum doesn't exist
2025-01-16 18:30:44 +05:00
Andrej730 5f034bf4a9 bim.copy_railing_parameters - add poll message 2025-01-16 17:36:12 +05:00
Andrej730 de6e54040a FilledOpeningGenerator - update only parts instead of the full decomposition
similar to 0662b0c
2025-01-16 17:36:12 +05:00
Andrej730 50b39fdd10 bim.clone_opening - update affected representations 2025-01-16 17:36:12 +05:00
Andrej730 eef04fb91c bim.clone_opening - always show in opening's ui
Otherwise it was hidden until user guesses that 2 objects need to be selected for it to appear.
Also, not sure if it's useful operator anymore - it seems just duplicating an opening and then adding it does the same thing.
2025-01-16 17:36:11 +05:00
Andrej730 a383f60915 Show voided elements in UI
E.g. show voided wall when window or wall's opening is selected.
Example - https://i.imgur.com/jxjWPeE.png
2025-01-16 17:36:11 +05:00
Andrej730 44131a7fe5 Select filling objects from UI
Example - https://i.imgur.com/BijTwgo.png
2025-01-16 17:36:11 +05:00
Andrej730 c66f2131e2 bim.select_entity - move to bim module
as it can be generally useful, not just in tester
2025-01-16 17:36:11 +05:00
Andrej730 035999d0c3 bim.update_openings_focus - remove unnecessary ifc operator 2025-01-16 17:36:11 +05:00
Andrej730 61d68b74ca bim.add_filled_opening - remove unused operator 2025-01-16 17:36:10 +05:00
Andrej730 133459faec typo 2025-01-16 17:36:10 +05:00
Andrej730 6fb0f5e63a typing 2025-01-16 17:36:10 +05:00
Andrej730 2859e9632e black . 2025-01-16 17:36:10 +05:00
Andrej730 521a8183e7 Fix #5953 after d6e6a6d 2025-01-16 17:36:09 +05:00
Dion Moult a63f67ad32 Fix #5841. Incorrect axis usage when generating LAYER2 elements from polyline. 2025-01-16 23:19:11 +11:00
Dion Moult aeba2885e4 Fix #5984. Incorrect axis usage when generating slabs. 2025-01-16 23:11:51 +11:00
Dion Moult f50ae2faa5 See #5972. You can now load a hierarchy to visualise the boolean result tree. 2025-01-16 22:58:17 +11:00
Dion Moult bd739f8bfd Fix undo bug when marking booleans as manual 2025-01-16 22:39:37 +11:00
Dion Moult 5b2243089d See #5972. You can now delete boolean operands in item editing mode. 2025-01-16 22:10:28 +11:00
Dion Moult 2fe4680ca1 See #5972. Boolean operands are now loaded in item editing mode and are editable. 2025-01-16 21:28:05 +11:00
Taku Makoni 21624d6065 Wrong Import Package (#5982) 2025-01-16 12:20:59 +11:00
Taku Makoni b9f40342b2 Grammatical error 2025-01-16 11:52:09 +11:00
Bruno Perdigão 3e879c6156 Change how new objects added are handled in aggregate mode.
When in aggregate mode, new objects will now be automatically assigned to
the current aggregate.
2025-01-15 16:11:27 -03:00
Bruno Perdigão c360b91f4a Remove constraints from the aggregates. 2025-01-15 16:11:27 -03:00
Andrej730 23b1a71cba Support adding duplicated existing boolean
Example - https://imgur.com/a/rRQz9dx
2025-01-15 18:41:21 +05:00
Andrej730 5d17554d04 bim.add_boolean - support adding multiple booleans at once
Example - https://imgur.com/a/IWDqMRT
2025-01-15 18:41:20 +05:00
Andrej730 1f3fc3c2b9 bim.add_openings - display in UI if multiple potential openings are selected 2025-01-15 18:41:20 +05:00
Andrej730 d6da8a7ee1 Support duplicating potential openings and potential/existing booleans 2025-01-15 18:41:20 +05:00
Andrej730 cfb4cd8af9 bim.add_potential_opening - remove unused code
draw_settings() was never used
2025-01-15 18:41:20 +05:00
Andrej730 7eff4db4eb reuse add_tracked_opening 2025-01-15 18:41:19 +05:00
Andrej730 689688c76b Fix error selecting material usage in Materials UI
Previously it would error, now it selects related profile / layer set.
2025-01-15 18:41:19 +05:00
Andrej730 0ea513818b Support assigning material sets as usages from UI #5933
It's on alt+click in Materials UI, see example - https://imgur.com/a/8gP7iAZ
2025-01-15 18:41:19 +05:00
Andrej730 2fdcb41c4e black . 2025-01-15 18:41:19 +05:00
Dion Moult 65c99c57cd Prefill class / product type if using a particular BIM tool for convenience, and hide fields. 2025-01-15 22:04:58 +11:00
Dion Moult fe54b24f5f Fix bug where box decoration when adding empty geometry failed 2025-01-15 22:04:24 +11:00
Dion Moult 7fdfdbf8b4 Fix #5971. You can now specify a name and description when adding objects. Clean naming and description is critical! 2025-01-15 20:57:19 +11:00
Dion Moult 53906d824a Fix #5977. Silly mistake I forgot all([]) is still True. 2025-01-15 20:47:56 +11:00
Thomas Krijnen a687a90039 Break out multiple tasks per representation when rep is directly reused #5978 2025-01-15 10:24:52 +01:00
Thomas Krijnen c37fd6ae0b Don't throw exception but set to $ when encountering invalid instance name #5680 2025-01-15 10:08:31 +01:00
Dion Moult 06e8e2b35c Remove obsolete separate_verts_layer when marking edge angles for roofs
New roof system automatically handles this scenario (using poke
operator) so no need to mark it.
2025-01-15 19:46:34 +11:00
Dion Moult fd51b9a9e9 Fix #5968. Fix #4040. Rewrote roof generation using per face extrusions and cutting planes instead of edge sliding.
WARNING! The roof generation is now quite significantly different. This
WILL change your geometry when you refresh roofs from existing models.

 - The roof profile now always represents the top of eave. This better
represents how things are built rather than bottom of eave which was
previous.
 - The roof therefore always grows down from the profile. The rafter
edge angle can only be acute. This means that the roof will never grow
larger than the footprint profile that you've drawn. (before, the
footprint was not guaranteed to match).
 - The roof thickness is now the actual thickness of the roof, not the
"vertical dimension" of the roof. This means that the roof thickness can
now match intended layer thicknesses instead of you needing to do math
to work it out.

I've rewritten the internals of how roofs were generated to be hopefully
a lot simpler but as a tradeoff it's more restrictive. After the
skeleton is generated, non-uniform angles would be handled through
vertex splitting and moving. This works in simple scenarios but fails in
more complex ones. The new approach only handles non-uniform angles on
triangular faces. These faces are really easy to handle compared to
ngons, but are also more robust. The rafter edge angle is also now
handled using a clipping plane, which is a lot, lot simpler than vertex
sliding math.

Each face is now processed separately and then merged at the end. This
means that if a face has a different angle, it will now correctly
represent the different thickness at that portion of the roof.

In the process consistent roof thickness / rafter angle bugs were fixed.
2025-01-15 19:43:39 +11:00
Andrej730 3f2f296d5f Fix error with Shift-E #5975
E.g. two objects are selected - tesselation and profile and tesellation being active object. Using s-e with deselect tesselation object as it doens't have a usage but Bonsai would still try to run bim.enable_editing_extrusion_profile on it leading to the error.

Also fix possible issues for hotkey executed without active object (it seems all operators in hotkey do require active object)
2025-01-14 17:42:03 +05:00
Andrej730 020937835a Fix issue enabling ifcsverchok if sverchok installed under a different name #5913 2025-01-14 17:42:03 +05:00
Andrej730 a52e3615d6 Map ifc2x3 IfcAnnotationOccurrence to IfcStyledItems in ifc4 #5917 2025-01-14 17:41:58 +05:00
Andrej730 adb61c5a16 bonsai makefile - use new option for old no-clobber behaviour
Apparently (https://debbugs.gnu.org/cgi/bugreport.cgi?bug=62572) coreutils have changed `mv -n` to throw an error now instead of working silently, therefore our build was failing on Mac when Github Action switched from Ubuntu 22 to 24.
`--update=none` seems to restore the old behaviour.
2025-01-14 17:41:58 +05:00
Andrej730 a50973ede7 typing 2025-01-14 17:41:58 +05:00
Andrej730 74ca86678a ifcfm cobie - color code ods file tabs too 2025-01-14 13:48:50 +05:00
Gorgious56 ac2e69bd66 Don't close type manager when using the enum search feature while adding a new type
Also reduce the attribute name a bit
2025-01-14 08:44:21 +01:00
Dion Moult 595a3b3f87 Preselect IFC class when adding elements for convenience. 2025-01-14 14:22:15 +11:00
Dion Moult 48f534e7c1 Say "Type" instead of None in the general BIM tool. 2025-01-14 14:13:39 +11:00
Dion Moult 1ed770d454 Fix #5921. Bug when parsing IDS XML of facets with no attributes. 2025-01-14 13:36:33 +11:00
Dion Moult ec600ec72e IfcTester can now read from XML strings in addition to opening files on disk 2025-01-14 13:35:45 +11:00
Dion Moult adcc23541a Fix bug where starting a new file in an existing session would prompt an error.
Bpy.context.active_object is not available in-between loading / starting
a new file.
2025-01-14 13:35:01 +11:00
Dion Moult 9a77c94758 Fix #5967. Incorrect logic in the for/else block when adding new elements.
The for/else block was too greedy, meaning that if nothing was selected,
it would still try to create slabs from walls. I find for/else confusing
so I restructured the section to do more early returns and unindent the
logic.
2025-01-14 12:20:22 +11:00
Moritz Amberger e89d195f9b moved full_schema, is_strcit, should_expand, should_get_inverse, should_get_psets. should_get_geometry and should_skip_geometry_data to the Patcher class definition. deleted those parameters from the patch definition so that users are able to set them by themselves. removed the hardcoded tmp-File for the db_file name 2025-01-14 09:30:34 +11:00
tim 228e9d0571 Refactor detect_icon_color_mode to accept attribute path suffix
•	Removed bpy.context.preferences.themes[0] from the input and hardcoded it in the function.
	•	color_path now only requires the attribute path suffix (e.g., "user_interface.wcol_regular.text").
	•	Updated error handling to default to "dm" instead of "lm".
2025-01-14 09:22:53 +11:00
tim 7280669725 Typo 2025-01-14 09:22:53 +11:00
tim 83b8bb153d One function for model and cad custom icons
Apply detect_icon_color_mode function to model and cad workspaces
2025-01-14 09:22:53 +11:00
tim 88891409fd New icon color mode function
New function for determining which icon color mode to use: dark (dm) or light (lm)
2025-01-14 09:22:53 +11:00
tim b6ba1aaa8c Hide shortcuts from header 2025-01-14 09:22:22 +11:00
ti ffb3d2d6e9 check for None 2025-01-14 09:22:03 +11:00
Dion Moult efede9eb03 No idea why Github actions is failing for MacOS. All code looks good to me. 2025-01-14 00:14:03 +11:00
Andrej730 ac315e8a55 ifcfm cobie 2.4 - color code excel tabs
example - https://i.imgur.com/tSeqyjj.png
2025-01-13 17:53:02 +05:00
Andrej730 b7c18221f4 get_bbox - optimize by using numpy arrays 2025-01-13 17:53:02 +05:00
Andrej730 7a49f1611e get_shape_matrix - small optimization
reuse existing matrix instead of recreating new
2025-01-13 17:53:02 +05:00
Andrej730 5c0a7af830 cobie24 - implement Coordinate tab #5926 2025-01-13 17:53:02 +05:00
Andrej730 a968b61d02 np_matrix_to_euler, np_matrix_normalized 2025-01-13 17:53:01 +05:00
Andrej730 0ac9d739f8 remove unused code 2025-01-13 17:53:01 +05:00
Andrej730 74c6480808 bim.add_element to select added object 2025-01-13 17:53:01 +05:00
Andrej730 0601802005 typing 2025-01-13 17:53:01 +05:00
Dion Moult 9784fb1c49 Pyodide example app should use IfcShapeRepresentation to be valid 2025-01-13 23:12:49 +11:00
Gorgious56 039dcbaefa Stair Modifier : You can now set a total length target that will update individual tread runs automatically. You can lock the total length target and modify tread run or number of treads to keep the same global dimensions. 2025-01-13 12:04:13 +01:00
Gorgious56 1cd17fd5f8 Merge pull request #5947 from IfcOpenShell/update_type_manager
Update Type Manager
2025-01-13 09:40:42 +01:00
Gorgious56 2f0f9fe08b Merge branch 'v0.8.0' of https://github.com/IfcOpenShell/IfcOpenShell into update_type_manager 2025-01-13 09:38:41 +01:00
Gorgious56 50ed75fcc2 Fix potential bug where a class doesn't have a predefined type 2025-01-13 09:32:23 +01:00
Gorgious56 9eaf41c9f0 The filter search field now also filters description and predefined type 2025-01-13 09:28:56 +01:00
Dion Moult 581a674654 Fix #5952. Aggressively block scaling of IFC elements to prevent user confusion. 2025-01-13 18:01:25 +11:00
Dion Moult e29f686d3f Update setting literal from old name of "debug" to new name "debug-boolean". 2025-01-13 15:45:27 +11:00
Dion Moult 8cf7057abc Fix #5954. Special automatic movement of features shouldn't then also move children of those features.
If you move a wall, and that wall has features (e.g. openings), it's
desirable to also move those openings (because they are invisible). This
is a special exception to `should_transform_children` because the
definition of the feature (opening) is inherently tied to the parent
(wall).

What wasn't considered is that this would typically then also move
subchildren of the features (e.g. fills like doors). I'm surprised
nobody caught this earlier.

I did also consider another approach where if you move a wall, it moves
all unfilled openings, and if you move a door which fills a opening, it
moves the opening too. Intuitively it sounds nice, but it doesn't work
because:

 - Openings can have multiple fillings. If you move all fillings, they
all fight to move the openings.
 - All logic about children goes one way: a placement may have child
placements relative to it. This breaks the convention (if moving a door
instead moves its opening) which can make brains explode.
 - It starts to conflate rules about relative / referenced placements
with spatial decomposition. We assume all IFCs are valid and follows the
convention of relative placement but we cannot guarantee this. This also
leads to brain explosion.
2025-01-13 15:44:52 +11:00
Dion Moult 316b9554d4 Fix #5959. Bug where default selection basket in selector query was not added per facet list.
Previously the code looked for additive facets (entity, instance)
anywhere in the query, and then only added the default basket once at
the beginning of the query. This change makes it look for additive
facets in order (that way you could start with a default selection, and
then later use an additive facet) and does it per facet list (so you can
omit the additive facet at the beginning of each list).
2025-01-13 12:46:44 +11:00
tim 95fa6f39c4 New furniture icon
Chair icon for furniture
2025-01-13 10:47:35 +11:00
Thomas Krijnen 65ffbe081b Pyodide app readme 2025-01-12 15:50:19 +01:00
Thomas Krijnen 936984dd31 Update publish-pyodide-demo-app.yml 2025-01-12 15:16:57 +01:00
Thomas Krijnen 590c6eed0a Update publish-pyodide-demo-app.yml 2025-01-12 15:12:44 +01:00
Thomas Krijnen a696c7bbb5 Update publish-pyodide-demo-app.yml 2025-01-12 15:10:59 +01:00
Thomas Krijnen 6ff1d06938 Create publish-pyodide-demo-app.yml 2025-01-12 15:07:44 +01:00
Thomas Krijnen 6deb7121cc demo-app/CNAME 2025-01-12 15:00:54 +01:00
Thomas Krijnen 6aec2f7a02 pyodide/app-demo 2025-01-12 14:50:20 +01:00
Dion Moult 0eb987fc07 Black 2025-01-12 22:43:41 +11:00
Dion Moult 04092d19be Refactor common function for parametric objects into tool.Model 2025-01-12 22:43:34 +11:00
Dion Moult 8364c87777 Fix #5941. Context override when adding objects should only have one object. This is a temporary fix.
The proper fix is to refactor add_door and friends into core. That way
it can be properly reused instead of this hacky context override.
2025-01-12 22:39:32 +11:00
Dion Moult 2d38d8520c Fix regression where you couldn't move spatial elements from the new aggregate move override. 2025-01-12 21:47:42 +11:00
Dion Moult 03d3b1e52c Changed my mind, remove AssignConstituentFractions patch. See #5441. 2025-01-12 17:51:32 +11:00
Dion Moult 79fe1bfcfc Minor fix from new patch recipe in PR #5441 (src no longer required) 2025-01-12 17:45:43 +11:00
Louis Trümpler 59c1d7fa54 Add AssignConstituentFractions recipe 2025-01-12 17:41:50 +11:00
tim f0e1be765d New Roof and Railing icons
https://github.com/IfcOpenShell/IfcOpenShell/issues/5375
2025-01-12 17:38:57 +11:00
Lucas Nascimento a2bfc006b7 black formatting 2025-01-12 17:25:21 +11:00
Lucas Nascimento dff9f56ce3 black formatting and changes in shader typing 2025-01-12 17:25:21 +11:00
LM-Nascimento 80996dee1f Update unit.py 2025-01-12 17:25:21 +11:00
Lucas Nascimento a329de9f71 licence comment 2025-01-12 17:25:21 +11:00
Lucas Nascimento 1918138f68 cleanup 2025-01-12 17:25:21 +11:00
Lucas Nascimento aa21fe9060 separate shader file from decoration data 2025-01-12 17:25:21 +11:00
Lucas Nascimento 6eee445502 Cleaning up and type hints 2025-01-12 17:25:21 +11:00
Lucas Nascimento 3eb29af496 seems to be working 2025-01-12 17:25:21 +11:00
Lucas Nascimento 2912580087 shit ton of changes 2025-01-12 17:25:21 +11:00
Lucas Nascimento 477725529b now with shader for point loads 2025-01-12 17:25:21 +11:00
Lucas Nascimento d915dc9df0 update decorator to match shader + changes to text rendering 2025-01-12 17:25:21 +11:00
Lucas Nascimento 53a2b87c97 updates to shader class 2025-01-12 17:25:21 +11:00
Lucas Nascimento d10b327c5f Initial commit, able to show structural curve action on the sample file of IFC documentation 2025-01-12 17:25:21 +11:00
Radek Hlaváček 293cd83a9c Update report.html
Adding "Skipped" grey colored container for specification and requirement if no applicable element is found
2025-01-12 17:14:22 +11:00
ti 07817ec6fc updated restriction types 2025-01-12 17:13:36 +11:00
c4rlosdias d1ad082979 Add derived unit 2025-01-12 17:12:20 +11:00
Thomas Krijnen ba9693519b Remove mathutils import from shape_builder.py 2025-01-12 17:05:32 +11:00
Dion Moult 41362e1582 Fix #5950. IfcTester now considers optional requirement facets as per latest documentation.
The IDS documentation used to state that "optional" on requirement
facets was "for information only" and didn't affect the pass / fail
state. This was changed a while ago (which I missed) to a new behaviour:
both no values and passing values will pass.
2025-01-12 16:28:14 +11:00
Dion Moult 8e77011dda Fix #5949. Remove material set psets panel in favour of merging into material manager psets panel.
Previously, to edit a single IfcMaterial pset, you'd do so in the
material manager. In contrast, to edit a IfcMaterialSet pset, you'd do
so only when assigned to an object. Not only is it bad to edit psets in
two locations, it also means you can't edit psets until you've first
assigned the material set to an object which is bad. Now it's less code,
and material / material set psets are in the same spot.

There still more consolidation work to do, to allow editing of sets in
the material manager and to figure out how to show item psets, but it's
a step in the right direction.
2025-01-12 15:45:02 +11:00
Dion Moult 02632440b0 See #5949. Only show material psets and classifications if actually editing in the material manager.
Previously, you could disable editing and it would still show irrelevant
psets or classifications.
2025-01-12 15:45:02 +11:00
Bruno Postle 0a4ab32810 Fix missing carriage return
SyntaxWarning: invalid escape sequence '\I'
2025-01-11 13:36:54 +00:00
Dion Moult c446aab9a0 Fix #5951. Regression when removing mathutils dependency from shape builder and parametric stairs were expecting Vector and instead got numpy. 2025-01-11 15:39:13 +11:00
Dion Moult 2e7cbb759e Fix #5955. Regression in 0983f812fd where you couldn't remove a style that wasn't being edited. 2025-01-11 14:51:18 +11:00
Gorgious56 68f175fc71 Fix bug when trying to add an ifc type occurence from the toolbar in the properties editor 2025-01-10 15:42:37 +01:00
Gorgious56 a428169a13 Fix bug when duplicating an ifc type 2025-01-10 15:29:31 +01:00
Gorgious56 7db0196791 Fix bug where the thumbnail of the active class wasn't updated 2025-01-10 15:17:26 +01:00
Gorgious56 4f4c557f61 Another attempt.
Went back to previous toolbar : icon + type name + dot grid icon which all launch the type manager.
    Validating the type manager popup now only closes it. Functionally is the same thing as clicking Cancel. Don't really know what to do to fix it. Does cancel make sense in the type manager ? Do we want to be able to undo what is possible to be done from within the type manager ?
    You can change the active type either with the dropdown in the popup and in the grid flow. I changed it so that changing the type in the dropdown jumps to the corresponding page. BTW first time using github copilot to figure out the maths and it worked magically :) . I'm not against removing the dropdown but I feel like it's nice to see a plain list to choose from.
    You can input a specific page number or scrub the page number field. Might be usefull if user has dozens of pages to flip through.
    Right now the search is very simple, it does not implement fuzzy search or anything fancy with *
2025-01-10 14:24:33 +01:00
Dion Moult d88adf2d02 See #5938. Correctly detect negative extrusion depths and directions. 2025-01-10 22:48:11 +11:00
Dion Moult 956b7dcb92 Fix #5941. Regression in ae22eec9 where active object wasn't considered when adding a parametric door. 2025-01-10 21:50:52 +11:00
Dion Moult 0a32149be3 Fix #5944. You can now tab / edit IfcAnnotationFillArea with the new item editing mode. 2025-01-10 19:49:04 +11:00
Gorgious56 aafb6fc426 Add search bar with simple filter function to the type manager 2025-01-10 09:44:12 +01:00
Dion Moult cac3d7f699 Fix #5939. Fix #2751. IfcPatch no longer needs the (rarely used) input src arg by default. 2025-01-10 16:59:45 +11:00
Dion Moult 83add56e6c Fix #5949. When duplicating objects, copy over IFC links (shape representation ID, item_ids, edge_item_ids) in a more reliable way 2025-01-10 15:22:53 +11:00
Dion Moult e4412e2f51 Black 2025-01-10 15:21:18 +11:00
Dion Moult 4a1422d292 New annotations should not go into the unsorted collection 2025-01-10 14:13:28 +11:00
Stephen Boddy 1e448cb170 Add mini-guide to setting up IDE for debugging 2025-01-10 12:34:56 +11:00
Bruno Perdigão 07bb7e68dd Fix #5932 2025-01-09 16:14:11 -03:00
Bruno Perdigão cf054e11a1 Refactor: improve preview decorators for other products, following 420a4cfdc 2025-01-09 15:59:15 -03:00
Bruno Perdigão 6b8024f835 Refactor: Improve profile preview decorator to prevent GPU context errors 2025-01-09 15:59:15 -03:00
Bruno Perdigão 66577fd30d Prevent polyline profile from being called by Column Tool 2025-01-09 15:59:15 -03:00
Bruno Perdigão 0124b7a0e9 Allow polyline profile for IfcCoveringType 2025-01-09 15:59:15 -03:00
Bruno Perdigão 737402cae4 Fix profile scale issue in profile preview decorator. 2025-01-09 15:59:15 -03:00
Bruno Perdigão 8b1d4ca5d4 Implement polyline tool for profiles. 2025-01-09 15:59:15 -03:00
Gorgious56 a6e953a550 Update Type Manager
Add back the type dropdown and looking glass icon in the toolbar
Clicking on a type in the manager no longer closes the popup anymore.
A visual indictor is displayed on the active type
Changed the parameters icon in the individual type interface

Fix bug in "Slab from Walls" Shift + A code
2025-01-09 17:45:40 +01:00
Dion Moult 40dcfd450f See #5940. Fix bug where using preserve existing in IfcCSV didn't fully purge extra rows, possibly leading to orphaned data (which LibreOffice will render as 0 if it is a number value type) 2025-01-09 18:25:00 +11:00
Dion Moult e220b6981e See #5940. Fix bug where ODS and XLSX didn't correctly check for whether summaries existed and sometimes printed out "None" rows 2025-01-09 18:24:09 +11:00
Dion Moult 84931fbbd2 See #5941. Don't show mode changes if an object is unselectable.
Unselectable things should be uneditable. That's what the lock/unlock is
for.
2025-01-09 17:40:52 +11:00
Gorgious56 2d5bc49ee0 Going in and out of AGGREGATE mode doesn't overwrite other objects' display type anymore 2025-01-08 16:53:59 +01:00
Gorgious56 d4ff789688 You can now mass enable edition, disable edition and validate edition of Ifc Entity Attributes.
This highlights a potential bug that already existed due to the way the attribute system is designed. Where the user mass-edits attributes from different IFC types, resulting in discrepancies due to the same attributes having a different index. eg IfcWindow has the Tag attribute at index 3, IfcDoor at index 4. So using the ALT modifier feature from vanilla Blender to mass-modify similarly named attributes on the Tag attribute of the IfcWindow will modify the PredefinedType attribute on the IfcDoor (index 3). For this reason I added the ALT modifier to the buttons so mass-operations are a conscious effort for more knowledgeable users. Might reconsider if problems arise but this is IMO a good QOL feature.

Also fix floating point precision errors on Pset float values stored as strings (re last commit)
2025-01-08 11:29:06 +01:00
Gorgious56 5c3f0f0df9 Fix floating precision artifacts when displaying float values in the Attributes panel
Minor fixes on previous commit
2025-01-08 10:28:27 +01:00
Bruno Perdigão 519e667464 Fix bug with bim.aggregate_assign_new_objects_in_aggregate_mode. 2025-01-07 18:17:32 -03:00
Bruno Perdigão e3abfd60cb Typo. 2025-01-07 18:16:59 -03:00
Bruno Perdigão 864e8d3a48 Typo. 2025-01-07 18:05:23 -03:00
Bruno Perdigão d2b05ea3dc Fix bug related to constraints and aggregate duplication 2025-01-07 18:00:47 -03:00
Thomas Krijnen d063bdbbf1 wasm wheel fixes 2025-01-07 20:56:16 +01:00
Thomas Krijnen a42a49e088 wasm wheel fixes 2025-01-07 20:47:25 +01:00
Gorgious56 ae22eec958 Door modifier operators now apply to all elligible selected objects. This makes it way easier to modify a single attribute in several unrelated parametric doors thanks to the ALT + input feature from vanilla Blender. This allows for mass-removing, mass-removing, mass-editing, mass-validating, and mass-cancelling edition of door modifiers.
Also allow UNDO for some door operators which seems like they should support it
And Fix #5937 : minor typo
2025-01-07 17:43:43 +01:00
Bruno Perdigão b657eee564 Change extrusion direction when converting to extrusion in Representation Utilities. 2025-01-07 12:41:15 -03:00
Thomas Krijnen 9d1daa4dc5 ifcpatch - try both out of tree and subpackage imports #5939 2025-01-07 15:43:44 +01:00
Bruno Perdigão dbf33283ab Add Bonsai decorators toggle to Blender Viewport Overlays.
https://imgur.com/auQcp2Y
2025-01-07 11:32:14 -03:00
Gorgious56 0983f812fd You can now use the Asset Browser to set a Material Asset as an external style.
To do so Right Click on a material in the Asset Browser then `Set To External Style`. The style editor must be loaded in the properties editor.

Also run black on a file from previous commit and fix a bug soft-locking the style editor when removing a style that is being edited
2025-01-07 14:55:17 +01:00
Thomas Krijnen 3ced6e7bb1 wasm wheel fixes 2025-01-07 13:23:10 +01:00
Richard Brice 933d845472 Fixes IfcPolynomialCurve when used as IfcCurveSegment.ParentCurve in horizontal alignments 2025-01-06 14:36:37 -08:00
Gorgious56 8313c05884 Merge pull request #5930 from Gorgious56/improve_modifiers
Modifiers QOL
2025-01-06 12:10:26 +01:00
Gorgious56 f6e588b48c You can now copy roof parameters from active to selected objects 2025-01-06 11:35:17 +01:00
Gorgious56 547c5fb8a9 TAB now applies modifier parameters on the active object. ESCAPE now cancels editing modifier parameters on the active object. 2025-01-06 11:06:41 +01:00
Gorgious56 570e29cfe4 Add operator to copy railing modifier parameters (#3413)
* You can now copy railing properties from active to selected

Hitting ESCAPE cancels editing railing path
2025-01-06 10:10:54 +01:00
Thomas Krijnen 2e35b07fa6 Fetch boost from github releases in build scripts 2025-01-06 10:05:59 +01:00
Thomas Krijnen 1b6ee26854 Don't fail on empty ReferencedSource in IfcTester 2025-01-05 14:40:27 +01:00
Thomas Krijnen 7b21858cd4 Inform about supported reporter types in IfcTester 2025-01-05 14:37:41 +01:00
Thomas Krijnen 12800bbeee IFCPATCH_RECIPE_DIR to allow loading out of tree recipes 2025-01-05 11:07:48 +01:00
Gorgious56 3a7488d54b Fix #3261 : You can now purge unused openings that do not intersect with their related building element.
It's a naive implementation and very inefficient. Moreover there may be false positives because it's testing overlapping the evaluated mesh element with all openings applied.
2025-01-03 17:37:46 +01:00
Gorgious56 7bfa926e6d Fix error when instantiating a wire mesh 2025-01-03 16:41:05 +01:00
Gorgious56 fd7a7d44c3 Special geometry data on meshes are also loaded as geometry attributes.
No functional change apart from in dissolve_triangulated_edges where it will try to load the attribute if it can. I believe it will be easier in the long term to use the builtin Attributes system. Unfortunately Curves don't support Attributes yet. Also, attributes are more lightweight compared to custom properties.
2025-01-03 16:12:51 +01:00
Gorgious56 fe6a6d1a0d You can now disable aggregate mode with ESCAPE in the 3D Viewport
- Fix minor typo
2025-01-03 15:04:28 +01:00
Gorgious56 98a9550260 Fix slowness when rendering dense meshes with the opening decorator
It uses a custom boolean attribute on the mesh to decide whether an edge should be displayed or not. I think later on it can be used to get rid of the dictionary accessors which make the blend file size skyrocket.
2025-01-03 14:12:16 +01:00
Gorgious56 fe253af5ae Don't draw triangulation artifact edges in the opening decorator 2025-01-03 13:04:37 +01:00
Gorgious56 e933ff08f8 Use relevant tool.Geometry functions for querying openings relations 2025-01-03 12:22:08 +01:00
Gorgious56 25af639dae Fix memory leaks due to orphaned meshes in the opening and boolean operations 2025-01-03 11:30:42 +01:00
Gorgious56 5b3e3fc646 Fix not being able to apply or hide specific openings 2025-01-03 10:54:54 +01:00
Gorgious56 57dbea2974 Fix #3854 : Assigning a class to a potential opening removes it from the openings pool
Also fix an error in previous commit
2025-01-03 10:33:41 +01:00
Gorgious56 cc3074cdcc #5919 : Add an option to set the opacity of the rest of the model when modifying openings
Option is located in the preferences
2025-01-03 10:01:36 +01:00
Gorgious56 4c9697d260 Consolidate logic for toggling display of openings 2025-01-03 09:59:47 +01:00
Gorgious56 8dfcea0e24 Fix internal openings list not being cleared when applying an opening 2025-01-03 09:42:55 +01:00
Gorgious56 f0fac7ad8b Reorganize addon preferences layout
Hopefully it's a little bit less daunting
2025-01-03 09:40:08 +01:00
739 changed files with 24239 additions and 11383 deletions
+20
View File
@@ -0,0 +1,20 @@
---
name: Bug report
about: Create a report to help us improve
title: ''
labels: ''
assignees: ''
---
Replace this text describing what problem occurred and what you expected to happen instead.
1. To reproduce this, open file '...'
2. Click on '....'
3. See error
**Attachments**
If applicable, add screenshots to help explain your problem. Please also drag-drop any files necessary to show the error (rename the file extension from .ifc to .txt to upload). Private files can be uploaded to https://ifcopenshell.org/upload.html - only viewed by core developers and will be deleted afterwards.
**Debug information**
If this is in Bonsai, paste the output from the Copy Debug Information option in Bonsai. It can be found under Quality and Coordination -> Quality Control -> Debug. If this is a general software issue, if relevant include details about IfcOpenShell version, operating system, Python version, etc.
+10
View File
@@ -0,0 +1,10 @@
---
name: Feature request
about: Suggest an idea for this project
title: ''
labels: ''
assignees: ''
---
Replace this text and describe a feature you'd like us to add. If it's not obvious, explain why this feature is awesome. Note that feature requests must be specific and measurable.
+5 -3
View File
@@ -5,7 +5,7 @@ on:
jobs:
build_ifcopenshell:
runs-on: ubuntu-20.04
runs-on: ubuntu-22.04
steps:
- name: Checkout Repository
@@ -25,7 +25,9 @@ jobs:
- name: Build
run: |
find .. -maxdepth 2
VERSION=`cat IfcOpenShell/VERSION`
sed -i s/0.8.0/$VERSION/g IfcOpenShell/pyodide/meta.yaml
sed -i s/0.8.0/$VERSION/g IfcOpenShell/pyodide/setup.py
echo '#!/usr/bin/bash' > script.sh
echo 'cd pyodide' > script.sh
echo 'make && pip install ./pyodide-build' >> script.sh
@@ -38,7 +40,7 @@ jobs:
chmod +x script.sh
sed -i s/--tty// pyodide/run_docker
pyodide/run_docker ./script.sh
mv dist/IfcOpenShell-0.8.0-py3-none-any.whl dist/ifcopenshell_python-v0.8.0+${GITHUB_SHA:0:7}-cp312-cp312-emscripten_3_1_58_wasm32.whl
mv dist/ifcopenshell-$VERSION-py3-none-any.whl dist/ifcopenshell-$VERSION+${GITHUB_SHA:0:7}-cp312-cp312-emscripten_3_1_58_wasm32.whl
- name: Configure AWS credentials
uses: aws-actions/configure-aws-credentials@v4
+2 -1
View File
@@ -5,7 +5,7 @@ on:
jobs:
build_ifcopenshell:
runs-on: ubuntu-20.04
runs-on: ubuntu-22.04
container: rockylinux:8
steps:
@@ -17,6 +17,7 @@ jobs:
sqlite-devel bzip2-devel zlib-devel openssl-devel xz-devel \
readline-devel ncurses-devel libffi-devel libuuid-devel git-lfs \
findutils
git config --global --add safe.directory '*'
- name: Install aws cli
run: |
+116
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@@ -0,0 +1,116 @@
name: Build IfcOpenShell Linux ARM
on:
workflow_dispatch:
jobs:
build_ifcopenshell:
runs-on: ubuntu-22.04-arm
container: arm64v8/rockylinux:8
steps:
- name: Install Dependencies
run: |
yum update -y
yum install -y gcc gcc-c++ git autoconf automake bison make zip cmake python3 \
bzip2 patch mesa-libGL-devel libffi-devel fontconfig-devel \
sqlite-devel bzip2-devel zlib-devel openssl-devel xz-devel \
readline-devel ncurses-devel libffi-devel libuuid-devel git-lfs \
findutils
git config --global --add safe.directory '*'
- name: Install aws cli
run: |
curl "https://awscli.amazonaws.com/awscli-exe-linux-aarch64.zip" -o "awscliv2.zip"
unzip awscliv2.zip
./aws/install
rm -rf awscliv2.zip aws
aws --version
- name: Checkout Repository
uses: actions/checkout@v3
with:
submodules: recursive
- name: Checkout Build Repository
uses: actions/checkout@v3
with:
repository: IfcOpenShell/build-outputs
path: ./build
ref: rockylinux8-arm64
lfs: true
token: ${{ secrets.BUILD_REPO_TOKEN }}
- name: Unpack Dependencies
run: |
install_root=$(find ./build -maxdepth 4 -name install)
[ -n "$install_root" ] && find "$install_root" -type f -name 'cache-*.tar.gz' -maxdepth 1 -exec tar -xzf {} -C "$install_root" \; || true
# Not supported on docker
# - name: ccache
# uses: hendrikmuhs/ccache-action@v1
# with:
# key: ${GITHUB_WORKFLOW}-rockylinux8-x64
- name: Run Build Script
run: |
CXXFLAGS="-O3" CFLAGS="-O3 ${DARWIN_C_SOURCE}" ADD_COMMIT_SHA=1 BUILD_CFG=Release python3 ./nix/build-all.py --diskcleanup
- name: Pack Dependencies
run: |
cd build
for install_dir in $(find $(find . -maxdepth 4 -name install) -mindepth 1 -maxdepth 1 -type d); do
test -f $(dirname "$install_dir")/cache-$(basename "$install_dir").tar.gz || tar -czf $(dirname "$install_dir")/cache-$(basename "$install_dir").tar.gz -C $(dirname "$install_dir") $(basename "$install_dir");
done
- name: Commit and Push Changes to Build Repository
run: |
cd build
git config user.name "IfcOpenBot"
git config user.email "ifcopenbot@ifcopenshell.org"
git add "$(find . -maxdepth 4 -name install)/*.tar.gz"
git commit -m "Update build artifacts [skip ci]" || echo "No changes to commit"
git push || true
- name: Package .zip archives
run: |
VERSION=v`cat VERSION`
cd ./build/`uname`/*/install/ifcopenshell
mkdir ~/output
ls -d python-* | while read py_version; do
postfix=`echo ${py_version: -1} | sed s/[0-9]//`
numbers=`echo $py_version | grep -oE '[0-9]+\.[0-9]+' | tr -d '.'`
py_version_major=python-${numbers}$postfix
pushd . > /dev/null
cd $py_version
if [ ! -d ifcopenshell ]; then
mkdir ../ifcopenshell_
mv * ../ifcopenshell_
mv ../ifcopenshell_ ifcopenshell
fi
[ -d ifcopenshell/__pycache__ ] && rm -rf ifcopenshell/__pycache__
find ifcopenshell -name "*.pyc" -delete
zip -r -qq ifcopenshell-${py_version_major}-${VERSION}-${GITHUB_SHA:0:7}-linuxarm64.zip ifcopenshell/*
mv *.zip ~/output
popd > /dev/null
done
cd bin
rm *.zip || true
ls | while read exe; do
zip -qq -r ${exe}-${VERSION}-${GITHUB_SHA:0:7}-linuxarm64.zip $exe
done
mv *.zip ~/output
cd ..
- name: Configure AWS credentials
uses: aws-actions/configure-aws-credentials@v4
with:
aws-access-key-id: ${{ secrets.AWS_UPLOAD_ACCESS_KEY_ID }}
aws-secret-access-key: ${{ secrets.AWS_UPLOAD_SECRET_ACCESS_KEY }}
aws-region: us-east-1
- name: Upload .zip archives to S3
run: |
aws s3 cp ~/output s3://ifcopenshell-builds/ --recursive
@@ -0,0 +1,73 @@
name: ci-black-formatting
on:
push:
pull_request:
env:
PYTHON_VERSION: "3.12"
jobs:
lint-formatting:
runs-on: ubuntu-latest
steps:
- name: Action - checkout repository
uses: actions/checkout@v4.2.2
- name: Action - install python
uses: actions/setup-python@v5.3.0
with:
python-version: "${{ env.PYTHON_VERSION }}"
- name: Step 1 - install dependencies
shell: bash
run: |
python3 -m pip install --upgrade pip
python3 -m pip install 'black>=24.10.0'
# NOTE: This would suffice, however it is less informative in terms of the 3 possible outcomes
# - name: QA Step - check linting
# shell: bash
# id: linting
# run: |
# python3 -m black .
# QA STEP
- name: QA Step - check linting
shell: bash
id: linting
run: |
python3 -m black --check . \
&& exit 0 \
|| (echo "exit_code=$?" >> "$GITHUB_OUTPUT" && exit 1);
continue-on-error: true
# OUTCOME 1 of QA STEP
- name: QA Step - no linting errors
if: steps.linting.outcome == 'success'
shell: bash
run: |-
echo "::notice::QA step linting succeeded"
exit 0;
# OUTCOME 2i of QA STEP
- name: QA Step - unprettified code with no syntax errors
if: steps.linting.outputs.exit_code == 1
shell: bash
run: |-
echo "::group::QA step succeeded with warnings"
echo "::warning::one or more files contains unformatted code but no syntax errors";
echo "::notice::please run the linter before pushing!";
echo "::endgroup::"
exit 0;
# OUTCOME 2ii of QA STEP
- name: QA Step - code contains syntax errors
if: steps.linting.outputs.exit_code == 123
shell: bash
run: |-
echo "::group::QA step failed"
echo "::error::one or more files contains syntax errors";
echo "::notice::please run the linter and fix syntax errors before pushing!";
echo "::endgroup::"
exit 1;
-12
View File
@@ -1,12 +0,0 @@
name: ci-black-formatting
on:
push:
pull_request:
jobs:
lint-formatting:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
- uses: psf/black@stable
+40 -16
View File
@@ -99,9 +99,9 @@ jobs:
token: ${{ secrets.IOS_TO_BLENDER_REPO }}
path: bonsai_unstable_repo
- name: Update index.json on extensions repo
- name: Download Blender and run critical tests
run: |
set -x -e
# Ensure Bonsai and ifcsverchok enable/disable works before uploading to extensions repo.
# Download Blender.
wget -q -O blender.tar.xz https://ftp.nluug.nl/pub/graphics/blender/release/Blender4.3/blender-4.3.0-linux-x64.tar.xz
@@ -112,25 +112,25 @@ jobs:
export PATH="$PATH:$BLENDER_PATH"
blender --version
# Setup unstable repo to get Bonsai build.
cd bonsai_unstable_repo
pip install -r requirements.txt
python setup_extensions_repo.py --last-tag
git config --global user.name 'IfcOpenBot'
git config --global user.email 'IfcOpenBot@users.noreply.github.com'
git add index.json
git add readme.md
git commit -m "Update index.json"
git push
- name: Run bonsai tests
run: |
set -x -e
BLENDER_PATH=$(find blender-*/ -maxdepth 0 -exec readlink -f {} \;)
export PATH="$PATH:$BLENDER_PATH"
cd ..
bonsai_zip="$(pwd)/$(ls bonsai_unstable_repo/bonsai_py311*-linux-x64.zip)"
blender --version
# Install Bonsai.
blender --command extension install-file -r user_default -e $bonsai_zip
blender --command extension list
git clone https://github.com/IfcOpenShell/IfcOpenShell.git IfcOpenShell
# Reregister Bonsai.
# Note that running it in background might miss some errors
# (e.g. tools are not registered in background mode).
blender --background --python IfcOpenShell/src/bonsai/scripts/reregister_bonsai.py
# Install sverchok.
wget -q -O sverchok.zip https://github.com/nortikin/sverchok/archive/refs/heads/master.zip
# ifcsverchok expecting sverchok to be named "sverchok" and not "sverchok-master".
unzip -q sverchok.zip
@@ -139,17 +139,41 @@ jobs:
rm -r sverchok
blender --command extension install-file -r user_default sverchok.zip
git clone https://github.com/IfcOpenShell/IfcOpenShell.git IfcOpenShell
# Install ifcsverchok.
cd IfcOpenShell/src/ifcsverchok
make dist
sverchok_zip="$(pwd)/dist/$(ls dist)"
blender --command extension install-file -r user_default $sverchok_zip
- name: Update index.json on extensions repo
run: |
set -x -e
# Setup Blender.
BLENDER_PATH=$(find blender-*/ -maxdepth 0 -exec readlink -f {} \;)
export PATH="$PATH:$BLENDER_PATH"
blender --version
cd bonsai_unstable_repo
git config --global user.name 'IfcOpenBot'
git config --global user.email 'IfcOpenBot@users.noreply.github.com'
git add index.json
git add readme.md
git commit -m "Update index.json"
git push
- name: Run bonsai tests
run: |
set -x -e
BLENDER_PATH=$(find blender-*/ -maxdepth 0 -exec readlink -f {} \;)
export PATH="$PATH:$BLENDER_PATH"
blender --version
# Install Sun Position extension.
blender --online-mode --command extension sync
blender --online-mode --command extension install --enable --sync sun_position
cd ../bonsai
cd IfcOpenShell/src/bonsai
pip install pytest-blender
blender --background --python scripts/setup_pytest.py
blender --python-expr "import bonsai; print(bonsai.bbim_semver); import ifcopenshell; print(ifcopenshell.version)" --background
-4
View File
@@ -24,10 +24,6 @@ jobs:
name: "Windows 64bit",
short_name: win64,
}
- {
name: "Windows 32bit",
short_name: win32,
}
- {
name: "Linux 64bit",
short_name: linux64
@@ -25,10 +25,6 @@ jobs:
name: "Windows 64bit",
short_name: win64,
}
- {
name: "Windows 32bit",
short_name: win32,
}
- {
name: "Linux 64bit",
short_name: linux64
+4 -4
View File
@@ -24,15 +24,15 @@ on:
jobs:
activate:
runs-on: ubuntu-latest
runs-on: ubuntu-22.04
if: |
github.repository == 'IfcOpenShell/IfcOpenShell' &&
!contains(github.event.head_commit.message, 'skip ci')
steps:
- run: echo ok go
build:
runs-on: ubuntu-latest
compile-and-test:
runs-on: ubuntu-22.04
needs: activate
steps:
- uses: actions/checkout@v4
@@ -48,7 +48,6 @@ jobs:
run: |
python -m pip install --upgrade pip
pip install xmlschema xsdata numpy lxml pytest isodate lark networkx tabulate python-dateutil shapely
pip install mathutils
pip install src/bcf --no-deps
pip install https://github.com/Andrej730/aud/archive/refs/heads/master-reduced-size.zip
@@ -135,4 +134,5 @@ jobs:
pip install deepdiff
cd ../ifcdiff && make test
cd ../ifcpatch && make test
pip install -e ../ifctester --no-deps
cd ../ifctester && make test
@@ -0,0 +1,38 @@
name: Build and Deploy Unstable Documentation
on:
push:
branches:
- v0.8.0 # Trigger the workflow on pushes to the default branch which is currently v0.8.0
jobs:
build:
runs-on: ubuntu-latest
steps:
- name: Checkout repository
uses: actions/checkout@v2
- name: Set up Python
uses: actions/setup-python@v2
with:
python-version: '3.x'
- name: Install dependencies
run: |
cd src/bonsai/docs # Navigate to the docs directory
pip install -r requirements.txt # Install dependencies from requirements.txt
- name: Build documentation
run: |
cd src/bonsai/docs # Navigate to the docs directory
make html # Build the documentation
- name: Deploy to GitHub Pages (Unstable)
uses: peaceiris/actions-gh-pages@v4
with:
deploy_key: ${{ secrets.ACTIONS_DEPLOY_KEY }} # SSH key for deployment
external_repository: IfcOpenShell/bonsaibim_org_docs_unstable # Target repository
publish_branch: main # Branch to deploy to
cname: docs-unstable.bonsaibim.org # Custom domain for unstable docs
publish_dir: src/bonsai/docs/_build/html # Directory containing built docs
+36
View File
@@ -0,0 +1,36 @@
name: Build and Deploy Stable Documentation
on:
workflow_dispatch: # Manual trigger
jobs:
build:
runs-on: ubuntu-latest
steps:
- name: Checkout repository
uses: actions/checkout@v2
- name: Set up Python
uses: actions/setup-python@v2
with:
python-version: '3.x'
- name: Install dependencies
run: |
cd src/bonsai/docs
pip install -r requirements.txt # Run pip install from the docs directory
- name: Build documentation
run: |
cd src/bonsai/docs
make html
- name: Deploy to GitHub Pages (Stable)
uses: peaceiris/actions-gh-pages@v4
with:
deploy_key: ${{ secrets.ACTIONS_DEPLOY_KEY }}
external_repository: IfcOpenShell/bonsaibim_org_docs
publish_branch: main
cname: docs.bonsaibim.org
publish_dir: src/bonsai/docs/_build/html
@@ -0,0 +1,48 @@
name: Deploy Pyodide Demo App to GitHub Pages
permissions:
id-token: write
pages: write
on:
push:
paths:
- 'src/pyodide/**'
- '.github/workflows/publish-pyodide-demo-app.yml'
jobs:
activate:
runs-on: ubuntu-latest
if: |
github.repository == 'IfcOpenShell/IfcOpenShell'
steps:
- name: Set env
run: echo ok go
build:
needs: activate
runs-on: ubuntu-latest
steps:
- name: Checkout (recursive)
uses: actions/checkout@v4
with:
submodules: recursive
fetch-depth: 0
- name: Setup Pages
uses: actions/configure-pages@v5
- name: Upload static files as artifact
id: deployment
uses: actions/upload-pages-artifact@v3
with:
path: src/pyodide/demo-app/
deploy:
environment:
name: github-pages
url: ${{ steps.deployment.outputs.page_url }}
runs-on: ubuntu-latest
needs: build
steps:
- name: Deploy to GitHub Pages
id: deployment
uses: actions/deploy-pages@v4
+9
View File
@@ -81,6 +81,12 @@ src/bonsai/test/files/temp
src/bonsai/test/files/basic.ifc.cache.blend
src/bonsai/test/files/basic.ifc.cache.sqlite
# bonsai data
src/bonsai/bonsai/bim/data/build/
src/bonsai/bonsai/bim/data/gantt/index.html
src/bonsai/bonsai/bim/data/gantt/jsgantt.js
src/bonsai/bonsai/bim/data/gantt/jsgantt.css
src/bonsai/drawings
src/bonsai/layouts
@@ -98,3 +104,6 @@ src/ifcopenshell-python/ifcopenshell/ifcopenshell_wrapper.py
# Brickschema
src/bonsai/bonsai/bim/schema/Brick.ttl
bonsaiDecoratorForLoads.code-workspace
dev_environment.bat
+3
View File
@@ -20,3 +20,6 @@
[submodule "src/ifcopenshell-python/ifcopenshell/simple_spf"]
path = src/ifcopenshell-python/ifcopenshell/simple_spf
url = https://github.com/IfcOpenShell/step-file-parser
[submodule "src/pyodide/demo-app/wheels"]
path = src/pyodide/demo-app/wheels
url = https://github.com/IfcOpenShell/wasm-wheels
+1
View File
@@ -6,6 +6,7 @@ IfcOpenShell
<img src="https://github.com/IfcOpenShell/IfcOpenShell/assets/88302/34901387-e2dd-4a0c-8e38-9ffc32a66cde">
</p>
IfcOpenShell is an open source ([LGPL]) software library for working with Industry Foundation Classes ([IFC]). Complete
parsing support is provided for [IFC2x3 TC1], [IFC4 Add2 TC1], IFC4x1, IFC4x2, and [IFC4x3 Add2]. Extensive geometric support
is implemented for the IFC releases [IFC2x3 TC1] and [IFC4 Add2 TC1]. Extending with support for arbitrary IFC schemas
+1 -1
View File
@@ -1 +1 @@
0.8.1
0.8.2
+8
View File
@@ -1148,6 +1148,7 @@ if(ADD_COMMIT_SHA)
message("git found: ${GIT_EXECUTABLE} with version ${GIT_VERSION_STRING}")
execute_process(
COMMAND ${GIT_EXECUTABLE} branch -a --contains HEAD
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
OUTPUT_VARIABLE git_branches
OUTPUT_STRIP_TRAILING_WHITESPACE
)
@@ -1165,11 +1166,18 @@ if(ADD_COMMIT_SHA)
execute_process(
COMMAND ${GIT_EXECUTABLE} rev-parse --short HEAD
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
OUTPUT_VARIABLE git_sha
OUTPUT_STRIP_TRAILING_WHITESPACE
)
message(STATUS "IfcOpenShell branch: \"${git_branch}\"")
message(STATUS "IfcOpenShell commit: \"${git_sha}\"")
if ("${git_branch}" STREQUAL "" OR "${git_sha}" STREQUAL "")
message(FATAL_ERROR "Unable to determine commit sha and/or branch")
endif()
add_definitions(-DIFCOPENSHELL_BRANCH=${git_branch})
add_definitions(-DIFCOPENSHELL_COMMIT=${git_sha})
endif()
+2 -2
View File
@@ -307,7 +307,7 @@ if platform.system() == "Darwin":
BOOST_VERSION_UNDERSCORE = BOOST_VERSION.replace(".", "_")
OCE_LOCATION = f"https://github.com/tpaviot/oce/archive/OCE-{OCE_VERSION}.tar.gz"
BOOST_LOCATION = f"https://boostorg.jfrog.io/artifactory/main/release/{BOOST_VERSION}/source/"
BOOST_LOCATION = f"https://github.com/boostorg/boost/releases/download/boost-{BOOST_VERSION}/"
# Helper functions
@@ -747,7 +747,7 @@ if "boost" in targets:
download_url=BOOST_LOCATION,
# don't remember what this is, but fail on 1.86
# patch="./patches/boost/boostorg_regex_62.patch",
download_name=f"boost_{BOOST_VERSION_UNDERSCORE}.tar.bz2"
download_name=f"boost-{BOOST_VERSION}-b2-nodocs.tar.gz"
)
if "wasm" in flags:
# only supported on nix for now
+2 -2
View File
@@ -1,11 +1,11 @@
from setuptools import setup, find_packages
setup(name='IfcOpenShell',
setup(name='ifcopenshell',
version='0.8.0',
description='IfcOpenShell is an open source (LGPL) software library for working with the Industry Foundation Classes (IFC) file format.',
author='Thomas Krijnen',
author_email='thomas@aecgeeks.com',
url='http://ifcopenshell.org',
packages=find_packages(),
package_data={'': ['*.so']},
package_data={'': ['*.so', '*.json']},
)
+2
View File
@@ -27,7 +27,9 @@ include = '''
extend-exclude = '''
src/ifcopenshell-python/ifcopenshell/express/*
|src/ifcopenshell-python/ifcopenshell/mvd/*
|src/ifcopenshell-python/ifcopenshell/simple_spf/*
|src/ifc2ca/templates/*
|src/ifcconvert/cityjson/*
'''
[tool.pyright]
+22 -63
View File
@@ -85,7 +85,7 @@ BLENDER_PLATFORM:=windows-x64
endif
# Current build commit hash.
OLD:=a2538fd
OLD:=c49ca69
.PHONY: bump
bump:
ifndef NEW
@@ -177,6 +177,8 @@ endif
# Is not platform specific but has platform specific dependencies.
cd build && . env/$(VENV_ACTIVATE) && $(PIP) download python-socketio[asyncio_client] $(PYPI_PLATFORM) --python-version $(PYPI_VERSION) --implementation $(PYPI_IMP) --only-binary=:all: --dest=./wheels
cd build && . env/$(VENV_ACTIVATE) && $(PIP) download aiohttp $(PYPI_PLATFORM) --python-version $(PYPI_VERSION) --implementation $(PYPI_IMP) --only-binary=:all: --dest=./wheels
# Required to access platform specific paths
cd build && . env/$(VENV_ACTIVATE) && $(PIP) download platformdirs --dest=./wheels
# Required by light module
cd build && . env/$(VENV_ACTIVATE) && $(PIP) download pytz --dest=./wheels
cd build && . env/$(VENV_ACTIVATE) && $(PIP) download tzfpy $(PYPI_PLATFORM) --python-version $(PYPI_VERSION) --implementation $(PYPI_IMP) --only-binary=:all: --dest=./wheels
@@ -212,7 +214,7 @@ endif
# Brickschema requires pkg_resources which is provided by Blender.
# Provides Brickschema functionality
# For now lets bundle the latest nightly schema
cd build/bonsai/bim/schema && wget https://github.com/BrickSchema/Brick/releases/download/nightly/Brick.ttl
cd build/bonsai/bim/data/brick/ && wget https://github.com/BrickSchema/Brick/releases/download/nightly/Brick.ttl
# Required for hipped roof generation
cd build && wget https://github.com/prochitecture/bpypolyskel/archive/refs/heads/master.zip
@@ -226,8 +228,16 @@ endif
)" bdist_wheel
cp -r build/bpypolyskel-master/dist/*.whl build/wheels/
# Required for Desktop icon and file association
cp -r bonsai/libs/desktop build/bonsai/libs/
# folder for executable files
mkdir -p build/bonsai/libs/bin
# required for three-way git merging
ifeq ($(PLATFORM), win)
cd build/bonsai/libs/bin && wget https://github.com/brunopostle/ifcmerge/releases/download/2025-01-26/ifcmerge.zip
cd build/bonsai/libs/bin && unzip ifcmerge.zip && rm ifcmerge.zip
else
cd build/bonsai/libs/bin && wget https://raw.githubusercontent.com/brunopostle/ifcmerge/main/ifcmerge && chmod +x ifcmerge
endif
# Generate translations module for Bonsai build
git clone https://github.com/IfcOpenShell/bonsai-translations.git build/working
@@ -268,69 +278,11 @@ endif
fi
mv build/wheels/*.whl build/bonsai/wheels/
# Ugly patch to accomodate MacOS universal builds not being recognized by Blender.
# Blender doesn't look into the wheel contents, it just checks the name.
# So this hack works without working out some way to repack those wheels.
# See: https://projects.blender.org/blender/blender/issues/125091
ifeq ($(PLATFORM), macosm1)
# Has universal and x86_64 builds.
prev_whl_name=$$(find build/bonsai/wheels/lxml-*.whl); \
whl_name=$$(echo $$prev_whl_name | sed "s/_universal2/_arm64/"); \
mv "$$prev_whl_name" "$$whl_name";
prev_whl_name=$$(find build/bonsai/wheels/tzfpy-*.whl); \
whl_name=$$(echo $$prev_whl_name | sed -E "s/macosx_10_([0-9]+)_x86_64\.macosx_11_0_arm64\.macosx_10_\1_universal2/macosx_10_\1_arm64/"); \
mv "$$prev_whl_name" "$$whl_name";
# Has only universal build.
prev_whl_name=$$(find build/bonsai/wheels/greenlet-*.whl); \
whl_name=$$(echo $$prev_whl_name | sed "s/_universal2/_arm64/"); \
mv "$$prev_whl_name" "$$whl_name";
# has universal and x86_64 builds.
prev_whl_name=$$(find build/bonsai/wheels/fonttools-*.whl); \
whl_name=$$(echo $$prev_whl_name | sed "s/_universal2/arm64/"); \
mv "$$prev_whl_name" "$$whl_name";
# Has only universal build.
prev_whl_name=$$(find build/bonsai/wheels/charset_normalizer-*.whl); \
whl_name=$$(echo $$prev_whl_name | sed "s/_universal2/_arm64/"); \
mv "$$prev_whl_name" "$$whl_name";
endif
ifeq ($(PLATFORM), macos)
# Has universal and arm64 builds.
prev_whl_name=$$(find build/bonsai/wheels/MarkupSafe-*.whl); \
whl_name=$$(echo $$prev_whl_name | sed "s/_universal2/_x86_64/"); \
mv "$$prev_whl_name" "$$whl_name";
prev_whl_name=$$(find build/bonsai/wheels/tzfpy-*.whl); \
whl_name=$$(echo $$prev_whl_name | sed -E "s/macosx_10_([0-9]+)_x86_64\.macosx_11_0_arm64\.macosx_10_\1_universal2/macosx_10_\1_x86_64/"); \
mv "$$prev_whl_name" "$$whl_name";
prev_whl_name=$$(find build/bonsai/wheels/greenlet-*.whl); \
whl_name=$$(echo $$prev_whl_name | sed "s/_universal2/_x86_64/"); \
mv "$$prev_whl_name" "$$whl_name";
prev_whl_name=$$(find build/bonsai/wheels/charset_normalizer-*.whl); \
whl_name=$$(echo $$prev_whl_name | sed "s/_universal2/_x86_64/"); \
mv "$$prev_whl_name" "$$whl_name";
endif
# Safeguard for unhandled universal files.
wheels=$$(find build/bonsai/wheels/*universal2*.whl); \
if [ -n "$$wheels" ]; then \
echo "Found universal2 wheel files:"; \
echo "$$wheels"; \
echo "Error: universal2 wheel files are not supported by Blender!"; \
exit 1; \
fi
# Temporary workaround for Blender not handling non-3.11 wheels #5743.
# Use '-n' as on macos x86-64 doesn't have a binary wheel and it autoincludes 'cp311'.
prev_whl_name=$$(find build/bonsai/wheels/tzfpy-*.whl); \
whl_name=$$(echo $$prev_whl_name | sed "s/-cp39-/-cp$(PYNUMBER)-/"); \
mv -n "$$prev_whl_name" "$$whl_name";
mv --update=none "$$prev_whl_name" "$$whl_name";
ifneq ($(PLATFORM), linux)
# Safeguard: in case one of `pip download` will break,
@@ -348,6 +300,7 @@ endif
rm -rf build/bonsai/bim/
rm -rf build/bonsai/core/
rm -rf build/bonsai/tool/
rm -rf build/bonsai/libs/
ifeq ($(IS_STABLE), TRUE)
cd build && zip -r bonsai_$(PYVERSION)-$(VERSION)-$(BLENDER_PLATFORM).zip ./bonsai
@@ -391,6 +344,12 @@ else
pytest test/tool/test_$(MODULE).py
endif
# Reregistering test is not added to the standard test suite because during unregister
# Blender removes all Bonsai dependencies breaking dev-environment symlinks.
.PHONY: test-reregister
test-reregister:
blender --python scripts/reregister_bonsai.py
.PHONY: qa
qa:
black .
Binary file not shown.
-2
View File
@@ -1,2 +0,0 @@
# addon writes tmp stuff directly to its dir
/data/
+16 -4
View File
@@ -20,8 +20,7 @@ import os
import bpy
import bpy.utils.previews
import importlib
from pathlib import Path
from . import handler, ui, prop, operator, helper
from . import handler, ui, prop, operator
from typing import Callable, Union
try:
@@ -99,6 +98,7 @@ classes = [
operator.BIM_OT_add_section_plane,
operator.BIM_OT_delete_object,
operator.BIM_OT_remove_section_plane,
operator.BIM_OT_select_entity,
operator.BIM_OT_select_object,
operator.BIM_OT_show_description,
operator.BIM_OT_multiple_file_selector,
@@ -109,14 +109,14 @@ classes = [
operator.EditBlenderCollection,
operator.FileAssociate,
operator.FileUnassociate,
operator.OpenPath,
operator.OpenUpstream,
operator.OpenUri,
operator.ReloadIfcFile,
operator.RemoveIfcFile,
operator.RevertClippingPlaneCut,
operator.SelectDataDir,
operator.SelectDir,
operator.SelectIfcFile,
operator.SelectSchemaDir,
operator.SelectURIAttribute,
operator.SetTab,
operator.SwitchTab,
@@ -136,6 +136,8 @@ classes = [
prop.BIMMeshProperties,
prop.BIMFacet,
prop.BIMFilterGroup,
prop.BIMSnapProperties,
prop.BIMSnapGroups,
ui.BIM_UL_clipping_plane,
ui.BIM_UL_generic,
ui.BIM_UL_topics,
@@ -191,6 +193,8 @@ classes = [
# TODO: move this somewhere else and clean it up
ui.BIM_PT_section_plane,
ui.BIM_PT_section_with_cappings,
ui.BIM_PT_decorators_overlay,
ui.BIM_PT_snappping,
]
for mod in modules.values():
@@ -223,6 +227,8 @@ def register():
bpy.app.handlers.load_post.append(handler.load_post)
bpy.app.handlers.load_post.append(handler.loadIfcStore)
bpy.types.Scene.BIMProperties = bpy.props.PointerProperty(type=prop.BIMProperties)
bpy.types.Scene.BIMSnapProperties = bpy.props.PointerProperty(type=prop.BIMSnapProperties)
bpy.types.Scene.BIMSnapGroups = bpy.props.PointerProperty(type=prop.BIMSnapGroups)
bpy.types.Screen.BIMAreaProperties = bpy.props.CollectionProperty(type=prop.BIMAreaProperties)
bpy.types.Screen.BIMTabProperties = bpy.props.PointerProperty(type=prop.BIMTabProperties)
bpy.types.Collection.BIMCollectionProperties = bpy.props.PointerProperty(type=prop.BIMCollectionProperties)
@@ -257,6 +263,12 @@ def register():
icons = icon_preview
bpy.app.translations.register("bonsai", translations_dict)
import bonsai.tool as tool
tool.Blender.ensure_bin_in_path()
# RestrictedContext doesn't allow accessing scene attribute, postpone it for a bit.
bpy.app.timers.register(tool.Blender.setup_user_data_dir, first_interval=0.1)
def unregister():
global icons
@@ -0,0 +1,3 @@
*
!.gitignore
!README.md
@@ -0,0 +1 @@
This directory stores Brickschema definitions in TTL format.
@@ -0,0 +1,3 @@
*
!.gitignore
!README.md
@@ -0,0 +1 @@
This directory stores generated drawings in SVG format.
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@@ -0,0 +1,3 @@
*
!.gitignore
!README.md
@@ -0,0 +1 @@
This directory stores generated tabular schedules in SVG format.
@@ -0,0 +1,3 @@
*
!.gitignore
!README.md
@@ -0,0 +1 @@
This directory stores generated sheets in SVG format. Sheets typically contain drawings and schedules.
@@ -18,11 +18,7 @@ import xml.etree.ElementTree as ET
sio_port = 8080 # default port
sio = socketio.AsyncServer(
cors_allowed_origins="*",
async_mode="aiohttp",
max_http_buffer_size=10000000
)
sio = socketio.AsyncServer(cors_allowed_origins="*", async_mode="aiohttp", max_http_buffer_size=10000000)
app = web.Application()
sio.attach(app)
@@ -269,13 +269,7 @@ function addTableElement(blenderId, csvData, filename) {
},
});
var downloadCsv = $('<a><i class="fa-solid fa-file-csv"></i></a>')
.css("margin-left", "10px")
.css("cursor", "pointer");
tableTitle.append(downloadCsv);
downloadCsv.on("click", function () {
table.download("csv", "data.csv");
});
createDownloadIcon(blenderId);
table.on("rowSelected", function (row) {
var index = row.getIndex(); // the guid of the object
@@ -301,6 +295,18 @@ function addTableElement(blenderId, csvData, filename) {
});
}
function createDownloadIcon(blenderId) {
const table = Tabulator.findTable("#table-" + blenderId)[0];
const tableTitle = $("#title-" + blenderId);
var downloadCsv = $('<a><i class="fa-solid fa-file-csv"></i></a>')
.css("margin-left", "10px")
.css("cursor", "pointer");
tableTitle.append(downloadCsv);
downloadCsv.on("click", function () {
table.download("csv", "data.csv");
});
}
// Function to update table and filename
function updateTableElement(blenderId, csvData, filename) {
// check if the headers are the same
@@ -329,6 +335,7 @@ function updateTableElement(blenderId, csvData, filename) {
}
}
$("#title-" + blenderId).text(filename);
createDownloadIcon(blenderId);
}
}
+2 -2
View File
@@ -20,7 +20,6 @@ from __future__ import annotations
import os
import bpy
import json
import numpy as np
import datetime
import zipfile
import tempfile
@@ -133,7 +132,8 @@ class IfcExporter:
bpy.ops.bim.update_representation(obj=obj.name)
def has_changed_materials(self, obj: bpy.types.Object) -> bool:
checksum = obj.data.BIMMeshProperties.material_checksum
mprops = tool.Geometry.get_mesh_props(obj.data)
checksum = mprops.material_checksum
return checksum != tool.Geometry.get_material_checksum(obj)
def sync_object_placement(self, obj: bpy.types.Object) -> Union[ifcopenshell.entity_instance, None]:
+82 -31
View File
@@ -29,7 +29,10 @@ from bpy.app.handlers import persistent
from bonsai.bim.ifc import IfcStore
from bonsai.bim.module.owner.prop import get_user_person, get_user_organisation
from bonsai.bim.module.model.data import AuthoringData
from bonsai.bim.module.model.workspace import LIST_OF_TOOLS, TOOLS_TO_CLASSES_MAP
from bonsai.bim.module.aggregate.decorator import AggregateDecorator
from bonsai.bim.module.georeference.decorator import GeoreferenceDecorator
from bonsai.bim.module.model.decorator import WallAxisDecorator, SlabDirectionDecorator
from bonsai.bim.module.nest.decorator import NestDecorator
from mathutils import Vector
from math import cos, degrees
from typing import Union, Callable
@@ -52,9 +55,13 @@ def name_callback(obj: Union[bpy.types.Object, bpy.types.Material], data: str) -
return
if isinstance(obj, bpy.types.Material):
if ifc_definition_id := obj.BIMStyleProperties.ifc_definition_id:
IfcStore.get_file().by_id(ifc_definition_id).Name = obj.name
refresh_ui_data()
props = obj.BIMStyleProperties
if ifc_definition_id := props.ifc_definition_id:
if props.is_renaming:
props.is_renmaing = False
return
tool.Ifc.get().by_id(ifc_definition_id).Name = obj.name
refresh_ui_data()
return
if not obj.BIMObjectProperties.ifc_definition_id:
@@ -64,7 +71,7 @@ def name_callback(obj: Union[bpy.types.Object, bpy.types.Material], data: str) -
obj.BIMObjectProperties.is_renaming = False
return
element = IfcStore.get_file().by_id(obj.BIMObjectProperties.ifc_definition_id)
element = tool.Ifc.get().by_id(obj.BIMObjectProperties.ifc_definition_id)
if "/" in obj.name:
object_name = obj.name
element_name = obj.name.split("/", 1)[1]
@@ -100,29 +107,44 @@ def update_bim_tool_props():
return
mode = bpy.context.mode
current_tool = bpy.context.workspace.tools.from_space_view3d_mode(mode)
if not current_tool or current_tool.idname not in LIST_OF_TOOLS:
if not current_tool or current_tool.idname not in tool.Blender.get_list_of_tools():
return
element = tool.Ifc.get_entity(obj)
if not element:
return
props = tool.Model.get_model_props()
aprops = tool.Drawing.get_annotation_props()
TOOLS_TO_CLASSES_MAP = tool.Blender.get_tools_to_classes_map()
is_annotation_tool = current_tool.idname == "bim.annotation_tool"
if element.is_a("IfcTypeProduct") or element.is_a("IfcProduct"):
element_type = ifcopenshell.util.element.get_type(element)
if element_type:
is_bim_tool = current_tool.idname == "bim.bim_tool"
if is_annotation_tool and (object_type := tool.Drawing.get_annotation_type_object_type(element_type)):
aprops.object_type = object_type
aprops.relating_type_id = str(element_type.id())
return
if is_bim_tool:
props.ifc_class = element_type.is_a()
if is_bim_tool or TOOLS_TO_CLASSES_MAP.get(current_tool.idname) == element_type.is_a():
props.relating_type_id = str(element_type.id())
if is_annotation_tool:
return
representation = ifcopenshell.util.representation.get_representation(element, "Model", "Body", "MODEL_VIEW")
if not representation:
return
props = bpy.context.scene.BIMModelProperties
if element.is_a("IfcElementType") or element.is_a("IfcElement"):
element_type = ifcopenshell.util.element.get_type(element)
if element_type:
is_bim_tool = current_tool.idname == "bim.bim_tool"
if is_bim_tool:
props.ifc_class = element_type.is_a()
if is_bim_tool or TOOLS_TO_CLASSES_MAP.get(current_tool.idname) == element_type.is_a():
props.relating_type_id = str(element_type.id())
extrusion = tool.Model.get_extrusion(representation)
if not extrusion:
return
def get_x_angle(extrusion):
def get_x_angle(extrusion: ifcopenshell.entity_instance) -> float:
x, y, z = extrusion.ExtrudedDirection.DirectionRatios
x_angle = Vector((0, 1)).angle_signed(Vector((y, z)))
return x_angle
@@ -134,7 +156,7 @@ def update_bim_tool_props():
if AuthoringData.data["active_material_usage"] == "LAYER2":
x_angle = get_x_angle(extrusion)
axis = tool.Model.get_wall_axis(obj)["reference"]
props.extrusion_depth = extrusion.Depth * si_conversion * cos(x_angle)
props.extrusion_depth = abs(extrusion.Depth * si_conversion * cos(x_angle))
props.length = (axis[1] - axis[0]).length
props.x_angle = x_angle
@@ -180,6 +202,9 @@ def refresh_ui_data():
and it need to be refreshed manually if needed.
"""
from bonsai.bim import modules
import bonsai.bim.ui
bonsai.bim.ui.refresh()
for name, value in modules.items():
try:
@@ -196,35 +221,38 @@ def refresh_ui_data():
if isinstance(tool.Ifc.get(), ifcopenshell.sqlite):
tool.Ifc.get().clear_cache()
bpy.context.scene.DocProperties.should_draw_decorations = bpy.context.scene.DocProperties.should_draw_decorations
props = tool.Drawing.get_document_props()
props.should_draw_decorations = props.should_draw_decorations
if bpy.context.scene.WebProperties.is_connected:
tool.Web.send_webui_data()
@persistent
def loadIfcStore(scene):
def loadIfcStore(scene: bpy.types.Scene) -> None:
IfcStore.purge()
refresh_ui_data()
if not IfcStore.get_file():
if not tool.Ifc.get():
return
IfcStore.get_schema()
tool.Ifc.schema()
IfcStore.relink_all_objects()
@persistent
def undo_post(scene):
if IfcStore.last_transaction != bpy.context.scene.BIMProperties.last_transaction:
IfcStore.last_transaction = bpy.context.scene.BIMProperties.last_transaction
IfcStore.undo(until_key=bpy.context.scene.BIMProperties.last_transaction)
def undo_post(scene: bpy.types.Scene) -> None:
props = tool.Blender.get_bim_props()
if IfcStore.last_transaction != props.last_transaction:
IfcStore.last_transaction = props.last_transaction
IfcStore.undo(until_key=props.last_transaction)
refresh_ui_data()
tool.Ifc.rebuild_element_maps()
@persistent
def redo_post(scene):
if IfcStore.last_transaction != bpy.context.scene.BIMProperties.last_transaction:
IfcStore.last_transaction = bpy.context.scene.BIMProperties.last_transaction
IfcStore.redo(until_key=bpy.context.scene.BIMProperties.last_transaction)
def redo_post(scene: bpy.types.Scene) -> None:
props = tool.Blender.get_bim_props()
if IfcStore.last_transaction != props.last_transaction:
IfcStore.last_transaction = props.last_transaction
IfcStore.redo(until_key=props.last_transaction)
refresh_ui_data()
tool.Ifc.rebuild_element_maps()
@@ -257,7 +285,7 @@ def get_user(ifc: ifcopenshell.file) -> Union[ifcopenshell.entity_instance, None
return pao
def viewport_shading_changed_callback(area):
def viewport_shading_changed_callback(area: bpy.types.Area) -> None:
shading = area.spaces.active.shading.type
if shading == "RENDERED":
bpy.context.scene.BIMStylesProperties.active_style_type = "External"
@@ -315,4 +343,27 @@ def load_post(scene):
tool.Blender.setup_tabs()
if tool.Ifc.get() and bpy.data.is_saved:
bpy.context.scene.BIMProperties.has_blend_warning = True
props = tool.Blender.get_bim_props()
props.has_blend_warning = True
# Bonsai overlays
georeference_props = tool.Georeference.get_georeference_props()
aggregate_props = bpy.context.scene.BIMAggregateProperties
nest_props = bpy.context.scene.BIMNestProperties
model_props = tool.Model.get_model_props()
if georeference_props.should_visualise:
GeoreferenceDecorator.install(bpy.context)
if aggregate_props.aggregate_decorator:
AggregateDecorator.install(bpy.context)
if nest_props.nest_decorator:
NestDecorator.install(bpy.context)
if model_props.show_wall_axis:
WallAxisDecorator.install(bpy.context)
if model_props.show_slab_direction:
SlabDirectionDecorator.install(bpy.context)
if scene := bpy.context.scene:
# Snapping is off by default in Blender, but in BIM, it's more useful to be on
scene.tool_settings.use_snap = True
# Match default Bonsai snaps
scene.tool_settings.snap_elements_base = {"EDGE", "EDGE_PERPENDICULAR", "VERTEX", "EDGE_MIDPOINT", "FACE"}
+70 -26
View File
@@ -20,21 +20,19 @@ from __future__ import annotations
import importlib
import bpy
import json
import math
import ifcopenshell
import ifcopenshell.ifcopenshell_wrapper as W
import ifcopenshell.util.attribute
import ifcopenshell.util.element
import ifcopenshell.util.unit
from ifcopenshell.util.doc import get_attribute_doc, get_predefined_type_doc, get_property_doc
from mathutils import geometry
from mathutils import Vector
import bonsai.tool as tool
from bonsai.bim.ifc import IfcStore
from typing import Optional, Callable, Any, Union, Iterable, TYPE_CHECKING
if TYPE_CHECKING:
import bonsai.bim.prop
from bonsai.bim.prop import Attribute
from bonsai.bim.module.search.prop import BIMFilterGroup
# ImportCallback return values:
# - None - property should be imported by default workflow
@@ -48,13 +46,15 @@ if TYPE_CHECKING:
def draw_attributes(
props: list[bonsai.bim.prop.Attribute],
props: bpy.types.bpy_prop_collection_idprop[Attribute],
layout: bpy.types.UILayout,
copy_operator: Optional[str] = None,
popup_active_attribute: Optional[bonsai.bim.prop.Attribute] = None,
callback: Optional[Callable[[bonsai.bim.prop.Attribute, bpy.types.UILayout], None]] = None,
) -> None:
"""you can set attribute active in popup with `active_attribute`
"""Draw editable UI for prop.Attributes.
You can set attribute active in popup with `active_attribute`
meaning you will be able to type into attribute's field without having to click
on it first
"""
@@ -92,41 +92,42 @@ def draw_attribute(
layout.prop(
attribute,
value_name,
text=attribute.name,
text=attribute.display_name,
)
if attribute.is_uri:
op = layout.operator("bim.select_uri_attribute", text="", icon="FILE_FOLDER")
op.data_path = attribute.path_from_id("string_value")
elif attribute.special_type == "DATE":
elif attribute.special_type in ("DATE", "DATETIME"):
op = layout.operator("bim.datepicker", text="", icon="TIME")
op.target_prop = attribute.path_from_id("string_value")
op.include_time = attribute.special_type == "DATETIME"
if attribute.is_optional:
layout.prop(attribute, "is_null", icon="RADIOBUT_OFF" if attribute.is_null else "RADIOBUT_ON", text="")
if attribute.name == "GlobalId":
layout.operator("bim.generate_global_id", icon="FILE_REFRESH", text="")
if copy_operator:
elif copy_operator:
op = layout.operator(f"{copy_operator}", text="", icon="COPYDOWN")
op.name = attribute.name
def import_attributes(
ifc_class: str,
props: bpy.types.bpy_prop_collection,
props: bpy.types.bpy_prop_collection_idprop[Attribute],
data: dict[str, Any],
callback: Optional[ImportCallback] = None,
) -> None:
for attribute in IfcStore.get_schema().declaration_by_name(ifc_class).all_attributes():
schema = tool.Ifc.schema()
for attribute in schema.declaration_by_name(ifc_class).all_attributes():
import_attribute(attribute, props, data, callback=callback)
# A more elegant attribute importer signature, intended to supersede import_attributes
def import_attributes2(
element: Union[str, ifcopenshell.entity_instance],
props: bpy.types.bpy_prop_collection,
props: bpy.types.bpy_prop_collection_idprop[Attribute],
callback: Optional[ImportCallback] = None,
) -> None:
if isinstance(element, str):
@@ -142,7 +143,7 @@ def import_attributes2(
def import_attribute(
attribute: W.attribute,
props: bpy.types.bpy_prop_collection,
props: bpy.types.bpy_prop_collection_idprop[Attribute],
data: dict[str, Any],
callback: Optional[ImportCallback] = None,
) -> None:
@@ -151,7 +152,7 @@ def import_attribute(
if isinstance(data_type, tuple) or data_type == "entity":
callback(attribute.name(), None, data) if callback else None
return
new = props.add()
new: bonsai.bim.prop.Attribute = props.add()
new.name = attribute.name()
new.is_null = data[attribute.name()] is None
new.is_optional = attribute.optional()
@@ -170,20 +171,37 @@ def import_attribute(
new.is_uri = True
elif attribute.type_of_attribute()._is("IfcDate"):
new.special_type = "DATE"
elif attribute.type_of_attribute()._is("IfcDateTime"):
new.special_type = "DATETIME"
elif data_type == "boolean":
new.bool_value = False if new.is_null else bool(data[attribute.name()])
elif data_type == "integer":
new.int_value = 0 if new.is_null else int(data[attribute.name()])
elif data_type == "float":
if attribute.type_of_attribute()._is("IfcLengthMeasure"):
attribute_type = attribute.type_of_attribute()
if attribute_type._is("IfcLengthMeasure"):
new.special_type = "LENGTH"
elif attribute_type._is("IfcForceMeasure"):
new.special_type = "FORCE"
new.float_value = 0.0 if new.is_null else float(data[attribute.name()])
elif data_type == "enum":
enum_items = ifcopenshell.util.attribute.get_enum_items(attribute)
new.enum_items = json.dumps(enum_items)
add_attribute_enum_items_descriptions(new, enum_items)
if data[new.name]:
new.enum_value = data[new.name]
attribute_type = attribute.type_of_attribute()
is_logical = str(attribute_type) == "<type IfcLogical: <logical>>"
enum_value = data[new.name]
if is_logical:
new.special_type = "LOGICAL"
enum_items = ("TRUE", "FALSE", "UNKNOWN")
new.enum_items = json.dumps(enum_items)
if enum_value is not None and enum_value != "UNKNOWN":
# IfcOpenShell returns bool if IfcLogical is True/False.
enum_value = "TRUE" if enum_value else "FALSE"
else:
enum_items = ifcopenshell.util.attribute.get_enum_items(attribute)
new.enum_items = json.dumps(enum_items)
add_attribute_enum_items_descriptions(new, enum_items)
if enum_value is not None:
new.enum_value = enum_value
add_attribute_description(new, data)
add_attribute_min_max(attribute, new)
@@ -239,7 +257,7 @@ def add_attribute_description(attribute_blender: bonsai.bim.prop.Attribute, attr
def export_attributes(
props: bpy.types.bpy_prop_collection,
props: bpy.types.bpy_prop_collection_idprop[Attribute],
callback: Optional[ExportCallback] = None,
) -> dict[str, Any]:
attributes: dict[str, Any] = {}
@@ -254,11 +272,25 @@ def export_attributes(
ENUM_ITEMS_DATA = Union[bpy.types.PropertyGroup, bpy.types.ID, bpy.types.Operator, bpy.types.OperatorProperties]
def get_display_value(value: str, float_decimal_precision: int = 6) -> str:
"""
This will get rid of the floating point precision artifacts in float values stored as a string
"""
try:
digits = len(value.split(".")[1])
value = float(value)
if digits > 6: # Maximal decimal float precision
value = round(value, float_decimal_precision)
except (ValueError, IndexError): # Not castable to a float or no decimal places (eg integer)
pass
return str(value)
def prop_with_search(
layout: bpy.types.UILayout,
data: ENUM_ITEMS_DATA,
prop_name: str,
should_click_ok_to_validate: bool = False,
should_click_ok: bool = False,
original_operator_path: Optional[str] = None,
**kwargs: Any,
):
@@ -271,7 +303,7 @@ def prop_with_search(
row.context_pointer_set(name="data", data=data)
op = row.operator("bim.enum_property_search", text="", icon="VIEWZOOM")
op.prop_name = prop_name
op.should_click_ok_to_validate = should_click_ok_to_validate
op.should_click_ok = should_click_ok
op.original_operator_path = original_operator_path or ""
except TypeError: # Prop is not iterable
pass
@@ -315,6 +347,13 @@ def get_enum_items(
return items
def draw_expandable_panel(layout, context, label: str, ui_func, default_closed: bool = True):
header, panel = layout.panel(label, default_closed=default_closed)
header.label(text=label)
if panel:
ui_func(panel, context)
def convert_property_group_from_si(property_group: bpy.types.PropertyGroup, skip_props: tuple[str, ...] = ()) -> None:
"""Method converts property group values from si to current ifc project units
@@ -334,11 +373,16 @@ def convert_property_group_from_si(property_group: bpy.types.PropertyGroup, skip
setattr(property_group, prop_name, prop_value)
def draw_filter(layout: bpy.types.UILayout, filter_groups, data, module: str) -> None:
def draw_filter(
layout: bpy.types.UILayout,
filter_groups: bpy.types.bpy_prop_collection_idprop[BIMFilterGroup],
data,
module: str,
) -> None:
if not data.is_loaded:
data.load()
sprops = bpy.context.scene.BIMSearchProperties
sprops = tool.Search.get_search_props()
if tool.Ifc.get():
row = layout.row(align=True)
+46 -20
View File
@@ -105,7 +105,8 @@ class IfcStore:
@staticmethod
def get_file():
if IfcStore.file is None:
IfcStore.path = cast(str, bpy.context.scene.BIMProperties.ifc_file)
props = tool.Blender.get_bim_props()
IfcStore.path = props.ifc_file
# Interpret relative paths as relative to .blend file.
if IfcStore.path and not os.path.isabs(IfcStore.path):
IfcStore.path = os.path.abspath(os.path.join(bpy.path.abspath("//"), IfcStore.path))
@@ -119,9 +120,11 @@ class IfcStore:
@staticmethod
def get_cache():
if IfcStore.cache is None and IfcStore.path:
props = tool.Blender.get_bim_props()
ifc_key = IfcStore.path + IfcStore.file.wrapped_data.header.file_name.time_stamp
ifc_hash = hashlib.md5(ifc_key.encode("utf-8")).hexdigest()
IfcStore.cache_path = os.path.join(bpy.context.scene.BIMProperties.data_dir, "cache", f"{ifc_hash}.h5")
os.makedirs(props.cache_dir, exist_ok=True)
IfcStore.cache_path = os.path.join(props.cache_dir, f"{ifc_hash}.h5")
cache_path = Path(IfcStore.cache_path)
cache_settings = ifcopenshell.geom.settings()
serializer_settings = ifcopenshell.geom.serializer_settings()
@@ -161,7 +164,8 @@ class IfcStore:
assert IfcStore.file
ifc_key = IfcStore.path + IfcStore.file.wrapped_data.header.file_name.time_stamp
ifc_hash = hashlib.md5(ifc_key.encode("utf-8")).hexdigest()
new_cache_path = os.path.join(bpy.context.scene.BIMProperties.data_dir, "cache", f"{ifc_hash}.h5")
props = tool.Blender.get_bim_props()
new_cache_path = os.path.join(props.cache_dir, f"{ifc_hash}.h5")
IfcStore.cache = None
try:
shutil.move(IfcStore.cache_path, new_cache_path)
@@ -177,6 +181,7 @@ class IfcStore:
if not os.path.isfile(path):
return
extension = path.split(".")[-1]
props = tool.Project.get_project_props()
if extension.lower() == "ifczip":
with tempfile.TemporaryDirectory() as unzipped_path:
with zipfile.ZipFile(path, "r") as zip_ref:
@@ -186,7 +191,7 @@ class IfcStore:
return
elif extension.lower() == "ifcxml":
IfcStore.file = ifcopenshell.file(ifcopenshell.ifcopenshell_wrapper.parse_ifcxml(path))
elif bpy.context.scene.BIMProjectProperties.should_stream:
elif props.should_stream:
IfcStore.file = ifcopenshell.open(path, should_stream=True)
else:
IfcStore.file = ifcopenshell.open(path)
@@ -194,9 +199,8 @@ class IfcStore:
@staticmethod
def get_schema() -> ifcopenshell.ifcopenshell_wrapper.schema_definition:
if IfcStore.file is None:
IfcStore.schema = ifcopenshell.ifcopenshell_wrapper.schema_by_name(
bpy.context.scene.BIMProjectProperties.export_schema
)
props = tool.Project.get_project_props()
IfcStore.schema = ifcopenshell.ifcopenshell_wrapper.schema_by_name(props.export_schema)
elif IfcStore.schema is None:
IfcStore.schema = ifcopenshell.ifcopenshell_wrapper.schema_by_name(IfcStore.file.schema_identifier)
return IfcStore.schema
@@ -246,7 +250,7 @@ class IfcStore:
# refactor this class and deprecate usage of IfcStore in favour of
# tools.
if not isinstance(obj, (bpy.types.Object, bpy.types.Material)):
obj.BIMMeshProperties.ifc_definition_id = element.id()
tool.Geometry.get_mesh_props(obj).ifc_definition_id = element.id()
return
existing_obj = IfcStore.id_map.get(element.id(), None)
@@ -404,15 +408,19 @@ class IfcStore:
obj.BIMStyleProperties.ifc_definition_id = 0
else: # bpy.types.Object
obj.BIMObjectProperties.ifc_definition_id = 0
# NOTE: in theory this will also remove listeners added by other addons
# though never had a report when this would be a problem.
bpy.msgbus.clear_by_owner(obj)
@staticmethod
def execute_ifc_operator(operator: tool.Ifc.Operator, context: bpy.types.Context, is_invoke=False) -> set[str]:
def execute_ifc_operator(
operator: tool.Ifc.Operator,
context: bpy.types.Context,
event=None,
method: Literal["EXECUTE", "INVOKE", "MODAL"] = "EXECUTE",
) -> set[str]:
bonsai.last_actions.append({"type": "operator", "name": operator.bl_idname})
bpy.context.scene.BIMProperties.is_dirty = True
is_top_level_operator = not bool(IfcStore.current_transaction)
props = tool.Blender.get_bim_props()
props.is_dirty = True
# Modals don't nest, and Blender handles the loop that continuously calls modal()
is_top_level_operator = not bool(IfcStore.current_transaction) or (method == "MODAL")
if is_top_level_operator:
IfcStore.begin_transaction(operator)
@@ -438,10 +446,12 @@ class IfcStore:
bonsai.bim.handler.refresh_ui_data()
try:
if is_invoke:
result = getattr(operator, "_invoke")(context, None)
else:
if method == "EXECUTE":
result = getattr(operator, "_execute")(context)
elif method == "INVOKE":
result = getattr(operator, "_invoke")(context, event)
elif method == "MODAL":
result = getattr(operator, "_modal")(context, event)
except:
bonsai.last_error = traceback.format_exc()
# Try to ensure undo will work since Blender undo does work in case of errors.
@@ -453,12 +463,27 @@ class IfcStore:
end_top_level_operator()
raise
end_top_level_operator()
if method == "MODAL":
if result == {"FINISHED"}:
end_top_level_operator()
elif result == {"CANCELLED"}:
# Please read the docs: https://docs.blender.org/api/current/bpy.types.Operator.html
# > "when an operator returns {'CANCELLED'}, no undo step will be created".
# This means that if your modal edits IFC data, then the user
# cancels it, Blender's undo history will not be in sync with
# Bonsai / IfcOpenShell's undo history. Instead of hoping for
# Bonsai devs to remember to handle the "cancel" state (i.e.
# detect escape keypress) and return {"FINISHED"}, we instead
# always enforce an undo step.
bpy.ops.ed.undo_push(message=f"Cancel {operator.bl_idname}")
end_top_level_operator()
else:
end_top_level_operator()
return result
@staticmethod
def begin_transaction(operator: tool.Ifc.Operator) -> None:
IfcStore.current_transaction = str(uuid.uuid4())
IfcStore.current_transaction = str(uuid.uuid4()) + operator.__class__.__name__
operator.transaction_key = IfcStore.current_transaction
@staticmethod
@@ -472,7 +497,8 @@ class IfcStore:
) -> None:
key = getattr(operator, "transaction_key", None)
data = getattr(operator, "transaction_data", None)
bpy.context.scene.BIMProperties.last_transaction = key
props = tool.Blender.get_bim_props()
props.last_transaction = key
IfcStore.last_transaction = key
rollback = rollback or getattr(operator, "rollback", lambda data: True)
commit = commit or getattr(operator, "commit", lambda data: True)
+60 -95
View File
@@ -24,6 +24,7 @@ import logging
import traceback
import mathutils
import numpy as np
import numpy.typing as npt
import multiprocessing
import ifcopenshell
import ifcopenshell.geom
@@ -34,10 +35,9 @@ import ifcopenshell.util.placement
import ifcopenshell.util.representation
import ifcopenshell.util.shape
import bonsai.tool as tool
from itertools import chain, accumulate
from bonsai.bim.ifc import IfcStore, IFC_CONNECTED_TYPE
from bonsai.tool.loader import OBJECT_DATA_TYPE
from typing import Dict, Union, Optional, Any, cast
from typing import Dict, Union, Optional, Any, Literal
class MaterialCreator:
@@ -69,8 +69,13 @@ class MaterialCreator:
if isinstance(mesh, bpy.types.Curve):
return
if mesh.get("has_layer_styles", None) == True:
return
self.mesh = mesh
self.obj = obj
if element.is_a("IfcTypeProduct"):
self.parse_element_type_material_styles(element)
self.parsed_meshes.add(self.mesh.name)
if not self.ifc_import_settings.load_indexed_maps:
self.load_texture_maps(shape_has_openings)
@@ -83,6 +88,19 @@ class MaterialCreator:
if ifc_definition_id := material.BIMStyleProperties.ifc_definition_id:
self.styles[ifc_definition_id] = material
def parse_element_type_material_styles(self, element: ifcopenshell.entity_instance) -> None:
if self.mesh["ios_materials"]:
return # Already has materials assign to the representation itself
# Otherwise, we need to check for material styles on the element, since
# create_shape on types only works on representations.
mprops = tool.Geometry.get_mesh_props(self.mesh)
context = tool.Ifc.get().by_id(mprops.ifc_definition_id).ContextOfItems
for material in ifcopenshell.util.element.get_materials(element):
if style := ifcopenshell.util.representation.get_material_style(material, context):
self.mesh["ios_materials"] = (style.id(),)
self.mesh["ios_material_ids"] = [0] * len(self.mesh.polygons)
break
def get_ifc_coordinate(self, material: bpy.types.Material) -> Union[ifcopenshell.entity_instance, None]:
"""Get IfcTextureCoordinate"""
texture_style = tool.Style.get_texture_style(material)
@@ -96,7 +114,7 @@ class MaterialCreator:
return coords
# TODO: support IfcTextureMap
if coords.is_a("IfcTextureMap"):
print(f"WARNING. IfcTextureMap texture coordinates is not supported.")
print("WARNING. IfcTextureMap texture coordinates is not supported.")
return
def load_texture_maps(self, shape_has_openings: bool) -> None:
@@ -154,7 +172,7 @@ class MaterialCreator:
if -1 in self.mesh["ios_material_ids"]:
material_to_slot[-1] = get_empty_slot_index()
material_index = [material_to_slot[mat_id] for mat_id in self.mesh["ios_material_ids"]]
material_index = np.array([material_to_slot[mat_id] for mat_id in self.mesh["ios_material_ids"]], dtype="I")
self.mesh.polygons.foreach_set("material_index", material_index)
def resolve_all_stylable_representation_items(
@@ -204,7 +222,7 @@ class IfcImporter:
self.progress = 0
self.material_creator = MaterialCreator(ifc_import_settings, self)
classes_to_wireframe_str = bpy.context.scene.DocProperties.classes_to_wireframe
classes_to_wireframe_str = tool.Drawing.get_document_props().classes_to_wireframe
self.classes_to_wireframe_list = [word.strip() for word in classes_to_wireframe_str.split(",")]
def profile_code(self, message: str) -> None:
@@ -257,12 +275,9 @@ class IfcImporter:
self.place_objects_in_collections()
self.profile_code("Place objects in collections")
self.setup_arrays()
self.setup_aggregates()
self.profile_code("Setup arrays")
tool.Project.load_linked_models_from_ifc()
self.profile_code("Load linked models")
self.lock_scales()
self.profile_code("Lock objects scales")
self.add_project_to_scene()
self.profile_code("Add project to scene")
if self.ifc_import_settings.should_clean_mesh and len(self.file.by_type("IfcElement")) < 1000:
@@ -423,7 +438,7 @@ class IfcImporter:
return False
def calculate_model_offset(self) -> None:
props = bpy.context.scene.BIMGeoreferenceProperties
props = tool.Georeference.get_georeference_props()
if self.ifc_import_settings.false_origin_mode == "MANUAL":
tool.Loader.set_manual_blender_offset(self.file)
elif self.ifc_import_settings.false_origin_mode == "AUTOMATIC":
@@ -578,6 +593,7 @@ class IfcImporter:
obj.hide_select = True
def create_generic_sqlite_elements(self, elements: set[ifcopenshell.entity_instance]) -> None:
assert isinstance(self.file, ifcopenshell.sql.sqlite)
self.geometry_cache = self.file.get_geometry([e.id() for e in elements])
for geometry_id, geometry in self.geometry_cache["geometry"].items():
mesh_name = tool.Loader.get_mesh_name_from_shape(type("Geometry", (), {"id": geometry_id}))
@@ -587,21 +603,9 @@ class IfcImporter:
mesh["has_cartesian_point_offset"] = False
if geometry["faces"]:
num_vertices = len(verts) // 3
total_faces = len(geometry["faces"])
loop_start = range(0, total_faces, 3)
num_loops = total_faces // 3
loop_total = [3] * num_loops
num_vertex_indices = len(geometry["faces"])
mesh.vertices.add(num_vertices)
mesh.vertices.foreach_set("co", verts)
mesh.loops.add(num_vertex_indices)
mesh.loops.foreach_set("vertex_index", geometry["faces"])
mesh.polygons.add(num_loops)
mesh.polygons.foreach_set("loop_start", loop_start)
mesh.polygons.foreach_set("loop_total", loop_total)
mesh.update()
mesh = tool.Loader.create_mesh_from_shape(
mesh=mesh, faces=geometry["faces"].reshape(-1, 3), verts=verts.reshape(-1, 3)
)
else:
e = geometry["edges"]
v = verts
@@ -694,24 +698,15 @@ class IfcImporter:
def create_structural_point_connections(self):
for product in self.file.by_type("IfcStructuralPointConnection"):
# TODO: make this based off ifcopenshell. See #1409
representation: ifcopenshell.entity_instance = next(
rep for rep in product.Representation.Representations if rep.RepresentationType == "Vertex"
)
mesh = tool.Loader.create_structural_point_connection_mesh(representation)
if mesh is None:
continue
tool.Ifc.link(representation, mesh)
placement_matrix = ifcopenshell.util.placement.get_local_placement(product.ObjectPlacement)
vertex = None
context = None
representation = None
for subelement in self.file.traverse(product.Representation):
if subelement.is_a("IfcVertex") and subelement.VertexGeometry.is_a("IfcCartesianPoint"):
vertex = list(subelement.VertexGeometry.Coordinates)
elif subelement.is_a("IfcGeometricRepresentationContext"):
context = subelement
elif subelement.is_a("IfcTopologyRepresentation"):
representation = subelement
if not vertex or not context or not representation:
continue # TODO implement non cartesian point vertexes
mesh_name = tool.Geometry.get_representation_name(representation)
mesh = bpy.data.meshes.new(mesh_name)
mesh.from_pydata([mathutils.Vector(vertex) * self.unit_scale], [], [])
obj = bpy.data.objects.new(tool.Loader.get_name(product), mesh)
self.set_matrix_world(obj, tool.Loader.apply_blender_offset_to_matrix_world(obj, placement_matrix))
self.link_element(product, obj)
@@ -887,18 +882,20 @@ class IfcImporter:
def load_file(self):
self.ifc_import_settings.logger.info("loading file %s", self.ifc_import_settings.input_file)
if not bpy.context.scene.BIMProperties.ifc_file:
bpy.context.scene.BIMProperties.ifc_file = self.ifc_import_settings.input_file
self.file = IfcStore.get_file()
props = tool.Blender.get_bim_props()
if not props.ifc_file:
props.ifc_file = self.ifc_import_settings.input_file
self.file = tool.Ifc.get()
def calculate_unit_scale(self):
self.unit_scale = ifcopenshell.util.unit.calculate_unit_scale(self.file)
tool.Loader.set_unit_scale(self.unit_scale)
def set_units(self):
if not (units := self.file.by_type("IfcUnitAssignment")):
def set_units(self) -> None:
if not (assignment := self.file.by_type("IfcProject")[0].UnitsInContext):
return # Geometry is optional in IFC
for unit in units[0].Units:
props = tool.Blender.get_bim_props()
for unit in assignment.Units:
if unit.is_a("IfcNamedUnit") and unit.UnitType == "LENGTHUNIT":
if unit.is_a("IfcSIUnit"):
bpy.context.scene.unit_settings.system = "METRIC"
@@ -917,19 +914,19 @@ class IfcImporter:
elif unit.is_a("IfcNamedUnit") and unit.UnitType == "AREAUNIT":
name = unit.Name if unit.is_a("IfcSIUnit") else unit.Name.lower()
try:
bpy.context.scene.BIMProperties.area_unit = "{}{}".format(
props.area_unit = "{}{}".format(
unit.Prefix + "/" if hasattr(unit, "Prefix") and unit.Prefix else "", name
)
except: # Probably an invalid unit.
bpy.context.scene.BIMProperties.area_unit = "SQUARE_METRE"
props.area_unit = "SQUARE_METRE"
elif unit.is_a("IfcNamedUnit") and unit.UnitType == "VOLUMEUNIT":
name = unit.Name if unit.is_a("IfcSIUnit") else unit.Name.lower()
try:
bpy.context.scene.BIMProperties.volume_unit = "{}{}".format(
props.volume_unit = "{}{}".format(
unit.Prefix + "/" if hasattr(unit, "Prefix") and unit.Prefix else "", name
)
except: # Probably an invalid unit.
bpy.context.scene.BIMProperties.volume_unit = "CUBIC_METRE"
props.volume_unit = "CUBIC_METRE"
def create_project(self):
project = self.file.by_type("IfcProject")[0]
@@ -973,10 +970,10 @@ class IfcImporter:
tool.Collector.assign(obj, should_clean_users_collection=False)
def is_curve_annotation(self, element: ifcopenshell.entity_instance) -> bool:
object_type = element.ObjectType
object_type = ifcopenshell.util.element.get_predefined_type(element)
return (
object_type in tool.Drawing.ANNOTATION_TYPES_DATA
and tool.Drawing.ANNOTATION_TYPES_DATA[object_type][3] == "curve"
and tool.Drawing.ANNOTATION_TYPES_DATA[object_type].data_type == "curve"
)
def get_drawing_group(self, element):
@@ -1029,7 +1026,7 @@ class IfcImporter:
self,
element: ifcopenshell.entity_instance,
shape: Union[ifcopenshell.geom.ShapeElementType, ifcopenshell.geom.ShapeType],
cartesian_point_offset=None,
cartesian_point_offset: Union[npt.NDArray[np.float64], Literal[False]] = None,
) -> bpy.types.Mesh:
try:
if hasattr(shape, "geometry"):
@@ -1045,40 +1042,33 @@ class IfcImporter:
old_mesh.name = mesh_name + ".old"
mesh = bpy.data.meshes.new(mesh_name)
verts = ifcopenshell.util.shape.get_vertices(geometry)
if cartesian_point_offset is False:
verts = geometry.verts
mesh["has_cartesian_point_offset"] = False
elif cartesian_point_offset is not None:
verts_array = np.array(geometry.verts)
offset = np.array([-cartesian_point_offset[0], -cartesian_point_offset[1], -cartesian_point_offset[2]])
offset_verts = verts_array + np.tile(offset, len(verts_array) // 3)
verts = offset_verts.tolist()
verts = verts - cartesian_point_offset
mesh["has_cartesian_point_offset"] = True
mesh["cartesian_point_offset"] = (
f"{cartesian_point_offset[0]},{cartesian_point_offset[1]},{cartesian_point_offset[2]}"
)
elif geometry.verts and tool.Loader.is_point_far_away(
(geometry.verts[0], geometry.verts[1], geometry.verts[2]), is_meters=True
):
elif verts.size and tool.Loader.is_point_far_away(verts[0], is_meters=True):
# Shift geometry close to the origin based off that first vert it found
verts_array = np.array(geometry.verts)
offset = np.array([-geometry.verts[0], -geometry.verts[1], -geometry.verts[2]])
offset_verts = verts_array + np.tile(offset, len(verts_array) // 3)
verts = offset_verts.tolist()
offset = verts[0]
verts = verts - offset
mesh["has_cartesian_point_offset"] = True
mesh["cartesian_point_offset"] = f"{geometry.verts[0]},{geometry.verts[1]},{geometry.verts[2]}"
mesh["cartesian_point_offset"] = f"{offset[0]},{offset[1]},{offset[2]}"
else:
verts = geometry.verts
mesh["has_cartesian_point_offset"] = False
return tool.Loader.convert_geometry_to_mesh(
mesh = tool.Loader.convert_geometry_to_mesh(
geometry,
mesh,
verts=verts,
load_indexed_maps=self.ifc_import_settings.load_indexed_maps,
)
return tool.Loader.slice_layerset_mesh(element, mesh)
except:
self.ifc_import_settings.logger.error("Could not create mesh for %s", element)
import traceback
@@ -1119,31 +1109,6 @@ class IfcImporter:
tool.Blender.Modifier.Array.set_children_lock_state(element, i, True)
tool.Blender.Modifier.Array.constrain_children_to_parent(element)
def setup_aggregates(self):
elements = set(self.file.by_type("IfcElement"))
for element in elements:
parts = ifcopenshell.util.element.get_parts(element)
if parts:
relating_obj = tool.Ifc.get_object(element)
if relating_obj:
tool.Aggregate.constrain_all_parts_to_aggregate(relating_obj)
bpy.context.scene.BIMAggregateProperties.aggregate_decorator = True
def lock_scales(self) -> None:
elements = set(self.file.by_type("IfcProduct"))
while elements:
element = elements.pop()
if not getattr(element, "HasOpenings", False):
continue
voided_elements = tool.Aggregate.get_parts_recursively(element)
voided_elements.add(element)
elements.difference_update(voided_elements)
for element in voided_elements:
if not (obj := tool.Ifc.get_object(element)):
continue
tool.Geometry.lock_scale(obj)
class IfcImportSettings:
def __init__(self):
@@ -1180,7 +1145,7 @@ class IfcImportSettings:
@staticmethod
def factory(context=None, input_file=None, logger=None):
scene_diff = bpy.context.scene.DiffProperties
props = bpy.context.scene.BIMProjectProperties
props = tool.Project.get_project_props()
settings = IfcImportSettings()
settings.input_file = input_file
if logger is None:
@@ -32,7 +32,6 @@ classes = (
operator.BIM_OT_select_linked_aggregates,
operator.BIM_OT_disable_aggregate_mode,
operator.BIM_OT_toggle_aggregate_mode_local_view,
operator.BIM_OT_aggregate_assing_new_objects_in_aggregate_mode,
prop.BIMObjectAggregateProperties,
prop.Objects,
prop.BIMAggregateProperties,
@@ -167,6 +167,8 @@ class AggregateDecorator:
theme = context.preferences.themes.items()[0][1]
selected_object_color = (*theme.view_3d.object_active, 1)
self.shader = gpu.shader.from_builtin("UNIFORM_COLOR")
self.shader.bind()
self.line_shader = gpu.shader.from_builtin("POLYLINE_UNIFORM_COLOR")
self.line_shader.bind()
# POLYLINE_UNIFORM_COLOR specific uniforms
@@ -207,7 +209,6 @@ class AggregateDecorator:
parts = ifcopenshell.util.element.get_parts(tool.Ifc.get_entity(aggregate))
parts_objs = [tool.Ifc.get_object(p) for p in parts]
indices, edges = create_bounding_box(parts_objs)
self.line_shader.uniform_float("lineWidth", 0.5)
self.draw_batch("LINES", indices, color, edges)
@@ -230,9 +231,6 @@ class AggregateModeDecorator:
cls.handlers.append(
SpaceView3D.draw_handler_add(handler.draw_aggregate_empty, (context,), "WINDOW", "POST_VIEW")
)
cls.handlers.append(
SpaceView3D.draw_handler_add(handler.draw_new_objects, (context,), "WINDOW", "POST_VIEW")
)
cls.is_installed = True
@classmethod
@@ -272,6 +270,8 @@ class AggregateModeDecorator:
blf.color(self.font_id, *color)
text = aggregate_obj.name
text_coords = view3d_utils.location_3d_to_region_2d(region, rv3d, aggregate_obj.location)
if not text_coords:
return
text_length = blf.dimensions(self.font_id, text)
text_coords[0] -= text_length[0] / 2
text_coords[1] -= 20
@@ -330,34 +330,3 @@ class AggregateModeDecorator:
indices, edges = create_bounding_box(parts_objs)
self.line_shader.uniform_float("lineWidth", 0.5)
self.draw_batch("LINES", indices, color, edges)
def draw_new_objects(self, context):
if not context.scene.BIMAggregateProperties.in_aggregate_mode:
return
self.addon_prefs = tool.Blender.get_addon_preferences()
self.line_shader = gpu.shader.from_builtin("POLYLINE_UNIFORM_COLOR")
self.line_shader.bind()
self.line_shader.uniform_float("viewportSize", (context.region.width, context.region.height))
self.line_shader.uniform_float("lineWidth", 2.0)
color = self.addon_prefs.decorator_color_unselected
props = context.scene.BIMAggregateProperties
editing_objects = set([o.obj for o in props.editing_objects])
not_editing_objects = set([o.obj for o in props.not_editing_objects])
objs = []
visible_objects = tool.Raycast.get_visible_objects(context)
for obj in visible_objects:
if obj.visible_in_viewport_get(context.space_data):
objs.append(obj.original)
new_objs = set(objs) - not_editing_objects - editing_objects
new_objs = [o for o in new_objs if o.data]
for obj in new_objs:
element = tool.Ifc.get_entity(obj)
if (aggregate := ifcopenshell.util.element.get_aggregate(element)) == tool.Ifc.get_entity(props.editing_aggregate):
continue
if element and element.is_a("IfcElement"):
data = ItemDecorator.get_obj_data(obj)
if data:
self.draw_batch(
"TRIS", data["verts"], transparent_color((1, 0, 0, 1)), data["tris"]
)
@@ -23,7 +23,6 @@ import ifcopenshell.util.element
import bonsai.tool as tool
import bonsai.core.aggregate as core
import bonsai.core.spatial
from bonsai.bim.ifc import IfcStore
class BIM_OT_aggregate_assign_object(bpy.types.Operator, tool.Ifc.Operator):
@@ -67,7 +66,6 @@ class BIM_OT_aggregate_assign_object(bpy.types.Operator, tool.Ifc.Operator):
relating_obj=relating_obj,
related_obj=obj,
)
tool.Aggregate.constrain_part_to_aggregate(obj, relating_obj)
props = context.scene.BIMAggregateProperties
if relating_obj == props.editing_aggregate and props.in_aggregate_mode:
new_editing_obj = props.editing_objects.add()
@@ -101,8 +99,6 @@ class BIM_OT_aggregate_unassign_object(bpy.types.Operator, tool.Ifc.Operator):
related_obj=tool.Ifc.get_object(element),
)
tool.Aggregate.apply_constraints(tool.Ifc.get_object(element))
# Removes Pset related to Linked Aggregates
if not element.is_a("IfcElementAssembly"):
pset = ifcopenshell.util.element.get_pset(element, "BBIM_Linked_Aggregate")
@@ -185,7 +181,6 @@ class BIM_OT_add_aggregate(bpy.types.Operator, tool.Ifc.Operator):
element_obj=aggregate,
)
core.assign_object(tool.Ifc, tool.Aggregate, tool.Collector, relating_obj=aggregate, related_obj=obj)
tool.Aggregate.constrain_all_parts_to_aggregate(aggregate)
def create_aggregate(self, context, ifc_class, aggregate_name):
aggregate = bpy.data.objects.new(aggregate_name, None)
@@ -375,6 +370,7 @@ class BIM_OT_select_linked_aggregates(bpy.types.Operator):
return {"FINISHED"}
class BIM_OT_disable_aggregate_mode(bpy.types.Operator):
bl_idname = "bim.disable_aggregate_mode"
bl_label = "Disable Aggregate Mode"
@@ -385,6 +381,7 @@ class BIM_OT_disable_aggregate_mode(bpy.types.Operator):
bonsai.core.aggregate.disable_aggregate_mode(tool.Aggregate)
return {"FINISHED"}
class BIM_OT_toggle_aggregate_mode_local_view(bpy.types.Operator):
bl_idname = "bim.toggle_aggregate_mode_local_view"
bl_label = "Toggle Aggregate Mode Local View"
@@ -402,40 +399,3 @@ class BIM_OT_toggle_aggregate_mode_local_view(bpy.types.Operator):
bpy.ops.view3d.localview()
return {"FINISHED"}
class BIM_OT_aggregate_assing_new_objects_in_aggregate_mode(bpy.types.Operator):
bl_idname = "bim.aggregate_assing_new_objects_in_aggregate_mode"
bl_label = "Aggregate Assing New Objects In Aggregate Mode"
bl_options = {"REGISTER", "UNDO"}
relating_object: bpy.props.IntProperty()
related_object: bpy.props.IntProperty()
def execute(self, context):
bpy.ops.object.select_all(action="DESELECT")
props = context.scene.BIMAggregateProperties
editing_objects = set([o.obj for o in props.editing_objects])
not_editing_objects = set([o.obj for o in props.not_editing_objects])
objs = []
visible_objects = tool.Raycast.get_visible_objects(context)
for obj in visible_objects:
if obj.visible_in_viewport_get(context.space_data):
objs.append(obj.original)
new_objs = set(objs) - not_editing_objects - editing_objects
new_objs = [o for o in new_objs if o.data]
for obj in new_objs:
element = tool.Ifc.get_entity(obj)
if (aggregate := ifcopenshell.util.element.get_aggregate(element)) == tool.Ifc.get_entity(props.editing_aggregate):
continue
if element and element.is_a("IfcElement"):
obj.select_set(True)
editing_obj = props.editing_objects.add()
editing_obj.obj = obj
props.editing_aggregate.select_set(True)
context.view_layer.objects.active = new_objs[0]
self.relating_object = tool.Ifc.get_entity(props.editing_aggregate).id()
self.related_object = tool.Ifc.get_entity(obj).id()
BIM_OT_aggregate_assign_object._execute(self, context)
return {"FINISHED"}
@@ -101,6 +101,7 @@ class BIMObjectAggregateProperties(PropertyGroup):
class Objects(bpy.types.PropertyGroup):
obj: PointerProperty(type=bpy.types.Object)
previous_display_type: bpy.props.StringProperty(default="TEXTURED")
class BIMAggregateProperties(PropertyGroup):
+3 -3
View File
@@ -39,7 +39,7 @@ class BIM_PT_aggregate(Panel):
props = context.active_object.BIMObjectProperties
if not props.ifc_definition_id:
return False
if not IfcStore.get_element(props.ifc_definition_id):
if not tool.Ifc.get_object_by_identifier(props.ifc_definition_id):
return False
if not IfcStore.get_file().by_id(props.ifc_definition_id).is_a("IfcObjectDefinition"):
return False
@@ -120,9 +120,9 @@ class BIM_PT_linked_aggregate(Panel):
props = context.active_object.BIMObjectProperties
if not props.ifc_definition_id:
return False
if not IfcStore.get_element(props.ifc_definition_id):
if not tool.Ifc.get_object_by_identifier(props.ifc_definition_id):
return False
if not IfcStore.get_file().by_id(props.ifc_definition_id).is_a("IfcObjectDefinition"):
if not tool.Ifc.get().by_id(props.ifc_definition_id).is_a("IfcObjectDefinition"):
return False
return True
@@ -19,29 +19,42 @@
import bpy
import json
import ifcopenshell
import ifcopenshell.api
import ifcopenshell.api.attribute
import ifcopenshell.guid
import ifcopenshell.util.element
import bonsai.bim.helper
import bonsai.tool as tool
import bonsai.core.attribute as core
from bonsai.bim.ifc import IfcStore
import bonsai.core.spatial
def get_objs_for_operation(operator_properties, context):
if operator_properties.obj:
return [bpy.data.objects[operator_properties.obj]]
if operator_properties.mass_operation:
return context.selected_objects[:]
return [context.active_object]
class EnableEditingAttributes(bpy.types.Operator):
bl_idname = "bim.enable_editing_attributes"
bl_label = "Enable Editing Attributes"
bl_description = "ALT + Left Click to enable editing attributes on all selected objects"
bl_options = {"REGISTER", "UNDO"}
obj: bpy.props.StringProperty()
obj: bpy.props.StringProperty(options={"SKIP_SAVE"})
mass_operation: bpy.props.BoolProperty(default=False, options={"SKIP_SAVE"})
def execute(self, context):
self.file = IfcStore.get_file()
obj = bpy.data.objects[self.obj]
def invoke(self, context, event):
self.mass_operation = event.alt
return self.execute(context)
def enable_editing_attribute_on_obj(self, obj):
props = obj.BIMAttributeProperties
props.attributes.clear()
element = tool.Ifc.get_entity(obj)
assert element
if not element:
return
has_inherited_predefined_type = False
if not element.is_a("IfcTypeObject") and (element_type := ifcopenshell.util.element.get_type(element)):
# Allow for None due to https://github.com/buildingSMART/IFC4.3.x-development/issues/818
@@ -67,52 +80,65 @@ class EnableEditingAttributes(bpy.types.Operator):
bonsai.bim.helper.import_attributes2(element, props.attributes, callback=callback)
props.is_editing_attributes = True
def execute(self, context):
for obj in get_objs_for_operation(self, context):
self.enable_editing_attribute_on_obj(obj)
return {"FINISHED"}
class DisableEditingAttributes(bpy.types.Operator):
bl_idname = "bim.disable_editing_attributes"
bl_label = "Disable Editing Attributes"
bl_description = "ALT + Left Click to disable editing attributes on all selected objects"
bl_options = {"REGISTER", "UNDO"}
obj: bpy.props.StringProperty()
obj: bpy.props.StringProperty(options={"SKIP_SAVE"})
mass_operation: bpy.props.BoolProperty(default=False, options={"SKIP_SAVE"})
def execute(self, context):
obj = bpy.data.objects.get(self.obj)
def invoke(self, context, event):
self.mass_operation = event.alt
return self.execute(context)
def disable_editing_attributes_on_obj(self, obj):
props = obj.BIMAttributeProperties
props.is_editing_attributes = False
def execute(self, context):
for obj in get_objs_for_operation(self, context):
self.disable_editing_attributes_on_obj(obj)
return {"FINISHED"}
class EditAttributes(bpy.types.Operator, tool.Ifc.Operator):
bl_idname = "bim.edit_attributes"
bl_label = "Edit Attributes"
bl_description = "Edit the attributes of the active object"
bl_options = {"REGISTER", "UNDO"}
obj: bpy.props.StringProperty()
def _execute(self, context):
self.file = IfcStore.get_file()
obj = bpy.data.objects.get(self.obj)
props = obj.BIMAttributeProperties
product = tool.Ifc.get_entity(obj)
self.file = tool.Ifc.get()
obj = tool.Blender.get_active_object(is_selected=False)
if not (element := tool.Ifc.get_entity(obj)):
return
def callback(attributes, prop):
if prop.name in ("RefLatitude", "RefLongitude"):
if prop.is_null:
attributes[prop.name] = None
else:
if not prop.is_null:
try:
attributes[prop.name] = json.loads(prop.string_value)
except:
attributes[prop.name] = None
return True
return True
props = obj.BIMAttributeProperties
attributes = bonsai.bim.helper.export_attributes(props.attributes, callback=callback)
ifcopenshell.api.run("attribute.edit_attributes", self.file, product=product, attributes=attributes)
ifcopenshell.api.attribute.edit_attributes(self.file, product=element, attributes=attributes)
if (name := tool.Loader.get_name(product)) and obj.name != name:
obj.name = name
tool.Root.set_object_name(obj, element)
bpy.ops.bim.disable_editing_attributes(obj=obj.name)
return {"FINISHED"}
if tool.Root.is_spatial_element(element):
bonsai.core.spatial.import_spatial_decomposition(tool.Spatial)
class GenerateGlobalId(bpy.types.Operator, tool.Ifc.Operator):
@@ -161,9 +187,12 @@ class GenerateGlobalId(bpy.types.Operator, tool.Ifc.Operator):
class CopyAttributeToSelection(bpy.types.Operator, tool.Ifc.Operator):
bl_idname = "bim.copy_attribute_to_selection"
bl_label = "Copy Attribute To Selection"
bl_options = {"REGISTER", "UNDO"}
name: bpy.props.StringProperty()
def _execute(self, context):
value = context.active_object.BIMAttributeProperties.attributes.get(self.name).get_value()
for obj in tool.Blender.get_selected_objects():
core.copy_attribute_to_selection(tool.Ifc, name=self.name, value=value, obj=obj)
value = tool.Blender.get_active_object().BIMAttributeProperties.attributes.get(self.name).get_value()
total = core.copy_attribute_to_selection(
tool.Ifc, tool.Blender, tool.Root, tool.Spatial, name=self.name, value=value
)
self.report({"INFO"}, f"Attribute was successfully copied to {total} elements.")
@@ -17,7 +17,6 @@
# along with Bonsai. If not, see <http://www.gnu.org/licenses/>.
import bpy
from bonsai.bim.ifc import IfcStore
from bonsai.bim.prop import StrProperty, Attribute
from bpy.types import PropertyGroup
from bpy.props import (
+6 -14
View File
@@ -18,33 +18,29 @@
import bonsai.bim.helper
from bpy.types import Panel
from bonsai.bim.ifc import IfcStore
from bonsai.bim.module.attribute.data import AttributesData
import bonsai.tool as tool
def draw_ui(context, layout, attributes):
obj = context.active_object
oprops = obj.BIMObjectProperties
props = obj.BIMAttributeProperties
if props.is_editing_attributes:
row = layout.row(align=True)
op = row.operator("bim.edit_attributes", icon="CHECKMARK", text="Save Attributes")
op.obj = obj.name
op = row.operator("bim.disable_editing_attributes", icon="CANCEL", text="")
op.obj = obj.name
row.operator("bim.edit_attributes", icon="CHECKMARK", text="Save Attributes")
row.operator("bim.disable_editing_attributes", icon="CANCEL", text="")
bonsai.bim.helper.draw_attributes(props.attributes, layout, copy_operator="bim.copy_attribute_to_selection")
else:
row = layout.row()
op = row.operator("bim.enable_editing_attributes", icon="GREASEPENCIL", text="Edit")
op.obj = obj.name
for attribute in attributes:
row = layout.row(align=True)
row.label(text=attribute["name"])
# row.label(text=attribute["value"])
op = row.operator("bim.select_similar", text=attribute["value"], icon="NONE", emboss=False)
value = bonsai.bim.helper.get_display_value(attribute["value"])
op = row.operator("bim.select_similar", text=value, icon="NONE", emboss=False)
op.key = attribute["name"]
# TODO: reimplement, see #1222
@@ -62,11 +58,7 @@ class BIM_PT_object_attributes(Panel):
@classmethod
def poll(cls, context):
if not context.active_object:
return False
if not IfcStore.get_element(context.active_object.BIMObjectProperties.ifc_definition_id):
return False
return bool(context.active_object.BIMObjectProperties.ifc_definition_id)
return tool.Ifc.get_entity(context.active_object)
def draw(self, context):
if not AttributesData.is_loaded:
@@ -113,7 +113,7 @@ class AuginCreateNewModel(bpy.types.Operator):
context.scene.collection.objects.link(cam_obj)
context.scene.camera = cam_obj
tmpdir = tempfile.mkdtemp()
tmpdir = tempfile.mkdtemp(dir=tool.Blender.get_addon_preferences().tmp_dir or None)
thumb_path = os.path.join(tmpdir, "thumb.png")
context.scene.render.image_settings.file_format = "PNG"
context.scene.render.filepath = thumb_path
@@ -122,15 +122,16 @@ class AuginCreateNewModel(bpy.types.Operator):
context.scene.render.image_settings.file_format = old_file_format
context.scene.render.filepath = old_filepath
client.upload_file(context.scene.BIMProperties.ifc_file, result["s3_bucket"], result["model_path"])
bim_props = tool.Blender.get_bim_props()
client.upload_file(bim_props.ifc_file, result["s3_bucket"], result["model_path"])
client.upload_file(thumb_path, result["s3_bucket"], result["thumb_path"])
# Notify done
url = "https://server.auge.pro.br/API/v3/augin_rest.php/files_uploaded"
payload = {
"user_token": props.token,
"ifc_filesize": os.path.getsize(context.scene.BIMProperties.ifc_file),
"model_filesize": os.path.getsize(context.scene.BIMProperties.ifc_file),
"ifc_filesize": os.path.getsize(bim_props.ifc_file),
"model_filesize": os.path.getsize(bim_props.ifc_file),
"thumb_filesize": os.path.getsize(thumb_path),
"model_upload_path": result["model_path"],
"thumb_upload_path": result["thumb_path"],
+3 -1
View File
@@ -17,6 +17,7 @@
# along with Bonsai. If not, see <http://www.gnu.org/licenses/>.
import bpy.types
import bonsai.tool as tool
class BIM_PT_augin(bpy.types.Panel):
@@ -47,7 +48,8 @@ class BIM_PT_augin(bpy.types.Panel):
row = layout.row()
row.label(text="Logged in as " + props.username)
if not context.scene.BIMProperties.ifc_file:
bim_props = tool.Blender.get_bim_props()
if not bim_props.ifc_file:
row = layout.row()
row.label(text="No IFC Found")
return
+4 -2
View File
@@ -21,6 +21,7 @@ import bpy
import bcf
import bcf.bcfxml
import bcf.v2.bcfxml
import bonsai.tool as tool
from typing import Union
@@ -30,7 +31,8 @@ class BcfStore:
@classmethod
def get_bcfxml(cls) -> Union[bcf.bcfxml.BcfXml, None]:
if not cls.bcfxml:
bcf_filepath = bpy.context.scene.BCFProperties.bcf_file
props = tool.Bcf.get_bcf_props()
bcf_filepath = props.bcf_file
if not os.path.isabs(bcf_filepath):
bcf_filepath = os.path.abspath(os.path.join(bpy.path.abspath("//"), bcf_filepath))
if bcf_filepath:
@@ -46,7 +48,7 @@ class BcfStore:
@classmethod
def set(cls, bcfxml: Union[bcf.bcfxml.BcfXml, None], filepath: str) -> None:
cls.bcfxml = bcfxml
props = bpy.context.scene.BCFProperties
props = tool.Bcf.get_bcf_props()
props.bcf_file = filepath
# Set bcf_version prop on load.
+76 -58
View File
@@ -43,7 +43,6 @@ import bonsai.tool as tool
import bonsai.bim.module.bcf.prop as bcf_prop
import bonsai.bim.module.bcf.bcfstore as bcfstore
from pathlib import Path
from bonsai.bim.ifc import IfcStore
from math import radians, degrees, atan, tan, cos, sin
from mathutils import Vector, Matrix, Euler, geometry
from xsdata.models.datatype import XmlDateTime
@@ -55,7 +54,7 @@ class NewBcfProject(bpy.types.Operator):
bl_options = {"REGISTER", "UNDO"}
def execute(self, context):
props = context.scene.BCFProperties
props = tool.Bcf.get_bcf_props()
bcf_v2 = props.bcf_version == "2"
bcf_class = bcf.v2.bcfxml.BcfXml if bcf_v2 else bcf.v3.bcfxml.BcfXml
bcfxml = bcf_class.create_new("New Project")
@@ -103,7 +102,8 @@ class LoadBcfProject(bpy.types.Operator):
assert bcfxml.project
if bcfxml.project.name is None:
bcfxml.project.name = nameless
context.scene.BCFProperties.name = bcfxml.project.name
props = tool.Bcf.get_bcf_props()
props.name = bcfxml.project.name
bpy.ops.bim.load_bcf_topics()
self.report({"INFO"}, f"BCF Project '{Path(self.filepath).name}' is loaded.")
return {"FINISHED"}
@@ -131,7 +131,7 @@ class LoadBcfTopics(bpy.types.Operator):
def execute(self, context):
bcfxml = bcfstore.BcfStore.get_bcfxml()
assert bcfxml
props = context.scene.BCFProperties
props = tool.Bcf.get_bcf_props()
props.topics.clear()
# workaround, one non standard topic would break reading entire bcf
# ignored these topics ATM
@@ -163,7 +163,8 @@ class LoadBcfTopic(bpy.types.Operator):
assert bcfxml
topic = bcfxml.topics[self.topic_guid]
bcfxml.get_header(self.topic_guid)
new = context.scene.BCFProperties.topics[self.topic_index]
props = tool.Bcf.get_bcf_props()
new = props.topics[self.topic_index]
data_map = {
"name": topic.guid,
"title": topic.topic.title,
@@ -244,7 +245,8 @@ class LoadBcfComments(bpy.types.Operator):
bcfxml = bcfstore.BcfStore.get_bcfxml()
assert bcfxml
blender_topic = context.scene.BCFProperties.topics.get(self.topic_guid)
props = tool.Bcf.get_bcf_props()
blender_topic = props.topics.get(self.topic_guid)
blender_topic.comments.clear()
for comment in bcfxml.topics[self.topic_guid].comments:
new = blender_topic.comments.add()
@@ -274,7 +276,9 @@ class EditBcfProjectName(bpy.types.Operator):
# Bonsai creates default project on load.
assert bcfxml.project
bcfxml.project.name = context.scene.BCFProperties.name
props = tool.Bcf.get_bcf_props()
bcfxml.project.name = props.name
return {"FINISHED"}
@@ -284,7 +288,7 @@ class EditBcfTopicName(bpy.types.Operator):
bl_options = {"REGISTER", "UNDO"}
def execute(self, context):
props = context.scene.BCFProperties
props = tool.Bcf.get_bcf_props()
blender_topic = props.active_topic
bcfxml = bcfstore.BcfStore.get_bcfxml()
assert bcfxml
@@ -300,7 +304,7 @@ class EditBcfTopic(bpy.types.Operator):
bl_options = {"REGISTER", "UNDO"}
def execute(self, context):
props = context.scene.BCFProperties
props = tool.Bcf.get_bcf_props()
blender_topic = props.active_topic
bcfxml = bcfstore.BcfStore.get_bcfxml()
assert bcfxml
@@ -371,13 +375,15 @@ class AddBcfTopic(bpy.types.Operator):
@classmethod
def poll(cls, context):
return context.scene.BCFProperties.author
props = tool.Bcf.get_bcf_props()
return props.author
def execute(self, context):
bcfxml = bcfstore.BcfStore.get_bcfxml()
assert bcfxml
bcfxml.add_topic("New Topic", "", context.scene.BCFProperties.author)
props = tool.Bcf.get_bcf_props()
bcfxml.add_topic("New Topic", "", props.author)
bpy.ops.bim.load_bcf_topics()
return {"FINISHED"}
@@ -389,7 +395,7 @@ class AddBcfBimSnippet(bpy.types.Operator):
@classmethod
def poll(cls, context):
props = context.scene.BCFProperties
props = tool.Bcf.get_bcf_props()
props_are_filled = all(
(getattr(props, attr) for attr in ("bim_snippet_reference", "bim_snippet_schema", "bim_snippet_type"))
)
@@ -403,7 +409,7 @@ class AddBcfBimSnippet(bpy.types.Operator):
assert bcfxml
bcf_v2 = (bcfxml.version.version_id or "").startswith("2")
props = context.scene.BCFProperties
props = tool.Bcf.get_bcf_props()
blender_topic = props.active_topic
topic = bcfxml.topics[blender_topic.name]
is_external = "://" in props.bim_snippet_reference
@@ -435,7 +441,7 @@ class AddBcfRelatedTopic(bpy.types.Operator):
assert bcfxml
bcf_v2 = (bcfxml.version.version_id or "").startswith("2")
props = context.scene.BCFProperties
props = tool.Bcf.get_bcf_props()
blender_topic = props.active_topic
topic = bcfxml.topics[blender_topic.name]
related_topics = tool.Bcf.get_topic_related_topics(topic)
@@ -462,14 +468,15 @@ class AddBcfHeaderFile(bpy.types.Operator):
@classmethod
def poll(cls, context):
return context.scene.BCFProperties.file_reference
props = tool.Bcf.get_bcf_props()
return props.file_reference
def execute(self, context):
bcfxml = bcfstore.BcfStore.get_bcfxml()
assert bcfxml
bcf_v2 = (bcfxml.version.version_id or "").startswith("2")
props = context.scene.BCFProperties
props = tool.Bcf.get_bcf_props()
blender_topic = props.active_topic
topic = bcfxml.topics[blender_topic.name]
@@ -519,9 +526,10 @@ class ViewBcfTopic(bpy.types.Operator):
topic_guid: bpy.props.StringProperty()
def execute(self, context):
for index, topic in enumerate(context.scene.BCFProperties.topics):
props = tool.Bcf.get_bcf_props()
for index, topic in enumerate(props.topics):
if topic.name.lower() == self.topic_guid.lower():
context.scene.BCFProperties.active_topic_index = index
props.active_topic_index = index
break
return {"FINISHED"}
@@ -546,7 +554,7 @@ class AddBcfViewpoint(bpy.types.Operator):
blender_camera = context.scene.camera
assert blender_camera
props = context.scene.BCFProperties
props = tool.Bcf.get_bcf_props()
blender_topic = props.active_topic
topic = bcfxml.topics[blender_topic.name]
@@ -616,7 +624,7 @@ class AddBcfViewpoint(bpy.types.Operator):
old_file_format = blender_render.image_settings.file_format
blender_render.image_settings.file_format = "PNG"
old_filepath = blender_render.filepath
blender_render.filepath = os.path.join(context.scene.BIMProperties.data_dir, "snapshot.png")
blender_render.filepath = tool.Blender.get_data_dir_path("snapshot.png").__str__()
bpy.ops.render.opengl(write_still=True)
with open(blender_render.filepath, "rb") as f:
snapshot = f.read()
@@ -675,7 +683,7 @@ class RemoveBcfViewpoint(bpy.types.Operator):
bcfxml = bcfstore.BcfStore.get_bcfxml()
if not bcfxml:
return False
props = context.scene.BCFProperties
props = tool.Bcf.get_bcf_props()
topic = props.active_topic
if not topic:
return False
@@ -690,7 +698,7 @@ class RemoveBcfViewpoint(bpy.types.Operator):
bcfxml = bcfstore.BcfStore.get_bcfxml()
assert bcfxml
props = context.scene.BCFProperties
props = tool.Bcf.get_bcf_props()
blender_topic = props.active_topic
topic = bcfxml.topics[blender_topic.name]
del topic.viewpoints[blender_topic.viewpoints]
@@ -715,7 +723,7 @@ class RemoveBcfFile(bpy.types.Operator):
bcfxml = bcfstore.BcfStore.get_bcfxml()
assert bcfxml
props = context.scene.BCFProperties
props = tool.Bcf.get_bcf_props()
blender_topic = props.active_topic
topic = bcfxml.topics[blender_topic.name]
header_files = tool.Bcf.get_topic_header_files(topic)
@@ -733,13 +741,14 @@ class RemoveBcfTopic(bpy.types.Operator):
@classmethod
def poll(cls, context):
return context.scene.BCFProperties.topics
props = tool.Bcf.get_bcf_props()
return props.topics
def execute(self, context):
bcfxml = bcfstore.BcfStore.get_bcfxml()
assert bcfxml
props = context.scene.BCFProperties
props = tool.Bcf.get_bcf_props()
del bcfxml.topics[props.active_topic.name]
bpy.ops.bim.load_bcf_topics()
return {"FINISHED"}
@@ -752,13 +761,14 @@ class AddBcfReferenceLink(bpy.types.Operator):
@classmethod
def poll(cls, context):
return context.scene.BCFProperties.reference_link
props = tool.Bcf.get_bcf_props()
return bool(props.reference_link)
def execute(self, context):
bcfxml = bcfstore.BcfStore.get_bcfxml()
assert bcfxml
props = context.scene.BCFProperties
props = tool.Bcf.get_bcf_props()
blender_topic = props.active_topic
topic = bcfxml.topics[blender_topic.name]
reference_links = tool.Bcf.get_topic_reference_links(topic)
@@ -776,14 +786,15 @@ class AddBcfDocumentReference(bpy.types.Operator):
@classmethod
def poll(cls, context):
return context.scene.BCFProperties.document_reference
props = tool.Bcf.get_bcf_props()
return bool(props.document_reference)
def execute(self, context):
bcfxml = bcfstore.BcfStore.get_bcfxml()
assert bcfxml
bcf_v2 = (bcfxml.version.version_id or "").startswith("2")
props = context.scene.BCFProperties
props = tool.Bcf.get_bcf_props()
blender_topic = props.active_topic
topic = bcfxml.topics[blender_topic.name]
@@ -855,13 +866,14 @@ class AddBcfLabel(bpy.types.Operator):
@classmethod
def poll(cls, context):
return context.scene.BCFProperties.label
props = tool.Bcf.get_bcf_props()
return bool(props.label)
def execute(self, context):
bcfxml = bcfstore.BcfStore.get_bcfxml()
assert bcfxml
props = context.scene.BCFProperties
props = tool.Bcf.get_bcf_props()
blender_topic = props.active_topic
topic = bcfxml.topics[blender_topic.name]
new = blender_topic.labels.add()
@@ -883,7 +895,7 @@ class EditBcfReferenceLinks(bpy.types.Operator):
bcfxml = bcfstore.BcfStore.get_bcfxml()
assert bcfxml
props = context.scene.BCFProperties
props = tool.Bcf.get_bcf_props()
blender_topic = props.active_topic
topic = bcfxml.topics[blender_topic.name]
reference_links = [r.name for r in blender_topic.reference_links]
@@ -900,7 +912,7 @@ class EditBcfLabels(bpy.types.Operator):
bcfxml = bcfstore.BcfStore.get_bcfxml()
assert bcfxml
props = context.scene.BCFProperties
props = tool.Bcf.get_bcf_props()
blender_topic = props.active_topic
topic = bcfxml.topics[blender_topic.name]
labels = [l.name for l in blender_topic.labels]
@@ -918,7 +930,7 @@ class RemoveBcfReferenceLink(bpy.types.Operator):
bcfxml = bcfstore.BcfStore.get_bcfxml()
assert bcfxml
props = context.scene.BCFProperties
props = tool.Bcf.get_bcf_props()
blender_topic = props.active_topic
topic = bcfxml.topics[blender_topic.name]
reference_links = tool.Bcf.get_topic_reference_links(topic)
@@ -938,7 +950,7 @@ class RemoveBcfLabel(bpy.types.Operator):
bcfxml = bcfstore.BcfStore.get_bcfxml()
assert bcfxml
props = context.scene.BCFProperties
props = tool.Bcf.get_bcf_props()
blender_topic = props.active_topic
topic = bcfxml.topics[blender_topic.name]
labels = tool.Bcf.get_topic_labels(topic)
@@ -957,7 +969,7 @@ class RemoveBcfBimSnippet(bpy.types.Operator):
bcfxml = bcfstore.BcfStore.get_bcfxml()
assert bcfxml
props = context.scene.BCFProperties
props = tool.Bcf.get_bcf_props()
blender_topic = props.active_topic
topic = bcfxml.topics[blender_topic.name]
tool.Bcf.set_topic_bim_snippet(topic, None)
@@ -978,7 +990,7 @@ class RemoveBcfDocumentReference(bpy.types.Operator):
assert bcfxml
bcf_v2 = (bcfxml.version.version_id or "").startswith("2")
props = context.scene.BCFProperties
props = tool.Bcf.get_bcf_props()
blender_topic = props.active_topic
topic = bcfxml.topics[blender_topic.name]
@@ -1043,7 +1055,7 @@ class RemoveBcfRelatedTopic(bpy.types.Operator):
bcfxml = bcfstore.BcfStore.get_bcfxml()
assert bcfxml
props = context.scene.BCFProperties
props = tool.Bcf.get_bcf_props()
blender_topic = props.active_topic
topic = bcfxml.topics[blender_topic.name]
related_topics = tool.Bcf.get_topic_related_topics(topic)
@@ -1063,7 +1075,7 @@ class RemoveBcfComment(bpy.types.Operator):
bcfxml = bcfstore.BcfStore.get_bcfxml()
assert bcfxml
props = context.scene.BCFProperties
props = tool.Bcf.get_bcf_props()
blender_topic = props.active_topic
topic = bcfxml.topics[blender_topic.name]
comments = topic.comments
@@ -1084,7 +1096,7 @@ class EditBcfComment(bpy.types.Operator):
bcfxml = bcfstore.BcfStore.get_bcfxml()
assert bcfxml
props = context.scene.BCFProperties
props = tool.Bcf.get_bcf_props()
blender_topic = props.active_topic
blender_comment = blender_topic.comments.get(self.comment_guid)
topic = bcfxml.topics[blender_topic.name]
@@ -1092,7 +1104,7 @@ class EditBcfComment(bpy.types.Operator):
if comment.guid == self.comment_guid:
comment.comment = blender_comment.comment
comment.modified_date = XmlDateTime.now()
comment.modified_author = context.scene.BCFProperties.author
comment.modified_author = props.author
bpy.ops.bim.load_bcf_comments(topic_guid=topic.guid)
return {"FINISHED"}
@@ -1105,7 +1117,7 @@ class AddBcfComment(bpy.types.Operator):
@classmethod
def poll(cls, context):
props = context.scene.BCFProperties
props = tool.Bcf.get_bcf_props()
if not props.comment:
cls.poll_message_set("No comment to add.")
return False
@@ -1128,7 +1140,7 @@ class AddBcfComment(bpy.types.Operator):
assert bcfxml
bcf_v2 = (bcfxml.version.version_id or "").startswith("2")
props = context.scene.BCFProperties
props = tool.Bcf.get_bcf_props()
blender_topic = props.active_topic
topic = bcfxml.topics[blender_topic.name]
comments = topic.comments
@@ -1136,7 +1148,7 @@ class AddBcfComment(bpy.types.Operator):
if bcf_v2:
comment = bcf.v2.model.Comment(
date=XmlDateTime.now(),
author=context.scene.BCFProperties.author,
author=props.author,
comment=props.comment,
guid=str(uuid.uuid4()),
)
@@ -1149,7 +1161,7 @@ class AddBcfComment(bpy.types.Operator):
else:
comment = bcf.v3.model.Comment(
date=XmlDateTime.now(),
author=context.scene.BCFProperties.author,
author=props.author,
comment=props.comment,
guid=str(uuid.uuid4()),
)
@@ -1179,7 +1191,7 @@ class ActivateBcfViewpoint(bpy.types.Operator):
@classmethod
def poll(cls, context):
props = context.scene.BCFProperties
props = tool.Bcf.get_bcf_props()
blender_topic = props.active_topic
if blender_topic is None:
cls.poll_message_set("No topic is active.")
@@ -1193,11 +1205,11 @@ class ActivateBcfViewpoint(bpy.types.Operator):
return True
def execute(self, context):
self.file = IfcStore.get_file()
self.file = tool.Ifc.get()
bcfxml = bcfstore.BcfStore.get_bcfxml()
assert bcfxml
props = context.scene.BCFProperties
props = tool.Bcf.get_bcf_props()
blender_topic = props.active_topic
topic = bcfxml.topics[blender_topic.name]
if self.viewpoint_guid:
@@ -1303,7 +1315,7 @@ class ActivateBcfViewpoint(bpy.types.Operator):
[0, 0, 0, 1],
)
)
props = context.scene.BIMGeoreferenceProperties
props = tool.Georeference.get_georeference_props()
if props.has_blender_offset:
unit_scale = ifcopenshell.util.unit.calculate_unit_scale(self.file)
matrix = ifcopenshell.util.geolocation.global2local(
@@ -1342,7 +1354,7 @@ class ActivateBcfViewpoint(bpy.types.Operator):
objs: list[bpy.types.Object] = []
for global_id in exception_global_ids:
obj = IfcStore.get_element(global_id)
obj = tool.Ifc.get_object_by_identifier(global_id)
if obj and context.view_layer.objects.get(obj.name):
assert isinstance(obj, bpy.types.Object)
objs.append(obj)
@@ -1401,7 +1413,7 @@ class ActivateBcfViewpoint(bpy.types.Operator):
return
bpy.ops.object.select_all(action="DESELECT")
for global_id in selected_global_ids:
obj = IfcStore.get_element(global_id)
obj = tool.Ifc.get_object_by_identifier(global_id)
if obj:
obj.select_set(True)
obj.hide_set(False)
@@ -1414,7 +1426,7 @@ class ActivateBcfViewpoint(bpy.types.Operator):
for acomponent in acoloring.component:
global_id_colours.setdefault(acomponent.ifc_guid, acoloring.color)
for global_id, color in global_id_colours.items():
obj = IfcStore.get_element(global_id)
obj = tool.Ifc.get_object_by_identifier(global_id)
if obj:
obj.color = self.hex_to_rgb(color)
@@ -1517,7 +1529,8 @@ class OpenBcfReferenceLink(bpy.types.Operator):
index: bpy.props.IntProperty()
def execute(self, context):
webbrowser.open(context.scene.BCFProperties.topic_links[self.index].name)
props = tool.Bcf.get_bcf_props()
webbrowser.open(props.topic_links[self.index].name)
return {"FINISHED"}
@@ -1530,7 +1543,8 @@ class SelectBcfHeaderFile(bpy.types.Operator):
def execute(self, context):
if self.filepath:
context.scene.BCFProperties.file_reference = self.filepath
props = tool.Bcf.get_bcf_props()
props.file_reference = self.filepath
return {"FINISHED"}
def invoke(self, context, event):
@@ -1546,7 +1560,8 @@ class SelectBcfBimSnippetReference(bpy.types.Operator):
def execute(self, context):
if self.filepath:
context.scene.BCFProperties.bim_snippet_reference = self.filepath
props = tool.Bcf.get_bcf_props()
props.bim_snippet_reference = self.filepath
return {"FINISHED"}
def invoke(self, context, event):
@@ -1562,7 +1577,8 @@ class SelectBcfDocumentReference(bpy.types.Operator):
def execute(self, context):
if self.filepath:
context.scene.BCFProperties.document_reference = self.filepath
props = tool.Bcf.get_bcf_props()
props.document_reference = self.filepath
return {"FINISHED"}
def invoke(self, context, event):
@@ -1585,7 +1601,8 @@ class LoadBcfHeaderIfcFile(bpy.types.Operator):
assert bcfxml
bcf_path = tool.Bcf.get_path()
topic = bcfxml.topics[context.scene.BCFProperties.active_topic.name]
props = tool.Bcf.get_bcf_props()
topic = bcfxml.topics[props.active_topic.name]
entity = tool.Bcf.get_topic_header_files(topic)[self.index]
ifc_path = bcf.agnostic.topic.extract_file(topic, entity)
bpy.ops.bim.load_project(filepath=ifc_path)
@@ -1605,7 +1622,8 @@ class ExtractBcfFile(bpy.types.Operator):
bcfxml = bcfstore.BcfStore.get_bcfxml()
assert bcfxml
topic = bcfxml.topics[context.scene.BCFProperties.active_topic.name]
props = tool.Bcf.get_bcf_props()
topic = bcfxml.topics[props.active_topic.name]
if self.entity_type == "HEADER_FILE":
entity = tool.Bcf.get_topic_header_files(topic)[self.index]
+75 -4
View File
@@ -17,6 +17,7 @@
# along with Bonsai. If not, see <http://www.gnu.org/licenses/>.
import bpy
import bonsai.tool as tool
from . import bcfstore
from bonsai.bim.prop import StrProperty
from bpy.types import PropertyGroup
@@ -34,6 +35,7 @@ from functools import partial
from typing import Literal
from typing_extensions import assert_never
from bcf.agnostic.extensions import get_extensions_attributes
from typing import TYPE_CHECKING, Union
bcfviewpoints_enum = None
@@ -95,7 +97,7 @@ def getBcfViewpoints(self, context, force_update=False):
global bcfviewpoints_enum
if bcfviewpoints_enum is None or force_update: # Retrieving Viewpoints is slow. Make sure we only do when needed
bcfviewpoints_enum = []
props = context.scene.BCFProperties
props = tool.Bcf.get_bcf_props()
bcfxml = bcfstore.BcfStore.get_bcfxml()
assert bcfxml
topic = props.active_topic
@@ -110,6 +112,12 @@ class BcfBimSnippet(PropertyGroup):
type: StringProperty(name="Type")
is_external: BoolProperty(name="Is External")
if TYPE_CHECKING:
schema: str
reference: str
type: str
is_external: bool
class BcfDocumentReference(PropertyGroup):
reference: StringProperty(name="Reference")
@@ -117,6 +125,12 @@ class BcfDocumentReference(PropertyGroup):
guid: StringProperty(name="GUID")
is_external: BoolProperty(name="Is External")
if TYPE_CHECKING:
reference: str
description: str
guid: str
is_external: bool
class BcfComment(PropertyGroup):
name: StringProperty(name="GUID")
@@ -128,6 +142,16 @@ class BcfComment(PropertyGroup):
modified_author: StringProperty(name="Modified Author")
is_editable: BoolProperty(name="Is Editable", default=False, update=updateBcfCommentIsEditable)
if TYPE_CHECKING:
name: str
date: str
author: str
comment: str
viewpoint: str
modified_date: str
modified_author: str
is_editable: bool
def get_extensions_items(
self: "BCFProperties", context: bpy.types.Context, edit_text: str, extensions_attr: str
@@ -183,6 +207,30 @@ class BcfTopic(PropertyGroup):
comments: CollectionProperty(name="Comments", type=BcfComment)
is_editable: BoolProperty(name="Edit Topic Attributes", default=False, update=updateBcfTopicIsEditable)
if TYPE_CHECKING:
name: str
title: str
type: str
status: str
priority: str
stage: str
creation_date: str
creation_author: str
modified_date: str
modified_author: str
assigned_to: str
due_date: str
description: str
viewpoints: str
files: bpy.types.bpy_prop_collection_idprop[StrProperty]
reference_links: bpy.types.bpy_prop_collection_idprop[BcfReferenceLink]
labels: bpy.types.bpy_prop_collection_idprop[BcfLabel]
bim_snippet: BcfBimSnippet
document_references: bpy.types.bpy_prop_collection_idprop[BcfDocumentReference]
related_topics: bpy.types.bpy_prop_collection_idprop[StrProperty]
comments: bpy.types.bpy_prop_collection_idprop[BcfComment]
is_editable: bool
def get_related_topics(self: "BCFProperties", context: bpy.types.Context) -> list[tuple[str, str, str]]:
global RELATED_TOPICS_ENUM_ITEMS
@@ -235,7 +283,30 @@ class BCFProperties(PropertyGroup):
comment: StringProperty(default="", name="Comment")
has_related_viewpoint: BoolProperty(name="Has Related Viewpoint", default=False)
def clear_input_fields(self):
if TYPE_CHECKING:
bcf_file: str
bcf_version: str
comment_text_width: int
name: str
author: str
topics: bpy.types.bpy_prop_collection_idprop[BcfTopic]
active_topic_index: int
file_reference: str
file_ifc_project: str
file_ifc_spatial_structure_element: str
reference_link: str
label: str
bim_snippet_reference: str
bim_snippet_type: str
bim_snippet_schema: str
document_reference: str
document_reference_description: str
document_description: str
related_topic: str
comment: str
has_related_viewpoint: bool
def clear_input_fields(self) -> None:
self.file_reference = ""
self.file_ifc_project = ""
self.file_ifc_spatial_structure_element = ""
@@ -250,7 +321,7 @@ class BCFProperties(PropertyGroup):
self.has_related_viewpoint = False
@property
def active_topic(self):
def active_topic(self) -> Union[BcfTopic, None]:
if len(self.topics) == 0:
return None
if self.active_topic_index < 0:
@@ -259,5 +330,5 @@ class BCFProperties(PropertyGroup):
self.active_topic_index = len(self.topics) - 1
return self.topics[self.active_topic_index]
def refresh_topic(self, context):
def refresh_topic(self, context: bpy.types.Context) -> None:
refreshBcfTopic(self, context)

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